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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.180 by root, Sat Jul 21 13:37:09 2007 UTC vs.
Revision 1.220 by root, Tue Aug 21 02:39:17 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
82use CFPlus; 83use CFPlus;
83use CFPlus::OpenGL (); 84use CFPlus::OpenGL ();
84use CFPlus::Protocol; 85use CFPlus::Protocol;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
88use CFPlus::UI::Canvas;
87use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
88use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::MessageWindow;
89use CFPlus::Pod; 92use CFPlus::Pod;
90use CFPlus::MapWidget; 93use CFPlus::MapWidget;
91use CFPlus::Macro; 94use CFPlus::Macro;
92 95
93$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 96$SIG{QUIT} = sub { Carp::cluck "QUIT" };
110our $CONN; 113our $CONN;
111our $PROFILE; # current profile 114our $PROFILE; # current profile
112our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113 116
114our $WANT_REFRESH; 117our $WANT_REFRESH;
115our $CAN_REFRESH;
116 118
117our @SDL_MODES; 119our @SDL_MODES;
118our $WIDTH; 120our $WIDTH;
119our $HEIGHT; 121our $HEIGHT;
120our $FULLSCREEN; 122our $FULLSCREEN;
125 127
126our $MAP; 128our $MAP;
127our $MAPMAP; 129our $MAPMAP;
128our $MAPWIDGET; 130our $MAPWIDGET;
129our $BUTTONBAR; 131our $BUTTONBAR;
130our $LOGVIEW;
131our $CONSOLE;
132our $METASERVER; 132our $METASERVER;
133our $LOGIN_BUTTON; 133our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 134our $QUIT_DIALOG;
135our $HOST_ENTRY; 135our $HOST_ENTRY;
136our $FULLSCREEN_ENABLE; 136our $FULLSCREEN_ENABLE;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INVR_HB;
180 173
181our $PICKUP_CFG; 174#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 175
186sub status { 176sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 178}
189 179
191 $DEBUG_STATUS->set_text ($_[0]); 181 $DEBUG_STATUS->set_text ($_[0]);
192} 182}
193 183
194sub message { 184sub message {
195 my ($para) = @_; 185 my ($para) = @_;
196 186 $MESSAGE_WINDOW->message ($para);
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203} 187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
192our $SDL_MIXER;
193
194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
199our $MUSIC_PLAYING_DATA;
200our $MUSIC_PLAYING_META;
201our $MUSIC_PLAYER;
202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
203
204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
206
207sub audio_channel_finished {
208 my ($channel) = @_;
209
210# warn "channel $channel finished\n";#d#
211}
212
213sub audio_sound_push($) {
214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{face}[$face]
234 or return;
235
236 $meta->{data}
237 or return;
238
239 # if its a jingle, play it as ambient music
240 if ($meta->{data}{jingle}) {
241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face);
244 }
245 } else {
246 # fetch from database
247 CFPlus::DB::get res_data => $meta->{name}, sub {
248 my $rwops = new CFPlus::RW $_[0];
249 my $chunk = new CFPlus::MixChunk $rwops
250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
251 $chunk->volume (($meta->{data}{volume} || 1) * 128);
252 $AUDIO_CHUNK{$face} = $chunk;
253
254 audio_sound_push ($face);
255 };
256 }
257 }
258}
259
260sub audio_sound_play {
261 my ($face, $dx, $dy, $vol) = @_;
262
263 $SDL_MIXER
264 or return;
265 $CFG->{effects_enable}
266 or return;
267
268 my $queue = $AUDIO_PLAY{$face} ||= [];
269 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
270 audio_sound_push $face
271 unless @$queue > 1;
272}
273
274sub audio_music_set_meta {
275 my ($meta) = @_;
276
277 $MUSIC_PLAYING_META = $meta;
278 $MUSIC_PLAYING_WIDGET->set_markup (
279 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
282 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
283 );
284}
285
286sub audio_music_update_volume {
287 return unless $MUSIC_PLAYING_META;
288 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
289 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
290 CFPlus::MixMusic::volume $base * $volume * 128;
291}
292
293sub audio_music_start {
294 my $meta = $MUSIC_PLAYING_META;
295
296 CFPlus::DB::get res_data => $meta->{name}, sub {
297 return unless $SDL_MIXER;
298
299 # music might have changed...
300 $meta eq $MUSIC_PLAYING_META
301 or return &audio_music_start ();
302
303 audio_music_update_volume;
304
305 $MUSIC_PLAYING_DATA = \$_[0];
306
307 my $rwops = $meta->{path}
308 ? new_from_file CFPlus::RW $meta->{path}
309 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
310
311 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
312 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
313
314 my $NOW = time;
315
316 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
317 my $pos = $MUSIC_PLAYING_META->{stop_pos};
318 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
319 $MUSIC_START = time - $pos;
320 } else {
321 $MUSIC_PLAYER->play (0);
322 $MUSIC_START = time;
323 }
324
325 delete $meta->{stop_time};
326 delete $meta->{stop_pos};
327 }
328}
329
330sub audio_music_push {
331 return unless $SDL_MIXER;
332
333 my $fade_out;
334
335 if (@MUSIC_JINGLE) {
336 @MUSIC_HAVE = $MUSIC_JINGLE[0];
337 $fade_out = 333;
338 } else {
339 return unless $CFG->{bgm_enable};
340
341 my @have =
342 grep $_ && $_->{data},
343 map $CONN->{face}[$_],
344 @$MUSIC_WANT;
345
346 @MUSIC_HAVE = @have
347 if @have;
348
349 # default MUSIC_HAVE == MUSIC_DEFAULT
350 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
351 $fade_out = 1000;
352 }
353
354 # if the currently playing song is acceptable, let it continue
355 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
356
357 my $NOW = time;
358
359 if ($MUSIC_PLAYING_META) {
360 $MUSIC_PLAYING_META->{stop_time} = $NOW;
361 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
362 CFPlus::MixMusic::fade_out $fade_out;
363 } else {
364 # sort by stop time, oldest first
365 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
366
367 # if the most recently-played piece played very recently,
368 # resume it, else choose the oldest piece for rotation.
