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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.225 by root, Fri Aug 31 08:03:10 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
127our $FONT_FIXED; 126our $FONT_FIXED;
128 127
129our $MAP; 128our $MAP;
130our $MAPMAP; 129our $MAPMAP;
131our $MAPWIDGET; 130our $MAPWIDGET;
131our $COMPLETER;
132our $BUTTONBAR; 132our $BUTTONBAR;
133our $METASERVER; 133our $METASERVER;
134our $LOGIN_BUTTON; 134our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 135our $QUIT_DIALOG;
136our $HOST_ENTRY; 136our $HOST_ENTRY;
144our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
145 145
146our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
147our $PL_WINDOW; 147our $PL_WINDOW;
148 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
152our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 153our $INVENTORY_PAGE;
150our $STATS_PAGE; 154our $STATS_PAGE;
151our $SKILL_PAGE; 155our $SKILL_PAGE;
152our $SPELL_PAGE; 156our $SPELL_PAGE;
153our $SPELL_LIST; 157our $SPELL_LIST;
159our $STATWIDS; 163our $STATWIDS;
160 164
161our $SDL_ACTIVE; 165our $SDL_ACTIVE;
162our %SDL_CB; 166our %SDL_CB;
163 167
168our $ALT_ENTER_MESSAGE;
169our $STATUSBOX;
170our $DEBUG_STATUS;
171
172our $INV;
173our $INVR;
174our $INVR_HB;
175
176#############################################################################
177
178sub status {
179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
180}
181
182sub debug {
183 $DEBUG_STATUS->set_text ($_[0]);
184}
185
186sub message {
187 $MESSAGE_WINDOW->message (@_);
188}
189
190#############################################################################
191#TODO: maybe move into own audio module...
192
164our $SDL_MIXER; 193our $SDL_MIXER;
194
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 195our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 196our $MUSIC_WANT; # arryref of ambient music we want to play
197our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 198our $MUSIC_START;
199our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 200our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 201our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 202our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 203our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 204
173our %AUDIO_CHUNKS; # audio files 205our %AUDIO_CHUNK; # audio "files"
206our %AUDIO_PLAY; # which audio faces should be played
174 207
175our $ALT_ENTER_MESSAGE; 208sub audio_channel_finished {
176our $STATUSBOX; 209 my ($channel) = @_;
177our $DEBUG_STATUS;
178 210
179our $INV; 211# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 212}
188 213
189sub debug { 214sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 215 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 216
217 $CFG->{effects_enable}
218 or return;
219
220 $AUDIO_PLAY{$face}
221 or return;
222
223 if (my $chunk = $AUDIO_CHUNK{$face}) {
224 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
225 my (undef, $dx, $dy, $vol) = @$_;
226
227 my $channel = CFPlus::Channel::find;
228 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
229 $channel->set_position_r ($dx, $dy, 20);
230 $chunk->play ($channel);
231 }
232 } else {
233 # sound_meta not set means data is in flight either way
234 my $meta = $CONN->{face}[$face]
235 or return;
236
237 $meta->{data}
238 or return;
239
240 # if its a jingle, play it as ambient music
241 if ($meta->{data}{jingle}) {
242 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
243 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
244 &audio_music_push ($face);
245 }
246 } else {
247 # fetch from database
248 CFPlus::DB::get res_data => $meta->{name}, sub {
249 my $rwops = new CFPlus::RW $_[0];
250 my $chunk = new CFPlus::MixChunk $rwops
251 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
252 $chunk->volume (($meta->{data}{volume} || 1) * 128);
253 $AUDIO_CHUNK{$face} = $chunk;
254
255 audio_sound_push ($face);
256 };
257 }
258 }
196} 259}
260
261sub audio_sound_play {
262 my ($face, $dx, $dy, $vol) = @_;
263
264 $SDL_MIXER
265 or return;
266 $CFG->{effects_enable}
267 or return;
268
269 my $queue = $AUDIO_PLAY{$face} ||= [];
270 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
271 audio_sound_push $face
272 unless @$queue > 1;
273}
274
275sub audio_music_set_meta {
276 my ($meta) = @_;
277
278 $MUSIC_PLAYING_META = $meta;
279 $MUSIC_PLAYING_WIDGET->set_markup (
280 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
281 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
282 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
283 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
284 );
285}
286
287sub audio_music_update_volume {
288 return unless $MUSIC_PLAYING_META;
289 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
290 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
291 CFPlus::MixMusic::volume $base * $volume * 128;
292}
293
294sub audio_music_start {
295 my $meta = $MUSIC_PLAYING_META;
296
297 CFPlus::DB::get res_data => $meta->{name}, sub {
298 return unless $SDL_MIXER;
299
300 # music might have changed...
