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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.185 by elmex, Tue Jul 24 18:39:39 2007 UTC vs.
Revision 1.202 by root, Sat Aug 4 03:29:03 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 168our $STATUSBOX;
175our $DEBUG_STATUS; 169our $DEBUG_STATUS;
176 170
177our $INV; 171our $INV;
178our $INVR; 172our $INVR;
179our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
180 174
181our $PICKUP_CFG; 175our $PICKUP_CFG;
182 176
183our $IN_BUILD_MODE; 177#############################################################################
184our $BUILD_BUTTON;
185 178
186sub status { 179sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 181}
189 182
193 186
194sub message { 187sub message {
195 my ($para) = @_; 188 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message ($para);
197} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance);
234
235 $chunk->play ($channel);
236 }
237 } else {
238 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) {
244 delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 } else {
248 # fetch from database
249 CFPlus::DB::get res_data => $meta->{name}, sub {
250 my $rwops = new CFPlus::RW $_[0];
251 my $chunk = new CFPlus::MixChunk $rwops;
252 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
253 $AUDIO_CHUNK{$face} = $chunk;
254
255 audio_sound_push ($face);
256 };
257 }
258 }
259}
260
261sub audio_sound_play {
262 my ($face, $dx, $dy, $vol) = @_;
263
264 $SDL_MIXER
265 or return;
266 $CFG->{effects_enable}
267 or return;
268
269 my $queue = $AUDIO_PLAY{$face} ||= [];
270 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
271 audio_sound_push $face
272 unless @$queue > 1;
273}
274
275sub audio_music_set_meta {
276 my ($meta) = @_;
277
278 $MUSIC_PLAYING_META = $meta;
279 $MUSIC_PLAYING_WIDGET->set_markup (
280 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
281 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
282 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
283 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
284 );
285}
286
287sub audio_music_update_volume {
288 return unless $MUSIC_PLAYING_META;
289 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
290 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
291 CFPlus::MixMusic::volume $base * $volume * 128;
292}
293
294sub audio_music_start {
295 my $meta = $MUSIC_PLAYING_META;
296
297 CFPlus::DB::get res_data => $meta->{name}, sub {
298 return unless $SDL_MIXER;
299
300 # music might have changed...
301 $meta eq $MUSIC_PLAYING_META
302 or return &audio_music_start ();
303
304 audio_music_update_volume;
305
306 $MUSIC_PLAYING_DATA = \$_[0];
307
308 my $rwops = $meta->{path}
309 ? new_from_file CFPlus::RW $meta->{path}
310 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
311
312 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
313 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
314
315 my $NOW = time;
316
317 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
318 my $pos = $MUSIC_PLAYING_META->{stop_pos};
319 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
320 $MUSIC_START = time - $pos;
321 } else {
322 $MUSIC_PLAYER->play (0);
323 $MUSIC_START = time;
324 }
325
326 delete $meta->{stop_time};
327 delete $meta->{stop_pos};
328 }
329}
330
331sub audio_music_push {
332 return unless $SDL_MIXER;
333
334 my $fade_out;
335
336 if (@MUSIC_JINGLE) {
337 @MUSIC_HAVE = $MUSIC_JINGLE[0];
338 $fade_out = 333;
339 } else {
340 return unless $CFG->{bgm_enable};
341
342 my @have =
343 grep $_,
344 map $CONN->{music_meta}{$_},
345 @$MUSIC_WANT;
346
347 @MUSIC_HAVE = @have
348 if @have;
349
350 # default MUSIC_HAVE == MUSIC_DEFAULT
351 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
352 $fade_out = 1000;
353 }
354
355 # if the currently playing song is acceptable, let it continue
356 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
357
358 my $NOW = time;
359
360 if ($MUSIC_PLAYING_META) {
361 $MUSIC_PLAYING_META->{stop_time} = $NOW;
362 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
363 CFPlus::MixMusic::fade_out $fade_out;
364 } else {
365 # sort by stop time, oldest first
366 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
367
368 # if the most recently-played piece played very recently,
369 # resume it, else choose the oldest piece for rotation.
