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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.178 by root, Fri Jul 20 16:32:04 2007 UTC vs.
Revision 1.219 by root, Tue Aug 21 00:59:34 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
82use CFPlus; 83use CFPlus;
83use CFPlus::OpenGL (); 84use CFPlus::OpenGL ();
84use CFPlus::Protocol; 85use CFPlus::Protocol;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
88use CFPlus::UI::Canvas;
87use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
88use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::MessageWindow;
89use CFPlus::Pod; 92use CFPlus::Pod;
90use CFPlus::MapWidget; 93use CFPlus::MapWidget;
91use CFPlus::Macro; 94use CFPlus::Macro;
92 95
93$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 96$SIG{QUIT} = sub { Carp::cluck "QUIT" };
110our $CONN; 113our $CONN;
111our $PROFILE; # current profile 114our $PROFILE; # current profile
112our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113 116
114our $WANT_REFRESH; 117our $WANT_REFRESH;
115our $CAN_REFRESH;
116 118
117our @SDL_MODES; 119our @SDL_MODES;
118our $WIDTH; 120our $WIDTH;
119our $HEIGHT; 121our $HEIGHT;
120our $FULLSCREEN; 122our $FULLSCREEN;
125 127
126our $MAP; 128our $MAP;
127our $MAPMAP; 129our $MAPMAP;
128our $MAPWIDGET; 130our $MAPWIDGET;
129our $BUTTONBAR; 131our $BUTTONBAR;
130our $LOGVIEW;
131our $CONSOLE;
132our $METASERVER; 132our $METASERVER;
133our $LOGIN_BUTTON; 133our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 134our $QUIT_DIALOG;
135our $HOST_ENTRY; 135our $HOST_ENTRY;
136our $FULLSCREEN_ENABLE; 136our $FULLSCREEN_ENABLE;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INVR_HB;
180 173
181our $PICKUP_CFG; 174#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 175
186sub status { 176sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 178}
189 179
191 $DEBUG_STATUS->set_text ($_[0]); 181 $DEBUG_STATUS->set_text ($_[0]);
192} 182}
193 183
194sub message { 184sub message {
195 my ($para) = @_; 185 my ($para) = @_;
196 186 $MESSAGE_WINDOW->message ($para);
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203} 187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
192our $SDL_MIXER;
193
194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
199our $MUSIC_PLAYING_DATA;
200our $MUSIC_PLAYING_META;
201our $MUSIC_PLAYER;
202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
203
204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
206
207sub audio_channel_finished {
208 my ($channel) = @_;
209
210# warn "channel $channel finished\n";#d#
211}
212
213sub audio_sound_push($) {
214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{face}[$face]
234 or return;
235
236 $meta->{data}
237 or return;
238
239 # if its a jingle, play it as ambient music
240 if ($meta->{data}{jingle}) {
241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face);
244 }
245 } else {
246 # fetch from database
247 CFPlus::DB::get res_data => $meta->{name}, sub {
248 my $rwops = new CFPlus::RW $_[0];
249 my $chunk = new CFPlus::MixChunk $rwops
250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
251 $chunk->volume (($meta->{data}{volume} || 1) * 128);
252 $AUDIO_CHUNK{$face} = $chunk;
253
254 audio_sound_push ($face);
255 };
256 }
257 }
258}
259
260sub audio_sound_play {
261 my ($face, $dx, $dy, $vol) = @_;
262
263 $SDL_MIXER
264 or return;
265 $CFG->{effects_enable}
266 or return;
267
268 my $queue = $AUDIO_PLAY{$face} ||= [];
269 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
270 audio_sound_push $face
271 unless @$queue > 1;
272}
273
274sub audio_music_set_meta {
275 my ($meta) = @_;
276
277 $MUSIC_PLAYING_META = $meta;
278 $MUSIC_PLAYING_WIDGET->set_markup (
279 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
282 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
283 );
284}
285
286sub audio_music_update_volume {
287 return unless $MUSIC_PLAYING_META;
288 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
289 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
290 CFPlus::MixMusic::volume $base * $volume * 128;
291}
292
293sub audio_music_start {
294 my $meta = $MUSIC_PLAYING_META;
295
296 CFPlus::DB::get res_data => $meta->{name}, sub {
297 return unless $SDL_MIXER;
298
299 # music might have changed...
300 $meta eq $MUSIC_PLAYING_META
301 or return &audio_music_start ();
302
303 audio_music_update_volume;
304
305 $MUSIC_PLAYING_DATA = \$_[0];
306
307 my $rwops = $meta->{path}
308 ? new_from_file CFPlus::RW $meta->{path}
309 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
310
311 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
312 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
313
314 my $NOW = time;
315
316 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
317 my $pos = $MUSIC_PLAYING_META->{stop_pos};
318 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
319 $MUSIC_START = time - $pos;
320 } else {
321 $MUSIC_PLAYER->play (0);
322 $MUSIC_START = time;
323 }
324
325 delete $meta->{stop_time};
326 delete $meta->{stop_pos};
327 }
328}
329
330sub audio_music_push {
331 return unless $SDL_MIXER;
332
333 my $fade_out;
334
335 if (@MUSIC_JINGLE) {
336 @MUSIC_HAVE = $MUSIC_JINGLE[0];
337 $fade_out = 333;
338 } else {
339 return unless $CFG->{bgm_enable};
340
341 my @have =
342 grep $_ && $_->{data},
343 map $CONN->{face}[$_],
344 @$MUSIC_WANT;
345
346 @MUSIC_HAVE = @have
347 if @have;
348
349 # default MUSIC_HAVE == MUSIC_DEFAULT
350 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
351 $fade_out = 1000;
352 }
353
354 # if the currently playing song is acceptable, let it continue
355 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
356
357 my $NOW = time;
358
359 if ($MUSIC_PLAYING_META) {
360 $MUSIC_PLAYING_META->{stop_time} = $NOW;
361 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
362 CFPlus::MixMusic::fade_out $fade_out;
363 } else {
364 # sort by stop time, oldest first
365 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
366
367 # if the most recently-played piece played very recently,
368 # resume it, else choose the oldest piece for rotation.
