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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.191 by root, Sun Jul 29 21:31:48 2007 UTC vs.
Revision 1.216 by root, Sun Aug 19 12:56:24 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INVR_HB;
173
174#############################################################################
175
176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
178}
179
180sub debug {
181 $DEBUG_STATUS->set_text ($_[0]);
182}
183
184sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para);
187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
164our $SDL_MIXER; 192our $SDL_MIXER;
193
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 199our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 200our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 201our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 203
173our %AUDIO_CHUNKS; # audio files 204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
174 206
175our $ALT_ENTER_MESSAGE; 207sub audio_channel_finished {
176our $STATUSBOX; 208 my ($channel) = @_;
177our $DEBUG_STATUS;
178 209
179our $INV; 210# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 211}
188 212
189sub debug { 213sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 214 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face}
234 or return;
235
236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) {
238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face);
241 }
242 } else {
243 # fetch from database
244 CFPlus::DB::get res_data => $meta->{name}, sub {
245 my $rwops = new CFPlus::RW $_[0];
246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
249 $AUDIO_CHUNK{$face} = $chunk;
250
251 audio_sound_push ($face);
252 };
253 }
254 }
196} 255}
256
257sub audio_sound_play {
258 my ($face, $dx, $dy, $vol) = @_;
259
260 $SDL_MIXER
261 or return;
262 $CFG->{effects_enable}
263 or return;
264
265 my $queue = $AUDIO_PLAY{$face} ||= [];
266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
267 audio_sound_push $face
268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
281}
282
283sub audio_music_update_volume {
284 return unless $MUSIC_PLAYING_META;
285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
286 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
287 CFPlus::MixMusic::volume $base * $volume * 128;
288}
289
290sub audio_music_start {
291 my $meta = $MUSIC_PLAYING_META;
292
293 CFPlus::DB::get res_data => $meta->{name}, sub {
294 return unless $SDL_MIXER;
295
296 # music might have changed...
297 $meta eq $MUSIC_PLAYING_META
298 or return &audio_music_start ();
299
300 audio_music_update_volume;
301
302 $MUSIC_PLAYING_DATA = \$_[0];
303
304 my $rwops = $meta->{path}
305 ? new_from_file CFPlus::RW $meta->{path}
306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
307
308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
310
311 my $NOW = time;
312
313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
315 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
316 $MUSIC_START = time - $pos;
317 } else {
318 $MUSIC_PLAYER->play (0);
319 $MUSIC_START = time;
320 }
321
322 delete $meta->{stop_time};
323 delete $meta->{stop_pos};
324 }
325}
326
327sub audio_music_push {
328 return unless $SDL_MIXER;
329
330 my $fade_out;
331
332 if (@MUSIC_JINGLE) {
333 @MUSIC_HAVE = $MUSIC_JINGLE[0];
334 $fade_out = 333;
335 } else {
336 return unless $CFG->{bgm_enable};
337
338 my @have =
339 grep $_,
340 map $CONN->{music_meta}{$_},
341 @$MUSIC_WANT;
342
343 @MUSIC_HAVE = @have
344 if @have;
345
346 # default MUSIC_HAVE == MUSIC_DEFAULT
347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
348 $fade_out = 1000;
349 }
350
351 # if the currently playing song is acceptable, let it continue
352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
353
354 my $NOW = time;
355
356 if ($MUSIC_PLAYING_META) {
357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
358 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
359 CFPlus::MixMusic::fade_out $fade_out;
360 } else {
361 # sort by stop time, oldest first
362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
363
364 # if the most recently-played piece played very recently,
365 # resume it, else choose the oldest piece for rotation.
