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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.191 by root, Sun Jul 29 21:31:48 2007 UTC vs.
Revision 1.229 by root, Mon Oct 8 17:01:03 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 116our $CONN;
114our $PROFILE; # current profile 117our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 119
117our $WANT_REFRESH; 120our $WANT_REFRESH;
118our $CAN_REFRESH;
119 121
120our @SDL_MODES; 122our @SDL_MODES;
121our $WIDTH; 123our $WIDTH;
122our $HEIGHT; 124our $HEIGHT;
123our $FULLSCREEN; 125our $FULLSCREEN;
127our $FONT_FIXED; 129our $FONT_FIXED;
128 130
129our $MAP; 131our $MAP;
130our $MAPMAP; 132our $MAPMAP;
131our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
132our $BUTTONBAR; 135our $BUTTONBAR;
133our $METASERVER; 136our $METASERVER;
134our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 138our $QUIT_DIALOG;
136our $HOST_ENTRY; 139our $HOST_ENTRY;
144our $SETUP_KEYBOARD; 147our $SETUP_KEYBOARD;
145 148
146our $PL_NOTEBOOK; 149our $PL_NOTEBOOK;
147our $PL_WINDOW; 150our $PL_WINDOW;
148 151
152our $MUSIC_PLAYING_WIDGET;
153our $LICENSE_WIDGET;
154
155our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
150our $STATS_PAGE; 157our $STATS_PAGE;
151our $SKILL_PAGE; 158our $SKILL_PAGE;
152our $SPELL_PAGE; 159our $SPELL_PAGE;
153our $SPELL_LIST; 160our $SPELL_LIST;
159our $STATWIDS; 166our $STATWIDS;
160 167
161our $SDL_ACTIVE; 168our $SDL_ACTIVE;
162our %SDL_CB; 169our %SDL_CB;
163 170
171our $ALT_ENTER_MESSAGE;
172our $STATUSBOX;
173our $DEBUG_STATUS;
174
175our $INV;
176our $INVR;
177our $INVR_HB;
178
179#############################################################################
180
181sub status {
182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
183}
184
185sub debug {
186 $DEBUG_STATUS->set_text ($_[0]);
187}
188
189sub message {
190 $MESSAGE_WINDOW->message (@_);
191}
192
193#############################################################################
194#TODO: maybe move into own audio module...
195
164our $SDL_MIXER; 196our $SDL_MIXER;
197
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 198our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 199our $MUSIC_WANT; # arryref of ambient music we want to play
200our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 201our $MUSIC_START;
202our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 203our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 204our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 205our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 206our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 207
173our %AUDIO_CHUNKS; # audio files 208our %AUDIO_CHUNK; # audio "files"
209our %AUDIO_PLAY; # which audio faces should be played
174 210
175our $ALT_ENTER_MESSAGE; 211sub audio_channel_finished {
176our $STATUSBOX; 212 my ($channel) = @_;
177our $DEBUG_STATUS;
178 213
179our $INV; 214# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 215}
188 216
189sub debug { 217sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 218 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 219
220 $CFG->{effects_enable}
221 or return;
222
223 $AUDIO_PLAY{$face}
224 or return;
225
226 if (my $chunk = $AUDIO_CHUNK{$face}) {
227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
228 my (undef, $dx, $dy, $vol) = @$_;
229
230 my $channel = CFPlus::Channel::find;
231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
232 $channel->set_position_r ($dx, $dy, 20);
233 $chunk->play ($channel);
234 }
235 } else {
236 # sound_meta not set means data is in flight either way
237 my $meta = $CONN->{face}[$face]
238 or return;
239
240 $meta->{data}
241 or return;
242
243 # if its a jingle, play it as ambient music
244 if ($meta->{data}{jingle}) {
245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
247 &audio_music_push ($face);
248 }
249 } else {
250 # fetch from database
251 CFPlus::DB::get res_data => $meta->{name}, sub {
252 my $rwops = new CFPlus::RW $_[0];
253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
256 $AUDIO_CHUNK{$face} = $chunk;
257
258 audio_sound_push ($face);
259 };
260 }
261 }
196} 262}
263
264sub audio_sound_play {
265 my ($face, $dx, $dy, $vol) = @_;
266
267 $SDL_MIXER
268 or return;
269 $CFG->{effects_enable}
270 or return;
271
272 my $queue = $AUDIO_PLAY{$face} ||= [];
273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
274 audio_sound_push $face
275 unless @$queue > 1;
276}
277
278sub audio_music_set_meta {
279 my ($meta) = @_;
280
281 $MUSIC_PLAYING_META = $meta;
282 $MUSIC_PLAYING_WIDGET->set_markup (
283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
287 );
288}
289
290sub audio_music_update_volume {
291 return unless $MUSIC_PLAYING_META;
292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
294 CFPlus::MixMusic::volume $base * $volume * 128;
295}
296
297sub audio_music_start {
298 my $meta = $MUSIC_PLAYING_META;
299
300 CFPlus::DB::get res_data => $meta->{name}, sub {
301 return unless $SDL_MIXER;
302
303 # music might have changed...
