… | |
… | |
71 | unshift @INC, $ENV{PAR_TEMP} |
71 | unshift @INC, $ENV{PAR_TEMP} |
72 | if %PAR::LibCache; |
72 | if %PAR::LibCache; |
73 | |
73 | |
74 | use Time::HiRes 'time'; |
74 | use Time::HiRes 'time'; |
75 | use Event; |
75 | use Event; |
|
|
76 | use List::Util qw(max min); |
76 | |
77 | |
77 | use Crossfire; |
78 | use Crossfire; |
78 | use Crossfire::Protocol::Constants; |
79 | use Crossfire::Protocol::Constants; |
79 | |
80 | |
80 | use Compress::LZF; |
81 | use Compress::LZF; |
… | |
… | |
162 | |
163 | |
163 | our $SDL_MIXER; |
164 | our $SDL_MIXER; |
164 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
165 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
165 | our @MUSIC_WANT; |
166 | our @MUSIC_WANT; |
166 | our $MUSIC_START; |
167 | our $MUSIC_START; |
167 | our $MUSIC_PLAYING; |
168 | our $MUSIC_PLAYING_DATA; |
|
|
169 | our $MUSIC_PLAYING_META; |
168 | our $MUSIC_PLAYER; |
170 | our $MUSIC_PLAYER; |
169 | our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before |
171 | our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before |
170 | our @SOUNDS; # event => file mapping |
172 | our @SOUNDS; # event => file mapping |
171 | our %AUDIO_CHUNKS; # audio files |
173 | our %AUDIO_CHUNKS; # audio files |
172 | |
174 | |
… | |
… | |
177 | our $INV; |
179 | our $INV; |
178 | our $INVR; |
180 | our $INVR; |
179 | our $INV_RIGHT_HB; |
181 | our $INV_RIGHT_HB; |
180 | |
182 | |
181 | our $PICKUP_CFG; |
183 | our $PICKUP_CFG; |
182 | |
|
|
183 | our $IN_BUILD_MODE; |
|
|
184 | our $BUILD_BUTTON; |
|
|
185 | |
184 | |
186 | sub status { |
185 | sub status { |
187 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
186 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
188 | } |
187 | } |
189 | |
188 | |
… | |
… | |
461 | mapmap => $MAPMAP, |
460 | mapmap => $MAPMAP, |
462 | query => \&server_query, |
461 | query => \&server_query, |
463 | |
462 | |
464 | setup_req => { |
463 | setup_req => { |
465 | smoothing => $CFG->{map_smoothing}*1, |
464 | smoothing => $CFG->{map_smoothing}*1, |
466 | }, |
|
|
467 | |
|
|
468 | sound_play => sub { |
|
|
469 | my ($x, $y, $soundnum, $type) = @_; |
|
|
470 | |
|
|
471 | $SDL_MIXER |
|
|
472 | or return; |
|
|
473 | |
|
|
474 | my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} |
|
|
475 | or return; |
|
|
476 | |
|
|
477 | $chunk->play; |
|
|
478 | }, |
465 | }, |
479 | }; |
466 | }; |
480 | |
467 | |
481 | if ($CONN) { |
468 | if ($CONN) { |
482 | CFPlus::lowdelay fileno $CONN->{fh}; |
469 | CFPlus::lowdelay fileno $CONN->{fh}; |
… | |
… | |
1084 | text => $CFG->{profile}{default}{host}, |
1071 | text => $CFG->{profile}{default}{host}, |
1085 | tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", |
1072 | tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", |
1086 | on_changed => sub { |
1073 | on_changed => sub { |
1087 | my ($self, $value) = @_; |
1074 | my ($self, $value) = @_; |
1088 | $CFG->{profile}{default}{host} = $value; |
1075 | $CFG->{profile}{default}{host} = $value; |
1089 | 0 |
1076 | 1 |
1090 | } |
1077 | } |
1091 | ); |
1078 | ); |
1092 | |
1079 | |
1093 | $vbox->add (new CFPlus::UI::Button |
1080 | $vbox->add (new CFPlus::UI::Button |
1094 | expand => 1, |
1081 | expand => 1, |
1095 | text => "Server List", |
1082 | text => "Server List", |
1096 | other => $METASERVER, |
1083 | other => $METASERVER, |
1097 | tooltip => "Show a list of available crossfire servers", |
1084 | tooltip => "Show a list of available crossfire servers", |
1098 | on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
1085 | on_activate => sub { $METASERVER->toggle_visibility; 0 }, |
1099 | on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, |
1086 | on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 }, |
1100 | ); |
1087 | ); |
1101 | } |
1088 | } |
1102 | |
1089 | |
1103 | $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); |
1090 | $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); |
