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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.188 by root, Sun Jul 29 03:58:26 2007 UTC vs.
Revision 1.223 by root, Tue Aug 28 01:23:47 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
126our $FONT_FIXED; 126our $FONT_FIXED;
127 127
128our $MAP; 128our $MAP;
129our $MAPMAP; 129our $MAPMAP;
130our $MAPWIDGET; 130our $MAPWIDGET;
131our $COMPLETER;
131our $BUTTONBAR; 132our $BUTTONBAR;
132our $METASERVER; 133our $METASERVER;
133our $LOGIN_BUTTON; 134our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 135our $QUIT_DIALOG;
135our $HOST_ENTRY; 136our $HOST_ENTRY;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
152our $PICKUP_PAGE;
148our $INVENTORY_PAGE; 153our $INVENTORY_PAGE;
149our $STATS_PAGE; 154our $STATS_PAGE;
150our $SKILL_PAGE; 155our $SKILL_PAGE;
151our $SPELL_PAGE; 156our $SPELL_PAGE;
152our $SPELL_LIST; 157our $SPELL_LIST;
158our $STATWIDS; 163our $STATWIDS;
159 164
160our $SDL_ACTIVE; 165our $SDL_ACTIVE;
161our %SDL_CB; 166our %SDL_CB;
162 167
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 168our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 169our $STATUSBOX;
175our $DEBUG_STATUS; 170our $DEBUG_STATUS;
176 171
177our $INV; 172our $INV;
178our $INVR; 173our $INVR;
179our $INV_RIGHT_HB; 174our $INVR_HB;
180 175
181our $PICKUP_CFG; 176#############################################################################
182 177
183sub status { 178sub status {
184 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
185} 180}
186 181
190 185
191sub message { 186sub message {
192 my ($para) = @_; 187 my ($para) = @_;
193 $MESSAGE_WINDOW->message ($para); 188 $MESSAGE_WINDOW->message ($para);
194} 189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
194our $SDL_MIXER;
195
196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
201our $MUSIC_PLAYING_DATA;
202our $MUSIC_PLAYING_META;
203our $MUSIC_PLAYER;
204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
205
206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
208
209sub audio_channel_finished {
210 my ($channel) = @_;
211
212# warn "channel $channel finished\n";#d#
213}
214
215sub audio_sound_push($) {
216 my ($face) = @_;
217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{face}[$face]
236 or return;
237
238 $meta->{data}
239 or return;
240
241 # if its a jingle, play it as ambient music
242 if ($meta->{data}{jingle}) {
243 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
244 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
245 &audio_music_push ($face);
246 }
247 } else {
248 # fetch from database
249 CFPlus::DB::get res_data => $meta->{name}, sub {
250 my $rwops = new CFPlus::RW $_[0];
251 my $chunk = new CFPlus::MixChunk $rwops
252 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
253 $chunk->volume (($meta->{data}{volume} || 1) * 128);
254 $AUDIO_CHUNK{$face} = $chunk;
255
256 audio_sound_push ($face);
257 };
258 }
259 }
260}
261
262sub audio_sound_play {
263 my ($face, $dx, $dy, $vol) = @_;
264
265 $SDL_MIXER
266 or return;
267 $CFG->{effects_enable}
268 or return;
269
270 my $queue = $AUDIO_PLAY{$face} ||= [];
271 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
272 audio_sound_push $face
273 unless @$queue > 1;
274}
275
276sub audio_music_set_meta {
277 my ($meta) = @_;
278
279 $MUSIC_PLAYING_META = $meta;
280 $MUSIC_PLAYING_WIDGET->set_markup (
281 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
282 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
283 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
284 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
285 );
286}
287
288sub audio_music_update_volume {
289 return unless $MUSIC_PLAYING_META;
290 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
291 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
292 CFPlus::MixMusic::volume $base * $volume * 128;
293}
294
295sub audio_music_start {
296 my $meta = $MUSIC_PLAYING_META;
297
298 CFPlus::DB::get res_data => $meta->{name}, sub {
299 return unless $SDL_MIXER;
300
301 # music might have changed...