369 audio_music_set_meta
370 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
371 ? $MUSIC_HAVE[-1]
372 : $MUSIC_HAVE[0];
373
374 audio_music_start;
375 }
376}
377
378sub audio_music_set_ambient {
379 my ($songs) = @_;
380
381 $MUSIC_WANT = $songs;
382 audio_music_push;
383}
384
385sub audio_music_finished {
386 # we compress multiple jingles of the same type
387 shift @MUSIC_JINGLE
388 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
389
390 $MUSIC_PLAYING_WIDGET->clear;
391
392 undef $MUSIC_PLAYER;
393 undef $MUSIC_PLAYING_META;
394 undef $MUSIC_PLAYING_DATA;
395
396 audio_music_push;
397}
398
399sub audio_init {
400 if ($CFG->{audio_enable}) {
401 $ENV{MIX_EFFECTSMAXSPEED} = 1;
402 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
403
404 unless ($SDL_MIXER) {
405 status "Unable to open sound device: there will be no sound";
406 return;
407 }
408
409 CFPlus::Mix_AllocateChannels 16;
410
411 audio_music_finished;
412 } else {
413 undef $SDL_MIXER;
414 }
415}
416
417sub audio_shutdown {
418 undef $MUSIC_PLAYER;
419 undef $MUSIC_PLAYING_META;
420 undef $MUSIC_PLAYING_DATA;
421
422 $MUSIC_WANT = [];
423 @MUSIC_JINGLE = ();
424 %AUDIO_PLAY = ();
425 %AUDIO_CHUNK = ();
426
427 CFPlus::Mix_CloseAudio if $SDL_MIXER;
428 undef $SDL_MIXER;
429}
430
431#############################################################################
204 432
205sub destroy_query_dialog { 433sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy 434 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog}; 435 if $_[0]{query_dialog};
208} 436}
460 maph => $mapsize, 688 maph => $mapsize,
461 689
462 client => "cfplus $CFPlus::VERSION $] $^O", 690 client => "cfplus $CFPlus::VERSION $] $^O",
463 691
464 map_widget => $MAPWIDGET, 692 map_widget => $MAPWIDGET,
465 logview => $LOGVIEW,
466 statusbox => $STATUSBOX, 693 statusbox => $STATUSBOX,
467 map => $MAP, 694 map => $MAP,
468 mapmap => $MAPMAP, 695 mapmap => $MAPMAP,
469 query => \&server_query, 696 query => \&server_query,
470 697
471 setup_req => { 698 setup_req => {
472 smoothing => $CFG->{map_smoothing}*1, 699 smoothing => $CFG->{map_smoothing}*1,
473 },
474
475 sound_play => sub {
476 my ($x, $y, $soundnum, $type) = @_;
477
478 $SDL_MIXER
479 or return;
480
481 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
482 or return;
483
484 $chunk->play;
485 }, 700 },
486 }; 701 };
487 702
488 if ($CONN) { 703 if ($CONN) {
489 CFPlus::lowdelay fileno $CONN->{fh}; 704 CFPlus::lowdelay fileno $CONN->{fh};
501 $SETUP_DIALOG->show; 716 $SETUP_DIALOG->show;
502 $PL_WINDOW->hide; 717 $PL_WINDOW->hide;
503 $SPELL_LIST->clear_spells; 718 $SPELL_LIST->clear_spells;
504 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 719 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
505 720
506 &audio_music_set ([]); 721 &audio_music_set_ambient ([]);
507 722
508 return unless $CONN; 723 return unless $CONN;
509 724
510 status "connection closed"; 725 status "connection closed";
511 726
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 768 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
554 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 769 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
555 state => $CFG->{fullscreen}, 770 state => $CFG->{fullscreen},
556 tooltip => "Bring the client into fullscreen mode.", 771 tooltip => "Bring the client into fullscreen mode.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 772 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
773 );
774
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
776 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
777 state => $CFG->{force_opengl11},
778 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
779 . "higher memory usage and slower performance. It will, however, help tremendously on "
780 . "cards that claim to support a feature but fall back to software rendering. "
781 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
782 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
783 . "experience extremely low framerates and your card should do better, try this option.</b>",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
785 );
786
787 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
788 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
789 state => $CFG->{texture_compression},
790 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
791 . "will save a lot of memory and increase performance. The compression algorithm "
792 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
793 . "forced OpenGL 1.1 mode.",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
558 ); 795 );
559 796
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
561 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
562 state => $CFG->{fast}, 799 state => $CFG->{fast},
590 827
591 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 828 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
592 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 829 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{map_smoothing}, 830 state => $CFG->{map_smoothing},
594 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 831 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
595 . "This increases load on the graphics subsystem and works only with 2.x servers. " 832 . "This increases load on the graphics subsystem and works only with TRT servers. "
596 . "Changes take effect at next connection only.", 833 . "Changes take effect at next login only.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 834 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
598 ); 835 );
599 836
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 837 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
601 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 838 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
612 ); 849 );
613 850
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 851 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 852 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 853 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 854 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
855 . "but you still need to press apply to correctly re-layout the widget.",
618 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 856 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
619 ); 857 );
620 858
621 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
622 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 861 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
644} 882}
645 883
646sub audio_setup { 884sub audio_setup {
647 my $vbox = new CFPlus::UI::VBox; 885 my $vbox = new CFPlus::UI::VBox;
