--- deliantra/Deliantra-Client/bin/cfplus 2006/12/08 14:59:54 1.136
+++ deliantra/Deliantra-Client/bin/cfplus 2007/08/06 02:11:45 1.203
@@ -1,6 +1,7 @@
#!/opt/bin/perl
my $startup_done = sub { };
+our $PANGO = "1.5.0";
# do splash-screen thingy on win32
BEGIN {
@@ -31,17 +32,38 @@
if (%PAR::LibCache) {
@INC = grep ref, @INC; # weed out all paths except pars loader refs
+ my $tmp = $ENV{PAR_TEMP};
+
while (my ($filename, $zip) = each %PAR::LibCache) {
for ($zip->memberNames) {
next unless /^root\/(.*)/;
- $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
- unless -e "$ENV{PAR_TEMP}/$1";
+ $zip->extractMember ($_, "$tmp/$1")
+ unless -e "$tmp/$1";
}
}
- # TODO: pango-rc file, anybody?
+ if ($^O eq "MSWin32") {
+ # relocatable
+ } else {
+ # unix, need to patch pango rc file
+ open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
+ or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
+ local $/;
+ my $rc = <$fh>;
+ $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones
+
+ mkdir "$tmp/pango-modules";
+ open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules"
+ or die "$tmp/pango-modules/pango.modules: $!";
+ print $fh $rc;
+
+ $ENV{PANGO_RC_FILE} = "$tmp/pango.rc";
+ open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
+ or die "$ENV{PANGO_RC_FILE}: $!";
+ print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n";
+ }
- unshift @INC, $ENV{PAR_TEMP};
+ unshift @INC, $tmp;
}
}
@@ -51,6 +73,7 @@
use Time::HiRes 'time';
use Event;
+use List::Util qw(max min);
use Crossfire;
use Crossfire::Protocol::Constants;
@@ -60,15 +83,20 @@
use CFPlus;
use CFPlus::OpenGL ();
use CFPlus::Protocol;
+use CFPlus::DB;
use CFPlus::UI;
+use CFPlus::UI::Canvas;
+use CFPlus::UI::Inventory;
+use CFPlus::UI::SpellList;
+use CFPlus::UI::MessageWindow;
use CFPlus::Pod;
-use CFPlus::BindingEditor;
use CFPlus::MapWidget;
+use CFPlus::Macro;
$SIG{QUIT} = sub { Carp::cluck "QUIT" };
$SIG{PIPE} = 'IGNORE';
-$Event::Eval = 0;
+$Event::Eval = 1;
$Event::DIED = sub {
CFPlus::fatal Carp::longmess $_[1]
};
@@ -102,8 +130,6 @@
our $MAPMAP;
our $MAPWIDGET;
our $BUTTONBAR;
-our $LOGVIEW;
-our $CONSOLE;
our $METASERVER;
our $LOGIN_BUTTON;
our $QUIT_DIALOG;
@@ -120,6 +146,9 @@
our $PL_NOTEBOOK;
our $PL_WINDOW;
+our $MUSIC_PLAYING_WIDGET;
+our $LICENSE_WIDGET;
+
our $INVENTORY_PAGE;
our $STATS_PAGE;
our $SKILL_PAGE;
@@ -135,10 +164,6 @@
our $SDL_ACTIVE;
our %SDL_CB;
-our $SDL_MIXER;
-our @SOUNDS; # event => file mapping
-our %AUDIO_CHUNKS; # audio files
-
our $ALT_ENTER_MESSAGE;
our $STATUSBOX;
our $DEBUG_STATUS;
@@ -147,13 +172,9 @@
our $INVR;
our $INV_RIGHT_HB;
-our $BIND_EDITOR;
-our $BIND_UPD_CB;
-
our $PICKUP_CFG;
-our $IN_BUILD_MODE;
-our $BUILD_BUTTON;
+#############################################################################
sub status {
$STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
@@ -165,24 +186,282 @@
sub message {
my ($para) = @_;
+ $MESSAGE_WINDOW->message ($para);
+}
+
+#############################################################################
+#TODO: maybe move into own audio module...
+
+our $SDL_MIXER;
- my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
+our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
+our $MUSIC_WANT; # arryref of ambient music we want to play
+our @MUSIC_HAVE; # ambient music we have on disk
+our $MUSIC_START;
+our @MUSIC_JINGLE; # which jingles to play next
+our $MUSIC_PLAYING_DATA;
+our $MUSIC_PLAYING_META;
+our $MUSIC_PLAYER;
+our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
- $para->{markup} = "$time $para->{markup}";
+our %AUDIO_CHUNK; # audio "files"
+our %AUDIO_PLAY; # which audio faces should be played
- $LOGVIEW->add_paragraph ($para);
- $LOGVIEW->scroll_to_bottom;
+sub audio_channel_finished {
+ my ($channel) = @_;
+
+# warn "channel $channel finished\n";#d#
}
+sub audio_sound_push($) {
+ my ($face) = @_;
+
+ $CFG->{effects_enable}
+ or return;
+
+ if (my $chunk = $AUDIO_CHUNK{$face}) {
+ for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
+ my (undef, $dx, $dy, $vol) = @$_;
+
+ my $channel = CFPlus::Channel::find;
+ $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
+ $dx = $dx / 10 * 255;
+ $channel->set_panning (255 - $dx, 255 + $dx);
+
+# my $angle = $dx ? : $dx < 0 ?
+# my $distance = -$vol;
+# $channel->set_position ($angle, $distance);
+
+ $chunk->play ($channel);
+ }
+ } else {
+ # sound_meta not set means data is in flight either way
+ my $meta = $CONN->{sound_meta}{$face}
+ or return;
+
+ # if its a jingle, play it as ambient music
+ if ($meta->{meta}{jingle}) {
+ if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
+ push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
+ &audio_music_push ($face);
+ }
+ } else {
+ # fetch from database
+ CFPlus::DB::get res_data => $meta->{name}, sub {
+ my $rwops = new CFPlus::RW $_[0];
+ my $chunk = new CFPlus::MixChunk $rwops
+ or Carp::confess "sound face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
+ $chunk->volume (($meta->{meta}{volume} || 1) * 128);
+ $AUDIO_CHUNK{$face} = $chunk;
+
+ audio_sound_push ($face);
+ };
+ }
+ }
+}
+
+sub audio_sound_play {
+ my ($face, $dx, $dy, $vol) = @_;
+
+ $SDL_MIXER
+ or return;
+ $CFG->{effects_enable}
+ or return;
+
+ my $queue = $AUDIO_PLAY{$face} ||= [];
+ push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
+ audio_sound_push $face
+ unless @$queue > 1;
+}
+
+sub audio_music_set_meta {
+ my ($meta) = @_;
+
+ $MUSIC_PLAYING_META = $meta;
+ $MUSIC_PLAYING_WIDGET->set_markup (
+ "Name: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
+ . "Author: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
+ . "Source: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
+ . "License: " . (CFPlus::asxml $meta->{meta}{license})
+ );
+}
+
+sub audio_music_update_volume {
+ return unless $MUSIC_PLAYING_META;
+ my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
+ my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
+ CFPlus::MixMusic::volume $base * $volume * 128;
+}
+
+sub audio_music_start {
+ my $meta = $MUSIC_PLAYING_META;
+
+ CFPlus::DB::get res_data => $meta->{name}, sub {
+ return unless $SDL_MIXER;
+
+ # music might have changed...
