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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.182 by elmex, Sat Jul 21 20:30:41 2007 UTC vs.
Revision 1.188 by root, Sun Jul 29 03:58:26 2007 UTC

177our $INV; 177our $INV;
178our $INVR; 178our $INVR;
179our $INV_RIGHT_HB; 179our $INV_RIGHT_HB;
180 180
181our $PICKUP_CFG; 181our $PICKUP_CFG;
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 182
186sub status { 183sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 184 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 185}
189 186
1184sub client_setup { 1181sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1182 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1183
1187 my $row = 0; 1184 my $row = 0;
1188 1185
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1186 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1187 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1188 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1189 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1206 on_changed => sub { 1190 on_changed => sub {
1417 1401
1418 my $ntb = 1402 my $ntb =
1419 $PL_NOTEBOOK = 1403 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1404 new CFPlus::UI::Notebook expand => 1;
1421 1405
1422 $ntb->add ( 1406 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1407 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1408 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1409 );
1426 $ntb->add ( 1410 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1411 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1412 "Shows all your Skills."
1429 ); 1413 );
1430 1414
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1415 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1416 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1417 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1418 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1419 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1420 );
1437 $ntb->add ( 1421 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1422 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1423 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1424 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1425 );
1442 $ntb->add (Pickup => autopickup_setup, 1426 $ntb->add_tab (Pickup => autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1427 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1444 1428
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1429 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1430
1447 $plwin->add ($ntb); 1431 $plwin->add ($ntb);
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 1737 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 1738
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 1739 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1740 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 1741
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 1742 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 1743 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 1744 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 1745 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 1746 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 1747 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 1748 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 1749 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 1750 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 1751 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 1752 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 1753 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 1754 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 1755 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 1756 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 1757 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 1758 "Some debuggin' options. Do not ask.");
1775 1759
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 1760 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 1761
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 1762 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1819 } 1803 }
1820 1804
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 1805 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822} 1806}
1823 1807
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941}
1942
1943sub video_shutdown { 1808sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 1809 CFPlus::OpenGL::shutdown;
1945 1810
1946 undef $SDL_ACTIVE; 1811 undef $SDL_ACTIVE;
1947} 1812}
1969sub audio_music_start { 1834sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path} 1835 my $path = $MUSIC_PLAYING->{path}
1971 or return; 1836 or return;
1972 1837
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub { 1838 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1839 return unless $SDL_MIXER;
1840
1974 # music might have changed... 1841 # music might have changed...
1975 $path eq $MUSIC_PLAYING->{path} 1842 $path eq $MUSIC_PLAYING->{path}
1976 or return &audio_music_start (); 1843 or return &audio_music_start ();
1977 1844
1845 my $rwops = new_from_file CFPlus::RW $path;
1978 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path; 1846 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops;
1979 1847
1980 my $NOW = time; 1848 my $NOW = time;
1981 1849
1982 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) { 1850 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1983 my $pos = $MUSIC_PLAYING->{stop_pos}; 1851 my $pos = $MUSIC_PLAYING->{stop_pos};
1993 } 1861 }
1994} 1862}
1995 1863
1996sub audio_music_changed { 1864sub audio_music_changed {
1997 return unless $CFG->{bgm_enable}; 1865 return unless $CFG->{bgm_enable};
1866 return unless $SDL_MIXER;
1998 1867
1999 # default MUSIC_WANT == MUSIC_DEFAULT 1868 # default MUSIC_WANT == MUSIC_DEFAULT
2000 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; 1869 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2001 1870
2002 # if the currently playing song is acceptable, let it continue 1871 # if the currently playing song is acceptable, let it continue
2032} 1901}
2033 1902
2034sub audio_init { 1903sub audio_init {
2035 if ($CFG->{audio_enable}) { 1904 if ($CFG->{audio_enable}) {
2036 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") { 1905 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1906 $ENV{MIX_EFFECTSMAXSPEED} = 1;
2037 $SDL_MIXER = !CFPlus::Mix_OpenAudio; 1907 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2038 1908
2039 unless ($SDL_MIXER) { 1909 unless ($SDL_MIXER) {
2040 status "Unable to open sound device: there will be no sound"; 1910 status "Unable to open sound device: there will be no sound";
2041 return; 1911 return;
2054 my ($file, $volume, $event) = split /\s+/, $_, 3; 1924 my ($file, $volume, $event) = split /\s+/, $_, 3;
2055 1925
2056 push @SOUNDS, "$volume,$file"; 1926 push @SOUNDS, "$volume,$file";
2057 1927
2058 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1928 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2059 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file"; 1929 my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file";
1930 my $chunk = new CFPlus::MixChunk $rwops;
2060 $chunk->volume ($volume * 128 / 100); 1931 $chunk->volume ($volume * 128 / 100);
2061 $chunk 1932 $chunk
2062 }; 1933 };
2063 } 1934 }
2064 } else { 1935 } else {
2065 status "unable to open sound config: $!"; 1936 status "unable to open sound config: $!";
2066 } 1937 }
1938 } else {
1939 undef $SDL_MIXER;
2067 } 1940 }
2068} 1941}
2069 1942
2070sub audio_shutdown { 1943sub audio_shutdown {
2071 CFPlus::Mix_CloseAudio if $SDL_MIXER; 1944 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2195 log_fontsize => 0.7, 2068 log_fontsize => 0.7,
2196 gauge_fontsize => 1, 2069 gauge_fontsize => 1,
2197 gauge_size => 0.35, 2070 gauge_size => 0.35,
2198 stat_fontsize => 0.7, 2071 stat_fontsize => 0.7,
2199 mapsize => 100, 2072 mapsize => 100,
2200 say_command => 'chat',
2201 audio_enable => 1, 2073 audio_enable => 1,
2202 bgm_enable => 1, 2074 bgm_enable => 1,
2203 bgm_volume => 0.25, 2075 bgm_volume => 0.25,
2204 face_prefetch => 0, 2076 face_prefetch => 0,
2205 output_sync => 1, 2077 output_sync => 1,

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