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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.88 by root, Mon Jul 3 22:04:25 2006 UTC vs.
Revision 1.103 by root, Mon Jul 24 08:23:28 2006 UTC

36 36
37use CFClient; 37use CFClient;
38use CFClient::OpenGL (); 38use CFClient::OpenGL ();
39use CFClient::Protocol; 39use CFClient::Protocol;
40use CFClient::UI; 40use CFClient::UI;
41use CFClient::Pod;
41use CFClient::BindingEditor; 42use CFClient::BindingEditor;
42use CFClient::MapWidget; 43use CFClient::MapWidget;
43 44
44$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 45$SIG{QUIT} = sub { Carp::cluck "QUIT" };
46$SIG{PIPE} = 'IGNORE';
45 47
48$Event::Eval = 0;
46$Event::DIED = sub { 49$Event::DIED = sub {
47 # TODO: display dialog box or so 50 # TODO: display dialog box or so
48 Carp::confess $_[1];#d#TODO: remove when stable 51 Carp::cluck $_[1];#d#TODO: remove when stable
49 CFClient::error $_[1]; 52 CFClient::error $_[1];
50}; 53};
51 54
52#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d# 55$SIG{__DIE__} = sub {
56 return if CFClient::in_destruct;
57 Carp::cluck $_[0];
58 CFClient::error $_[0];
59 return;#d#
60 #return unless defined $^S && !$^S;
61 $Event::DIED->(undef, $_[0]);
62};
53 63
54our $VERSION = '0.1'; 64our $VERSION = '0.1';
55 65
56my $MAX_FPS = 60; 66my $MAX_FPS = 60;
57my $MIN_FPS = 5; # unused as of yet 67my $MIN_FPS = 5; # unused as of yet
85our $CONSOLE; 95our $CONSOLE;
86our $METASERVER; 96our $METASERVER;
87our $LOGIN_BUTTON; 97our $LOGIN_BUTTON;
88our $QUIT_DIALOG; 98our $QUIT_DIALOG;
89our $HOST_ENTRY; 99our $HOST_ENTRY;
100our $FULLSCREEN_ENABLE;
90our $PICKUP_ENABLE; 101our $PICKUP_ENABLE;
91our $SERVER_INFO; 102our $SERVER_INFO;
92 103
93our $SETUP_DIALOG; 104our $SETUP_DIALOG;
94our $SETUP_NOTEBOOK; 105our $SETUP_NOTEBOOK;
98our $PL_NOTEBOOK; 109our $PL_NOTEBOOK;
99our $PL_WINDOW; 110our $PL_WINDOW;
100 111
101our $INVENTORY_PAGE; 112our $INVENTORY_PAGE;
102our $STATS_PAGE; 113our $STATS_PAGE;
114our $SKILL_PAGE;
103our $SPELL_PAGE; 115our $SPELL_PAGE;
104 116
105our $HELP_WINDOW; 117our $HELP_WINDOW;
106our $MESSAGE_WINDOW; 118our $MESSAGE_WINDOW;
107our $FLOORBOX; 119our $FLOORBOX;
127our $BIND_UPD_CB; 139our $BIND_UPD_CB;
128 140
129our $PICKUP_CFG; 141our $PICKUP_CFG;
130 142
131sub status { 143sub status {
132 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 144 $STATUSBOX->add (CFClient::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
133} 145}
134 146
135sub debug { 147sub debug {
136 $DEBUG_STATUS->set_text ($_[0]); 148 $DEBUG_STATUS->set_text ($_[0]);
137} 149}
186 $MESSAGE_WINDOW->show; 198 $MESSAGE_WINDOW->show;
187 199
188 unshift @dialog, new CFClient::UI::Label 200 unshift @dialog, new CFClient::UI::Label
189 max_w => $::WIDTH * 0.4, 201 max_w => $::WIDTH * 0.4,
190 ellipsise => 0, 202 ellipsise => 0,
191 markup => "\nOr use your keyboard:\n"; 203 markup => "\nOr use your keyboard and the text entry below:\n";
192 204
193 unshift @dialog, my $table = new CFClient::UI::Table; 205 unshift @dialog, my $table = new CFClient::UI::Table;
194 206
195 $table->add (0, 0, new CFClient::UI::Button 207 $table->add (0, 0, new CFClient::UI::Button
196 text => "Next Race", 208 text => "Next Race",
213 max_w => $::WIDTH * 0.4, 225 max_w => $::WIDTH * 0.4,
214 ellipsise => 0, 226 ellipsise => 0,
215 markup => 227 markup =>
216 "<big><b>Character Creation: Race</b></big>\n\n" 228 "<big><b>Character Creation: Race</b></big>\n\n"
217 . "Look at the <b>Messages</b> window to see a description of this race " 229 . "Look at the <b>Messages</b> window to see a description of this race "
218 . "(<small>or hover with your mouse over the bottommost entry in the status area in the lower left area of the screen</small>) "
219 . "and the center of the screen to see how this race looks like " 230 . "and the center of the screen to see how this race looks like "
220 . "(<small>this is below this dialog window, you may need to click on the display area to make it visible</small>).\n\n" 231 . "(<small>below this dialog window: you may need to move the dialog away and "
232 . "click into the display area to make it visible</small>).\n\n"
221 . "You can look at another race, or accept this race (you will come back to this race eventually, " 233 . "You can look at another race, or accept this race (you will cycle back to "
222 . "so you can take your time making this important choice." 234 . "this race eventually, so you can take your time making this important choice."