302 $meta eq $MUSIC_PLAYING_META
303 or return &audio_music_start ();
304
305 audio_music_update_volume;
306
307 $MUSIC_PLAYING_DATA = \$_[0];
308
309 my $rwops = $meta->{path}
310 ? new_from_file CFPlus::RW $meta->{path}
311 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
312
313 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
314 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
315
316 my $NOW = time;
317
318 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
319 my $pos = $MUSIC_PLAYING_META->{stop_pos};
320 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
321 $MUSIC_START = time - $pos;
322 } else {
323 $MUSIC_PLAYER->play (0);
324 $MUSIC_START = time;
325 }
326
327 delete $meta->{stop_time};
328 delete $meta->{stop_pos};
329 }
330}
331
332sub audio_music_push {
333 return unless $SDL_MIXER;
334
335 my $fade_out;
336
337 if (@MUSIC_JINGLE) {
338 @MUSIC_HAVE = $MUSIC_JINGLE[0];
339 $fade_out = 333;
340 } else {
341 return unless $CFG->{bgm_enable};
342
343 my @have =
344 grep $_ && $_->{data},
345 map $CONN->{face}[$_],
346 @$MUSIC_WANT;
347
348 @MUSIC_HAVE = @have
349 if @have;
350
351 # default MUSIC_HAVE == MUSIC_DEFAULT
352 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
353 $fade_out = 1000;
354 }
355
356 # if the currently playing song is acceptable, let it continue
357 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
358
359 my $NOW = time;
360
361 if ($MUSIC_PLAYING_META) {
362 $MUSIC_PLAYING_META->{stop_time} = $NOW;
363 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
364 CFPlus::MixMusic::fade_out $fade_out;
365 } else {
366 # sort by stop time, oldest first
367 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
368
369 # if the most recently-played piece played very recently,
370 # resume it, else choose the oldest piece for rotation.
371 audio_music_set_meta
372 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
373 ? $MUSIC_HAVE[-1]
374 : $MUSIC_HAVE[0];
375
376 audio_music_start;
377 }
378}
379
380sub audio_music_set_ambient {
381 my ($songs) = @_;
382
383 $MUSIC_WANT = $songs;
384 audio_music_push;
385}
386
387sub audio_music_finished {
388 # we compress multiple jingles of the same type
389 shift @MUSIC_JINGLE
390 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
391
392 $MUSIC_PLAYING_WIDGET->clear;
393
394 undef $MUSIC_PLAYER;
395 undef $MUSIC_PLAYING_META;
396 undef $MUSIC_PLAYING_DATA;
397
398 audio_music_push;
399}
400
401sub audio_init {
402 if ($CFG->{audio_enable}) {
403 $ENV{MIX_EFFECTSMAXSPEED} = 1;
404 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
405
406 unless ($SDL_MIXER) {
407 status "Unable to open sound device: there will be no sound";
408 return;
409 }
410
411 CFPlus::Mix_AllocateChannels 16;
412
413 audio_music_finished;
414 } else {
415 undef $SDL_MIXER;
416 }
417}
418
419sub audio_shutdown {
420 undef $MUSIC_PLAYER;
421 undef $MUSIC_PLAYING_META;
422 undef $MUSIC_PLAYING_DATA;
423
424 $MUSIC_WANT = [];
425 @MUSIC_JINGLE = ();
426 %AUDIO_PLAY = ();
427 %AUDIO_CHUNK = ();
428
429 CFPlus::Mix_CloseAudio if $SDL_MIXER;
430 undef $SDL_MIXER;
431}
432
433#############################################################################
195 434
196sub destroy_query_dialog { 435sub destroy_query_dialog {
197 (delete $_[0]{query_dialog})->destroy 436 (delete $_[0]{query_dialog})->destroy
198 if $_[0]{query_dialog}; 437 if $_[0]{query_dialog};
199} 438}
459 query => \&server_query, 698 query => \&server_query,
460 699
461 setup_req => { 700 setup_req => {
462 smoothing => $CFG->{map_smoothing}*1, 701 smoothing => $CFG->{map_smoothing}*1,
463 }, 702 },
464
465 sound_play => sub {
466 my ($x, $y, $soundnum, $type) = @_;
467
468 $SDL_MIXER
469 or return;
470
471 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
472 or return;
473
474 $chunk->play;
475 },
476 }; 703 };
477 704
478 if ($CONN) { 705 if ($CONN) {
479 CFPlus::lowdelay fileno $CONN->{fh}; 706 CFPlus::lowdelay fileno $CONN->{fh};
480 707
491 $SETUP_DIALOG->show; 718 $SETUP_DIALOG->show;
492 $PL_WINDOW->hide; 719 $PL_WINDOW->hide;
493 $SPELL_LIST->clear_spells; 720 $SPELL_LIST->clear_spells;
494 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 721 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
495 722
496 &audio_music_set ([]); 723 &audio_music_set_ambient ([]);
497 724
498 return unless $CONN; 725 return unless $CONN;
499 726
500 status "connection closed"; 727 status "connection closed";
501 728
543 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 770 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
544 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 771 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
545 state => $CFG->{fullscreen}, 772 state => $CFG->{fullscreen},
546 tooltip => "Bring the client into fullscreen mode.", 773 tooltip => "Bring the client into fullscreen mode.",
547 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 774 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
775 );
776
777 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
778 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
779 state => $CFG->{force_opengl11},
780 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
781 . "higher memory usage and slower performance. It will, however, help tremendously on "
782 . "cards that claim to support a feature but fall back to software rendering. "
783 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
784 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
785 . "experience extremely low framerates and your card should do better, try this option.</b>",
786 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
787 );
788
789 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
790 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
791 state => $CFG->{texture_compression},
792 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