370 audio_music_set_meta
371 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
372 ? $MUSIC_HAVE[-1]
373 : $MUSIC_HAVE[0];
374
375 audio_music_start;
376 }
377}
378
379sub audio_music_set_ambient {
380 my ($songs) = @_;
381
382 $MUSIC_WANT = $songs;
383 audio_music_push;
384}
385
386sub audio_music_finished {
387 # we compress multiple jingles of the same type
388 shift @MUSIC_JINGLE
389 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
390
391 $MUSIC_PLAYING_WIDGET->clear;
392
393 undef $MUSIC_PLAYER;
394 undef $MUSIC_PLAYING_META;
395 undef $MUSIC_PLAYING_DATA;
396
397 audio_music_push;
398}
399
400sub audio_init {
401 if ($CFG->{audio_enable}) {
402 $ENV{MIX_EFFECTSMAXSPEED} = 1;
403 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
404
405 unless ($SDL_MIXER) {
406 status "Unable to open sound device: there will be no sound";
407 return;
408 }
409
410 CFPlus::Mix_AllocateChannels 16;
411
412 audio_music_finished;
413 } else {
414 undef $SDL_MIXER;
415 }
416}
417
418sub audio_shutdown {
419 undef $MUSIC_PLAYER;
420 undef $MUSIC_PLAYING_META;
421 undef $MUSIC_PLAYING_DATA;
422
423 audio_music_set_meta { };
424
425 $MUSIC_WANT = [];
426 @MUSIC_JINGLE = ();
427 %AUDIO_PLAY = ();
428 %AUDIO_CHUNK = ();
429
430 CFPlus::Mix_CloseAudio if $SDL_MIXER;
431 undef $SDL_MIXER;
432}
433
434#############################################################################
198 435
199sub destroy_query_dialog { 436sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 437 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 438 if $_[0]{query_dialog};
202} 439}
462 query => \&server_query, 699 query => \&server_query,
463 700
464 setup_req => { 701 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 702 smoothing => $CFG->{map_smoothing}*1,
466 }, 703 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 704 };
480 705
481 if ($CONN) { 706 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 707 CFPlus::lowdelay fileno $CONN->{fh};
483 708
492 $LOGIN_BUTTON->set_text ("Login"); 717 $LOGIN_BUTTON->set_text ("Login");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); 718 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
494 $SETUP_DIALOG->show; 719 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 720 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 721 $SPELL_LIST->clear_spells;
497 $MESSAGE_WINDOW->clear_channels;
498 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 722 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
499 723
500 &audio_music_set ([]); 724 &audio_music_set_ambient ([]);
501 725
502 return unless $CONN; 726 return unless $CONN;
503 727
504 status "connection closed"; 728 status "connection closed";
505 729
638} 862}
639 863
640sub audio_setup { 864sub audio_setup {
641 my $vbox = new CFPlus::UI::VBox; 865 my $vbox = new CFPlus::UI::VBox;
642 866
643 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 867 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
644 868
645 my $row = 0; 869 my $row = 0;
646 870
647 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 871 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
648 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 872 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
652 ); 876 );
653# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 877# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
654# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 878# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
655# $CFG->{effects_volume} = $_[1]; 879# $CFG->{effects_volume} = $_[1];
656# }); 880# });
881
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
883 $table->add_at (1, $row, new CFPlus::UI::CheckBox
884 expand => 1, state => $CFG->{effects_enable},
885 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
886 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 }
887 );
888 $table->add_at (2, $row++, new CFPlus::UI::Slider
889 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
890 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
891 . "is set highest and you use your operating system volume setting. Changes are instant.",
892 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
893 );
894
657 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 895 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
658 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 896 $table->add_at (1, $row, new CFPlus::UI::CheckBox
659 $hbox->add (new CFPlus::UI::CheckBox
660 expand => 1, state => $CFG->{bgm_enable}, 897 expand => 1, state => $CFG->{bgm_enable},
661 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 898 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
662 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 899 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
663 ); 900 );
664 $hbox->add (new CFPlus::UI::Slider 901 $table->add_at (2, $row++, new CFPlus::UI::Slider
665 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 902 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
666 tooltip => "The volume of the background music. Changes are instant.", 903 tooltip => "The volume of the background music. Changes are instant.",
667 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 904 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
668 ); 905 );
669 906
