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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.180 by root, Sat Jul 21 13:37:09 2007 UTC vs.
Revision 1.229 by root, Mon Oct 8 17:01:03 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 73 if %PAR::LibCache;
73 74
74use Time::HiRes 'time'; 75use Time::HiRes 'time';
75use Event; 76use Event;
77use List::Util qw(max min);
76 78
77use Crossfire; 79use Crossfire;
78use Crossfire::Protocol::Constants; 80use Crossfire::Protocol::Constants;
79 81
80use Compress::LZF; 82use Compress::LZF;
82use CFPlus; 84use CFPlus;
83use CFPlus::OpenGL (); 85use CFPlus::OpenGL ();
84use CFPlus::Protocol; 86use CFPlus::Protocol;
85use CFPlus::DB; 87use CFPlus::DB;
86use CFPlus::UI; 88use CFPlus::UI;
89use CFPlus::UI::Canvas;
87use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
88use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
89use CFPlus::Pod; 95use CFPlus::Pod;
90use CFPlus::MapWidget; 96use CFPlus::MapWidget;
91use CFPlus::Macro; 97use CFPlus::Macro;
92 98
93$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
110our $CONN; 116our $CONN;
111our $PROFILE; # current profile 117our $PROFILE; # current profile
112our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113 119
114our $WANT_REFRESH; 120our $WANT_REFRESH;
115our $CAN_REFRESH;
116 121
117our @SDL_MODES; 122our @SDL_MODES;
118our $WIDTH; 123our $WIDTH;
119our $HEIGHT; 124our $HEIGHT;
120our $FULLSCREEN; 125our $FULLSCREEN;
124our $FONT_FIXED; 129our $FONT_FIXED;
125 130
126our $MAP; 131our $MAP;
127our $MAPMAP; 132our $MAPMAP;
128our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
129our $BUTTONBAR; 135our $BUTTONBAR;
130our $LOGVIEW;
131our $CONSOLE;
132our $METASERVER; 136our $METASERVER;
133our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 138our $QUIT_DIALOG;
135our $HOST_ENTRY; 139our $HOST_ENTRY;
136our $FULLSCREEN_ENABLE; 140our $FULLSCREEN_ENABLE;
143our $SETUP_KEYBOARD; 147our $SETUP_KEYBOARD;
144 148
145our $PL_NOTEBOOK; 149our $PL_NOTEBOOK;
146our $PL_WINDOW; 150our $PL_WINDOW;
147 151
152our $MUSIC_PLAYING_WIDGET;
153our $LICENSE_WIDGET;
154
155our $PICKUP_PAGE;
148our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
149our $STATS_PAGE; 157our $STATS_PAGE;
150our $SKILL_PAGE; 158our $SKILL_PAGE;
151our $SPELL_PAGE; 159our $SPELL_PAGE;
152our $SPELL_LIST; 160our $SPELL_LIST;
158our $STATWIDS; 166our $STATWIDS;
159 167
160our $SDL_ACTIVE; 168our $SDL_ACTIVE;
161our %SDL_CB; 169our %SDL_CB;
162 170
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 171our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 172our $STATUSBOX;
175our $DEBUG_STATUS; 173our $DEBUG_STATUS;
176 174
177our $INV; 175our $INV;
178our $INVR; 176our $INVR;
179our $INV_RIGHT_HB; 177our $INVR_HB;
180 178
181our $PICKUP_CFG; 179#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 180
186sub status { 181sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 183}
189 184
190sub debug { 185sub debug {
191 $DEBUG_STATUS->set_text ($_[0]); 186 $DEBUG_STATUS->set_text ($_[0]);
192} 187}
193 188
194sub message { 189sub message {
190 $MESSAGE_WINDOW->message (@_);
191}
192
193#############################################################################
194#TODO: maybe move into own audio module...
195
196our $SDL_MIXER;
197
198our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
199our $MUSIC_WANT; # arryref of ambient music we want to play
200our @MUSIC_HAVE; # ambient music we have on disk
201our $MUSIC_START;
202our @MUSIC_JINGLE; # which jingles to play next
203our $MUSIC_PLAYING_DATA;
204our $MUSIC_PLAYING_META;
205our $MUSIC_PLAYER;
206our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
207
208our %AUDIO_CHUNK; # audio "files"
209our %AUDIO_PLAY; # which audio faces should be played
210
211sub audio_channel_finished {
212 my ($channel) = @_;
213
214# warn "channel $channel finished\n";#d#
215}
216
217sub audio_sound_push($) {
195 my ($para) = @_; 218 my ($face) = @_;
196 219
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0]; 220 $CFG->{effects_enable}
221 or return;
198 222
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}"; 223 $AUDIO_PLAY{$face}
224 or return;
200 225
201 $LOGVIEW->add_paragraph ($para); 226 if (my $chunk = $AUDIO_CHUNK{$face}) {
202 $LOGVIEW->scroll_to_bottom; 227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
228 my (undef, $dx, $dy, $vol) = @$_;
229
230 my $channel = CFPlus::Channel::find;
231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
232 $channel->set_position_r ($dx, $dy, 20);
233 $chunk->play ($channel);
234 }
235 } else {
236 # sound_meta not set means data is in flight either way
237 my $meta = $CONN->{face}[$face]
238 or return;
239
240 $meta->{data}
241 or return;
242
243 # if its a jingle, play it as ambient music
244 if ($meta->{data}{jingle}) {
245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
247 &audio_music_push ($face);
248 }
249 } else {
250 # fetch from database
251 CFPlus::DB::get res_data => $meta->{name}, sub {
252 my $rwops = new CFPlus::RW $_[0];
253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
256 $AUDIO_CHUNK{$face} = $chunk;
257
258 audio_sound_push ($face);
259 };
260 }
261 }
203} 262}
263
264sub audio_sound_play {
265 my ($face, $dx, $dy, $vol) = @_;
266
267 $SDL_MIXER
268 or return;
269 $CFG->{effects_enable}
270 or return;
271
272 my $queue = $AUDIO_PLAY{$face} ||= [];
273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
274 audio_sound_push $face
275 unless @$queue > 1;
276}
277
278sub audio_music_set_meta {
279 my ($meta) = @_;
280
281 $MUSIC_PLAYING_META = $meta;
282 $MUSIC_PLAYING_WIDGET->set_markup (
283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
287 );
288}
289
290sub audio_music_update_volume {
291 return unless $MUSIC_PLAYING_META;
292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
294 CFPlus::MixMusic::volume $base * $volume * 128;
295}
296
297sub audio_music_start {
298 my $meta = $MUSIC_PLAYING_META;
299
300 CFPlus::DB::get res_data => $meta->{name}, sub {
301 return unless $SDL_MIXER;
302
303 # music might have changed...