301 $meta eq $MUSIC_PLAYING_META
302 or return &audio_music_start ();
303
304 audio_music_update_volume;
305
306 $MUSIC_PLAYING_DATA = \$_[0];
307
308 my $rwops = $meta->{path}
309 ? new_from_file CFPlus::RW $meta->{path}
310 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
311
312 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
313 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
314
315 my $NOW = time;
316
317 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
318 my $pos = $MUSIC_PLAYING_META->{stop_pos};
319 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
320 $MUSIC_START = time - $pos;
321 } else {
322 $MUSIC_PLAYER->play (0);
323 $MUSIC_START = time;
324 }
325
326 delete $meta->{stop_time};
327 delete $meta->{stop_pos};
328 }
329}
330
331sub audio_music_push {
332 return unless $SDL_MIXER;
333
334 my $fade_out;
335
336 if (@MUSIC_JINGLE) {
337 @MUSIC_HAVE = $MUSIC_JINGLE[0];
338 $fade_out = 333;
339 } else {
340 return unless $CFG->{bgm_enable};
341
342 my @have =
343 grep $_ && $_->{data},
344 map $CONN->{face}[$_],
345 @$MUSIC_WANT;
346
347 # randomize music a bit so that the order is not always the same
348 $_->{stop_time} ||= rand for @have;
349
350 @MUSIC_HAVE = @have
351 if @have;
352
353 # default MUSIC_HAVE == MUSIC_DEFAULT
354 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
355 $fade_out = 700;
356 }
357
358 # if the currently playing song is acceptable, let it continue
359 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
360
361 my $NOW = time;
362
363 if ($MUSIC_PLAYING_META) {
364 $MUSIC_PLAYING_META->{stop_time} = $NOW;
365 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
366 CFPlus::MixMusic::fade_out $fade_out;
367 } else {
368 # sort by stop time, oldest first
369 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
370
371 # if the most recently-played piece played very recently,
372 # resume it, else choose the oldest piece for rotation.
373 audio_music_set_meta
374 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
375 ? $MUSIC_HAVE[-1]
376 : $MUSIC_HAVE[0];
377
378 audio_music_start;
379 }
380}
381
382sub audio_music_set_ambient {
383 my ($songs) = @_;
384
385 $MUSIC_WANT = $songs;
386 audio_music_push;
387}
388
389sub audio_music_finished {
390 if ($MUSIC_PLAYING_META) {
391 $MUSIC_PLAYING_META->{stop_time} = time;
392 }
393
394 # we compress multiple jingles of the same type
395 shift @MUSIC_JINGLE
396 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
397
398 $MUSIC_PLAYING_WIDGET->clear;
399
400 undef $MUSIC_PLAYER;
401 undef $MUSIC_PLAYING_META;
402 undef $MUSIC_PLAYING_DATA;
403
404 audio_music_push;
405}
406
407sub audio_init {
408 if ($CFG->{audio_enable}) {
409 $ENV{MIX_EFFECTSMAXSPEED} = 1;
410 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
411
412 unless ($SDL_MIXER) {
413 status "Unable to open sound device: there will be no sound";
414 return;
415 }
416
417 CFPlus::Mix_AllocateChannels 16;
418
419 audio_music_finished;
420 } else {
421 undef $SDL_MIXER;
422 }
423}
424
425sub audio_shutdown {
426 undef $MUSIC_PLAYER;
427 undef $MUSIC_PLAYING_META;
428 undef $MUSIC_PLAYING_DATA;
429
430 $MUSIC_WANT = [];
431 @MUSIC_JINGLE = ();
432 %AUDIO_PLAY = ();
433 %AUDIO_CHUNK = ();
434
435 CFPlus::Mix_CloseAudio if $SDL_MIXER;
436 undef $SDL_MIXER;
437}
438
439#############################################################################
197 440
198sub destroy_query_dialog { 441sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 442 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 443 if $_[0]{query_dialog};
201} 444}
481 $SETUP_DIALOG->show; 724 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 725 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 726 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 727 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 728
486 &audio_music_set ([]); 729 &audio_music_set_ambient ([]);
487 730
488 return unless $CONN; 731 return unless $CONN;
489 732
490 status "connection closed"; 733 status "connection closed";
491 734
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 776 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 777 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 778 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 779 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 780 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
781 );
782
783 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
784 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
785 state => $CFG->{force_opengl11},
786 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
