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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.224 by root, Thu Aug 30 07:57:59 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
127our $FONT_FIXED; 126our $FONT_FIXED;
128 127
129our $MAP; 128our $MAP;
130our $MAPMAP; 129our $MAPMAP;
131our $MAPWIDGET; 130our $MAPWIDGET;
131our $COMPLETER;
132our $BUTTONBAR; 132our $BUTTONBAR;
133our $METASERVER; 133our $METASERVER;
134our $LOGIN_BUTTON; 134our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 135our $QUIT_DIALOG;
136our $HOST_ENTRY; 136our $HOST_ENTRY;
144our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
145 145
146our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
147our $PL_WINDOW; 147our $PL_WINDOW;
148 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
152our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 153our $INVENTORY_PAGE;
150our $STATS_PAGE; 154our $STATS_PAGE;
151our $SKILL_PAGE; 155our $SKILL_PAGE;
152our $SPELL_PAGE; 156our $SPELL_PAGE;
153our $SPELL_LIST; 157our $SPELL_LIST;
159our $STATWIDS; 163our $STATWIDS;
160 164
161our $SDL_ACTIVE; 165our $SDL_ACTIVE;
162our %SDL_CB; 166our %SDL_CB;
163 167
168our $ALT_ENTER_MESSAGE;
169our $STATUSBOX;
170our $DEBUG_STATUS;
171
172our $INV;
173our $INVR;
174our $INVR_HB;
175
176#############################################################################
177
178sub status {
179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
180}
181
182sub debug {
183 $DEBUG_STATUS->set_text ($_[0]);
184}
185
186sub message {
187 my ($para) = @_;
188 $MESSAGE_WINDOW->message ($para);
189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
164our $SDL_MIXER; 194our $SDL_MIXER;
195
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 201our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 202our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 203our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 205
173our %AUDIO_CHUNKS; # audio files 206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
174 208
175our $ALT_ENTER_MESSAGE; 209sub audio_channel_finished {
176our $STATUSBOX; 210 my ($channel) = @_;
177our $DEBUG_STATUS;
178 211
179our $INV; 212# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 213}
188 214
189sub debug { 215sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 216 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{face}[$face]
236 or return;
237
238 $meta->{data}
239 or return;
240
241 # if its a jingle, play it as ambient music
242 if ($meta->{data}{jingle}) {
243 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
244 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
245 &audio_music_push ($face);
246 }
247 } else {
248 # fetch from database
249 CFPlus::DB::get res_data => $meta->{name}, sub {
250 my $rwops = new CFPlus::RW $_[0];
251 my $chunk = new CFPlus::MixChunk $rwops
252 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
253 $chunk->volume (($meta->{data}{volume} || 1) * 128);
254 $AUDIO_CHUNK{$face} = $chunk;
255
256 audio_sound_push ($face);
257 };
258 }
259 }
196} 260}
261
262sub audio_sound_play {
263 my ($face, $dx, $dy, $vol) = @_;
264
265 $SDL_MIXER
266 or return;
267 $CFG->{effects_enable}
268 or return;
269
270 my $queue = $AUDIO_PLAY{$face} ||= [];
271 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
272 audio_sound_push $face
273 unless @$queue > 1;
274}
275
276sub audio_music_set_meta {
277 my ($meta) = @_;
278
279 $MUSIC_PLAYING_META = $meta;
280 $MUSIC_PLAYING_WIDGET->set_markup (
281 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
282 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
283 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
284 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
285 );
286}
287
288sub audio_music_update_volume {
289 return unless $MUSIC_PLAYING_META;
290 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
291 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
292 CFPlus::MixMusic::volume $base * $volume * 128;
293}
294
295sub audio_music_start {
296 my $meta = $MUSIC_PLAYING_META;
297
298 CFPlus::DB::get res_data => $meta->{name}, sub {
299 return unless $SDL_MIXER;
300
301 # music might have changed...