223 ; 235 ;
224 236
225 } elsif ($prompt =~ /roll new stats/) { 237 } elsif ($prompt =~ /roll new stats/) {
226 if (my $stat = delete $conn->{stat_change_with}) { 238 if (my $stat = delete $conn->{stat_change_with}) {
227 $conn->send ("reply $stat"); 239 $conn->send ("reply $stat");
233 $MESSAGE_WINDOW->hide; 245 $MESSAGE_WINDOW->hide;
234 246
235 unshift @dialog, new CFClient::UI::Label 247 unshift @dialog, new CFClient::UI::Label
236 max_w => $::WIDTH * 0.4, 248 max_w => $::WIDTH * 0.4,
237 ellipsise => 0, 249 ellipsise => 0,
238 markup => "\nOr use your keyboard:\n"; 250 markup => "\nOr use your keyboard and the text entry below:\n";
239 251
240 unshift @dialog, my $table = new CFClient::UI::Table; 252 unshift @dialog, my $table = new CFClient::UI::Table;
241 253
242 # left: re-roll 254 # left: re-roll
243 $table->add (0, 0, new CFClient::UI::Button 255 $table->add (0, 0, new CFClient::UI::Button
248 0 260 0
249 }, 261 },
250 ); 262 );
251 263
252 # center: swap stats 264 # center: swap stats
253 my ($sw1, $sw2) = map +(new CFClient::UI::Combobox 265 my ($sw1, $sw2) = map +(new CFClient::UI::Selector
266 expand => 1,
254 value => $_, 267 value => $_,
255 options => [ 268 options => [
256 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"], 269 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
257 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"], 270 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
258 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"], 271 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
283 destroy_query_dialog $conn; 296 destroy_query_dialog $conn;
284 0 297 0
285 }, 298 },
286 ); 299 );
287 300
301 unshift @dialog, my $hbox = new CFClient::UI::HBox;
302 for (
303 [Str => CS_STAT_STR],
304 [Dex => CS_STAT_DEX],
305 [Con => CS_STAT_CON],
306 [Int => CS_STAT_INT],
307 [Wis => CS_STAT_WIS],
308 [Pow => CS_STAT_POW],
309 [Cha => CS_STAT_CHA],
310 ) {
311 my ($name, $id) = @$_;
312 $hbox->add (new CFClient::UI::Label
313 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
314 align => 0,
315 expand => 1,
316 can_events => 1,
317 can_hover => 1,
318 tooltip => $CFClient::STAT_TOOLTIP{$name},
319 );
320 }
321
288 unshift @dialog, new CFClient::UI::Label 322 unshift @dialog, new CFClient::UI::Label
289 max_w => $::WIDTH * 0.4, 323 max_w => $::WIDTH * 0.4,
290 ellipsise => 0, 324 ellipsise => 0,
291 markup => 325 markup =>
292 "<big><b>Character Creation: Stats</b></big>\n\n" 326 "<big><b>Character Creation: Stats</b></big>\n\n"
293 . "Look at the <b>Stats</b> window to see your basic stats " 327 . "<b>Stats</b> are a very important aspect of your character. You can use the tooltips to learn what each Stat governs.\n\n"
294 . "(first column: 1 strength, 2 dexterity, 3 constitution, 4 intelligence, 5 wisdom, 6 power and 7 charisma).\n\n" 328 . "The stats generated by the server are always sorted from Str (highest) to Cha (lowest). "
329 . "They will be modified later by both the race and the class you choose.\n\n"
295 . "You can create another set of stats, swap two stat values with each other or accept the stats as they are now and continue. " 330 . "You can create another set of stats, swap two stat values with each other or accept the stats as shown below and continue.\n"
296 . "Race selection will influence those values later on."
