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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.211 by root, Sun Aug 12 01:49:25 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INV_RIGHT_HB;
173
174our $PICKUP_CFG;
175
176#############################################################################
177
178sub status {
179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
180}
181
182sub debug {
183 $DEBUG_STATUS->set_text ($_[0]);
184}
185
186sub message {
187 my ($para) = @_;
188 $MESSAGE_WINDOW->message ($para);
189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
164our $SDL_MIXER; 194our $SDL_MIXER;
195
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 201our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 202our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 203our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 205
173our %AUDIO_CHUNKS; # audio files 206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
174 208
175our $ALT_ENTER_MESSAGE; 209sub audio_channel_finished {
176our $STATUSBOX; 210 my ($channel) = @_;
177our $DEBUG_STATUS;
178 211
179our $INV; 212# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 213}
188 214
189sub debug { 215sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 216 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{sound_meta}{$face}
236 or return;
237
238 # if its a jingle, play it as ambient music
239 if ($meta->{meta}{jingle}) {
240 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
241 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
242 &audio_music_push ($face);
243 }
244 } else {
245 # fetch from database
246 CFPlus::DB::get res_data => $meta->{name}, sub {
247 my $rwops = new CFPlus::RW $_[0];
248 my $chunk = new CFPlus::MixChunk $rwops
249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
251 $AUDIO_CHUNK{$face} = $chunk;
252
253 audio_sound_push ($face);
254 };
255 }
256 }
196} 257}
258
259sub audio_sound_play {
260 my ($face, $dx, $dy, $vol) = @_;
261
262 $SDL_MIXER
263 or return;
264 $CFG->{effects_enable}
265 or return;
266
267 my $queue = $AUDIO_PLAY{$face} ||= [];
268 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
269 audio_sound_push $face
270 unless @$queue > 1;
271}
272
273sub audio_music_set_meta {
274 my ($meta) = @_;
275
276 $MUSIC_PLAYING_META = $meta;
277 $MUSIC_PLAYING_WIDGET->set_markup (
278 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
279 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
280 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
281 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
282 );
283}
284
285sub audio_music_update_volume {
286 return unless $MUSIC_PLAYING_META;
287 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
288 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
289 CFPlus::MixMusic::volume $base * $volume * 128;
290}
291
292sub audio_music_start {
293 my $meta = $MUSIC_PLAYING_META;
294
295 CFPlus::DB::get res_data => $meta->{name}, sub {
296 return unless $SDL_MIXER;
297
298 # music might have changed...
299 $meta eq $MUSIC_PLAYING_META
300 or return &audio_music_start ();
301
302 audio_music_update_volume;
303
304 $MUSIC_PLAYING_DATA = \$_[0];
305
306 my $rwops = $meta->{path}
307 ? new_from_file CFPlus::RW $meta->{path}
308 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
309
310 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
311 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
312
313 my $NOW = time;
314
315 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
316 my $pos = $MUSIC_PLAYING_META->{stop_pos};
317 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
318 $MUSIC_START = time - $pos;
319 } else {
320 $MUSIC_PLAYER->play (0);
321 $MUSIC_START = time;
322 }
323
324 delete $meta->{stop_time};
325 delete $meta->{stop_pos};
326 }
327}
328
329sub audio_music_push {
330 return unless $SDL_MIXER;
331
332 my $fade_out;
333
334 if (@MUSIC_JINGLE) {
335 @MUSIC_HAVE = $MUSIC_JINGLE[0];
336 $fade_out = 333;
337 } else {
338 return unless $CFG->{bgm_enable};
339
340 my @have =
341 grep $_,
342 map $CONN->{music_meta}{$_},
343 @$MUSIC_WANT;
344
345 @MUSIC_HAVE = @have
346 if @have;
347
348 # default MUSIC_HAVE == MUSIC_DEFAULT
349 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
350 $fade_out = 1000;
351 }
352
353 # if the currently playing song is acceptable, let it continue
354 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
355
356 my $NOW = time;
357
358 if ($MUSIC_PLAYING_META) {
359 $MUSIC_PLAYING_META->{stop_time} = $NOW;
360 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
361 CFPlus::MixMusic::fade_out $fade_out;
362 } else {
363 # sort by stop time, oldest first
364 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
365
366 # if the most recently-played piece played very recently,
367 # resume it, else choose the oldest piece for rotation.