369 audio_music_set_meta
370 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
371 ? $MUSIC_HAVE[-1]
372 : $MUSIC_HAVE[0];
373
374 audio_music_start;
375 }
376}
377
378sub audio_music_set_ambient {
379 my ($songs) = @_;
380
381 $MUSIC_WANT = $songs;
382 audio_music_push;
383}
384
385sub audio_music_finished {
386 # we compress multiple jingles of the same type
387 shift @MUSIC_JINGLE
388 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
389
390 $MUSIC_PLAYING_WIDGET->clear;
391
392 undef $MUSIC_PLAYER;
393 undef $MUSIC_PLAYING_META;
394 undef $MUSIC_PLAYING_DATA;
395
396 audio_music_push;
397}
398
399sub audio_init {
400 if ($CFG->{audio_enable}) {
401 $ENV{MIX_EFFECTSMAXSPEED} = 1;
402 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
403
404 unless ($SDL_MIXER) {
405 status "Unable to open sound device: there will be no sound";
406 return;
407 }
408
409 CFPlus::Mix_AllocateChannels 16;
410
411 audio_music_finished;
412 } else {
413 undef $SDL_MIXER;
414 }
415}
416
417sub audio_shutdown {
418 undef $MUSIC_PLAYER;
419 undef $MUSIC_PLAYING_META;
420 undef $MUSIC_PLAYING_DATA;
421
422 $MUSIC_WANT = [];
423 @MUSIC_JINGLE = ();
424 %AUDIO_PLAY = ();
425 %AUDIO_CHUNK = ();
426
427 CFPlus::Mix_CloseAudio if $SDL_MIXER;
428 undef $SDL_MIXER;
429}
430
431#############################################################################
204 432
205sub destroy_query_dialog { 433sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy 434 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog}; 435 if $_[0]{query_dialog};
208} 436}
460 maph => $mapsize, 688 maph => $mapsize,
461 689
462 client => "cfplus $CFPlus::VERSION $] $^O", 690 client => "cfplus $CFPlus::VERSION $] $^O",
463 691
464 map_widget => $MAPWIDGET, 692 map_widget => $MAPWIDGET,
465 logview => $LOGVIEW,
466 statusbox => $STATUSBOX, 693 statusbox => $STATUSBOX,
467 map => $MAP, 694 map => $MAP,
468 mapmap => $MAPMAP, 695 mapmap => $MAPMAP,
469 query => \&server_query, 696 query => \&server_query,
470 697
471 setup_req => { 698 setup_req => {
472 smoothing => $CFG->{map_smoothing}*1, 699 smoothing => $CFG->{map_smoothing}*1,
473 },
474
475 sound_play => sub {
476 my ($x, $y, $soundnum, $type) = @_;
477
478 $SDL_MIXER
479 or return;
480
481 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
482 or return;
483
484 $chunk->play;
485 }, 700 },
486 }; 701 };
487 702
488 if ($CONN) { 703 if ($CONN) {
489 CFPlus::lowdelay fileno $CONN->{fh}; 704 CFPlus::lowdelay fileno $CONN->{fh};
501 $SETUP_DIALOG->show; 716 $SETUP_DIALOG->show;
502 $PL_WINDOW->hide; 717 $PL_WINDOW->hide;
503 $SPELL_LIST->clear_spells; 718 $SPELL_LIST->clear_spells;
504 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 719 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
505 720
506 &audio_music_set ([]); 721 &audio_music_set_ambient ([]);
507 722
508 return unless $CONN; 723 return unless $CONN;
509 724
510 status "connection closed"; 725 status "connection closed";
511 726
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 768 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
554 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 769 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
555 state => $CFG->{fullscreen}, 770 state => $CFG->{fullscreen},
556 tooltip => "Bring the client into fullscreen mode.", 771 tooltip => "Bring the client into fullscreen mode.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 772 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
773 );
774
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
776 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
777 state => $CFG->{force_opengl11},
778 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
779 . "higher memory usage and slower performance. It will, however, help tremendously on "
780 . "cards that claim to support a feature but fall back to software rendering. "
781 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
782 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
783 . "experience extremely low framerates and your card should do better, try this option.</b>",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
785 );
786
787 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
788 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
789 state => $CFG->{texture_compression},
790 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
791 . "will save a lot of memory and increase performance. The compression algorithm "
792 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
793 . "forced OpenGL 1.1 mode.",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
558 ); 795 );
559 796
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
561 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
562 state => $CFG->{fast}, 799 state => $CFG->{fast},
590 827
591 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 828 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
592 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 829 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{map_smoothing}, 830 state => $CFG->{map_smoothing},
594 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 831 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
595 . "This increases load on the graphics subsystem and works only with 2.x servers. " 832 . "This increases load on the graphics subsystem and works only with TRT servers. "
596 . "Changes take effect at next connection only.", 833 . "Changes take effect at next login only.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 834 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
598 ); 835 );
599 836
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 837 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
601 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 838 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
612 ); 849 );
613 850
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 851 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 852 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 853 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 854 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
855 . "but you still need to press apply to correctly re-layout the widget.",
618 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 856 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
619 ); 857 );
620 858
621 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
622 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 861 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
644} 882}
645 883
646sub audio_setup { 884sub audio_setup {
647 my $vbox = new CFPlus::UI::VBox; 885 my $vbox = new CFPlus::UI::VBox;
648 886
649 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 887 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
650 888
651 my $row = 0; 889 my $row = 0;
652 890
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