787 . "higher memory usage and slower performance. It will, however, help tremendously on "
788 . "cards that claim to support a feature but fall back to software rendering. "
789 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
790 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
791 . "experience extremely low framerates and your card should do better, try this option.</b>",
792 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
793 );
794
795 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
796 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
797 state => $CFG->{texture_compression},
798 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
799 . "will save a lot of memory and increase performance. The compression algorithm "
800 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
801 . "forced OpenGL 1.1 mode.",
802 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 803 );
539 804
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 805 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 806 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 807 state => $CFG->{fast},
570 835
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 836 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 837 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 838 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 839 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 840 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 841 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 842 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 843 );
579 844
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 857 );
593 858
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 861 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 862 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
863 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 864 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 865 );
600 866
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 867 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 868 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 890}
625 891
626sub audio_setup { 892sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 893 my $vbox = new CFPlus::UI::VBox;
628 894
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 895 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 896
631 my $row = 0; 897 my $row = 0;
632 898
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 899 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 900 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 904 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 905# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 906# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 907# $CFG->{effects_volume} = $_[1];
642# }); 908# });
909
910 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
911 $table->add_at (1, $row, new CFPlus::UI::CheckBox
912 expand => 1, state => $CFG->{effects_enable},
913 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
914 on_changed => sub {
915 $CFG->{effects_enable} = $_[1];
916 $CONN->update_fx_want if $CONN;
917 0
918 }
919 );
920 $table->add_at (2, $row++, new CFPlus::UI::Slider
921 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
922 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
923 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
924 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
925 );
926
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 927 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 928 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 929 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 930 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 931 on_changed => sub {
932 $CFG->{bgm_enable} = $_[1];
933 $CONN->update_fx_want if $CONN;
934 audio_music_push;
935 0
936 }
649 ); 937 );
650 $hbox->add (new CFPlus::UI::Slider 938 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 939 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 940 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 941 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 942 );
655 943
656 $table->add_at (1, $row++, new CFPlus::UI::Button 944 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 945 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 946 tooltip => "Apply the audio settings",
659 on_activate => sub { 947 on_activate => sub {
660 audio_shutdown (); 948 audio_shutdown ();
661 audio_init (); 949 audio_init ();
662 0 950 0
704 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 992 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