304 $meta eq $MUSIC_PLAYING_META
305 or return &audio_music_start ();
306
307 audio_music_update_volume;
308
309 $MUSIC_PLAYING_DATA = \$_[0];
310
311 my $rwops = $meta->{path}
312 ? new_from_file CFPlus::RW $meta->{path}
313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
314
315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
317
318 my $NOW = time;
319
320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
323 $MUSIC_START = time - $pos;
324 } else {
325 $MUSIC_PLAYER->play (0);
326 $MUSIC_START = time;
327 }
328
329 delete $meta->{stop_time};
330 delete $meta->{stop_pos};
331 }
332}
333
334sub audio_music_push {
335 return unless $SDL_MIXER;
336
337 my $fade_out;
338
339 if (@MUSIC_JINGLE) {
340 @MUSIC_HAVE = $MUSIC_JINGLE[0];
341 $fade_out = 333;
342 } else {
343 return unless $CFG->{bgm_enable};
344
345 my @have =
346 grep $_ && $_->{data},
347 map $CONN->{face}[$_],
348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
352
353 @MUSIC_HAVE = @have
354 if @have;
355
356 # default MUSIC_HAVE == MUSIC_DEFAULT
357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
358 $fade_out = 700;
359 }
360
361 # if the currently playing song is acceptable, let it continue
362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
363
364 my $NOW = time;
365
366 if ($MUSIC_PLAYING_META) {
367 $MUSIC_PLAYING_META->{stop_time} = $NOW;
368 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
369 CFPlus::MixMusic::fade_out $fade_out;
370 } else {
371 # sort by stop time, oldest first
372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
373
374 # if the most recently-played piece played very recently,
375 # resume it, else choose the oldest piece for rotation.
376 audio_music_set_meta
377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
378 ? $MUSIC_HAVE[-1]
379 : $MUSIC_HAVE[0];
380
381 audio_music_start;
382 }
383}
384
385sub audio_music_set_ambient {
386 my ($songs) = @_;
387
388 $MUSIC_WANT = $songs;
389 audio_music_push;
390}
391
392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
397 # we compress multiple jingles of the same type
398 shift @MUSIC_JINGLE
399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
400
401 $MUSIC_PLAYING_WIDGET->clear;
402
403 undef $MUSIC_PLAYER;
404 undef $MUSIC_PLAYING_META;
405 undef $MUSIC_PLAYING_DATA;
406
407 audio_music_push;
408}
409
410sub audio_init {
411 if ($CFG->{audio_enable}) {
412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
418
419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
424 status "Unable to open sound device: there will be no sound";
425 }
426 } else {
427 undef $SDL_MIXER;
428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
432}
433
434sub audio_shutdown {
435 undef $MUSIC_PLAYER;
436 undef $MUSIC_PLAYING_META;
437 undef $MUSIC_PLAYING_DATA;
438
439 $MUSIC_WANT = [];
440 @MUSIC_JINGLE = ();
441 %AUDIO_PLAY = ();
442 %AUDIO_CHUNK = ();
443
444 CFPlus::Mix_CloseAudio if $SDL_MIXER;
445 undef $SDL_MIXER;
446}
447
448#############################################################################
197 449
198sub destroy_query_dialog { 450sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 451 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 452 if $_[0]{query_dialog};
201} 453}
481 $SETUP_DIALOG->show; 733 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 734 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 735 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 736 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 737
486 &audio_music_set ([]); 738 &audio_music_set_ambient ([]);
487 739
488 return unless $CONN; 740 return unless $CONN;
489 741
490 status "connection closed"; 742 status "connection closed";
491 743
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 786 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
790 );
791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 812 );
539 813
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 816 state => $CFG->{fast},
570 844
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 852 );
579 853
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 866 );
593 867
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 874 );
600 875
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
621 ); 896 );
622 897
623 $vbox 898 $vbox
624} 899}
625 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 [0, "default", "system default"],
909 map {
910 my $ms = sprintf "%dms", 1000 * $_ / $CFG->{audio_hw_frequency};
911 [$_, $ms, "$ms ($_ samples)"],
912 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
913 ]);
914
915 my $text = !$freq
916 ? "audio is off"
917 : "Frequency (Hz): $freq\n"
918 . "Channels: $chans";
919
920 $AUDIO_INFO->set_text ($text);
921}
922
626sub audio_setup { 923sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 924 my $vbox = new CFPlus::UI::VBox;
628 925
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 926 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 927
631 my $row = 0; 928 my $row = 0;
632 929
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 930 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 931 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
635 state => $CFG->{audio_enable}, 932 state => $CFG->{audio_enable},
636 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 933 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