654 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 892 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
658 ); 896 );
659# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 897# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
660# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 898# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
661# $CFG->{effects_volume} = $_[1]; 899# $CFG->{effects_volume} = $_[1];
662# }); 900# });
901
902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
903 $table->add_at (1, $row, new CFPlus::UI::CheckBox
904 expand => 1, state => $CFG->{effects_enable},
905 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
906 on_changed => sub {
907 $CFG->{effects_enable} = $_[1];
908 $CONN->update_fx_want if $CONN;
909 0
910 }
911 );
912 $table->add_at (2, $row++, new CFPlus::UI::Slider
913 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
914 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
915 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
916 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
917 );
918
663 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 919 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
664 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 920 $table->add_at (1, $row, new CFPlus::UI::CheckBox
665 $hbox->add (new CFPlus::UI::CheckBox
666 expand => 1, state => $CFG->{bgm_enable}, 921 expand => 1, state => $CFG->{bgm_enable},
667 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 922 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
668 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 923 on_changed => sub {
924 $CFG->{bgm_enable} = $_[1];
925 $CONN->update_fx_want if $CONN;
926 audio_music_push;
927 0
928 }
669 ); 929 );
670 $hbox->add (new CFPlus::UI::Slider 930 $table->add_at (2, $row++, new CFPlus::UI::Slider
671 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 931 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
672 tooltip => "The volume of the background music. Changes are instant.", 932 tooltip => "The volume of the background music. Changes are instant.",
673 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 933 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
674 ); 934 );
675 935
676 $table->add_at (1, $row++, new CFPlus::UI::Button 936 $table->add_at (1, $row++, new CFPlus::UI::Button
677 expand => 1, align => 0, text => "Apply", 937 c_colspan => 2, expand => 1, align => 0, text => "Apply",
678 tooltip => "Apply the audio settings", 938 tooltip => "Apply the audio settings",
679 on_activate => sub { 939 on_activate => sub {
680 audio_shutdown (); 940 audio_shutdown ();
681 audio_init (); 941 audio_init ();
682 0 942 0
725 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 985 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
726 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 986 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
727 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 987 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
728 988
729 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 989 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
990 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
730 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 991 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
731 992
732 $GAUGES = { 993 $GAUGES = {
733 exp => $exp, win => $win, range => $rng, 994 exp => $exp, prg => $prg, win => $win, range => $rng,
734 food => $fg, mana => $mg, hp => $hg, grace => $gg 995 food => $fg, mana => $mg, hp => $hg, grace => $gg
735 }; 996 };
736 997
737 &set_gauge_window_fontsize; 998 &set_gauge_window_fontsize;
738 999
752 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1013 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
753 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1014 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
754 1015
755 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1016 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
756 1017
757 $table->add_at (7,7, my $t = new CFPlus::UI::Table); 1018 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
758 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1019 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
759 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1020 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
760 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1021 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
761 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1022 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
762 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1023 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1024
1025 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1026
1027 $c->add_items ({
1028 type => "line_loop",
1029 color => [0, 1, 0],
1030 width => 9,
1031 coord_mode => "abs",
1032 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1033 });
1034
1035 $c->add_items ({
1036 type => "lines",
1037 color => [1, 1, 0],
1038 width => 2,
1039 coord_mode => "rel",
1040 coord => [[0,0], [1,1], [1,0], [0,1]],
1041 });
1042
1043 $c->add_items ({
1044 type => "polygon",
1045 color => [0, 0.43, 0],
1046 width => 2,
1047 coord_mode => "rel",
1048 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1049 });
763 1050
764 $table 1051 $table
765} 1052}
766 1053
767sub stats_window { 1054sub stats_window {
914 $r 1201 $r
915} 1202}
916 1203
917sub skill_window { 1204sub skill_window {
918 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1205 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1206
919 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1207 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1208
920 $sw 1209 $sw
921} 1210}
922 1211
923sub formsep($) { 1212sub formsep($) {
924 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1213 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1065 text => $CFG->{profile}{default}{host}, 1354 text => $CFG->{profile}{default}{host},
1066 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1355 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1067 on_changed => sub { 1356 on_changed => sub {
1068 my ($self, $value) = @_; 1357 my ($self, $value) = @_;
1069 $CFG->{profile}{default}{host} = $value; 1358 $CFG->{profile}{default}{host} = $value;
1070 0 1359 1
1071 } 1360 }
1072 ); 1361 );
1073 1362
1074 $vbox->add (new CFPlus::UI::Button 1363 $vbox->add (new CFPlus::UI::Button
1075 expand => 1, 1364 expand => 1,
1076 text => "Server List", 1365 text => "Server List",
1077 other => $METASERVER, 1366 other => $METASERVER,
1078 tooltip => "Show a list of available crossfire servers", 1367 tooltip => "Show a list of available crossfire servers",
1079 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1368 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1080 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1369 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1081 ); 1370 );