648 886
649 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 887 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
650 888
651 my $row = 0; 889 my $row = 0;
652 890
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
654 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 892 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
658 ); 896 );
659# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 897# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
660# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 898# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
661# $CFG->{effects_volume} = $_[1]; 899# $CFG->{effects_volume} = $_[1];
662# }); 900# });
901
902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
903 $table->add_at (1, $row, new CFPlus::UI::CheckBox
904 expand => 1, state => $CFG->{effects_enable},
905 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
906 on_changed => sub {
907 $CFG->{effects_enable} = $_[1];
908 $CONN->update_fx_want if $CONN;
909 0
910 }
911 );
912 $table->add_at (2, $row++, new CFPlus::UI::Slider
913 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
914 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
915 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
916 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
917 );
918
663 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 919 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
664 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 920 $table->add_at (1, $row, new CFPlus::UI::CheckBox
665 $hbox->add (new CFPlus::UI::CheckBox
666 expand => 1, state => $CFG->{bgm_enable}, 921 expand => 1, state => $CFG->{bgm_enable},
667 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 922 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
668 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 923 on_changed => sub {
924 $CFG->{bgm_enable} = $_[1];
925 $CONN->update_fx_want if $CONN;
926 audio_music_push;
927 0
928 }
669 ); 929 );
670 $hbox->add (new CFPlus::UI::Slider 930 $table->add_at (2, $row++, new CFPlus::UI::Slider
671 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 931 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
672 tooltip => "The volume of the background music. Changes are instant.", 932 tooltip => "The volume of the background music. Changes are instant.",
673 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 933 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
674 ); 934 );
675 935
676 $table->add_at (1, $row++, new CFPlus::UI::Button 936 $table->add_at (1, $row++, new CFPlus::UI::Button
677 expand => 1, align => 0, text => "Apply", 937 c_colspan => 2, expand => 1, align => 0, text => "Apply",
678 tooltip => "Apply the audio settings", 938 tooltip => "Apply the audio settings",
679 on_activate => sub { 939 on_activate => sub {
680 audio_shutdown (); 940 audio_shutdown ();
681 audio_init (); 941 audio_init ();
682 0 942 0
751 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips"); 1011 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
752 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1012 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
753 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1013 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
754 1014
755 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1015 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
1016
1017 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
1018 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
1019 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
1020 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
1021 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
1022 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1023
1024 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1025
1026 $c->add_items ({
1027 type => "line_loop",
1028 color => [0, 1, 0],
1029 width => 9,
1030 coord_mode => "abs",
1031 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1032 });
1033
1034 $c->add_items ({
1035 type => "lines",
1036 color => [1, 1, 0],
1037 width => 2,
1038 coord_mode => "rel",
1039 coord => [[0,0], [1,1], [1,0], [0,1]],
1040 });
1041
1042 $c->add_items ({
1043 type => "polygon",
1044 color => [0, 0.43, 0],
1045 width => 2,
1046 coord_mode => "rel",
1047 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1048 });
756 1049
757 $table 1050 $table
758} 1051}
759 1052
760sub stats_window { 1053sub stats_window {
1058 text => $CFG->{profile}{default}{host}, 1351 text => $CFG->{profile}{default}{host},
1059 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1352 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1060 on_changed => sub { 1353 on_changed => sub {
1061 my ($self, $value) = @_; 1354 my ($self, $value) = @_;
1062 $CFG->{profile}{default}{host} = $value; 1355 $CFG->{profile}{default}{host} = $value;
1063 0 1356 1
1064 } 1357 }
1065 ); 1358 );
1066 1359
1067 $vbox->add (new CFPlus::UI::Button 1360 $vbox->add (new CFPlus::UI::Button
1068 expand => 1, 1361 expand => 1,
1069 text => "Server List", 1362 text => "Server List",
1070 other => $METASERVER, 1363 other => $METASERVER,
1071 tooltip => "Show a list of available crossfire servers", 1364 tooltip => "Show a list of available crossfire servers",
1072 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1365 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1073 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1366 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1074 ); 1367 );
1075 } 1368 }
1076 1369
1077 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1370 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1078 $table->add_at (1, 4, new CFPlus::UI::Entry 1371 $table->add_at (1, 4, new CFPlus::UI::Entry
1079 text => $CFG->{profile}{default}{user}, 1372 text => $CFG->{profile}{default}{user},
1080 tooltip => "The name of your character on the server", 1373 tooltip => "The name of your character on the server",
1081 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1374 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1082 ); 1375 );
1083 1376
1084 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1377 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1085 $table->add_at (1, 5, new CFPlus::UI::Entry 1378 $table->add_at (1, 5, new CFPlus::UI::Entry
1086 text => $CFG->{profile}{default}{password}, 1379 text => $CFG->{profile}{default}{password},
1087 hidden => 1, 1380 hidden => 1,
1088 tooltip => "The password for your character", 1381 tooltip => "The password for your character",
1089 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1382 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1090 ); 1383 );