637 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 934 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
638 ); 935 );
936
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 937 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 938 $table->add_at (1, $row, new CFPlus::UI::CheckBox
939 expand => 1, state => $CFG->{effects_enable},
940 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
941 on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 942 $CFG->{effects_enable} = $_[1];
642# }); 943 $CONN->update_fx_want if $CONN;
944 1
945 }
946 );
947 $table->add_at (2, $row++, new CFPlus::UI::Slider
948 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
949 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
950 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
951 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
952 );
953
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 954 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 955 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 956 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 957 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 958 on_changed => sub {
959 $CFG->{bgm_enable} = $_[1];
960 $CONN->update_fx_want if $CONN;
961 audio_music_push;
962 1
963 }
649 ); 964 );
650 $hbox->add (new CFPlus::UI::Slider 965 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 966 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 967 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 968 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
969 );
970
971 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
972 $table->add_at (1, $row++, new CFPlus::UI::Selector
973 c_colspan => 2, expand => 1,
974 value => $CFG->{audio_hw_frequency},
975 options => [
976 [11025, "11 kHz" , "11kHz (low quality)"],
977 [22050, "22 kHz" , "22kHz (reduced quality)"],
978 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
979 [48000, "48 kHz" , "48kHz (studio quality)"],
980 ],
981 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
982 on_changed => sub {
983 $CFG->{audio_hw_frequency} = $_[1];
984 audio_tab_update;
985 1
986 }
987 );
988
989 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
990 $table->add_at (1, $row++, new CFPlus::UI::Selector
991 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_channels},
993 options => [
994 [1, "Mono" , "Mono (single channel, low quality)"],
995 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
996 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
997 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
998 ],
999 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1000 on_changed => sub {
1001 $CFG->{audio_hw_channels} = $_[1];
1002 audio_tab_update;
1003 1
1004 }
1005 );
1006
1007 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1008 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1009 c_colspan => 2, expand => 1,
1010 value => $CFG->{audio_hw_chunksize},
1011 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1012 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1013 on_changed => sub {
1014 $CFG->{audio_hw_chunksize} = $_[1]
1015 if $_[1];
1016 audio_tab_update;
1017 1
1018 }
1019 );
1020
1021 # should really be a slider
1022 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1023 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1024 c_colspan => 2, expand => 1,
1025 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1026 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1027 template => ">= 99",
1028 on_changed => sub {
1029 my ($slider, $value) = @_;
1030
1031 $CFG->{audio_mix_channels} = $value
1032 if $value;
1033 1;
1034 }
654 ); 1035 );
655 1036
656 $table->add_at (1, $row++, new CFPlus::UI::Button 1037 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 1038 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 1039 tooltip => "Apply the audio settings",
659 on_activate => sub { 1040 on_activate => sub {
660 audio_shutdown (); 1041 audio_shutdown ();
661 audio_init (); 1042 audio_init ();
662 0 1043 0
663 } 1044 }
664 ); 1045 );
1046
1047 $vbox->add (new CFPlus::UI::FancyFrame
1048 expand => 1,
1049 label => "Audio Info",
1050 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1051 );
1052
1053 audio_tab_update;
665 1054
666 $vbox 1055 $vbox
667} 1056}
668 1057
669sub set_gauge_window_fontsize { 1058sub set_gauge_window_fontsize {
704 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1093 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
705 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1094 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
706 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1095 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
707 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1096 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
708 1097
709 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1098 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1099 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1100 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
710 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1101 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
711 1102