1082 } 1371 }
1083 1372
1084 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1373 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1085 $table->add_at (1, 4, new CFPlus::UI::Entry 1374 $table->add_at (1, 4, new CFPlus::UI::Entry
1086 text => $CFG->{profile}{default}{user}, 1375 text => $CFG->{profile}{default}{user},
1087 tooltip => "The name of your character on the server", 1376 tooltip => "The name of your character on the server",
1088 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1377 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1089 ); 1378 );
1090 1379
1091 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1380 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1092 $table->add_at (1, 5, new CFPlus::UI::Entry 1381 $table->add_at (1, 5, new CFPlus::UI::Entry
1093 text => $CFG->{profile}{default}{password}, 1382 text => $CFG->{profile}{default}{password},
1094 hidden => 1, 1383 hidden => 1,
1095 tooltip => "The password for your character", 1384 tooltip => "The password for your character",
1096 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1385 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1097 ); 1386 );
1098 1387
1099 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1388 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1100 $table->add_at (1, 7, new CFPlus::UI::Slider 1389 $table->add_at (1, 7, new CFPlus::UI::Slider
1101 force_w => 100, 1390 force_w => 100,
1102 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1391 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1103 tooltip => "This is the size of the portion of the map update the server sends you. " 1392 tooltip => "This is the size of the portion of the map update the server sends you. "
1104 . "If you set this to a high value you will be able to see further, " 1393 . "If you set this to a high value you will be able to see further, "
1105 . "but you also increase bandwidth requirements and latency. " 1394 . "but you also increase bandwidth requirements and latency. "
1106 . "This option is only used once at log-in.", 1395 . "This option is only used once at log-in.",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1396 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1108 ); 1397 );
1109 1398
1110 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1111 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1112 state => $CFG->{face_prefetch},
1113 tooltip => "<b>Background Image Prefetch</b>\n\n"
1114 . "If enabled, the client automatically pre-fetches images from the server. "
1115 . "This might increase or create lag, but increases the chances "
1116 . "of faces being ready for display when you encounter them. "
1117 . "It also uses up server bandwidth on every connect, "
1118 . "so only set it if you really need to prefetch images. "
1119 . "This option can be set and unset any time.",
1120 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1121 );
1122
1123 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1399 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1400 $table->add_at (1, 8, new CFPlus::UI::Entry
1401 text => $CFG->{output_rate},
1402 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1403 . "when sending data. When 0 or unset, the server "
1404 . "default will be used, which is usually around 100kb/s. Most servers will "
1405 . "dynamically find an optimal rate, so adjust this only when necessary.",
1406 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1407 );
1408
1409 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1124 $table->add_at (1, 9, new CFPlus::UI::Entry 1410 $table->add_at (1, 9, new CFPlus::UI::Entry
1125 text => $CFG->{output_rate},
1126 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1127 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1128 . "default will be used, which is usually around 100kb/s.",
1129 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1130 );
1131
1132 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1133 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_count}, 1411 text => $CFG->{output_count},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1412 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1413 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1137 ); 1414 );
1138 1415
1139 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1416 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1140 $table->add_at (1, 11, new CFPlus::UI::Entry 1417 $table->add_at (1, 10, new CFPlus::UI::Entry
1141 text => $CFG->{output_sync}, 1418 text => $CFG->{output_sync},
1142 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1419 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1143 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1420 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1144 ); 1421 );
1145 1422
1146 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1423 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1147 expand => 1, 1424 expand => 1,
1148 align => 0, 1425 align => 0,
1149 text => "Login", 1426 text => "Login",
1150 on_activate => sub { 1427 on_activate => sub {
1151 $CONN ? stop_game 1428 $CONN ? stop_game
1152 : start_game; 1429 : start_game;
1153 0 1430 1
1154 }, 1431 },
1155 ); 1432 );
1156 1433
1157 $vbox->add (new CFPlus::UI::FancyFrame 1434 $vbox->add (new CFPlus::UI::FancyFrame
1158 label => "Server Info", 1435 label => "Server Info",
1164 1441
1165sub client_setup { 1442sub client_setup {
1166 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1443 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1167 1444
1168 my $row = 0; 1445 my $row = 0;
1169
1170 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1171 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1172 text => $CFG->{say_command},
1173 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1174 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1175 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1176 on_changed => sub {
1177 my ($self, $value) = @_;
1178 $CFG->{say_command} = $value;
1179 0
1180 }
1181 );
1182 1446
1183 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1447 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1184 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1448 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1185 state => $CFG->{show_tips}, 1449 state => $CFG->{show_tips},
1186 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1450 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1197 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1461 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1198 . "sends more messages than this number, older messages get removed to save memory and " 1462 . "sends more messages than this number, older messages get removed to save memory and "
1199 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1463 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1200 on_changed => sub { 1464 on_changed => sub {
