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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.226 by root, Sat Sep 1 07:22:21 2007 UTC

86use CFPlus::DB; 86use CFPlus::DB;
87use CFPlus::UI; 87use CFPlus::UI;
88use CFPlus::UI::Canvas; 88use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 92use CFPlus::UI::MessageWindow;
93use CFPlus::UI::ChatView;
92use CFPlus::Pod; 94use CFPlus::Pod;
93use CFPlus::MapWidget; 95use CFPlus::MapWidget;
94use CFPlus::Macro; 96use CFPlus::Macro;
95 97
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 98$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 115our $CONN;
114our $PROFILE; # current profile 116our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 117our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 118
117our $WANT_REFRESH; 119our $WANT_REFRESH;
118our $CAN_REFRESH;
119 120
120our @SDL_MODES; 121our @SDL_MODES;
121our $WIDTH; 122our $WIDTH;
122our $HEIGHT; 123our $HEIGHT;
123our $FULLSCREEN; 124our $FULLSCREEN;
127our $FONT_FIXED; 128our $FONT_FIXED;
128 129
129our $MAP; 130our $MAP;
130our $MAPMAP; 131our $MAPMAP;
131our $MAPWIDGET; 132our $MAPWIDGET;
133our $COMPLETER;
132our $BUTTONBAR; 134our $BUTTONBAR;
133our $METASERVER; 135our $METASERVER;
134our $LOGIN_BUTTON; 136our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 137our $QUIT_DIALOG;
136our $HOST_ENTRY; 138our $HOST_ENTRY;
144our $SETUP_KEYBOARD; 146our $SETUP_KEYBOARD;
145 147
146our $PL_NOTEBOOK; 148our $PL_NOTEBOOK;
147our $PL_WINDOW; 149our $PL_WINDOW;
148 150
151our $MUSIC_PLAYING_WIDGET;
152our $LICENSE_WIDGET;
153
154our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 155our $INVENTORY_PAGE;
150our $STATS_PAGE; 156our $STATS_PAGE;
151our $SKILL_PAGE; 157our $SKILL_PAGE;
152our $SPELL_PAGE; 158our $SPELL_PAGE;
153our $SPELL_LIST; 159our $SPELL_LIST;
159our $STATWIDS; 165our $STATWIDS;
160 166
161our $SDL_ACTIVE; 167our $SDL_ACTIVE;
162our %SDL_CB; 168our %SDL_CB;
163 169
170our $ALT_ENTER_MESSAGE;
171our $STATUSBOX;
172our $DEBUG_STATUS;
173
174our $INV;
175our $INVR;
176our $INVR_HB;
177
178#############################################################################
179
180sub status {
181 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
182}
183
184sub debug {
185 $DEBUG_STATUS->set_text ($_[0]);
186}
187
188sub message {
189 $MESSAGE_WINDOW->message (@_);
190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
164our $SDL_MIXER; 195our $SDL_MIXER;
196
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 202our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 203our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 204our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 206
173our %AUDIO_CHUNKS; # audio files 207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
174 209
175our $ALT_ENTER_MESSAGE; 210sub audio_channel_finished {
176our $STATUSBOX; 211 my ($channel) = @_;
177our $DEBUG_STATUS;
178 212
179our $INV; 213# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 214}
188 215
189sub debug { 216sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 217 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 218
219 $CFG->{effects_enable}
220 or return;
221
222 $AUDIO_PLAY{$face}
223 or return;
224
225 if (my $chunk = $AUDIO_CHUNK{$face}) {
226 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
227 my (undef, $dx, $dy, $vol) = @$_;
228
229 my $channel = CFPlus::Channel::find;
230 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
231 $channel->set_position_r ($dx, $dy, 20);
232 $chunk->play ($channel);
233 }
234 } else {
235 # sound_meta not set means data is in flight either way
236 my $meta = $CONN->{face}[$face]
237 or return;
238
239 $meta->{data}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{data}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
249 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{data}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk;
256
257 audio_sound_push ($face);
258 };
259 }
260 }
196} 261}
262
263sub audio_sound_play {
264 my ($face, $dx, $dy, $vol) = @_;
265
266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
269 or return;
270
271 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
273 audio_sound_push $face
274 unless @$queue > 1;
275}
276
277sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
286 );
287}
288
289sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128;
294}
295
296sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META;
298
299 CFPlus::DB::get res_data => $meta->{name}, sub {
300 return unless $SDL_MIXER;
301
302 # music might have changed...