712 $GAUGES = { 1103 $GAUGES = {
1104 exp => $exp, prg => $prg, sklprg => $sklprg,
713 exp => $exp, win => $win, range => $rng, 1105 win => $win, range => $rng,
714 food => $fg, mana => $mg, hp => $hg, grace => $gg 1106 hp => $hg, mana => $mg, grace => $gg, food => $fg,
715 }; 1107 };
716 1108
717 &set_gauge_window_fontsize; 1109 &set_gauge_window_fontsize;
718 1110
719 $win 1111 $win
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1125 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1126
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1127 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1128
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1129 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1130 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1131 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1132 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1133 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1134 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1135
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1136 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1137
746 $c->add_items ({ 1138 $c->add_items ({
920 $r 1312 $r
921} 1313}
922 1314
923sub skill_window { 1315sub skill_window {
924 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1316 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1317
925 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1318 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1319
926 $sw 1320 $sw
927} 1321}
928 1322
929sub formsep($) { 1323sub formsep($) {
930 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1324 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1071 text => $CFG->{profile}{default}{host}, 1465 text => $CFG->{profile}{default}{host},
1072 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1466 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1073 on_changed => sub { 1467 on_changed => sub {
1074 my ($self, $value) = @_; 1468 my ($self, $value) = @_;
1075 $CFG->{profile}{default}{host} = $value; 1469 $CFG->{profile}{default}{host} = $value;
1076 0 1470 1
1077 } 1471 }
1078 ); 1472 );
1079 1473
1080 $vbox->add (new CFPlus::UI::Button 1474 $vbox->add (new CFPlus::UI::Button
1081 expand => 1, 1475 expand => 1,
1082 text => "Server List", 1476 text => "Server List",
1083 other => $METASERVER, 1477 other => $METASERVER,
1084 tooltip => "Show a list of available crossfire servers", 1478 tooltip => "Show a list of available crossfire servers",
1085 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1479 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1086 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1480 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1087 ); 1481 );
1088 } 1482 }
1089 1483
1090 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1484 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1091 $table->add_at (1, 4, new CFPlus::UI::Entry 1485 $table->add_at (1, 4, new CFPlus::UI::Entry
1092 text => $CFG->{profile}{default}{user}, 1486 text => $CFG->{profile}{default}{user},
1093 tooltip => "The name of your character on the server", 1487 tooltip => "The name of your character on the server",
1094 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1488 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1095 ); 1489 );
1096 1490
1097 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1491 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1098 $table->add_at (1, 5, new CFPlus::UI::Entry 1492 $table->add_at (1, 5, new CFPlus::UI::Entry
1099 text => $CFG->{profile}{default}{password}, 1493 text => $CFG->{profile}{default}{password},
1100 hidden => 1, 1494 hidden => 1,
1101 tooltip => "The password for your character", 1495 tooltip => "The password for your character",
1102 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1496 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1103 ); 1497 );
1104 1498
1105 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1499 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1106 $table->add_at (1, 7, new CFPlus::UI::Slider 1500 $table->add_at (1, 7, new CFPlus::UI::Slider
1107 force_w => 100, 1501 force_w => 100,
1108 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1502 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1109 tooltip => "This is the size of the portion of the map update the server sends you. " 1503 tooltip => "This is the size of the portion of the map update the server sends you. "
1110 . "If you set this to a high value you will be able to see further, " 1504 . "If you set this to a high value you will be able to see further, "
1111 . "but you also increase bandwidth requirements and latency. " 1505 . "but you also increase bandwidth requirements and latency. "
1112 . "This option is only used once at log-in.", 1506 . "This option is only used once at log-in.",
1113 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1507 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1114 ); 1508 );
1115 1509
1116 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1510 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1117 $table->add_at (1, 8, new CFPlus::UI::Entry 1511 $table->add_at (1, 8, new CFPlus::UI::Entry
1118 text => $CFG->{output_rate}, 1512 text => $CFG->{output_rate},
