… | |
… | |
144 | our $SETUP_KEYBOARD; |
144 | our $SETUP_KEYBOARD; |
145 | |
145 | |
146 | our $PL_NOTEBOOK; |
146 | our $PL_NOTEBOOK; |
147 | our $PL_WINDOW; |
147 | our $PL_WINDOW; |
148 | |
148 | |
|
|
149 | our $MUSIC_PLAYING_WIDGET; |
|
|
150 | our $LICENSE_WIDGET; |
|
|
151 | |
149 | our $INVENTORY_PAGE; |
152 | our $INVENTORY_PAGE; |
150 | our $STATS_PAGE; |
153 | our $STATS_PAGE; |
151 | our $SKILL_PAGE; |
154 | our $SKILL_PAGE; |
152 | our $SPELL_PAGE; |
155 | our $SPELL_PAGE; |
153 | our $SPELL_LIST; |
156 | our $SPELL_LIST; |
… | |
… | |
159 | our $STATWIDS; |
162 | our $STATWIDS; |
160 | |
163 | |
161 | our $SDL_ACTIVE; |
164 | our $SDL_ACTIVE; |
162 | our %SDL_CB; |
165 | our %SDL_CB; |
163 | |
166 | |
|
|
167 | our $ALT_ENTER_MESSAGE; |
|
|
168 | our $STATUSBOX; |
|
|
169 | our $DEBUG_STATUS; |
|
|
170 | |
|
|
171 | our $INV; |
|
|
172 | our $INVR; |
|
|
173 | our $INV_RIGHT_HB; |
|
|
174 | |
|
|
175 | our $PICKUP_CFG; |
|
|
176 | |
|
|
177 | ############################################################################# |
|
|
178 | |
|
|
179 | sub status { |
|
|
180 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
|
|
181 | } |
|
|
182 | |
|
|
183 | sub debug { |
|
|
184 | $DEBUG_STATUS->set_text ($_[0]); |
|
|
185 | } |
|
|
186 | |
|
|
187 | sub message { |
|
|
188 | my ($para) = @_; |
|
|
189 | $MESSAGE_WINDOW->message ($para); |
|
|
190 | } |
|
|
191 | |
|
|
192 | ############################################################################# |
|
|
193 | #TODO: maybe move into own audio module... |
|
|
194 | |
164 | our $SDL_MIXER; |
195 | our $SDL_MIXER; |
|
|
196 | |
165 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
197 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
166 | our @MUSIC_WANT; |
198 | our $MUSIC_WANT; # arryref of ambient music we want to play |
|
|
199 | our @MUSIC_HAVE; # ambient music we have on disk |
167 | our $MUSIC_START; |
200 | our $MUSIC_START; |
|
|
201 | our @MUSIC_JINGLE; # which jingles to play next |
168 | our $MUSIC_PLAYING_DATA; |
202 | our $MUSIC_PLAYING_DATA; |
169 | our $MUSIC_PLAYING_META; |
203 | our $MUSIC_PLAYING_META; |
170 | our $MUSIC_PLAYER; |
204 | our $MUSIC_PLAYER; |
171 | our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before |
205 | our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before |
172 | our @SOUNDS; # event => file mapping |
206 | |
173 | our %AUDIO_CHUNKS; # audio files |
207 | our %AUDIO_CHUNK; # audio "files" |
|
|
208 | our %AUDIO_PLAY; # which audio faces should be played |
174 | |
209 | |
175 | our $ALT_ENTER_MESSAGE; |
210 | sub audio_channel_finished { |
176 | our $STATUSBOX; |
211 | my ($channel) = @_; |
177 | our $DEBUG_STATUS; |
|
|
178 | |
212 | |
179 | our $INV; |
213 | # warn "channel $channel finished\n";#d# |
180 | our $INVR; |
|
|
181 | our $INV_RIGHT_HB; |
|
|
182 | |
|
|
183 | our $PICKUP_CFG; |
|
|
184 | |
|
|
185 | sub status { |
|
|
186 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
|
|
187 | } |
214 | } |
188 | |
215 | |
189 | sub debug { |
216 | sub audio_sound_push($) { |
190 | $DEBUG_STATUS->set_text ($_[0]); |
|
|
191 | } |
|
|
192 | |
|
|
193 | sub message { |
|
|
194 | my ($para) = @_; |
217 | my ($face) = @_; |
195 | $MESSAGE_WINDOW->message ($para); |
218 | |
|
|
219 | $CFG->{effects_enable} |
|
|
220 | or return; |