1201 my ($self, $value) = @_; 1465 my ($self, $value) = @_;
1202 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1466 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1203 0 1467 0
1204 }, 1468 },
1205 ); 1469 );
1206 1470
1207 $table 1471 $table
1208}
1209
1210sub message_window {
1211 my $window = new CFPlus::UI::Toplevel
1212 name => "message_window",
1213 title => "Messages",
1214 border_bg => [1, 1, 1, 1],
1215 x => "max",
1216 y => 0,
1217 force_w => $::WIDTH * 0.4,
1218 force_h => $::HEIGHT * 0.5,
1219 child => (my $vbox = new CFPlus::UI::VBox),
1220 has_close_button => 1;
1221
1222 $vbox->add ($LOGVIEW);
1223
1224 $vbox->add (my $input = new CFPlus::UI::Entry
1225 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1226 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1227 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1228 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1229 on_focus_in => sub {
1230 my ($input, $prev_focus) = @_;
1231
1232 delete $input->{refocus_map};
1233
1234 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1235 $input->{refocus_map} = 1;
1236 }
1237 delete $input->{auto_activated};
1238
1239 0
1240 },
1241 on_activate => sub {
1242 my ($input, $text) = @_;
1243 $input->set_text ('');
1244
1245 if ($text =~ /^\/(.*)/) {
1246 $::CONN->user_send ($1);
1247 } else {
1248 my $say_cmd = $::CFG->{say_command} || 'say';
1249 $::CONN->user_send ("$say_cmd $text");
1250 }
1251 if ($input->{refocus_map}) {
1252 delete $input->{refocus_map};
1253 $MAPWIDGET->focus_in
1254 }
1255
1256 0
1257 },
1258 on_escape => sub {
1259 $MAPWIDGET->grab_focus;
1260
1261 0
1262 },
1263 );
1264
1265 $CONSOLE = {
1266 window => $window,
1267 input => $input,
1268 };
1269
1270 $window
1271} 1472}
1272 1473
1273sub autopickup_setup { 1474sub autopickup_setup {
1274 my $r = new CFPlus::UI::ScrolledWindow ( 1475 my $r = new CFPlus::UI::ScrolledWindow (
1275 expand => 1, 1476 expand => 1,
1424 $sw1->add ($INV = new CFPlus::UI::Inventory); 1625 $sw1->add ($INV = new CFPlus::UI::Inventory);
1425 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1626 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1426 1627
1427 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1628 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1428 1629
1429 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1630 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1430 1631
1431 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1632 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1432 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1633 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1433 1634
1434 # XXX: Call after $INVR = ... because set_opencont sets the items 1635 # XXX: Call after $INVR = ... because set_opencont sets the items
1435 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1636 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1436 1637
1437 $hb 1638 $hb
1639}
1640
1641sub media_window {
1642 my $vb = new CFPlus::UI::VBox;
1643
1644 $vb->add (new CFPlus::UI::FancyFrame
1645 label => "Currently playing music",
1646 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1647 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1648 );
1649
1650 $vb->add (new CFPlus::UI::FancyFrame
1651 label => "Other media used in this session",
1652 expand => 1,
1653 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1654 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1655 );
1656
1657 $vb
1658}
1659
1660sub add_license {
1661 my ($meta) = @_;
1662
1663 $meta = $meta->{data}
1664 or return;
1665
1666 $meta->{license} || $meta->{author} || $meta->{source}
1667 or return;
1668
1669 $LICENSE_WIDGET->add_paragraph ({
1670 fg => [1, 1, 1, 1],
1671 markup => "<small>"
1672 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1673 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1674 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1675 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1676 . "</small>",
1677 });
1678 $LICENSE_WIDGET->scroll_to_bottom;
1438} 1679}
1439 1680
1440sub toggle_player_page { 1681sub toggle_player_page {
1441 my ($widget) = @_; 1682 my ($widget) = @_;
1442 1683
1461 1702
1462 my $ntb = 1703 my $ntb =
1463 $PL_NOTEBOOK = 1704 $PL_NOTEBOOK =
1464 new CFPlus::UI::Notebook expand => 1; 1705 new CFPlus::UI::Notebook expand => 1;
1465 1706
1466 $ntb->add ( 1707 $ntb->add_tab (
1467 "Statistics (F2)" => $STATS_PAGE = stats_window, 1708 "Statistics (F2)" => $STATS_PAGE = stats_window,
1468 "Shows statistics, where all your Stats and Resistances are shown." 1709 "Shows statistics, where all your Stats and Resistances are shown."
1469 ); 1710 );
1470 $ntb->add ( 1711 $ntb->add_tab (
1471 "Skills (F3)" => $SKILL_PAGE = skill_window, 1712 "Skills (F3)" => $SKILL_PAGE = skill_window,
1472 "Shows all your Skills." 1713 "Shows all your Skills."
1473 ); 1714 );
1474 1715
1475 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1716 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1476 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1717 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1477 $ntb->add ( 1718 $ntb->add_tab (
1478 "Spellbook (F4)" => $spellsw, 1719 "Spellbook (F4)" => $spellsw,
1479 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1720 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1480 ); 1721 );
1481 $ntb->add ( 1722 $ntb->add_tab (
1482 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1723 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1483 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1724 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1484 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1725 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1485 ); 1726 );
1486 $ntb->add (Pickup => autopickup_setup, 1727 $ntb->add_tab (Pickup => autopickup_setup,
1487 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1728 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1729
1730 $ntb->add_tab (Media => media_window,
1731 "License, Author and Source info for media sent by the server.");
1488 1732
1489 $ntb->set_current_page ($INVENTORY_PAGE); 1733 $ntb->set_current_page ($INVENTORY_PAGE);
1490 1734
1491 $plwin->add ($ntb); 1735 $plwin->add ($ntb);
1492 $plwin 1736 $plwin
1646 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1890 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1647 ); 1891 );
1648 $hb->add (new CFPlus::UI::Button 1892 $hb->add (new CFPlus::UI::Button
1649 text => "Quit anyway", 1893 text => "Quit anyway",
1650 expand => 1, 1894 expand => 1,
1651 on_activate => sub { exit }, 1895 on_activate => sub { Event::unloop_all },
1652 ); 1896 );
1653 } 1897 }
1654 1898
1655 $QUIT_DIALOG->show; 1899 $QUIT_DIALOG->show;
1656 $QUIT_DIALOG->grab_focus; 1900 $QUIT_DIALOG->grab_focus;
1774 2018
1775 $MAPWIDGET = new CFPlus::MapWidget; 2019 $MAPWIDGET = new CFPlus::MapWidget;