302 $meta eq $MUSIC_PLAYING_META
303 or return &audio_music_start ();
304
305 audio_music_update_volume;
306
307 $MUSIC_PLAYING_DATA = \$_[0];
308
309 my $rwops = $meta->{path}
310 ? new_from_file CFPlus::RW $meta->{path}
311 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
312
313 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
314 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
315
316 my $NOW = time;
317
318 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
319 my $pos = $MUSIC_PLAYING_META->{stop_pos};
320 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
321 $MUSIC_START = time - $pos;
322 } else {
323 $MUSIC_PLAYER->play (0);
324 $MUSIC_START = time;
325 }
326
327 delete $meta->{stop_time};
328 delete $meta->{stop_pos};
329 }
330}
331
332sub audio_music_push {
333 return unless $SDL_MIXER;
334
335 my $fade_out;
336
337 if (@MUSIC_JINGLE) {
338 @MUSIC_HAVE = $MUSIC_JINGLE[0];
339 $fade_out = 333;
340 } else {
341 return unless $CFG->{bgm_enable};
342
343 my @have =
344 grep $_ && $_->{data},
345 map $CONN->{face}[$_],
346 @$MUSIC_WANT;
347
348 # randomize music a bit so that the order is not always the same
349 $_->{stop_time} ||= rand for @have;
350
351 @MUSIC_HAVE = @have
352 if @have;
353
354 # default MUSIC_HAVE == MUSIC_DEFAULT
355 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
356 $fade_out = 700;
357 }
358
359 # if the currently playing song is acceptable, let it continue
360 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
361
362 my $NOW = time;
363
364 if ($MUSIC_PLAYING_META) {
365 $MUSIC_PLAYING_META->{stop_time} = $NOW;
366 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
367 CFPlus::MixMusic::fade_out $fade_out;
368 } else {
369 # sort by stop time, oldest first
370 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
371
372 # if the most recently-played piece played very recently,
373 # resume it, else choose the oldest piece for rotation.
374 audio_music_set_meta
375 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
376 ? $MUSIC_HAVE[-1]
377 : $MUSIC_HAVE[0];
378
379 audio_music_start;
380 }
381}
382
383sub audio_music_set_ambient {
384 my ($songs) = @_;
385
386 $MUSIC_WANT = $songs;
387 audio_music_push;
388}
389
390sub audio_music_finished {
391 if ($MUSIC_PLAYING_META) {
392 $MUSIC_PLAYING_META->{stop_time} = time;
393 }
394
395 # we compress multiple jingles of the same type
396 shift @MUSIC_JINGLE
397 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
398
399 $MUSIC_PLAYING_WIDGET->clear;
400
401 undef $MUSIC_PLAYER;
402 undef $MUSIC_PLAYING_META;
403 undef $MUSIC_PLAYING_DATA;
404
405 audio_music_push;
406}
407
408sub audio_init {
409 if ($CFG->{audio_enable}) {
410 $ENV{MIX_EFFECTSMAXSPEED} = 1;
411 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
412
413 unless ($SDL_MIXER) {
414 status "Unable to open sound device: there will be no sound";
415 return;
416 }
417
418 CFPlus::Mix_AllocateChannels 16;
419
420 audio_music_finished;
421 } else {
422 undef $SDL_MIXER;
423 }
424}
425
426sub audio_shutdown {
427 undef $MUSIC_PLAYER;
428 undef $MUSIC_PLAYING_META;
429 undef $MUSIC_PLAYING_DATA;
430
431 $MUSIC_WANT = [];
432 @MUSIC_JINGLE = ();
433 %AUDIO_PLAY = ();
434 %AUDIO_CHUNK = ();
435
436 CFPlus::Mix_CloseAudio if $SDL_MIXER;
437 undef $SDL_MIXER;
438}
439
440#############################################################################
197 441
198sub destroy_query_dialog { 442sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 443 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 444 if $_[0]{query_dialog};
201} 445}
481 $SETUP_DIALOG->show; 725 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 726 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 727 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 728 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 729
486 &audio_music_set ([]); 730 &audio_music_set_ambient ([]);
487 731
488 return unless $CONN; 732 return unless $CONN;
489 733
490 status "connection closed"; 734 status "connection closed";
491 735
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 777 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 778 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 779 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 780 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 781 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
782 );
783
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{force_opengl11},
787 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
788 . "higher memory usage and slower performance. It will, however, help tremendously on "