366 audio_music_set_meta
367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
368 ? $MUSIC_HAVE[-1]
369 : $MUSIC_HAVE[0];
370
371 audio_music_start;
372 }
373}
374
375sub audio_music_set_ambient {
376 my ($songs) = @_;
377
378 $MUSIC_WANT = $songs;
379 audio_music_push;
380}
381
382sub audio_music_finished {
383 # we compress multiple jingles of the same type
384 shift @MUSIC_JINGLE
385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
388
389 undef $MUSIC_PLAYER;
390 undef $MUSIC_PLAYING_META;
391 undef $MUSIC_PLAYING_DATA;
392
393 audio_music_push;
394}
395
396sub audio_init {
397 if ($CFG->{audio_enable}) {
398 $ENV{MIX_EFFECTSMAXSPEED} = 1;
399 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
400
401 unless ($SDL_MIXER) {
402 status "Unable to open sound device: there will be no sound";
403 return;
404 }
405
406 CFPlus::Mix_AllocateChannels 16;
407
408 audio_music_finished;
409 } else {
410 undef $SDL_MIXER;
411 }
412}
413
414sub audio_shutdown {
415 undef $MUSIC_PLAYER;
416 undef $MUSIC_PLAYING_META;
417 undef $MUSIC_PLAYING_DATA;
418
419 $MUSIC_WANT = [];
420 @MUSIC_JINGLE = ();
421 %AUDIO_PLAY = ();
422 %AUDIO_CHUNK = ();
423
424 CFPlus::Mix_CloseAudio if $SDL_MIXER;
425 undef $SDL_MIXER;
426}
427
428#############################################################################
197 429
198sub destroy_query_dialog { 430sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 431 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 432 if $_[0]{query_dialog};
201} 433}
481 $SETUP_DIALOG->show; 713 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 714 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 715 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 716 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 717
486 &audio_music_set ([]); 718 &audio_music_set_ambient ([]);
487 719
488 return unless $CONN; 720 return unless $CONN;
489 721
490 status "connection closed"; 722 status "connection closed";
491 723
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 765 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 766 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
770 );
771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{force_opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
782 );
783
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{texture_compression},
787 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
788 . "will save a lot of memory and increase performance. The compression algorithm "
789 . "can differ form card to card, so your mileage may vary.",
790 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 791 );
539 792
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 795 state => $CFG->{fast},
570 823
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 825 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 826 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 827 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 828 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 829 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 830 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 831 );
579 832
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 833 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 834 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 845 );
593 846
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 847 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 848 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 849 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 850 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
851 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 852 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 853 );
600 854
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 855 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 856 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 878}
625 879
626sub audio_setup { 880sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 881 my $vbox = new CFPlus::UI::VBox;
628 882
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 883 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 884
631 my $row = 0; 885 my $row = 0;
632 886
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 887 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 888 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 892 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 893# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 894# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 895# $CFG->{effects_volume} = $_[1];
642# }); 896# });
897
898 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
899 $table->add_at (1, $row, new CFPlus::UI::CheckBox
900 expand => 1, state => $CFG->{effects_enable},
901 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
902 on_changed => sub {
903 $CFG->{effects_enable} = $_[1];
904 $CONN->update_fx_want if $CONN;
905 0
906 }
907 );
908 $table->add_at (2, $row++, new CFPlus::UI::Slider
909 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
910 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
911 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
912 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
913 );
914
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 915 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 916 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 917 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 918 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 919 on_changed => sub {
920 $CFG->{bgm_enable} = $_[1];
921 $CONN->update_fx_want if $CONN;
922 0
923 }
649 ); 924 );
650 $hbox->add (new CFPlus::UI::Slider 925 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 926 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 927 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 928 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 929 );
655 930