368 audio_music_set_meta
369 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
370 ? $MUSIC_HAVE[-1]
371 : $MUSIC_HAVE[0];
372
373 audio_music_start;
374 }
375}
376
377sub audio_music_set_ambient {
378 my ($songs) = @_;
379
380 $MUSIC_WANT = $songs;
381 audio_music_push;
382}
383
384sub audio_music_finished {
385 # we compress multiple jingles of the same type
386 shift @MUSIC_JINGLE
387 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
388
389 $MUSIC_PLAYING_WIDGET->clear;
390
391 undef $MUSIC_PLAYER;
392 undef $MUSIC_PLAYING_META;
393 undef $MUSIC_PLAYING_DATA;
394
395 audio_music_push;
396}
397
398sub audio_init {
399 if ($CFG->{audio_enable}) {
400 $ENV{MIX_EFFECTSMAXSPEED} = 1;
401 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
402
403 unless ($SDL_MIXER) {
404 status "Unable to open sound device: there will be no sound";
405 return;
406 }
407
408 CFPlus::Mix_AllocateChannels 16;
409
410 audio_music_finished;
411 } else {
412 undef $SDL_MIXER;
413 }
414}
415
416sub audio_shutdown {
417 undef $MUSIC_PLAYER;
418 undef $MUSIC_PLAYING_META;
419 undef $MUSIC_PLAYING_DATA;
420
421 $MUSIC_WANT = [];
422 @MUSIC_JINGLE = ();
423 %AUDIO_PLAY = ();
424 %AUDIO_CHUNK = ();
425
426 CFPlus::Mix_CloseAudio if $SDL_MIXER;
427 undef $SDL_MIXER;
428}
429
430#############################################################################
197 431
198sub destroy_query_dialog { 432sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 433 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 434 if $_[0]{query_dialog};
201} 435}
481 $SETUP_DIALOG->show; 715 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 716 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 717 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 718 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 719
486 &audio_music_set ([]); 720 &audio_music_set_ambient ([]);
487 721
488 return unless $CONN; 722 return unless $CONN;
489 723
490 status "connection closed"; 724 status "connection closed";
491 725
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 767 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 768 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
772 );
773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
538 ); 784 );
539 785
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 788 state => $CFG->{fast},
570 816
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 824 );
579 825
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 838 );
593 839
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 846 );
600 847
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 871}
625 872
626sub audio_setup { 873sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 874 my $vbox = new CFPlus::UI::VBox;
628 875
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 876 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 877
631 my $row = 0; 878 my $row = 0;
632 879
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 881 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 885 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
642# }); 889# });
890
891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
893 expand => 1, state => $CFG->{effects_enable},
894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
900 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
906 );
907
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
649 ); 917 );
650 $hbox->add (new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 922 );
655 923
656 $table->add_at (1, $row++, new CFPlus::UI::Button 924 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 925 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 926 tooltip => "Apply the audio settings",
659 on_activate => sub { 927 on_activate => sub {
660 audio_shutdown (); 928 audio_shutdown ();
661 audio_init (); 929 audio_init ();
662 0 930 0
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1001 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1002
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1003 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1004
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1005 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1006 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1007 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1008 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1009 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1010 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1011
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1012 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1013
746 $c->add_items ({ 1014 $c->add_items ({
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1621 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1622
1355 $hb 1623 $hb
1356} 1624}
1357 1625
1626sub media_window {
1627 my $vb = new CFPlus::UI::VBox;
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Currently playing music",
1631 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1632 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1633 );
1634
1635 $vb->add (new CFPlus::UI::FancyFrame
1636 label => "Other media used in this session",
1637 expand => 1,
1638 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1640 );
1641
1642 $vb
1643}
1644
1645sub add_license {
1646 my ($meta) = @_;
1647
1648 $meta = $meta->{meta}
1649 or return;
1650
1651 $meta->{license} || $meta->{author} || $meta->{source}
1652 or return;
1653
1654 $LICENSE_WIDGET->add_paragraph ({