1104 | $table->add_at (1, 4, new CFPlus::UI::Entry |
1091 | $table->add_at (1, 4, new CFPlus::UI::Entry |
1105 | text => $CFG->{profile}{default}{user}, |
1092 | text => $CFG->{profile}{default}{user}, |
1106 | tooltip => "The name of your character on the server", |
1093 | tooltip => "The name of your character on the server", |
1107 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } |
1094 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1108 | ); |
1095 | ); |
1109 | |
1096 | |
1110 | $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); |
1097 | $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); |
1111 | $table->add_at (1, 5, new CFPlus::UI::Entry |
1098 | $table->add_at (1, 5, new CFPlus::UI::Entry |
1112 | text => $CFG->{profile}{default}{password}, |
1099 | text => $CFG->{profile}{default}{password}, |
1113 | hidden => 1, |
1100 | hidden => 1, |
1114 | tooltip => "The password for your character", |
1101 | tooltip => "The password for your character", |
1115 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } |
1102 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 } |
1116 | ); |
1103 | ); |
1117 | |
1104 | |
1118 | $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); |
1105 | $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); |
1119 | $table->add_at (1, 7, new CFPlus::UI::Slider |
1106 | $table->add_at (1, 7, new CFPlus::UI::Slider |
1120 | force_w => 100, |
1107 | force_w => 100, |
1121 | range => [$CFG->{mapsize}, 10, 100, 0, 1], |
1108 | range => [$CFG->{mapsize}, 10, 100, 0, 1], |
1122 | tooltip => "This is the size of the portion of the map update the server sends you. " |
1109 | tooltip => "This is the size of the portion of the map update the server sends you. " |
1123 | . "If you set this to a high value you will be able to see further, " |
1110 | . "If you set this to a high value you will be able to see further, " |
1124 | . "but you also increase bandwidth requirements and latency. " |
1111 | . "but you also increase bandwidth requirements and latency. " |
1125 | . "This option is only used once at log-in.", |
1112 | . "This option is only used once at log-in.", |
1126 | on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, |
1113 | on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 }, |
1127 | ); |
1114 | ); |
1128 | |
1115 | |
1129 | $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch"); |
|
|
1130 | $table->add_at (1, 8, new CFPlus::UI::CheckBox |
|
|
1131 | state => $CFG->{face_prefetch}, |
|
|
1132 | tooltip => "<b>Background Image Prefetch</b>\n\n" |
|
|
1133 | . "If enabled, the client automatically pre-fetches images from the server. " |
|
|
1134 | . "This might increase or create lag, but increases the chances " |
|
|
1135 | . "of faces being ready for display when you encounter them. " |
|
|
1136 | . "It also uses up server bandwidth on every connect, " |
|
|
1137 | . "so only set it if you really need to prefetch images. " |
|
|
1138 | . "This option can be set and unset any time.", |
|
|
1139 | on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 }, |
|
|
1140 | ); |
|
|
1141 | |
|
|
1142 | $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); |
1116 | $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); |
|
|
1117 | $table->add_at (1, 8, new CFPlus::UI::Entry |
|
|
1118 | text => $CFG->{output_rate}, |
|
|
1119 | tooltip => "The maximum bandwidth in bytes per second that the server should not exceed " |
|
|
1120 | . "when sending data. When 0 or unset, the server " |
|
|
1121 | . "default will be used, which is usually around 100kb/s. Most servers will " |
|
|
1122 | . "dynamically find an optimal rate, so adjust this only when necessary.", |
|
|
1123 | on_changed => sub { $CFG->{output_rate} = $_[1]; 1 }, |
|
|
1124 | ); |
|
|
1125 | |
|
|
1126 | $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); |
1143 | $table->add_at (1, 9, new CFPlus::UI::Entry |
1127 | $table->add_at (1, 9, new CFPlus::UI::Entry |
