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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.187 by elmex, Fri Jul 27 18:04:43 2007 UTC vs.
Revision 1.205 by root, Thu Aug 9 03:40:02 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 168our $STATUSBOX;
175our $DEBUG_STATUS; 169our $DEBUG_STATUS;
176 170
177our $INV; 171our $INV;
178our $INVR; 172our $INVR;
179our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
180 174
181our $PICKUP_CFG; 175our $PICKUP_CFG;
182 176
177#############################################################################
178
183sub status { 179sub status {
184 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
185} 181}
186 182
187sub debug { 183sub debug {
190 186
191sub message { 187sub message {
192 my ($para) = @_; 188 my ($para) = @_;
193 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message ($para);
194} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance);
234
235 $chunk->play ($channel);
236 }
237 } else {
238 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
249 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk;
256
257 audio_sound_push ($face);
258 };
259 }
260 }
261}
262
263sub audio_sound_play {
264 my ($face, $dx, $dy, $vol) = @_;
265
266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
269 or return;
270
271 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
273 audio_sound_push $face
274 unless @$queue > 1;
275}
276
277sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
286 );
287}
288
289sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128;
294}
295
296sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META;
298
299 CFPlus::DB::get res_data => $meta->{name}, sub {
300 return unless $SDL_MIXER;
301
302 # music might have changed...
303 $meta eq $MUSIC_PLAYING_META
304 or return &audio_music_start ();
305
306 audio_music_update_volume;
307
308 $MUSIC_PLAYING_DATA = \$_[0];
309
310 my $rwops = $meta->{path}
311 ? new_from_file CFPlus::RW $meta->{path}
312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
313
314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
316
317 my $NOW = time;
318
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
322 $MUSIC_START = time - $pos;
323 } else {
324 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time;
326 }
327
328 delete $meta->{stop_time};
329 delete $meta->{stop_pos};
330 }
331}
332
333sub audio_music_push {
334 return unless $SDL_MIXER;
335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_,
346 map $CONN->{music_meta}{$_},
347 @$MUSIC_WANT;
348
349 @MUSIC_HAVE = @have
350 if @have;
351
352 # default MUSIC_HAVE == MUSIC_DEFAULT
353 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
354 $fade_out = 1000;
355 }
356
357 # if the currently playing song is acceptable, let it continue
358 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
359
360 my $NOW = time;
361
362 if ($MUSIC_PLAYING_META) {
363 $MUSIC_PLAYING_META->{stop_time} = $NOW;
364 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
365 CFPlus::MixMusic::fade_out $fade_out;
366 } else {
367 # sort by stop time, oldest first
368 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
369
370 # if the most recently-played piece played very recently,
371 # resume it, else choose the oldest piece for rotation.
372 audio_music_set_meta
373 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
374 ? $MUSIC_HAVE[-1]
375 : $MUSIC_HAVE[0];
376
377 audio_music_start;
378 }
379}
380
381sub audio_music_set_ambient {
382 my ($songs) = @_;
383
384 $MUSIC_WANT = $songs;
385 audio_music_push;
386}
387
388sub audio_music_finished {
389 # we compress multiple jingles of the same type
390 shift @MUSIC_JINGLE
391 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
392
393 $MUSIC_PLAYING_WIDGET->clear;
394
395 undef $MUSIC_PLAYER;
396 undef $MUSIC_PLAYING_META;
397 undef $MUSIC_PLAYING_DATA;
398
399 audio_music_push;
400}
401
402sub audio_init {
403 if ($CFG->{audio_enable}) {
404 $ENV{MIX_EFFECTSMAXSPEED} = 1;
405 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
406
407 unless ($SDL_MIXER) {
408 status "Unable to open sound device: there will be no sound";
409 return;
410 }
411
412 CFPlus::Mix_AllocateChannels 16;
413
414 audio_music_finished;
415 } else {
416 undef $SDL_MIXER;
417 }
418}
419
420sub audio_shutdown {
421 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA;
424
425 $MUSIC_WANT = [];
426 @MUSIC_JINGLE = ();
427 %AUDIO_PLAY = ();
428 %AUDIO_CHUNK = ();
429
430 CFPlus::Mix_CloseAudio if $SDL_MIXER;
431 undef $SDL_MIXER;
432}
433
434#############################################################################
195 435
196sub destroy_query_dialog { 436sub destroy_query_dialog {
197 (delete $_[0]{query_dialog})->destroy 437 (delete $_[0]{query_dialog})->destroy
198 if $_[0]{query_dialog}; 438 if $_[0]{query_dialog};
199} 439}
459 query => \&server_query, 699 query => \&server_query,
460 700
461 setup_req => { 701 setup_req => {