|
|
221 | |
|
|
222 | if (my $chunk = $AUDIO_CHUNK{$face}) { |
|
|
223 | for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { |
|
|
224 | my (undef, $dx, $dy, $vol) = @$_; |
|
|
225 | |
|
|
226 | my $channel = CFPlus::Channel::find; |
|
|
227 | $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); |
|
|
228 | $dx = $dx / 10 * 255; |
|
|
229 | $channel->set_panning (255 - $dx, 255 + $dx); |
|
|
230 | |
|
|
231 | # my $angle = $dx ? : $dx < 0 ? |
|
|
232 | # my $distance = -$vol; |
|
|
233 | # $channel->set_position ($angle, $distance); |
|
|
234 | |
|
|
235 | $chunk->play ($channel); |
|
|
236 | } |
|
|
237 | } else { |
|
|
238 | # sound_meta not set means data is in flight either way |
|
|
239 | my $meta = $CONN->{sound_meta}{$face} |
|
|
240 | or return; |
|
|
241 | |
|
|
242 | # if its a jingle, play it as ambient music |
|
|
243 | if ($meta->{meta}{jingle}) { |
|
|
244 | delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue |
|
|
245 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
|
|
246 | &audio_music_push ($face); |
|
|
247 | } else { |
|
|
248 | # fetch from database |
|
|
249 | CFPlus::DB::get res_data => $meta->{name}, sub { |
|
|
250 | my $rwops = new CFPlus::RW $_[0]; |
|
|
251 | my $chunk = new CFPlus::MixChunk $rwops; |
|
|
252 | $chunk->volume (($meta->{meta}{volume} || 1) * 128); |
|
|
253 | $AUDIO_CHUNK{$face} = $chunk; |
|
|
254 | |
|
|
255 | audio_sound_push ($face); |
|
|
256 | }; |
|
|
257 | } |
|
|
258 | } |
196 | } |
259 | } |
|
|
260 | |
|
|
261 | sub audio_sound_play { |
|
|
262 | my ($face, $dx, $dy, $vol) = @_; |
|
|
263 | |
|
|
264 | $SDL_MIXER |
|
|
265 | or return; |
|
|
266 | $CFG->{effects_enable} |
|
|
267 | or return; |
|
|
268 | |
|
|
269 | my $queue = $AUDIO_PLAY{$face} ||= []; |
|
|
270 | push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s |
|
|
271 | audio_sound_push $face |
|
|
272 | unless @$queue > 1; |
|
|
273 | } |
|
|
274 | |
|
|
275 | sub audio_music_set_meta { |
|
|
276 | my ($meta) = @_; |
|
|
277 | |
|
|
278 | $MUSIC_PLAYING_META = $meta; |
|
|
279 | $MUSIC_PLAYING_WIDGET->set_markup ( |
|
|
280 | "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n" |
|
|
281 | . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n" |
|
|
282 | . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n" |
|
|
283 | . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license}) |
|
|
284 | ); |
|
|
285 | } |
|
|
286 | |
|
|
287 | sub audio_music_update_volume { |
|
|
288 | return unless $MUSIC_PLAYING_META; |
|
|
289 | my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; |
|
|
290 | my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; |
|
|
291 | CFPlus::MixMusic::volume $base * $volume * 128; |
|
|
292 | } |
|
|
293 | |
|
|
294 | sub audio_music_start { |
|
|
295 | my $meta = $MUSIC_PLAYING_META; |
|
|
296 | |
|
|
297 | CFPlus::DB::get res_data => $meta->{name}, sub { |
|
|
298 | return unless $SDL_MIXER; |
|
|
299 | |
|
|
300 | # music might have changed... |
|
|
301 | $meta eq $MUSIC_PLAYING_META |
|
|
302 | or return &audio_music_start (); |
|
|
303 | |
|
|
304 | audio_music_update_volume; |
|
|
305 | |
|
|
306 | $MUSIC_PLAYING_DATA = \$_[0]; |
|
|
307 | |
|
|
308 | my $rwops = $meta->{path} |
|
|
309 | ? new_from_file CFPlus::RW $meta->{path} |
|
|
310 | : new CFPlus::RW $$MUSIC_PLAYING_DATA; |