297 ; 331 ;
298 } 332 }
299 333
300 push @dialog, my $entry = new CFClient::UI::Entry 334 push @dialog, my $entry = new CFClient::UI::Entry
301 on_changed => sub { 335 on_changed => sub {
415 $mode_slider->emit (changed => $mode_slider->{range}[0]); 449 $mode_slider->emit (changed => $mode_slider->{range}[0]);
416 450
417 my $row = 1; 451 my $row = 1;
418 452
419 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 453 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
420 $table->add (1, $row++, new CFClient::UI::CheckBox 454 $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFClient::UI::CheckBox
421 state => $CFG->{fullscreen}, 455 state => $CFG->{fullscreen},
422 tooltip => "Bring the client into fullscreen mode.", 456 tooltip => "Bring the client into fullscreen mode.",
423 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 457 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
424 ); 458 );
425 459
475 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 509 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
476 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 510 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
477 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 511 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
478 ); 512 );
479 513
480 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
481
482 $table->add (1, $row++, new CFClient::UI::Slider
483 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
484 tooltip => "The font size used by the <b>statistics window</b> only. Changes are instant.",
485 on_changed => sub {
486 $CFG->{stat_fontsize} = $_[1];
487 &set_stats_window_fontsize;
488 0
489 }
490 );
491
492 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 514 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
493 $table->add (1, $row++, new CFClient::UI::Slider 515 $table->add (1, $row++, new CFClient::UI::Slider
494 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 516 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
495 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", 517 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
496 on_changed => sub { 518 on_changed => sub {
565 ); 587 );
566 588
567 $vbox 589 $vbox
568} 590}
569 591
570sub set_stats_window_fontsize {
571 for (values %{$STATWIDS}) {
572 $_->set_fontsize ($::CFG->{stat_fontsize});
573 }
574}
575
576sub set_gauge_window_fontsize { 592sub set_gauge_window_fontsize {
577 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 593 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
578 $_->set_fontsize ($::CFG->{gauge_fontsize}); 594 $_->set_fontsize ($::CFG->{gauge_fontsize});
579 } 595 }
580} 596}
659 675
660 $table 676 $table
661} 677}
662 678
663sub stats_window { 679sub stats_window {
664 my $tgw = 680 my $r = new CFClient::UI::ScrolledWindow (
665 new CFClient::UI::Window 681 expand => 1,
682 scroll_y => 1
683 );
666 child => my $vb = new CFClient::UI::VBox; 684 $r->add (my $vb = new CFClient::UI::VBox);
667 685
668 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1, 686 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
669 can_hover => 1, can_events => 1, 687 can_hover => 1, can_events => 1,
670 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server."); 688 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
671 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1, 689 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
678 tooltip => "The weight of the player including all inventory items."); 696 tooltip => "The weight of the player including all inventory items.");
679 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1, 697 $hb0->add ($STATWIDS->{m_weight} = new CFClient::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
680 can_hover => 1, can_events => 1, 698 can_hover => 1, can_events => 1,
681 tooltip => "The weight limit: you cannot carry more than this."); 699 tooltip => "The weight limit: you cannot carry more than this.");
682 700
683
684 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 701 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
685 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 702 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
686 703
687 my $color2 = [1, 1, 0]; 704 my $color2 = [1, 1, 0];
688 705
689 for ( 706 for (
690 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 707 [0, 0, st_str => "Str", 30],
691 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"], 708 [0, 1, st_dex => "Dex", 30],
692 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"], 709 [0, 2, st_con => "Con", 30],
693 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 710 [0, 3, st_int => "Int", 30],
694 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 711 [0, 4, st_wis => "Wis", 30],
695 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 712 [0, 5, st_pow => "Pow", 30],
696 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."], 713 [0, 6, st_cha => "Cha", 30],
697 714
698 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 715 [2, 0, st_wc => "Wc", -120],
699 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 716 [2, 1, st_ac => "Ac", -120],
700 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 717 [2, 2, st_dam => "Dam", 120],
701 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value. This is the same as the physical resistance."], 718 [2, 3, st_arm => "Arm", 120],
702 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 719 [2, 4, st_spd => "Spd", 10.54],
703 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 720 [2, 5, st_wspd => "WSp", 10.54],
