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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.219 by root, Tue Aug 21 00:59:34 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INVR_HB;
173
174#############################################################################
175
176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
178}
179
180sub debug {
181 $DEBUG_STATUS->set_text ($_[0]);
182}
183
184sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para);
187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
164our $SDL_MIXER; 192our $SDL_MIXER;
193
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 199our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 200our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 201our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 203
173our %AUDIO_CHUNKS; # audio files 204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
174 206
175our $ALT_ENTER_MESSAGE; 207sub audio_channel_finished {
176our $STATUSBOX; 208 my ($channel) = @_;
177our $DEBUG_STATUS;
178 209
179our $INV; 210# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 211}
188 212
189sub debug { 213sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 214 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{face}[$face]
234 or return;
235
236 $meta->{data}
237 or return;
238
239 # if its a jingle, play it as ambient music
240 if ($meta->{data}{jingle}) {
241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face);
244 }
245 } else {
246 # fetch from database
247 CFPlus::DB::get res_data => $meta->{name}, sub {
248 my $rwops = new CFPlus::RW $_[0];
249 my $chunk = new CFPlus::MixChunk $rwops
250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
251 $chunk->volume (($meta->{data}{volume} || 1) * 128);
252 $AUDIO_CHUNK{$face} = $chunk;
253
254 audio_sound_push ($face);
255 };
256 }
257 }
196} 258}
259
260sub audio_sound_play {
261 my ($face, $dx, $dy, $vol) = @_;
262
263 $SDL_MIXER
264 or return;
265 $CFG->{effects_enable}
266 or return;
267
268 my $queue = $AUDIO_PLAY{$face} ||= [];
269 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
270 audio_sound_push $face
271 unless @$queue > 1;
272}
273
274sub audio_music_set_meta {
275 my ($meta) = @_;
276
277 $MUSIC_PLAYING_META = $meta;
278 $MUSIC_PLAYING_WIDGET->set_markup (
279 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
282 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
283 );
284}
285
286sub audio_music_update_volume {
287 return unless $MUSIC_PLAYING_META;
288 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
289 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
290 CFPlus::MixMusic::volume $base * $volume * 128;
291}
292
293sub audio_music_start {
294 my $meta = $MUSIC_PLAYING_META;
295
296 CFPlus::DB::get res_data => $meta->{name}, sub {
297 return unless $SDL_MIXER;
298
299 # music might have changed...
300 $meta eq $MUSIC_PLAYING_META
301 or return &audio_music_start ();
302
303 audio_music_update_volume;
304
305 $MUSIC_PLAYING_DATA = \$_[0];
306
307 my $rwops = $meta->{path}
308 ? new_from_file CFPlus::RW $meta->{path}
309 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
310
311 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
312 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
313
314 my $NOW = time;
315
316 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
317 my $pos = $MUSIC_PLAYING_META->{stop_pos};
318 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
319 $MUSIC_START = time - $pos;
320 } else {
321 $MUSIC_PLAYER->play (0);
322 $MUSIC_START = time;
323 }
324
325 delete $meta->{stop_time};
326 delete $meta->{stop_pos};
327 }
328}
329
330sub audio_music_push {
331 return unless $SDL_MIXER;
332
333 my $fade_out;
334
335 if (@MUSIC_JINGLE) {
336 @MUSIC_HAVE = $MUSIC_JINGLE[0];
337 $fade_out = 333;
338 } else {
339 return unless $CFG->{bgm_enable};
340
341 my @have =
342 grep $_ && $_->{data},
343 map $CONN->{face}[$_],
344 @$MUSIC_WANT;
345
346 @MUSIC_HAVE = @have
347 if @have;
348
349 # default MUSIC_HAVE == MUSIC_DEFAULT
350 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
351 $fade_out = 1000;
352 }
353
354 # if the currently playing song is acceptable, let it continue
355 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
356
357 my $NOW = time;
358
359 if ($MUSIC_PLAYING_META) {
360 $MUSIC_PLAYING_META->{stop_time} = $NOW;
361 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
362 CFPlus::MixMusic::fade_out $fade_out;
363 } else {
364 # sort by stop time, oldest first
365 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
366
367 # if the most recently-played piece played very recently,
368 # resume it, else choose the oldest piece for rotation.