1119 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " 1513 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1120 . "when sending images, to ensure interactiveness. When 0 or unset, the server " 1514 . "when sending data. When 0 or unset, the server "
1121 . "default will be used, which is usually around 100kb/s.", 1515 . "default will be used, which is usually around 100kb/s. Most servers will "
1516 . "dynamically find an optimal rate, so adjust this only when necessary.",
1122 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, 1517 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1123 ); 1518 );
1124 1519
1125 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); 1520 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1126 $table->add_at (1, 9, new CFPlus::UI::Entry 1521 $table->add_at (1, 9, new CFPlus::UI::Entry
1127 text => $CFG->{output_count}, 1522 text => $CFG->{output_count},
1128 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1523 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1129 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1524 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1130 ); 1525 );
1131 1526
1132 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1527 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1133 $table->add_at (1, 10, new CFPlus::UI::Entry 1528 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_sync}, 1529 text => $CFG->{output_sync},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1530 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1531 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1137 ); 1532 );
1138 1533
1139 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button 1534 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1140 expand => 1, 1535 expand => 1,
1141 align => 0, 1536 align => 0,
1142 text => "Login", 1537 text => "Login",
1143 on_activate => sub { 1538 on_activate => sub {
1144 $CONN ? stop_game 1539 $CONN ? stop_game
1145 : start_game; 1540 : start_game;
1146 0 1541 1
1147 }, 1542 },
1148 ); 1543 );
1149 1544
1150 $vbox->add (new CFPlus::UI::FancyFrame 1545 $vbox->add (new CFPlus::UI::FancyFrame
1151 label => "Server Info", 1546 label => "Server Info",
1341 $sw1->add ($INV = new CFPlus::UI::Inventory); 1736 $sw1->add ($INV = new CFPlus::UI::Inventory);
1342 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1737 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1343 1738
1344 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1739 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1345 1740
1346 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1741 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1347 1742
1348 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1743 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1349 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1744 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1350 1745
1351 # XXX: Call after $INVR = ... because set_opencont sets the items 1746 # XXX: Call after $INVR = ... because set_opencont sets the items
1352 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1747 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1353 1748
1354 $hb 1749 $hb
1750}
1751
1752sub media_window {
1753 my $vb = new CFPlus::UI::VBox;
1754
1755 $vb->add (new CFPlus::UI::FancyFrame
1756 label => "Currently playing music",
1757 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1758 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1759 );
1760
1761 $vb->add (new CFPlus::UI::FancyFrame
1762 label => "Other media used in this session",
1763 expand => 1,
1764 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1765 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1766 );
1767
1768 $vb
1769}
1770
1771sub add_license {
1772 my ($meta) = @_;
1773
1774 $meta = $meta->{data}
1775 or return;
1776
1777 $meta->{license} || $meta->{author} || $meta->{source}
1778 or return;
1779
1780 $LICENSE_WIDGET->add_paragraph ({
1781 fg => [1, 1, 1, 1],
1782 markup => "<small>"
1783 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1784 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1785 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1786 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1787 . "</small>",
1788 });
1789 $LICENSE_WIDGET->scroll_to_bottom;
1355} 1790}
1356 1791
1357sub toggle_player_page { 1792sub toggle_player_page {
1358 my ($widget) = @_; 1793 my ($widget) = @_;
1359 1794
1398 $ntb->add_tab ( 1833 $ntb->add_tab (
1399 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1834 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1400 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1835 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1401 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1836 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1402 ); 1837 );
1403 $ntb->add_tab (Pickup => autopickup_setup, 1838 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1404 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1839 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1840
1841 $ntb->add_tab (Media => media_window,
1842 "License, Author and Source info for media sent by the server.");
1405 1843
1406 $ntb->set_current_page ($INVENTORY_PAGE); 1844 $ntb->set_current_page ($INVENTORY_PAGE);