704 ) { 721 ) {
705 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 722 my ($col, $row, $id, $label, $template) = @$_;
706 723
707 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 724 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
708 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 725 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
726 align => +1, template => $template, tooltip => $CFClient::STAT_TOOLTIP{$label});
709 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 727 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
710 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip); 728 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
729 align => -1, text => $label, tooltip => $CFClient::STAT_TOOLTIP{$label});
711 } 730 }
712 731
713 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 732 $vb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
714 733
715 my $row = 0; 734 my $row = 0;
716 my $col = 0; 735 my $col = 0;
717 736
718 my %resist_names = ( 737 my %resist_names = (
738 slow => ["Slow",
719 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)", 739 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
740 holyw => ["Holy Word",
720 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)", 741 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
742 conf => ["Confusion",
721 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)", 743 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
744 fire => ["Fire",
722 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)", 745 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
746 depl => ["Depletion",
723 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)", 747 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
748 magic => ["Magic",
724 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)", 749 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
750 drain => ["Draining",
725 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)", 751 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
752 acid => ["Acid",
726 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)", 753 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
754 pois => ["Poison",
727 pois => "<b>Poison</b> (resistance to getting poisoned)", 755 "<b>Poison</b> (resistance to getting poisoned)"],
756 para => ["Paralysation",
728 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)", 757 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
758 deat => ["Death",
729 deat => "<b>Death</b> (resistance against death spells)", 759 "<b>Death</b> (resistance against death spells)"],
760 phys => ["Physical",
730 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)", 761 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
762 blind => ["Blind",
731 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)", 763 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
764 fear => ["Fear",
732 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", 765 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
766 tund => ["Turn undead",
733 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...", 767 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
768 elec => ["Electricity",
734 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)", 769 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
770 cold => ["Cold",
735 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)", 771 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
772 ghit => ["Ghost hit",
736 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)", 773 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
737 ); 774 );
738 for (qw/slow holyw conf fire depl magic 775 for (qw/slow holyw conf fire depl magic
739 drain acid pois para deat phys 776 drain acid pois para deat phys
740 blind fear tund elec cold ghit/) 777 blind fear tund elec cold ghit/)
741 { 778 {
746 template => "-100%", 783 template => "-100%",
747 align => +1, 784 align => +1,
748 valign => 0, 785 valign => 0,
749 can_events => 1, 786 can_events => 1,
750 can_hover => 1, 787 can_hover => 1,
751 tooltip => $resist_names{$_}, 788 tooltip => $resist_names{$_}->[1],
752 ); 789 );
753 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 790 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
754 font => $FONT_FIXED, 791 font => $FONT_FIXED,
755 can_hover => 1, 792 can_hover => 1,
756 can_events => 1, 793 can_events => 1,
757 path => "ui/resist/resist_$_.png", 794 path => "ui/resist/resist_$_.png",
758 tooltip => $resist_names{$_}, 795 tooltip => $resist_names{$_}->[1],
796 );
797 $tbl2->add ($col + 2, $row, new CFClient::UI::Label
798 text => $resist_names{$_}->[0],
799 font => $FONT_FIXED,
800 can_hover => 1,
801 can_events => 1,
802 tooltip => $resist_names{$_}->[1],
759 ); 803 );
760 804
761 $row++; 805 $row++;
762 if ($row % 6 == 0) { 806 if ($row % 6 == 0) {
763 $col += 2; 807 $col += 3;
764 $row = 0; 808 $row = 0;
765 } 809 }
766 } 810 }
767 811
768 &set_stats_window_fontsize;
769 update_stats_window ({}); 812 #update_stats_window ({});
770 813
814 $r
815}
816
817sub skill_window {
818 my $sw = new CFClient::UI::ScrolledWindow (expand => 1);
819 $sw->add ($STATWIDS->{skill_tbl} = new CFClient::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]);
771 $tgw 820 $sw
772} 821}
773 822
774sub formsep($) { 823sub formsep($) {
775 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 824 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
776}
777
778sub update_stats_window {
779 my ($stats) = @_;
780
781 # I love text protocols...