670 $table->add_at (1, $row++, new CFPlus::UI::Button 907 $table->add_at (1, $row++, new CFPlus::UI::Button
671 expand => 1, align => 0, text => "Apply", 908 c_colspan => 2, expand => 1, align => 0, text => "Apply",
672 tooltip => "Apply the audio settings", 909 tooltip => "Apply the audio settings",
673 on_activate => sub { 910 on_activate => sub {
674 audio_shutdown (); 911 audio_shutdown ();
675 audio_init (); 912 audio_init ();
676 0 913 0
747 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 984 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
748 985
749 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 986 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
750 987
751 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 988 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
752 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 989 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
753 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 990 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
754 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 991 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
755 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 992 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
756 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 993 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
757 994
758 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 995 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
759 996
760 $c->add_items ({ 997 $c->add_items ({
1085 text => $CFG->{profile}{default}{host}, 1322 text => $CFG->{profile}{default}{host},
1086 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1323 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1087 on_changed => sub { 1324 on_changed => sub {
1088 my ($self, $value) = @_; 1325 my ($self, $value) = @_;
1089 $CFG->{profile}{default}{host} = $value; 1326 $CFG->{profile}{default}{host} = $value;
1090 0 1327 1
1091 } 1328 }
1092 ); 1329 );
1093 1330
1094 $vbox->add (new CFPlus::UI::Button 1331 $vbox->add (new CFPlus::UI::Button
1095 expand => 1, 1332 expand => 1,
1096 text => "Server List", 1333 text => "Server List",
1097 other => $METASERVER, 1334 other => $METASERVER,
1098 tooltip => "Show a list of available crossfire servers", 1335 tooltip => "Show a list of available crossfire servers",
1099 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1336 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1100 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1337 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1101 ); 1338 );
1102 } 1339 }
1103 1340
1104 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1341 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1105 $table->add_at (1, 4, new CFPlus::UI::Entry 1342 $table->add_at (1, 4, new CFPlus::UI::Entry
1106 text => $CFG->{profile}{default}{user}, 1343 text => $CFG->{profile}{default}{user},
1107 tooltip => "The name of your character on the server", 1344 tooltip => "The name of your character on the server",
1108 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1345 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1109 ); 1346 );
1110 1347
1111 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1348 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1112 $table->add_at (1, 5, new CFPlus::UI::Entry 1349 $table->add_at (1, 5, new CFPlus::UI::Entry
1113 text => $CFG->{profile}{default}{password}, 1350 text => $CFG->{profile}{default}{password},
1114 hidden => 1, 1351 hidden => 1,
1115 tooltip => "The password for your character", 1352 tooltip => "The password for your character",
1116 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1353 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1117 ); 1354 );
1118 1355
1119 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1356 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1120 $table->add_at (1, 7, new CFPlus::UI::Slider 1357 $table->add_at (1, 7, new CFPlus::UI::Slider
1121 force_w => 100, 1358 force_w => 100,
1122 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1359 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1123 tooltip => "This is the size of the portion of the map update the server sends you. " 1360 tooltip => "This is the size of the portion of the map update the server sends you. "
1124 . "If you set this to a high value you will be able to see further, " 1361 . "If you set this to a high value you will be able to see further, "
1125 . "but you also increase bandwidth requirements and latency. " 1362 . "but you also increase bandwidth requirements and latency. "
1126 . "This option is only used once at log-in.", 1363 . "This option is only used once at log-in.",
1127 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1364 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1128 ); 1365 );
1129 1366
1130 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1131 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1132 state => $CFG->{face_prefetch},
1133 tooltip => "<b>Background Image Prefetch</b>\n\n"
1134 . "If enabled, the client automatically pre-fetches images from the server. "
1135 . "This might increase or create lag, but increases the chances "
1136 . "of faces being ready for display when you encounter them. "
1137 . "It also uses up server bandwidth on every connect, "