1091 1384
1092 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1385 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1093 $table->add_at (1, 7, new CFPlus::UI::Slider 1386 $table->add_at (1, 7, new CFPlus::UI::Slider
1094 force_w => 100, 1387 force_w => 100,
1095 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1388 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1096 tooltip => "This is the size of the portion of the map update the server sends you. " 1389 tooltip => "This is the size of the portion of the map update the server sends you. "
1097 . "If you set this to a high value you will be able to see further, " 1390 . "If you set this to a high value you will be able to see further, "
1098 . "but you also increase bandwidth requirements and latency. " 1391 . "but you also increase bandwidth requirements and latency. "
1099 . "This option is only used once at log-in.", 1392 . "This option is only used once at log-in.",
1100 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1393 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1101 ); 1394 );
1102 1395
1103 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1104 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1105 state => $CFG->{face_prefetch},
1106 tooltip => "<b>Background Image Prefetch</b>\n\n"
1107 . "If enabled, the client automatically pre-fetches images from the server. "
1108 . "This might increase or create lag, but increases the chances "
1109 . "of faces being ready for display when you encounter them. "
1110 . "It also uses up server bandwidth on every connect, "
1111 . "so only set it if you really need to prefetch images. "
1112 . "This option can be set and unset any time.",
1113 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1114 );
1115
1116 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1396 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1397 $table->add_at (1, 8, new CFPlus::UI::Entry
1398 text => $CFG->{output_rate},
1399 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1400 . "when sending data. When 0 or unset, the server "
1401 . "default will be used, which is usually around 100kb/s. Most servers will "
1402 . "dynamically find an optimal rate, so adjust this only when necessary.",
1403 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1404 );
1405
1406 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1117 $table->add_at (1, 9, new CFPlus::UI::Entry 1407 $table->add_at (1, 9, new CFPlus::UI::Entry
1118 text => $CFG->{output_rate},
1119 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1120 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1121 . "default will be used, which is usually around 100kb/s.",
1122 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1123 );
1124
1125 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1126 $table->add_at (1, 10, new CFPlus::UI::Entry
1127 text => $CFG->{output_count}, 1408 text => $CFG->{output_count},
1128 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1409 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1129 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1410 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1130 ); 1411 );
1131 1412
1132 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1413 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1133 $table->add_at (1, 11, new CFPlus::UI::Entry 1414 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_sync}, 1415 text => $CFG->{output_sync},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1416 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1417 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1137 ); 1418 );
1138 1419
1139 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1420 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1140 expand => 1, 1421 expand => 1,
1141 align => 0, 1422 align => 0,
1142 text => "Login", 1423 text => "Login",
1143 on_activate => sub { 1424 on_activate => sub {
1144 $CONN ? stop_game 1425 $CONN ? stop_game
1145 : start_game; 1426 : start_game;
1146 0 1427 1
1147 }, 1428 },
1148 ); 1429 );
1149 1430
1150 $vbox->add (new CFPlus::UI::FancyFrame 1431 $vbox->add (new CFPlus::UI::FancyFrame
1151 label => "Server Info", 1432 label => "Server Info",
1157 1438
1158sub client_setup { 1439sub client_setup {
1159 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1440 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1160 1441
1161 my $row = 0; 1442 my $row = 0;
1162
1163 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1164 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1165 text => $CFG->{say_command},
1166 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1167 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1168 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1169 on_changed => sub {
1170 my ($self, $value) = @_;
1171 $CFG->{say_command} = $value;
1172 0
1173 }
1174 );
1175 1443
1176 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1444 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1177 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1445 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1178 state => $CFG->{show_tips}, 1446 state => $CFG->{show_tips},
1179 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1447 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1190 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1458 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1191 . "sends more messages than this number, older messages get removed to save memory and " 1459 . "sends more messages than this number, older messages get removed to save memory and "
1192 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1460 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1193 on_changed => sub { 1461 on_changed => sub {
1194 my ($self, $value) = @_; 1462 my ($self, $value) = @_;
1195 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1463 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1196 0 1464 0
1197 }, 1465 },
1198 ); 1466 );
1199 1467
1200 $table 1468 $table
1201}
1202
1203sub message_window {
1204 my $window = new CFPlus::UI::Toplevel
1205 name => "message_window",
1206 title => "Messages",
1207 border_bg => [1, 1, 1, 1],
1208 x => "max",
1209 y => 0,
1210 force_w => $::WIDTH * 0.4,
1211 force_h => $::HEIGHT * 0.5,
1212 child => (my $vbox = new CFPlus::UI::VBox),
1213 has_close_button => 1;
1214
1215 $vbox->add ($LOGVIEW);
1216
1217 $vbox->add (my $input = new CFPlus::UI::Entry
1218 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1219 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1220 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1221 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1222 on_focus_in => sub {
