… | |
… | |
21 | } |
21 | } |
22 | } |
22 | } |
23 | |
23 | |
24 | use strict; |
24 | use strict; |
25 | use utf8; |
25 | use utf8; |
|
|
26 | |
|
|
27 | use Carp 'verbose'; |
26 | |
28 | |
27 | # do things only needed for single-binary version (par) |
29 | # do things only needed for single-binary version (par) |
28 | BEGIN { |
30 | BEGIN { |
29 | if (%PAR::LibCache) { |
31 | if (%PAR::LibCache) { |
30 | @INC = grep ref, @INC; # weed out all paths except pars loader refs |
32 | @INC = grep ref, @INC; # weed out all paths except pars loader refs |
… | |
… | |
66 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
68 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
67 | $SIG{PIPE} = 'IGNORE'; |
69 | $SIG{PIPE} = 'IGNORE'; |
68 | |
70 | |
69 | $Event::Eval = 0; |
71 | $Event::Eval = 0; |
70 | $Event::DIED = sub { |
72 | $Event::DIED = sub { |
71 | # TODO: display dialog box or so |
73 | CFPlus::fatal Carp::longmess $_[1] |
72 | Carp::cluck $_[1];#d#TODO: remove when stable |
|
|
73 | return;#d# |
|
|
74 | CFPlus::fatal ($_[1]); |
|
|
75 | }; |
74 | }; |
76 | |
75 | |
77 | my $MAX_FPS = 60; |
76 | my $MAX_FPS = 60; |
78 | my $MIN_FPS = 5; # unused as of yet |
77 | my $MIN_FPS = 5; # unused as of yet |
79 | |
78 | |
… | |
… | |
123 | |
122 | |
124 | our $INVENTORY_PAGE; |
123 | our $INVENTORY_PAGE; |
125 | our $STATS_PAGE; |
124 | our $STATS_PAGE; |
126 | our $SKILL_PAGE; |
125 | our $SKILL_PAGE; |
127 | our $SPELL_PAGE; |
126 | our $SPELL_PAGE; |
|
|
127 | our $SPELL_LIST; |
128 | |
128 | |
129 | our $HELP_WINDOW; |
129 | our $HELP_WINDOW; |
130 | our $MESSAGE_WINDOW; |
130 | our $MESSAGE_WINDOW; |
131 | our $FLOORBOX; |
131 | our $FLOORBOX; |
132 | our $GAUGES; |
132 | our $GAUGES; |
… | |
… | |
429 | sub stop_game { |
429 | sub stop_game { |
430 | $LOGIN_BUTTON->set_text ("Login"); |
430 | $LOGIN_BUTTON->set_text ("Login"); |
431 | $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); |
431 | $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); |
432 | $SETUP_DIALOG->show; |
432 | $SETUP_DIALOG->show; |
433 | $PL_WINDOW->hide; |
433 | $PL_WINDOW->hide; |
434 | $SPELL_PAGE->clear_spells; |
434 | $SPELL_LIST->clear_spells; |
435 | |
435 | |
436 | return unless $CONN; |
436 | return unless $CONN; |
437 | |
437 | |
438 | status "connection closed"; |
438 | status "connection closed"; |
439 | |
439 | |
… | |
… | |
666 | $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); |
666 | $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 }); |
667 | $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS"); |
667 | $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS"); |
668 | $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); |
668 | $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); |
669 | $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips"); |
669 | $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips"); |
670 | $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); |
670 | $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); |
|
|
671 | $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } ); |
671 | |
672 | |
672 | my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05); |
673 | my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05); |
673 | |
674 | |
674 | for my $x (0..2) { |
675 | for my $x (0..2) { |
675 | for my $y (0 .. 2) { |
676 | for my $y (0 .. 2) { |
… | |
… | |
1263 | $table |
1264 | $table |
1264 | } |
1265 | } |
1265 | |
1266 | |
1266 | my %SORT_ORDER = ( |
1267 | my %SORT_ORDER = ( |
1267 | type => undef, |
1268 | type => undef, |
1268 | mtime => sub { sort { |
1269 | mtime => sub { |
|
|
1270 | my $NOW = time; |
|
|
1271 | sort { |
|
|
1272 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
|