1144 | text => $CFG->{output_rate}, |
|
|
1145 | tooltip => "The approximate bandwidth in bytes per second that the server should not exceed " |
|
|
1146 | . "when sending images, to ensure interactiveness. When 0 or unset, the server " |
|
|
1147 | . "default will be used, which is usually around 100kb/s.", |
|
|
1148 | on_changed => sub { $CFG->{output_rate} = $_[1]; 0 }, |
|
|
1149 | ); |
|
|
1150 | |
|
|
1151 | $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count"); |
|
|
1152 | $table->add_at (1, 10, new CFPlus::UI::Entry |
|
|
1153 | text => $CFG->{output_count}, |
1128 | text => $CFG->{output_count}, |
1154 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1129 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1155 | on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, |
1130 | on_changed => sub { $CFG->{output_count} = $_[1]; 1 }, |
1156 | ); |
1131 | ); |
1157 | |
1132 | |
1158 | $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); |
1133 | $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); |
1159 | $table->add_at (1, 11, new CFPlus::UI::Entry |
1134 | $table->add_at (1, 10, new CFPlus::UI::Entry |
1160 | text => $CFG->{output_sync}, |
1135 | text => $CFG->{output_sync}, |
1161 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1136 | tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", |
1162 | on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, |
1137 | on_changed => sub { $CFG->{output_sync} = $_[1]; 1 }, |
1163 | ); |
1138 | ); |
1164 | |
1139 | |
1165 | $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button |
1140 | $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button |
1166 | expand => 1, |
1141 | expand => 1, |
1167 | align => 0, |
1142 | align => 0, |
1168 | text => "Login", |
1143 | text => "Login", |
1169 | on_activate => sub { |
1144 | on_activate => sub { |
1170 | $CONN ? stop_game |
1145 | $CONN ? stop_game |
1171 | : start_game; |
1146 | : start_game; |
1172 | 0 |
1147 | 1 |
1173 | }, |
1148 | }, |
1174 | ); |
1149 | ); |
1175 | |
1150 | |
1176 | $vbox->add (new CFPlus::UI::FancyFrame |
1151 | $vbox->add (new CFPlus::UI::FancyFrame |
1177 | label => "Server Info", |
1152 | label => "Server Info", |
… | |
… | |
1183 | |
1158 | |
1184 | sub client_setup { |
1159 | sub client_setup { |
1185 | my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; |
1160 | my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; |
1186 | |
1161 | |
1187 | my $row = 0; |
1162 | my $row = 0; |
1188 | |
|
|
1189 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command"); |
|
|
1190 | $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry |
|
|
1191 | text => $CFG->{say_command}, |
|
|
1192 | tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. " |
|
|
1193 | . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " |
|
|
1194 | . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.", |
|
|
1195 | on_changed => sub { |
|
|
1196 | my ($self, $value) = @_; |
|
|
1197 | $CFG->{say_command} = $value; |
|
|
1198 | 0 |
|
|
1199 | } |
|
|
1200 | ); |
|
|
1201 | |
1163 | |
1202 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); |
1164 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); |
1203 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
1165 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
1204 | state => $CFG->{show_tips}, |
1166 | state => $CFG->{show_tips}, |
1205 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1167 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
… | |
… | |
1417 | |
1379 | |
1418 | my $ntb = |
1380 | my $ntb = |
1419 | $PL_NOTEBOOK = |
1381 | $PL_NOTEBOOK = |
1420 | new CFPlus::UI::Notebook expand => 1; |
1382 | new CFPlus::UI::Notebook expand => 1; |
1421 | |
1383 | |
1422 | $ntb->add ( |
1384 | $ntb->add_tab ( |
1423 | "Statistics (F2)" => $STATS_PAGE = stats_window, |
1385 | "Statistics (F2)" => $STATS_PAGE = stats_window, |
1424 | "Shows statistics, where all your Stats and Resistances are shown." |