782
783 my $hp = $stats->{+CS_STAT_HP} * 1;
784 my $hp_m = $stats->{+CS_STAT_MAXHP} * 1;
785 my $sp = $stats->{+CS_STAT_SP} * 1;
786 my $sp_m = $stats->{+CS_STAT_MAXSP} * 1;
787 my $fo = $stats->{+CS_STAT_FOOD} * 1;
788 my $fo_m = 999;
789 my $gr = $stats->{+CS_STAT_GRACE} * 1;
790 my $gr_m = $stats->{+CS_STAT_MAXGRACE} * 1;
791
792 $GAUGES->{hp} ->set_value ($hp, $hp_m);
793 $GAUGES->{mana} ->set_value ($sp, $sp_m);
794 $GAUGES->{food} ->set_value ($fo, $fo_m);
795 $GAUGES->{grace} ->set_value ($gr, $gr_m);
796 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{+CS_STAT_EXP64})
797 . " (lvl " . ($stats->{+CS_STAT_LEVEL} * 1) . ")");
798 my $rng = $stats->{+CS_STAT_RANGE};
799 $rng =~ s/^Range: //; # thank you so much dear server
800 $GAUGES->{range} ->set_text ("Rng: " . $rng);
801 my $title = $stats->{+CS_STAT_TITLE};
802 $title =~ s/^Player: //;
803 $STATWIDS->{title} ->set_text ("Title: " . $title);
804
805 $STATWIDS->{st_str} ->set_text (sprintf "%d" , $stats->{+CS_STAT_STR});
806 $STATWIDS->{st_dex} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DEX});
807 $STATWIDS->{st_con} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CON});
808 $STATWIDS->{st_int} ->set_text (sprintf "%d" , $stats->{+CS_STAT_INT});
809 $STATWIDS->{st_wis} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WIS});
810 $STATWIDS->{st_pow} ->set_text (sprintf "%d" , $stats->{+CS_STAT_POW});
811 $STATWIDS->{st_cha} ->set_text (sprintf "%d" , $stats->{+CS_STAT_CHA});
812 $STATWIDS->{st_wc} ->set_text (sprintf "%d" , $stats->{+CS_STAT_WC});
813 $STATWIDS->{st_ac} ->set_text (sprintf "%d" , $stats->{+CS_STAT_AC});
814 $STATWIDS->{st_dam} ->set_text (sprintf "%d" , $stats->{+CS_STAT_DAM});
815 $STATWIDS->{st_arm} ->set_text (sprintf "%d" , $stats->{+CS_STAT_RES_PHYS});
816 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{+CS_STAT_SPEED});
817 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{+CS_STAT_WEAP_SP});
818
819 $STATWIDS->{m_weight}->set_text (sprintf "Max weight: %.1fkg", $stats->{+CS_STAT_WEIGHT_LIM} / 1000);
820
821 my %tbl = (
822 phys => CS_STAT_RES_PHYS,
823 magic => CS_STAT_RES_MAG,
824 fire => CS_STAT_RES_FIRE,
825 elec => CS_STAT_RES_ELEC,
826 cold => CS_STAT_RES_COLD,
827 conf => CS_STAT_RES_CONF,
828 acid => CS_STAT_RES_ACID,
829 drain => CS_STAT_RES_DRAIN,
830 ghit => CS_STAT_RES_GHOSTHIT,
831 pois => CS_STAT_RES_POISON,
832 slow => CS_STAT_RES_SLOW,
833 para => CS_STAT_RES_PARA,
834 tund => CS_STAT_TURN_UNDEAD,
835 fear => CS_STAT_RES_FEAR,
836 depl => CS_STAT_RES_DEPLETE,
837 deat => CS_STAT_RES_DEATH,
838 holyw => CS_STAT_RES_HOLYWORD,
839 blind => CS_STAT_RES_BLIND,
840 );
841
842 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}})
843 for keys %tbl;
844} 825}
845 826
846my $METASERVER_ATIME; 827my $METASERVER_ATIME;
847 828
848sub update_metaserver { 829sub update_metaserver {
1094sub message_window { 1075sub message_window {
1095 my $window = new CFClient::UI::FancyFrame 1076 my $window = new CFClient::UI::FancyFrame
1096 name => "message_window", 1077 name => "message_window",
1097 title => "Messages", 1078 title => "Messages",
1098 border_bg => [1, 1, 1, 1], 1079 border_bg => [1, 1, 1, 1],
1099 bg => [0, 0, 0, 0.75],
1100 x => "max", 1080 x => "max",
1101 y => 0, 1081 y => 0,
1102 force_w => $::WIDTH * 0.4, 1082 force_w => $::WIDTH * 0.4,
1103 force_h => $::HEIGHT * 0.5, 1083 force_h => $::HEIGHT * 0.5,
1104 child => (my $vbox = new CFClient::UI::VBox), 1084 child => (my $vbox = new CFClient::UI::VBox),
1160 $QUIT_DIALOG = new CFClient::UI::FancyFrame 1140 $QUIT_DIALOG = new CFClient::UI::FancyFrame
1161 x => "center", 1141 x => "center",
1162 y => "center", 1142 y => "center",
1163 z => 50, 1143 z => 50,
1164 title => "Really Quit?", 1144 title => "Really Quit?",
1145 on_key_down => sub {
1146 my ($dialog, $ev) = @_;
1147 $ev->{sym} == 27 and $dialog->hide;
1148 }
1165 ; 1149 ;
1166 1150