1138 . "so only set it if you really need to prefetch images. "
1139 . "This option can be set and unset any time.",
1140 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1141 );
1142
1143 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1367 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1368 $table->add_at (1, 8, new CFPlus::UI::Entry
1369 text => $CFG->{output_rate},
1370 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1371 . "when sending data. When 0 or unset, the server "
1372 . "default will be used, which is usually around 100kb/s. Most servers will "
1373 . "dynamically find an optimal rate, so adjust this only when necessary.",
1374 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1375 );
1376
1377 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1144 $table->add_at (1, 9, new CFPlus::UI::Entry 1378 $table->add_at (1, 9, new CFPlus::UI::Entry
1145 text => $CFG->{output_rate},
1146 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1147 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1148 . "default will be used, which is usually around 100kb/s.",
1149 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1150 );
1151
1152 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1153 $table->add_at (1, 10, new CFPlus::UI::Entry
1154 text => $CFG->{output_count}, 1379 text => $CFG->{output_count},
1155 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1380 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1156 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1381 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1157 ); 1382 );
1158 1383
1159 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1384 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1160 $table->add_at (1, 11, new CFPlus::UI::Entry 1385 $table->add_at (1, 10, new CFPlus::UI::Entry
1161 text => $CFG->{output_sync}, 1386 text => $CFG->{output_sync},
1162 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1387 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1163 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1388 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1164 ); 1389 );
1165 1390
1166 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1391 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1167 expand => 1, 1392 expand => 1,
1168 align => 0, 1393 align => 0,
1169 text => "Login", 1394 text => "Login",
1170 on_activate => sub { 1395 on_activate => sub {
1171 $CONN ? stop_game 1396 $CONN ? stop_game
1172 : start_game; 1397 : start_game;
1173 0 1398 1
1174 }, 1399 },
1175 ); 1400 );
1176 1401
1177 $vbox->add (new CFPlus::UI::FancyFrame 1402 $vbox->add (new CFPlus::UI::FancyFrame
1178 label => "Server Info", 1403 label => "Server Info",
1379 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1604 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1380 1605
1381 $hb 1606 $hb
1382} 1607}
1383 1608
1609sub media_window {
1610 my $vb = new CFPlus::UI::VBox;
1611
1612 $vb->add (new CFPlus::UI::FancyFrame
1613 label => "Currently playing music",
1614 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1615 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1616 );
1617
1618 $vb->add (new CFPlus::UI::FancyFrame
1619 label => "Other media used in this session",
1620 expand => 1,
1621 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1622 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1623 );
1624
1625 $vb
1626}
1627
1628sub add_license {
1629 my ($meta) = @_;
1630
1631 $meta = $meta->{meta}
1632 or return;
1633
1634 $meta->{license} || $meta->{author} || $meta->{source}
1635 or return;
1636
1637 $LICENSE_WIDGET->add_paragraph ({
1638 fg => [1, 1, 1, 1],
1639 markup => "<small>"
1640 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1641 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1642 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1643 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1644 . "</small>",
1645 });
1646 $LICENSE_WIDGET->scroll_to_bottom;
1647}
1648
1384sub toggle_player_page { 1649sub toggle_player_page {
1385 my ($widget) = @_; 1650 my ($widget) = @_;
1386 1651
1387 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1652 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1388 $PL_WINDOW->hide; 1653 $PL_WINDOW->hide;
1425 $ntb->add_tab ( 1690 $ntb->add_tab (
1426 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1691 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1427 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1692 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1428 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1693 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1429 ); 1694 );
1430 $ntb->add_tab (Pickup => autopickup_setup, 1695 $ntb->add_tab (Pickup => autopickup_setup,
1431 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1696 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1697
1698 $ntb->add_tab (Media => media_window,
1699 "License, Author and Source info for media sent by the server.");
1432 1700
1433 $ntb->set_current_page ($INVENTORY_PAGE); 1701 $ntb->set_current_page ($INVENTORY_PAGE);
1434 1702
1435 $plwin->add ($ntb); 1703 $plwin->add ($ntb);
1436 $plwin 1704 $plwin
1807 } 2075 }
1808 2076
1809 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2077 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1810} 2078}