1386 | "Shows statistics, where all your Stats and Resistances are shown." |
1425 | ); |
1387 | ); |
1426 | $ntb->add ( |
1388 | $ntb->add_tab ( |
1427 | "Skills (F3)" => $SKILL_PAGE = skill_window, |
1389 | "Skills (F3)" => $SKILL_PAGE = skill_window, |
1428 | "Shows all your Skills." |
1390 | "Shows all your Skills." |
1429 | ); |
1391 | ); |
1430 | |
1392 | |
1431 | my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); |
1393 | my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); |
1432 | $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); |
1394 | $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); |
1433 | $ntb->add ( |
1395 | $ntb->add_tab ( |
1434 | "Spellbook (F4)" => $spellsw, |
1396 | "Spellbook (F4)" => $spellsw, |
1435 | "Displays all spells you have and lets you edit keyboard shortcuts for them." |
1397 | "Displays all spells you have and lets you edit keyboard shortcuts for them." |
1436 | ); |
1398 | ); |
1437 | $ntb->add ( |
1399 | $ntb->add_tab ( |
1438 | "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, |
1400 | "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, |
1439 | "Toggles the inventory window, where you can manage your loot (or treasures :). " |
1401 | "Toggles the inventory window, where you can manage your loot (or treasures :). " |
1440 | . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." |
1402 | . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." |
1441 | ); |
1403 | ); |
1442 | $ntb->add (Pickup => autopickup_setup, |
1404 | $ntb->add_tab (Pickup => autopickup_setup, |
1443 | "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); |
1405 | "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); |
1444 | |
1406 | |
1445 | $ntb->set_current_page ($INVENTORY_PAGE); |
1407 | $ntb->set_current_page ($INVENTORY_PAGE); |
1446 | |
1408 | |
1447 | $plwin->add ($ntb); |
1409 | $plwin->add ($ntb); |
… | |
… | |
1753 | $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; |
1715 | $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; |
1754 | |
1716 | |
1755 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, |
1717 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, |
1756 | filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1718 | filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1757 | |
1719 | |
1758 | $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, |
1720 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
1759 | "Configure the server to play on, your username, password and other server-related options."); |
1721 | "Configure the server to play on, your username, password and other server-related options."); |
1760 | $SETUP_NOTEBOOK->add (Client => client_setup, |
1722 | $SETUP_NOTEBOOK->add_tab (Client => client_setup, |
1761 | "Configure various client-specific settings."); |
1723 | "Configure various client-specific settings."); |
1762 | $SETUP_NOTEBOOK->add (Graphics => graphics_setup, |
1724 | $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup, |
1763 | "Configure the video mode, performance, fonts and other graphical aspects of the game."); |
1725 | "Configure the video mode, performance, fonts and other graphical aspects of the game."); |
1764 | $SETUP_NOTEBOOK->add (Audio => audio_setup, |
1726 | $SETUP_NOTEBOOK->add_tab (Audio => audio_setup, |
1765 | "Configure the use of audio, sound effects and background music."); |
1727 | "Configure the use of audio, sound effects and background music."); |
1766 | $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, |
1728 | $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup, |
1767 | "Lets you define, edit and delete key bindings." |
1729 | "Lets you define, edit and delete key bindings." |
1768 | . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " |
1730 | . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " |
1769 | . "with nothing set and the recording started. After doing the actions you " |