|
|
311 | |
|
|
312 | $MUSIC_PLAYER = new CFPlus::MixMusic $rwops |
|
|
313 | or ((warn CFPlus::Mix_GetError), return); # pretty fatal error |
|
|
314 | |
|
|
315 | my $NOW = time; |
|
|
316 | |
|
|
317 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
|
|
318 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
|
|
319 | $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); |
|
|
320 | $MUSIC_START = time - $pos; |
|
|
321 | } else { |
|
|
322 | $MUSIC_PLAYER->play (0); |
|
|
323 | $MUSIC_START = time; |
|
|
324 | } |
|
|
325 | |
|
|
326 | delete $meta->{stop_time}; |
|
|
327 | delete $meta->{stop_pos}; |
|
|
328 | } |
|
|
329 | } |
|
|
330 | |
|
|
331 | sub audio_music_push { |
|
|
332 | return unless $SDL_MIXER; |
|
|
333 | |
|
|
334 | my $fade_out; |
|
|
335 | |
|
|
336 | if (@MUSIC_JINGLE) { |
|
|
337 | @MUSIC_HAVE = $MUSIC_JINGLE[0]; |
|
|
338 | $fade_out = 333; |
|
|
339 | } else { |
|
|
340 | return unless $CFG->{bgm_enable}; |
|
|
341 | |
|
|
342 | my @have = |
|
|
343 | grep $_, |
|
|
344 | map $CONN->{music_meta}{$_}, |
|
|
345 | @$MUSIC_WANT; |
|
|
346 | |
|
|
347 | @MUSIC_HAVE = @have |
|
|
348 | if @have; |
|
|
349 | |
|
|
350 | # default MUSIC_HAVE == MUSIC_DEFAULT |
|
|
351 | @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; |
|
|
352 | $fade_out = 1000; |
|
|
353 | } |
|
|
354 | |
|
|
355 | # if the currently playing song is acceptable, let it continue |
|
|
356 | return if $MUSIC_PLAYING_META |
|
|
357 | && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; |
|
|
358 | |
|
|
359 | my $NOW = time; |
|
|
360 | |
|
|
361 | if ($MUSIC_PLAYING_META) { |
|
|
362 | $MUSIC_PLAYING_META->{stop_time} = $NOW; |
|
|
363 | $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
|
|
364 | CFPlus::MixMusic::fade_out $fade_out; |
|
|
365 | } else { |
|
|
366 | # sort by stop time, oldest first |
|
|
367 | @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; |
|
|
368 | |
|
|
369 | # if the most recently-played piece played very recently, |
|
|
370 | # resume it, else choose the oldest piece for rotation. |
|
|
371 | audio_music_set_meta |
|
|
372 | $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME |
|
|
373 | ? $MUSIC_HAVE[-1] |
|
|
374 | : $MUSIC_HAVE[0]; |
|
|
375 | |
|
|
376 | audio_music_start; |
|
|
377 | } |
|
|
378 | } |
|
|
379 | |
|
|
380 | sub audio_music_set_ambient { |
|
|
381 | my ($songs) = @_; |
|
|
382 | |
|
|
383 | $MUSIC_WANT = $songs; |
|
|
384 | audio_music_push; |
|
|
385 | } |
|
|
386 | |
|
|
387 | sub audio_music_finished { |
|
|
388 | # we compress multiple jingles of the same type |
|
|
389 | shift @MUSIC_JINGLE |
|
|
390 | while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; |
|
|
391 | |
|
|
392 | $MUSIC_PLAYING_WIDGET->clear; |
|
|
393 | |
|
|
394 | undef $MUSIC_PLAYER; |
|
|
395 | undef $MUSIC_PLAYING_META; |
|
|
396 | undef $MUSIC_PLAYING_DATA; |
|
|
397 | |
|
|
398 | audio_music_push; |
|
|
399 | } |
|
|
400 | |
|
|
401 | sub audio_init { |
|
|
402 | if ($CFG->{audio_enable}) { |
|
|
403 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
|
|
404 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
|
|
405 | |
|
|
406 | unless ($SDL_MIXER) { |
|
|
407 | status "Unable to open sound device: there will be no sound"; |
|
|
408 | return; |
|
|
409 | } |
|
|
410 | |
|
|