1811 2079
1812sub setup_build_button {
1813 my ($enabled) = @_;
1814 if ($enabled) {
1815 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1816 $BUILD_BUTTON ||= new CFPlus::UI::Button
1817 text => "Build",
1818 tooltip => "Opens the ingame builder",
1819 on_activate => sub {
1820 if ($CONN) {
1821 $CONN->send_ext_req (builder_player_items => sub {
1822 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1823 });
1824 }
1825 0
1826 };
1827 $BUTTONBAR->add ($BUILD_BUTTON);
1828 } else {
1829 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1830 }
1831}
1832
1833sub open_ingame_editor {
1834 my ($msg) = @_;
1835
1836 my $win = new CFPlus::UI::Toplevel
1837 x => 0,
1838 y => 'center',
1839 z => 4,
1840 name => 'builder_window',
1841 force_w => int $WIDTH * 1/4,
1842 force_h => int $HEIGHT * 3/4,
1843 title => "In game builder",
1844 has_close_button => 1;
1845
1846 my $r = new CFPlus::UI::ScrolledWindow (
1847 expand => 1,
1848 scroll_y => 1
1849 );
1850 $r->add (my $vb = new CFPlus::UI::VBox);
1851 $win->add ($r);
1852
1853
1854 $vb->add (
1855 new CFPlus::UI::Button
1856 text => "Disable build mode",
1857 on_activate => sub { $::IN_BUILD_MODE = undef }
1858 );
1859 $vb->add (
1860 new CFPlus::UI::Button
1861 text => "ERASE",
1862 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1863 );
1864
1865 for my $itemarchname (
1866 sort {
1867 $msg->{items}->{$a}->{build_arch_name}
1868 cmp $msg->{items}->{$b}->{build_arch_name}
1869 } keys %{$msg->{items}}
1870 ) {
1871 my $info = $msg->{items}->{$itemarchname};
1872 $vb->add (
1873 new CFPlus::UI::Button text => $info->{build_arch_name},
1874 on_activate => sub {
1875 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1876
1877 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1878 build_mode_query_arch_info ();
1879 }
1880 }
1881 );
1882 }
1883
1884 $win->show;
1885}
1886
1887sub build_mode_query_arch_info {
1888 my ($iteminfo) = $::IN_BUILD_MODE;
1889 my $itemarchname = $iteminfo->{item};
1890 my $info = $iteminfo->{info};
1891
1892 my $dialog = new CFPlus::UI::Toplevel
1893 x => "center",
1894 y => "center",
1895 z => 50,
1896 force_w => int $WIDTH * 1/2,
1897 title => "Enter information for placement of '$itemarchname'",
1898 has_close_button => 1;
1899
1900 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1901
1902 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1903 my $row = 0;
1904 if ($info->{has_name}) {
1905 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1906 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1907 }
1908 if ($info->{has_text}) {
1909 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1910 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1911 }
1912 if ($info->{has_connection}) {
1913 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1914 $table->add_at (1, $row++,
1915 new CFPlus::UI::Entry
1916 expand => 1,
1917 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1918 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1919 );
1920 }
1921
1922 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1923 $hb->add (new CFPlus::UI::Button
1924 text => "Close",
1925 expand => 1,
1926 on_activate => sub { $dialog->hide; 0 },
1927 );
1928 $dialog->show;
1929}
1930
1931sub video_shutdown { 2080sub video_shutdown {
1932 CFPlus::OpenGL::shutdown; 2081 CFPlus::OpenGL::shutdown;
1933 2082
1934 undef $SDL_ACTIVE; 2083 undef $SDL_ACTIVE;
1935} 2084}
1936 2085
1937sub audio_channel_finished {
1938 my ($channel) = @_;
1939
1940 #warn "channel $channel finished\n";#d#
1941}
1942
1943sub audio_music_set {
1944 my ($songs) = @_;
1945
1946 my @want =
1947 grep $_,
1948 map $CONN->{music_meta}{$_},
1949 @$songs;
1950
1951 if (@want) {
1952 @MUSIC_WANT = @want;
1953 &audio_music_changed ();
1954 }
1955}
1956
1957sub audio_music_start {
1958 my $path = $MUSIC_PLAYING->{path}
1959 or return;
1960
1961 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1962 return unless $SDL_MIXER;
1963
1964 # music might have changed...
1965 $path eq $MUSIC_PLAYING->{path}
1966 or return &audio_music_start ();
1967
1968 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1969
1970 my $NOW = time;
1971
1972 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1973 my $pos = $MUSIC_PLAYING->{stop_pos};
1974 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1975 $MUSIC_START = time - $pos;
1976 } else {
1977 $MUSIC_PLAYER->play (0);
1978 $MUSIC_START = time;
1979 }
1980
1981 delete $MUSIC_PLAYING->{stop_time};
1982 delete $MUSIC_PLAYING->{stop_pos};
1983 }
1984}
1985
1986sub audio_music_changed {
1987 return unless $CFG->{bgm_enable};
1988 return unless $SDL_MIXER;
1989
1990 # default MUSIC_WANT == MUSIC_DEFAULT
1991 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1992
1993 # if the currently playing song is acceptable, let it continue
1994 return if $MUSIC_PLAYING
1995 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1996
1997 my $NOW = time;
1998
1999 if ($MUSIC_PLAYING) {
2000 $MUSIC_PLAYING->{stop_time} = $NOW;
2001 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2002 CFPlus::MixMusic::fade_out 1000;
2003 } else {
2004 # sort by stop time, oldest first
2005 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2006
2007 # if the most recently-played piece played very recently,
2008 # resume it, else choose the oldest piece for rotation.