+ $meta eq $MUSIC_PLAYING_META
+ or return &audio_music_start ();
+
+ audio_music_update_volume;
+
+ $MUSIC_PLAYING_DATA = \$_[0];
+
+ my $rwops = $meta->{path}
+ ? new_from_file CFPlus::RW $meta->{path}
+ : new CFPlus::RW $$MUSIC_PLAYING_DATA;
+
+ $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
+ or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
+
+ my $NOW = time;
+
+ if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
+ my $pos = $MUSIC_PLAYING_META->{stop_pos};
+ $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
+ $MUSIC_START = time - $pos;
+ } else {
+ $MUSIC_PLAYER->play (0);
+ $MUSIC_START = time;
+ }
+
+ delete $meta->{stop_time};
+ delete $meta->{stop_pos};
+ }
+}
+
+sub audio_music_push {
+ return unless $SDL_MIXER;
+
+ my $fade_out;
+
+ if (@MUSIC_JINGLE) {
+ @MUSIC_HAVE = $MUSIC_JINGLE[0];
+ $fade_out = 333;
+ } else {
+ return unless $CFG->{bgm_enable};
+
+ my @have =
+ grep $_,
+ map $CONN->{music_meta}{$_},
+ @$MUSIC_WANT;
+
+ @MUSIC_HAVE = @have
+ if @have;
+
+ # default MUSIC_HAVE == MUSIC_DEFAULT
+ @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
+ $fade_out = 1000;
+ }
+
+ # if the currently playing song is acceptable, let it continue
+ return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
+
+ my $NOW = time;
+
+ if ($MUSIC_PLAYING_META) {
+ $MUSIC_PLAYING_META->{stop_time} = $NOW;
+ $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
+ CFPlus::MixMusic::fade_out $fade_out;
+ } else {
+ # sort by stop time, oldest first
+ @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
+
+ # if the most recently-played piece played very recently,
+ # resume it, else choose the oldest piece for rotation.
+ audio_music_set_meta
+ $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
+ ? $MUSIC_HAVE[-1]
+ : $MUSIC_HAVE[0];
+
+ audio_music_start;
+ }
+}
+
+sub audio_music_set_ambient {
+ my ($songs) = @_;
+
+ $MUSIC_WANT = $songs;
+ audio_music_push;
+}
+
+sub audio_music_finished {
+ # we compress multiple jingles of the same type
+ shift @MUSIC_JINGLE
+ while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
+
+ $MUSIC_PLAYING_WIDGET->clear;
+
+ undef $MUSIC_PLAYER;
+ undef $MUSIC_PLAYING_META;
+ undef $MUSIC_PLAYING_DATA;
+
+ audio_music_push;
+}
+
+sub audio_init {
+ if ($CFG->{audio_enable}) {
+ $ENV{MIX_EFFECTSMAXSPEED} = 1;
+ $SDL_MIXER = !CFPlus::Mix_OpenAudio;
+
+ unless ($SDL_MIXER) {
+ status "Unable to open sound device: there will be no sound";
+ return;
+ }
+
+ CFPlus::Mix_AllocateChannels 16;
+
+ audio_music_finished;
+ } else {
+ undef $SDL_MIXER;
+ }
+}
+
+sub audio_shutdown {
+ undef $MUSIC_PLAYER;
+ undef $MUSIC_PLAYING_META;
+ undef $MUSIC_PLAYING_DATA;
+
+ audio_music_set_meta { };
+
+ $MUSIC_WANT = [];
+ @MUSIC_JINGLE = ();
+ %AUDIO_PLAY = ();
+ %AUDIO_CHUNK = ();
+
+ CFPlus::Mix_CloseAudio if $SDL_MIXER;
+ undef $SDL_MIXER;
+}
+
+#############################################################################
+
sub destroy_query_dialog {
(delete $_[0]{query_dialog})->destroy
if $_[0]{query_dialog};
}
+# FIXME: a very ugly hack to wait for stat update look below! #d#
+our $QUERY_TIMER; #d#
+
# server query dialog
sub server_query {
my ($conn, $flags, $prompt) = @_;
+ # FIXME: a very ugly hack to wait for stat update #d#
+ if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
+ unless ($QUERY_TIMER) {
+ $QUERY_TIMER =
+ Event->timer (
+ after => 1,
+ cb => sub {
+ server_query ($conn, $flags, $prompt, 1);
+ $QUERY_TIMER = undef
+ }
+ );
+ return;
+ }
+ }
+
$conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
x => "center",
y => "center",
@@ -191,7 +470,7 @@
;
my @dialog = my $label = new CFPlus::UI::Label
- max_w => $::WIDTH * 0.4,
+ max_w => $::WIDTH * 0.8,
ellipsise => 0,
text => $prompt;
@@ -218,19 +497,17 @@
$dialog->grab_focus;
} elsif ($flags & CS_QUERY_SINGLECHAR) {
- $dialog->{tooltip} = "#charcreation_focus";
-
if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
- $MESSAGE_WINDOW->show;
+ $dialog->{tooltip} = "#charcreation_focus";
unshift @dialog, new CFPlus::UI::Label
- max_w => $::WIDTH * 0.4,
+ max_w => $::WIDTH * 0.8,
ellipsise => 0,
markup => "\nOr use your keyboard and the text entry below:\n";
unshift @dialog, my $table = new CFPlus::UI::Table;
- $table->add (0, 0, new CFPlus::UI::Button
+ $table->add_at (0, 0, new CFPlus::UI::Button
text => "Next Race",
on_activate => sub {
$conn->send ("reply n");
@@ -238,7 +515,7 @@
0
},
);
- $table->add (2, 0, new CFPlus::UI::Button
+ $table->add_at (2, 0, new CFPlus::UI::Button
text => "Accept",
on_activate => sub {
$conn->send ("reply d");
@@ -247,6 +524,29 @@
},
);
+ if ($conn->{chargen_race_description}) {
+ unshift @dialog, new CFPlus::UI::Label
+ max_w => $::WIDTH * 0.8,
+ ellipsise => 0,
+ markup => "$conn->{chargen_race_description}",
+ ;
+ }
+
+ unshift @dialog, new CFPlus::UI::Face
+ face => $conn->{player}{face},
+ bg => [.2, .2, .2, 1],
+ min_w => 64,
+ min_h => 64,
+ ;
+
+ if ($conn->{chargen_race_title}) {
+ unshift @dialog, new CFPlus::UI::Label
+ allign => 1,
+ ellipsise => 0,
+ markup => "Race: $conn->{chargen_race_title}",
+ ;
+ }
+
unshift @dialog, new CFPlus::UI::Label
max_w => $::WIDTH * 0.4,
ellipsise => 0,
@@ -260,9 +560,6 @@
return;
}
- $STATS_PAGE->show;
- $MESSAGE_WINDOW->hide;
-
unshift @dialog, new CFPlus::UI::Label
max_w => $::WIDTH * 0.4,
ellipsise => 0,
@@ -271,7 +568,7 @@
unshift @dialog, my $table = new CFPlus::UI::Table;
# left: re-roll
- $table->add (0, 0, new CFPlus::UI::Button
+ $table->add_at (0, 0, new CFPlus::UI::Button
text => "Roll Again",
on_activate => sub {
$conn->send ("reply y");
@@ -295,7 +592,7 @@
],
), 1 .. 2;
- $table->add (2, 0, new CFPlus::UI::Button
+ $table->add_at (2, 0, new CFPlus::UI::Button
text => "Swap Stats",
on_activate => sub {
$conn->{stat_change_with} = $sw2->{value};
@@ -304,10 +601,10 @@
0
},
);
- $table->add (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
+ $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
# right: accept
- $table->add (4, 0, new CFPlus::UI::Button
+ $table->add_at (4, 0, new CFPlus::UI::Button
text => "Accept",
on_activate => sub {
$conn->send ("reply n");
@@ -380,8 +677,6 @@
$LOGIN_BUTTON->set_text ("Logout");
$SETUP_DIALOG->hide;
- $PROFILE = $CFG->{profile}{default};
-
my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
my ($host, $port) = split /:/, $PROFILE->{host};
@@ -400,22 +695,13 @@
client => "cfplus $CFPlus::VERSION $] $^O",
map_widget => $MAPWIDGET,
- logview => $LOGVIEW,
statusbox => $STATUSBOX,
map => $MAP,
mapmap => $MAPMAP,
query => \&server_query,
- sound_play => sub {
- my ($x, $y, $soundnum, $type) = @_;
-
- $SDL_MIXER
- or return;
-
- my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
- or return;
-
- $chunk->play;
+ setup_req => {
+ smoothing => $CFG->{map_smoothing}*1,
},
};
@@ -435,6 +721,9 @@
$SETUP_DIALOG->show;
$PL_WINDOW->hide;
$SPELL_LIST->clear_spells;
+ $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
+
+ &audio_music_set_ambient ([]);
return unless $CONN;
@@ -452,85 +741,105 @@
$vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
- $table->add (0, 0, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
- $table->add (1, 0, my $hbox = new CFPlus::UI::HBox);
+ my $row = 0;
- $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
- $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
+ $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
+ can_events => 1,
+ tooltip => "" . (CFPlus::OpenGL::gl_extensions) . "");
+
+ my $vidmode_tooltip =
+ "Video Mode. The video mode to use for fullscreen (and the window size for windowed operation). "
+ . "The format is width x height \@ depth-per-channel + alpha-channel.";
+
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
+ $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
+
+ $hbox->add (my $mode_slider = new CFPlus::UI::Slider