304 $meta eq $MUSIC_PLAYING_META
305 or return &audio_music_start ();
306
307 audio_music_update_volume;
308
309 $MUSIC_PLAYING_DATA = \$_[0];
310
311 my $rwops = $meta->{path}
312 ? new_from_file CFPlus::RW $meta->{path}
313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
314
315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
317
318 my $NOW = time;
319
320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
323 $MUSIC_START = time - $pos;
324 } else {
325 $MUSIC_PLAYER->play (0);
326 $MUSIC_START = time;
327 }
328
329 delete $meta->{stop_time};
330 delete $meta->{stop_pos};
331 }
332}
333
334sub audio_music_push {
335 return unless $SDL_MIXER;
336
337 my $fade_out;
338
339 if (@MUSIC_JINGLE) {
340 @MUSIC_HAVE = $MUSIC_JINGLE[0];
341 $fade_out = 333;
342 } else {
343 return unless $CFG->{bgm_enable};
344
345 my @have =
346 grep $_ && $_->{data},
347 map $CONN->{face}[$_],
348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
352
353 @MUSIC_HAVE = @have
354 if @have;
355
356 # default MUSIC_HAVE == MUSIC_DEFAULT
357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
358 $fade_out = 700;
359 }
360
361 # if the currently playing song is acceptable, let it continue
362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
363
364 my $NOW = time;
365
366 if ($MUSIC_PLAYING_META) {
367 $MUSIC_PLAYING_META->{stop_time} = $NOW;
368 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
369 CFPlus::MixMusic::fade_out $fade_out;
370 } else {
371 # sort by stop time, oldest first
372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
373
374 # if the most recently-played piece played very recently,
375 # resume it, else choose the oldest piece for rotation.
376 audio_music_set_meta
377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
378 ? $MUSIC_HAVE[-1]
379 : $MUSIC_HAVE[0];
380
381 audio_music_start;
382 }
383}
384
385sub audio_music_set_ambient {
386 my ($songs) = @_;
387
388 $MUSIC_WANT = $songs;
389 audio_music_push;
390}
391
392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
397 # we compress multiple jingles of the same type
398 shift @MUSIC_JINGLE
399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
400
401 $MUSIC_PLAYING_WIDGET->clear;
402
403 undef $MUSIC_PLAYER;
404 undef $MUSIC_PLAYING_META;
405 undef $MUSIC_PLAYING_DATA;
406
407 audio_music_push;
408}
409
410sub audio_init {
411 if ($CFG->{audio_enable}) {
412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
418
419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
424 status "Unable to open sound device: there will be no sound";
425 }
426 } else {
427 undef $SDL_MIXER;
428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
432}
433
434sub audio_shutdown {
435 undef $MUSIC_PLAYER;
436 undef $MUSIC_PLAYING_META;
437 undef $MUSIC_PLAYING_DATA;
438
439 $MUSIC_WANT = [];
440 @MUSIC_JINGLE = ();
441 %AUDIO_PLAY = ();
442 %AUDIO_CHUNK = ();
443
444 CFPlus::Mix_CloseAudio if $SDL_MIXER;
445 undef $SDL_MIXER;
446}
447
448#############################################################################
204 449
205sub destroy_query_dialog { 450sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy 451 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog}; 452 if $_[0]{query_dialog};
208} 453}
460 maph => $mapsize, 705 maph => $mapsize,
461 706
462 client => "cfplus $CFPlus::VERSION $] $^O", 707 client => "cfplus $CFPlus::VERSION $] $^O",
463 708
464 map_widget => $MAPWIDGET, 709 map_widget => $MAPWIDGET,
465 logview => $LOGVIEW,
466 statusbox => $STATUSBOX, 710 statusbox => $STATUSBOX,
467 map => $MAP, 711 map => $MAP,
468 mapmap => $MAPMAP, 712 mapmap => $MAPMAP,
469 query => \&server_query, 713 query => \&server_query,
470 714
471 setup_req => { 715 setup_req => {
472 smoothing => $CFG->{map_smoothing}*1, 716 smoothing => $CFG->{map_smoothing}*1,
473 },
474
475 sound_play => sub {
476 my ($x, $y, $soundnum, $type) = @_;
477
478 $SDL_MIXER
479 or return;
480
481 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
482 or return;
483
484 $chunk->play;
485 }, 717 },
486 }; 718 };
487 719
488 if ($CONN) { 720 if ($CONN) {
489 CFPlus::lowdelay fileno $CONN->{fh}; 721 CFPlus::lowdelay fileno $CONN->{fh};
501 $SETUP_DIALOG->show; 733 $SETUP_DIALOG->show;
502 $PL_WINDOW->hide; 734 $PL_WINDOW->hide;
503 $SPELL_LIST->clear_spells; 735 $SPELL_LIST->clear_spells;
504 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 736 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
505 737
506 &audio_music_set ([]); 738 &audio_music_set_ambient ([]);
507 739
508 return unless $CONN; 740 return unless $CONN;
509 741
510 status "connection closed"; 742 status "connection closed";
511 743
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
554 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 786 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
555 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
556 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
790 );
791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
558 ); 812 );
559 813
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
561 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
562 state => $CFG->{fast}, 816 state => $CFG->{fast},
590 844
591 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
592 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
594 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
595 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
596 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
598 ); 852 );
599 853
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
601 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
612 ); 866 );
613 867
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
618 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
619 ); 874 );
620 875
621 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
622 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 878 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
641 ); 896 );
642 897
643 $vbox 898 $vbox
644} 899}
645 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 [0, "default", "system default"],
909 map {
910 my $ms = sprintf "%dms", 1000 * $_ / $CFG->{audio_hw_frequency};
911 [$_, $ms, "$ms ($_ samples)"],
912 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
913 ]);
914
915 my $text = !$freq
916 ? "audio is off"
917 : "Frequency (Hz): $freq\n"
918 . "Channels: $chans";
919
920 $AUDIO_INFO->set_text ($text);
921}
922
646sub audio_setup { 923sub audio_setup {
647 my $vbox = new CFPlus::UI::VBox; 924 my $vbox = new CFPlus::UI::VBox;
648 925
649 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 926 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
650 927
651 my $row = 0; 928 my $row = 0;
652 929
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 930 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
654 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 931 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
655 state => $CFG->{audio_enable}, 932 state => $CFG->{audio_enable},
656 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 933 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
657 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 934 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
658 ); 935 );
936
659# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 937 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
660# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 938 $table->add_at (1, $row, new CFPlus::UI::CheckBox
939 expand => 1, state => $CFG->{effects_enable},
940 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
941 on_changed => sub {