1776 $MAPWIDGET->connect (activate_console => sub { 2020 $MAPWIDGET->connect (activate_console => sub {
1777 my ($mapwidget, $preset) = @_; 2021 my ($mapwidget, $preset) = @_;
1778 2022
1779 if ($CONSOLE) { 2023 $MESSAGE_WINDOW->activate_console ($preset)
1780 $CONSOLE->{input}->{auto_activated} = 1; 2024 if $MESSAGE_WINDOW;
1781 $CONSOLE->{input}->grab_focus;
1782
1783 if ($preset && $CONSOLE->{input}->get_text eq '') {
1784 $CONSOLE->{input}->set_text ($preset);
1785 }
1786 }
1787 }); 2025 });
1788 $MAPWIDGET->show; 2026 $MAPWIDGET->show;
1789 $MAPWIDGET->grab_focus; 2027 $MAPWIDGET->grab_focus;
1790
1791 $LOGVIEW = new CFPlus::UI::TextScroller
1792 expand => 1,
1793 font => $FONT_FIXED,
1794 fontsize => $::CFG->{log_fontsize},
1795 indent => -4,
1796 can_hover => 1,
1797 can_events => 1,
1798 max_par => $CFG->{logview_max_par},
1799 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1800 ;
1801 2028
1802 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2029 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1803 title => "Setup", 2030 title => "Setup",
1804 name => "setup_dialog", 2031 name => "setup_dialog",
1805 x => 'center', 2032 x => 'center',
1809 force_h => $::HEIGHT * 0.6, 2036 force_h => $::HEIGHT * 0.6,
1810 has_close_button => 1, 2037 has_close_button => 1,
1811 ; 2038 ;
1812 2039
1813 $METASERVER = metaserver_dialog; 2040 $METASERVER = metaserver_dialog;
2041 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1814 2042
1815 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2043 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1816 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2044 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1817 2045
1818 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2046 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1819 "Configure the server to play on, your username, password and other server-related options."); 2047 "Configure the server to play on, your username, password and other server-related options.");
1820 $SETUP_NOTEBOOK->add (Client => client_setup, 2048 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1821 "Configure various client-specific settings."); 2049 "Configure various client-specific settings.");
1822 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2050 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1823 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2051 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1824 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2052 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1825 "Configure the use of audio, sound effects and background music."); 2053 "Configure the use of audio, sound effects and background music.");
1826 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2054 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1827 "Lets you define, edit and delete key bindings." 2055 "Lets you define, edit and delete key bindings."
1828 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2056 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1829 . "with nothing set and the recording started. After doing the actions you " 2057 . "with nothing set and the recording started. After doing the actions you "
1830 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2058 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1831 . "After pressing the combo the binding will be saved automatically and the " 2059 . "After pressing the combo the binding will be saved automatically and the "
1832 . "binding editor closes"); 2060 . "binding editor closes");
1833 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2061 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1834 "Some debuggin' options. Do not ask."); 2062 "Some debuggin' options. Do not ask.");
1835 2063
1836 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2064 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1837 2065
1838 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2066 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1839 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2067 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1840 2068
1841 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2069 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1842 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2070 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1843 2071
1844 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2072 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1845 2073
1846 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2074 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1866 tooltip => "Terminates the program", 2094 tooltip => "Terminates the program",
1867 on_activate => sub { 2095 on_activate => sub {
1868 if ($CONN) { 2096 if ($CONN) {
1869 open_quit_dialog; 2097 open_quit_dialog;
1870 } else { 2098 } else {
1871 exit; 2099 Event::unloop_all;
1872 } 2100 }
1873 0 2101 0
1874 }, 2102 },
1875 ); 2103 );
1876 2104
1877 $BUTTONBAR->show; 2105 $BUTTONBAR->show;
1878 $SETUP_DIALOG->show; 2106 $SETUP_DIALOG->show;
2107 $MESSAGE_WINDOW->show;
1879 } 2108 }
1880 2109
1881 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2110 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1882}
1883
1884sub setup_build_button {
1885 my ($enabled) = @_;
1886 if ($enabled) {
1887 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1888 $BUILD_BUTTON ||= new CFPlus::UI::Button
1889 text => "Build",
1890 tooltip => "Opens the ingame builder",
1891 on_activate => sub {
1892 if ($CONN) {
1893 $CONN->send_ext_req (builder_player_items => sub {
1894 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1895 });
1896 }
1897 0
1898 };
1899 $BUTTONBAR->add ($BUILD_BUTTON);
1900 } else {
1901 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1902 }
1903}
1904
1905sub open_ingame_editor {
1906 my ($msg) = @_;
1907
1908 my $win = new CFPlus::UI::Toplevel
1909 x => 0,
1910 y => 'center',
1911 z => 4,
1912 name => 'builder_window',
1913 force_w => int $WIDTH * 1/4,
1914 force_h => int $HEIGHT * 3/4,
1915 title => "In game builder",
1916 has_close_button => 1;
1917
1918 my $r = new CFPlus::UI::ScrolledWindow (
1919 expand => 1,
1920 scroll_y => 1
1921 );
1922 $r->add (my $vb = new CFPlus::UI::VBox);
1923 $win->add ($r);
1924
1925
1926 $vb->add (
1927 new CFPlus::UI::Button
1928 text => "Disable build mode",
1929 on_activate => sub { $::IN_BUILD_MODE = undef }
1930 );
1931 $vb->add (
1932 new CFPlus::UI::Button
1933 text => "ERASE",
1934 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1935 );
1936
1937 for my $itemarchname (
1938 sort {
1939 $msg->{items}->{$a}->{build_arch_name}
1940 cmp $msg->{items}->{$b}->{build_arch_name}
1941 } keys %{$msg->{items}}
1942 ) {
1943 my $info = $msg->{items}->{$itemarchname};
1944 $vb->add (
1945 new CFPlus::UI::Button text => $info->{build_arch_name},
1946 on_activate => sub {