656 $table->add_at (1, $row++, new CFPlus::UI::Button 931 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 932 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 933 tooltip => "Apply the audio settings",
659 on_activate => sub { 934 on_activate => sub {
660 audio_shutdown (); 935 audio_shutdown ();
661 audio_init (); 936 audio_init ();
662 0 937 0
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1008 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1009
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1010 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1011
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1012 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1013 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1014 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1015 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1016 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1017 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1018
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1019 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1020
746 $c->add_items ({ 1021 $c->add_items ({
1071 text => $CFG->{profile}{default}{host}, 1346 text => $CFG->{profile}{default}{host},
1072 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1347 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1073 on_changed => sub { 1348 on_changed => sub {
1074 my ($self, $value) = @_; 1349 my ($self, $value) = @_;
1075 $CFG->{profile}{default}{host} = $value; 1350 $CFG->{profile}{default}{host} = $value;
1076 0 1351 1
1077 } 1352 }
1078 ); 1353 );
1079 1354
1080 $vbox->add (new CFPlus::UI::Button 1355 $vbox->add (new CFPlus::UI::Button
1081 expand => 1, 1356 expand => 1,
1082 text => "Server List", 1357 text => "Server List",
1083 other => $METASERVER, 1358 other => $METASERVER,
1084 tooltip => "Show a list of available crossfire servers", 1359 tooltip => "Show a list of available crossfire servers",
1085 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1360 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1086 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1361 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1087 ); 1362 );
1088 } 1363 }
1089 1364
1090 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1365 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1091 $table->add_at (1, 4, new CFPlus::UI::Entry 1366 $table->add_at (1, 4, new CFPlus::UI::Entry
1092 text => $CFG->{profile}{default}{user}, 1367 text => $CFG->{profile}{default}{user},
1093 tooltip => "The name of your character on the server", 1368 tooltip => "The name of your character on the server",
1094 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1369 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1095 ); 1370 );
1096 1371
1097 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1372 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1098 $table->add_at (1, 5, new CFPlus::UI::Entry 1373 $table->add_at (1, 5, new CFPlus::UI::Entry
1099 text => $CFG->{profile}{default}{password}, 1374 text => $CFG->{profile}{default}{password},
1100 hidden => 1, 1375 hidden => 1,
1101 tooltip => "The password for your character", 1376 tooltip => "The password for your character",
1102 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1377 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1103 ); 1378 );
1104 1379
1105 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1380 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1106 $table->add_at (1, 7, new CFPlus::UI::Slider 1381 $table->add_at (1, 7, new CFPlus::UI::Slider
1107 force_w => 100, 1382 force_w => 100,
1108 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1383 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1109 tooltip => "This is the size of the portion of the map update the server sends you. " 1384 tooltip => "This is the size of the portion of the map update the server sends you. "
1110 . "If you set this to a high value you will be able to see further, " 1385 . "If you set this to a high value you will be able to see further, "
1111 . "but you also increase bandwidth requirements and latency. " 1386 . "but you also increase bandwidth requirements and latency. "
1112 . "This option is only used once at log-in.", 1387 . "This option is only used once at log-in.",
1113 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1388 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1114 ); 1389 );
1115 1390
1116 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1391 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1117 $table->add_at (1, 8, new CFPlus::UI::Entry 1392 $table->add_at (1, 8, new CFPlus::UI::Entry
1118 text => $CFG->{output_rate}, 1393 text => $CFG->{output_rate},
1119 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " 1394 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1120 . "when sending images, to ensure interactiveness. When 0 or unset, the server " 1395 . "when sending data. When 0 or unset, the server "
1121 . "default will be used, which is usually around 100kb/s.", 1396 . "default will be used, which is usually around 100kb/s. Most servers will "
1397 . "dynamically find an optimal rate, so adjust this only when necessary.",
1122 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, 1398 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1123 ); 1399 );
1124 1400
1125 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); 1401 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1126 $table->add_at (1, 9, new CFPlus::UI::Entry 1402 $table->add_at (1, 9, new CFPlus::UI::Entry
1127 text => $CFG->{output_count}, 1403 text => $CFG->{output_count},
1128 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1404 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1129 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1405 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1130 ); 1406 );
1131 1407