|
1273 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
|
|
1274 | |
1269 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1275 | ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED) |
1270 | or $b->{mtime} <=> $a->{mtime} |
1276 | or $btime <=> $atime |
1271 | or $a->{type} <=> $b->{type} |
1277 | or $a->{type} <=> $b->{type} |
|
|
1278 | } @_ |
1272 | } @_ }, |
1279 | }, |
1273 | weight => sub { sort { |
1280 | weight => sub { sort { |
1274 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1281 | $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1) |
1275 | or $a->{type} <=> $b->{type} |
1282 | or $a->{type} <=> $b->{type} |
1276 | } @_ }, |
1283 | } @_ }, |
1277 | ); |
1284 | ); |
… | |
… | |
1302 | #TODO# update to weigh/maxweight |
1309 | #TODO# update to weigh/maxweight |
1303 | $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1); |
1310 | $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1); |
1304 | |
1311 | |
1305 | $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1312 | $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1306 | $sw1->add ($INV = new CFPlus::UI::Inventory); |
1313 | $sw1->add ($INV = new CFPlus::UI::Inventory); |
|
|
1314 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1307 | |
1315 | |
1308 | $hb->add (my $vb2 = new CFPlus::UI::VBox); |
1316 | $hb->add (my $vb2 = new CFPlus::UI::VBox); |
1309 | |
1317 | |
1310 | $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); |
1318 | $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); |
1311 | |
1319 | |
… | |
… | |
1351 | $ntb->add ( |
1359 | $ntb->add ( |
1352 | "Skills (F3)" => $SKILL_PAGE = skill_window, |
1360 | "Skills (F3)" => $SKILL_PAGE = skill_window, |
1353 | "Shows all your Skills." |
1361 | "Shows all your Skills." |
1354 | ); |
1362 | ); |
1355 | |
1363 | |
1356 | my $spellsw = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); |
1364 | my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); |
1357 | $spellsw->add ($SPELL_PAGE = new CFPlus::UI::SpellList); |
1365 | $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); |
1358 | $ntb->add ( |
1366 | $ntb->add ( |
1359 | "Spellbook (F4)" => $spellsw, |
1367 | "Spellbook (F4)" => $spellsw, |
1360 | "Displays all spells you have and lets you edit keyboard shortcuts for them." |
1368 | "Displays all spells you have and lets you edit keyboard shortcuts for them." |
1361 | ); |
1369 | ); |
1362 | $ntb->add ( |
1370 | $ntb->add ( |
… | |
… | |
1913 | CFPlus::Mix_AllocateChannels 8; |
1921 | CFPlus::Mix_AllocateChannels 8; |
1914 | CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128; |
1922 | CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128; |
1915 | |
1923 | |
1916 | audio_music_finished; |
1924 | audio_music_finished; |
1917 | |
1925 | |
|
|
1926 | local $_; |
1918 | while (<$fh>) { |
1927 | while (<$fh>) { |
1919 | next if /^\s*#/; |
1928 | next if /^\s*#/; |
1920 | next if /^\s*$/; |
1929 | next if /^\s*$/; |
1921 | |
1930 | |
1922 | my ($file, $volume, $event) = split /\s+/, $_, 3; |
1931 | my ($file, $volume, $event) = split /\s+/, $_, 3; |
… | |
… | |
2056 | log_fontsize => 0.7, |
2065 | log_fontsize => 0.7, |
2057 | gauge_fontsize => 1, |
2066 | gauge_fontsize => 1, |
2058 | gauge_size => 0.35, |
2067 | gauge_size => 0.35, |
2059 | stat_fontsize => 0.7, |
2068 | stat_fontsize => 0.7, |
2060 | mapsize => 100, |
2069 | mapsize => 100, |
2061 | say_command => 'say', |
2070 | say_command => 'chat', |
2062 | audio_enable => 1, |
2071 | audio_enable => 1, |
2063 | bgm_enable => 1, |
2072 | bgm_enable => 1, |
2064 | bgm_volume => 0.25, |
2073 | bgm_volume => 0.25, |
2065 | face_prefetch => 0, |
2074 | face_prefetch => 0, |
2066 | output_sync => 1, |
2075 | output_sync => 1, |