1407 1845
1408 $plwin->add ($ntb); 1846 $plwin->add ($ntb);
1409 $plwin 1847 $plwin
1563 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2001 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1564 ); 2002 );
1565 $hb->add (new CFPlus::UI::Button 2003 $hb->add (new CFPlus::UI::Button
1566 text => "Quit anyway", 2004 text => "Quit anyway",
1567 expand => 1, 2005 expand => 1,
1568 on_activate => sub { exit }, 2006 on_activate => sub { Event::unloop_all },
1569 ); 2007 );
1570 } 2008 }
1571 2009
1572 $QUIT_DIALOG->show; 2010 $QUIT_DIALOG->show;
1573 $QUIT_DIALOG->grab_focus; 2011 $QUIT_DIALOG->grab_focus;
1646 2084
1647 $SDL_ACTIVE = 1; 2085 $SDL_ACTIVE = 1;
1648 $LAST_REFRESH = time - 0.01; 2086 $LAST_REFRESH = time - 0.01;
1649 2087
1650 CFPlus::OpenGL::init; 2088 CFPlus::OpenGL::init;
2089 CFPlus::Macro::init;
1651 2090
1652 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2091 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1653 2092
1654 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2093 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1655 2094
1656 ############################################################################# 2095 #############################################################################
1657 2096
1658 if ($DEBUG_STATUS) { 2097 if ($DEBUG_STATUS) {
1659 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2098 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1660 } else { 2099 } else {
1661 # create the widgets 2100 # create/configure the widgets
2101
2102 $CFPlus::UI::ROOT->connect (key_down => sub {
2103 my (undef, $ev) = @_;
2104
2105 if (my @macros = CFPlus::Macro::find $ev) {
2106 CFPlus::Macro::execute $_ for @macros;
2107
2108 return 1;
2109 }
2110
2111 0
2112 });
1662 2113
1663 $DEBUG_STATUS = new CFPlus::UI::Label 2114 $DEBUG_STATUS = new CFPlus::UI::Label
1664 padding => 0, 2115 padding => 0,
1665 z => 100, 2116 z => 100,
1666 force_x => "max", 2117 force_x => "max",
1696 $MESSAGE_WINDOW->activate_console ($preset) 2147 $MESSAGE_WINDOW->activate_console ($preset)
1697 if $MESSAGE_WINDOW; 2148 if $MESSAGE_WINDOW;
1698 }); 2149 });
1699 $MAPWIDGET->show; 2150 $MAPWIDGET->show;
1700 $MAPWIDGET->grab_focus; 2151 $MAPWIDGET->grab_focus;
2152
2153 $COMPLETER = new CFPlus::MapWidget::Command::
2154 command => { },
2155 tooltip => "#completer_help",
2156 ;
1701 2157
1702 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2158 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1703 title => "Setup", 2159 title => "Setup",
1704 name => "setup_dialog", 2160 name => "setup_dialog",
1705 x => 'center', 2161 x => 'center',
1767 tooltip => "Terminates the program", 2223 tooltip => "Terminates the program",
1768 on_activate => sub { 2224 on_activate => sub {
1769 if ($CONN) { 2225 if ($CONN) {
1770 open_quit_dialog; 2226 open_quit_dialog;
1771 } else { 2227 } else {
1772 exit; 2228 Event::unloop_all;
1773 } 2229 }
1774 0 2230 0
1775 }, 2231 },
1776 ); 2232 );
1777 2233
1778 $BUTTONBAR->show; 2234 $BUTTONBAR->show;
1779 $SETUP_DIALOG->show; 2235 $SETUP_DIALOG->show;
2236 $MESSAGE_WINDOW->show;
1780 } 2237 }
1781 2238
1782 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2239 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1783} 2240}
1784 2241
1786 CFPlus::OpenGL::shutdown; 2243 CFPlus::OpenGL::shutdown;
1787 2244
1788 undef $SDL_ACTIVE; 2245 undef $SDL_ACTIVE;
1789} 2246}
1790 2247
1791sub audio_channel_finished {
1792 my ($channel) = @_;
1793
1794# warn "channel $channel finished\n";#d#
1795}
1796
1797our %AUDIO_PLAY;
1798our %AUDIO_CHUNK;
1799
1800sub audio_sound_push($) {
1801 my ($face) = @_;
1802
1803 if (my $chunk = $AUDIO_CHUNK{$face}) {
1804 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1805 my (undef, $dx, $dy, $vol) = @$_;
1806
1807 my $channel = $chunk->play
1808 or return;
1809
1810 $channel->volume (128 + $vol);
1811 $dx = $dx / 10 * 255;
1812 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1813# my $angle = $dx ? : $dx < 0 ?
1814# my $distance = -$vol;
1815# $channel->set_position ($angle, $distance);
1816 }
1817 } else {
1818 # sound_meta not set means data is in flight either way
1819 my $meta = $CONN->{sound_meta}{$face}
1820 or return;
1821
1822 # fetch from database
1823 CFPlus::DB::get res_data => $meta->{name}, sub {
1824 my $vol = $meta->{meta}{volume} || 100;
1825 my $rwops = new CFPlus::RW $_[0];
1826 my $chunk = new CFPlus::MixChunk $rwops;
1827 $chunk->volume ($vol * 128 / 100);
1828 $AUDIO_CHUNK{$face} = $chunk;
1829
1830 audio_sound_push ($face);
1831 };
1832 }
1833}
1834
1835sub audio_sound_play {
1836 my ($face, $dx, $dy, $vol) = @_;
1837
1838 $SDL_MIXER
1839 or return;
1840
1841 my $queue = $AUDIO_PLAY{$face} ||= [];
1842 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1843 audio_sound_push $face
1844 unless @$queue > 1;
1845}
1846
1847sub audio_music_set {
1848 my ($songs) = @_;
1849
1850 my @want =
1851 grep $_,
1852 map $CONN->{music_meta}{$_},
1853 @$songs;
1854
1855 if (@want) {
1856 @MUSIC_WANT = @want;
1857 &audio_music_changed ();
1858 }
1859}
1860
1861sub audio_music_start {
1862 my $meta = $MUSIC_PLAYING_META;
1863
1864 CFPlus::DB::get res_data => $meta->{name}, sub {
1865 return unless $SDL_MIXER;
1866
1867 # music might have changed...
