--- deliantra/Deliantra-Client/bin/cfplus 2007/07/29 18:56:03 1.190 +++ deliantra/Deliantra-Client/bin/cfplus 2007/08/14 14:12:46 1.214 @@ -73,6 +73,7 @@ use Time::HiRes 'time'; use Event; +use List::Util qw(max min); use Crossfire; use Crossfire::Protocol::Constants; @@ -114,7 +115,6 @@ our $FAST; # fast, low-quality mode, possibly useful for software-rendering our $WANT_REFRESH; -our $CAN_REFRESH; our @SDL_MODES; our $WIDTH; @@ -145,6 +145,9 @@ our $PL_NOTEBOOK; our $PL_WINDOW; +our $MUSIC_PLAYING_WIDGET; +our $LICENSE_WIDGET; + our $INVENTORY_PAGE; our $STATS_PAGE; our $SKILL_PAGE; @@ -160,17 +163,6 @@ our $SDL_ACTIVE; our %SDL_CB; -our $SDL_MIXER; -our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; -our @MUSIC_WANT; -our $MUSIC_START; -our $MUSIC_PLAYING_DATA; -our $MUSIC_PLAYING_META; -our $MUSIC_PLAYER; -our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before -our @SOUNDS; # event => file mapping -our %AUDIO_CHUNKS; # audio files - our $ALT_ENTER_MESSAGE; our $STATUSBOX; our $DEBUG_STATUS; @@ -181,6 +173,8 @@ our $PICKUP_CFG; +############################################################################# + sub status { $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); } @@ -194,6 +188,247 @@ $MESSAGE_WINDOW->message ($para); } +############################################################################# +#TODO: maybe move into own audio module... + +our $SDL_MIXER; + +our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; +our $MUSIC_WANT; # arryref of ambient music we want to play +our @MUSIC_HAVE; # ambient music we have on disk +our $MUSIC_START; +our @MUSIC_JINGLE; # which jingles to play next +our $MUSIC_PLAYING_DATA; +our $MUSIC_PLAYING_META; +our $MUSIC_PLAYER; +our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before + +our %AUDIO_CHUNK; # audio "files" +our %AUDIO_PLAY; # which audio faces should be played + +sub audio_channel_finished { + my ($channel) = @_; + +# warn "channel $channel finished\n";#d# +} + +sub audio_sound_push($) { + my ($face) = @_; + + $CFG->{effects_enable} + or return; + + $AUDIO_PLAY{$face} + or return; + + if (my $chunk = $AUDIO_CHUNK{$face}) { + for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { + my (undef, $dx, $dy, $vol) = @$_; + + my $channel = CFPlus::Channel::find; + $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); + $channel->set_position_r ($dx, $dy, 20); + $chunk->play ($channel); + } + } else { + # sound_meta not set means data is in flight either way + my $meta = $CONN->{sound_meta}{$face} + or return; + + # if its a jingle, play it as ambient music + if ($meta->{meta}{jingle}) { + if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue + push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue + &audio_music_push ($face); + } + } else { + # fetch from database + CFPlus::DB::get res_data => $meta->{name}, sub { + my $rwops = new CFPlus::RW $_[0]; + my $chunk = new CFPlus::MixChunk $rwops + or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError; + $chunk->volume (($meta->{meta}{volume} || 1) * 128); + $AUDIO_CHUNK{$face} = $chunk; + + audio_sound_push ($face); + }; + } + } +} + +sub audio_sound_play { + my ($face, $dx, $dy, $vol) = @_; + + $SDL_MIXER + or return; + $CFG->{effects_enable} + or return; + + my $queue = $AUDIO_PLAY{$face} ||= []; + push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events + audio_sound_push $face + unless @$queue > 1; +} + +sub audio_music_set_meta { + my ($meta) = @_; + + $MUSIC_PLAYING_META = $meta; + $MUSIC_PLAYING_WIDGET->set_markup ( + "Name: " . (CFPlus::asxml $meta->{meta}{name}) . "\n" + . "Author: " . (CFPlus::asxml $meta->{meta}{author}) . "\n" + . "Source: " . (CFPlus::asxml $meta->{meta}{source}) . "\n" + . "License: " . (CFPlus::asxml $meta->{meta}{license}) + ); +} + +sub audio_music_update_volume { + return unless $MUSIC_PLAYING_META; + my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; + my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; + CFPlus::MixMusic::volume $base * $volume * 128; +} + +sub audio_music_start { + my $meta = $MUSIC_PLAYING_META; + + CFPlus::DB::get res_data => $meta->{name}, sub { + return unless $SDL_MIXER; + + # music might have changed... + $meta eq $MUSIC_PLAYING_META + or return &audio_music_start (); + + audio_music_update_volume; + + $MUSIC_PLAYING_DATA = \$_[0]; + + my $rwops = $meta->{path} + ? new_from_file CFPlus::RW $meta->{path} + : new CFPlus::RW $$MUSIC_PLAYING_DATA; + + $MUSIC_PLAYER = new CFPlus::MixMusic $rwops + or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError; + + my $NOW = time; + + if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { + my $pos = $MUSIC_PLAYING_META->{stop_pos}; + $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); + $MUSIC_START = time - $pos; + } else { + $MUSIC_PLAYER->play (0); + $MUSIC_START = time; + } + + delete $meta->{stop_time}; + delete $meta->{stop_pos}; + } +} + +sub audio_music_push { + return unless $SDL_MIXER; + + my $fade_out; + + if (@MUSIC_JINGLE) { + @MUSIC_HAVE = $MUSIC_JINGLE[0]; + $fade_out = 333; + } else { + return unless $CFG->{bgm_enable}; + + my @have = + grep $_, + map $CONN->{music_meta}{$_}, + @$MUSIC_WANT; + + @MUSIC_HAVE = @have + if @have; + + # default MUSIC_HAVE == MUSIC_DEFAULT + @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; + $fade_out = 1000; + } + + # if the currently playing song is acceptable, let it continue + return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; + + my $NOW = time; + + if ($MUSIC_PLAYING_META) { + $MUSIC_PLAYING_META->{stop_time} = $NOW; + $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; + CFPlus::MixMusic::fade_out $fade_out; + } else { + # sort by stop time, oldest first + @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; + + # if the most recently-played piece played very recently, + # resume it, else choose the oldest piece for rotation. + audio_music_set_meta + $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME + ? $MUSIC_HAVE[-1] + : $MUSIC_HAVE[0]; + + audio_music_start; + } +} + +sub audio_music_set_ambient { + my ($songs) = @_; + + $MUSIC_WANT = $songs; + audio_music_push; +} + +sub audio_music_finished { + # we compress multiple jingles of the same type + shift @MUSIC_JINGLE + while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; + + $MUSIC_PLAYING_WIDGET->clear; + + undef $MUSIC_PLAYER; + undef $MUSIC_PLAYING_META; + undef $MUSIC_PLAYING_DATA; + + audio_music_push; +} + +sub audio_init { + if ($CFG->{audio_enable}) { + $ENV{MIX_EFFECTSMAXSPEED} = 1; + $SDL_MIXER = !CFPlus::Mix_OpenAudio; + + unless ($SDL_MIXER) { + status "Unable to open sound device: there will be no sound"; + return; + } + + CFPlus::Mix_AllocateChannels 16; + + audio_music_finished; + } else { + undef $SDL_MIXER; + } +} + +sub audio_shutdown { + undef $MUSIC_PLAYER; + undef $MUSIC_PLAYING_META; + undef $MUSIC_PLAYING_DATA; + + $MUSIC_WANT = []; + @MUSIC_JINGLE = (); + %AUDIO_PLAY = (); + %AUDIO_CHUNK = (); + + CFPlus::Mix_CloseAudio if $SDL_MIXER; + undef $SDL_MIXER; +} + +############################################################################# + sub destroy_query_dialog { (delete $_[0]{query_dialog})->destroy if $_[0]{query_dialog}; @@ -462,18 +697,6 @@ setup_req => { smoothing => $CFG->{map_smoothing}*1, }, - - sound_play => sub { - my ($x, $y, $soundnum, $type) = @_; - - $SDL_MIXER - or return; - - my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} - or return; - - $chunk->play; - }, }; if ($CONN) { @@ -494,7 +717,7 @@ $SPELL_LIST->clear_spells; $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); - &audio_music_set ([]); + &audio_music_set_ambient ([]); return unless $CONN; @@ -548,6 +771,18 @@ on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } ); + $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1"); + $table->add_at (1, $row++, new CFPlus::UI::CheckBox + state => $CFG->{opengl11}, + tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in " + . "higher memory usage and slower performance. It will, however, help tremendously on " + . "cards that claim to support a feature but fall back to software rendering. " + . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " + . "but cards and drivers from other vendors (ATI) are often just as bad. If you " + . "experience extremely low framerates and your card should do better, try this option.", + on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 } + ); + $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); $table->add_at (1, $row++, new CFPlus::UI::CheckBox state => $CFG->{fast}, @@ -583,8 +818,8 @@ $table->add_at (1, $row++, new CFPlus::UI::CheckBox state => $CFG->{map_smoothing}, tooltip => "Map Smoothing tries to make tile borders less square. " - . "This increases load on the graphics subsystem and works only with 2.x servers. " - . "Changes take effect at next connection only.", + . "This increases load on the graphics subsystem and