789 . "cards that claim to support a feature but fall back to software rendering. "
790 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
791 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
792 . "experience extremely low framerates and your card should do better, try this option.</b>",
793 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
794 );
795
796 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
797 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
798 state => $CFG->{texture_compression},
799 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
800 . "will save a lot of memory and increase performance. The compression algorithm "
801 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
802 . "forced OpenGL 1.1 mode.",
803 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 804 );
539 805
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 806 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 807 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 808 state => $CFG->{fast},
570 836
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 837 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 838 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 839 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 840 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 841 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 842 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 843 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 844 );
579 845
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 846 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 847 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 858 );
593 859
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 860 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 861 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 862 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 863 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
864 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 865 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 866 );
600 867
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 891}
625 892
626sub audio_setup { 893sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 894 my $vbox = new CFPlus::UI::VBox;
628 895
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 896 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 897
631 my $row = 0; 898 my $row = 0;
632 899
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 900 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 901 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 905 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 906# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 907# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 908# $CFG->{effects_volume} = $_[1];
642# }); 909# });
910
911 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
912 $table->add_at (1, $row, new CFPlus::UI::CheckBox
913 expand => 1, state => $CFG->{effects_enable},
914 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
915 on_changed => sub {
916 $CFG->{effects_enable} = $_[1];
917 $CONN->update_fx_want if $CONN;
918 0
919 }
920 );
921 $table->add_at (2, $row++, new CFPlus::UI::Slider
922 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
923 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
924 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
925 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
926 );
927
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 928 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 929 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 930 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 931 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 932 on_changed => sub {
933 $CFG->{bgm_enable} = $_[1];
934 $CONN->update_fx_want if $CONN;
935 audio_music_push;
936 0
937 }
649 ); 938 );
650 $hbox->add (new CFPlus::UI::Slider 939 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 940 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 941 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 942 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 943 );
655 944
656 $table->add_at (1, $row++, new CFPlus::UI::Button 945 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 946 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 947 tooltip => "Apply the audio settings",
659 on_activate => sub { 948 on_activate => sub {
660 audio_shutdown (); 949 audio_shutdown ();
661 audio_init (); 950 audio_init ();
662 0 951 0
704 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 993 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