661# $CFG->{effects_volume} = $_[1]; 942 $CFG->{effects_enable} = $_[1];
662# }); 943 $CONN->update_fx_want if $CONN;
944 1
945 }
946 );
947 $table->add_at (2, $row++, new CFPlus::UI::Slider
948 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
949 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
950 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
951 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
952 );
953
663 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 954 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
664 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 955 $table->add_at (1, $row, new CFPlus::UI::CheckBox
665 $hbox->add (new CFPlus::UI::CheckBox
666 expand => 1, state => $CFG->{bgm_enable}, 956 expand => 1, state => $CFG->{bgm_enable},
667 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 957 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
668 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 958 on_changed => sub {
959 $CFG->{bgm_enable} = $_[1];
960 $CONN->update_fx_want if $CONN;
961 audio_music_push;
962 1
963 }
669 ); 964 );
670 $hbox->add (new CFPlus::UI::Slider 965 $table->add_at (2, $row++, new CFPlus::UI::Slider
671 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 966 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
672 tooltip => "The volume of the background music. Changes are instant.", 967 tooltip => "The volume of the background music. Changes are instant.",
673 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 968 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
969 );
970
971 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
972 $table->add_at (1, $row++, new CFPlus::UI::Selector
973 c_colspan => 2, expand => 1,
974 value => $CFG->{audio_hw_frequency},
975 options => [
976 [11025, "11 kHz" , "11kHz (low quality)"],
977 [22050, "22 kHz" , "22kHz (reduced quality)"],
978 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
979 [48000, "48 kHz" , "48kHz (studio quality)"],
980 ],
981 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
982 on_changed => sub {
983 $CFG->{audio_hw_frequency} = $_[1];
984 audio_tab_update;
985 1
986 }
987 );
988
989 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
990 $table->add_at (1, $row++, new CFPlus::UI::Selector
991 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_channels},
993 options => [
994 [1, "Mono" , "Mono (single channel, low quality)"],
995 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
996 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
997 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
998 ],
999 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1000 on_changed => sub {
1001 $CFG->{audio_hw_channels} = $_[1];
1002 audio_tab_update;
1003 1
1004 }
1005 );
1006
1007 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1008 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1009 c_colspan => 2, expand => 1,
1010 value => $CFG->{audio_hw_chunksize},
1011 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1012 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1013 on_changed => sub {
1014 $CFG->{audio_hw_chunksize} = $_[1]
1015 if $_[1];
1016 audio_tab_update;
1017 1
1018 }
1019 );
1020
1021 # should really be a slider
1022 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1023 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1024 c_colspan => 2, expand => 1,
1025 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1026 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1027 template => ">= 99",
1028 on_changed => sub {
1029 my ($slider, $value) = @_;
1030
1031 $CFG->{audio_mix_channels} = $value
1032 if $value;
1033 1;
1034 }
674 ); 1035 );
675 1036
676 $table->add_at (1, $row++, new CFPlus::UI::Button 1037 $table->add_at (1, $row++, new CFPlus::UI::Button
677 expand => 1, align => 0, text => "Apply", 1038 c_colspan => 2, expand => 1, align => 0, text => "Apply",
678 tooltip => "Apply the audio settings", 1039 tooltip => "Apply the audio settings",
679 on_activate => sub { 1040 on_activate => sub {
680 audio_shutdown (); 1041 audio_shutdown ();
681 audio_init (); 1042 audio_init ();
682 0 1043 0
683 } 1044 }
684 ); 1045 );
1046
1047 $vbox->add (new CFPlus::UI::FancyFrame
1048 expand => 1,
1049 label => "Audio Info",
1050 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1051 );
1052
1053 audio_tab_update;
685 1054
686 $vbox 1055 $vbox
687} 1056}
688 1057
689sub set_gauge_window_fontsize { 1058sub set_gauge_window_fontsize {
724 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1093 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
725 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1094 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
726 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1095 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
727 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1096 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
728 1097
729 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1098 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1099 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1100 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
730 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1101 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
731 1102
732 $GAUGES = { 1103 $GAUGES = {
1104 exp => $exp, prg => $prg, sklprg => $sklprg,
733 exp => $exp, win => $win, range => $rng, 1105 win => $win, range => $rng,
734 food => $fg, mana => $mg, hp => $hg, grace => $gg 1106 hp => $hg, mana => $mg, grace => $gg, food => $fg,
735 }; 1107 };
736 1108
737 &set_gauge_window_fontsize; 1109 &set_gauge_window_fontsize;
738 1110
739 $win 1111 $win
752 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1124 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
753 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1125 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
754 1126
755 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1127 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
756 1128
757 $table->add_at (7,7, my $t = new CFPlus::UI::Table); 1129 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
758 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1130 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
759 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1131 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
760 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1132 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
761 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1133 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
762 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1134 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1135
1136 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1137
1138 $c->add_items ({
1139 type => "line_loop",
1140 color => [0, 1, 0],
1141 width => 9,
1142 coord_mode => "abs",
1143 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1144 });
1145
1146 $c->add_items ({
1147 type => "lines",
1148 color => [1, 1, 0],
1149 width => 2,
1150 coord_mode => "rel",
1151 coord => [[0,0], [1,1], [1,0], [0,1]],
1152 });
1153
1154 $c->add_items ({
1155 type => "polygon",
1156 color => [0, 0.43, 0],
1157 width => 2,
1158 coord_mode => "rel",
1159 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1160 });
763 1161
764 $table 1162 $table
765} 1163}
766 1164
767sub stats_window { 1165sub stats_window {
914 $r 1312 $r
915} 1313}
916 1314
917sub skill_window { 1315sub skill_window {
918 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1316 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1317