+ force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
+ tooltip => $vidmode_tooltip);
+ $hbox->add (my $mode_label = new CFPlus::UI::Label
+ align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
+ can_events => 1, tooltip => $vidmode_tooltip);
$mode_slider->connect (changed => sub {
my ($self, $value) = @_;
$CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
- $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
+ $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
});
$mode_slider->emit (changed => $mode_slider->{range}[0]);
- my $row = 1;
-
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
- $table->add (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
+ $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
state => $CFG->{fullscreen},
tooltip => "Bring the client into fullscreen mode.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
);
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
- $table->add (1, $row++, new CFPlus::UI::CheckBox
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
+ $table->add_at (1, $row++, new CFPlus::UI::CheckBox
state => $CFG->{fast},
tooltip => "Lower the visual quality considerably to speed up rendering.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
);
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
- $table->add (1, $row++, new CFPlus::UI::Slider
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
+ $table->add_at (1, $row++, new CFPlus::UI::Slider
+ range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
+ tooltip => "The base font size used by most GUI elements that do not have their own setting.",
+ on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
+ );
+
+ $table->add_at (1, $row++, new CFPlus::UI::Button
+ expand => 1, align => 0, text => "Apply",
+ tooltip => "Apply the video settings above.",
+ on_activate => sub {
+ video_shutdown ();
+ video_init ();
+ 0
+ }
+ );
+
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
+ $table->add_at (1, $row++, new CFPlus::UI::Slider
range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
);
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
- $table->add (1, $row++, new CFPlus::UI::CheckBox
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
+ $table->add_at (1, $row++, new CFPlus::UI::CheckBox
+ state => $CFG->{map_smoothing},
+ tooltip => "Map Smoothing tries to make tile borders less square. "
+ . "This increases load on the graphics subsystem and works only with 2.x servers. "
+ . "Changes take effect at next connection only.",
+ on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
+ );
+
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
+ $table->add_at (1, $row++, new CFPlus::UI::CheckBox
state => $CFG->{fow_enable},
tooltip => "Fog-of-War marks areas that cannot be seen by the player. Changes are instant.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
);
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
- $table->add (1, $row++, new CFPlus::UI::Slider
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
+ $table->add_at (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
tooltip => "Fog of War Lightness. The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
);
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth");
- $table->add (1, $row++, new CFPlus::UI::CheckBox
- state => $CFG->{fow_smooth},
- tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.",
- on_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fow_smooth} = $value;
- status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2;
- 0
- }
- );
-
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
- $table->add (1, $row++, new CFPlus::UI::Slider
- range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
- tooltip => "The base font size used by most GUI elements that do not have their own setting.",
- on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
- );
-
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
- $table->add (1, $row++, new CFPlus::UI::Slider
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
+ $table->add_at (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
tooltip => "The font size used by the message/server log window only. Changes are instant.",
- on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
+ on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
);
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
- $table->add (1, $row++, new CFPlus::UI::Slider
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
+ $table->add_at (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
on_changed => sub {
@@ -540,8 +849,8 @@
}
);
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
- $table->add (1, $row++, new CFPlus::UI::Slider
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
+ $table->add_at (1, $row++, new CFPlus::UI::Slider
range => [$CFG->{gauge_size}, 0.2, 0.8],
tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
on_changed => sub {
@@ -551,51 +860,54 @@
}
);
- $table->add (1, $row++, new CFPlus::UI::Button
- expand => 1, align => 0, text => "Apply",
- tooltip => "Apply the video settings",
- on_activate => sub {
- video_shutdown ();
- video_init ();
- 0
- }
- );
-
$vbox
}
sub audio_setup {
my $vbox = new CFPlus::UI::VBox;
- $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
+ $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
my $row = 0;
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
- $table->add (1, $row++, new CFPlus::UI::CheckBox
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
+ $table->add_at (1, $row++, new CFPlus::UI::CheckBox
state => $CFG->{audio_enable},
tooltip => "Master Audio Enable. If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 }
);
-# $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
-# $table->add (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
+# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
+# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
# $CFG->{effects_volume} = $_[1];
# });
- $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
- $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox);
- $hbox->add (new CFPlus::UI::CheckBox
+
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
+ $table->add_at (1, $row, new CFPlus::UI::CheckBox
+ expand => 1, state => $CFG->{effects_enable},
+ tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
+ on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 }
+ );
+ $table->add_at (2, $row++, new CFPlus::UI::Slider
+ expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
+ tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
+ . "is set highest and you use your operating system volume setting. Changes are instant.",
+ on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
+ );
+
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
+ $table->add_at (1, $row, new CFPlus::UI::CheckBox
expand => 1, state => $CFG->{bgm_enable},
tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
);
- $hbox->add (new CFPlus::UI::Slider
+ $table->add_at (2, $row++, new CFPlus::UI::Slider
expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
tooltip => "The volume of the background music. Changes are instant.",
- on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 }
+ on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
);
- $table->add (1, $row++, new CFPlus::UI::Button
- expand => 1, align => 0, text => "Apply",
+ $table->add_at (1, $row++, new CFPlus::UI::Button
+ c_colspan => 2, expand => 1, align => 0, text => "Apply",
tooltip => "Apply the audio settings",
on_activate => sub {
audio_shutdown ();
@@ -663,29 +975,50 @@
sub debug_setup {
my $table = new CFPlus::UI::Table;
- $table->add (0, 0, new CFPlus::UI::Label text => "Widget Borders");
- $table->add (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
- $table->add (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