1167 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1); 1151 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
1168 1152
1169 $vb->add (new CFClient::UI::Label 1153 $vb->add (new CFClient::UI::Label
1183 on_activate => sub { exit }, 1167 on_activate => sub { exit },
1184 ); 1168 );
1185 } 1169 }
1186 1170
1187 $QUIT_DIALOG->show; 1171 $QUIT_DIALOG->show;
1172 $QUIT_DIALOG->grab_focus;
1188} 1173}
1189 1174
1190sub autopickup_setup { 1175sub autopickup_setup {
1191 my $table = new CFClient::UI::Table; 1176 my $table = new CFClient::UI::Table;
1192 1177
1282 }); 1267 });
1283 1268
1284 $table 1269 $table
1285} 1270}
1286 1271
1272my %SORT_ORDER = (
1273 type => undef,
1274 mtime => sub { sort {
1275 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1276 or $b->{mtime} <=> $a->{mtime}
1277 or $a->{type} <=> $b->{type}
1278 } @_ },
1279 weight => sub { sort {
1280 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1281 or $a->{type} <=> $b->{type}
1282 } @_ },
1283);
1284
1287sub inventory_widget { 1285sub inventory_widget {
1288 my $hb = new CFClient::UI::HBox homogeneous => 1; 1286 my $hb = new CFClient::UI::HBox homogeneous => 1;
1289 1287
1290 $hb->add (my $vb1 = new CFClient::UI::VBox); 1288 $hb->add (my $vb1 = new CFClient::UI::VBox);
1291 $vb1->add (new CFClient::UI::Label align => 0, text => "Player"); 1289 $vb1->add (new CFClient::UI::Label align => 0, text => "Player");
1290
1291 $vb1->add (my $hb1 = new CFClient::UI::HBox);
1292
1293 use sort 'stable';
1294
1295 $hb1->add (new CFClient::UI::Selector
1296 value => $::CFG->{inv_sort},
1297 options => [
1298 [type => "Type/Name"],
1299 [mtime => "Recent/Normal/Locked"],
1300 [weight => "Weight/Type"],
1301 ],
1302 on_changed => sub {
1303 $::CFG->{inv_sort} = $_[1];
1304 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1305 },
1306 );
1307 $hb1->add (new CFClient::UI::Label text => "Weight: ", align => 1, expand => 1);
1308 #TODO# update to weigh/maxweight
1309 $hb1->add ($STATWIDS->{i_weight} = new CFClient::UI::Label align => -1);
1310
1311 $vb1->add (my $sw1 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1292 $vb1->add ($INV = new CFClient::UI::Inventory); 1312 $sw1->add ($INV = new CFClient::UI::Inventory);
1293 1313
1294 $hb->add (my $vb2 = new CFClient::UI::VBox); 1314 $hb->add (my $vb2 = new CFClient::UI::VBox);
1295 1315
1296 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox); 1316 $vb2->add ($INV_RIGHT_HB = new CFClient::UI::HBox);
1297 1317
1318 $vb2->add (my $sw2 = new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1);
1298 $vb2->add ($INVR = new CFClient::UI::Inventory); 1319 $sw2->add ($INVR = new CFClient::UI::Inventory);
1299 1320
1300 # XXX: Call after $INVR = ... because set_opencont sets the items 1321 # XXX: Call after $INVR = ... because set_opencont sets the items
1301 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor"); 1322 CFClient::Protocol::set_opencont ($::CONN, 0, "Floor");
1302 1323
1303 $hb 1324 $hb
1319 x => "center", 1340 x => "center",
1320 y => "center", 1341 y => "center",
1321 force_w => $WIDTH * 9/10, 1342 force_w => $WIDTH * 9/10,
1322 force_h => $HEIGHT * 9/10, 1343 force_h => $HEIGHT * 9/10,
1323 title => "Player", 1344 title => "Player",
1345 name => "playerbook",
1324 has_close_button => 1 1346 has_close_button => 1
1325 ; 1347 ;
1326 1348
1327 my $ntb = 1349 my $ntb =
1328 $PL_NOTEBOOK = 1350 $PL_NOTEBOOK =
1329 new CFClient::UI::Notebook 1351 new CFClient::UI::Notebook expand => 1, debug => 1;
1330 expand => 1,
1331 debug => 1,
1332 filter => (new CFClient::UI::ScrolledWindow expand => 1, scroll_y => 1),
1333 ;
1334 1352
1335 $ntb->add ( 1353 $ntb->add (
1336 "Stats &amp; Skills" => $STATS_PAGE = stats_window, 1354 "Statistics (F2)" => $STATS_PAGE = stats_window,
1337 "Shows statistics and skill window, where all your Stats, Resistances and Skills are shown." 1355 "Shows statistics, where all your Stats and Resistances are shown."