369 audio_music_set_meta
370 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
371 ? $MUSIC_HAVE[-1]
372 : $MUSIC_HAVE[0];
373
374 audio_music_start;
375 }
376}
377
378sub audio_music_set_ambient {
379 my ($songs) = @_;
380
381 $MUSIC_WANT = $songs;
382 audio_music_push;
383}
384
385sub audio_music_finished {
386 # we compress multiple jingles of the same type
387 shift @MUSIC_JINGLE
388 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
389
390 $MUSIC_PLAYING_WIDGET->clear;
391
392 undef $MUSIC_PLAYER;
393 undef $MUSIC_PLAYING_META;
394 undef $MUSIC_PLAYING_DATA;
395
396 audio_music_push;
397}
398
399sub audio_init {
400 if ($CFG->{audio_enable}) {
401 $ENV{MIX_EFFECTSMAXSPEED} = 1;
402 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
403
404 unless ($SDL_MIXER) {
405 status "Unable to open sound device: there will be no sound";
406 return;
407 }
408
409 CFPlus::Mix_AllocateChannels 16;
410
411 audio_music_finished;
412 } else {
413 undef $SDL_MIXER;
414 }
415}
416
417sub audio_shutdown {
418 undef $MUSIC_PLAYER;
419 undef $MUSIC_PLAYING_META;
420 undef $MUSIC_PLAYING_DATA;
421
422 $MUSIC_WANT = [];
423 @MUSIC_JINGLE = ();
424 %AUDIO_PLAY = ();
425 %AUDIO_CHUNK = ();
426
427 CFPlus::Mix_CloseAudio if $SDL_MIXER;
428 undef $SDL_MIXER;
429}
430
431#############################################################################
197 432
198sub destroy_query_dialog { 433sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 434 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 435 if $_[0]{query_dialog};
201} 436}
481 $SETUP_DIALOG->show; 716 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 717 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 718 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 719 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 720
486 &audio_music_set ([]); 721 &audio_music_set_ambient ([]);
487 722
488 return unless $CONN; 723 return unless $CONN;
489 724
490 status "connection closed"; 725 status "connection closed";
491 726
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 768 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 769 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 770 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 771 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 772 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
773 );
774
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
776 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
777 state => $CFG->{force_opengl11},
778 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
779 . "higher memory usage and slower performance. It will, however, help tremendously on "
780 . "cards that claim to support a feature but fall back to software rendering. "
781 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
782 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
783 . "experience extremely low framerates and your card should do better, try this option.</b>",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
785 );
786
787 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
788 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
789 state => $CFG->{texture_compression},
790 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
791 . "will save a lot of memory and increase performance. The compression algorithm "
792 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
793 . "forced OpenGL 1.1 mode.",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 795 );
539 796
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 799 state => $CFG->{fast},
570 827
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 828 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 829 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 830 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 831 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 832 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 833 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 834 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 835 );
579 836
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 837 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 838 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 849 );
593 850
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 851 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 852 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 853 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 854 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
855 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 856 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 857 );
600 858
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 882}
625 883
626sub audio_setup { 884sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 885 my $vbox = new CFPlus::UI::VBox;
628 886
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 887 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 888
631 my $row = 0; 889 my $row = 0;
632 890
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 892 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 896 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 897# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 898# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 899# $CFG->{effects_volume} = $_[1];
642# }); 900# });
901
902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
903 $table->add_at (1, $row, new CFPlus::UI::CheckBox
904 expand => 1, state => $CFG->{effects_enable},