1731 | . "with nothing set and the recording started. After doing the actions you " |
1770 | . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " |
1732 | . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " |
1771 | . "After pressing the combo the binding will be saved automatically and the " |
1733 | . "After pressing the combo the binding will be saved automatically and the " |
1772 | . "binding editor closes"); |
1734 | . "binding editor closes"); |
1773 | $SETUP_NOTEBOOK->add (Debug => debug_setup, |
1735 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
1774 | "Some debuggin' options. Do not ask."); |
1736 | "Some debuggin' options. Do not ask."); |
1775 | |
1737 | |
1776 | $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
1738 | $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
1777 | |
1739 | |
1778 | $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
1740 | $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
… | |
… | |
1819 | } |
1781 | } |
1820 | |
1782 | |
1821 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
1783 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
1822 | } |
1784 | } |
1823 | |
1785 | |
1824 | sub setup_build_button { |
|
|
1825 | my ($enabled) = @_; |
|
|
1826 | if ($enabled) { |
|
|
1827 | $BUILD_BUTTON->hide if $BUILD_BUTTON; |
|
|
1828 | $BUILD_BUTTON ||= new CFPlus::UI::Button |
|
|
1829 | text => "Build", |
|
|
1830 | tooltip => "Opens the ingame builder", |
|
|
1831 | on_activate => sub { |
|
|
1832 | if ($CONN) { |
|
|
1833 | $CONN->send_ext_req (builder_player_items => sub { |
|
|
1834 | open_ingame_editor ($_[0]) if exists $_[0]->{items}; |
|
|
1835 | }); |
|
|
1836 | } |
|
|
1837 | 0 |
|
|
1838 | }; |
|
|
1839 | $BUTTONBAR->add ($BUILD_BUTTON); |
|
|
1840 | } else { |
|
|
1841 | $BUILD_BUTTON->hide if $BUILD_BUTTON; |
|
|
1842 | } |
|
|
1843 | } |
|
|
1844 | |
|
|
1845 | sub open_ingame_editor { |
|
|
1846 | my ($msg) = @_; |
|
|
1847 | |
|
|
1848 | my $win = new CFPlus::UI::Toplevel |
|
|
1849 | x => 0, |
|
|
1850 | y => 'center', |
|
|
1851 | z => 4, |
|
|
1852 | name => 'builder_window', |
|
|
1853 | force_w => int $WIDTH * 1/4, |
|
|
1854 | force_h => int $HEIGHT * 3/4, |
|
|
1855 | title => "In game builder", |
|
|
1856 | has_close_button => 1; |
|
|
1857 | |
|
|
1858 | my $r = new CFPlus::UI::ScrolledWindow ( |
|
|
1859 | expand => 1, |
|
|
1860 | scroll_y => 1 |
|
|
1861 | ); |
|
|
1862 | $r->add (my $vb = new CFPlus::UI::VBox); |
|
|
1863 | $win->add ($r); |
|
|
1864 | |
|
|
1865 | |
|
|
1866 | $vb->add ( |
|
|
1867 | new CFPlus::UI::Button |
|
|
1868 | text => "Disable build mode", |
|
|
1869 | on_activate => sub { $::IN_BUILD_MODE = undef } |
|
|
1870 | ); |
|
|
1871 | $vb->add ( |
|
|
1872 | new CFPlus::UI::Button |
|
|
1873 | text => "ERASE", |
|
|
1874 | on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } } |
|
|
1875 | ); |
|
|
1876 | |
|
|
1877 | for my $itemarchname ( |
|
|
1878 | sort { |
|
|
1879 | $msg->{items}->{$a}->{build_arch_name} |
|
|
1880 | cmp $msg->{items}->{$b}->{build_arch_name} |
|
|
1881 | } keys %{$msg->{items}} |
|
|
1882 | ) { |
|
|
1883 | my $info = $msg->{items}->{$itemarchname}; |
|
|
1884 | $vb->add ( |
|
|
1885 | new CFPlus::UI::Button text => $info->{build_arch_name}, |
|
|
1886 | on_activate => sub { |
|
|
1887 | $::IN_BUILD_MODE = { item => $itemarchname, info => $info }; |
|
|
1888 | |
|
|
1889 | if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) { |
|
|
1890 | build_mode_query_arch_info (); |
|
|
1891 | } |
|
|
1892 | } |
|
|
1893 | ); |
|
|
1894 | } |
|
|
1895 | |
|
|
1896 | $win->show; |
|
|
1897 | } |
|
|
1898 | |
|
|
1899 | sub build_mode_query_arch_info { |
|
|
1900 | my ($iteminfo) = $::IN_BUILD_MODE; |
|
|
1901 | my $itemarchname = $iteminfo->{item}; |
|
|
1902 | my $info = $iteminfo->{info}; |
|
|
1903 | |
|
|
1904 | my $dialog = new CFPlus::UI::Toplevel |
|
|
1905 | x => "center", |
|
|
1906 | y => "center", |
|
|
1907 | z => 50, |
|
|
1908 | force_w => int $WIDTH * 1/2, |
|
|