411 | CFPlus::Mix_AllocateChannels 16; |
|
|
412 | |
|
|
413 | audio_music_finished; |
|
|
414 | } else { |
|
|
415 | undef $SDL_MIXER; |
|
|
416 | } |
|
|
417 | } |
|
|
418 | |
|
|
419 | sub audio_shutdown { |
|
|
420 | undef $MUSIC_PLAYER; |
|
|
421 | undef $MUSIC_PLAYING_META; |
|
|
422 | undef $MUSIC_PLAYING_DATA; |
|
|
423 | |
|
|
424 | audio_music_set_meta { }; |
|
|
425 | |
|
|
426 | $MUSIC_WANT = []; |
|
|
427 | @MUSIC_JINGLE = (); |
|
|
428 | %AUDIO_PLAY = (); |
|
|
429 | %AUDIO_CHUNK = (); |
|
|
430 | |
|
|
431 | CFPlus::Mix_CloseAudio if $SDL_MIXER; |
|
|
432 | undef $SDL_MIXER; |
|
|
433 | } |
|
|
434 | |
|
|
435 | ############################################################################# |
197 | |
436 | |
198 | sub destroy_query_dialog { |
437 | sub destroy_query_dialog { |
199 | (delete $_[0]{query_dialog})->destroy |
438 | (delete $_[0]{query_dialog})->destroy |
200 | if $_[0]{query_dialog}; |
439 | if $_[0]{query_dialog}; |
201 | } |
440 | } |
… | |
… | |
481 | $SETUP_DIALOG->show; |
720 | $SETUP_DIALOG->show; |
482 | $PL_WINDOW->hide; |
721 | $PL_WINDOW->hide; |
483 | $SPELL_LIST->clear_spells; |
722 | $SPELL_LIST->clear_spells; |
484 | $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); |
723 | $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); |
485 | |
724 | |
486 | &audio_music_set ([]); |
725 | &audio_music_set_ambient ([]); |
487 | |
726 | |
488 | return unless $CONN; |
727 | return unless $CONN; |
489 | |
728 | |
490 | status "connection closed"; |
729 | status "connection closed"; |
491 | |
730 | |
… | |
… | |
624 | } |
863 | } |
625 | |
864 | |
626 | sub audio_setup { |
865 | sub audio_setup { |
627 | my $vbox = new CFPlus::UI::VBox; |
866 | my $vbox = new CFPlus::UI::VBox; |
628 | |
867 | |
629 | $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); |
868 | $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]); |
630 | |
869 | |
631 | my $row = 0; |
870 | my $row = 0; |
632 | |
871 | |
633 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); |
872 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); |
634 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
873 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
… | |
… | |
638 | ); |
877 | ); |
639 | # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); |
878 | # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); |
640 | # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { |
879 | # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { |
641 | # $CFG->{effects_volume} = $_[1]; |
880 | # $CFG->{effects_volume} = $_[1]; |
642 | # }); |
881 | # }); |
|
|
882 | |
|
|
883 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); |
|
|
884 | $table->add_at (1, $row, new CFPlus::UI::CheckBox |
|
|
885 | expand => 1, state => $CFG->{effects_enable}, |
|
|
886 | tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", |
|
|
887 | on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 } |
|
|
888 | ); |
|
|
889 | $table->add_at (2, $row++, new CFPlus::UI::Slider |
|
|
890 | expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], |
|
|
891 | tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " |
|
|
892 | . "is set highest and you use your operating system volume setting. Changes are instant.", |
|
|
893 | on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } |
|
|
894 | ); |
|
|
895 | |
643 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); |
896 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); |
644 | $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); |
897 | $table->add_at (1, $row, new CFPlus::UI::CheckBox |
645 | $hbox->add (new CFPlus::UI::CheckBox |
|
|
646 | expand => 1, state => $CFG->{bgm_enable}, |
898 | expand => 1, state => $CFG->{bgm_enable}, |
647 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
899 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
648 | on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } |
900 | on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } |
649 | ); |
901 | ); |
650 | $hbox->add (new CFPlus::UI::Slider |
902 | $table->add_at (2, $row++, new CFPlus::UI::Slider |
651 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
903 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
652 | tooltip => "The volume of the background music. Changes are instant.", |
904 | tooltip => "The volume of the background music. Changes are instant.", |
653 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } |
905 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
654 | ); |
906 | ); |
655 | |
907 | |
656 | $table->add_at (1, $row++, new CFPlus::UI::Button |
908 | $table->add_at (1, $row++, new CFPlus::UI::Button |
657 | expand => 1, align => 0, text => "Apply", |
909 | c_colspan => 2, expand => 1, align => 0, text => "Apply", |
658 | tooltip => "Apply the audio settings", |
910 | tooltip => "Apply the audio settings", |
659 | on_activate => sub { |
911 | on_activate => sub { |
660 | audio_shutdown (); |
912 | audio_shutdown (); |
661 | audio_init (); |
913 | audio_init (); |
662 | 0 |
914 | 0 |
… | |
… | |
733 | $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); |
985 | $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); |
734 | |
986 | |
735 | $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# |
987 | $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# |
736 | |
988 | |
737 | $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); |
989 | $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); |
738 | $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); |
990 | $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); |
739 | $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); |
991 | $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); |
740 | $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); |
992 | $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); |
741 | $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); |
993 | $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); |
742 | $t->add_at (1,1, new CFPlus::UI::Label text => "e"); |
994 | $t->add_at (1,1, new CFPlus::UI::Label text => "e"); |
743 | |
995 | |
744 | $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); |
996 | $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); |
745 | |
997 | |
746 | $c->add_items ({ |
998 | $c->add_items ({ |
… | |
… | |
1353 | CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); |
1605 | CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); |
1354 | |
1606 | |
1355 | $hb |
1607 | $hb |
1356 | } |
1608 | } |
1357 | |
1609 | |
|
|
1610 | sub media_window { |
|
|
1611 | my $vb = new CFPlus::UI::VBox; |