462 smoothing => $CFG->{map_smoothing}*1, 702 smoothing => $CFG->{map_smoothing}*1,
463 }, 703 },
464
465 sound_play => sub {
466 my ($x, $y, $soundnum, $type) = @_;
467
468 $SDL_MIXER
469 or return;
470
471 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
472 or return;
473
474 $chunk->play;
475 },
476 }; 704 };
477 705
478 if ($CONN) { 706 if ($CONN) {
479 CFPlus::lowdelay fileno $CONN->{fh}; 707 CFPlus::lowdelay fileno $CONN->{fh};
480 708
491 $SETUP_DIALOG->show; 719 $SETUP_DIALOG->show;
492 $PL_WINDOW->hide; 720 $PL_WINDOW->hide;
493 $SPELL_LIST->clear_spells; 721 $SPELL_LIST->clear_spells;
494 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 722 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
495 723
496 &audio_music_set ([]); 724 &audio_music_set_ambient ([]);
497 725
498 return unless $CONN; 726 return unless $CONN;
499 727
500 status "connection closed"; 728 status "connection closed";
501 729
634} 862}
635 863
636sub audio_setup { 864sub audio_setup {
637 my $vbox = new CFPlus::UI::VBox; 865 my $vbox = new CFPlus::UI::VBox;
638 866
639 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 867 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
640 868
641 my $row = 0; 869 my $row = 0;
642 870
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 871 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
644 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 872 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 ); 876 );
649# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 877# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
650# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 878# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
651# $CFG->{effects_volume} = $_[1]; 879# $CFG->{effects_volume} = $_[1];
652# }); 880# });
881
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
883 $table->add_at (1, $row, new CFPlus::UI::CheckBox
884 expand => 1, state => $CFG->{effects_enable},
885 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
886 on_changed => sub {
887 $CFG->{effects_enable} = $_[1];
888 $CONN->update_fx_want if $CONN;
889 0
890 }
891 );
892 $table->add_at (2, $row++, new CFPlus::UI::Slider
893 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
894 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
895 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
896 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
897 );
898
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 899 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
654 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 900 $table->add_at (1, $row, new CFPlus::UI::CheckBox
655 $hbox->add (new CFPlus::UI::CheckBox
656 expand => 1, state => $CFG->{bgm_enable}, 901 expand => 1, state => $CFG->{bgm_enable},
657 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 902 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
658 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 903 on_changed => sub {
904 $CFG->{bgm_enable} = $_[1];
905 $CONN->update_fx_want if $CONN;
906 0
907 }
659 ); 908 );
660 $hbox->add (new CFPlus::UI::Slider 909 $table->add_at (2, $row++, new CFPlus::UI::Slider
661 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 910 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
662 tooltip => "The volume of the background music. Changes are instant.", 911 tooltip => "The volume of the background music. Changes are instant.",
663 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 912 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
664 ); 913 );
665 914
666 $table->add_at (1, $row++, new CFPlus::UI::Button 915 $table->add_at (1, $row++, new CFPlus::UI::Button
667 expand => 1, align => 0, text => "Apply", 916 c_colspan => 2, expand => 1, align => 0, text => "Apply",
668 tooltip => "Apply the audio settings", 917 tooltip => "Apply the audio settings",
669 on_activate => sub { 918 on_activate => sub {
670 audio_shutdown (); 919 audio_shutdown ();
671 audio_init (); 920 audio_init ();
672 0 921 0
743 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 992 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
744 993
745 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 994 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
746 995
747 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 996 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
748 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 997 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
749 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 998 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
750 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 999 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
751 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1000 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
752 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1001 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