793 . "will save a lot of memory and increase performance. The compression algorithm "
794 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
795 . "forced OpenGL 1.1 mode.",
796 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
548 ); 797 );
549 798
550 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 799 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
551 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 800 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
552 state => $CFG->{fast}, 801 state => $CFG->{fast},
580 829
581 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 830 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
582 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 831 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
583 state => $CFG->{map_smoothing}, 832 state => $CFG->{map_smoothing},
584 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 833 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
585 . "This increases load on the graphics subsystem and works only with 2.x servers. " 834 . "This increases load on the graphics subsystem and works only with TRT servers. "
586 . "Changes take effect at next connection only.", 835 . "Changes take effect at next login only.",
587 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 836 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
588 ); 837 );
589 838
590 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 839 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
591 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 840 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
602 ); 851 );
603 852
604 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 853 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
605 $table->add_at (1, $row++, new CFPlus::UI::Slider 854 $table->add_at (1, $row++, new CFPlus::UI::Slider
606 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 855 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
607 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 856 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
857 . "but you still need to press apply to correctly re-layout the widget.",
608 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 858 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
609 ); 859 );
610 860
611 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 861 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
612 $table->add_at (1, $row++, new CFPlus::UI::Slider 862 $table->add_at (1, $row++, new CFPlus::UI::Slider
634} 884}
635 885
636sub audio_setup { 886sub audio_setup {
637 my $vbox = new CFPlus::UI::VBox; 887 my $vbox = new CFPlus::UI::VBox;
638 888
639 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 889 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
640 890
641 my $row = 0; 891 my $row = 0;
642 892
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 893 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
644 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 894 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 ); 898 );
649# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 899# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
650# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 900# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
651# $CFG->{effects_volume} = $_[1]; 901# $CFG->{effects_volume} = $_[1];
652# }); 902# });
903
904 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
905 $table->add_at (1, $row, new CFPlus::UI::CheckBox
906 expand => 1, state => $CFG->{effects_enable},
907 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
908 on_changed => sub {
909 $CFG->{effects_enable} = $_[1];
910 $CONN->update_fx_want if $CONN;
911 0
912 }
913 );
914 $table->add_at (2, $row++, new CFPlus::UI::Slider
915 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
916 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
917 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
918 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
919 );
920
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 921 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
654 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 922 $table->add_at (1, $row, new CFPlus::UI::CheckBox
655 $hbox->add (new CFPlus::UI::CheckBox
656 expand => 1, state => $CFG->{bgm_enable}, 923 expand => 1, state => $CFG->{bgm_enable},
657 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 924 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
658 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 925 on_changed => sub {
926 $CFG->{bgm_enable} = $_[1];
927 $CONN->update_fx_want if $CONN;
928 audio_music_push;
929 0
930 }
659 ); 931 );
660 $hbox->add (new CFPlus::UI::Slider 932 $table->add_at (2, $row++, new CFPlus::UI::Slider
661 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 933 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
662 tooltip => "The volume of the background music. Changes are instant.", 934 tooltip => "The volume of the background music. Changes are instant.",
663 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 935 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
664 ); 936 );
665 937
666 $table->add_at (1, $row++, new CFPlus::UI::Button 938 $table->add_at (1, $row++, new CFPlus::UI::Button
667 expand => 1, align => 0, text => "Apply", 939 c_colspan => 2, expand => 1, align => 0, text => "Apply",
668 tooltip => "Apply the audio settings", 940 tooltip => "Apply the audio settings",
669 on_activate => sub { 941 on_activate => sub {
670 audio_shutdown (); 942 audio_shutdown ();
671 audio_init (); 943 audio_init ();
672 0 944 0
714 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 986 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
715 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 987 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