905 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
906 on_changed => sub {
907 $CFG->{effects_enable} = $_[1];
908 $CONN->update_fx_want if $CONN;
909 0
910 }
911 );
912 $table->add_at (2, $row++, new CFPlus::UI::Slider
913 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
914 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
915 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
916 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
917 );
918
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 919 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 920 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 921 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 922 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 923 on_changed => sub {
924 $CFG->{bgm_enable} = $_[1];
925 $CONN->update_fx_want if $CONN;
926 audio_music_push;
927 0
928 }
649 ); 929 );
650 $hbox->add (new CFPlus::UI::Slider 930 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 931 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 932 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 933 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 934 );
655 935
656 $table->add_at (1, $row++, new CFPlus::UI::Button 936 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 937 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 938 tooltip => "Apply the audio settings",
659 on_activate => sub { 939 on_activate => sub {
660 audio_shutdown (); 940 audio_shutdown ();
661 audio_init (); 941 audio_init ();
662 0 942 0
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1013 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1014
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1015 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1016
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1017 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1018 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1019 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1020 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1021 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1022 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1023
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1024 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1025
746 $c->add_items ({ 1026 $c->add_items ({
1342 $sw1->add ($INV = new CFPlus::UI::Inventory); 1622 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1623 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344 1624
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1625 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346 1626
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1627 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1348 1628
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1629 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1630 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351 1631
1352 # XXX: Call after $INVR = ... because set_opencont sets the items 1632 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1633 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1634
1355 $hb 1635 $hb
1636}
1637
1638sub media_window {
1639 my $vb = new CFPlus::UI::VBox;
1640
1641 $vb->add (new CFPlus::UI::FancyFrame
1642 label => "Currently playing music",
1643 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1644 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1645 );
1646
1647 $vb->add (new CFPlus::UI::FancyFrame
1648 label => "Other media used in this session",
1649 expand => 1,
1650 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1651 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1652 );
1653
1654 $vb
1655}
1656
1657sub add_license {
1658 my ($meta) = @_;
1659
1660 $meta = $meta->{data}
1661 or return;
1662
1663 $meta->{license} || $meta->{author} || $meta->{source}
1664 or return;
1665
1666 $LICENSE_WIDGET->add_paragraph ({
1667 fg => [1, 1, 1, 1],
1668 markup => "<small>"
1669 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1670 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1671 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1672 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1673 . "</small>",
1674 });
1675 $LICENSE_WIDGET->scroll_to_bottom;
1356} 1676}
1357 1677
1358sub toggle_player_page { 1678sub toggle_player_page {
1359 my ($widget) = @_; 1679 my ($widget) = @_;
1360 1680
1399 $ntb->add_tab ( 1719 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1720 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1721 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1722 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1723 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1724 $ntb->add_tab (Pickup => autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1725 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1726
1727 $ntb->add_tab (Media => media_window,
1728 "License, Author and Source info for media sent by the server.");
1406 1729
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1730 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1731
1409 $plwin->add ($ntb); 1732 $plwin->add ($ntb);
1410 $plwin 1733 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1887 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 1888 );
1566 $hb->add (new CFPlus::UI::Button 1889 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 1890 text => "Quit anyway",
1568 expand => 1, 1891 expand => 1,
1569 on_activate => sub { exit }, 1892 on_activate => sub { Event::unloop_all },