753 1002
754 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1003 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
755 1004
756 $c->add_items ({ 1005 $c->add_items ({
1081 text => $CFG->{profile}{default}{host}, 1330 text => $CFG->{profile}{default}{host},
1082 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1331 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1083 on_changed => sub { 1332 on_changed => sub {
1084 my ($self, $value) = @_; 1333 my ($self, $value) = @_;
1085 $CFG->{profile}{default}{host} = $value; 1334 $CFG->{profile}{default}{host} = $value;
1086 0 1335 1
1087 } 1336 }
1088 ); 1337 );
1089 1338
1090 $vbox->add (new CFPlus::UI::Button 1339 $vbox->add (new CFPlus::UI::Button
1091 expand => 1, 1340 expand => 1,
1092 text => "Server List", 1341 text => "Server List",
1093 other => $METASERVER, 1342 other => $METASERVER,
1094 tooltip => "Show a list of available crossfire servers", 1343 tooltip => "Show a list of available crossfire servers",
1095 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1344 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1096 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1345 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1097 ); 1346 );
1098 } 1347 }
1099 1348
1100 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1349 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1101 $table->add_at (1, 4, new CFPlus::UI::Entry 1350 $table->add_at (1, 4, new CFPlus::UI::Entry
1102 text => $CFG->{profile}{default}{user}, 1351 text => $CFG->{profile}{default}{user},
1103 tooltip => "The name of your character on the server", 1352 tooltip => "The name of your character on the server",
1104 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1353 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1105 ); 1354 );
1106 1355
1107 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1356 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1108 $table->add_at (1, 5, new CFPlus::UI::Entry 1357 $table->add_at (1, 5, new CFPlus::UI::Entry
1109 text => $CFG->{profile}{default}{password}, 1358 text => $CFG->{profile}{default}{password},
1110 hidden => 1, 1359 hidden => 1,
1111 tooltip => "The password for your character", 1360 tooltip => "The password for your character",
1112 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1361 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1113 ); 1362 );
1114 1363
1115 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1364 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1116 $table->add_at (1, 7, new CFPlus::UI::Slider 1365 $table->add_at (1, 7, new CFPlus::UI::Slider
1117 force_w => 100, 1366 force_w => 100,
1118 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1367 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1119 tooltip => "This is the size of the portion of the map update the server sends you. " 1368 tooltip => "This is the size of the portion of the map update the server sends you. "
1120 . "If you set this to a high value you will be able to see further, " 1369 . "If you set this to a high value you will be able to see further, "
1121 . "but you also increase bandwidth requirements and latency. " 1370 . "but you also increase bandwidth requirements and latency. "
1122 . "This option is only used once at log-in.", 1371 . "This option is only used once at log-in.",
1123 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1372 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1124 ); 1373 );
1125 1374
1126 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1127 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1128 state => $CFG->{face_prefetch},
1129 tooltip => "<b>Background Image Prefetch</b>\n\n"
1130 . "If enabled, the client automatically pre-fetches images from the server. "
1131 . "This might increase or create lag, but increases the chances "
1132 . "of faces being ready for display when you encounter them. "
1133 . "It also uses up server bandwidth on every connect, "
1134 . "so only set it if you really need to prefetch images. "
1135 . "This option can be set and unset any time.",
1136 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1137 );
1138
1139 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1375 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1376 $table->add_at (1, 8, new CFPlus::UI::Entry
1377 text => $CFG->{output_rate},
1378 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1379 . "when sending data. When 0 or unset, the server "
1380 . "default will be used, which is usually around 100kb/s. Most servers will "
1381 . "dynamically find an optimal rate, so adjust this only when necessary.",
1382 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1383 );
1384
1385 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1140 $table->add_at (1, 9, new CFPlus::UI::Entry 1386 $table->add_at (1, 9, new CFPlus::UI::Entry
1141 text => $CFG->{output_rate},