- $table->add (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
- $table->add (0, 2, new CFPlus::UI::Label text => "Show FPS");
- $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
- $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
- $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
- $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } );
-
- my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05);
-
- for my $x (0..2) {
- for my $y (0 .. 2) {
- $table->add ($x + 3, $y,
- new CFPlus::UI::Entry
- text => $default_smooth[$x * 3 + $y],
- on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 },
- );
- }
- }
+ $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
+ $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
+ $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
+ $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
+ $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
+ $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
+ $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
+ $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
+ $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
+
+ $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
+
+ $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
+ $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
+ $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
+ $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
+ $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
+ $t->add_at (1,1, new CFPlus::UI::Label text => "e");
+
+ $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
+
+ $c->add_items ({
+ type => "line_loop",
+ color => [0, 1, 0],
+ width => 9,
+ coord_mode => "abs",
+ coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
+ });
+
+ $c->add_items ({
+ type => "lines",
+ color => [1, 1, 0],
+ width => 2,
+ coord_mode => "rel",
+ coord => [[0,0], [1,1], [1,0], [0,1]],
+ });
- $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
+ $c->add_items ({
+ type => "polygon",
+ color => [0, 0.43, 0],
+ width => 2,
+ coord_mode => "rel",
+ coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
+ });
$table
}
@@ -743,10 +1076,10 @@
) {
my ($col, $row, $id, $label, $template) = @$_;
- $tbl->add ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
+ $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
align => +1, template => $template, tooltip => "#stat_$label");
- $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
+ $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
align => -1, text => $label, tooltip => "#stat_$label");
}
@@ -797,11 +1130,12 @@
ghit => ["Ghost hit",
"Ghost hit (special attack used by ghosts and ghost-like beings)"],
);
+
for (qw/slow holyw conf fire depl magic
drain acid pois para deat phys
blind fear tund elec cold ghit/)
{
- $tbl2->add ($col, $row,
+ $tbl2->add_at ($col, $row,
$STATWIDS->{"res_$_"} =
new CFPlus::UI::Label
font => $FONT_FIXED,
@@ -812,14 +1146,14 @@
can_hover => 1,
tooltip => $resist_names{$_}->[1],
);
- $tbl2->add ($col + 1, $row, new CFPlus::UI::Image
+ $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
font => $FONT_FIXED,
can_hover => 1,
can_events => 1,
path => "ui/resist/resist_$_.png",
tooltip => $resist_names{$_}->[1],
);
- $tbl2->add ($col + 2, $row, new CFPlus::UI::Label
+ $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
text => $resist_names{$_}->[0],
font => $FONT_FIXED,
can_hover => 1,
@@ -862,7 +1196,7 @@
my $table = $METASERVER->{table};
$table->clear;
- $table->add (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
+ $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
my $ok = 0;
@@ -883,7 +1217,7 @@
"Short information about this server provided by its admins.",
);
my @col = qw(#Users Host Uptime Version Description);
- $table->add ($_, 0, new CFPlus::UI::Label
+ $table->add_at ($_, 0, new CFPlus::UI::Label
can_hover => 1, can_events => 1,
align => 0, fg => [1, 1, 0],
text => $col[$_], tooltip => $tip[$_])
@@ -892,15 +1226,9 @@
my @align = qw(1 0 1 1 -1);
my $y = 0;
- for my $m (
- sort {
- $b->{version} <=> $a->{version}
- or $b->{users} <=> $a->{users}
- }
- @{ $msg->{servers} }
- ) {
- my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) =
- @$m{qw(ip age hostname users version description ibytes obytes uptime)};
+ for my $m (@{ $msg->{servers} }) {
+ my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
+ @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
for ($desc) {
s/
/\n/gi;
@@ -921,7 +1249,7 @@
$y++;
- $table->add (scalar @$m, $y, new CFPlus::UI::VBox children => [
+ $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
(new CFPlus::UI::Button
text => "Use",
tooltip => "Put this server into the Host:Port field",
@@ -934,13 +1262,13 @@
(new CFPlus::UI::Empty expand => 1),
]);
- $table->add ($_, $y, new CFPlus::UI::Label
+ $table->add_at ($_, $y, new CFPlus::UI::Label
max_w => $::WIDTH * 0.4,
ellipsise => 0,
align => $align[$_],
text => $m->[$_],
tooltip => $tip[$_],
- fg => ($m->[3] =~ /\+$/ ? [1, 1, 1] : [.7, .7, .7]),
+ fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
can_hover => 1,
can_events => 1,
fontsize => 0.8)
@@ -985,10 +1313,10 @@
label => "Connection Settings",
child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
);
- $table->add (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
+ $table->add_at (0, 2, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
{
- $table->add (1, 2, my $vbox = new CFPlus::UI::VBox);
+ $table->add_at (1, 2, my $vbox = new CFPlus::UI::VBox);
$vbox->add (
$HOST_ENTRY = new CFPlus::UI::Entry
@@ -998,7 +1326,7 @@
on_changed => sub {
my ($self, $value) = @_;
$CFG->{profile}{default}{host} = $value;
- 0
+ 1
}
);
@@ -1008,98 +1336,71 @@
other => $METASERVER,
tooltip => "Show a list of available crossfire servers",
on_activate => sub { $METASERVER->toggle_visibility; 0 },
- on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 },
+ on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
);
}
- $table->add (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
- $table->add (1, 4, new CFPlus::UI::Entry
+ $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
+ $table->add_at (1, 4, new CFPlus::UI::Entry
text => $CFG->{profile}{default}{user},
tooltip => "The name of your character on the server",
- on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value }
+ on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
);
- $table->add (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
- $table->add (1, 5, new CFPlus::UI::Entry
+ $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
+ $table->add_at (1, 5, new CFPlus::UI::Entry
text => $CFG->{profile}{default}{password},
hidden => 1,
tooltip => "The password for your character",
- on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value }
+ on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
);
- $table->add (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
- $table->add (1, 7, new CFPlus::UI::Slider
+ $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
+ $table->add_at (1, 7, new CFPlus::UI::Slider
force_w => 100,
range => [$CFG->{mapsize}, 10, 100, 0, 1],
tooltip => "This is the size of the portion of the map update the server sends you. "
. "If you set this to a high value you will be able to see further, "
. "but you also increase bandwidth requirements and latency. "
. "This option is only used once at log-in.",
- on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 },
+ on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
);
- $table->add (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
- $table->add (1, 8, new CFPlus::UI::CheckBox
- state => $CFG->{face_prefetch},
- tooltip => "Background Image Prefetch\n\n"
- . "If enabled, the client automatically pre-fetches images from the server. "
- . "This might increase or create lag, but increases the chances "