919 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1318 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1319
920 $sw 1320 $sw
921} 1321}
922 1322
923sub formsep($) { 1323sub formsep($) {
924 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1324 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1065 text => $CFG->{profile}{default}{host}, 1465 text => $CFG->{profile}{default}{host},
1066 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1466 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1067 on_changed => sub { 1467 on_changed => sub {
1068 my ($self, $value) = @_; 1468 my ($self, $value) = @_;
1069 $CFG->{profile}{default}{host} = $value; 1469 $CFG->{profile}{default}{host} = $value;
1070 0 1470 1
1071 } 1471 }
1072 ); 1472 );
1073 1473
1074 $vbox->add (new CFPlus::UI::Button 1474 $vbox->add (new CFPlus::UI::Button
1075 expand => 1, 1475 expand => 1,
1076 text => "Server List", 1476 text => "Server List",
1077 other => $METASERVER, 1477 other => $METASERVER,
1078 tooltip => "Show a list of available crossfire servers", 1478 tooltip => "Show a list of available crossfire servers",
1079 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1479 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1080 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1480 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1081 ); 1481 );
1082 } 1482 }
1083 1483
1084 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1484 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1085 $table->add_at (1, 4, new CFPlus::UI::Entry 1485 $table->add_at (1, 4, new CFPlus::UI::Entry
1086 text => $CFG->{profile}{default}{user}, 1486 text => $CFG->{profile}{default}{user},
1087 tooltip => "The name of your character on the server", 1487 tooltip => "The name of your character on the server",
1088 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1089 ); 1489 );
1090 1490
1091 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1491 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1092 $table->add_at (1, 5, new CFPlus::UI::Entry 1492 $table->add_at (1, 5, new CFPlus::UI::Entry
1093 text => $CFG->{profile}{default}{password}, 1493 text => $CFG->{profile}{default}{password},
1094 hidden => 1, 1494 hidden => 1,
1095 tooltip => "The password for your character", 1495 tooltip => "The password for your character",
1096 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1496 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1097 ); 1497 );
1098 1498
1099 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1499 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1100 $table->add_at (1, 7, new CFPlus::UI::Slider 1500 $table->add_at (1, 7, new CFPlus::UI::Slider
1101 force_w => 100, 1501 force_w => 100,
1102 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1502 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1103 tooltip => "This is the size of the portion of the map update the server sends you. " 1503 tooltip => "This is the size of the portion of the map update the server sends you. "
1104 . "If you set this to a high value you will be able to see further, " 1504 . "If you set this to a high value you will be able to see further, "
1105 . "but you also increase bandwidth requirements and latency. " 1505 . "but you also increase bandwidth requirements and latency. "
1106 . "This option is only used once at log-in.", 1506 . "This option is only used once at log-in.",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1507 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1108 ); 1508 );
1109 1509
1110 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1111 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1112 state => $CFG->{face_prefetch},
1113 tooltip => "<b>Background Image Prefetch</b>\n\n"
1114 . "If enabled, the client automatically pre-fetches images from the server. "
1115 . "This might increase or create lag, but increases the chances "
1116 . "of faces being ready for display when you encounter them. "
1117 . "It also uses up server bandwidth on every connect, "
1118 . "so only set it if you really need to prefetch images. "
1119 . "This option can be set and unset any time.",
1120 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1121 );
1122
1123 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1510 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1511 $table->add_at (1, 8, new CFPlus::UI::Entry
1512 text => $CFG->{output_rate},
1513 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1514 . "when sending data. When 0 or unset, the server "
1515 . "default will be used, which is usually around 100kb/s. Most servers will "
1516 . "dynamically find an optimal rate, so adjust this only when necessary.",
1517 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1518 );
1519
1520 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1124 $table->add_at (1, 9, new CFPlus::UI::Entry 1521 $table->add_at (1, 9, new CFPlus::UI::Entry
1125 text => $CFG->{output_rate},
1126 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1127 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1128 . "default will be used, which is usually around 100kb/s.",
1129 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1130 );
1131
1132 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1133 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_count}, 1522 text => $CFG->{output_count},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1523 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1524 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1137 ); 1525 );
1138 1526
1139 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1527 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1140 $table->add_at (1, 11, new CFPlus::UI::Entry 1528 $table->add_at (1, 10, new CFPlus::UI::Entry
1141 text => $CFG->{output_sync}, 1529 text => $CFG->{output_sync},
1142 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1530 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1143 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1531 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1144 ); 1532 );
1145 1533
1146 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1534 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1147 expand => 1, 1535 expand => 1,
1148 align => 0, 1536 align => 0,
1149 text => "Login", 1537 text => "Login",
1150 on_activate => sub { 1538 on_activate => sub {
1151 $CONN ? stop_game 1539 $CONN ? stop_game
1152 : start_game; 1540 : start_game;
1153 0 1541 1
1154 }, 1542 },
1155 ); 1543 );
1156 1544
1157 $vbox->add (new CFPlus::UI::FancyFrame 1545 $vbox->add (new CFPlus::UI::FancyFrame
1158 label => "Server Info", 1546 label => "Server Info",
1164 1552
1165sub client_setup { 1553sub client_setup {
1166 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1554 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1167 1555
1168 my $row = 0; 1556 my $row = 0;
1169
1170 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1171 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1172 text => $CFG->{say_command},
1173 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1174 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1175 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1176 on_changed => sub {
1177 my ($self, $value) = @_;
1178 $CFG->{say_command} = $value;
1179 0
1180 }
1181 );
1182 1557
1183 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1558 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1184 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1559 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1185 state => $CFG->{show_tips}, 1560 state => $CFG->{show_tips},