2009 $MUSIC_PLAYING =
2010 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2011 ? $MUSIC_WANT[-1]
2012 : $MUSIC_WANT[0];
2013
2014 audio_music_start;
2015 }
2016}
2017
2018sub audio_music_finished {
2019 $MUSIC_PLAYING = undef;
2020 undef $MUSIC_PLAYER;
2021
2022 audio_music_changed;
2023}
2024
2025sub audio_init {
2026 if ($CFG->{audio_enable}) {
2027 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2028 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2029
2030 unless ($SDL_MIXER) {
2031 status "Unable to open sound device: there will be no sound";
2032 return;
2033 }
2034
2035 CFPlus::Mix_AllocateChannels 8;
2036 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2037
2038 audio_music_finished;
2039
2040 local $_;
2041 while (<$fh>) {
2042 next if /^\s*#/;
2043 next if /^\s*$/;
2044
2045 my ($file, $volume, $event) = split /\s+/, $_, 3;
2046
2047 push @SOUNDS, "$volume,$file";
2048
2049 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2050 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2051 $chunk->volume ($volume * 128 / 100);
2052 $chunk
2053 };
2054 }
2055 } else {
2056 status "unable to open sound config: $!";
2057 }
2058 } else {
2059 undef $SDL_MIXER;
2060 }
2061}
2062
2063sub audio_shutdown {
2064 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2065 undef $SDL_MIXER;
2066 @SOUNDS = ();
2067 %AUDIO_CHUNKS = ();
2068}
2069
2070my %animate_object; 2086my %animate_object;
2071my $animate_timer; 2087my $animate_timer;
2072 2088
2073my $fps = 9; 2089my $fps = 9;
2074
2075my %demo;#d#
2076 2090
2077sub force_refresh { 2091sub force_refresh {
2078 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2092 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2079 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2093 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2080 2094
2112 2126
2113sub animation_stop { 2127sub animation_stop {
2114 my ($widget) = @_; 2128 my ($widget) = @_;
2115 delete $animate_object{$widget}; 2129 delete $animate_object{$widget};
2116} 2130}
2117
2118# check once/second for faces that need to be prefetched
2119# this should, of course, only run on demand, but
2120# SDL forces worse things on us....
2121
2122Event->timer (after => 1, interval => 0.25, cb => sub {
2123 $CONN->face_prefetch
2124 if $CONN;
2125});
2126 2131
2127%SDL_CB = ( 2132%SDL_CB = (
2128 CFPlus::SDL_QUIT => sub { 2133 CFPlus::SDL_QUIT => sub {
2129 exit; 2134 exit;
2130 }, 2135 },
2174 2179
2175 CFPlus::UI::set_layout ($::CFG->{layout}); 2180 CFPlus::UI::set_layout ($::CFG->{layout});
2176 2181
2177 my %DEF_CFG = ( 2182 my %DEF_CFG = (
2178 sdl_mode => 0, 2183 sdl_mode => 0,
2179 width => 640,
2180 height => 480,
2181 fullscreen => 0, 2184 fullscreen => 0,
2182 fast => 0, 2185 fast => 0,
2183 map_scale => 1, 2186 map_scale => 1,
2184 fow_enable => 1, 2187 fow_enable => 1,
2185 fow_intensity => 0, 2188 fow_intensity => 0,
2189 gauge_fontsize => 1, 2192 gauge_fontsize => 1,
2190 gauge_size => 0.35, 2193 gauge_size => 0.35,
2191 stat_fontsize => 0.7, 2194 stat_fontsize => 0.7,
2192 mapsize => 100, 2195 mapsize => 100,
2193 audio_enable => 1, 2196 audio_enable => 1,
2197 effects_enable => 1,
2198 effects_volume => 1,
2194 bgm_enable => 1, 2199 bgm_enable => 1,
2195 bgm_volume => 0.25, 2200 bgm_volume => 0.5,
2196 face_prefetch => 0,
2197 output_sync => 1, 2201 output_sync => 1,
2198 output_count => 1, 2202 output_count => 1,
2199 output_rate => "", 2203 output_rate => "",
2200 pickup => 0, 2204 pickup => 0,
2201 inv_sort => "mtime", 2205 inv_sort => "mtime",

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