705 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 994 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
706 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 995 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
707 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 996 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
708 997
709 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 998 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
999 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1000 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
710 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1001 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
711 1002
712 $GAUGES = { 1003 $GAUGES = {
1004 exp => $exp, prg => $prg, sklprg => $sklprg,
713 exp => $exp, win => $win, range => $rng, 1005 win => $win, range => $rng,
714 food => $fg, mana => $mg, hp => $hg, grace => $gg 1006 hp => $hg, mana => $mg, grace => $gg, food => $fg,
715 }; 1007 };
716 1008
717 &set_gauge_window_fontsize; 1009 &set_gauge_window_fontsize;
718 1010
719 $win 1011 $win
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1025 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1026
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1027 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1028
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1029 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1030 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1031 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1032 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1033 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1034 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1035
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1036 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1037
746 $c->add_items ({ 1038 $c->add_items ({
920 $r 1212 $r
921} 1213}
922 1214
923sub skill_window { 1215sub skill_window {
924 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1216 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1217
925 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1218 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1219
926 $sw 1220 $sw
927} 1221}
928 1222
929sub formsep($) { 1223sub formsep($) {
930 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1224 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1342 $sw1->add ($INV = new CFPlus::UI::Inventory); 1636 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1637 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344 1638
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1639 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346 1640
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1641 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1348 1642
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1643 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1644 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351 1645
1352 # XXX: Call after $INVR = ... because set_opencont sets the items 1646 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1647 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1648
1355 $hb 1649 $hb
1650}
1651
1652sub media_window {
1653 my $vb = new CFPlus::UI::VBox;
1654
1655 $vb->add (new CFPlus::UI::FancyFrame
1656 label => "Currently playing music",
1657 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1658 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1659 );
1660
1661 $vb->add (new CFPlus::UI::FancyFrame
1662 label => "Other media used in this session",
1663 expand => 1,
1664 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1665 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1666 );
1667
1668 $vb
1669}
1670
1671sub add_license {
1672 my ($meta) = @_;
1673
1674 $meta = $meta->{data}
1675 or return;
1676
1677 $meta->{license} || $meta->{author} || $meta->{source}
1678 or return;
1679
1680 $LICENSE_WIDGET->add_paragraph ({
1681 fg => [1, 1, 1, 1],
1682 markup => "<small>"
1683 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1684 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1685 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1686 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1687 . "</small>",
1688 });
1689 $LICENSE_WIDGET->scroll_to_bottom;
1356} 1690}
1357 1691
1358sub toggle_player_page { 1692sub toggle_player_page {
1359 my ($widget) = @_; 1693 my ($widget) = @_;
1360 1694