1909 | title => "Enter information for placement of '$itemarchname'", |
|
|
1910 | has_close_button => 1; |
|
|
1911 | |
|
|
1912 | $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1); |
|
|
1913 | |
|
|
1914 | $vb->add (my $table = new CFPlus::UI::Table expand => 1); |
|
|
1915 | my $row = 0; |
|
|
1916 | if ($info->{has_name}) { |
|
|
1917 | $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:"); |
|
|
1918 | $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 }); |
|
|
1919 | } |
|
|
1920 | if ($info->{has_text}) { |
|
|
1921 | $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:"); |
|
|
1922 | $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 }); |
|
|
1923 | } |
|
|
1924 | if ($info->{has_connection}) { |
|
|
1925 | $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:"); |
|
|
1926 | $table->add_at (1, $row++, |
|
|
1927 | new CFPlus::UI::Entry |
|
|
1928 | expand => 1, |
|
|
1929 | on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 }, |
|
|
1930 | tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate" |
|
|
1931 | ); |
|
|
1932 | } |
|
|
1933 | |
|
|
1934 | $vb->add (my $hb = new CFPlus::UI::HBox expand => 1); |
|
|
1935 | $hb->add (new CFPlus::UI::Button |
|
|
1936 | text => "Close", |
|
|
1937 | expand => 1, |
|
|
1938 | on_activate => sub { $dialog->hide; 0 }, |
|
|
1939 | ); |
|
|
1940 | $dialog->show; |
|
|
1941 | } |
|
|
1942 | |
|
|
1943 | sub video_shutdown { |
1786 | sub video_shutdown { |
1944 | CFPlus::OpenGL::shutdown; |
1787 | CFPlus::OpenGL::shutdown; |
1945 | |
1788 | |
1946 | undef $SDL_ACTIVE; |
1789 | undef $SDL_ACTIVE; |
1947 | } |
1790 | } |
1948 | |
1791 | |
1949 | sub audio_channel_finished { |
1792 | sub audio_channel_finished { |
1950 | my ($channel) = @_; |
1793 | my ($channel) = @_; |
1951 | |
1794 | |
1952 | #warn "channel $channel finished\n";#d# |
1795 | # warn "channel $channel finished\n";#d# |
|
|
1796 | } |
|
|
1797 | |
|
|
1798 | our %AUDIO_PLAY; |
|
|
1799 | our %AUDIO_CHUNK; |
|
|
1800 | |
|
|
1801 | sub audio_sound_push($) { |
|
|
1802 | my ($face) = @_; |
|
|
1803 | |
|
|
1804 | if (my $chunk = $AUDIO_CHUNK{$face}) { |
|
|
1805 | for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { |
|
|
1806 | my (undef, $dx, $dy, $vol) = @$_; |
|
|
1807 | |
|
|
1808 | my $channel = $chunk->play |
|
|
1809 | or return; |
|
|
1810 | |
|
|
1811 | $channel->volume (128 + $vol); |
|
|
1812 | $dx = $dx / 10 * 255; |
|
|
1813 | $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx)); |
|
|
1814 | # my $angle = $dx ? : $dx < 0 ? |
|
|
1815 | # my $distance = -$vol; |
|
|
1816 | # $channel->set_position ($angle, $distance); |
|
|
1817 | } |
|
|
1818 | } else { |
|
|
1819 | # sound_meta not set means data is in flight either way |
|
|
1820 | my $meta = $CONN->{sound_meta}{$face} |
|
|
1821 | or return; |
|
|
1822 | |
|
|
1823 | # fetch from database |
|
|
1824 | CFPlus::DB::get res_data => $meta->{name}, sub { |
|
|
1825 | my $vol = $meta->{meta}{volume} || 100; |
|
|
1826 | my $rwops = new CFPlus::RW $_[0]; |
|
|
1827 | my $chunk = new CFPlus::MixChunk $rwops; |
|
|
1828 | $chunk->volume ($vol * 128 / 100); |
|
|
1829 | $AUDIO_CHUNK{$face} = $chunk; |
|
|
1830 | |
|
|
1831 | audio_sound_push ($face); |
|
|
1832 | }; |
|
|
1833 | } |
|
|
1834 | } |
|
|
1835 | |
|
|
1836 | sub audio_sound_play { |
|
|
1837 | my ($face, $dx, $dy, $vol) = @_; |
|
|
1838 | |
|
|
1839 | $SDL_MIXER |
|
|
1840 | or return; |
|
|
1841 | |
|
|
1842 | my $queue = $AUDIO_PLAY{$face} ||= []; |
|
|
1843 | push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s |
|
|
1844 | audio_sound_push $face |
|
|
1845 | unless @$queue > 1; |
1953 | } |
1846 | } |
1954 | |
1847 | |
1955 | sub audio_music_set { |
1848 | sub audio_music_set { |
1956 | my ($songs) = @_; |
1849 | my ($songs) = @_; |
1957 | |
1850 | |
… | |
… | |
1965 | &audio_music_changed (); |
1858 | &audio_music_changed (); |
1966 | } |
1859 | } |
1967 | } |
1860 | } |
1968 | |
1861 | |
1969 | sub audio_music_start { |
