--- deliantra/Deliantra-Client/bin/cfplus 2007/05/12 08:13:34 1.155 +++ deliantra/Deliantra-Client/bin/cfplus 2007/07/19 15:43:14 1.177 @@ -1,6 +1,7 @@ #!/opt/bin/perl my $startup_done = sub { }; +our $PANGO = "1.5.0"; # do splash-screen thingy on win32 BEGIN { @@ -45,8 +46,8 @@ # relocatable } else { # unix, need to patch pango rc file - open my $fh, "<:perlio", "$tmp/usr/lib/pango/1.5.0/module-files.d/libpango1.0-0.modules" - or die "$tmp/usr/lib/1.5.0/module-files.d/libpango1.0-0.modules: $!"; + open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" + or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; local $/; my $rc = <$fh>; $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones @@ -160,6 +161,12 @@ our %SDL_CB; our $SDL_MIXER; +our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; +our @MUSIC_WANT; +our $MUSIC_START; +our $MUSIC_PLAYING; +our $MUSIC_PLAYER; +our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before our @SOUNDS; # event => file mapping our %AUDIO_CHUNKS; # audio files @@ -320,9 +327,6 @@ return; } - $STATS_PAGE->show; - $MESSAGE_WINDOW->hide; - unshift @dialog, new CFPlus::UI::Label max_w => $::WIDTH * 0.4, ellipsise => 0, @@ -497,6 +501,9 @@ $SETUP_DIALOG->show; $PL_WINDOW->hide; $SPELL_LIST->clear_spells; + $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); + + &audio_music_set ([]); return unless $CONN; @@ -521,17 +528,25 @@ can_events => 1, tooltip => "" . (CFPlus::OpenGL::gl_extensions) . ""); + my $vidmode_tooltip = + "Video Mode. The video mode to use for fullscreen (and the window size for windowed operation). " + . "The format is width x height \@ depth-per-channel + alpha-channel."; + $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode"); $table->add (1, $row++, my $hbox = new CFPlus::UI::HBox); - $hbox->add (my $mode_slider = new CFPlus::UI::Slider force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]); - $hbox->add (my $mode_label = new CFPlus::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); + $hbox->add (my $mode_slider = new CFPlus::UI::Slider + force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], + tooltip => $vidmode_tooltip); + $hbox->add (my $mode_label = new CFPlus::UI::Label + align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9", + can_events => 1, tooltip => $vidmode_tooltip); $mode_slider->connect (changed => sub { my ($self, $value) = @_; $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; - $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); + $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); }); $mode_slider->emit (changed => $mode_slider->{range}[0]); @@ -573,7 +588,7 @@ on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } ); - $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Smoothing"); + $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); $table->add (1, $row++, new CFPlus::UI::CheckBox state => $CFG->{map_smoothing}, tooltip => "Map Smoothing tries to make tile borders less square. " @@ -596,18 +611,6 @@ on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } ); - $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Smooth"); - $table->add (1, $row++, new CFPlus::UI::CheckBox - state => $CFG->{fow_smooth}, - tooltip => "Smooth the Fog-of-War a bit to make it more realistic. Changes are instant.", - on_changed => sub { - my ($self, $value) = @_; - $CFG->{fow_smooth} = $value; - status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFPlus::OpenGL::GL_VERSION < 1.2; - 0 - } - ); - $table->add (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); $table->add (1, $row++, new CFPlus::UI::Slider range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], @@ -747,19 +750,7 @@ $table->add (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 }); $table->add (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips"); $table->add (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); - $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { die "violator" } ); - - my @default_smooth = (0.05, 0.13, 0.05, 0.13, 0.30, 0.13, 0.05, 0.13, 0.05); - - for my $x (0..2) { - for my $y (0 .. 