705 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 993 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
706 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 994 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
707 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 995 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
708 996
709 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 997 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
998 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
999 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
710 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1000 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
711 1001
712 $GAUGES = { 1002 $GAUGES = {
1003 exp => $exp, prg => $prg, sklprg => $sklprg,
713 exp => $exp, win => $win, range => $rng, 1004 win => $win, range => $rng,
714 food => $fg, mana => $mg, hp => $hg, grace => $gg 1005 hp => $hg, mana => $mg, grace => $gg, food => $fg,
715 }; 1006 };
716 1007
717 &set_gauge_window_fontsize; 1008 &set_gauge_window_fontsize;
718 1009
719 $win 1010 $win
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1024 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1025
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1026 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1027
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1028 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1029 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1030 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1031 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1032 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1033 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1034
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1035 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1036
746 $c->add_items ({ 1037 $c->add_items ({
920 $r 1211 $r
921} 1212}
922 1213
923sub skill_window { 1214sub skill_window {
924 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1215 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1216
925 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1217 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1218
926 $sw 1219 $sw
927} 1220}
928 1221
929sub formsep($) { 1222sub formsep($) {
930 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1223 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1342 $sw1->add ($INV = new CFPlus::UI::Inventory); 1635 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1636 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344 1637
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1638 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346 1639
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1640 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1348 1641
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1642 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1643 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351 1644
1352 # XXX: Call after $INVR = ... because set_opencont sets the items 1645 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1646 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1647
1355 $hb 1648 $hb
1649}
1650
1651sub media_window {
1652 my $vb = new CFPlus::UI::VBox;
1653
1654 $vb->add (new CFPlus::UI::FancyFrame
1655 label => "Currently playing music",
1656 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1657 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1658 );
1659
1660 $vb->add (new CFPlus::UI::FancyFrame
1661 label => "Other media used in this session",
1662 expand => 1,
1663 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1664 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1665 );
1666
1667 $vb
1668}
1669
1670sub add_license {
1671 my ($meta) = @_;
1672
1673 $meta = $meta->{data}
1674 or return;
1675
1676 $meta->{license} || $meta->{author} || $meta->{source}
1677 or return;
1678
1679 $LICENSE_WIDGET->add_paragraph ({
1680 fg => [1, 1, 1, 1],
1681 markup => "<small>"
1682 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1683 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1684 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1685 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1686 . "</small>",
1687 });
1688 $LICENSE_WIDGET->scroll_to_bottom;
1356} 1689}
1357 1690
1358sub toggle_player_page { 1691sub toggle_player_page {
1359 my ($widget) = @_; 1692 my ($widget) = @_;
1360 1693