- . "of faces being ready for display when you encounter them. "
- . "It also uses up server bandwidth on every connect, "
- . "so only set it if you really need to prefetch images. "
- . "This option can be set and unset any time.",
- on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
+ $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
+ $table->add_at (1, 8, new CFPlus::UI::Entry
+ text => $CFG->{output_rate},
+ tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
+ . "when sending data. When 0 or unset, the server "
+ . "default will be used, which is usually around 100kb/s. Most servers will "
+ . "dynamically find an optimal rate, so adjust this only when necessary.",
+ on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
);
- $table->add (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
- $table->add (1, 9, new CFPlus::UI::Entry
+ $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
+ $table->add_at (1, 9, new CFPlus::UI::Entry
text => $CFG->{output_count},
tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
- on_changed => sub { $CFG->{output_count} = $_[1]; 0 },
+ on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
);
- $table->add (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
- $table->add (1, 10, new CFPlus::UI::Entry
+ $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
+ $table->add_at (1, 10, new CFPlus::UI::Entry
text => $CFG->{output_sync},
tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
- on_changed => sub { $CFG->{output_sync} = $_[1]; 0 },
+ on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
);
- $table->add (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
+ $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
expand => 1,
align => 0,
text => "Login",
on_activate => sub {
$CONN ? stop_game
: start_game;
- 0
+ 1
},
);
- $table->add (0, 12, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
- $table->add (1, 12, my $saycmd = new CFPlus::UI::Entry
- text => $CFG->{say_command},
- tooltip => "This is the command that will be used if you write a line in the message window entry or press \" in the map window. "
- . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
- . "But you could also set it to tell playername to only chat with that user.",
- on_changed => sub {
- my ($self, $value) = @_;
- $CFG->{say_command} = $value;
- 0
- }
- );
-
- $table->add (0, 13, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
- $table->add (1, 13, my $saycmd = new CFPlus::UI::CheckBox
- state => $CFG->{show_tips},
- tooltip => "Show the Tip of the day window at startup?",
- on_changed => sub {
- my ($self, $value) = @_;
- $CFG->{show_tips} = $value;
- 0
- }
- );
-
$vbox->add (new CFPlus::UI::FancyFrame
label => "Server Info",
child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
@@ -1108,71 +1409,47 @@
$vbox
}
-sub message_window {
- my $window = new CFPlus::UI::Toplevel
- name => "message_window",
- title => "Messages",
- border_bg => [1, 1, 1, 1],
- x => "max",
- y => 0,
- force_w => $::WIDTH * 0.4,
- force_h => $::HEIGHT * 0.5,
- child => (my $vbox = new CFPlus::UI::VBox),
- has_close_button => 1;
-
- $vbox->add ($LOGVIEW);
-
- $vbox->add (my $input = new CFPlus::UI::Entry
- tooltip => "Chat Box. If you enter a text and press return/enter here, the current communication command "
- . "from the client setup will be prepended (e.g. shout, chat...). "
- . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
- . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
- on_focus_in => sub {
- my ($input, $prev_focus) = @_;
-
- delete $input->{refocus_map};
-
- if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
- $input->{refocus_map} = 1;
- }
- delete $input->{auto_activated};
+sub client_setup {
+ my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
- 0
- },
- on_activate => sub {
- my ($input, $text) = @_;
- $input->set_text ('');
-
- if ($text =~ /^\/(.*)/) {
- $::CONN->user_send ($1);
- } else {
- my $say_cmd = $::CFG->{say_command} || 'say';
- $::CONN->user_send ("$say_cmd $text");
- }
- if ($input->{refocus_map}) {
- delete $input->{refocus_map};
- $MAPWIDGET->focus_in
- }
+ my $row = 0;
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
+ $table->add_at (1, $row++, new CFPlus::UI::CheckBox
+ state => $CFG->{show_tips},
+ tooltip => "Show the Tip of the day window at startup?",
+ on_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{show_tips} = $value;
0
- },
- on_escape => sub {
- $MAPWIDGET->grab_focus;
+ }
+ );
+ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
+ $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
+ text => $CFG->{logview_max_par},
+ tooltip => "This is maximum number of messages remembered in the Messages window. If the server "
+ . "sends more messages than this number, older messages get removed to save memory and "
+ . "computing time. A value of 0 disables this feature, but that is not recommended.",
+ on_changed => sub {
+ my ($self, $value) = @_;
+ $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
0
},
);
- $CONSOLE = {
- window => $window,
- input => $input,
- };
-
- $window
+ $table
}
sub autopickup_setup {
- my $table = new CFPlus::UI::Table;
+ my $r = new CFPlus::UI::ScrolledWindow (
+ expand => 1,
+ scroll_y => 1
+ );
+ $r->add (my $table = new CFPlus::UI::Table
+ row_expand => [0],
+ col_expand => [0, 1, 0, 1],
+ );
for (
["General", 0, 0,
@@ -1217,14 +1494,14 @@
)
{
my ($title, $x, $y, @bits) = @$_;
- $table->add ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
+ $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
for (@bits) {
++$y;
my $mask = $_->[1];
- $table->add ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
- $table->add ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
+ $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
+ $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
state => $::CFG->{pickup} & $mask,
on_changed => sub {
my ($box, $value) = @_;
@@ -1245,7 +1522,7 @@
}
}
- $table->add (2, 18, new CFPlus::UI::ValSlider
+ $table->add_at (2, 18, new CFPlus::UI::ValSlider
range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
template => ">= 99",
to_value => sub { ">= " . 5 * $_[0] },
@@ -1258,7 +1535,7 @@
1;
});
- $table->add (3, 18, new CFPlus::UI::Button
+ $table->add_at (3, 18, new CFPlus::UI::Button
text => "set",
on_activate => sub {
$::CONN->send_command ("pickup $::CFG->{pickup}")
@@ -1266,7 +1543,7 @@
0
});
- $table
+ $r
}
my %SORT_ORDER = (
@@ -1331,6 +1608,46 @@
$hb
}
+sub media_window {
+ my $vb = new CFPlus::UI::VBox;
+
+ $vb->add (new CFPlus::UI::FancyFrame
+ label => "Currently playing music",
+ child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
+ child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
+ );
+
+ $vb->add (new CFPlus::UI::FancyFrame
+ label => "Other media used in this session",
+ expand => 1,
+ child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
+ expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
+ );
+
+ $vb
+}
+
+sub add_license {
+ my ($meta) = @_;
+
+ $meta = $meta->{meta}
+ or return;
+
+ $meta->{license} || $meta->{author} || $meta->{source}
+ or return;
+
+ $LICENSE_WIDGET->add_paragraph ({
+ fg => [1, 1, 1, 1],
+ markup => ""
+ . "Name: " . (CFPlus::asxml $meta->{name}) . "\n"
+ . "Author: " . (CFPlus::asxml $meta->{author}) . "\n"
+ . "Source: " . (CFPlus::asxml $meta->{source}) . "\n"
+ . "License: " . (CFPlus::asxml $meta->{license}) . "\n"
+ . "",
+ });
+ $LICENSE_WIDGET->scroll_to_bottom;
+}
+
sub toggle_player_page {
my ($widget) = @_;
@@ -1355,28 +1672,33 @@
my $ntb =
$PL_NOTEBOOK =
- new CFPlus::UI::Notebook expand => 1, debug => 1;
+ new CFPlus::UI::Notebook expand => 1;
- $ntb->add (
+ $ntb->add_tab (
"Statistics (F2)" => $STATS_PAGE = stats_window,
"Shows statistics, where all your Stats and Resistances are shown."