|
|
1612 | |
|
|
1613 | $vb->add (new CFPlus::UI::FancyFrame |
|
|
1614 | label => "Currently playing music", |
|
|
1615 | child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0), |
|
|
1616 | ); |
|
|
1617 | |
|
|
1618 | $vb->add (new CFPlus::UI::FancyFrame |
|
|
1619 | label => "Other media used in this session", |
|
|
1620 | child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller |
|
|
1621 | expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4), |
|
|
1622 | ); |
|
|
1623 | |
|
|
1624 | $vb |
|
|
1625 | } |
|
|
1626 | |
1358 | sub toggle_player_page { |
1627 | sub toggle_player_page { |
1359 | my ($widget) = @_; |
1628 | my ($widget) = @_; |
1360 | |
1629 | |
1361 | if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { |
1630 | if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { |
1362 | $PL_WINDOW->hide; |
1631 | $PL_WINDOW->hide; |
… | |
… | |
1399 | $ntb->add_tab ( |
1668 | $ntb->add_tab ( |
1400 | "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, |
1669 | "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, |
1401 | "Toggles the inventory window, where you can manage your loot (or treasures :). " |
1670 | "Toggles the inventory window, where you can manage your loot (or treasures :). " |
1402 | . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." |
1671 | . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." |
1403 | ); |
1672 | ); |
1404 | $ntb->add_tab (Pickup => autopickup_setup, |
1673 | $ntb->add_tab (Pickup => autopickup_setup, |
1405 | "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); |
1674 | "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); |
|
|
1675 | |
|
|
1676 | $ntb->add_tab (Media => media_window, |
|
|
1677 | "License, Author and Source info for media sent by the server."); |
1406 | |
1678 | |
1407 | $ntb->set_current_page ($INVENTORY_PAGE); |
1679 | $ntb->set_current_page ($INVENTORY_PAGE); |
1408 | |
1680 | |
1409 | $plwin->add ($ntb); |
1681 | $plwin->add ($ntb); |
1410 | $plwin |
1682 | $plwin |
… | |
… | |
1787 | CFPlus::OpenGL::shutdown; |
2059 | CFPlus::OpenGL::shutdown; |
1788 | |
2060 | |
1789 | undef $SDL_ACTIVE; |
2061 | undef $SDL_ACTIVE; |
1790 | } |
2062 | } |
1791 | |
2063 | |
1792 | sub audio_channel_finished { |
|
|
1793 | my ($channel) = @_; |
|
|
1794 | |
|
|
1795 | # warn "channel $channel finished\n";#d# |
|
|
1796 | } |
|
|
1797 | |
|
|
1798 | our %AUDIO_PLAY; |
|
|
1799 | our %AUDIO_CHUNK; |
|
|
1800 | |
|
|
1801 | sub audio_sound_push($) { |
|
|
1802 | my ($face) = @_; |
|
|
1803 | |
|
|
1804 | if (my $chunk = $AUDIO_CHUNK{$face}) { |
|
|
1805 | for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { |
|
|
1806 | my (undef, $dx, $dy, $vol) = @$_; |
|
|
1807 | |
|
|
1808 | my $channel = $chunk->play |
|
|
1809 | or return; |
|
|
1810 | |
|
|
1811 | $channel->volume (128 + $vol); |
|
|
1812 | $dx = $dx / 10 * 255; |
|
|
1813 | $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx)); |
|
|
1814 | # my $angle = $dx ? : $dx < 0 ? |
|
|
1815 | # my $distance = -$vol; |
|
|
1816 | # $channel->set_position ($angle, $distance); |
|
|
1817 | } |
|
|
1818 | } else { |
|
|
1819 | # sound_meta not set means data is in flight either way |
|
|
1820 | my $meta = $CONN->{sound_meta}{$face} |
|
|
1821 | or return; |
|
|
1822 | |
|
|