1947 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1948
1949 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1950 build_mode_query_arch_info ();
1951 }
1952 }
1953 );
1954 }
1955
1956 $win->show;
1957}
1958
1959sub build_mode_query_arch_info {
1960 my ($iteminfo) = $::IN_BUILD_MODE;
1961 my $itemarchname = $iteminfo->{item};
1962 my $info = $iteminfo->{info};
1963
1964 my $dialog = new CFPlus::UI::Toplevel
1965 x => "center",
1966 y => "center",
1967 z => 50,
1968 force_w => int $WIDTH * 1/2,
1969 title => "Enter information for placement of '$itemarchname'",
1970 has_close_button => 1;
1971
1972 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1973
1974 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1975 my $row = 0;
1976 if ($info->{has_name}) {
1977 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1978 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1979 }
1980 if ($info->{has_text}) {
1981 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1982 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1983 }
1984 if ($info->{has_connection}) {
1985 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1986 $table->add_at (1, $row++,
1987 new CFPlus::UI::Entry
1988 expand => 1,
1989 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1990 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1991 );
1992 }
1993
1994 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1995 $hb->add (new CFPlus::UI::Button
1996 text => "Close",
1997 expand => 1,
1998 on_activate => sub { $dialog->hide; 0 },
1999 );
2000 $dialog->show;
2001} 2111}
2002 2112
2003sub video_shutdown { 2113sub video_shutdown {
2004 CFPlus::OpenGL::shutdown; 2114 CFPlus::OpenGL::shutdown;
2005 2115
2006 undef $SDL_ACTIVE; 2116 undef $SDL_ACTIVE;
2007} 2117}
2008 2118
2009sub audio_channel_finished {
2010 my ($channel) = @_;
2011
2012 #warn "channel $channel finished\n";#d#
2013}
2014
2015sub audio_music_set {
2016 my ($songs) = @_;
2017
2018 my @want =
2019 grep $_,
2020 map $CONN->{music_meta}{$_},
2021 @$songs;
2022
2023 if (@want) {
2024 @MUSIC_WANT = @want;
2025 &audio_music_changed ();
2026 }
2027}
2028
2029sub audio_music_start {
2030 my $path = $MUSIC_PLAYING->{path}
2031 or return;
2032
2033 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2034 # music might have changed...
2035 $path eq $MUSIC_PLAYING->{path}
2036 or return &audio_music_start ();
2037
2038 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2039
2040 my $NOW = time;
2041
2042 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2043 my $pos = $MUSIC_PLAYING->{stop_pos};
2044 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2045 $MUSIC_START = time - $pos;
2046 } else {
2047 $MUSIC_PLAYER->play (0);
2048 $MUSIC_START = time;
2049 }
2050
2051 delete $MUSIC_PLAYING->{stop_time};
2052 delete $MUSIC_PLAYING->{stop_pos};
2053 }
2054}
2055
2056sub audio_music_changed {
2057 return unless $CFG->{bgm_enable};
2058
2059 # default MUSIC_WANT == MUSIC_DEFAULT
2060 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2061
2062 # if the currently playing song is acceptable, let it continue
2063 return if $MUSIC_PLAYING
2064 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2065
2066 my $NOW = time;
2067
2068 if ($MUSIC_PLAYING) {
2069 $MUSIC_PLAYING->{stop_time} = $NOW;
2070 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2071 CFPlus::MixMusic::fade_out 1000;
2072 } else {
2073 # sort by stop time, oldest first
2074 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2075
2076 # if the most recently-played piece played very recently,
2077 # resume it, else choose the oldest piece for rotation.
2078 $MUSIC_PLAYING =
2079 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2080 ? $MUSIC_WANT[-1]
2081 : $MUSIC_WANT[0];
2082
2083 audio_music_start;
2084 }
2085}
2086
2087sub audio_music_finished {
2088 $MUSIC_PLAYING = undef;
2089 undef $MUSIC_PLAYER;
2090
2091 audio_music_changed;
2092}
2093
2094sub audio_init {
2095 if ($CFG->{audio_enable}) {
2096 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2097 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2098
2099 unless ($SDL_MIXER) {
2100 status "Unable to open sound device: there will be no sound";
2101 return;
2102 }
2103
2104 CFPlus::Mix_AllocateChannels 8;
2105 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2106
2107 audio_music_finished;
2108
2109 local $_;
2110 while (<$fh>) {
2111 next if /^\s*#/;
2112 next if /^\s*$/;
2113
2114 my ($file, $volume, $event) = split /\s+/, $_, 3;
2115
2116 push @SOUNDS, "$volume,$file";
2117
2118 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2119 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2120 $chunk->volume ($volume * 128 / 100);
2121 $chunk
2122 };
2123 }
2124 } else {
2125 status "unable to open sound config: $!";
2126 }
2127 }
2128}
2129
2130sub audio_shutdown {
2131 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2132 undef $SDL_MIXER;
2133 @SOUNDS = ();
2134 %AUDIO_CHUNKS = ();
2135}
2136
2137my %animate_object; 2119my %animate_object;
2138my $animate_timer; 2120my $animate_timer;
2139 2121
2140my $fps = 9; 2122my $fps = 9;
2141 2123
2142my %demo;#d#
2143
2144sub force_refresh { 2124sub force_refresh {
2125 if ($ENV{CFPLUS_DEBUG} & 4) {
2145 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2126 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2146 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2127 debug sprintf "%3.2f", $fps;
2128 }
2147 2129
2148 $CFPlus::UI::ROOT->draw; 2130 $CFPlus::UI::ROOT->draw;
2149 2131 CFPlus::SDL_GL_SwapBuffers;
2150 $WANT_REFRESH = 0;
2151 $CAN_REFRESH = 0;
2152 $LAST_REFRESH = $NOW; 2132 $LAST_REFRESH = $NOW;
2153 2133 $WANT_REFRESH->stop;
2154 CFPlus::SDL_GL_SwapBuffers;
2155} 2134}
2156 2135
2136$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2137
2157my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2138my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2158 $NOW = time; 2139 $NOW = time;
2159 2140
2160 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2141 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2161 for CFPlus::poll_events; 2142 for CFPlus::poll_events;
2162 2143
2163 if (%animate_object) { 2144 if (%animate_object) {
2164 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2145 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2165 ++$WANT_REFRESH; 2146 $WANT_REFRESH->start;
2166 }
2167
2168 if ($WANT_REFRESH) {
2169 force_refresh;
2170 } else {
2171 $CAN_REFRESH = 1;
2172 } 2147 }
2173}); 2148});
2174 2149
2175sub animation_start { 2150sub animation_start {
2176 my ($widget) = @_; 2151 my ($widget) = @_;
2179 2154
2180sub animation_stop { 2155sub animation_stop {
2181 my ($widget) = @_; 2156 my ($widget) = @_;
2182 delete $animate_object{$widget}; 2157 delete $animate_object{$widget};
2183} 2158}
2184
2185# check once/second for faces that need to be prefetched
2186# this should, of course, only run on demand, but
2187# SDL forces worse things on us....