);
- $ntb->add (
+ $ntb->add_tab (
"Skills (F3)" => $SKILL_PAGE = skill_window,
"Shows all your Skills."
);
my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
$spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
- $ntb->add (
+ $ntb->add_tab (
"Spellbook (F4)" => $spellsw,
"Displays all spells you have and lets you edit keyboard shortcuts for them."
);
- $ntb->add (
+ $ntb->add_tab (
"Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
"Toggles the inventory window, where you can manage your loot (or treasures :). "
. "You can also hit the Tab-key to show/hide the Inventory."
);
+ $ntb->add_tab (Pickup => autopickup_setup,
+ "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
+
+ $ntb->add_tab (Media => media_window,
+ "License, Author and Source info for media sent by the server.");
$ntb->set_current_page ($INVENTORY_PAGE);
@@ -1384,123 +1706,8 @@
$plwin
}
-sub update_bindings {
- $BIND_UPD_CB->() if $BIND_UPD_CB;
-}
-
sub keyboard_setup {
- my $binding_list = new CFPlus::UI::VBox;
-
- my $refresh;
- $refresh = $BIND_UPD_CB = sub {
- $binding_list->clear ();
-
- return unless $PROFILE;
-
- for my $mod (keys %{$PROFILE->{bindings}}) {
- for my $sym (keys %{$PROFILE->{bindings}{$mod}}) {
- my $cmds = $PROFILE->{bindings}{$mod}{$sym};
- next unless ref $cmds eq 'ARRAY' and @$cmds > 0;
-
- my $lbl = join "; ", @$cmds;
- my $nam = CFPlus::BindingEditor::keycombo_to_name ($mod, $sym);
- $binding_list->add (my $hb = new CFPlus::UI::HBox);
- $hb->add (new CFPlus::UI::Button
- text => "delete",
- tooltip => "Deletes the binding",
- on_activate => sub {
- $binding_list->remove ($hb);
- delete $PROFILE->{bindings}{$mod}{$sym};
- 0
- });
-
- $hb->add (new CFPlus::UI::Button
- text => "edit",
- tooltip => "Edits the binding",
- on_activate => sub {
- $::BIND_EDITOR->set_binding (
- $mod, $sym, $PROFILE->{bindings}{$mod}{$sym},
- sub {
- my ($nmod, $nsym, $ncmds) = @_;
- $::BIND_EDITOR->cfg_unbind ($mod, $sym);
- $::BIND_EDITOR->cfg_bind ($nmod, $nsym, $ncmds);
- $refresh->();
- $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
- $SETUP_DIALOG->show;
- },
- sub {
- $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
- $SETUP_DIALOG->show;
- });
- $::BIND_EDITOR->show;
- $SETUP_DIALOG->hide;
- 0
- });
-
- $hb->add (new CFPlus::UI::Label text => "(Key: $nam)");
- $hb->add (new CFPlus::UI::Label text => $lbl, expand => 1);
- }
- }
- };
-
- my $vb = new CFPlus::UI::VBox;
- $vb->add (new CFPlus::UI::FancyFrame
- label => "Options",
- child => (my $hb = new CFPlus::UI::HBox),
- );
- $hb->add (new CFPlus::UI::Label text => "only shift-up stops fire");
- $hb->add (new CFPlus::UI::CheckBox
- expand => 1,
- state => $CFG->{shift_fire_stop},
- tooltip => "If this checkbox is enabled you will stop fire only if you stop pressing shift",
- on_changed => sub {
- my ($cbox, $value) = @_;
- $CFG->{shift_fire_stop} = $value;
- 0
- });
-
- $vb->add (new CFPlus::UI::FancyFrame
- label => "Bindings",
- child => $binding_list);
- $vb->add (my $hb = new CFPlus::UI::HBox);
-
- $hb->add (new CFPlus::UI::Button
- text => "record new",
- expand => 1,
- tooltip => "This button opens the binding editor with an empty binding.",
- on_activate => sub {
- $::BIND_EDITOR->set_binding (undef, undef, [],
- sub {
- my ($mod, $sym, $cmds) = @_;
- $::BIND_EDITOR->cfg_bind ($mod, $sym, $cmds);
- $refresh->();
- $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
- $SETUP_DIALOG->show;
- },
- sub {
- $SETUP_NOTEBOOK->set_current_page ($SETUP_KEYBOARD);
- $SETUP_DIALOG->show;
- },
- );
- $SETUP_DIALOG->hide;
- $::BIND_EDITOR->show;
- 0
- },
- );
-
- $hb->add (new CFPlus::UI::Button
- text => "close",
- tooltip => "Closes the binding window",
- expand => 1,
- on_activate => sub {
- $SETUP_DIALOG->hide;
- 0
- }
- );
-
- $refresh->();
-
- $vb
+ CFPlus::Macro::keyboard_setup
}
sub help_window {
@@ -1667,52 +1874,54 @@
# find all tips
my @tod = CFPlus::Pod::find tip_of_the_day => "*";
- my $todindex = $CFPlus::DB_STATE->get ("tip_of_the_day");
- $todindex = 0 if $todindex >= @tod;
- $CFPlus::DB_STATE->put (tip_of_the_day => $todindex + 1);
-
- # create dialog
- my $dialog;
-
- my $close = sub {
- $dialog->destroy;
- };
+ CFPlus::DB::get state => "tip_of_the_day", sub {
+ my ($todindex) = @_;
+ $todindex = 0 if $todindex >= @tod;
+ CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
- $dialog = new CFPlus::UI::Toplevel
- x => "center",
- y => "center",
- z => 3,
- name => 'tip_of_the_day',
- force_w => int $WIDTH * 4/9,
- force_h => int $WIDTH * 2/9,
- title => "Tip of the day #" . (1 + $todindex),
- child => my $vbox = new CFPlus::UI::VBox,
- has_close_button => 1,
- on_delete => $close,
- ;
+ # create dialog
+ my $dialog;
- $vbox->add (my $viewer = new CFPlus::UI::TextScroller
- expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
- $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
+ my $close = sub {
+ $dialog->destroy;
+ };
- $vbox->add (my $table = new CFPlus::UI::Table);
+ $dialog = new CFPlus::UI::Toplevel
+ x => "center",
+ y => "center",
+ z => 3,
+ name => 'tip_of_the_day',
+ force_w => int $WIDTH * 4/9,
+ force_h => int $WIDTH * 2/9,
+ title => "Tip of the day #" . (1 + $todindex),
+ child => my $vbox = new CFPlus::UI::VBox,
+ has_close_button => 1,
+ on_delete => $close,
+ ;
- $table->add (0, 0, new CFPlus::UI::Button
- text => "Close",
- tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the Server Setup.",
- on_activate => $close,
- );
+ $vbox->add (my $viewer = new CFPlus::UI::TextScroller
+ expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
+ $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
+
+ $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
+
+ $table->add_at (0, 0, new CFPlus::UI::Button
+ text => "Close",
+ tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the Server Setup.",
+ on_activate => $close,
+ );
- $table->add (2, 0, new CFPlus::UI::Button
- text => "Next",
- tooltip => "Show the next Tip of the day.",
- on_activate => sub {
- $close->();
- &show_tip_of_the_day;