716 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 988 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
717 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 989 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
718 990
719 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 991 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
992 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
993 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
720 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 994 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
721 995
722 $GAUGES = { 996 $GAUGES = {
997 exp => $exp, prg => $prg, sklprg => $sklprg,
723 exp => $exp, win => $win, range => $rng, 998 win => $win, range => $rng,
724 food => $fg, mana => $mg, hp => $hg, grace => $gg 999 hp => $hg, mana => $mg, grace => $gg, food => $fg,
725 }; 1000 };
726 1001
727 &set_gauge_window_fontsize; 1002 &set_gauge_window_fontsize;
728 1003
729 $win 1004 $win
743 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1018 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
744 1019
745 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1020 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
746 1021
747 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1022 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
748 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1023 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
749 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1024 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
750 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1025 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
751 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1026 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
752 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1027 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
753 1028
754 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1029 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
755 1030
756 $c->add_items ({ 1031 $c->add_items ({
930 $r 1205 $r
931} 1206}
932 1207
933sub skill_window { 1208sub skill_window {
934 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1209 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1210
935 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1211 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1212
936 $sw 1213 $sw
937} 1214}
938 1215
939sub formsep($) { 1216sub formsep($) {
940 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1217 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1081 text => $CFG->{profile}{default}{host}, 1358 text => $CFG->{profile}{default}{host},
1082 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1359 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1083 on_changed => sub { 1360 on_changed => sub {
1084 my ($self, $value) = @_; 1361 my ($self, $value) = @_;
1085 $CFG->{profile}{default}{host} = $value; 1362 $CFG->{profile}{default}{host} = $value;
1086 0 1363 1
1087 } 1364 }
1088 ); 1365 );
1089 1366
1090 $vbox->add (new CFPlus::UI::Button 1367 $vbox->add (new CFPlus::UI::Button
1091 expand => 1, 1368 expand => 1,
1092 text => "Server List", 1369 text => "Server List",
1093 other => $METASERVER, 1370 other => $METASERVER,
1094 tooltip => "Show a list of available crossfire servers", 1371 tooltip => "Show a list of available crossfire servers",
1095 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1372 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1096 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1373 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1097 ); 1374 );
1098 } 1375 }
1099 1376
1100 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1377 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1101 $table->add_at (1, 4, new CFPlus::UI::Entry 1378 $table->add_at (1, 4, new CFPlus::UI::Entry
1102 text => $CFG->{profile}{default}{user}, 1379 text => $CFG->{profile}{default}{user},
1103 tooltip => "The name of your character on the server", 1380 tooltip => "The name of your character on the server",
1104 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1381 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1105 ); 1382 );
1106 1383
1107 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1384 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1108 $table->add_at (1, 5, new CFPlus::UI::Entry 1385 $table->add_at (1, 5, new CFPlus::UI::Entry
1109 text => $CFG->{profile}{default}{password}, 1386 text => $CFG->{profile}{default}{password},
1110 hidden => 1, 1387 hidden => 1,
1111 tooltip => "The password for your character", 1388 tooltip => "The password for your character",
1112 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1389 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1113 ); 1390 );
1114 1391
1115 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1392 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1116 $table->add_at (1, 7, new CFPlus::UI::Slider 1393 $table->add_at (1, 7, new CFPlus::UI::Slider
1117 force_w => 100, 1394 force_w => 100,
1118 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1395 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1119 tooltip => "This is the size of the portion of the map update the server sends you. " 1396 tooltip => "This is the size of the portion of the map update the server sends you. "
1120 . "If you set this to a high value you will be able to see further, " 1397 . "If you set this to a high value you will be able to see further, "
1121 . "but you also increase bandwidth requirements and latency. " 1398 . "but you also increase bandwidth requirements and latency. "
1122 . "This option is only used once at log-in.", 1399 . "This option is only used once at log-in.",
1123 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1400 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1124 ); 1401 );