1399 $ntb->add_tab ( 1732 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1733 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1734 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1735 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1736 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1737 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1738 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1739
1740 $ntb->add_tab (Media => media_window,
1741 "License, Author and Source info for media sent by the server.");
1406 1742
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1743 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1744
1409 $plwin->add ($ntb); 1745 $plwin->add ($ntb);
1410 $plwin 1746 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1900 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 1901 );
1566 $hb->add (new CFPlus::UI::Button 1902 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 1903 text => "Quit anyway",
1568 expand => 1, 1904 expand => 1,
1569 on_activate => sub { exit }, 1905 on_activate => sub { Event::unloop_all },
1570 ); 1906 );
1571 } 1907 }
1572 1908
1573 $QUIT_DIALOG->show; 1909 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 1910 $QUIT_DIALOG->grab_focus;
1647 1983
1648 $SDL_ACTIVE = 1; 1984 $SDL_ACTIVE = 1;
1649 $LAST_REFRESH = time - 0.01; 1985 $LAST_REFRESH = time - 0.01;
1650 1986
1651 CFPlus::OpenGL::init; 1987 CFPlus::OpenGL::init;
1988 CFPlus::Macro::init;
1652 1989
1653 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1990 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1654 1991
1655 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1992 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1656 1993
1657 ############################################################################# 1994 #############################################################################
1658 1995
1659 if ($DEBUG_STATUS) { 1996 if ($DEBUG_STATUS) {
1660 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 1997 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1661 } else { 1998 } else {
1662 # create the widgets 1999 # create/configure the widgets
2000
2001 $CFPlus::UI::ROOT->connect (key_down => sub {
2002 my (undef, $ev) = @_;
2003
2004 if (my @macros = CFPlus::Macro::find $ev) {
2005 CFPlus::Macro::execute $_ for @macros;
2006
2007 return 1;
2008 }
2009
2010 0
2011 });
1663 2012
1664 $DEBUG_STATUS = new CFPlus::UI::Label 2013 $DEBUG_STATUS = new CFPlus::UI::Label
1665 padding => 0, 2014 padding => 0,
1666 z => 100, 2015 z => 100,
1667 force_x => "max", 2016 force_x => "max",
1697 $MESSAGE_WINDOW->activate_console ($preset) 2046 $MESSAGE_WINDOW->activate_console ($preset)
1698 if $MESSAGE_WINDOW; 2047 if $MESSAGE_WINDOW;
1699 }); 2048 });
1700 $MAPWIDGET->show; 2049 $MAPWIDGET->show;
1701 $MAPWIDGET->grab_focus; 2050 $MAPWIDGET->grab_focus;
2051
2052 $COMPLETER = new CFPlus::MapWidget::Command::
2053 command => { },
2054 tooltip => "#completer_help",
2055 ;
1702 2056
1703 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2057 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1704 title => "Setup", 2058 title => "Setup",
1705 name => "setup_dialog", 2059 name => "setup_dialog",
1706 x => 'center', 2060 x => 'center',
1768 tooltip => "Terminates the program", 2122 tooltip => "Terminates the program",
1769 on_activate => sub { 2123 on_activate => sub {
1770 if ($CONN) { 2124 if ($CONN) {
1771 open_quit_dialog; 2125 open_quit_dialog;
1772 } else { 2126 } else {
1773 exit; 2127 Event::unloop_all;
1774 } 2128 }
1775 0 2129 0
1776 }, 2130 },
1777 ); 2131 );
1778 2132
1779 $BUTTONBAR->show; 2133 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2134 $SETUP_DIALOG->show;
2135 $MESSAGE_WINDOW->show;
1781 } 2136 }
1782 2137
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2138 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2139}
1785 2140
1787 CFPlus::OpenGL::shutdown; 2142 CFPlus::OpenGL::shutdown;
1788 2143
1789 undef $SDL_ACTIVE; 2144 undef $SDL_ACTIVE;
1790} 2145}
1791 2146
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961}
1962
1963my %animate_object; 2147my %animate_object;
1964my $animate_timer; 2148my $animate_timer;
1965 2149
1966my $fps = 9; 2150my $fps = 9;
1967 2151
1968my %demo;#d#
1969
1970sub force_refresh { 2152sub force_refresh {
2153 if ($ENV{CFPLUS_DEBUG} & 4) {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2154 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2155 debug sprintf "%3.2f", $fps;
2156 }
1973 2157
1974 $CFPlus::UI::ROOT->draw; 2158 $CFPlus::UI::ROOT->draw;
1975 2159 CFPlus::SDL_GL_SwapBuffers;
1976 $WANT_REFRESH = 0;
1977 $CAN_REFRESH = 0;
1978 $LAST_REFRESH = $NOW; 2160 $LAST_REFRESH = $NOW;
1979 2161 $WANT_REFRESH->stop;
1980 CFPlus::SDL_GL_SwapBuffers;