1132 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1408 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1133 $table->add_at (1, 10, new CFPlus::UI::Entry 1409 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_sync}, 1410 text => $CFG->{output_sync},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1411 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1412 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1137 ); 1413 );
1138 1414
1139 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button 1415 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1140 expand => 1, 1416 expand => 1,
1141 align => 0, 1417 align => 0,
1142 text => "Login", 1418 text => "Login",
1143 on_activate => sub { 1419 on_activate => sub {
1144 $CONN ? stop_game 1420 $CONN ? stop_game
1145 : start_game; 1421 : start_game;
1146 0 1422 1
1147 }, 1423 },
1148 ); 1424 );
1149 1425
1150 $vbox->add (new CFPlus::UI::FancyFrame 1426 $vbox->add (new CFPlus::UI::FancyFrame
1151 label => "Server Info", 1427 label => "Server Info",
1341 $sw1->add ($INV = new CFPlus::UI::Inventory); 1617 $sw1->add ($INV = new CFPlus::UI::Inventory);
1342 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1618 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1343 1619
1344 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1620 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1345 1621
1346 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1622 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1347 1623
1348 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1624 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1349 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1625 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1350 1626
1351 # XXX: Call after $INVR = ... because set_opencont sets the items 1627 # XXX: Call after $INVR = ... because set_opencont sets the items
1352 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1628 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1353 1629
1354 $hb 1630 $hb
1631}
1632
1633sub media_window {
1634 my $vb = new CFPlus::UI::VBox;
1635
1636 $vb->add (new CFPlus::UI::FancyFrame
1637 label => "Currently playing music",
1638 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1639 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1640 );
1641
1642 $vb->add (new CFPlus::UI::FancyFrame
1643 label => "Other media used in this session",
1644 expand => 1,
1645 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1646 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1647 );
1648
1649 $vb
1650}
1651
1652sub add_license {
1653 my ($meta) = @_;
1654
1655 $meta = $meta->{meta}
1656 or return;
1657
1658 $meta->{license} || $meta->{author} || $meta->{source}
1659 or return;
1660
1661 $LICENSE_WIDGET->add_paragraph ({
1662 fg => [1, 1, 1, 1],
1663 markup => "<small>"
1664 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1665 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1666 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1667 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1668 . "</small>",
1669 });
1670 $LICENSE_WIDGET->scroll_to_bottom;
1355} 1671}
1356 1672
1357sub toggle_player_page { 1673sub toggle_player_page {
1358 my ($widget) = @_; 1674 my ($widget) = @_;
1359 1675
1398 $ntb->add_tab ( 1714 $ntb->add_tab (
1399 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1715 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1400 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1716 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1401 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1717 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1402 ); 1718 );
1403 $ntb->add_tab (Pickup => autopickup_setup, 1719 $ntb->add_tab (Pickup => autopickup_setup,
1404 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1720 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1721
1722 $ntb->add_tab (Media => media_window,
1723 "License, Author and Source info for media sent by the server.");
1405 1724
1406 $ntb->set_current_page ($INVENTORY_PAGE); 1725 $ntb->set_current_page ($INVENTORY_PAGE);
1407 1726
1408 $plwin->add ($ntb); 1727 $plwin->add ($ntb);
1409 $plwin 1728 $plwin
1563 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1882 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1564 ); 1883 );
1565 $hb->add (new CFPlus::UI::Button 1884 $hb->add (new CFPlus::UI::Button
1566 text => "Quit anyway", 1885 text => "Quit anyway",
1567 expand => 1, 1886 expand => 1,
1568 on_activate => sub { exit }, 1887 on_activate => sub { Event::unloop_all },
1569 ); 1888 );
1570 } 1889 }
1571 1890
1572 $QUIT_DIALOG->show; 1891 $QUIT_DIALOG->show;
1573 $QUIT_DIALOG->grab_focus; 1892 $QUIT_DIALOG->grab_focus;
1767 tooltip => "Terminates the program", 2086 tooltip => "Terminates the program",
1768 on_activate => sub { 2087 on_activate => sub {
1769 if ($CONN) { 2088 if ($CONN) {
1770 open_quit_dialog; 2089 open_quit_dialog;
1771 } else { 2090 } else {
1772 exit; 2091 Event::unloop_all;
1773 } 2092 }
1774 0 2093 0
1775 }, 2094 },
1776 ); 2095 );
1777 2096
1778 $BUTTONBAR->show; 2097 $BUTTONBAR->show;
1779 $SETUP_DIALOG->show; 2098 $SETUP_DIALOG->show;
2099 $MESSAGE_WINDOW->show;
1780 } 2100 }
1781 2101
1782 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2102 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1783} 2103}
1784 2104
1786 CFPlus::OpenGL::shutdown; 2106 CFPlus::OpenGL::shutdown;
1787 2107
1788 undef $SDL_ACTIVE; 2108 undef $SDL_ACTIVE;
1789} 2109}
1790 2110
1791sub audio_channel_finished {
1792 my ($channel) = @_;
1793
1794# warn "channel $channel finished\n";#d#
1795}
1796
1797our %AUDIO_PLAY;
1798our %AUDIO_CHUNK;
1799
1800sub audio_sound_push($) {
1801 my ($face) = @_;
1802
1803 if (my $chunk = $AUDIO_CHUNK{$face}) {
1804 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1805 my (undef, $dx, $dy, $vol) = @$_;
1806
1807 my $channel = $chunk->play
1808 or return;
1809
1810 $channel->volume (128 + $vol);
1811 $dx = $dx / 10 * 255;
1812 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1813# my $angle = $dx ? : $dx < 0 ?