- },
- );
+ $table->add_at (2, 0, new CFPlus::UI::Button
+ text => "Next",
+ tooltip => "Show the next Tip of the day.",
+ on_activate => sub {
+ $close->();
+ &show_tip_of_the_day;
+ },
+ );
- $dialog->show;
+ $dialog->show;
+ };
}
sub sdl_init {
@@ -1721,17 +1930,15 @@
}
sub video_init {
- sdl_init;
-
$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
- ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
+ ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
$FULLSCREEN = $CFG->{fullscreen};
$FAST = $CFG->{fast};
- CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
+ CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
$SDL_ACTIVE = 1;
@@ -1757,8 +1964,6 @@
force_y => 0;
$DEBUG_STATUS->show;
- $BIND_EDITOR = new CFPlus::BindingEditor (x => "max", y => 0);
-
$STATUSBOX = new CFPlus::UI::Statusbox;
$STATUSBOX->add ("Use Alt-Enter to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
@@ -1785,28 +1990,12 @@
$MAPWIDGET->connect (activate_console => sub {
my ($mapwidget, $preset) = @_;
- if ($CONSOLE) {
- $CONSOLE->{input}->{auto_activated} = 1;
- $CONSOLE->{input}->grab_focus;
-
- if ($preset && $CONSOLE->{input}->get_text eq '') {
- $CONSOLE->{input}->set_text ($preset);
- }
- }
+ $MESSAGE_WINDOW->activate_console ($preset)
+ if $MESSAGE_WINDOW;
});
$MAPWIDGET->show;
$MAPWIDGET->grab_focus;
- $LOGVIEW = new CFPlus::UI::TextScroller
- expand => 1,
- font => $FONT_FIXED,
- fontsize => $::CFG->{log_fontsize},
- indent => -4,
- can_hover => 1,
- can_events => 1,
- tooltip => "Server Log. This text viewer contains all the messages sent by the server.",
- ;
-
$SETUP_DIALOG = new CFPlus::UI::Toplevel
title => "Setup",
name => "setup_dialog",
@@ -1819,26 +2008,27 @@
;
$METASERVER = metaserver_dialog;
+ $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
$SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
- $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup,
+ $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
"Configure the server to play on, your username, password and other server-related options.");
- $SETUP_NOTEBOOK->add (Pickup => autopickup_setup,
- "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
- $SETUP_NOTEBOOK->add (Graphics => graphics_setup,
+ $SETUP_NOTEBOOK->add_tab (Client => client_setup,
+ "Configure various client-specific settings.");
+ $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
"Configure the video mode, performance, fonts and other graphical aspects of the game.");
- $SETUP_NOTEBOOK->add (Audio => audio_setup,
+ $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
"Configure the use of audio, sound effects and background music.");
- $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
+ $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
"Lets you define, edit and delete key bindings."
. "There is a shortcut for making bindings: Control-Insert opens the binding editor "
. "with nothing set and the recording started. After doing the actions you "
. "want to record press Insert and you will be asked to press a key-combo. "
. "After pressing the combo the binding will be saved automatically and the "
. "binding editor closes");
- $SETUP_NOTEBOOK->add (Debug => debug_setup,
+ $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
"Some debuggin' options. Do not ask.");
$BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
@@ -1846,7 +2036,7 @@
$BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
tooltip => "Toggles a dialog where you can configure all aspects of this client.");
- $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window,
+ $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
tooltip => "Toggles the server message log, where the client collects all messages from the server.");
make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
@@ -1889,199 +2079,17 @@
$STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
}
-sub setup_build_button {
- my ($enabled) = @_;
- if ($enabled) {
- $BUILD_BUTTON ||= new CFPlus::UI::Button
- text => "Build",
- tooltip => "Opens the ingame builder",
- on_activate => sub {
- if ($CONN) {
- $CONN->send_ext_req (builder_player_items => sub {
- open_ingame_editor ($_[0]) if exists $_[0]->{items};
- });
- }
- 0
- };
- $BUTTONBAR->add ($BUILD_BUTTON);
- } else {
- $BUILD_BUTTON->hide if $BUILD_BUTTON;
- }
-}
-
-sub open_ingame_editor {
- my ($msg) = @_;
-
- my $win = new CFPlus::UI::Toplevel
- x => 0,
- y => 'center',
- z => 4,
- name => 'builder_window',
- force_w => int $WIDTH * 1/4,
- force_h => int $HEIGHT * 3/4,
- title => "In game builder",
- has_close_button => 1;
-
- my $r = new CFPlus::UI::ScrolledWindow (
- expand => 1,
- scroll_y => 1
- );
- $r->add (my $vb = new CFPlus::UI::VBox);
- $win->add ($r);
-
-
- $vb->add (
- new CFPlus::UI::Button
- text => "Disable build mode",
- on_activate => sub { $::IN_BUILD_MODE = undef }
- );
- $vb->add (
- new CFPlus::UI::Button
- text => "ERASE",
- on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
- );
-
- for my $itemarchname (
- sort {
- $msg->{items}->{$a}->{build_arch_name}
- cmp $msg->{items}->{$b}->{build_arch_name}
- } keys %{$msg->{items}}
- ) {
- my $info = $msg->{items}->{$itemarchname};
- $vb->add (
- new CFPlus::UI::Button text => $info->{build_arch_name},
- on_activate => sub {
- $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
-
- if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
- build_mode_query_arch_info ();
- }
- }
- );
- }
-
- $win->show;
-}
-
-sub build_mode_query_arch_info {
- my ($iteminfo) = $::IN_BUILD_MODE;
- my $itemarchname = $iteminfo->{item};
- my $info = $iteminfo->{info};
-
- my $dialog = new CFPlus::UI::Toplevel
- x => "center",
- y => "center",
- z => 50,
- force_w => int $WIDTH * 1/2,
- title => "Enter information for placement of '$itemarchname'",
- has_close_button => 1;
-
- $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
-
- $vb->add (my $table = new CFPlus::UI::Table expand => 1);
- my $row = 0;
- if ($info->{has_name}) {
- $table->add (0, $row, new CFPlus::UI::Label text => "Name:");