works only with TRT servers. " + . "Changes take effect at next login only.", on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } ); @@ -605,7 +840,8 @@ $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); $table->add_at (1, $row++, new CFPlus::UI::Slider range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], - tooltip => "The font size used by the message/server log window only. Changes are instant.", + tooltip => "The font size used by the message/server log window only. Changes are instant, " + . "but you still need to press apply to correctly re-layout the widget.", on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, ); @@ -637,7 +873,7 @@ sub audio_setup { my $vbox = new CFPlus::UI::VBox; - $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); + $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]); my $row = 0; @@ -651,21 +887,42 @@ # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { # $CFG->{effects_volume} = $_[1]; # }); + + $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects"); + $table->add_at (1, $row, new CFPlus::UI::CheckBox + expand => 1, state => $CFG->{effects_enable}, + tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", + on_changed => sub { + $CFG->{effects_enable} = $_[1]; + $CONN->update_fx_want if $CONN; + 0 + } + ); + $table->add_at (2, $row++, new CFPlus::UI::Slider + expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], + tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " + . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.", + on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } + ); + $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); - $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); - $hbox->add (new CFPlus::UI::CheckBox + $table->add_at (1, $row, new CFPlus::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", - on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } + on_changed => sub { + $CFG->{bgm_enable} = $_[1]; + $CONN->update_fx_want if $CONN; + 0 + } ); - $hbox->add (new CFPlus::UI::Slider + $table->add_at (2, $row++, new CFPlus::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], tooltip => "The volume of the background music. Changes are instant.", - on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } + on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } ); $table->add_at (1, $row++, new CFPlus::UI::Button - expand => 1, align => 0, text => "Apply", + c_colspan => 2, expand => 1, align => 0, text => "Apply", tooltip => "Apply the audio settings", on_activate => sub { audio_shutdown (); @@ -746,10 +1003,10 @@ $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); - $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); - $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); - $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); - $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); + $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); + $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); + $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); + $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); $t->add_at (1,1, new CFPlus::UI::Label text => "e"); $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); @@ -1084,7 +1341,7 @@ on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{host} = $value; - 0 + 1 } ); @@ -1094,7 +1351,7 @@ other => $METASERVER, tooltip => "Show a list of available crossfire servers", on_activate => sub { $METASERVER->toggle_visibility; 0 }, - on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, + on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, ); } @@ -1102,7 +1359,7 @@ $table->add_at (1, 4, new CFPlus::UI::Entry text => $CFG->{profile}{default}{user}, tooltip => "The name of your character on the server", - on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } + on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } ); $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); @@ -1110,7 +1367,7 @@ text => $CFG->{profile}{default}{password}, hidden => 1, tooltip => "The password for your character", - on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } + on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } ); $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); @@ -1121,30 +1378,31 @@ . "If you set this to a high value you will be able to see further, " . "but you also increase bandwidth requirements and latency. " . "This option is only used once at