1186 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1561 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1197 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1572 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1198 . "sends more messages than this number, older messages get removed to save memory and " 1573 . "sends more messages than this number, older messages get removed to save memory and "
1199 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1574 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1200 on_changed => sub { 1575 on_changed => sub {
1201 my ($self, $value) = @_; 1576 my ($self, $value) = @_;
1202 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1577 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1203 0 1578 0
1204 }, 1579 },
1205 ); 1580 );
1206 1581
1207 $table 1582 $table
1208}
1209
1210sub message_window {
1211 my $window = new CFPlus::UI::Toplevel
1212 name => "message_window",
1213 title => "Messages",
1214 border_bg => [1, 1, 1, 1],
1215 x => "max",
1216 y => 0,
1217 force_w => $::WIDTH * 0.4,
1218 force_h => $::HEIGHT * 0.5,
1219 child => (my $vbox = new CFPlus::UI::VBox),
1220 has_close_button => 1;
1221
1222 $vbox->add ($LOGVIEW);
1223
1224 $vbox->add (my $input = new CFPlus::UI::Entry
1225 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1226 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1227 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1228 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1229 on_focus_in => sub {
1230 my ($input, $prev_focus) = @_;
1231
1232 delete $input->{refocus_map};
1233
1234 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1235 $input->{refocus_map} = 1;
1236 }
1237 delete $input->{auto_activated};
1238
1239 0
1240 },
1241 on_activate => sub {
1242 my ($input, $text) = @_;
1243 $input->set_text ('');
1244
1245 if ($text =~ /^\/(.*)/) {
1246 $::CONN->user_send ($1);
1247 } else {
1248 my $say_cmd = $::CFG->{say_command} || 'say';
1249 $::CONN->user_send ("$say_cmd $text");
1250 }
1251 if ($input->{refocus_map}) {
1252 delete $input->{refocus_map};
1253 $MAPWIDGET->focus_in
1254 }
1255
1256 0
1257 },
1258 on_escape => sub {
1259 $MAPWIDGET->grab_focus;
1260
1261 0
1262 },
1263 );
1264
1265 $CONSOLE = {
1266 window => $window,
1267 input => $input,
1268 };
1269
1270 $window
1271} 1583}
1272 1584
1273sub autopickup_setup { 1585sub autopickup_setup {
1274 my $r = new CFPlus::UI::ScrolledWindow ( 1586 my $r = new CFPlus::UI::ScrolledWindow (
1275 expand => 1, 1587 expand => 1,
1424 $sw1->add ($INV = new CFPlus::UI::Inventory); 1736 $sw1->add ($INV = new CFPlus::UI::Inventory);
1425 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1737 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1426 1738
1427 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1739 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1428 1740
1429 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1741 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1430 1742
1431 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1743 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1432 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1744 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1433 1745
1434 # XXX: Call after $INVR = ... because set_opencont sets the items 1746 # XXX: Call after $INVR = ... because set_opencont sets the items
1435 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1747 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1436 1748
1437 $hb 1749 $hb
1750}
1751
1752sub media_window {
1753 my $vb = new CFPlus::UI::VBox;
1754
1755 $vb->add (new CFPlus::UI::FancyFrame
1756 label => "Currently playing music",
1757 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1758 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1759 );
1760
1761 $vb->add (new CFPlus::UI::FancyFrame
1762 label => "Other media used in this session",
1763 expand => 1,
1764 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1765 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1766 );
1767
1768 $vb
1769}
1770
1771sub add_license {
1772 my ($meta) = @_;
1773
1774 $meta = $meta->{data}
1775 or return;
1776
1777 $meta->{license} || $meta->{author} || $meta->{source}
1778 or return;
1779
1780 $LICENSE_WIDGET->add_paragraph ({
1781 fg => [1, 1, 1, 1],
1782 markup => "<small>"
1783 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1784 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1785 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1786 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1787 . "</small>",
1788 });
1789 $LICENSE_WIDGET->scroll_to_bottom;
1438} 1790}
1439 1791
1440sub toggle_player_page { 1792sub toggle_player_page {
1441 my ($widget) = @_; 1793 my ($widget) = @_;
1442 1794
1461 1813
1462 my $ntb = 1814 my $ntb =
1463 $PL_NOTEBOOK = 1815 $PL_NOTEBOOK =
1464 new CFPlus::UI::Notebook expand => 1; 1816 new CFPlus::UI::Notebook expand => 1;
1465 1817
1466 $ntb->add ( 1818 $ntb->add_tab (
1467 "Statistics (F2)" => $STATS_PAGE = stats_window, 1819 "Statistics (F2)" => $STATS_PAGE = stats_window,
1468 "Shows statistics, where all your Stats and Resistances are shown." 1820 "Shows statistics, where all your Stats and Resistances are shown."
1469 ); 1821 );
1470 $ntb->add ( 1822 $ntb->add_tab (
1471 "Skills (F3)" => $SKILL_PAGE = skill_window, 1823 "Skills (F3)" => $SKILL_PAGE = skill_window,
1472 "Shows all your Skills." 1824 "Shows all your Skills."
1473 ); 1825 );
1474 1826
1475 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1827 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1476 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1828 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1477 $ntb->add ( 1829 $ntb->add_tab (
1478 "Spellbook (F4)" => $spellsw, 1830 "Spellbook (F4)" => $spellsw,
1479 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1831 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1480 ); 1832 );
1481 $ntb->add ( 1833 $ntb->add_tab (
1482 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1834 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1483 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1835 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1484 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1836 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1485 ); 1837 );
1486 $ntb->add (Pickup => autopickup_setup, 1838 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1487 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1839 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1840
1841 $ntb->add_tab (Media => media_window,
1842 "License, Author and Source info for media sent by the server.");
1488 1843
1489 $ntb->set_current_page ($INVENTORY_PAGE); 1844 $ntb->set_current_page ($INVENTORY_PAGE);
1490 1845
1491 $plwin->add ($ntb); 1846 $plwin->add ($ntb);
1492 $plwin 1847 $plwin
1646 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2001 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1647 ); 2002 );
1648 $hb->add (new CFPlus::UI::Button 2003 $hb->add (new CFPlus::UI::Button
1649 text => "Quit anyway", 2004 text => "Quit anyway",
1650 expand => 1, 2005 expand => 1,
1651 on_activate => sub { exit }, 2006 on_activate => sub { Event::unloop_all },
1652 ); 2007 );
1653 } 2008 }
1654 2009
1655 $QUIT_DIALOG->show; 2010 $QUIT_DIALOG->show;
1656 $QUIT_DIALOG->grab_focus; 2011 $QUIT_DIALOG->grab_focus;
1729 2084
1730 $SDL_ACTIVE = 1; 2085 $SDL_ACTIVE = 1;
1731 $LAST_REFRESH = time - 0.01; 2086 $LAST_REFRESH = time - 0.01;