1125 1402
1126 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1127 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1128 state => $CFG->{face_prefetch},
1129 tooltip => "<b>Background Image Prefetch</b>\n\n"
1130 . "If enabled, the client automatically pre-fetches images from the server. "
1131 . "This might increase or create lag, but increases the chances "
1132 . "of faces being ready for display when you encounter them. "
1133 . "It also uses up server bandwidth on every connect, "
1134 . "so only set it if you really need to prefetch images. "
1135 . "This option can be set and unset any time.",
1136 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1137 );
1138
1139 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1403 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1404 $table->add_at (1, 8, new CFPlus::UI::Entry
1405 text => $CFG->{output_rate},
1406 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1407 . "when sending data. When 0 or unset, the server "
1408 . "default will be used, which is usually around 100kb/s. Most servers will "
1409 . "dynamically find an optimal rate, so adjust this only when necessary.",
1410 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1411 );
1412
1413 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1140 $table->add_at (1, 9, new CFPlus::UI::Entry 1414 $table->add_at (1, 9, new CFPlus::UI::Entry
1141 text => $CFG->{output_rate},
1142 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1143 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1144 . "default will be used, which is usually around 100kb/s.",
1145 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1146 );
1147
1148 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1149 $table->add_at (1, 10, new CFPlus::UI::Entry
1150 text => $CFG->{output_count}, 1415 text => $CFG->{output_count},
1151 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1416 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1152 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1417 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1153 ); 1418 );
1154 1419
1155 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1420 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1156 $table->add_at (1, 11, new CFPlus::UI::Entry 1421 $table->add_at (1, 10, new CFPlus::UI::Entry
1157 text => $CFG->{output_sync}, 1422 text => $CFG->{output_sync},
1158 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1423 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1159 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1424 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1160 ); 1425 );
1161 1426
1162 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1427 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1163 expand => 1, 1428 expand => 1,
1164 align => 0, 1429 align => 0,
1165 text => "Login", 1430 text => "Login",
1166 on_activate => sub { 1431 on_activate => sub {
1167 $CONN ? stop_game 1432 $CONN ? stop_game
1168 : start_game; 1433 : start_game;
1169 0 1434 1
1170 }, 1435 },
1171 ); 1436 );
1172 1437
1173 $vbox->add (new CFPlus::UI::FancyFrame 1438 $vbox->add (new CFPlus::UI::FancyFrame
1174 label => "Server Info", 1439 label => "Server Info",
1364 $sw1->add ($INV = new CFPlus::UI::Inventory); 1629 $sw1->add ($INV = new CFPlus::UI::Inventory);
1365 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1630 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1366 1631
1367 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1632 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1368 1633
1369 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1634 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1370 1635
1371 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1636 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1372 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1637 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1373 1638
1374 # XXX: Call after $INVR = ... because set_opencont sets the items 1639 # XXX: Call after $INVR = ... because set_opencont sets the items
1375 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1640 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1376 1641
1377 $hb 1642 $hb
1643}
1644
1645sub media_window {
1646 my $vb = new CFPlus::UI::VBox;
1647
1648 $vb->add (new CFPlus::UI::FancyFrame
1649 label => "Currently playing music",
1650 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1651 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1652 );
1653
1654 $vb->add (new CFPlus::UI::FancyFrame
1655 label => "Other media used in this session",
1656 expand => 1,
1657 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1658 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1659 );
1660
1661 $vb
1662}
1663
1664sub add_license {
1665 my ($meta) = @_;
1666
1667 $meta = $meta->{data}
1668 or return;
1669
1670 $meta->{license} || $meta->{author} || $meta->{source}
1671 or return;
1672
1673 $LICENSE_WIDGET->add_paragraph ({
1674 fg => [1, 1, 1, 1],
1675 markup => "<small>"
1676 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1677 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1678 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1679 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1680 . "</small>",
1681 });
1682 $LICENSE_WIDGET->scroll_to_bottom;
1378} 1683}
1379 1684
1380sub toggle_player_page { 1685sub toggle_player_page {
1381 my ($widget) = @_; 1686 my ($widget) = @_;
1382 1687
1421 $ntb->add_tab ( 1726 $ntb->add_tab (
1422 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1727 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1423 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1728 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1424 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1729 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1425 ); 1730 );