1868 $meta eq $MUSIC_PLAYING_META
1869 or return &audio_music_start ();
1870
1871 $MUSIC_PLAYING_DATA = \$_[0];
1872
1873 my $rwops = $meta->{path}
1874 ? new_from_file CFPlus::RW $meta->{path}
1875 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1876
1877 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1878 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1879
1880 my $NOW = time;
1881
1882 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1883 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1884 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1885 $MUSIC_START = time - $pos;
1886 } else {
1887 $MUSIC_PLAYER->play (0);
1888 $MUSIC_START = time;
1889 }
1890
1891 delete $MUSIC_PLAYING_META->{stop_time};
1892 delete $MUSIC_PLAYING_META->{stop_pos};
1893 }
1894}
1895
1896sub audio_music_changed {
1897 return unless $CFG->{bgm_enable};
1898 return unless $SDL_MIXER;
1899
1900 # default MUSIC_WANT == MUSIC_DEFAULT
1901 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1902
1903 # if the currently playing song is acceptable, let it continue
1904 return if $MUSIC_PLAYING_META
1905 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1906
1907 my $NOW = time;
1908
1909 if ($MUSIC_PLAYING_META) {
1910 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1911 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1912 CFPlus::MixMusic::fade_out 1000;
1913 } else {
1914 # sort by stop time, oldest first
1915 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1916
1917 # if the most recently-played piece played very recently,
1918 # resume it, else choose the oldest piece for rotation.
1919 $MUSIC_PLAYING_META =
1920 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1921 ? $MUSIC_WANT[-1]
1922 : $MUSIC_WANT[0];
1923
1924 audio_music_start;
1925 }
1926}
1927
1928sub audio_music_finished {
1929 undef $MUSIC_PLAYER;
1930 undef $MUSIC_PLAYING_META;
1931 undef $MUSIC_PLAYING_DATA;
1932
1933 audio_music_changed;
1934}
1935
1936sub audio_init {
1937 if ($CFG->{audio_enable}) {
1938 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1939 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1940
1941 unless ($SDL_MIXER) {
1942 status "Unable to open sound device: there will be no sound";
1943 return;
1944 }
1945
1946 CFPlus::Mix_AllocateChannels 16;
1947 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1948
1949 audio_music_finished;
1950 } else {
1951 undef $SDL_MIXER;
1952 }
1953}
1954
1955sub audio_shutdown {
1956 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1957 undef $SDL_MIXER;
1958 @SOUNDS = ();
1959 %AUDIO_CHUNKS = ();
1960}
1961
1962my %animate_object; 2248my %animate_object;
1963my $animate_timer; 2249my $animate_timer;
1964 2250
1965my $fps = 9; 2251my $fps = 9;
1966 2252
1967my %demo;#d#
1968
1969sub force_refresh { 2253sub force_refresh {
2254 if ($ENV{CFPLUS_DEBUG} & 4) {
1970 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2255 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1971 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2256 debug sprintf "%3.2f", $fps;
2257 }
1972 2258
1973 $CFPlus::UI::ROOT->draw; 2259 $CFPlus::UI::ROOT->draw;
1974 2260 CFPlus::SDL_GL_SwapBuffers;
1975 $WANT_REFRESH = 0;
1976 $CAN_REFRESH = 0;
1977 $LAST_REFRESH = $NOW; 2261 $LAST_REFRESH = $NOW;
1978 2262 $WANT_REFRESH->stop;
1979 CFPlus::SDL_GL_SwapBuffers;
1980} 2263}
1981 2264
2265$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2266
1982my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2267my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1983 $NOW = time; 2268 $NOW = time;
1984 2269
1985 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2270 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1986 for CFPlus::poll_events; 2271 for CFPlus::poll_events;
1987 2272
1988 if (%animate_object) { 2273 if (%animate_object) {
1989 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2274 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1990 ++$WANT_REFRESH; 2275 $WANT_REFRESH->start;
1991 }
1992
1993 if ($WANT_REFRESH) {