303 $meta eq $MUSIC_PLAYING_META
304 or return &audio_music_start ();
305
306 audio_music_update_volume;
307
308 $MUSIC_PLAYING_DATA = \$_[0];
309
310 my $rwops = $meta->{path}
311 ? new_from_file CFPlus::RW $meta->{path}
312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
313
314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
316
317 my $NOW = time;
318
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
322 $MUSIC_START = time - $pos;
323 } else {
324 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time;
326 }
327
328 delete $meta->{stop_time};
329 delete $meta->{stop_pos};
330 }
331}
332
333sub audio_music_push {
334 return unless $SDL_MIXER;
335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_ && $_->{data},
346 map $CONN->{face}[$_],
347 @$MUSIC_WANT;
348
349 # randomize music a bit so that the order is not always the same
350 $_->{stop_time} ||= rand for @have;
351
352 @MUSIC_HAVE = @have
353 if @have;
354
355 # default MUSIC_HAVE == MUSIC_DEFAULT
356 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
357 $fade_out = 700;
358 }
359
360 # if the currently playing song is acceptable, let it continue
361 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
362
363 my $NOW = time;
364
365 if ($MUSIC_PLAYING_META) {
366 $MUSIC_PLAYING_META->{stop_time} = $NOW;
367 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
368 CFPlus::MixMusic::fade_out $fade_out;
369 } else {
370 # sort by stop time, oldest first
371 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
372
373 # if the most recently-played piece played very recently,
374 # resume it, else choose the oldest piece for rotation.
375 audio_music_set_meta
376 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
377 ? $MUSIC_HAVE[-1]
378 : $MUSIC_HAVE[0];
379
380 audio_music_start;
381 }
382}
383
384sub audio_music_set_ambient {
385 my ($songs) = @_;
386
387 $MUSIC_WANT = $songs;
388 audio_music_push;
389}
390
391sub audio_music_finished {
392 if ($MUSIC_PLAYING_META) {
393 $MUSIC_PLAYING_META->{stop_time} = time;
394 }
395
396 # we compress multiple jingles of the same type
397 shift @MUSIC_JINGLE
398 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
399
400 $MUSIC_PLAYING_WIDGET->clear;
401
402 undef $MUSIC_PLAYER;
403 undef $MUSIC_PLAYING_META;
404 undef $MUSIC_PLAYING_DATA;
405
406 audio_music_push;
407}
408
409sub audio_init {
410 if ($CFG->{audio_enable}) {
411 $ENV{MIX_EFFECTSMAXSPEED} = 1;
412 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
413
414 unless ($SDL_MIXER) {
415 status "Unable to open sound device: there will be no sound";
416 return;
417 }
418
419 CFPlus::Mix_AllocateChannels 16;
420
421 audio_music_finished;
422 } else {
423 undef $SDL_MIXER;
424 }
425}
426
427sub audio_shutdown {
428 undef $MUSIC_PLAYER;
429 undef $MUSIC_PLAYING_META;
430 undef $MUSIC_PLAYING_DATA;
431
432 $MUSIC_WANT = [];
433 @MUSIC_JINGLE = ();
434 %AUDIO_PLAY = ();
435 %AUDIO_CHUNK = ();
436
437 CFPlus::Mix_CloseAudio if $SDL_MIXER;
438 undef $SDL_MIXER;
439}
440
441#############################################################################
197 442
198sub destroy_query_dialog { 443sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 444 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 445 if $_[0]{query_dialog};
201} 446}
481 $SETUP_DIALOG->show; 726 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 727 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 728 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 729 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 730
486 &audio_music_set ([]); 731 &audio_music_set_ambient ([]);
487 732
488 return unless $CONN; 733 return unless $CONN;
489 734
490 status "connection closed"; 735 status "connection closed";
491 736
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 778 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 779 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 780 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 781 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 782 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
783 );
784
785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
786 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
787 state => $CFG->{force_opengl11},
788 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
789 . "higher memory usage and slower performance. It will, however, help tremendously on "
790 . "cards that claim to support a feature but fall back to software rendering. "
791 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
792 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
793 . "experience extremely low framerates and your card should do better, try this option.</b>",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
795 );
796
797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
799 state => $CFG->{texture_compression},
800 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
801 . "will save a lot of memory and increase performance. The compression algorithm "
802 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
803 . "forced OpenGL 1.1 mode.",
804 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 805 );
539 806
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 807 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 808 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 809 state => $CFG->{fast},
570 837