1426 $ntb->add_tab (Pickup => autopickup_setup, 1731 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1427 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1732 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1733
1734 $ntb->add_tab (Media => media_window,
1735 "License, Author and Source info for media sent by the server.");
1428 1736
1429 $ntb->set_current_page ($INVENTORY_PAGE); 1737 $ntb->set_current_page ($INVENTORY_PAGE);
1430 1738
1431 $plwin->add ($ntb); 1739 $plwin->add ($ntb);
1432 $plwin 1740 $plwin
1586 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1894 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1587 ); 1895 );
1588 $hb->add (new CFPlus::UI::Button 1896 $hb->add (new CFPlus::UI::Button
1589 text => "Quit anyway", 1897 text => "Quit anyway",
1590 expand => 1, 1898 expand => 1,
1591 on_activate => sub { exit }, 1899 on_activate => sub { Event::unloop_all },
1592 ); 1900 );
1593 } 1901 }
1594 1902
1595 $QUIT_DIALOG->show; 1903 $QUIT_DIALOG->show;
1596 $QUIT_DIALOG->grab_focus; 1904 $QUIT_DIALOG->grab_focus;
1669 1977
1670 $SDL_ACTIVE = 1; 1978 $SDL_ACTIVE = 1;
1671 $LAST_REFRESH = time - 0.01; 1979 $LAST_REFRESH = time - 0.01;
1672 1980
1673 CFPlus::OpenGL::init; 1981 CFPlus::OpenGL::init;
1982 CFPlus::Macro::init;
1674 1983
1675 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1984 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1676 1985
1677 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1986 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1678 1987
1679 ############################################################################# 1988 #############################################################################
1680 1989
1681 if ($DEBUG_STATUS) { 1990 if ($DEBUG_STATUS) {
1682 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 1991 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1683 } else { 1992 } else {
1684 # create the widgets 1993 # create/configure the widgets
1994
1995 $CFPlus::UI::ROOT->connect (key_down => sub {
1996 my (undef, $ev) = @_;
1997
1998 if (my @macros = CFPlus::Macro::find $ev) {
1999 CFPlus::Macro::execute $_ for @macros;
2000
2001 return 1;
2002 }
2003
2004 0
2005 });
1685 2006
1686 $DEBUG_STATUS = new CFPlus::UI::Label 2007 $DEBUG_STATUS = new CFPlus::UI::Label
1687 padding => 0, 2008 padding => 0,
1688 z => 100, 2009 z => 100,
1689 force_x => "max", 2010 force_x => "max",
1719 $MESSAGE_WINDOW->activate_console ($preset) 2040 $MESSAGE_WINDOW->activate_console ($preset)
1720 if $MESSAGE_WINDOW; 2041 if $MESSAGE_WINDOW;
1721 }); 2042 });
1722 $MAPWIDGET->show; 2043 $MAPWIDGET->show;
1723 $MAPWIDGET->grab_focus; 2044 $MAPWIDGET->grab_focus;
2045
2046 $COMPLETER = new CFPlus::MapWidget::Command::
2047 command => { },
2048 tooltip => "#completer_help",
2049 ;
1724 2050
1725 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2051 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1726 title => "Setup", 2052 title => "Setup",
1727 name => "setup_dialog", 2053 name => "setup_dialog",
1728 x => 'center', 2054 x => 'center',
1790 tooltip => "Terminates the program", 2116 tooltip => "Terminates the program",
1791 on_activate => sub { 2117 on_activate => sub {
1792 if ($CONN) { 2118 if ($CONN) {
1793 open_quit_dialog; 2119 open_quit_dialog;
1794 } else { 2120 } else {
1795 exit; 2121 Event::unloop_all;
1796 } 2122 }
1797 0 2123 0
1798 }, 2124 },
1799 ); 2125 );
1800 2126
1801 $BUTTONBAR->show; 2127 $BUTTONBAR->show;
1802 $SETUP_DIALOG->show; 2128 $SETUP_DIALOG->show;
2129 $MESSAGE_WINDOW->show;
1803 } 2130 }
1804 2131
1805 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2132 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1806} 2133}
1807 2134
1809 CFPlus::OpenGL::shutdown; 2136 CFPlus::OpenGL::shutdown;
1810 2137
1811 undef $SDL_ACTIVE; 2138 undef $SDL_ACTIVE;
1812} 2139}
1813 2140
1814sub audio_channel_finished {
1815 my ($channel) = @_;
1816
1817 #warn "channel $channel finished\n";#d#
1818}
1819
1820sub audio_music_set {
1821 my ($songs) = @_;
1822
1823 my @want =
1824 grep $_,
1825 map $CONN->{music_meta}{$_},
1826 @$songs;
1827
1828 if (@want) {
1829 @MUSIC_WANT = @want;
1830 &audio_music_changed ();
1831 }
1832}
1833
1834sub audio_music_start {
1835 my $path = $MUSIC_PLAYING->{path}
1836 or return;
1837
1838 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1839 return unless $SDL_MIXER;
1840
1841 # music might have changed...
1842 $path eq $MUSIC_PLAYING->{path}
1843 or return &audio_music_start ();
1844
1845 my $rwops = new_from_file CFPlus::RW $path;
1846 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops;
1847
1848 my $NOW = time;
1849
1850 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1851 my $pos = $MUSIC_PLAYING->{stop_pos};
1852 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1853 $MUSIC_START = time - $pos;
1854 } else {
1855 $MUSIC_PLAYER->play (0);
1856 $MUSIC_START = time;
1857 }
1858
1859 delete $MUSIC_PLAYING->{stop_time};
1860 delete $MUSIC_PLAYING->{stop_pos};
1861 }
1862}
1863
1864sub audio_music_changed {
1865 return unless $CFG->{bgm_enable};
1866 return unless $SDL_MIXER;
1867
1868 # default MUSIC_WANT == MUSIC_DEFAULT
1869 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1870
1871 # if the currently playing song is acceptable, let it continue
1872 return if $MUSIC_PLAYING
1873 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1874
1875 my $NOW = time;
1876
1877 if ($MUSIC_PLAYING) {
1878 $MUSIC_PLAYING->{stop_time} = $NOW;
1879 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
1880 CFPlus::MixMusic::fade_out 1000;
1881 } else {
1882 # sort by stop time, oldest first
1883 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1884
1885 # if the most recently-played piece played very recently,
1886 # resume it, else choose the oldest piece for rotation.