2188
2189Event->timer (after => 1, interval => 0.25, cb => sub {
2190 $CONN->face_prefetch
2191 if $CONN;
2192});
2193 2159
2194%SDL_CB = ( 2160%SDL_CB = (
2195 CFPlus::SDL_QUIT => sub { 2161 CFPlus::SDL_QUIT => sub {
2196 exit; 2162 exit;
2197 }, 2163 },
2240 CFPlus::DB::Server::run; 2206 CFPlus::DB::Server::run;
2241 2207
2242 CFPlus::UI::set_layout ($::CFG->{layout}); 2208 CFPlus::UI::set_layout ($::CFG->{layout});
2243 2209
2244 my %DEF_CFG = ( 2210 my %DEF_CFG = (
2245 sdl_mode => 0, 2211 sdl_mode => 0,
2246 width => 640,
2247 height => 480,
2248 fullscreen => 0, 2212 fullscreen => 0,
2249 fast => 0, 2213 fast => 0,
2214 force_opengl11 => undef,
2215 texture_compression => 1,
2250 map_scale => 1, 2216 map_scale => 1,
2251 fow_enable => 1, 2217 fow_enable => 1,
2252 fow_intensity => 0, 2218 fow_intensity => 0,
2253 map_smoothing => 1, 2219 map_smoothing => 1,
2254 gui_fontsize => 1, 2220 gui_fontsize => 1,
2255 log_fontsize => 0.7, 2221 log_fontsize => 0.7,
2256 gauge_fontsize => 1, 2222 gauge_fontsize => 1,
2257 gauge_size => 0.35, 2223 gauge_size => 0.35,
2258 stat_fontsize => 0.7, 2224 stat_fontsize => 0.7,
2259 mapsize => 100, 2225 mapsize => 100,
2260 say_command => 'chat',
2261 audio_enable => 1, 2226 audio_enable => 1,
2227 effects_enable => 1,
2228 effects_volume => 1,
2262 bgm_enable => 1, 2229 bgm_enable => 1,
2263 bgm_volume => 0.25, 2230 bgm_volume => 0.5,
2264 face_prefetch => 0,
2265 output_sync => 1, 2231 output_sync => 1,
2266 output_count => 1, 2232 output_count => 1,
2267 output_rate => "", 2233 output_rate => "",
2268 pickup => 0, 2234 pickup => 0,
2269 inv_sort => "mtime", 2235 inv_sort => "mtime",
2270 default => "profile", # default profile 2236 default => "profile", # default profile
2271 show_tips => 1, 2237 show_tips => 1,
2272 logview_max_par => 1000, 2238 logview_max_par => 1000,
2273 ); 2239 );
2274 2240
2275 while (my ($k, $v) = each %DEF_CFG) { 2241 while (my ($k, $v) = each %DEF_CFG) {
2276 $CFG->{$k} = $v unless exists $CFG->{$k}; 2242 $CFG->{$k} = $v unless exists $CFG->{$k};
2277 } 2243 }
2343} 2309}
2344 2310
2345show_tip_of_the_day if $CFG->{show_tips}; 2311show_tip_of_the_day if $CFG->{show_tips};
2346 2312
2347Event::loop; 2313Event::loop;
2314
2315#video_shutdown;
2316#audio_shutdown;
2348#CFPlus::SDL_Quit; 2317CFPlus::SDL_Quit;
2349#CFPlus::_exit 0;
2350
2351END {
2352 CFPlus::SDL_Quit;
2353 CFPlus::DB::Server::stop; 2318CFPlus::DB::Server::stop;
2354}
2355 2319
2356=head1 NAME 2320=head1 NAME
2357 2321
2358cfplus - A Crossfire+ and Crossfire game client 2322cfplus - A Crossfire TRT and Crossfire game client
2359 2323
2360=head1 SYNOPSIS 2324=head1 SYNOPSIS
2361 2325
2362Just run it - no commandline arguments are supported. 2326Just run it - no commandline arguments are supported.
2363 2327
2364=head1 USAGE 2328=head1 USAGE
2365 2329
2366cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2330cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2367fullscreen and interactively. 2331be used in fullscreen mode and interactively.
2368 2332
2369=head1 DEBUGGING 2333=head1 DEBUGGING
2370 2334
2371 2335
2372CFPLUS_DEBUG - environment variable 2336CFPLUS_DEBUG - environment variable

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