1655 fg => [1, 1, 1, 1],
1656 markup => "<small>"
1657 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1658 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1659 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1660 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1661 . "</small>",
1662 });
1663 $LICENSE_WIDGET->scroll_to_bottom;
1664}
1665
1358sub toggle_player_page { 1666sub toggle_player_page {
1359 my ($widget) = @_; 1667 my ($widget) = @_;
1360 1668
1361 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1669 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1362 $PL_WINDOW->hide; 1670 $PL_WINDOW->hide;
1399 $ntb->add_tab ( 1707 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1708 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1709 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1710 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1711 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1712 $ntb->add_tab (Pickup => autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1713 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1714
1715 $ntb->add_tab (Media => media_window,
1716 "License, Author and Source info for media sent by the server.");
1406 1717
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1718 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1719
1409 $plwin->add ($ntb); 1720 $plwin->add ($ntb);
1410 $plwin 1721 $plwin
1787 CFPlus::OpenGL::shutdown; 2098 CFPlus::OpenGL::shutdown;
1788 2099
1789 undef $SDL_ACTIVE; 2100 undef $SDL_ACTIVE;
1790} 2101}
1791 2102
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961}
1962
1963my %animate_object; 2103my %animate_object;
1964my $animate_timer; 2104my $animate_timer;
1965 2105
1966my $fps = 9; 2106my $fps = 9;
1967 2107
1968my %demo;#d#
1969
1970sub force_refresh { 2108sub force_refresh {
2109 if ($ENV{CFPLUS_DEBUG} & 4) {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2110 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2111 debug sprintf "%3.2f", $fps;
2112 }
1973 2113
1974 $CFPlus::UI::ROOT->draw; 2114 $CFPlus::UI::ROOT->draw;
1975 2115 CFPlus::SDL_GL_SwapBuffers;
1976 $WANT_REFRESH = 0;
1977 $CAN_REFRESH = 0;
1978 $LAST_REFRESH = $NOW; 2116 $LAST_REFRESH = $NOW;
1979 2117 $WANT_REFRESH->stop;
1980 CFPlus::SDL_GL_SwapBuffers;
1981} 2118}
1982 2119
2120$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2121
1983my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2122my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1984 $NOW = time; 2123 $NOW = time;
1985 2124
1986 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2125 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1987 for CFPlus::poll_events; 2126 for CFPlus::poll_events;
1988 2127
1989 if (%animate_object) { 2128 if (%animate_object) {
1990 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2129 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1991 ++$WANT_REFRESH; 2130 $WANT_REFRESH->start;
1992 }
1993
1994 if ($WANT_REFRESH) {
1995 force_refresh;
1996 } else {
1997 $CAN_REFRESH = 1;
1998 } 2131 }
1999}); 2132});
2000 2133
2001sub animation_start { 2134sub animation_start {
2002 my ($widget) = @_; 2135 my ($widget) = @_;
2058 2191
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2192 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2193
2061 my %DEF_CFG = ( 2194 my %DEF_CFG = (
2062 sdl_mode => 0, 2195 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2196 fullscreen => 0,
2066 fast => 0, 2197 fast => 0,
2198 opengl11 => 0,
2067 map_scale => 1, 2199 map_scale => 1,
2068 fow_enable => 1, 2200 fow_enable => 1,
2069 fow_intensity => 0, 2201 fow_intensity => 0,
2070 map_smoothing => 1, 2202 map_smoothing => 1,
2071 gui_fontsize => 1, 2203 gui_fontsize => 1,
2073 gauge_fontsize => 1, 2205 gauge_fontsize => 1,
2074 gauge_size => 0.35, 2206 gauge_size => 0.35,
2075 stat_fontsize => 0.7, 2207 stat_fontsize => 0.7,
2076 mapsize => 100, 2208 mapsize => 100,
2077 audio_enable => 1, 2209 audio_enable => 1,
2210 effects_enable => 1,
2211 effects_volume => 1,
2078 bgm_enable => 1, 2212 bgm_enable => 1,
2079 bgm_volume => 0.25, 2213 bgm_volume => 0.5,
2080 output_sync => 1, 2214 output_sync => 1,
2081 output_count => 1, 2215 output_count => 1,
2082 output_rate => "", 2216 output_rate => "",
2083 pickup => 0, 2217 pickup => 0,
2084 inv_sort => "mtime", 2218 inv_sort => "mtime",
2162Event::loop; 2296Event::loop;
2163#CFPlus::SDL_Quit; 2297#CFPlus::SDL_Quit;
2164#CFPlus::_exit 0; 2298#CFPlus::_exit 0;
2165 2299
2166END { 2300END {
2301 video_shutdown;
2302 audio_shutdown;
2167 CFPlus::SDL_Quit; 2303 CFPlus::SDL_Quit;
2168 CFPlus::DB::Server::stop; 2304 CFPlus::DB::Server::stop;
2169} 2305}
2170 2306
2171=head1 NAME 2307=head1 NAME
2172 2308
2173cfplus - A Crossfire+ and Crossfire game client 2309cfplus - A Crossfire TRT and Crossfire game client
2174 2310
2175=head1 SYNOPSIS 2311=head1 SYNOPSIS
2176 2312
2177Just run it - no commandline arguments are supported. 2313Just run it - no commandline arguments are supported.
2178 2314
2179=head1 USAGE 2315=head1 USAGE
2180 2316
2181cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2317cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2182fullscreen and interactively. 2318be used in fullscreen mode and interactively.
2183 2319
2184=head1 DEBUGGING 2320=head1 DEBUGGING
2185 2321
2186 2322
2187CFPLUS_DEBUG - environment variable 2323CFPLUS_DEBUG - environment variable

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