1338 ); 1356 );
1339 $ntb->add ( 1357 $ntb->add (
1358 "Skills (F3)" => $SKILL_PAGE = skill_window,
1359 "Shows all your Skills."
1360 );
1361
1362 my $spellsw = new CFClient::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1340 Spellbook => $SPELL_PAGE = new CFClient::UI::SpellList, 1363 $spellsw->add ($SPELL_PAGE = new CFClient::UI::SpellList);
1364 $ntb->add (
1365 "Spellbook (F4)" => $spellsw,
1341 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1366 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1342 ); 1367 );
1343 $ntb->add ( 1368 $ntb->add (
1344 Inventory => $INVENTORY_PAGE = inventory_widget, 1369 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1345 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1370 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1346 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1371 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1347 ); 1372 );
1348 1373
1349 $ntb->set_current_page ($INVENTORY_PAGE); 1374 $ntb->set_current_page ($INVENTORY_PAGE);
1480 $vbox->add (my $buttons = new CFClient::UI::HBox); 1505 $vbox->add (my $buttons = new CFClient::UI::HBox);
1481 $vbox->add (my $viewer = new CFClient::UI::TextScroller 1506 $vbox->add (my $viewer = new CFClient::UI::TextScroller
1482 expand => 1, fontsize => 0.8, padding_x => 4); 1507 expand => 1, fontsize => 0.8, padding_x => 4);
1483 1508
1484 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: "); 1509 $buttons->add (new CFClient::UI::Label text => "Choose a document to display: ");
1485 $buttons->add (my $combo = new CFClient::UI::Combobox 1510 $buttons->add (my $combo = new CFClient::UI::Selector
1486 value => undef, 1511 value => undef,
1487 options => [ 1512 options => [
1488 [intro => "Introduction"], 1513 [intro => "Introduction"],
1489 [manual => "Main Manual"], 1514 [manual => "Main Manual"],
1490 [skill_help => "Skill Reference"], 1515 [skill_help => "Skill Reference"],
1493 [COPYING => "License Terms"], 1518 [COPYING => "License Terms"],
1494 ], 1519 ],
1495 on_changed => sub { 1520 on_changed => sub {
1496 my ($self, $pod) = @_; 1521 my ($self, $pod) = @_;
1497 1522
1498 my $pom = CFClient::load_pod CFClient::find_rcfile "pod/$pod.pod",
1499 doc_viewer => 1, sub { CFClient::pod_to_pango_list $_[0] };
1500
1501 $viewer->clear; 1523 $viewer->clear;
1502 1524 $viewer->add_paragraph (@{ CFClient::Pod::pod_paragraphs $pod });
1503# $viewer->add_paragraph ([1, 1, 1, 1], ["<big>Test</big>\n\n \x{fffc} \x{fffc}\n",
1504# (new CFClient::UI::Image path => "x.png", can_hover => 1, can_events => 1),
1505# (new CFClient::UI::Label text => "üüüü", can_hover => 1, can_events => 1, tooltip => "??"),
1506# ]);#d#
1507
1508 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
1509 for @$pom;
1510
1511 $viewer->set_offset (0); 1525 $viewer->set_offset (0);
1512 1526
1513 0 1527 0
1514 }, 1528 },
1515 on_visibility_change => sub { 1529 on_visibility_change => sub {
1779 1793
1780 $WANT_REFRESH = 0; 1794 $WANT_REFRESH = 0;
1781 $CAN_REFRESH = 0; 1795 $CAN_REFRESH = 0;
1782 $LAST_REFRESH = $NOW; 1796 $LAST_REFRESH = $NOW;
1783 1797
17840 && do {
1785 # some weird model-drawing code, just a joke right now
1786 use CFClient::OpenGL;
1787
1788 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1789 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1790 $demo{r} ||= do {
1791 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1792 $mod->{v} = pack "f*", @{$mod->{v}};
1793 $_ = [scalar @$_, pack "S!*", @$_]