1862 | sub audio_music_start { |
1970 | my $path = $MUSIC_PLAYING->{path} |
1863 | my $meta = $MUSIC_PLAYING_META; |
1971 | or return; |
|
|
1972 | |
1864 | |
1973 | CFPlus::DB::prefetch_file $path, 1024_000, sub { |
1865 | CFPlus::DB::get res_data => $meta->{name}, sub { |
1974 | return unless $SDL_MIXER; |
1866 | return unless $SDL_MIXER; |
1975 | |
1867 | |
1976 | # music might have changed... |
1868 | # music might have changed... |
1977 | $path eq $MUSIC_PLAYING->{path} |
1869 | $meta eq $MUSIC_PLAYING_META |
1978 | or return &audio_music_start (); |
1870 | or return &audio_music_start (); |
1979 | |
1871 | |
|
|
1872 | $MUSIC_PLAYING_DATA = \$_[0]; |
|
|
1873 | |
|
|
1874 | my $rwops = $meta->{path} |
|
|
1875 | ? new_from_file CFPlus::RW $meta->{path} |
|
|
1876 | : new CFPlus::RW $$MUSIC_PLAYING_DATA; |
|
|
1877 | |
1980 | $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path; |
1878 | $MUSIC_PLAYER = new CFPlus::MixMusic $rwops |
|
|
1879 | or ((warn CFPlus::Mix_GetError), return); # pretty fatal error |
1981 | |
1880 | |
1982 | my $NOW = time; |
1881 | my $NOW = time; |
1983 | |
1882 | |
1984 | if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) { |
1883 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
1985 | my $pos = $MUSIC_PLAYING->{stop_pos}; |
1884 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
1986 | $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); |
1885 | $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); |
1987 | $MUSIC_START = time - $pos; |
1886 | $MUSIC_START = time - $pos; |
1988 | } else { |
1887 | } else { |
1989 | $MUSIC_PLAYER->play (0); |
1888 | $MUSIC_PLAYER->play (0); |
1990 | $MUSIC_START = time; |
1889 | $MUSIC_START = time; |
1991 | } |
1890 | } |
1992 | |
1891 | |
1993 | delete $MUSIC_PLAYING->{stop_time}; |
1892 | delete $MUSIC_PLAYING_META->{stop_time}; |
1994 | delete $MUSIC_PLAYING->{stop_pos}; |
1893 | delete $MUSIC_PLAYING_META->{stop_pos}; |
1995 | } |
1894 | } |
1996 | } |
1895 | } |
1997 | |
1896 | |
1998 | sub audio_music_changed { |
1897 | sub audio_music_changed { |
1999 | return unless $CFG->{bgm_enable}; |
1898 | return unless $CFG->{bgm_enable}; |
… | |
… | |
2001 | |
1900 | |
2002 | # default MUSIC_WANT == MUSIC_DEFAULT |
1901 | # default MUSIC_WANT == MUSIC_DEFAULT |
2003 | @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; |
1902 | @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; |
2004 | |
1903 | |
2005 | # if the currently playing song is acceptable, let it continue |
1904 | # if the currently playing song is acceptable, let it continue |
2006 | return if $MUSIC_PLAYING |
1905 | return if $MUSIC_PLAYING_META |
2007 | && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT; |
1906 | && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT; |
2008 | |
1907 | |
2009 | my $NOW = time; |
1908 | my $NOW = time; |
2010 | |
1909 | |
2011 | if ($MUSIC_PLAYING) { |
1910 | if ($MUSIC_PLAYING_META) { |
2012 | $MUSIC_PLAYING->{stop_time} = $NOW; |
1911 | $MUSIC_PLAYING_META->{stop_time} = $NOW; |
2013 | $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START; |
1912 | $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
2014 | CFPlus::MixMusic::fade_out 1000; |
1913 | CFPlus::MixMusic::fade_out 1000; |
2015 | } else { |
1914 | } else { |
2016 | # sort by stop time, oldest first |
1915 | # sort by stop time, oldest first |
2017 | @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; |
1916 | @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; |
2018 | |
1917 | |
2019 | # if the most recently-played piece played very recently, |
1918 | # if the most recently-played piece played very recently, |
2020 | # resume it, else choose the oldest piece for rotation. |
1919 | # resume it, else choose the oldest piece for rotation. |
2021 | $MUSIC_PLAYING = |
1920 | $MUSIC_PLAYING_META = |
2022 | $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME |
1921 | $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME |
2023 | ? $MUSIC_WANT[-1] |
1922 | ? $MUSIC_WANT[-1] |
2024 | : $MUSIC_WANT[0]; |
1923 | : $MUSIC_WANT[0]; |
2025 | |
1924 | |
2026 | audio_music_start; |
1925 | audio_music_start; |
2027 | } |
1926 | } |
2028 | } |
1927 | } |
2029 | |
1928 | |
2030 | sub audio_music_finished { |
1929 | sub audio_music_finished { |
2031 | $MUSIC_PLAYING = undef; |
|
|
2032 | undef $MUSIC_PLAYER; |
1930 | undef $MUSIC_PLAYER; |
|
|
1931 | undef $MUSIC_PLAYING_META; |
|
|
1932 | undef $MUSIC_PLAYING_DATA; |
2033 | |
1933 | |
2034 | audio_music_changed; |
1934 | audio_music_changed; |
2035 | } |
1935 | } |
2036 | |
1936 | |
2037 | sub audio_init { |
1937 | sub audio_init { |
2038 | if ($CFG->{audio_enable}) { |
1938 | if ($CFG->{audio_enable}) { |
2039 | if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") { |
1939 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
2040 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
1940 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
2041 | |
1941 | |
2042 | unless ($SDL_MIXER) { |
1942 | unless ($SDL_MIXER) { |
2043 | status "Unable to open sound device: there will be no sound"; |
1943 | status "Unable to open sound device: there will be no sound"; |
2044 | return; |
1944 | return; |
2045 | } |
|
|
2046 | |
|
|
2047 | CFPlus::Mix_AllocateChannels 8; |
|
|
2048 | CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128; |
|
|
2049 | |
|
|
2050 | audio_music_finished; |
|
|
2051 | |
|
|
2052 | local $_; |
|
|
2053 | while (<$fh>) { |
|
|
2054 | next if /^\s*#/; |
|
|
2055 | next if /^\s*$/; |
|
|
2056 | |
|
|
2057 | my ($file, $volume, $event) = split /\s+/, $_, 3; |
|
|
2058 | |
|
|
2059 | push @SOUNDS, "$volume,$file"; |
|
|
2060 | |
|
|
2061 | $AUDIO_CHUNKS{"$volume,$file"} ||= do { |
|
|
2062 | my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file"; |
|
|
2063 | $chunk->volume ($volume * 128 / 100); |
|
|
2064 | $chunk |
|
|
2065 | }; |
|
|
2066 | } |
|
|
2067 | } else { |
|
|
2068 | status "unable to open sound config: $!"; |
|
|
2069 | } |
1945 | } |
|
|
1946 | |
|
|
1947 | CFPlus::Mix_AllocateChannels 16; |
|
|
1948 | CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128; |
|
|
1949 | |
|
|
1950 | audio_music_finished; |
2070 | } else { |
1951 | } else { |
2071 | undef $SDL_MIXER; |
1952 | undef $SDL_MIXER; |
2072 | } |
1953 | } |
2073 | } |
1954 | } |
2074 | |
1955 | |
… | |
… | |
2124 | |
2005 | |
2125 | sub animation_stop { |
2006 | sub animation_stop { |
2126 | my ($widget) = @_; |
2007 | my ($widget) = @_; |
2127 | delete $animate_object{$widget}; |
2008 | delete $animate_object{$widget}; |
2128 | } |
2009 | } |
2129 | |
|
|
2130 | # check once/second for faces that need to be prefetched |
|
|
2131 | # this should, of course, only run on demand, but |
|
|
2132 | # SDL forces worse things on us.... |
|
|
2133 | |
|
|
2134 | Event->timer (after => 1, interval => 0.25, cb => sub { |
|
|
2135 | $CONN->face_prefetch |
|
|
2136 | if $CONN; |
|
|
2137 | }); |
|
|
2138 | |
2010 | |
2139 | %SDL_CB = ( |
2011 | %SDL_CB = ( |
2140 | CFPlus::SDL_QUIT => sub { |
2012 | CFPlus::SDL_QUIT => sub { |
2141 | exit; |
2013 | exit; |
2142 | }, |
2014 | }, |
… | |
… | |
2200 | log_fontsize => 0.7, |
2072 | log_fontsize => 0.7, |
2201 | gauge_fontsize => 1, |
2073 | gauge_fontsize => 1, |
2202 | gauge_size => 0.35, |
2074 | gauge_size => 0.35, |
2203 | stat_fontsize => 0.7, |
2075 | stat_fontsize => 0.7, |
2204 | mapsize => 100, |
2076 | mapsize => 100, |
2205 | say_command => 'chat', |
|
|
2206 | audio_enable => 1, |
2077 | audio_enable => 1, |
2207 | bgm_enable => 1, |
2078 | bgm_enable => 1, |
2208 | bgm_volume => 0.25, |
2079 | bgm_volume => 0.25, |
2209 | face_prefetch => 0, |
|
|
2210 | output_sync => 1, |
2080 | output_sync => 1, |
2211 | output_count => 1, |
2081 | output_count => 1, |
2212 | output_rate => "", |
2082 | output_rate => "", |
2213 | pickup => 0, |
2083 | pickup => 0, |
2214 | inv_sort => "mtime", |
2084 | inv_sort => "mtime", |