2) { - $table->add ($x + 3, $y, - new CFPlus::UI::Entry - text => $default_smooth[$x * 3 + $y], - on_changed => sub { $MAP->{smooth_matrix}[$x * 3 + $y] = $_[1] if $MAP; 0 }, - ); - } - } + $table->add (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); $table->add (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# @@ -1272,7 +1263,14 @@ } sub autopickup_setup { - my $table = new CFPlus::UI::Table; + my $r = new CFPlus::UI::ScrolledWindow ( + expand => 1, + scroll_y => 1 + ); + $r->add (my $table = new CFPlus::UI::Table + row_expand => [0], + col_expand => [0, 1, 0, 1], + ); for ( ["General", 0, 0, @@ -1366,7 +1364,7 @@ 0 }); - $table + $r } my %SORT_ORDER = ( @@ -1455,7 +1453,7 @@ my $ntb = $PL_NOTEBOOK = - new CFPlus::UI::Notebook expand => 1, debug => 1; + new CFPlus::UI::Notebook expand => 1; $ntb->add ( "Statistics (F2)" => $STATS_PAGE = stats_window, @@ -1710,17 +1708,15 @@ } sub video_init { - sdl_init; - $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; my ($old_w, $old_h) = ($WIDTH, $HEIGHT); - ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; + ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; $FULLSCREEN = $CFG->{fullscreen}; $FAST = $CFG->{fast}; - CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN + CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n"; $SDL_ACTIVE = 1; @@ -2002,23 +1998,89 @@ undef $SDL_ACTIVE; } -my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# -my $bgmusic;#TODO#hack#d# - sub audio_channel_finished { my ($channel) = @_; #warn "channel $channel finished\n";#d# } -sub audio_music_finished { +sub audio_music_set { + my ($songs) = @_; + + my @want = + grep $_, + map $CONN->{music_meta}{$_}, + @$songs; + + if (@want) { + @MUSIC_WANT = @want; + &audio_music_changed (); + } +} + +sub audio_music_start { + my $path = $MUSIC_PLAYING->{path} + or return; + + CFPlus::DB::prefetch_file $path, 1024_000, sub { + # music might have changed... + $path eq $MUSIC_PLAYING->{path} + or return &audio_music_start (); + + $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path; + + my $NOW = time; + + if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) { + my $pos = $MUSIC_PLAYING->{stop_pos}; + $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); + $MUSIC_START = time - $pos; + } else { + $MUSIC_PLAYER->play (0); + $MUSIC_START = time; + } + + delete $MUSIC_PLAYING->{stop_time}; + delete $MUSIC_PLAYING->{stop_pos}; + } +} + +sub audio_music_changed { return unless $CFG->{bgm_enable}; - # TODO: hack, do play loop and mood music - $bgmusic = new_from_file CFPlus::MixMusic CFPlus::find_rcfile "music/$bgmusic[0]"; - $bgmusic->play (0); + # default MUSIC_WANT == MUSIC_DEFAULT + @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; + + # if the currently playing song is acceptable, let it continue + return if $MUSIC_PLAYING + && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT; + + my $NOW = time; + + if ($MUSIC_PLAYING) { + $MUSIC_PLAYING->{stop_time} = $NOW; + $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START; + CFPlus::MixMusic::fade_out 1000; + } else { + # sort by stop time, oldest first + @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; + + # if the most recently-played piece played very recently, + # resume it, else choose the oldest piece for rotation. + $MUSIC_PLAYING = + $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME + ? $MUSIC_WANT[-1] + : $MUSIC_WANT[0]; - push @bgmusic, shift @bgmusic; + audio_music_start; + } +} + +sub audio_music_finished { + $MUSIC_PLAYING = undef; + undef $MUSIC_PLAYER; + + audio_music_changed; } sub audio_init { @@ -2078,7 +2140,7 @@ $CFPlus::UI::ROOT->draw; $WANT_REFRESH = 0; - $CAN_REFRESH = 0; + $CAN_REFRESH = 0; $LAST_REFRESH = $NOW; CFPlus::SDL_GL_SwapBuffers; @@ -2088,11 +2150,11 @@ $NOW = time; ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) - for CFPlus::SDL_PollEvent; + for CFPlus::poll_events; if (%animate_object) { $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; - $WANT_REFRESH++; + ++$WANT_REFRESH; } if ($WANT_REFRESH) { @@ -2132,7 +2194,8 @@ }, CFPlus::SDL_ACTIVEEVENT => sub { # not useful, as APPACTIVE include sonly iconified state, not unmapped -# printf "active %x %x\n", $_[0]{gain}, $_[0]{state};#d# +# printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d# +# printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d# # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE; # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS; # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS; @@ -2178,8 +2241,7 @@ fast => 0, map_scale => 1, fow_enable => 1, - fow_intensity => 0.45, - fow_smooth => 0, + fow_intensity => 0, map_smoothing => 1, gui_fontsize => 1, log_fontsize => 0.7, @@ -2223,12 +2285,12 @@ sdl_init; - @SDL_MODES = reverse - grep $_->[0] >= 640 && $_->[1] >= 480, - CFPlus::SDL_ListModes; - + @SDL_MODES = CFPlus::SDL_ListModes 8, 8; + @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES; @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; + @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; + $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; {