1981} 2162}
1982 2163
2164$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2165
1983my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2166my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1984 $NOW = time; 2167 $NOW = time;
1985 2168
1986 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2169 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1987 for CFPlus::poll_events; 2170 for CFPlus::poll_events;
1988 2171
1989 if (%animate_object) { 2172 if (%animate_object) {
1990 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2173 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1991 ++$WANT_REFRESH; 2174 $WANT_REFRESH->start;
1992 }
1993
1994 if ($WANT_REFRESH) {
1995 force_refresh;
1996 } else {
1997 $CAN_REFRESH = 1;
1998 } 2175 }
1999}); 2176});
2000 2177
2001sub animation_start { 2178sub animation_start {
2002 my ($widget) = @_; 2179 my ($widget) = @_;
2008 delete $animate_object{$widget}; 2185 delete $animate_object{$widget};
2009} 2186}
2010 2187
2011%SDL_CB = ( 2188%SDL_CB = (
2012 CFPlus::SDL_QUIT => sub { 2189 CFPlus::SDL_QUIT => sub {
2013 exit; 2190 Event::unloop_all;
2014 }, 2191 },
2015 CFPlus::SDL_VIDEORESIZE => sub { 2192 CFPlus::SDL_VIDEORESIZE => sub {
2016 }, 2193 },
2017 CFPlus::SDL_VIDEOEXPOSE => sub { 2194 CFPlus::SDL_VIDEOEXPOSE => sub {
2018 CFPlus::UI::full_refresh; 2195 CFPlus::UI::full_refresh;
2057 CFPlus::DB::Server::run; 2234 CFPlus::DB::Server::run;
2058 2235
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2236 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2237
2061 my %DEF_CFG = ( 2238 my %DEF_CFG = (
2062 sdl_mode => 0, 2239 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2240 fullscreen => 0,
2066 fast => 0, 2241 fast => 0,
2242 force_opengl11 => undef,
2243 texture_compression => 1,
2067 map_scale => 1, 2244 map_scale => 1,
2068 fow_enable => 1, 2245 fow_enable => 1,
2069 fow_intensity => 0, 2246 fow_intensity => 0,
2070 map_smoothing => 1, 2247 map_smoothing => 1,
2071 gui_fontsize => 1, 2248 gui_fontsize => 1,
2072 log_fontsize => 0.7, 2249 log_fontsize => 0.7,
2073 gauge_fontsize => 1, 2250 gauge_fontsize => 1,
2074 gauge_size => 0.35, 2251 gauge_size => 0.35,
2075 stat_fontsize => 0.7, 2252 stat_fontsize => 0.7,
2076 mapsize => 100, 2253 mapsize => 100,
2077 audio_enable => 1, 2254 audio_enable => 1,
2255 effects_enable => 1,
2256 effects_volume => 1,
2078 bgm_enable => 1, 2257 bgm_enable => 1,
2079 bgm_volume => 0.25, 2258 bgm_volume => 0.5,
2080 output_sync => 1, 2259 output_sync => 1,
2081 output_count => 1, 2260 output_count => 1,
2082 output_rate => "", 2261 output_rate => "",
2083 pickup => 0, 2262 pickup => 0,
2084 inv_sort => "mtime", 2263 inv_sort => "mtime",
2085 default => "profile", # default profile 2264 default => "profile", # default profile
2086 show_tips => 1, 2265 show_tips => 1,
2087 logview_max_par => 1000, 2266 logview_max_par => 1000,
2088 ); 2267 );
2089 2268
2090 while (my ($k, $v) = each %DEF_CFG) { 2269 while (my ($k, $v) = each %DEF_CFG) {
2091 $CFG->{$k} = $v unless exists $CFG->{$k}; 2270 $CFG->{$k} = $v unless exists $CFG->{$k};
2092 } 2271 }
2149# } 2328# }
2150# my $t2 = Time::HiRes::time; 2329# my $t2 = Time::HiRes::time;
2151# warn $t2-$t1; 2330# warn $t2-$t1;
2152# } 2331# }
2153 2332
2154 $startup_done->();
2155
2156 video_init; 2333 video_init;
2157 audio_init; 2334 audio_init;
2158} 2335}
2159 2336
2160show_tip_of_the_day if $CFG->{show_tips}; 2337show_tip_of_the_day if $CFG->{show_tips};
2161 2338
2339Event->idle (cb => sub {
2340 $_[0]->w->cancel;
2341 $startup_done->();
2342});
2343
2162Event::loop; 2344Event::loop;
2345
2346#video_shutdown;
2347#audio_shutdown;
2163#CFPlus::SDL_Quit; 2348CFPlus::SDL_Quit;
2164#CFPlus::_exit 0;
2165
2166END {
2167 CFPlus::SDL_Quit;
2168 CFPlus::DB::Server::stop; 2349CFPlus::DB::Server::stop;
2169}
2170 2350
2171=head1 NAME 2351=head1 NAME
2172 2352
2173cfplus - A Crossfire+ and Crossfire game client 2353cfplus - A Crossfire TRT and Crossfire game client
2174 2354
2175=head1 SYNOPSIS 2355=head1 SYNOPSIS
2176 2356
2177Just run it - no commandline arguments are supported. 2357Just run it - no commandline arguments are supported.
2178 2358
2179=head1 USAGE 2359=head1 USAGE
2180 2360
2181cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2361cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2182fullscreen and interactively. 2362be used in fullscreen mode and interactively.
2183 2363
2184=head1 DEBUGGING 2364=head1 DEBUGGING
2185 2365
2186 2366
2187CFPLUS_DEBUG - environment variable 2367CFPLUS_DEBUG - environment variable

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