log-in.", - on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, + on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, ); $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); $table->add_at (1, 8, new CFPlus::UI::Entry text => $CFG->{output_rate}, - tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " - . "when sending images, to ensure interactiveness. When 0 or unset, the server " - . "default will be used, which is usually around 100kb/s.", - on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, + tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " + . "when sending data. When 0 or unset, the server " + . "default will be used, which is usually around 100kb/s. Most servers will " + . "dynamically find an optimal rate, so adjust this only when necessary.", + on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, ); $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); $table->add_at (1, 9, new CFPlus::UI::Entry text => $CFG->{output_count}, tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", - on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, + on_changed => sub { $CFG->{output_count} = $_[1]; 1 }, ); $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); $table->add_at (1, 10, new CFPlus::UI::Entry text => $CFG->{output_sync}, tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", - on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, + on_changed => sub { $CFG->{output_sync} = $_[1]; 1 }, ); $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button @@ -1154,7 +1412,7 @@ on_activate => sub { $CONN ? stop_game : start_game; - 0 + 1 }, ); @@ -1365,6 +1623,46 @@ $hb } +sub media_window { + my $vb = new CFPlus::UI::VBox; + + $vb->add (new CFPlus::UI::FancyFrame + label => "Currently playing music", + child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0, + child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8), + ); + + $vb->add (new CFPlus::UI::FancyFrame + label => "Other media used in this session", + expand => 1, + child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller + expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), + ); + + $vb +} + +sub add_license { + my ($meta) = @_; + + $meta = $meta->{meta} + or return; + + $meta->{license} || $meta->{author} || $meta->{source} + or return; + + $LICENSE_WIDGET->add_paragraph ({ + fg => [1, 1, 1, 1], + markup => "" + . "Name: " . (CFPlus::asxml $meta->{name}) . "\n" + . "Author: " . (CFPlus::asxml $meta->{author}) . "\n" + . "Source: " . (CFPlus::asxml $meta->{source}) . "\n" + . "License: " . (CFPlus::asxml $meta->{license}) . "\n" + . "", + }); + $LICENSE_WIDGET->scroll_to_bottom; +} + sub toggle_player_page { my ($widget) = @_; @@ -1411,9 +1709,12 @@ "Toggles the inventory window, where you can manage your loot (or treasures :). " . "You can also hit the Tab-key to show/hide the Inventory." ); - $ntb->add_tab (Pickup => autopickup_setup, + $ntb->add_tab (Pickup => autopickup_setup, "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); + $ntb->add_tab (Media => media_window, + "License, Author and Source info for media sent by the server."); + $ntb->set_current_page ($INVENTORY_PAGE); $plwin->add ($ntb); @@ -1576,7 +1877,7 @@ $hb->add (new CFPlus::UI::Button text => "Quit anyway", expand => 1, - on_activate => sub { exit }, + on_activate => sub { Event::unloop_all }, ); } @@ -1780,7 +2081,7 @@ if ($CONN) { open_quit_dialog; } else { - exit; + Event::unloop_all; } 0 }, @@ -1788,6 +2089,7 @@ $BUTTONBAR->show; $SETUP_DIALOG->show; + $MESSAGE_WINDOW->show; } $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); @@ -1799,169 +2101,26 @@ undef $SDL_ACTIVE; } -sub audio_channel_finished { - my ($channel) = @_; - - #warn "channel $channel finished\n";#d# -} - -sub audio_music_set { - my ($songs) = @_; - - my @want = - grep $_, - map $CONN->{music_meta}{$_}, - @$songs; - - if (@want) { - @MUSIC_WANT = @want; - &audio_music_changed (); - } -} - -sub audio_music_start { - my $meta = $MUSIC_PLAYING_META; - - CFPlus::DB::get res_data => $meta->{name}, sub { - return unless $SDL_MIXER; - - # music might have changed... - $meta eq $MUSIC_PLAYING_META - or return &audio_music_start (); - - $MUSIC_PLAYING_DATA = \$_[0]; - - my $rwops = $meta->{path} - ? new_from_file CFPlus::RW $meta->{path} - : new CFPlus::RW $$MUSIC_PLAYING_DATA; - - $MUSIC_PLAYER = new CFPlus::MixMusic $rwops - or ((warn CFPlus::Mix_GetError), return); # pretty fatal error - - my $NOW = time; - - if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { - my $pos = $MUSIC_PLAYING_META->{stop_pos}; - $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); - $MUSIC_START = time - $pos; - } else { - $MUSIC_PLAYER->play (0); - $MUSIC_START = time; - } - - delete $MUSIC_PLAYING_META->{stop_time}; - delete $MUSIC_PLAYING_META->{stop_pos}; - } -} - -sub audio_music_changed { - return unless $CFG->{bgm_enable}; - return unless $SDL_MIXER; - - # default MUSIC_WANT == MUSIC_DEFAULT - @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; - - # if the currently playing song is acceptable, let it continue - return if $MUSIC_PLAYING_META - && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT; - - my $NOW = time; - - if ($MUSIC_PLAYING_META) { - $MUSIC_PLAYING_META->{stop_time} = $NOW; - $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; - CFPlus::MixMusic::fade_out 1000; - } else { - # sort by stop time, oldest first - @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; - - # if the most recently-played piece played very recently, - # resume it, else choose the oldest piece for rotation. - $MUSIC_PLAYING_META = - $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME - ? $MUSIC_WANT[-1] - : $MUSIC_WANT[0]; - - audio_music_start; - } -} - -sub audio_music_finished { - undef $MUSIC_PLAYER; - undef $MUSIC_PLAYING_META; - undef $MUSIC_PLAYING_DATA; - - audio_music_changed; -} - -sub audio_init { - if ($CFG->{audio_enable}) { - if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") { - $ENV{MIX_EFFECTSMAXSPEED} = 1; - $SDL_MIXER = !CFPlus::Mix_OpenAudio; - - unless ($SDL_MIXER) { - status "Unable to open sound device: there will be no sound"; - return; - } - - CFPlus::Mix_AllocateChannels 8; - CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128; - - audio_music_finished; - - local $_; - while (<$fh>) { - next if /^\s*#/; - next if /^\s*$/; - - my ($file, $volume, $event) = split /\s+/, $_, 3; - - push @SOUNDS, "$volume,$file"; - - $AUDIO_CHUNKS{"$volume,$file"} ||= do { - my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file"; - my $chunk = new CFPlus::MixChunk $rwops; - $chunk->volume ($volume * 128 / 100); - $chunk - }; - } - } else { - status "unable to open sound config: $!"; - } - } else { - undef $SDL_MIXER; - } -} - -sub audio_shutdown { - CFPlus::Mix_CloseAudio if $SDL_MIXER; - undef $SDL_MIXER; - @SOUNDS = (); - %AUDIO_CHUNKS = (); -} - my %animate_object; my $animate_timer; my $fps = 9; -my %demo;#d# - sub force_refresh { - $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; - debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; + if ($ENV{CFPLUS_DEBUG} & 4) { + $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02; + debug sprintf "%3.2f", $fps; + } $CFPlus::UI::ROOT->draw; - - $WANT_REFRESH = 0; - $CAN_REFRESH = 0; - $LAST_REFRESH = $NOW; - CFPlus::SDL_GL_SwapBuffers; + $LAST_REFRESH = $NOW; + $WANT_REFRESH->stop; } -my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { +$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh); + +my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub { $NOW = time; ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) @@ -1969,13 +2128,7 @@ if (%animate_object) { $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; - ++$WANT_REFRESH; - } - - if ($WANT_REFRESH) { - force_refresh; - } else { - $CAN_REFRESH = 1; + $WANT_REFRESH->start; } }); @@ -2041,10 +2194,9 @@ my %DEF_CFG = ( sdl_mode => 0, - width => 640, - height => 480, fullscreen => 0, fast => 0, + opengl11 => 0, map_scale => 1, fow_enable => 1, fow_intensity => 0, @@ -2056,8 +2208,10 @@ stat_fontsize => 0.7, mapsize => 100, audio_enable => 1, + effects_enable => 1, + effects_volume => 1, bgm_enable => 1, - bgm_volume => 0.25, + bgm_volume => 0.5, output_sync => 1, output_count => 1, output_rate => "", @@ -2141,17 +2295,15 @@ show_tip_of_the_day if $CFG->{show_tips}; Event::loop; -#CFPlus::SDL_Quit; -#CFPlus::_exit 0; -END { - CFPlus::SDL_Quit; - CFPlus::DB::Server::stop; -} +#video_shutdown; +#audio_shutdown; +CFPlus::SDL_Quit; +CFPlus::DB::Server::stop; =head1 NAME -cfplus - A Crossfire+ and Crossfire game client +cfplus - A Crossfire TRT and Crossfire game client =head1 SYNOPSIS @@ -2159,8 +2311,8 @@ =head1 USAGE -cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used -fullscreen and interactively. +cfplus utilises OpenGL for all UI elements and the game. It is supposed to +be used in fullscreen mode and interactively. =head1 DEBUGGING