1142 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1143 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1144 . "default will be used, which is usually around 100kb/s.",
1145 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1146 );
1147
1148 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1149 $table->add_at (1, 10, new CFPlus::UI::Entry
1150 text => $CFG->{output_count}, 1387 text => $CFG->{output_count},
1151 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1388 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1152 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1389 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1153 ); 1390 );
1154 1391
1155 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1392 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1156 $table->add_at (1, 11, new CFPlus::UI::Entry 1393 $table->add_at (1, 10, new CFPlus::UI::Entry
1157 text => $CFG->{output_sync}, 1394 text => $CFG->{output_sync},
1158 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1395 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1159 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1396 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1160 ); 1397 );
1161 1398
1162 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1399 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1163 expand => 1, 1400 expand => 1,
1164 align => 0, 1401 align => 0,
1165 text => "Login", 1402 text => "Login",
1166 on_activate => sub { 1403 on_activate => sub {
1167 $CONN ? stop_game 1404 $CONN ? stop_game
1168 : start_game; 1405 : start_game;
1169 0 1406 1
1170 }, 1407 },
1171 ); 1408 );
1172 1409
1173 $vbox->add (new CFPlus::UI::FancyFrame 1410 $vbox->add (new CFPlus::UI::FancyFrame
1174 label => "Server Info", 1411 label => "Server Info",
1375 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1612 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1376 1613
1377 $hb 1614 $hb
1378} 1615}
1379 1616
1617sub media_window {
1618 my $vb = new CFPlus::UI::VBox;
1619
1620 $vb->add (new CFPlus::UI::FancyFrame
1621 label => "Currently playing music",
1622 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1623 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1624 );
1625
1626 $vb->add (new CFPlus::UI::FancyFrame
1627 label => "Other media used in this session",
1628 expand => 1,
1629 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1630 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1631 );
1632
1633 $vb
1634}
1635
1636sub add_license {
1637 my ($meta) = @_;
1638
1639 $meta = $meta->{meta}
1640 or return;
1641
1642 $meta->{license} || $meta->{author} || $meta->{source}
1643 or return;
1644
1645 $LICENSE_WIDGET->add_paragraph ({
1646 fg => [1, 1, 1, 1],
1647 markup => "<small>"
1648 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1649 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1650 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1651 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1652 . "</small>",
1653 });
1654 $LICENSE_WIDGET->scroll_to_bottom;
1655}
1656
1380sub toggle_player_page { 1657sub toggle_player_page {
1381 my ($widget) = @_; 1658 my ($widget) = @_;
1382 1659
1383 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1660 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1384 $PL_WINDOW->hide; 1661 $PL_WINDOW->hide;
1421 $ntb->add_tab ( 1698 $ntb->add_tab (
1422 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1699 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1423 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1700 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1424 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1701 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1425 ); 1702 );
1426 $ntb->add_tab (Pickup => autopickup_setup, 1703 $ntb->add_tab (Pickup => autopickup_setup,
1427 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1704 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1705
1706 $ntb->add_tab (Media => media_window,
1707 "License, Author and Source info for media sent by the server.");
1428 1708
1429 $ntb->set_current_page ($INVENTORY_PAGE); 1709 $ntb->set_current_page ($INVENTORY_PAGE);
1430 1710
1431 $plwin->add ($ntb); 1711 $plwin->add ($ntb);
1432 $plwin 1712 $plwin
1809 CFPlus::OpenGL::shutdown; 2089 CFPlus::OpenGL::shutdown;
1810 2090
1811 undef $SDL_ACTIVE; 2091 undef $SDL_ACTIVE;
1812} 2092}
1813 2093
1814sub audio_channel_finished {
1815 my ($channel) = @_;
1816
1817 #warn "channel $channel finished\n";#d#
1818}
1819
1820sub audio_music_set {
1821 my ($songs) = @_;
1822
1823 my @want =
1824 grep $_,
1825 map $CONN->{music_meta}{$_},
1826 @$songs;
1827
1828 if (@want) {
1829 @MUSIC_WANT = @want;
1830 &audio_music_changed ();
1831 }
1832}
1833
1834sub audio_music_start {
1835 my $path = $MUSIC_PLAYING->{path}
1836 or return;
1837
1838 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1839 return unless $SDL_MIXER;
1840
1841 # music might have changed...