1887 $MUSIC_PLAYING =
1888 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1889 ? $MUSIC_WANT[-1]
1890 : $MUSIC_WANT[0];
1891
1892 audio_music_start;
1893 }
1894}
1895
1896sub audio_music_finished {
1897 $MUSIC_PLAYING = undef;
1898 undef $MUSIC_PLAYER;
1899
1900 audio_music_changed;
1901}
1902
1903sub audio_init {
1904 if ($CFG->{audio_enable}) {
1905 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1906 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1907 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1908
1909 unless ($SDL_MIXER) {
1910 status "Unable to open sound device: there will be no sound";
1911 return;
1912 }
1913
1914 CFPlus::Mix_AllocateChannels 8;
1915 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1916
1917 audio_music_finished;
1918
1919 local $_;
1920 while (<$fh>) {
1921 next if /^\s*#/;
1922 next if /^\s*$/;
1923
1924 my ($file, $volume, $event) = split /\s+/, $_, 3;
1925
1926 push @SOUNDS, "$volume,$file";
1927
1928 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1929 my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file";
1930 my $chunk = new CFPlus::MixChunk $rwops;
1931 $chunk->volume ($volume * 128 / 100);
1932 $chunk
1933 };
1934 }
1935 } else {
1936 status "unable to open sound config: $!";
1937 }
1938 } else {
1939 undef $SDL_MIXER;
1940 }
1941}
1942
1943sub audio_shutdown {
1944 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1945 undef $SDL_MIXER;
1946 @SOUNDS = ();
1947 %AUDIO_CHUNKS = ();
1948}
1949
1950my %animate_object; 2141my %animate_object;
1951my $animate_timer; 2142my $animate_timer;
1952 2143
1953my $fps = 9; 2144my $fps = 9;
1954 2145
1955my %demo;#d#
1956
1957sub force_refresh { 2146sub force_refresh {
2147 if ($ENV{CFPLUS_DEBUG} & 4) {
1958 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2148 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1959 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2149 debug sprintf "%3.2f", $fps;
2150 }
1960 2151
1961 $CFPlus::UI::ROOT->draw; 2152 $CFPlus::UI::ROOT->draw;
1962 2153 CFPlus::SDL_GL_SwapBuffers;
1963 $WANT_REFRESH = 0;
1964 $CAN_REFRESH = 0;
1965 $LAST_REFRESH = $NOW; 2154 $LAST_REFRESH = $NOW;
1966 2155 $WANT_REFRESH->stop;
1967 CFPlus::SDL_GL_SwapBuffers;
1968} 2156}
1969 2157
2158$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2159
1970my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2160my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1971 $NOW = time; 2161 $NOW = time;
1972 2162
1973 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2163 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1974 for CFPlus::poll_events; 2164 for CFPlus::poll_events;
1975 2165
1976 if (%animate_object) { 2166 if (%animate_object) {
1977 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2167 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1978 ++$WANT_REFRESH; 2168 $WANT_REFRESH->start;
1979 }
1980
1981 if ($WANT_REFRESH) {
1982 force_refresh;
1983 } else {
1984 $CAN_REFRESH = 1;
1985 } 2169 }
1986}); 2170});
1987 2171
1988sub animation_start { 2172sub animation_start {
1989 my ($widget) = @_; 2173 my ($widget) = @_;
1993sub animation_stop { 2177sub animation_stop {
1994 my ($widget) = @_; 2178 my ($widget) = @_;
1995 delete $animate_object{$widget}; 2179 delete $animate_object{$widget};
1996} 2180}
1997 2181
1998# check once/second for faces that need to be prefetched
1999# this should, of course, only run on demand, but
2000# SDL forces worse things on us....