1823 | # fetch from database |
|
|
1824 | CFPlus::DB::get res_data => $meta->{name}, sub { |
|
|
1825 | my $vol = $meta->{meta}{volume} || 100; |
|
|
1826 | my $rwops = new CFPlus::RW $_[0]; |
|
|
1827 | my $chunk = new CFPlus::MixChunk $rwops; |
|
|
1828 | $chunk->volume ($vol * 128 / 100); |
|
|
1829 | $AUDIO_CHUNK{$face} = $chunk; |
|
|
1830 | |
|
|
1831 | audio_sound_push ($face); |
|
|
1832 | }; |
|
|
1833 | } |
|
|
1834 | } |
|
|
1835 | |
|
|
1836 | sub audio_sound_play { |
|
|
1837 | my ($face, $dx, $dy, $vol) = @_; |
|
|
1838 | |
|
|
1839 | $SDL_MIXER |
|
|
1840 | or return; |
|
|
1841 | |
|
|
1842 | my $queue = $AUDIO_PLAY{$face} ||= []; |
|
|
1843 | push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s |
|
|
1844 | audio_sound_push $face |
|
|
1845 | unless @$queue > 1; |
|
|
1846 | } |
|
|
1847 | |
|
|
1848 | sub audio_music_set { |
|
|
1849 | my ($songs) = @_; |
|
|
1850 | |
|
|
1851 | my @want = |
|
|
1852 | grep $_, |
|
|
1853 | map $CONN->{music_meta}{$_}, |
|
|
1854 | @$songs; |
|
|
1855 | |
|
|
1856 | if (@want) { |
|
|
1857 | @MUSIC_WANT = @want; |
|
|
1858 | &audio_music_changed (); |
|
|
1859 | } |
|
|
1860 | } |
|
|
1861 | |
|
|
1862 | sub audio_music_start { |
|
|
1863 | my $meta = $MUSIC_PLAYING_META; |
|
|
1864 | |
|
|
1865 | CFPlus::DB::get res_data => $meta->{name}, sub { |
|
|
1866 | return unless $SDL_MIXER; |
|
|
1867 | |
|
|
1868 | # music might have changed... |
|
|
1869 | $meta eq $MUSIC_PLAYING_META |
|
|
1870 | or return &audio_music_start (); |
|
|
1871 | |
|
|
1872 | $MUSIC_PLAYING_DATA = \$_[0]; |
|
|
1873 | |
|
|
1874 | my $rwops = $meta->{path} |
|
|
1875 | ? new_from_file CFPlus::RW $meta->{path} |
|
|
1876 | : new CFPlus::RW $$MUSIC_PLAYING_DATA; |
|
|
1877 | |
|
|
1878 | $MUSIC_PLAYER = new CFPlus::MixMusic $rwops |
|
|
1879 | or ((warn CFPlus::Mix_GetError), return); # pretty fatal error |
|
|
1880 | |
|
|
1881 | my $NOW = time; |
|
|
1882 | |
|
|
1883 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
|
|
1884 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
|
|
1885 | $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); |
|
|
1886 | $MUSIC_START = time - $pos; |
|
|
1887 | } else { |
|
|
1888 | $MUSIC_PLAYER->play (0); |
|
|
1889 | $MUSIC_START = time; |
|
|
1890 | } |
|
|
1891 | |
|
|
1892 | delete $MUSIC_PLAYING_META->{stop_time}; |
|
|
1893 | delete $MUSIC_PLAYING_META->{stop_pos}; |
|
|
1894 | } |
|
|
1895 | } |
|
|
1896 | |
|
|
1897 | sub audio_music_changed { |
|
|
1898 | return unless $CFG->{bgm_enable}; |
|
|
1899 | return unless $SDL_MIXER; |
|
|
1900 | |
|
|
1901 | # default MUSIC_WANT == MUSIC_DEFAULT |
|
|
1902 | @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; |
|
|
1903 | |
|
|
1904 | # if the currently playing song is acceptable, let it continue |
|
|
1905 | return if $MUSIC_PLAYING_META |
|
|
1906 | && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT; |
|
|
1907 | |
|
|
1908 | my $NOW = time; |
|
|
1909 | |
|
|
1910 | if ($MUSIC_PLAYING_META) { |
|
|
1911 | $MUSIC_PLAYING_META->{stop_time} = $NOW; |
|
|
1912 | $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
|
|
1913 | CFPlus::MixMusic::fade_out 1000; |
|
|
1914 | } else { |
|
|
1915 | # sort by stop time, oldest first |
|
|
1916 | @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; |
|
|
1917 | |
|
|