- $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
- }
- if ($info->{has_text}) {
- $table->add (0, $row, new CFPlus::UI::Label text => "Text:");
- $table->add (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
- }
- if ($info->{has_connection}) {
- $table->add (0, $row, new CFPlus::UI::Label text => "Connection ID:");
- $table->add (1, $row++,
- new CFPlus::UI::Entry
- expand => 1,
- on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
- tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
- );
- }
-
- $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
- $hb->add (new CFPlus::UI::Button
- text => "Close",
- expand => 1,
- on_activate => sub { $dialog->hide; 0 },
- );
- $dialog->show;
-}
-
sub video_shutdown {
CFPlus::OpenGL::shutdown;
undef $SDL_ACTIVE;
}
-my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
-my $bgmusic;#TODO#hack#d#
-
-sub audio_channel_finished {
- my ($channel) = @_;
-
- #warn "channel $channel finished\n";#d#
-}
-
-sub audio_music_finished {
- return unless $CFG->{bgm_enable};
-
- # TODO: hack, do play loop and mood music
- $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]";
- $bgmusic->play (0);
-
- push @bgmusic, shift @bgmusic;
-}
-
-sub audio_init {
- if ($CFG->{audio_enable}) {
- if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
- $SDL_MIXER = !CFPlus::Mix_OpenAudio;
-
- unless ($SDL_MIXER) {
- status "Unable to open sound device: there will be no sound";
- return;
- }
-
- CFPlus::Mix_AllocateChannels 8;
- CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
-
- audio_music_finished;
-
- local $_;
- while (<$fh>) {
- next if /^\s*#/;
- next if /^\s*$/;
-
- my ($file, $volume, $event) = split /\s+/, $_, 3;
-
- push @SOUNDS, "$volume,$file";
-
- $AUDIO_CHUNKS{"$volume,$file"} ||= do {
- my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
- $chunk->volume ($volume * 128 / 100);
- $chunk
- };
- }
- } else {
- status "unable to open sound config: $!";
- }
- }
-}
-
-sub audio_shutdown {
- CFPlus::Mix_CloseAudio if $SDL_MIXER;
- undef $SDL_MIXER;
- @SOUNDS = ();
- %AUDIO_CHUNKS = ();
-}
-
my %animate_object;
my $animate_timer;
my $fps = 9;
-my %demo;#d#
-
sub force_refresh {
$fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
@@ -2089,7 +2097,7 @@
$CFPlus::UI::ROOT->draw;
$WANT_REFRESH = 0;
- $CAN_REFRESH = 0;
+ $CAN_REFRESH = 0;
$LAST_REFRESH = $NOW;
CFPlus::SDL_GL_SwapBuffers;
@@ -2099,11 +2107,11 @@
$NOW = time;
($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
- for CFPlus::SDL_PollEvent;
+ for CFPlus::poll_events;
if (%animate_object) {
$_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
- $WANT_REFRESH++;
+ ++$WANT_REFRESH;
}
if ($WANT_REFRESH) {
@@ -2123,18 +2131,9 @@
delete $animate_object{$widget};
}
-# check once/second for faces that need to be prefetched
-# this should, of course, only run on demand, but
-# SDL forces worse things on us....
-
-Event->timer (after => 1, interval => 0.25, cb => sub {
- $CONN->face_prefetch
- if $CONN;
-});
-
%SDL_CB = (
CFPlus::SDL_QUIT => sub {
- Event::unloop -1;
+ exit;
},
CFPlus::SDL_VIDEORESIZE => sub {
},
@@ -2142,7 +2141,12 @@
CFPlus::UI::full_refresh;
},
CFPlus::SDL_ACTIVEEVENT => sub {
-# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
+# not useful, as APPACTIVE include sonly iconified state, not unmapped
+# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
+# printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
+# printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
+# printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
+# printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
},
CFPlus::SDL_KEYDOWN => sub {
if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
@@ -2173,35 +2177,37 @@
{
CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
+ CFPlus::DB::Server::run;
+
CFPlus::UI::set_layout ($::CFG->{layout});
my %DEF_CFG = (
- sdl_mode => 0,
- width => 640,
- height => 480,
- fullscreen => 0,
- fast => 0,
- map_scale => 1,
- fow_enable => 1,
- fow_intensity => 0.45,
- fow_smooth => 0,
- gui_fontsize => 1,
- log_fontsize => 0.7,
- gauge_fontsize => 1,
- gauge_size => 0.35,
- stat_fontsize => 0.7,
- mapsize => 100,
- say_command => 'chat',
- audio_enable => 1,
- bgm_enable => 1,
- bgm_volume => 0.25,
- face_prefetch => 0,
- output_sync => 1,
- output_count => 1,
- pickup => 0,
- inv_sort => "mtime",
- default => "profile", # default profile
- show_tips => 1,
+ sdl_mode => 0,
+ fullscreen => 0,
+ fast => 0,
+ map_scale => 1,
+ fow_enable => 1,
+ fow_intensity => 0,
+ map_smoothing => 1,
+ gui_fontsize => 1,
+ log_fontsize => 0.7,
+ gauge_fontsize => 1,
+ gauge_size => 0.35,
+ stat_fontsize => 0.7,
+ mapsize => 100,
+ audio_enable => 1,
+ effects_enable => 1,
+ effects_volume => 1,
+ bgm_enable => 1,
+ bgm_volume => 0.5,
+ output_sync => 1,
+ output_count => 1,
+ output_rate => "",
+ pickup => 0,
+ inv_sort => "mtime",
+ default => "profile", # default profile
+ show_tips => 1,
+ logview_max_par => 1000,
);
while (my ($k, $v) = each %DEF_CFG) {
@@ -2209,15 +2215,28 @@
}
$CFG->{profile}{default}{host} ||= "crossfire.schmorp.de";
+ $PROFILE = $CFG->{profile}{default};
- sdl_init;
+ # convert old bindings (only default profile matters)
+ if (my $bindings = delete $PROFILE->{bindings}) {
+ while (my ($mod, $syms) = each %$bindings) {
+ while (my ($sym, $cmds) = each %$syms) {
+ push @{ $PROFILE->{macro} }, {
+ accelkey => [$mod*1, $sym*1],
+ action => $cmds,
+ };
+ }
+ }
+ }
- @SDL_MODES = reverse
- grep $_->[0] >= 640 && $_->[1] >= 480,
- CFPlus::SDL_ListModes;
+ sdl_init;
+ @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
+ @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
@SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
+ @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
+
$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
{
@@ -2267,7 +2286,10 @@
#CFPlus::SDL_Quit;
#CFPlus::_exit 0;
-END { CFPlus::SDL_Quit }
+END {
+ CFPlus::SDL_Quit;
+ CFPlus::DB::Server::stop;
+}
=head1 NAME