1732 2087
1733 CFPlus::OpenGL::init; 2088 CFPlus::OpenGL::init;
2089 CFPlus::Macro::init;
1734 2090
1735 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2091 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1736 2092
1737 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2093 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1738 2094
1739 ############################################################################# 2095 #############################################################################
1740 2096
1741 if ($DEBUG_STATUS) { 2097 if ($DEBUG_STATUS) {
1742 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2098 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1743 } else { 2099 } else {
1744 # create the widgets 2100 # create/configure the widgets
2101
2102 $CFPlus::UI::ROOT->connect (key_down => sub {
2103 my (undef, $ev) = @_;
2104
2105 if (my @macros = CFPlus::Macro::find $ev) {
2106 CFPlus::Macro::execute $_ for @macros;
2107
2108 return 1;
2109 }
2110
2111 0
2112 });
1745 2113
1746 $DEBUG_STATUS = new CFPlus::UI::Label 2114 $DEBUG_STATUS = new CFPlus::UI::Label
1747 padding => 0, 2115 padding => 0,
1748 z => 100, 2116 z => 100,
1749 force_x => "max", 2117 force_x => "max",
1774 2142
1775 $MAPWIDGET = new CFPlus::MapWidget; 2143 $MAPWIDGET = new CFPlus::MapWidget;
1776 $MAPWIDGET->connect (activate_console => sub { 2144 $MAPWIDGET->connect (activate_console => sub {
1777 my ($mapwidget, $preset) = @_; 2145 my ($mapwidget, $preset) = @_;
1778 2146
1779 if ($CONSOLE) { 2147 $MESSAGE_WINDOW->activate_console ($preset)
1780 $CONSOLE->{input}->{auto_activated} = 1; 2148 if $MESSAGE_WINDOW;
1781 $CONSOLE->{input}->grab_focus;
1782
1783 if ($preset && $CONSOLE->{input}->get_text eq '') {
1784 $CONSOLE->{input}->set_text ($preset);
1785 }
1786 }
1787 }); 2149 });
1788 $MAPWIDGET->show; 2150 $MAPWIDGET->show;
1789 $MAPWIDGET->grab_focus; 2151 $MAPWIDGET->grab_focus;
1790 2152
1791 $LOGVIEW = new CFPlus::UI::TextScroller 2153 $COMPLETER = new CFPlus::MapWidget::Command::
1792 expand => 1, 2154 command => { },
1793 font => $FONT_FIXED, 2155 tooltip => "#completer_help",
1794 fontsize => $::CFG->{log_fontsize},
1795 indent => -4,
1796 can_hover => 1,
1797 can_events => 1,
1798 max_par => $CFG->{logview_max_par},
1799 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1800 ; 2156 ;
1801 2157
1802 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2158 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1803 title => "Setup", 2159 title => "Setup",
1804 name => "setup_dialog", 2160 name => "setup_dialog",
1809 force_h => $::HEIGHT * 0.6, 2165 force_h => $::HEIGHT * 0.6,
1810 has_close_button => 1, 2166 has_close_button => 1,
1811 ; 2167 ;
1812 2168
1813 $METASERVER = metaserver_dialog; 2169 $METASERVER = metaserver_dialog;
2170 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1814 2171
1815 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2172 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1816 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2173 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1817 2174
1818 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2175 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1819 "Configure the server to play on, your username, password and other server-related options."); 2176 "Configure the server to play on, your username, password and other server-related options.");
1820 $SETUP_NOTEBOOK->add (Client => client_setup, 2177 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1821 "Configure various client-specific settings."); 2178 "Configure various client-specific settings.");
1822 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2179 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1823 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2180 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1824 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2181 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1825 "Configure the use of audio, sound effects and background music."); 2182 "Configure the use of audio, sound effects and background music.");
1826 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2183 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1827 "Lets you define, edit and delete key bindings." 2184 "Lets you define, edit and delete key bindings."
1828 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2185 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1829 . "with nothing set and the recording started. After doing the actions you " 2186 . "with nothing set and the recording started. After doing the actions you "
1830 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2187 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1831 . "After pressing the combo the binding will be saved automatically and the " 2188 . "After pressing the combo the binding will be saved automatically and the "
1832 . "binding editor closes"); 2189 . "binding editor closes");
1833 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2190 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1834 "Some debuggin' options. Do not ask."); 2191 "Some debuggin' options. Do not ask.");
1835 2192
1836 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2193 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1837 2194
1838 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2195 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1839 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2196 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1840 2197
1841 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2198 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1842 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2199 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1843 2200
1844 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2201 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1845 2202
1846 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2203 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1866 tooltip => "Terminates the program", 2223 tooltip => "Terminates the program",
1867 on_activate => sub { 2224 on_activate => sub {
1868 if ($CONN) { 2225 if ($CONN) {
1869 open_quit_dialog; 2226 open_quit_dialog;
1870 } else { 2227 } else {
1871 exit; 2228 Event::unloop_all;
1872 } 2229 }
1873 0 2230 0
1874 }, 2231 },
1875 ); 2232 );
1876 2233
1877 $BUTTONBAR->show; 2234 $BUTTONBAR->show;
1878 $SETUP_DIALOG->show; 2235 $SETUP_DIALOG->show;
2236 $MESSAGE_WINDOW->show;
1879 } 2237 }
1880 2238
1881 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2239 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1882}
1883
1884sub setup_build_button {
1885 my ($enabled) = @_;
1886 if ($enabled) {
1887 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1888 $BUILD_BUTTON ||= new CFPlus::UI::Button
1889 text => "Build",
1890 tooltip => "Opens the ingame builder",
1891 on_activate => sub {
1892 if ($CONN) {
1893 $CONN->send_ext_req (builder_player_items => sub {
1894 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1895 });
1896 }
1897 0
1898 };
1899 $BUTTONBAR->add ($BUILD_BUTTON);
1900 } else {
1901 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1902 }
1903}
1904
1905sub open_ingame_editor {
1906 my ($msg) = @_;
1907
1908 my $win = new CFPlus::UI::Toplevel
1909 x => 0,
1910 y => 'center',
1911 z => 4,
1912 name => 'builder_window',
1913 force_w => int $WIDTH * 1/4,
1914 force_h => int $HEIGHT * 3/4,
1915 title => "In game builder",
1916 has_close_button => 1;
1917
1918 my $r = new CFPlus::UI::ScrolledWindow (
1919 expand => 1,
1920 scroll_y => 1
1921 );