1399 $ntb->add_tab ( 1733 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1734 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1735 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1736 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1737 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1738 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1739 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1740
1741 $ntb->add_tab (Media => media_window,
1742 "License, Author and Source info for media sent by the server.");
1406 1743
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1744 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1745
1409 $plwin->add ($ntb); 1746 $plwin->add ($ntb);
1410 $plwin 1747 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1901 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 1902 );
1566 $hb->add (new CFPlus::UI::Button 1903 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 1904 text => "Quit anyway",
1568 expand => 1, 1905 expand => 1,
1569 on_activate => sub { exit }, 1906 on_activate => sub { Event::unloop_all },
1570 ); 1907 );
1571 } 1908 }
1572 1909
1573 $QUIT_DIALOG->show; 1910 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 1911 $QUIT_DIALOG->grab_focus;
1647 1984
1648 $SDL_ACTIVE = 1; 1985 $SDL_ACTIVE = 1;
1649 $LAST_REFRESH = time - 0.01; 1986 $LAST_REFRESH = time - 0.01;
1650 1987
1651 CFPlus::OpenGL::init; 1988 CFPlus::OpenGL::init;
1989 CFPlus::Macro::init;
1652 1990
1653 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1991 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1654 1992
1655 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1993 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1656 1994
1657 ############################################################################# 1995 #############################################################################
1658 1996
1659 if ($DEBUG_STATUS) { 1997 if ($DEBUG_STATUS) {
1660 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 1998 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1661 } else { 1999 } else {
1662 # create the widgets 2000 # create/configure the widgets
2001
2002 $CFPlus::UI::ROOT->connect (key_down => sub {
2003 my (undef, $ev) = @_;
2004
2005 if (my @macros = CFPlus::Macro::find $ev) {
2006 CFPlus::Macro::execute $_ for @macros;
2007
2008 return 1;
2009 }
2010
2011 0
2012 });
1663 2013
1664 $DEBUG_STATUS = new CFPlus::UI::Label 2014 $DEBUG_STATUS = new CFPlus::UI::Label
1665 padding => 0, 2015 padding => 0,
1666 z => 100, 2016 z => 100,
1667 force_x => "max", 2017 force_x => "max",
1697 $MESSAGE_WINDOW->activate_console ($preset) 2047 $MESSAGE_WINDOW->activate_console ($preset)
1698 if $MESSAGE_WINDOW; 2048 if $MESSAGE_WINDOW;
1699 }); 2049 });
1700 $MAPWIDGET->show; 2050 $MAPWIDGET->show;
1701 $MAPWIDGET->grab_focus; 2051 $MAPWIDGET->grab_focus;
2052
2053 $COMPLETER = new CFPlus::MapWidget::Command::
2054 command => { },
2055 tooltip => "#completer_help",
2056 ;
1702 2057
1703 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2058 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1704 title => "Setup", 2059 title => "Setup",
1705 name => "setup_dialog", 2060 name => "setup_dialog",
1706 x => 'center', 2061 x => 'center',
1768 tooltip => "Terminates the program", 2123 tooltip => "Terminates the program",
1769 on_activate => sub { 2124 on_activate => sub {
1770 if ($CONN) { 2125 if ($CONN) {
1771 open_quit_dialog; 2126 open_quit_dialog;
1772 } else { 2127 } else {
1773 exit; 2128 Event::unloop_all;
1774 } 2129 }
1775 0 2130 0
1776 }, 2131 },
1777 ); 2132 );
1778 2133
1779 $BUTTONBAR->show; 2134 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2135 $SETUP_DIALOG->show;
2136 $MESSAGE_WINDOW->show;
1781 } 2137 }
1782 2138
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2139 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2140}
1785 2141
1787 CFPlus::OpenGL::shutdown; 2143 CFPlus::OpenGL::shutdown;
1788 2144
1789 undef $SDL_ACTIVE; 2145 undef $SDL_ACTIVE;
1790} 2146}
1791 2147
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961}
1962
1963my %animate_object; 2148my %animate_object;
1964my $animate_timer; 2149my $animate_timer;
1965 2150
1966my $fps = 9; 2151my $fps = 9;
1967 2152
1968my %demo;#d#
1969
1970sub force_refresh { 2153sub force_refresh {
2154 if ($ENV{CFPLUS_DEBUG} & 4) {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2155 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2156 debug sprintf "%3.2f", $fps;
2157 }
1973 2158
1974 $CFPlus::UI::ROOT->draw; 2159 $CFPlus::UI::ROOT->draw;
1975 2160 CFPlus::SDL_GL_SwapBuffers;
1976 $WANT_REFRESH = 0;
1977 $CAN_REFRESH = 0;
1978 $LAST_REFRESH = $NOW; 2161 $LAST_REFRESH = $NOW;
1979 2162 $WANT_REFRESH->stop;