1223 my ($input, $prev_focus) = @_;
1224
1225 delete $input->{refocus_map};
1226
1227 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1228 $input->{refocus_map} = 1;
1229 }
1230 delete $input->{auto_activated};
1231
1232 0
1233 },
1234 on_activate => sub {
1235 my ($input, $text) = @_;
1236 $input->set_text ('');
1237
1238 if ($text =~ /^\/(.*)/) {
1239 $::CONN->user_send ($1);
1240 } else {
1241 my $say_cmd = $::CFG->{say_command} || 'say';
1242 $::CONN->user_send ("$say_cmd $text");
1243 }
1244 if ($input->{refocus_map}) {
1245 delete $input->{refocus_map};
1246 $MAPWIDGET->focus_in
1247 }
1248
1249 0
1250 },
1251 on_escape => sub {
1252 $MAPWIDGET->grab_focus;
1253
1254 0
1255 },
1256 );
1257
1258 $CONSOLE = {
1259 window => $window,
1260 input => $input,
1261 };
1262
1263 $window
1264} 1469}
1265 1470
1266sub autopickup_setup { 1471sub autopickup_setup {
1267 my $r = new CFPlus::UI::ScrolledWindow ( 1472 my $r = new CFPlus::UI::ScrolledWindow (
1268 expand => 1, 1473 expand => 1,
1417 $sw1->add ($INV = new CFPlus::UI::Inventory); 1622 $sw1->add ($INV = new CFPlus::UI::Inventory);
1418 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1623 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1419 1624
1420 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1625 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1421 1626
1422 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1627 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1423 1628
1424 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1629 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1425 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1630 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1426 1631
1427 # XXX: Call after $INVR = ... because set_opencont sets the items 1632 # XXX: Call after $INVR = ... because set_opencont sets the items
1428 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1633 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1429 1634
1430 $hb 1635 $hb
1636}
1637
1638sub media_window {
1639 my $vb = new CFPlus::UI::VBox;
1640
1641 $vb->add (new CFPlus::UI::FancyFrame
1642 label => "Currently playing music",
1643 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1644 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1645 );
1646
1647 $vb->add (new CFPlus::UI::FancyFrame
1648 label => "Other media used in this session",
1649 expand => 1,
1650 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1651 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1652 );
1653
1654 $vb
1655}
1656
1657sub add_license {
1658 my ($meta) = @_;
1659
1660 $meta = $meta->{data}
1661 or return;
1662
1663 $meta->{license} || $meta->{author} || $meta->{source}
1664 or return;
1665
1666 $LICENSE_WIDGET->add_paragraph ({
1667 fg => [1, 1, 1, 1],
1668 markup => "<small>"
1669 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1670 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1671 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1672 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1673 . "</small>",
1674 });
1675 $LICENSE_WIDGET->scroll_to_bottom;
1431} 1676}
1432 1677
1433sub toggle_player_page { 1678sub toggle_player_page {
1434 my ($widget) = @_; 1679 my ($widget) = @_;
1435 1680
1454 1699
1455 my $ntb = 1700 my $ntb =
1456 $PL_NOTEBOOK = 1701 $PL_NOTEBOOK =
1457 new CFPlus::UI::Notebook expand => 1; 1702 new CFPlus::UI::Notebook expand => 1;
1458 1703
1459 $ntb->add ( 1704 $ntb->add_tab (
1460 "Statistics (F2)" => $STATS_PAGE = stats_window, 1705 "Statistics (F2)" => $STATS_PAGE = stats_window,
1461 "Shows statistics, where all your Stats and Resistances are shown." 1706 "Shows statistics, where all your Stats and Resistances are shown."
1462 ); 1707 );
1463 $ntb->add ( 1708 $ntb->add_tab (
1464 "Skills (F3)" => $SKILL_PAGE = skill_window, 1709 "Skills (F3)" => $SKILL_PAGE = skill_window,
1465 "Shows all your Skills." 1710 "Shows all your Skills."
1466 ); 1711 );
1467 1712
1468 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1713 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1469 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1714 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1470 $ntb->add ( 1715 $ntb->add_tab (
1471 "Spellbook (F4)" => $spellsw, 1716 "Spellbook (F4)" => $spellsw,
1472 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1717 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1473 ); 1718 );
1474 $ntb->add ( 1719 $ntb->add_tab (
1475 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1720 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1476 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1721 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1477 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1722 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1478 ); 1723 );
1479 $ntb->add (Pickup => autopickup_setup, 1724 $ntb->add_tab (Pickup => autopickup_setup,
1480 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1725 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1726
1727 $ntb->add_tab (Media => media_window,
1728 "License, Author and Source info for media sent by the server.");
1481 1729
1482 $ntb->set_current_page ($INVENTORY_PAGE); 1730 $ntb->set_current_page ($INVENTORY_PAGE);
1483 1731
1484 $plwin->add ($ntb); 1732 $plwin->add ($ntb);
1485 $plwin 1733 $plwin
1639 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1887 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1640 ); 1888 );
1641 $hb->add (new CFPlus::UI::Button 1889 $hb->add (new CFPlus::UI::Button
1642 text => "Quit anyway", 1890 text => "Quit anyway",
1643 expand => 1, 1891 expand => 1,
1644 on_activate => sub { exit }, 1892 on_activate => sub { Event::unloop_all },
1645 ); 1893 );
1646 } 1894 }
1647 1895
1648 $QUIT_DIALOG->show; 1896 $QUIT_DIALOG->show;
1649 $QUIT_DIALOG->grab_focus; 1897 $QUIT_DIALOG->grab_focus;
1767 2015
1768 $MAPWIDGET = new CFPlus::MapWidget; 2016 $MAPWIDGET = new CFPlus::MapWidget;
1769 $MAPWIDGET->connect (activate_console => sub { 2017 $MAPWIDGET->connect (activate_console => sub {
1770 my ($mapwidget, $preset) = @_; 2018 my ($mapwidget, $preset) = @_;
1771 2019
1772 if ($CONSOLE) { 2020 $MESSAGE_WINDOW->activate_console ($preset)
1773 $CONSOLE->{input}->{auto_activated} = 1; 2021 if $MESSAGE_WINDOW;
1774 $CONSOLE->{input}->grab_focus;
1775
1776 if ($preset && $CONSOLE->{input}->get_text eq '') {
1777 $CONSOLE->{input}->set_text ($preset);
1778 }
1779 }
1780 }); 2022 });
1781 $MAPWIDGET->show; 2023 $MAPWIDGET->show;