1922 $r->add (my $vb = new CFPlus::UI::VBox);
1923 $win->add ($r);
1924
1925
1926 $vb->add (
1927 new CFPlus::UI::Button
1928 text => "Disable build mode",
1929 on_activate => sub { $::IN_BUILD_MODE = undef }
1930 );
1931 $vb->add (
1932 new CFPlus::UI::Button
1933 text => "ERASE",
1934 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1935 );
1936
1937 for my $itemarchname (
1938 sort {
1939 $msg->{items}->{$a}->{build_arch_name}
1940 cmp $msg->{items}->{$b}->{build_arch_name}
1941 } keys %{$msg->{items}}
1942 ) {
1943 my $info = $msg->{items}->{$itemarchname};
1944 $vb->add (
1945 new CFPlus::UI::Button text => $info->{build_arch_name},
1946 on_activate => sub {
1947 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1948
1949 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1950 build_mode_query_arch_info ();
1951 }
1952 }
1953 );
1954 }
1955
1956 $win->show;
1957}
1958
1959sub build_mode_query_arch_info {
1960 my ($iteminfo) = $::IN_BUILD_MODE;
1961 my $itemarchname = $iteminfo->{item};
1962 my $info = $iteminfo->{info};
1963
1964 my $dialog = new CFPlus::UI::Toplevel
1965 x => "center",
1966 y => "center",
1967 z => 50,
1968 force_w => int $WIDTH * 1/2,
1969 title => "Enter information for placement of '$itemarchname'",
1970 has_close_button => 1;
1971
1972 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1973
1974 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1975 my $row = 0;
1976 if ($info->{has_name}) {
1977 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1978 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1979 }
1980 if ($info->{has_text}) {
1981 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1982 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1983 }
1984 if ($info->{has_connection}) {
1985 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1986 $table->add_at (1, $row++,
1987 new CFPlus::UI::Entry
1988 expand => 1,
1989 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1990 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1991 );
1992 }
1993
1994 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1995 $hb->add (new CFPlus::UI::Button
1996 text => "Close",
1997 expand => 1,
1998 on_activate => sub { $dialog->hide; 0 },
1999 );
2000 $dialog->show;
2001} 2240}
2002 2241
2003sub video_shutdown { 2242sub video_shutdown {
2004 CFPlus::OpenGL::shutdown; 2243 CFPlus::OpenGL::shutdown;
2005 2244
2006 undef $SDL_ACTIVE; 2245 undef $SDL_ACTIVE;
2007} 2246}
2008 2247
2009sub audio_channel_finished {
2010 my ($channel) = @_;
2011
2012 #warn "channel $channel finished\n";#d#
2013}
2014
2015sub audio_music_set {
2016 my ($songs) = @_;
2017
2018 my @want =
2019 grep $_,
2020 map $CONN->{music_meta}{$_},
2021 @$songs;
2022
2023 if (@want) {
2024 @MUSIC_WANT = @want;
2025 &audio_music_changed ();
2026 }
2027}
2028
2029sub audio_music_start {
2030 my $path = $MUSIC_PLAYING->{path}
2031 or return;
2032
2033 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2034 # music might have changed...
2035 $path eq $MUSIC_PLAYING->{path}
2036 or return &audio_music_start ();
2037
2038 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2039
2040 my $NOW = time;
2041
2042 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2043 my $pos = $MUSIC_PLAYING->{stop_pos};
2044 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2045 $MUSIC_START = time - $pos;
2046 } else {
2047 $MUSIC_PLAYER->play (0);
2048 $MUSIC_START = time;
2049 }
2050
2051 delete $MUSIC_PLAYING->{stop_time};
2052 delete $MUSIC_PLAYING->{stop_pos};
2053 }
2054}
2055
2056sub audio_music_changed {
2057 return unless $CFG->{bgm_enable};
2058
2059 # default MUSIC_WANT == MUSIC_DEFAULT
2060 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2061
2062 # if the currently playing song is acceptable, let it continue
2063 return if $MUSIC_PLAYING
2064 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2065
2066 my $NOW = time;
2067
2068 if ($MUSIC_PLAYING) {
2069 $MUSIC_PLAYING->{stop_time} = $NOW;
2070 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2071 CFPlus::MixMusic::fade_out 1000;
2072 } else {
2073 # sort by stop time, oldest first
2074 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2075
2076 # if the most recently-played piece played very recently,
2077 # resume it, else choose the oldest piece for rotation.
2078 $MUSIC_PLAYING =
2079 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2080 ? $MUSIC_WANT[-1]
2081 : $MUSIC_WANT[0];
2082
2083 audio_music_start;
2084 }
2085}
2086
2087sub audio_music_finished {
2088 $MUSIC_PLAYING = undef;
2089 undef $MUSIC_PLAYER;
2090
2091 audio_music_changed;
2092}
2093
2094sub audio_init {
2095 if ($CFG->{audio_enable}) {
2096 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2097 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2098
2099 unless ($SDL_MIXER) {
2100 status "Unable to open sound device: there will be no sound";
2101 return;
2102 }
2103
2104 CFPlus::Mix_AllocateChannels 8;
2105 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2106
2107 audio_music_finished;
2108
2109 local $_;
2110 while (<$fh>) {
2111 next if /^\s*#/;
2112 next if /^\s*$/;
2113
2114 my ($file, $volume, $event) = split /\s+/, $_, 3;
2115
2116 push @SOUNDS, "$volume,$file";
2117
2118 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2119 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2120 $chunk->volume ($volume * 128 / 100);
2121 $chunk
2122 };
2123 }
2124 } else {
2125 status "unable to open sound config: $!";
2126 }
2127 }
2128}
2129
2130sub audio_shutdown {
2131 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2132 undef $SDL_MIXER;
2133 @SOUNDS = ();
2134 %AUDIO_CHUNKS = ();
2135}
2136
2137my %animate_object; 2248my %animate_object;
2138my $animate_timer; 2249my $animate_timer;
2139 2250
2140my $fps = 9; 2251my $fps = 9;
2141 2252
2142my %demo;#d#
2143
2144sub force_refresh { 2253sub force_refresh {
2254 if ($ENV{CFPLUS_DEBUG} & 4) {
2145 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2255 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2146 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2256 debug sprintf "%3.2f", $fps;
2257 }
2147 2258
2148 $CFPlus::UI::ROOT->draw; 2259 $CFPlus::UI::ROOT->draw;
2149 2260 CFPlus::SDL_GL_SwapBuffers;
2150 $WANT_REFRESH = 0;
2151 $CAN_REFRESH = 0;
2152 $LAST_REFRESH = $NOW; 2261 $LAST_REFRESH = $NOW;
2153 2262 $WANT_REFRESH->stop;
2154 CFPlus::SDL_GL_SwapBuffers;
2155} 2263}
2156 2264
2265$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2266
2157my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2267my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2158 $NOW = time; 2268 $NOW = time;
2159 2269
2160 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2270 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2161 for CFPlus::poll_events; 2271 for CFPlus::poll_events;
2162 2272
2163 if (%animate_object) { 2273 if (%animate_object) {
2164 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2274 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2165 ++$WANT_REFRESH; 2275 $WANT_REFRESH->start;
2166 }
2167
2168 if ($WANT_REFRESH) {
2169 force_refresh;
2170 } else {
2171 $CAN_REFRESH = 1;
2172 } 2276 }
2173}); 2277});
2174 2278
2175sub animation_start { 2279sub animation_start {
2176 my ($widget) = @_; 2280 my ($widget) = @_;
2180sub animation_stop { 2284sub animation_stop {
2181 my ($widget) = @_; 2285 my ($widget) = @_;
2182 delete $animate_object{$widget}; 2286 delete $animate_object{$widget};
2183} 2287}
2184 2288
2185# check once/second for faces that need to be prefetched
2186# this should, of course, only run on demand, but
2187# SDL forces worse things on us....