1980 CFPlus::SDL_GL_SwapBuffers;
1981} 2163}
1982 2164
2165$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2166
1983my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2167my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1984 $NOW = time; 2168 $NOW = time;
1985 2169
1986 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2170 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1987 for CFPlus::poll_events; 2171 for CFPlus::poll_events;
1988 2172
1989 if (%animate_object) { 2173 if (%animate_object) {
1990 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2174 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1991 ++$WANT_REFRESH; 2175 $WANT_REFRESH->start;
1992 }
1993
1994 if ($WANT_REFRESH) {
1995 force_refresh;
1996 } else {
1997 $CAN_REFRESH = 1;
1998 } 2176 }
1999}); 2177});
2000 2178
2001sub animation_start { 2179sub animation_start {
2002 my ($widget) = @_; 2180 my ($widget) = @_;
2008 delete $animate_object{$widget}; 2186 delete $animate_object{$widget};
2009} 2187}
2010 2188
2011%SDL_CB = ( 2189%SDL_CB = (
2012 CFPlus::SDL_QUIT => sub { 2190 CFPlus::SDL_QUIT => sub {
2013 exit; 2191 Event::unloop_all;
2014 }, 2192 },
2015 CFPlus::SDL_VIDEORESIZE => sub { 2193 CFPlus::SDL_VIDEORESIZE => sub {
2016 }, 2194 },
2017 CFPlus::SDL_VIDEOEXPOSE => sub { 2195 CFPlus::SDL_VIDEOEXPOSE => sub {
2018 CFPlus::UI::full_refresh; 2196 CFPlus::UI::full_refresh;
2057 CFPlus::DB::Server::run; 2235 CFPlus::DB::Server::run;
2058 2236
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2237 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2238
2061 my %DEF_CFG = ( 2239 my %DEF_CFG = (
2062 sdl_mode => 0, 2240 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2241 fullscreen => 0,
2066 fast => 0, 2242 fast => 0,
2243 force_opengl11 => undef,
2244 texture_compression => 1,
2067 map_scale => 1, 2245 map_scale => 1,
2068 fow_enable => 1, 2246 fow_enable => 1,
2069 fow_intensity => 0, 2247 fow_intensity => 0,
2070 map_smoothing => 1, 2248 map_smoothing => 1,
2071 gui_fontsize => 1, 2249 gui_fontsize => 1,
2072 log_fontsize => 0.7, 2250 log_fontsize => 0.7,
2073 gauge_fontsize => 1, 2251 gauge_fontsize => 1,
2074 gauge_size => 0.35, 2252 gauge_size => 0.35,
2075 stat_fontsize => 0.7, 2253 stat_fontsize => 0.7,
2076 mapsize => 100, 2254 mapsize => 100,
2077 audio_enable => 1, 2255 audio_enable => 1,
2256 effects_enable => 1,
2257 effects_volume => 1,
2078 bgm_enable => 1, 2258 bgm_enable => 1,
2079 bgm_volume => 0.25, 2259 bgm_volume => 0.5,
2080 output_sync => 1, 2260 output_sync => 1,
2081 output_count => 1, 2261 output_count => 1,
2082 output_rate => "", 2262 output_rate => "",
2083 pickup => 0, 2263 pickup => 0,
2084 inv_sort => "mtime", 2264 inv_sort => "mtime",
2085 default => "profile", # default profile 2265 default => "profile", # default profile
2086 show_tips => 1, 2266 show_tips => 1,
2087 logview_max_par => 1000, 2267 logview_max_par => 1000,
2088 ); 2268 );
2089 2269
2090 while (my ($k, $v) = each %DEF_CFG) { 2270 while (my ($k, $v) = each %DEF_CFG) {
2091 $CFG->{$k} = $v unless exists $CFG->{$k}; 2271 $CFG->{$k} = $v unless exists $CFG->{$k};
2092 } 2272 }
2149# } 2329# }
2150# my $t2 = Time::HiRes::time; 2330# my $t2 = Time::HiRes::time;
2151# warn $t2-$t1; 2331# warn $t2-$t1;
2152# } 2332# }
2153 2333
2154 $startup_done->();
2155
2156 video_init; 2334 video_init;
2157 audio_init; 2335 audio_init;
2158} 2336}
2159 2337
2160show_tip_of_the_day if $CFG->{show_tips}; 2338show_tip_of_the_day if $CFG->{show_tips};
2161 2339
2340Event->idle (cb => sub {
2341 $_[0]->w->cancel;
2342 $startup_done->();
2343});
2344
2162Event::loop; 2345Event::loop;
2346
2347#video_shutdown;
2348#audio_shutdown;
2163#CFPlus::SDL_Quit; 2349CFPlus::SDL_Quit;
2164#CFPlus::_exit 0;
2165
2166END {
2167 CFPlus::SDL_Quit;
2168 CFPlus::DB::Server::stop; 2350CFPlus::DB::Server::stop;
2169}
2170 2351
2171=head1 NAME 2352=head1 NAME
2172 2353
2173cfplus - A Crossfire+ and Crossfire game client 2354cfplus - A Crossfire TRT and Crossfire game client
2174 2355
2175=head1 SYNOPSIS 2356=head1 SYNOPSIS
2176 2357
2177Just run it - no commandline arguments are supported. 2358Just run it - no commandline arguments are supported.
2178 2359
2179=head1 USAGE 2360=head1 USAGE
2180 2361
2181cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2362cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2182fullscreen and interactively. 2363be used in fullscreen mode and interactively.
2183 2364
2184=head1 DEBUGGING 2365=head1 DEBUGGING
2185 2366
2186 2367
2187CFPLUS_DEBUG - environment variable 2368CFPLUS_DEBUG - environment variable

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