1782 $MAPWIDGET->grab_focus; 2024 $MAPWIDGET->grab_focus;
1783
1784 $LOGVIEW = new CFPlus::UI::TextScroller
1785 expand => 1,
1786 font => $FONT_FIXED,
1787 fontsize => $::CFG->{log_fontsize},
1788 indent => -4,
1789 can_hover => 1,
1790 can_events => 1,
1791 max_par => $CFG->{logview_max_par},
1792 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1793 ;
1794 2025
1795 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2026 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1796 title => "Setup", 2027 title => "Setup",
1797 name => "setup_dialog", 2028 name => "setup_dialog",
1798 x => 'center', 2029 x => 'center',
1802 force_h => $::HEIGHT * 0.6, 2033 force_h => $::HEIGHT * 0.6,
1803 has_close_button => 1, 2034 has_close_button => 1,
1804 ; 2035 ;
1805 2036
1806 $METASERVER = metaserver_dialog; 2037 $METASERVER = metaserver_dialog;
2038 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1807 2039
1808 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2040 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1809 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2041 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1810 2042
1811 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2043 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1812 "Configure the server to play on, your username, password and other server-related options."); 2044 "Configure the server to play on, your username, password and other server-related options.");
1813 $SETUP_NOTEBOOK->add (Client => client_setup, 2045 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1814 "Configure various client-specific settings."); 2046 "Configure various client-specific settings.");
1815 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2047 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1816 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2048 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1817 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2049 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1818 "Configure the use of audio, sound effects and background music."); 2050 "Configure the use of audio, sound effects and background music.");
1819 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2051 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1820 "Lets you define, edit and delete key bindings." 2052 "Lets you define, edit and delete key bindings."
1821 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2053 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1822 . "with nothing set and the recording started. After doing the actions you " 2054 . "with nothing set and the recording started. After doing the actions you "
1823 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2055 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1824 . "After pressing the combo the binding will be saved automatically and the " 2056 . "After pressing the combo the binding will be saved automatically and the "
1825 . "binding editor closes"); 2057 . "binding editor closes");
1826 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2058 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1827 "Some debuggin' options. Do not ask."); 2059 "Some debuggin' options. Do not ask.");
1828 2060
1829 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2061 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1830 2062
1831 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2063 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1832 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2064 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1833 2065
1834 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2066 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1835 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2067 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1836 2068
1837 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2069 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1838 2070
1839 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2071 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1859 tooltip => "Terminates the program", 2091 tooltip => "Terminates the program",
1860 on_activate => sub { 2092 on_activate => sub {
1861 if ($CONN) { 2093 if ($CONN) {
1862 open_quit_dialog; 2094 open_quit_dialog;
1863 } else { 2095 } else {
1864 exit; 2096 Event::unloop_all;
1865 } 2097 }
1866 0 2098 0
1867 }, 2099 },
1868 ); 2100 );
1869 2101
1870 $BUTTONBAR->show; 2102 $BUTTONBAR->show;
1871 $SETUP_DIALOG->show; 2103 $SETUP_DIALOG->show;
2104 $MESSAGE_WINDOW->show;
1872 } 2105 }
1873 2106
1874 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2107 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1875}
1876
1877sub setup_build_button {
1878 my ($enabled) = @_;
1879 if ($enabled) {
1880 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1881 $BUILD_BUTTON ||= new CFPlus::UI::Button
1882 text => "Build",
1883 tooltip => "Opens the ingame builder",
1884 on_activate => sub {
1885 if ($CONN) {
1886 $CONN->send_ext_req (builder_player_items => sub {
1887 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1888 });
1889 }
1890 0
1891 };
1892 $BUTTONBAR->add ($BUILD_BUTTON);
1893 } else {
1894 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1895 }
1896}
1897
1898sub open_ingame_editor {
1899 my ($msg) = @_;
1900
1901 my $win = new CFPlus::UI::Toplevel
1902 x => 0,
1903 y => 'center',
1904 z => 4,
1905 name => 'builder_window',
1906 force_w => int $WIDTH * 1/4,
1907 force_h => int $HEIGHT * 3/4,
1908 title => "In game builder",
1909 has_close_button => 1;
1910
1911 my $r = new CFPlus::UI::ScrolledWindow (
1912 expand => 1,
1913 scroll_y => 1
1914 );
1915 $r->add (my $vb = new CFPlus::UI::VBox);
1916 $win->add ($r);
1917
1918
1919 $vb->add (
1920 new CFPlus::UI::Button
1921 text => "Disable build mode",
1922 on_activate => sub { $::IN_BUILD_MODE = undef }
1923 );
1924 $vb->add (
1925 new CFPlus::UI::Button
1926 text => "ERASE",
1927 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1928 );
1929
1930 for my $itemarchname (
1931 sort {
1932 $msg->{items}->{$a}->{build_arch_name}
1933 cmp $msg->{items}->{$b}->{build_arch_name}
1934 } keys %{$msg->{items}}
1935 ) {
1936 my $info = $msg->{items}->{$itemarchname};
1937 $vb->add (
1938 new CFPlus::UI::Button text => $info->{build_arch_name},
1939 on_activate => sub {
1940 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1941
1942 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1943 build_mode_query_arch_info ();
1944 }
1945 }
1946 );
1947 }
1948
1949 $win->show;
1950}
1951
1952sub build_mode_query_arch_info {
1953 my ($iteminfo) = $::IN_BUILD_MODE;