1814# my $distance = -$vol;
1815# $channel->set_position ($angle, $distance);
1816 }
1817 } else {
1818 # sound_meta not set means data is in flight either way
1819 my $meta = $CONN->{sound_meta}{$face}
1820 or return;
1821
1822 # fetch from database
1823 CFPlus::DB::get res_data => $meta->{name}, sub {
1824 my $vol = $meta->{meta}{volume} || 100;
1825 my $rwops = new CFPlus::RW $_[0];
1826 my $chunk = new CFPlus::MixChunk $rwops;
1827 $chunk->volume ($vol * 128 / 100);
1828 $AUDIO_CHUNK{$face} = $chunk;
1829
1830 audio_sound_push ($face);
1831 };
1832 }
1833}
1834
1835sub audio_sound_play {
1836 my ($face, $dx, $dy, $vol) = @_;
1837
1838 $SDL_MIXER
1839 or return;
1840
1841 my $queue = $AUDIO_PLAY{$face} ||= [];
1842 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1843 audio_sound_push $face
1844 unless @$queue > 1;
1845}
1846
1847sub audio_music_set {
1848 my ($songs) = @_;
1849
1850 my @want =
1851 grep $_,
1852 map $CONN->{music_meta}{$_},
1853 @$songs;
1854
1855 if (@want) {
1856 @MUSIC_WANT = @want;
1857 &audio_music_changed ();
1858 }
1859}
1860
1861sub audio_music_start {
1862 my $meta = $MUSIC_PLAYING_META;
1863
1864 CFPlus::DB::get res_data => $meta->{name}, sub {
1865 return unless $SDL_MIXER;
1866
1867 # music might have changed...
1868 $meta eq $MUSIC_PLAYING_META
1869 or return &audio_music_start ();
1870
1871 $MUSIC_PLAYING_DATA = \$_[0];
1872
1873 my $rwops = $meta->{path}
1874 ? new_from_file CFPlus::RW $meta->{path}
1875 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1876
1877 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1878 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1879
1880 my $NOW = time;
1881
1882 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1883 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1884 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1885 $MUSIC_START = time - $pos;
1886 } else {
1887 $MUSIC_PLAYER->play (0);
1888 $MUSIC_START = time;
1889 }
1890
1891 delete $MUSIC_PLAYING_META->{stop_time};
1892 delete $MUSIC_PLAYING_META->{stop_pos};
1893 }
1894}
1895
1896sub audio_music_changed {
1897 return unless $CFG->{bgm_enable};
1898 return unless $SDL_MIXER;
1899
1900 # default MUSIC_WANT == MUSIC_DEFAULT
1901 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1902
1903 # if the currently playing song is acceptable, let it continue
1904 return if $MUSIC_PLAYING_META
1905 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1906
1907 my $NOW = time;
1908
1909 if ($MUSIC_PLAYING_META) {
1910 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1911 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1912 CFPlus::MixMusic::fade_out 1000;
1913 } else {
1914 # sort by stop time, oldest first
1915 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1916
1917 # if the most recently-played piece played very recently,
1918 # resume it, else choose the oldest piece for rotation.
1919 $MUSIC_PLAYING_META =
1920 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1921 ? $MUSIC_WANT[-1]
1922 : $MUSIC_WANT[0];
1923
1924 audio_music_start;
1925 }
1926}
1927
1928sub audio_music_finished {
1929 undef $MUSIC_PLAYER;
1930 undef $MUSIC_PLAYING_META;
1931 undef $MUSIC_PLAYING_DATA;
1932
1933 audio_music_changed;
1934}
1935
1936sub audio_init {
1937 if ($CFG->{audio_enable}) {
1938 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1939 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1940
1941 unless ($SDL_MIXER) {
1942 status "Unable to open sound device: there will be no sound";
1943 return;
1944 }
1945
1946 CFPlus::Mix_AllocateChannels 16;
1947 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1948
1949 audio_music_finished;
1950 } else {
1951 undef $SDL_MIXER;
1952 }
1953}
1954
1955sub audio_shutdown {
1956 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1957 undef $SDL_MIXER;
1958 @SOUNDS = ();
1959 %AUDIO_CHUNKS = ();
1960}
1961
1962my %animate_object; 2111my %animate_object;
1963my $animate_timer; 2112my $animate_timer;
1964 2113
1965my $fps = 9; 2114my $fps = 9;
1966 2115
1967my %demo;#d#
1968
1969sub force_refresh { 2116sub force_refresh {
2117 if ($ENV{CFPLUS_DEBUG} & 4) {