1842 $path eq $MUSIC_PLAYING->{path}
1843 or return &audio_music_start ();
1844
1845 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1846
1847 my $NOW = time;
1848
1849 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1850 my $pos = $MUSIC_PLAYING->{stop_pos};
1851 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1852 $MUSIC_START = time - $pos;
1853 } else {
1854 $MUSIC_PLAYER->play (0);
1855 $MUSIC_START = time;
1856 }
1857
1858 delete $MUSIC_PLAYING->{stop_time};
1859 delete $MUSIC_PLAYING->{stop_pos};
1860 }
1861}
1862
1863sub audio_music_changed {
1864 return unless $CFG->{bgm_enable};
1865 return unless $SDL_MIXER;
1866
1867 # default MUSIC_WANT == MUSIC_DEFAULT
1868 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1869
1870 # if the currently playing song is acceptable, let it continue
1871 return if $MUSIC_PLAYING
1872 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1873
1874 my $NOW = time;
1875
1876 if ($MUSIC_PLAYING) {
1877 $MUSIC_PLAYING->{stop_time} = $NOW;
1878 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
1879 CFPlus::MixMusic::fade_out 1000;
1880 } else {
1881 # sort by stop time, oldest first
1882 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1883
1884 # if the most recently-played piece played very recently,
1885 # resume it, else choose the oldest piece for rotation.
1886 $MUSIC_PLAYING =
1887 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1888 ? $MUSIC_WANT[-1]
1889 : $MUSIC_WANT[0];
1890
1891 audio_music_start;
1892 }
1893}
1894
1895sub audio_music_finished {
1896 $MUSIC_PLAYING = undef;
1897 undef $MUSIC_PLAYER;
1898
1899 audio_music_changed;
1900}
1901
1902sub audio_init {
1903 if ($CFG->{audio_enable}) {
1904 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1905 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1906
1907 unless ($SDL_MIXER) {
1908 status "Unable to open sound device: there will be no sound";
1909 return;
1910 }
1911
1912 CFPlus::Mix_AllocateChannels 8;
1913 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1914
1915 audio_music_finished;
1916
1917 local $_;
1918 while (<$fh>) {
1919 next if /^\s*#/;
1920 next if /^\s*$/;
1921
1922 my ($file, $volume, $event) = split /\s+/, $_, 3;
1923
1924 push @SOUNDS, "$volume,$file";
1925
1926 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1927 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
1928 $chunk->volume ($volume * 128 / 100);
1929 $chunk
1930 };
1931 }
1932 } else {
1933 status "unable to open sound config: $!";
1934 }
1935 } else {
1936 undef $SDL_MIXER;
1937 }
1938}
1939
1940sub audio_shutdown {
1941 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1942 undef $SDL_MIXER;
1943 @SOUNDS = ();
1944 %AUDIO_CHUNKS = ();
1945}
1946
1947my %animate_object; 2094my %animate_object;
1948my $animate_timer; 2095my $animate_timer;
1949 2096
1950my $fps = 9; 2097my $fps = 9;
1951
1952my %demo;#d#
1953 2098
1954sub force_refresh { 2099sub force_refresh {
1955 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2100 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1956 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2101 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1957 2102
1989 2134
1990sub animation_stop { 2135sub animation_stop {
1991 my ($widget) = @_; 2136 my ($widget) = @_;
1992 delete $animate_object{$widget}; 2137 delete $animate_object{$widget};
1993} 2138}
1994
1995# check once/second for faces that need to be prefetched
1996# this should, of course, only run on demand, but
1997# SDL forces worse things on us....