1954 my $itemarchname = $iteminfo->{item};
1955 my $info = $iteminfo->{info};
1956
1957 my $dialog = new CFPlus::UI::Toplevel
1958 x => "center",
1959 y => "center",
1960 z => 50,
1961 force_w => int $WIDTH * 1/2,
1962 title => "Enter information for placement of '$itemarchname'",
1963 has_close_button => 1;
1964
1965 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1966
1967 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1968 my $row = 0;
1969 if ($info->{has_name}) {
1970 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1971 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1972 }
1973 if ($info->{has_text}) {
1974 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1975 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1976 }
1977 if ($info->{has_connection}) {
1978 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1979 $table->add_at (1, $row++,
1980 new CFPlus::UI::Entry
1981 expand => 1,
1982 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1983 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1984 );
1985 }
1986
1987 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1988 $hb->add (new CFPlus::UI::Button
1989 text => "Close",
1990 expand => 1,
1991 on_activate => sub { $dialog->hide; 0 },
1992 );
1993 $dialog->show;
1994} 2108}
1995 2109
1996sub video_shutdown { 2110sub video_shutdown {
1997 CFPlus::OpenGL::shutdown; 2111 CFPlus::OpenGL::shutdown;
1998 2112
1999 undef $SDL_ACTIVE; 2113 undef $SDL_ACTIVE;
2000} 2114}
2001 2115
2002sub audio_channel_finished {
2003 my ($channel) = @_;
2004
2005 #warn "channel $channel finished\n";#d#
2006}
2007
2008sub audio_music_set {
2009 my ($songs) = @_;
2010
2011 my @want =
2012 grep $_,
2013 map $CONN->{music_meta}{$_},
2014 @$songs;
2015
2016 if (@want) {
2017 @MUSIC_WANT = @want;
2018 &audio_music_changed ();
2019 }
2020}
2021
2022sub audio_music_start {
2023 my $path = $MUSIC_PLAYING->{path}
2024 or return;
2025
2026 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2027 # music might have changed...
2028 $path eq $MUSIC_PLAYING->{path}
2029 or return &audio_music_start ();
2030
2031 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2032
2033 my $NOW = time;
2034
2035 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2036 my $pos = $MUSIC_PLAYING->{stop_pos};
2037 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2038 $MUSIC_START = time - $pos;
2039 } else {
2040 $MUSIC_PLAYER->play (0);
2041 $MUSIC_START = time;
2042 }
2043
2044 delete $MUSIC_PLAYING->{stop_time};
2045 delete $MUSIC_PLAYING->{stop_pos};
2046 }
2047}
2048
2049sub audio_music_changed {
2050 return unless $CFG->{bgm_enable};
2051
2052 # default MUSIC_WANT == MUSIC_DEFAULT
2053 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2054
2055 # if the currently playing song is acceptable, let it continue
2056 return if $MUSIC_PLAYING
2057 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2058
2059 my $NOW = time;
2060
2061 if ($MUSIC_PLAYING) {
2062 $MUSIC_PLAYING->{stop_time} = $NOW;
2063 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2064 CFPlus::MixMusic::fade_out 1000;
2065 } else {
2066 # sort by stop time, oldest first
2067 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2068
2069 # if the most recently-played piece played very recently,
2070 # resume it, else choose the oldest piece for rotation.
2071 $MUSIC_PLAYING =
2072 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2073 ? $MUSIC_WANT[-1]
2074 : $MUSIC_WANT[0];
2075
2076 audio_music_start;
2077 }
2078}
2079
2080sub audio_music_finished {
2081 $MUSIC_PLAYING = undef;
2082 undef $MUSIC_PLAYER;
2083
2084 audio_music_changed;
2085}
2086
2087sub audio_init {
2088 if ($CFG->{audio_enable}) {
2089 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2090 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2091
2092 unless ($SDL_MIXER) {
2093 status "Unable to open sound device: there will be no sound";
2094 return;
2095 }
2096
2097 CFPlus::Mix_AllocateChannels 8;
2098 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2099
2100 audio_music_finished;
2101
2102 local $_;
2103 while (<$fh>) {
2104 next if /^\s*#/;
2105 next if /^\s*$/;
2106
2107 my ($file, $volume, $event) = split /\s+/, $_, 3;
2108
2109 push @SOUNDS, "$volume,$file";
2110
2111 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2112 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2113 $chunk->volume ($volume * 128 / 100);
2114 $chunk
2115 };
2116 }
2117 } else {
2118 status "unable to open sound config: $!";
2119 }
2120 }
2121}
2122
2123sub audio_shutdown {
2124 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2125 undef $SDL_MIXER;
2126 @SOUNDS = ();
2127 %AUDIO_CHUNKS = ();
2128}
2129
2130my %animate_object; 2116my %animate_object;
2131my $animate_timer; 2117my $animate_timer;
2132 2118
2133my $fps = 9; 2119my $fps = 9;
2134 2120
2135my %demo;#d#
2136
2137sub force_refresh { 2121sub force_refresh {
2122 if ($ENV{CFPLUS_DEBUG} & 4) {
2138 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2123 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2139 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2124 debug sprintf "%3.2f", $fps;
2125 }
2140 2126
2141 $CFPlus::UI::ROOT->draw; 2127 $CFPlus::UI::ROOT->draw;
2142 2128 CFPlus::SDL_GL_SwapBuffers;
2143 $WANT_REFRESH = 0;
2144 $CAN_REFRESH = 0;
2145 $LAST_REFRESH = $NOW; 2129 $LAST_REFRESH = $NOW;
2146 2130 $WANT_REFRESH->stop;
2147 CFPlus::SDL_GL_SwapBuffers;
2148} 2131}
2149 2132
2133$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2134
2150my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2135my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2151 $NOW = time; 2136 $NOW = time;
2152 2137
2153 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2138 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2154 for CFPlus::poll_events; 2139 for CFPlus::poll_events;
2155 2140
2156 if (%animate_object) { 2141 if (%animate_object) {
2157 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2142 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2158 ++$WANT_REFRESH; 2143 $WANT_REFRESH->start;
2159 }
2160
2161 if ($WANT_REFRESH) {
2162 force_refresh;
2163 } else {
2164 $CAN_REFRESH = 1;
2165 } 2144 }
2166}); 2145});
2167 2146
2168sub animation_start { 2147sub animation_start {
2169 my ($widget) = @_; 2148 my ($widget) = @_;
2172 2151
2173sub animation_stop { 2152sub animation_stop {
2174 my ($widget) = @_; 2153 my ($widget) = @_;
2175 delete $animate_object{$widget}; 2154 delete $animate_object{$widget};
2176} 2155}
2177
2178# check once/second for faces that need to be prefetched
2179# this should, of course, only run on demand, but
2180# SDL forces worse things on us....