1918 | # if the most recently-played piece played very recently, |
|
|
1919 | # resume it, else choose the oldest piece for rotation. |
|
|
1920 | $MUSIC_PLAYING_META = |
|
|
1921 | $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME |
|
|
1922 | ? $MUSIC_WANT[-1] |
|
|
1923 | : $MUSIC_WANT[0]; |
|
|
1924 | |
|
|
1925 | audio_music_start; |
|
|
1926 | } |
|
|
1927 | } |
|
|
1928 | |
|
|
1929 | sub audio_music_finished { |
|
|
1930 | undef $MUSIC_PLAYER; |
|
|
1931 | undef $MUSIC_PLAYING_META; |
|
|
1932 | undef $MUSIC_PLAYING_DATA; |
|
|
1933 | |
|
|
1934 | audio_music_changed; |
|
|
1935 | } |
|
|
1936 | |
|
|
1937 | sub audio_init { |
|
|
1938 | if ($CFG->{audio_enable}) { |
|
|
1939 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
|
|
1940 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
|
|
1941 | |
|
|
1942 | unless ($SDL_MIXER) { |
|
|
1943 | status "Unable to open sound device: there will be no sound"; |
|
|
1944 | return; |
|
|
1945 | } |
|
|
1946 | |
|
|
1947 | CFPlus::Mix_AllocateChannels 16; |
|
|
1948 | CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128; |
|
|
1949 | |
|
|
1950 | audio_music_finished; |
|
|
1951 | } else { |
|
|
1952 | undef $SDL_MIXER; |
|
|
1953 | } |
|
|
1954 | } |
|
|
1955 | |
|
|
1956 | sub audio_shutdown { |
|
|
1957 | CFPlus::Mix_CloseAudio if $SDL_MIXER; |
|
|
1958 | undef $SDL_MIXER; |
|
|
1959 | @SOUNDS = (); |
|
|
1960 | %AUDIO_CHUNKS = (); |
|
|
1961 | } |
|
|
1962 | |
|
|
1963 | my %animate_object; |
2064 | my %animate_object; |
1964 | my $animate_timer; |
2065 | my $animate_timer; |
1965 | |
2066 | |
1966 | my $fps = 9; |
2067 | my $fps = 9; |
1967 | |
|
|
1968 | my %demo;#d# |
|
|
1969 | |
2068 | |
1970 | sub force_refresh { |
2069 | sub force_refresh { |
1971 | $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; |
2070 | $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; |
1972 | debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; |
2071 | debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; |
1973 | |
2072 | |
… | |
… | |
2058 | |
2157 | |
2059 | CFPlus::UI::set_layout ($::CFG->{layout}); |
2158 | CFPlus::UI::set_layout ($::CFG->{layout}); |
2060 | |
2159 | |
2061 | my %DEF_CFG = ( |
2160 | my %DEF_CFG = ( |
2062 | sdl_mode => 0, |
2161 | sdl_mode => 0, |
2063 | width => 640, |
|
|
2064 | height => 480, |
|
|
2065 | fullscreen => 0, |
2162 | fullscreen => 0, |
2066 | fast => 0, |
2163 | fast => 0, |
2067 | map_scale => 1, |
2164 | map_scale => 1, |
2068 | fow_enable => 1, |
2165 | fow_enable => 1, |
2069 | fow_intensity => 0, |
2166 | fow_intensity => 0, |
… | |
… | |
2073 | gauge_fontsize => 1, |
2170 | gauge_fontsize => 1, |
2074 | gauge_size => 0.35, |
2171 | gauge_size => 0.35, |
2075 | stat_fontsize => 0.7, |
2172 | stat_fontsize => 0.7, |
2076 | mapsize => 100, |
2173 | mapsize => 100, |
2077 | audio_enable => 1, |
2174 | audio_enable => 1, |
|
|
2175 | effects_enable => 1, |
|
|
2176 | effects_volume => 1, |
2078 | bgm_enable => 1, |
2177 | bgm_enable => 1, |
2079 | bgm_volume => 0.25, |
2178 | bgm_volume => 0.5, |
2080 | output_sync => 1, |
2179 | output_sync => 1, |
2081 | output_count => 1, |
2180 | output_count => 1, |
2082 | output_rate => "", |
2181 | output_rate => "", |
2083 | pickup => 0, |
2182 | pickup => 0, |
2084 | inv_sort => "mtime", |
2183 | inv_sort => "mtime", |