2001
2002Event->timer (after => 1, interval => 0.25, cb => sub {
2003 $CONN->face_prefetch
2004 if $CONN;
2005});
2006
2007%SDL_CB = ( 2182%SDL_CB = (
2008 CFPlus::SDL_QUIT => sub { 2183 CFPlus::SDL_QUIT => sub {
2009 exit; 2184 Event::unloop_all;
2010 }, 2185 },
2011 CFPlus::SDL_VIDEORESIZE => sub { 2186 CFPlus::SDL_VIDEORESIZE => sub {
2012 }, 2187 },
2013 CFPlus::SDL_VIDEOEXPOSE => sub { 2188 CFPlus::SDL_VIDEOEXPOSE => sub {
2014 CFPlus::UI::full_refresh; 2189 CFPlus::UI::full_refresh;
2053 CFPlus::DB::Server::run; 2228 CFPlus::DB::Server::run;
2054 2229
2055 CFPlus::UI::set_layout ($::CFG->{layout}); 2230 CFPlus::UI::set_layout ($::CFG->{layout});
2056 2231
2057 my %DEF_CFG = ( 2232 my %DEF_CFG = (
2058 sdl_mode => 0, 2233 sdl_mode => 0,
2059 width => 640,
2060 height => 480,
2061 fullscreen => 0, 2234 fullscreen => 0,
2062 fast => 0, 2235 fast => 0,
2236 force_opengl11 => undef,
2237 texture_compression => 1,
2063 map_scale => 1, 2238 map_scale => 1,
2064 fow_enable => 1, 2239 fow_enable => 1,
2065 fow_intensity => 0, 2240 fow_intensity => 0,
2066 map_smoothing => 1, 2241 map_smoothing => 1,
2067 gui_fontsize => 1, 2242 gui_fontsize => 1,
2068 log_fontsize => 0.7, 2243 log_fontsize => 0.7,
2069 gauge_fontsize => 1, 2244 gauge_fontsize => 1,
2070 gauge_size => 0.35, 2245 gauge_size => 0.35,
2071 stat_fontsize => 0.7, 2246 stat_fontsize => 0.7,
2072 mapsize => 100, 2247 mapsize => 100,
2073 audio_enable => 1, 2248 audio_enable => 1,
2249 effects_enable => 1,
2250 effects_volume => 1,
2074 bgm_enable => 1, 2251 bgm_enable => 1,
2075 bgm_volume => 0.25, 2252 bgm_volume => 0.5,
2076 face_prefetch => 0,
2077 output_sync => 1, 2253 output_sync => 1,
2078 output_count => 1, 2254 output_count => 1,
2079 output_rate => "", 2255 output_rate => "",
2080 pickup => 0, 2256 pickup => 0,
2081 inv_sort => "mtime", 2257 inv_sort => "mtime",
2082 default => "profile", # default profile 2258 default => "profile", # default profile
2083 show_tips => 1, 2259 show_tips => 1,
2084 logview_max_par => 1000, 2260 logview_max_par => 1000,
2085 ); 2261 );
2086 2262
2087 while (my ($k, $v) = each %DEF_CFG) { 2263 while (my ($k, $v) = each %DEF_CFG) {
2088 $CFG->{$k} = $v unless exists $CFG->{$k}; 2264 $CFG->{$k} = $v unless exists $CFG->{$k};
2089 } 2265 }
2146# } 2322# }
2147# my $t2 = Time::HiRes::time; 2323# my $t2 = Time::HiRes::time;
2148# warn $t2-$t1; 2324# warn $t2-$t1;
2149# } 2325# }
2150 2326
2151 $startup_done->();
2152
2153 video_init; 2327 video_init;
2154 audio_init; 2328 audio_init;
2155} 2329}
2156 2330
2157show_tip_of_the_day if $CFG->{show_tips}; 2331show_tip_of_the_day if $CFG->{show_tips};
2158 2332
2333Event->idle (cb => sub {
2334 $_[0]->w->cancel;
2335 $startup_done->();
2336});
2337
2159Event::loop; 2338Event::loop;
2339
2340#video_shutdown;
2341#audio_shutdown;
2160#CFPlus::SDL_Quit; 2342CFPlus::SDL_Quit;
2161#CFPlus::_exit 0;
2162
2163END {
2164 CFPlus::SDL_Quit;
2165 CFPlus::DB::Server::stop; 2343CFPlus::DB::Server::stop;
2166}
2167 2344
2168=head1 NAME 2345=head1 NAME
2169 2346
2170cfplus - A Crossfire+ and Crossfire game client 2347cfplus - A Crossfire TRT and Crossfire game client
2171 2348
2172=head1 SYNOPSIS 2349=head1 SYNOPSIS
2173 2350
2174Just run it - no commandline arguments are supported. 2351Just run it - no commandline arguments are supported.
2175 2352
2176=head1 USAGE 2353=head1 USAGE
2177 2354
2178cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2355cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2179fullscreen and interactively. 2356be used in fullscreen mode and interactively.
2180 2357
2181=head1 DEBUGGING 2358=head1 DEBUGGING
2182 2359
2183 2360
2184CFPLUS_DEBUG - environment variable 2361CFPLUS_DEBUG - environment variable

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