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 838 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 839 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 840 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 841 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 842 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 843 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 844 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 845 );
579 846
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 847 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 848 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 859 );
593 860
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 861 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 862 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 863 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 864 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
865 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 866 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 867 );
600 868
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 869 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 870 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 892}
625 893
626sub audio_setup { 894sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 895 my $vbox = new CFPlus::UI::VBox;
628 896
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 897 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 898
631 my $row = 0; 899 my $row = 0;
632 900
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 901 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 902 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 906 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 907# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 908# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 909# $CFG->{effects_volume} = $_[1];
642# }); 910# });
911
912 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
913 $table->add_at (1, $row, new CFPlus::UI::CheckBox
914 expand => 1, state => $CFG->{effects_enable},
915 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
916 on_changed => sub {
917 $CFG->{effects_enable} = $_[1];
918 $CONN->update_fx_want if $CONN;
919 0
920 }
921 );
922 $table->add_at (2, $row++, new CFPlus::UI::Slider
923 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
924 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
925 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
926 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
927 );
928
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 929 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 930 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 931 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 932 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 933 on_changed => sub {
934 $CFG->{bgm_enable} = $_[1];
935 $CONN->update_fx_want if $CONN;
936 audio_music_push;
937 0
938 }
649 ); 939 );
650 $hbox->add (new CFPlus::UI::Slider 940 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 941 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 942 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 943 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 944 );
655 945
656 $table->add_at (1, $row++, new CFPlus::UI::Button 946 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 947 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 948 tooltip => "Apply the audio settings",
659 on_activate => sub { 949 on_activate => sub {
660 audio_shutdown (); 950 audio_shutdown ();
661 audio_init (); 951 audio_init ();
662 0 952 0
704 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 994 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
705 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 995 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
706 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 996 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
707 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 997 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
708 998
709 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 999 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1000 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1001 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
710 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1002 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
711 1003
712 $GAUGES = { 1004 $GAUGES = {
1005 exp => $exp, prg => $prg, sklprg => $sklprg,
713 exp => $exp, win => $win, range => $rng, 1006 win => $win, range => $rng,
714 food => $fg, mana => $mg, hp => $hg, grace => $gg 1007 hp => $hg, mana => $mg, grace => $gg, food => $fg,
715 }; 1008 };
716 1009
717 &set_gauge_window_fontsize; 1010 &set_gauge_window_fontsize;
718 1011
719 $win 1012 $win
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1026 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1027
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1028 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1029
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1030 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1031 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1032 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1033 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1034 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1035 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1036
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1037 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1038