2181
2182Event->timer (after => 1, interval => 0.25, cb => sub {
2183 $CONN->face_prefetch
2184 if $CONN;
2185});
2186 2156
2187%SDL_CB = ( 2157%SDL_CB = (
2188 CFPlus::SDL_QUIT => sub { 2158 CFPlus::SDL_QUIT => sub {
2189 exit; 2159 exit;
2190 }, 2160 },
2233 CFPlus::DB::Server::run; 2203 CFPlus::DB::Server::run;
2234 2204
2235 CFPlus::UI::set_layout ($::CFG->{layout}); 2205 CFPlus::UI::set_layout ($::CFG->{layout});
2236 2206
2237 my %DEF_CFG = ( 2207 my %DEF_CFG = (
2238 sdl_mode => 0, 2208 sdl_mode => 0,
2239 width => 640,
2240 height => 480,
2241 fullscreen => 0, 2209 fullscreen => 0,
2242 fast => 0, 2210 fast => 0,
2211 force_opengl11 => undef,
2212 texture_compression => 1,
2243 map_scale => 1, 2213 map_scale => 1,
2244 fow_enable => 1, 2214 fow_enable => 1,
2245 fow_intensity => 0, 2215 fow_intensity => 0,
2246 map_smoothing => 1, 2216 map_smoothing => 1,
2247 gui_fontsize => 1, 2217 gui_fontsize => 1,
2248 log_fontsize => 0.7, 2218 log_fontsize => 0.7,
2249 gauge_fontsize => 1, 2219 gauge_fontsize => 1,
2250 gauge_size => 0.35, 2220 gauge_size => 0.35,
2251 stat_fontsize => 0.7, 2221 stat_fontsize => 0.7,
2252 mapsize => 100, 2222 mapsize => 100,
2253 say_command => 'chat',
2254 audio_enable => 1, 2223 audio_enable => 1,
2224 effects_enable => 1,
2225 effects_volume => 1,
2255 bgm_enable => 1, 2226 bgm_enable => 1,
2256 bgm_volume => 0.25, 2227 bgm_volume => 0.5,
2257 face_prefetch => 0,
2258 output_sync => 1, 2228 output_sync => 1,
2259 output_count => 1, 2229 output_count => 1,
2260 output_rate => "", 2230 output_rate => "",
2261 pickup => 0, 2231 pickup => 0,
2262 inv_sort => "mtime", 2232 inv_sort => "mtime",
2263 default => "profile", # default profile 2233 default => "profile", # default profile
2264 show_tips => 1, 2234 show_tips => 1,
2265 logview_max_par => 1000, 2235 logview_max_par => 1000,
2266 ); 2236 );
2267 2237
2268 while (my ($k, $v) = each %DEF_CFG) { 2238 while (my ($k, $v) = each %DEF_CFG) {
2269 $CFG->{$k} = $v unless exists $CFG->{$k}; 2239 $CFG->{$k} = $v unless exists $CFG->{$k};
2270 } 2240 }
2336} 2306}
2337 2307
2338show_tip_of_the_day if $CFG->{show_tips}; 2308show_tip_of_the_day if $CFG->{show_tips};
2339 2309
2340Event::loop; 2310Event::loop;
2311
2312#video_shutdown;
2313#audio_shutdown;
2341#CFPlus::SDL_Quit; 2314CFPlus::SDL_Quit;
2342#CFPlus::_exit 0;
2343
2344END {
2345 CFPlus::SDL_Quit;
2346 CFPlus::DB::Server::stop; 2315CFPlus::DB::Server::stop;
2347}
2348 2316
2349=head1 NAME 2317=head1 NAME
2350 2318
2351cfplus - A Crossfire+ and Crossfire game client 2319cfplus - A Crossfire TRT and Crossfire game client
2352 2320
2353=head1 SYNOPSIS 2321=head1 SYNOPSIS
2354 2322
2355Just run it - no commandline arguments are supported. 2323Just run it - no commandline arguments are supported.
2356 2324
2357=head1 USAGE 2325=head1 USAGE
2358 2326
2359cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2327cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2360fullscreen and interactively. 2328be used in fullscreen mode and interactively.
2361 2329
2362=head1 DEBUGGING 2330=head1 DEBUGGING
2363 2331
2364 2332
2365CFPLUS_DEBUG - environment variable 2333CFPLUS_DEBUG - environment variable

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