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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.197 by root, Tue Jul 31 02:25:52 2007 UTC

161our $SDL_ACTIVE; 161our $SDL_ACTIVE;
162our %SDL_CB; 162our %SDL_CB;
163 163
164our $SDL_MIXER; 164our $SDL_MIXER;
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 166our $MUSIC_WANT; # arryref of ambient music
167our @MUSIC_HAVE; # ambient music we want now
167our $MUSIC_START; 168our $MUSIC_START;
169our @MUSIC_JINGLE; # which jingles to play
168our $MUSIC_PLAYING_DATA; 170our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 171our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 172our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 173our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
172our @SOUNDS; # event => file mapping 174our @SOUNDS; # event => file mapping
173our %AUDIO_CHUNKS; # audio files 175our %AUDIO_CHUNK; # audio files
174 176
175our $ALT_ENTER_MESSAGE; 177our $ALT_ENTER_MESSAGE;
176our $STATUSBOX; 178our $STATUSBOX;
177our $DEBUG_STATUS; 179our $DEBUG_STATUS;
178 180
179our $INV; 181our $INV;
180our $INVR; 182our $INVR;
181our $INV_RIGHT_HB; 183our $INV_RIGHT_HB;
182 184
183our $PICKUP_CFG; 185our $PICKUP_CFG;
186
187#############################################################################
188#TODO: maybe move into own audio module...
189
190sub audio_channel_finished {
191 my ($channel) = @_;
192
193# warn "channel $channel finished\n";#d#
194}
195
196our %AUDIO_PLAY;
197our %AUDIO_CHUNK;
198
199sub audio_sound_push($) {
200 my ($face) = @_;
201
202 if (my $chunk = $AUDIO_CHUNK{$face}) {
203 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
204 my (undef, $dx, $dy, $vol) = @$_;
205
206 my $channel = CFPlus::Channel::find;
207 $channel->volume ($vol * 128 / 255);
208 $dx = $dx / 10 * 255;
209 $channel->set_panning (255 - $dx, 255 + $dx);
210
211# my $angle = $dx ? : $dx < 0 ?
212# my $distance = -$vol;
213# $channel->set_position ($angle, $distance);
214
215 $chunk->play ($channel);
216 }
217 } else {
218 # sound_meta not set means data is in flight either way
219 my $meta = $CONN->{sound_meta}{$face}
220 or return;
221
222 # if its a jingle, play it as ambient music
223 if ($meta->{meta}{jingle}) {
224 push @MUSIC_JINGLE, $meta;
225 delete $AUDIO_PLAY{$face};
226 &audio_music_push ($face);
227 } else {
228 # fetch from database
229 CFPlus::DB::get res_data => $meta->{name}, sub {
230 my $rwops = new CFPlus::RW $_[0];
231 my $chunk = new CFPlus::MixChunk $rwops;
232 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
233 $AUDIO_CHUNK{$face} = $chunk;
234
235 audio_sound_push ($face);
236 };
237 }
238 }
239}
240
241sub audio_sound_play {
242 my ($face, $dx, $dy, $vol) = @_;
243
244 $SDL_MIXER
245 or return;
246
247 my $queue = $AUDIO_PLAY{$face} ||= [];
248 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
249 audio_sound_push $face
250 unless @$queue > 1;
251}
252
253sub audio_music_update_volume {
254 return unless $MUSIC_PLAYING_META;
255 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
256 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
257 CFPlus::MixMusic::volume $base * $volume * 128;
258}
259
260sub audio_music_start {
261 my $meta = $MUSIC_PLAYING_META;
262
263 CFPlus::DB::get res_data => $meta->{name}, sub {
264 return unless $SDL_MIXER;
265
266 # music might have changed...