746 $c->add_items ({ 1039 $c->add_items ({
920 $r 1213 $r
921} 1214}
922 1215
923sub skill_window { 1216sub skill_window {
924 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1217 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1218
925 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1219 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1220
926 $sw 1221 $sw
927} 1222}
928 1223
929sub formsep($) { 1224sub formsep($) {
930 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1225 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1342 $sw1->add ($INV = new CFPlus::UI::Inventory); 1637 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1638 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344 1639
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1640 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346 1641
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1642 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1348 1643
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1644 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1645 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351 1646
1352 # XXX: Call after $INVR = ... because set_opencont sets the items 1647 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1648 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1649
1355 $hb 1650 $hb
1651}
1652
1653sub media_window {
1654 my $vb = new CFPlus::UI::VBox;
1655
1656 $vb->add (new CFPlus::UI::FancyFrame
1657 label => "Currently playing music",
1658 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1659 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1660 );
1661
1662 $vb->add (new CFPlus::UI::FancyFrame
1663 label => "Other media used in this session",
1664 expand => 1,
1665 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1666 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1667 );
1668
1669 $vb
1670}
1671
1672sub add_license {
1673 my ($meta) = @_;
1674
1675 $meta = $meta->{data}
1676 or return;
1677
1678 $meta->{license} || $meta->{author} || $meta->{source}
1679 or return;
1680
1681 $LICENSE_WIDGET->add_paragraph ({
1682 fg => [1, 1, 1, 1],
1683 markup => "<small>"
1684 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1685 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1686 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1687 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1688 . "</small>",
1689 });
1690 $LICENSE_WIDGET->scroll_to_bottom;
1356} 1691}
1357 1692
1358sub toggle_player_page { 1693sub toggle_player_page {
1359 my ($widget) = @_; 1694 my ($widget) = @_;
1360 1695
1399 $ntb->add_tab ( 1734 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1735 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1736 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1737 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1738 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1739 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1740 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1741
1742 $ntb->add_tab (Media => media_window,
1743 "License, Author and Source info for media sent by the server.");
1406 1744
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1745 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1746
1409 $plwin->add ($ntb); 1747 $plwin->add ($ntb);
1410 $plwin 1748 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1902 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 1903 );
1566 $hb->add (new CFPlus::UI::Button 1904 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 1905 text => "Quit anyway",
1568 expand => 1, 1906 expand => 1,
1569 on_activate => sub { exit }, 1907 on_activate => sub { Event::unloop_all },
1570 ); 1908 );
1571 } 1909 }
1572 1910
1573 $QUIT_DIALOG->show; 1911 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 1912 $QUIT_DIALOG->grab_focus;
1647 1985
1648 $SDL_ACTIVE = 1; 1986 $SDL_ACTIVE = 1;
1649 $LAST_REFRESH = time - 0.01; 1987 $LAST_REFRESH = time - 0.01;
1650 1988
1651 CFPlus::OpenGL::init; 1989 CFPlus::OpenGL::init;
1990 CFPlus::Macro::init;
1652 1991
1653 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1992 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1654 1993
1655 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1994 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1656 1995
1657 ############################################################################# 1996 #############################################################################
1658 1997
1659 if ($DEBUG_STATUS) { 1998 if ($DEBUG_STATUS) {
1660 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 1999 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1661 } else { 2000 } else {
1662 # create the widgets 2001 # create/configure the widgets
2002
2003 $CFPlus::UI::ROOT->connect (key_down => sub {
2004 my (undef, $ev) = @_;
2005
2006 if (my @macros = CFPlus::Macro::find $ev) {
2007 CFPlus::Macro::execute $_ for @macros;
2008
2009 return 1;
2010 }
2011
2012 0
2013 });
1663 2014
1664 $DEBUG_STATUS = new CFPlus::UI::Label 2015 $DEBUG_STATUS = new CFPlus::UI::Label
1665 padding => 0, 2016 padding => 0,
1666 z => 100, 2017 z => 100,
1667 force_x => "max", 2018 force_x => "max",
1697 $MESSAGE_WINDOW->activate_console ($preset) 2048 $MESSAGE_WINDOW->activate_console ($preset)
1698 if $MESSAGE_WINDOW; 2049 if $MESSAGE_WINDOW;
1699 }); 2050 });
1700 $MAPWIDGET->show; 2051 $MAPWIDGET->show;
1701 $MAPWIDGET->grab_focus; 2052 $MAPWIDGET->grab_focus;