1970 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2118 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1971 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2119 debug sprintf "%3.2f", $fps;
2120 }
1972 2121
1973 $CFPlus::UI::ROOT->draw; 2122 $CFPlus::UI::ROOT->draw;
1974 2123 CFPlus::SDL_GL_SwapBuffers;
1975 $WANT_REFRESH = 0;
1976 $CAN_REFRESH = 0;
1977 $LAST_REFRESH = $NOW; 2124 $LAST_REFRESH = $NOW;
1978 2125 $WANT_REFRESH->stop;
1979 CFPlus::SDL_GL_SwapBuffers;
1980} 2126}
1981 2127
2128$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2129
1982my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2130my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1983 $NOW = time; 2131 $NOW = time;
1984 2132
1985 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2133 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1986 for CFPlus::poll_events; 2134 for CFPlus::poll_events;
1987 2135
1988 if (%animate_object) { 2136 if (%animate_object) {
1989 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2137 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1990 ++$WANT_REFRESH; 2138 $WANT_REFRESH->start;
1991 }
1992
1993 if ($WANT_REFRESH) {
1994 force_refresh;
1995 } else {
1996 $CAN_REFRESH = 1;
1997 } 2139 }
1998}); 2140});
1999 2141
2000sub animation_start { 2142sub animation_start {
2001 my ($widget) = @_; 2143 my ($widget) = @_;
2056 CFPlus::DB::Server::run; 2198 CFPlus::DB::Server::run;
2057 2199
2058 CFPlus::UI::set_layout ($::CFG->{layout}); 2200 CFPlus::UI::set_layout ($::CFG->{layout});
2059 2201
2060 my %DEF_CFG = ( 2202 my %DEF_CFG = (
2061 sdl_mode => 0, 2203 sdl_mode => 0,
2062 width => 640,
2063 height => 480,
2064 fullscreen => 0, 2204 fullscreen => 0,
2065 fast => 0, 2205 fast => 0,
2206 force_opengl11 => 0,
2207 texture_compression => 1,
2066 map_scale => 1, 2208 map_scale => 1,
2067 fow_enable => 1, 2209 fow_enable => 1,
2068 fow_intensity => 0, 2210 fow_intensity => 0,
2069 map_smoothing => 1, 2211 map_smoothing => 1,
2070 gui_fontsize => 1, 2212 gui_fontsize => 1,
2071 log_fontsize => 0.7, 2213 log_fontsize => 0.7,
2072 gauge_fontsize => 1, 2214 gauge_fontsize => 1,
2073 gauge_size => 0.35, 2215 gauge_size => 0.35,
2074 stat_fontsize => 0.7, 2216 stat_fontsize => 0.7,
2075 mapsize => 100, 2217 mapsize => 100,
2076 audio_enable => 1, 2218 audio_enable => 1,
2219 effects_enable => 1,
2220 effects_volume => 1,
2077 bgm_enable => 1, 2221 bgm_enable => 1,
2078 bgm_volume => 0.25, 2222 bgm_volume => 0.5,
2079 output_sync => 1, 2223 output_sync => 1,
2080 output_count => 1, 2224 output_count => 1,
2081 output_rate => "", 2225 output_rate => "",
2082 pickup => 0, 2226 pickup => 0,
2083 inv_sort => "mtime", 2227 inv_sort => "mtime",
2084 default => "profile", # default profile 2228 default => "profile", # default profile
2085 show_tips => 1, 2229 show_tips => 1,
2086 logview_max_par => 1000, 2230 logview_max_par => 1000,
2087 ); 2231 );
2088 2232
2089 while (my ($k, $v) = each %DEF_CFG) { 2233 while (my ($k, $v) = each %DEF_CFG) {
2090 $CFG->{$k} = $v unless exists $CFG->{$k}; 2234 $CFG->{$k} = $v unless exists $CFG->{$k};
2091 } 2235 }
2157} 2301}
2158 2302
2159show_tip_of_the_day if $CFG->{show_tips}; 2303show_tip_of_the_day if $CFG->{show_tips};
2160 2304
2161Event::loop; 2305Event::loop;
2306
2307#video_shutdown;
2308#audio_shutdown;
2162#CFPlus::SDL_Quit; 2309CFPlus::SDL_Quit;
2163#CFPlus::_exit 0;
2164
2165END {
2166 CFPlus::SDL_Quit;
2167 CFPlus::DB::Server::stop; 2310CFPlus::DB::Server::stop;
2168}
2169 2311
2170=head1 NAME 2312=head1 NAME
2171 2313
2172cfplus - A Crossfire+ and Crossfire game client 2314cfplus - A Crossfire TRT and Crossfire game client
2173 2315
2174=head1 SYNOPSIS 2316=head1 SYNOPSIS
2175 2317
2176Just run it - no commandline arguments are supported. 2318Just run it - no commandline arguments are supported.
2177 2319
2178=head1 USAGE 2320=head1 USAGE
2179 2321
2180cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2322cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2181fullscreen and interactively. 2323be used in fullscreen mode and interactively.
2182 2324
2183=head1 DEBUGGING 2325=head1 DEBUGGING
2184 2326
2185 2327
2186CFPLUS_DEBUG - environment variable 2328CFPLUS_DEBUG - environment variable

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