267 $meta eq $MUSIC_PLAYING_META
268 or return &audio_music_start ();
269
270 audio_music_update_volume;
271
272 $MUSIC_PLAYING_DATA = \$_[0];
273
274 my $rwops = $meta->{path}
275 ? new_from_file CFPlus::RW $meta->{path}
276 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
277
278 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
279 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
280
281 my $NOW = time;
282
283 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
284 my $pos = $MUSIC_PLAYING_META->{stop_pos};
285 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
286 $MUSIC_START = time - $pos;
287 } else {
288 $MUSIC_PLAYER->play (0);
289 $MUSIC_START = time;
290 }
291
292 delete $MUSIC_PLAYING_META->{stop_time};
293 delete $MUSIC_PLAYING_META->{stop_pos};
294 }
295}
296
297sub audio_music_push {
298 return unless $SDL_MIXER;
299
300 my $fade_out;
301
302 if (@MUSIC_JINGLE) {
303 @MUSIC_HAVE = $MUSIC_JINGLE[0];
304 $fade_out = 333;
305 } else {
306 return unless $CFG->{bgm_enable};
307
308 my @have =
309 grep $_,
310 map $CONN->{music_meta}{$_},
311 @$MUSIC_WANT;
312
313 @MUSIC_HAVE = @have
314 if @have;
315
316 # default MUSIC_HAVE == MUSIC_DEFAULT
317 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
318 $fade_out = 1000;
319 }
320
321 # if the currently playing song is acceptable, let it continue
322 return if $MUSIC_PLAYING_META
323 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
324
325 my $NOW = time;
326
327 if ($MUSIC_PLAYING_META) {
328 $MUSIC_PLAYING_META->{stop_time} = $NOW;
329 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
330 CFPlus::MixMusic::fade_out $fade_out;
331 } else {
332 # sort by stop time, oldest first
333 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
334
335 # if the most recently-played piece played very recently,
336 # resume it, else choose the oldest piece for rotation.
337 $MUSIC_PLAYING_META =
338 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
339 ? $MUSIC_HAVE[-1]
340 : $MUSIC_HAVE[0];
341
342 audio_music_start;
343 }
344}
345
346sub audio_music_set_ambient {
347 my ($songs) = @_;
348
349 $MUSIC_WANT = $songs;
350 audio_music_push;
351}
352
353sub audio_music_finished {
354 shift @MUSIC_JINGLE
355 if $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
356
357 undef $MUSIC_PLAYER;
358 undef $MUSIC_PLAYING_META;
359 undef $MUSIC_PLAYING_DATA;
360
361 audio_music_push;
362}
363
364#############################################################################
184 365
185sub status { 366sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 367 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 368}
188 369
481 $SETUP_DIALOG->show; 662 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 663 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 664 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 665 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 666
486 &audio_music_set ([]); 667 &audio_music_set_ambient ([]);
487 668
488 return unless $CONN; 669 return unless $CONN;
489 670
490 status "connection closed"; 671 status "connection closed";
491 672
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 829 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
649 ); 830 );
650 $hbox->add (new CFPlus::UI::Slider 831 $hbox->add (new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 832 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 833 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 834 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 835 );
655 836
656 $table->add_at (1, $row++, new CFPlus::UI::Button 837 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 838 expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 839 tooltip => "Apply the audio settings",
1787 CFPlus::OpenGL::shutdown; 1968 CFPlus::OpenGL::shutdown;
1788 1969
1789 undef $SDL_ACTIVE; 1970 undef $SDL_ACTIVE;
1790} 1971}
1791 1972
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init { 1973sub audio_init {
1938 if ($CFG->{audio_enable}) { 1974 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1; 1975 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio; 1976 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941 1977
1943 status "Unable to open sound device: there will be no sound"; 1979 status "Unable to open sound device: there will be no sound";
1944 return; 1980 return;
1945 } 1981 }
1946 1982
1947 CFPlus::Mix_AllocateChannels 16; 1983 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949 1984
1950 audio_music_finished; 1985 audio_music_finished;
1951 } else { 1986 } else {
1952 undef $SDL_MIXER; 1987 undef $SDL_MIXER;
1953 } 1988 }
1955 1990
1956sub audio_shutdown { 1991sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER; 1992 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER; 1993 undef $SDL_MIXER;
1959 @SOUNDS = (); 1994 @SOUNDS = ();
1960 %AUDIO_CHUNKS = (); 1995 %AUDIO_CHUNK = ();
1961} 1996}
1962 1997
1963my %animate_object; 1998my %animate_object;
1964my $animate_timer; 1999my $animate_timer;
1965 2000
1966my $fps = 9; 2001my $fps = 9;
1967
1968my %demo;#d#
1969 2002
1970sub force_refresh { 2003sub force_refresh {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2004 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2005 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
1973 2006
2058 2091
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2092 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2093
2061 my %DEF_CFG = ( 2094 my %DEF_CFG = (
2062 sdl_mode => 0, 2095 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2096 fullscreen => 0,
2066 fast => 0, 2097 fast => 0,
2067 map_scale => 1, 2098 map_scale => 1,
2068 fow_enable => 1, 2099 fow_enable => 1,
2069 fow_intensity => 0, 2100 fow_intensity => 0,

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