1570 ); 1893 );
1571 } 1894 }
1572 1895
1573 $QUIT_DIALOG->show; 1896 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 1897 $QUIT_DIALOG->grab_focus;
1768 tooltip => "Terminates the program", 2091 tooltip => "Terminates the program",
1769 on_activate => sub { 2092 on_activate => sub {
1770 if ($CONN) { 2093 if ($CONN) {
1771 open_quit_dialog; 2094 open_quit_dialog;
1772 } else { 2095 } else {
1773 exit; 2096 Event::unloop_all;
1774 } 2097 }
1775 0 2098 0
1776 }, 2099 },
1777 ); 2100 );
1778 2101
1779 $BUTTONBAR->show; 2102 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2103 $SETUP_DIALOG->show;
2104 $MESSAGE_WINDOW->show;
1781 } 2105 }
1782 2106
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2107 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2108}
1785 2109
1787 CFPlus::OpenGL::shutdown; 2111 CFPlus::OpenGL::shutdown;
1788 2112
1789 undef $SDL_ACTIVE; 2113 undef $SDL_ACTIVE;
1790} 2114}
1791 2115
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961}
1962
1963my %animate_object; 2116my %animate_object;
1964my $animate_timer; 2117my $animate_timer;
1965 2118
1966my $fps = 9; 2119my $fps = 9;
1967 2120
1968my %demo;#d#
1969
1970sub force_refresh { 2121sub force_refresh {
2122 if ($ENV{CFPLUS_DEBUG} & 4) {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2123 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2124 debug sprintf "%3.2f", $fps;
2125 }
1973 2126
1974 $CFPlus::UI::ROOT->draw; 2127 $CFPlus::UI::ROOT->draw;
1975 2128 CFPlus::SDL_GL_SwapBuffers;
1976 $WANT_REFRESH = 0;
1977 $CAN_REFRESH = 0;
1978 $LAST_REFRESH = $NOW; 2129 $LAST_REFRESH = $NOW;
1979 2130 $WANT_REFRESH->stop;
1980 CFPlus::SDL_GL_SwapBuffers;
1981} 2131}
1982 2132
2133$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2134
1983my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2135my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1984 $NOW = time; 2136 $NOW = time;
1985 2137
1986 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2138 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1987 for CFPlus::poll_events; 2139 for CFPlus::poll_events;
1988 2140
1989 if (%animate_object) { 2141 if (%animate_object) {
1990 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2142 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1991 ++$WANT_REFRESH; 2143 $WANT_REFRESH->start;
1992 }
1993
1994 if ($WANT_REFRESH) {
1995 force_refresh;
1996 } else {
1997 $CAN_REFRESH = 1;
1998 } 2144 }
1999}); 2145});
2000 2146
2001sub animation_start { 2147sub animation_start {
2002 my ($widget) = @_; 2148 my ($widget) = @_;
2057 CFPlus::DB::Server::run; 2203 CFPlus::DB::Server::run;
2058 2204
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2205 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2206
2061 my %DEF_CFG = ( 2207 my %DEF_CFG = (
2062 sdl_mode => 0, 2208 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2209 fullscreen => 0,
2066 fast => 0, 2210 fast => 0,
2211 force_opengl11 => undef,
2212 texture_compression => 1,
2067 map_scale => 1, 2213 map_scale => 1,
2068 fow_enable => 1, 2214 fow_enable => 1,
2069 fow_intensity => 0, 2215 fow_intensity => 0,
2070 map_smoothing => 1, 2216 map_smoothing => 1,
2071 gui_fontsize => 1, 2217 gui_fontsize => 1,
2072 log_fontsize => 0.7, 2218 log_fontsize => 0.7,
2073 gauge_fontsize => 1, 2219 gauge_fontsize => 1,
2074 gauge_size => 0.35, 2220 gauge_size => 0.35,
2075 stat_fontsize => 0.7, 2221 stat_fontsize => 0.7,
2076 mapsize => 100, 2222 mapsize => 100,
2077 audio_enable => 1, 2223 audio_enable => 1,
2224 effects_enable => 1,
2225 effects_volume => 1,
2078 bgm_enable => 1, 2226 bgm_enable => 1,
2079 bgm_volume => 0.25, 2227 bgm_volume => 0.5,
2080 output_sync => 1, 2228 output_sync => 1,
2081 output_count => 1, 2229 output_count => 1,
2082 output_rate => "", 2230 output_rate => "",
2083 pickup => 0, 2231 pickup => 0,
2084 inv_sort => "mtime", 2232 inv_sort => "mtime",
2085 default => "profile", # default profile 2233 default => "profile", # default profile
2086 show_tips => 1, 2234 show_tips => 1,
2087 logview_max_par => 1000, 2235 logview_max_par => 1000,
2088 ); 2236 );
2089 2237
2090 while (my ($k, $v) = each %DEF_CFG) { 2238 while (my ($k, $v) = each %DEF_CFG) {
2091 $CFG->{$k} = $v unless exists $CFG->{$k}; 2239 $CFG->{$k} = $v unless exists $CFG->{$k};
2092 } 2240 }
2158} 2306}
2159 2307
2160show_tip_of_the_day if $CFG->{show_tips}; 2308show_tip_of_the_day if $CFG->{show_tips};
2161 2309
2162Event::loop; 2310Event::loop;
2311
2312#video_shutdown;
2313#audio_shutdown;
2163#CFPlus::SDL_Quit; 2314CFPlus::SDL_Quit;
2164#CFPlus::_exit 0;
2165
2166END {
2167 CFPlus::SDL_Quit;
2168 CFPlus::DB::Server::stop; 2315CFPlus::DB::Server::stop;
2169}
2170 2316
2171=head1 NAME 2317=head1 NAME
2172 2318
2173cfplus - A Crossfire+ and Crossfire game client 2319cfplus - A Crossfire TRT and Crossfire game client
2174 2320
2175=head1 SYNOPSIS 2321=head1 SYNOPSIS
2176 2322
2177Just run it - no commandline arguments are supported. 2323Just run it - no commandline arguments are supported.
2178 2324
2179=head1 USAGE 2325=head1 USAGE
2180 2326
2181cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2327cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2182fullscreen and interactively. 2328be used in fullscreen mode and interactively.
2183 2329
2184=head1 DEBUGGING 2330=head1 DEBUGGING
2185 2331
2186 2332
2187CFPLUS_DEBUG - environment variable 2333CFPLUS_DEBUG - environment variable

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