1794 for values %{$mod->{g}};
1795 $mod
1796 };
1797
1798 my $r = $demo{r} or die;
1799
1800 glDepthMask 1;
1801 glClear GL_DEPTH_BUFFER_BIT;
1802 glEnable GL_TEXTURE_2D;
1803 glEnable GL_DEPTH_TEST;
1804 glEnable GL_CULL_FACE;
1805 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1806
1807 glMatrixMode GL_PROJECTION;
1808 glLoadIdentity;
1809 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1810 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1811 glMatrixMode GL_MODELVIEW;
1812 glLoadIdentity;
1813
1814 glPushMatrix;
1815 glTranslate 0, 0, -800;
1816 glScale 1, -1, 1;
1817 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1818 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1819 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1820 glScale 50, 50, 50;
1821
1822 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1823 while (my ($k, $v) = each %{$r->{g}}) {
1824 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1825 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1826 }
1827
1828 glPopMatrix;
1829
1830 glShadeModel GL_FLAT;
1831 glDisable GL_DEPTH_TEST;
1832 glDisable GL_TEXTURE_2D;
1833 glDepthMask 0;
1834
1835 $WANT_REFRESH++;
1836};
1837
1838 CFClient::SDL_GL_SwapBuffers; 1798 CFClient::SDL_GL_SwapBuffers;
1839} 1799}
1840 1800
1841my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 1801my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub {
1842 $NOW = time; 1802 $NOW = time;
1888# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1848# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1889 }, 1849 },
1890 CFClient::SDL_KEYDOWN => sub { 1850 CFClient::SDL_KEYDOWN => sub {
1891 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1851 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1892 # alt-enter 1852 # alt-enter
1853 $FULLSCREEN_ENABLE->toggle;
1893 video_shutdown; 1854 video_shutdown;
1894 $CFG->{fullscreen} = !$CFG->{fullscreen};
1895 video_init; 1855 video_init;
1896 } else { 1856 } else {
1897 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1857 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1898 } 1858 }
1899 }, 1859 },
1913############################################################################# 1873#############################################################################
1914 1874
1915$SIG{INT} = $SIG{TERM} = sub { exit }; 1875$SIG{INT} = $SIG{TERM} = sub { exit };
1916 1876
1917{ 1877{
1918 local $SIG{__DIE__} = sub {
1919 return unless defined $^S && !$^S;
1920 Carp::confess $_[1];#d#TODO: remove when stable
1921 CFClient::fatal $_[0];
1922 };
1923
1924 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc"; 1878 CFClient::read_cfg "$Crossfire::VARDIR/cfplusrc";
1925 CFClient::UI::set_layout ($::CFG->{layout}); 1879 CFClient::UI::set_layout ($::CFG->{layout});
1926 1880
1927 my %DEF_CFG = ( 1881 my %DEF_CFG = (
1928 sdl_mode => 0, 1882 sdl_mode => 0,
1946 bgm_volume => 0.25, 1900 bgm_volume => 0.25,
1947 face_prefetch => 0, 1901 face_prefetch => 0,
1948 output_sync => 1, 1902 output_sync => 1,
1949 output_count => 1, 1903 output_count => 1,
1950 pickup => 0, 1904 pickup => 0,
1905 inv_sort => "mtime",
1951 default => "profile", # default profile 1906 default => "profile", # default profile
1952 ); 1907 );
1953 1908
1954 while (my ($k, $v) = each %DEF_CFG) { 1909 while (my ($k, $v) = each %DEF_CFG) {
1955 $CFG->{$k} = $v unless exists $CFG->{$k}; 1910 $CFG->{$k} = $v unless exists $CFG->{$k};

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