1998
1999Event->timer (after => 1, interval => 0.25, cb => sub {
2000 $CONN->face_prefetch
2001 if $CONN;
2002});
2003 2139
2004%SDL_CB = ( 2140%SDL_CB = (
2005 CFPlus::SDL_QUIT => sub { 2141 CFPlus::SDL_QUIT => sub {
2006 exit; 2142 exit;
2007 }, 2143 },
2051 2187
2052 CFPlus::UI::set_layout ($::CFG->{layout}); 2188 CFPlus::UI::set_layout ($::CFG->{layout});
2053 2189
2054 my %DEF_CFG = ( 2190 my %DEF_CFG = (
2055 sdl_mode => 0, 2191 sdl_mode => 0,
2056 width => 640,
2057 height => 480,
2058 fullscreen => 0, 2192 fullscreen => 0,
2059 fast => 0, 2193 fast => 0,
2060 map_scale => 1, 2194 map_scale => 1,
2061 fow_enable => 1, 2195 fow_enable => 1,
2062 fow_intensity => 0, 2196 fow_intensity => 0,
2066 gauge_fontsize => 1, 2200 gauge_fontsize => 1,
2067 gauge_size => 0.35, 2201 gauge_size => 0.35,
2068 stat_fontsize => 0.7, 2202 stat_fontsize => 0.7,
2069 mapsize => 100, 2203 mapsize => 100,
2070 audio_enable => 1, 2204 audio_enable => 1,
2205 effects_enable => 1,
2206 effects_volume => 1,
2071 bgm_enable => 1, 2207 bgm_enable => 1,
2072 bgm_volume => 0.25, 2208 bgm_volume => 0.5,
2073 face_prefetch => 0,
2074 output_sync => 1, 2209 output_sync => 1,
2075 output_count => 1, 2210 output_count => 1,
2076 output_rate => "", 2211 output_rate => "",
2077 pickup => 0, 2212 pickup => 0,
2078 inv_sort => "mtime", 2213 inv_sort => "mtime",
2156Event::loop; 2291Event::loop;
2157#CFPlus::SDL_Quit; 2292#CFPlus::SDL_Quit;
2158#CFPlus::_exit 0; 2293#CFPlus::_exit 0;
2159 2294
2160END { 2295END {
2296 video_shutdown;
2297 audio_shutdown;
2161 CFPlus::SDL_Quit; 2298 CFPlus::SDL_Quit;
2162 CFPlus::DB::Server::stop; 2299 CFPlus::DB::Server::stop;
2163} 2300}
2164 2301
2165=head1 NAME 2302=head1 NAME
2166 2303
2167cfplus - A Crossfire+ and Crossfire game client 2304cfplus - A Crossfire TRT and Crossfire game client
2168 2305
2169=head1 SYNOPSIS 2306=head1 SYNOPSIS
2170 2307
2171Just run it - no commandline arguments are supported. 2308Just run it - no commandline arguments are supported.
2172 2309
2173=head1 USAGE 2310=head1 USAGE
2174 2311
2175cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2312cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2176fullscreen and interactively. 2313be used in fullscreen mode and interactively.
2177 2314
2178=head1 DEBUGGING 2315=head1 DEBUGGING
2179 2316
2180 2317
2181CFPLUS_DEBUG - environment variable 2318CFPLUS_DEBUG - environment variable

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