2188
2189Event->timer (after => 1, interval => 0.25, cb => sub {
2190 $CONN->face_prefetch
2191 if $CONN;
2192});
2193
2194%SDL_CB = ( 2289%SDL_CB = (
2195 CFPlus::SDL_QUIT => sub { 2290 CFPlus::SDL_QUIT => sub {
2196 exit; 2291 Event::unloop_all;
2197 }, 2292 },
2198 CFPlus::SDL_VIDEORESIZE => sub { 2293 CFPlus::SDL_VIDEORESIZE => sub {
2199 }, 2294 },
2200 CFPlus::SDL_VIDEOEXPOSE => sub { 2295 CFPlus::SDL_VIDEOEXPOSE => sub {
2201 CFPlus::UI::full_refresh; 2296 CFPlus::UI::full_refresh;
2240 CFPlus::DB::Server::run; 2335 CFPlus::DB::Server::run;
2241 2336
2242 CFPlus::UI::set_layout ($::CFG->{layout}); 2337 CFPlus::UI::set_layout ($::CFG->{layout});
2243 2338
2244 my %DEF_CFG = ( 2339 my %DEF_CFG = (
2245 sdl_mode => 0, 2340 sdl_mode => 0,
2246 width => 640,
2247 height => 480,
2248 fullscreen => 0, 2341 fullscreen => 0,
2249 fast => 0, 2342 fast => 0,
2343 force_opengl11 => undef,
2344 texture_compression => 1,
2250 map_scale => 1, 2345 map_scale => 1,
2251 fow_enable => 1, 2346 fow_enable => 1,
2252 fow_intensity => 0, 2347 fow_intensity => 0,
2253 map_smoothing => 1, 2348 map_smoothing => 1,
2254 gui_fontsize => 1, 2349 gui_fontsize => 1,
2255 log_fontsize => 0.7, 2350 log_fontsize => 0.7,
2256 gauge_fontsize => 1, 2351 gauge_fontsize => 1,
2257 gauge_size => 0.35, 2352 gauge_size => 0.35,
2258 stat_fontsize => 0.7, 2353 stat_fontsize => 0.7,
2259 mapsize => 100, 2354 mapsize => 100,
2260 say_command => 'chat',
2261 audio_enable => 1, 2355 audio_enable => 1,
2356 audio_hw_channels => 2,
2357 audio_hw_frequency => 22050,
2358 audio_hw_chunksize => 0,
2359 audio_mix_channels => 8,
2360 effects_enable => 1,
2361 effects_volume => 1,
2262 bgm_enable => 1, 2362 bgm_enable => 1,
2263 bgm_volume => 0.25, 2363 bgm_volume => 0.5,
2264 face_prefetch => 0,
2265 output_sync => 1, 2364 output_sync => 1,
2266 output_count => 1, 2365 output_count => 1,
2267 output_rate => "", 2366 output_rate => "",
2268 pickup => 0, 2367 pickup => 0,
2269 inv_sort => "mtime", 2368 inv_sort => "mtime",
2270 default => "profile", # default profile 2369 default => "profile", # default profile
2271 show_tips => 1, 2370 show_tips => 1,
2272 logview_max_par => 1000, 2371 logview_max_par => 1000,
2273 ); 2372 );
2274 2373
2275 while (my ($k, $v) = each %DEF_CFG) { 2374 while (my ($k, $v) = each %DEF_CFG) {
2276 $CFG->{$k} = $v unless exists $CFG->{$k}; 2375 $CFG->{$k} = $v unless exists $CFG->{$k};
2277 } 2376 }
2334# } 2433# }
2335# my $t2 = Time::HiRes::time; 2434# my $t2 = Time::HiRes::time;
2336# warn $t2-$t1; 2435# warn $t2-$t1;
2337# } 2436# }
2338 2437
2339 $startup_done->();
2340
2341 video_init; 2438 video_init;
2342 audio_init; 2439 audio_init;
2343} 2440}
2344 2441
2345show_tip_of_the_day if $CFG->{show_tips}; 2442show_tip_of_the_day if $CFG->{show_tips};
2346 2443
2444Event->idle (cb => sub {
2445 $_[0]->w->cancel;
2446 $startup_done->();
2447});
2448
2347Event::loop; 2449Event::loop;
2450
2451#video_shutdown;
2452#audio_shutdown;
2348#CFPlus::SDL_Quit; 2453CFPlus::SDL_Quit;
2349#CFPlus::_exit 0;
2350
2351END {
2352 CFPlus::SDL_Quit;
2353 CFPlus::DB::Server::stop; 2454CFPlus::DB::Server::stop;
2354}
2355 2455
2356=head1 NAME 2456=head1 NAME
2357 2457
2358cfplus - A Crossfire+ and Crossfire game client 2458cfplus - A Crossfire TRT and Crossfire game client
2359 2459
2360=head1 SYNOPSIS 2460=head1 SYNOPSIS
2361 2461
2362Just run it - no commandline arguments are supported. 2462Just run it - no commandline arguments are supported.
2363 2463
2364=head1 USAGE 2464=head1 USAGE
2365 2465
2366cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2466cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2367fullscreen and interactively. 2467be used in fullscreen mode and interactively.
2368 2468
2369=head1 DEBUGGING 2469=head1 DEBUGGING
2370 2470
2371 2471
2372CFPLUS_DEBUG - environment variable 2472CFPLUS_DEBUG - environment variable

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