1994 force_refresh;
1995 } else {
1996 $CAN_REFRESH = 1;
1997 } 2276 }
1998}); 2277});
1999 2278
2000sub animation_start { 2279sub animation_start {
2001 my ($widget) = @_; 2280 my ($widget) = @_;
2007 delete $animate_object{$widget}; 2286 delete $animate_object{$widget};
2008} 2287}
2009 2288
2010%SDL_CB = ( 2289%SDL_CB = (
2011 CFPlus::SDL_QUIT => sub { 2290 CFPlus::SDL_QUIT => sub {
2012 exit; 2291 Event::unloop_all;
2013 }, 2292 },
2014 CFPlus::SDL_VIDEORESIZE => sub { 2293 CFPlus::SDL_VIDEORESIZE => sub {
2015 }, 2294 },
2016 CFPlus::SDL_VIDEOEXPOSE => sub { 2295 CFPlus::SDL_VIDEOEXPOSE => sub {
2017 CFPlus::UI::full_refresh; 2296 CFPlus::UI::full_refresh;
2056 CFPlus::DB::Server::run; 2335 CFPlus::DB::Server::run;
2057 2336
2058 CFPlus::UI::set_layout ($::CFG->{layout}); 2337 CFPlus::UI::set_layout ($::CFG->{layout});
2059 2338
2060 my %DEF_CFG = ( 2339 my %DEF_CFG = (
2061 sdl_mode => 0, 2340 sdl_mode => 0,
2062 width => 640,
2063 height => 480,
2064 fullscreen => 0, 2341 fullscreen => 0,
2065 fast => 0, 2342 fast => 0,
2343 force_opengl11 => undef,
2344 texture_compression => 1,
2066 map_scale => 1, 2345 map_scale => 1,
2067 fow_enable => 1, 2346 fow_enable => 1,
2068 fow_intensity => 0, 2347 fow_intensity => 0,
2069 map_smoothing => 1, 2348 map_smoothing => 1,
2070 gui_fontsize => 1, 2349 gui_fontsize => 1,
2071 log_fontsize => 0.7, 2350 log_fontsize => 0.7,
2072 gauge_fontsize => 1, 2351 gauge_fontsize => 1,
2073 gauge_size => 0.35, 2352 gauge_size => 0.35,
2074 stat_fontsize => 0.7, 2353 stat_fontsize => 0.7,
2075 mapsize => 100, 2354 mapsize => 100,
2076 audio_enable => 1, 2355 audio_enable => 1,
2356 audio_hw_channels => 2,
2357 audio_hw_frequency => 22050,
2358 audio_hw_chunksize => 0,
2359 audio_mix_channels => 8,
2360 effects_enable => 1,
2361 effects_volume => 1,
2077 bgm_enable => 1, 2362 bgm_enable => 1,
2078 bgm_volume => 0.25, 2363 bgm_volume => 0.5,
2079 output_sync => 1, 2364 output_sync => 1,
2080 output_count => 1, 2365 output_count => 1,
2081 output_rate => "", 2366 output_rate => "",
2082 pickup => 0, 2367 pickup => 0,
2083 inv_sort => "mtime", 2368 inv_sort => "mtime",
2084 default => "profile", # default profile 2369 default => "profile", # default profile
2085 show_tips => 1, 2370 show_tips => 1,
2086 logview_max_par => 1000, 2371 logview_max_par => 1000,
2087 ); 2372 );
2088 2373
2089 while (my ($k, $v) = each %DEF_CFG) { 2374 while (my ($k, $v) = each %DEF_CFG) {
2090 $CFG->{$k} = $v unless exists $CFG->{$k}; 2375 $CFG->{$k} = $v unless exists $CFG->{$k};
2091 } 2376 }
2148# } 2433# }
2149# my $t2 = Time::HiRes::time; 2434# my $t2 = Time::HiRes::time;
2150# warn $t2-$t1; 2435# warn $t2-$t1;
2151# } 2436# }
2152 2437
2153 $startup_done->();
2154
2155 video_init; 2438 video_init;
2156 audio_init; 2439 audio_init;
2157} 2440}
2158 2441
2159show_tip_of_the_day if $CFG->{show_tips}; 2442show_tip_of_the_day if $CFG->{show_tips};
2160 2443
2444Event->idle (cb => sub {
2445 $_[0]->w->cancel;
2446 $startup_done->();
2447});
2448
2161Event::loop; 2449Event::loop;
2450
2451#video_shutdown;
2452#audio_shutdown;
2162#CFPlus::SDL_Quit; 2453CFPlus::SDL_Quit;
2163#CFPlus::_exit 0;
2164
2165END {
2166 CFPlus::SDL_Quit;
2167 CFPlus::DB::Server::stop; 2454CFPlus::DB::Server::stop;
2168}
2169 2455
2170=head1 NAME 2456=head1 NAME
2171 2457
2172cfplus - A Crossfire+ and Crossfire game client 2458cfplus - A Crossfire TRT and Crossfire game client
2173 2459
2174=head1 SYNOPSIS 2460=head1 SYNOPSIS
2175 2461
2176Just run it - no commandline arguments are supported. 2462Just run it - no commandline arguments are supported.
2177 2463
2178=head1 USAGE 2464=head1 USAGE
2179 2465
2180cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2466cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2181fullscreen and interactively. 2467be used in fullscreen mode and interactively.
2182 2468
2183=head1 DEBUGGING 2469=head1 DEBUGGING
2184 2470
2185 2471
2186CFPLUS_DEBUG - environment variable 2472CFPLUS_DEBUG - environment variable

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