2053
2054 $COMPLETER = new CFPlus::MapWidget::Command::
2055 command => { },
2056 tooltip => "#completer_help",
2057 ;
1702 2058
1703 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2059 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1704 title => "Setup", 2060 title => "Setup",
1705 name => "setup_dialog", 2061 name => "setup_dialog",
1706 x => 'center', 2062 x => 'center',
1768 tooltip => "Terminates the program", 2124 tooltip => "Terminates the program",
1769 on_activate => sub { 2125 on_activate => sub {
1770 if ($CONN) { 2126 if ($CONN) {
1771 open_quit_dialog; 2127 open_quit_dialog;
1772 } else { 2128 } else {
1773 exit; 2129 Event::unloop_all;
1774 } 2130 }
1775 0 2131 0
1776 }, 2132 },
1777 ); 2133 );
1778 2134
1779 $BUTTONBAR->show; 2135 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2136 $SETUP_DIALOG->show;
2137 $MESSAGE_WINDOW->show;
1781 } 2138 }
1782 2139
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2140 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2141}
1785 2142
1787 CFPlus::OpenGL::shutdown; 2144 CFPlus::OpenGL::shutdown;
1788 2145
1789 undef $SDL_ACTIVE; 2146 undef $SDL_ACTIVE;
1790} 2147}
1791 2148
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961}
1962
1963my %animate_object; 2149my %animate_object;
1964my $animate_timer; 2150my $animate_timer;
1965 2151
1966my $fps = 9; 2152my $fps = 9;
1967 2153
1968my %demo;#d#
1969
1970sub force_refresh { 2154sub force_refresh {
2155 if ($ENV{CFPLUS_DEBUG} & 4) {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2156 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2157 debug sprintf "%3.2f", $fps;
2158 }
1973 2159
1974 $CFPlus::UI::ROOT->draw; 2160 $CFPlus::UI::ROOT->draw;
1975 2161 CFPlus::SDL_GL_SwapBuffers;
1976 $WANT_REFRESH = 0;
1977 $CAN_REFRESH = 0;
1978 $LAST_REFRESH = $NOW; 2162 $LAST_REFRESH = $NOW;
1979 2163 $WANT_REFRESH->stop;
1980 CFPlus::SDL_GL_SwapBuffers;
1981} 2164}
1982 2165
2166$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2167
1983my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2168my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1984 $NOW = time; 2169 $NOW = time;
1985 2170
1986 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2171 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1987 for CFPlus::poll_events; 2172 for CFPlus::poll_events;
1988 2173
1989 if (%animate_object) { 2174 if (%animate_object) {
1990 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2175 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1991 ++$WANT_REFRESH; 2176 $WANT_REFRESH->start;
1992 }
1993
1994 if ($WANT_REFRESH) {
1995 force_refresh;
1996 } else {
1997 $CAN_REFRESH = 1;
1998 } 2177 }
1999}); 2178});
2000 2179
2001sub animation_start { 2180sub animation_start {
2002 my ($widget) = @_; 2181 my ($widget) = @_;
2008 delete $animate_object{$widget}; 2187 delete $animate_object{$widget};
2009} 2188}
2010 2189
2011%SDL_CB = ( 2190%SDL_CB = (
2012 CFPlus::SDL_QUIT => sub { 2191 CFPlus::SDL_QUIT => sub {
2013 exit; 2192 Event::unloop_all;
2014 }, 2193 },
2015 CFPlus::SDL_VIDEORESIZE => sub { 2194 CFPlus::SDL_VIDEORESIZE => sub {
2016 }, 2195 },
2017 CFPlus::SDL_VIDEOEXPOSE => sub { 2196 CFPlus::SDL_VIDEOEXPOSE => sub {
2018 CFPlus::UI::full_refresh; 2197 CFPlus::UI::full_refresh;
2057 CFPlus::DB::Server::run; 2236 CFPlus::DB::Server::run;
2058 2237
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2238 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2239
2061 my %DEF_CFG = ( 2240 my %DEF_CFG = (
2062 sdl_mode => 0, 2241 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2242 fullscreen => 0,
2066 fast => 0, 2243 fast => 0,
2244 force_opengl11 => undef,
2245 texture_compression => 1,
2067 map_scale => 1, 2246 map_scale => 1,
2068 fow_enable => 1, 2247 fow_enable => 1,
2069 fow_intensity => 0, 2248 fow_intensity => 0,
2070 map_smoothing => 1, 2249 map_smoothing => 1,
2071 gui_fontsize => 1, 2250 gui_fontsize => 1,
2072 log_fontsize => 0.7, 2251 log_fontsize => 0.7,
2073 gauge_fontsize => 1, 2252 gauge_fontsize => 1,
2074 gauge_size => 0.35, 2253 gauge_size => 0.35,
2075 stat_fontsize => 0.7, 2254 stat_fontsize => 0.7,
2076 mapsize => 100, 2255 mapsize => 100,
2077 audio_enable => 1, 2256 audio_enable => 1,
2257 effects_enable => 1,
2258 effects_volume => 1,
2078 bgm_enable => 1, 2259 bgm_enable => 1,
2079 bgm_volume => 0.25, 2260 bgm_volume => 0.5,
2080 output_sync => 1, 2261 output_sync => 1,
2081 output_count => 1, 2262 output_count => 1,
2082 output_rate => "", 2263 output_rate => "",
2083 pickup => 0, 2264 pickup => 0,
2084 inv_sort => "mtime", 2265 inv_sort => "mtime",
2085 default => "profile", # default profile 2266 default => "profile", # default profile
2086 show_tips => 1, 2267 show_tips => 1,
2087 logview_max_par => 1000, 2268 logview_max_par => 1000,
2088 ); 2269 );
2089 2270
2090 while (my ($k, $v) = each %DEF_CFG) { 2271 while (my ($k, $v) = each %DEF_CFG) {
2091 $CFG->{$k} = $v unless exists $CFG->{$k}; 2272 $CFG->{$k} = $v unless exists $CFG->{$k};
2092 } 2273 }
2149# } 2330# }
2150# my $t2 = Time::HiRes::time; 2331# my $t2 = Time::HiRes::time;
2151# warn $t2-$t1; 2332# warn $t2-$t1;
2152# } 2333# }
2153 2334
2154 $startup_done->();
2155
2156 video_init; 2335 video_init;
2157 audio_init; 2336 audio_init;
2158} 2337}
2159 2338
2160show_tip_of_the_day if $CFG->{show_tips}; 2339show_tip_of_the_day if $CFG->{show_tips};
2161 2340
2341Event->idle (cb => sub {
2342 $_[0]->w->cancel;
2343 $startup_done->();
2344});
2345
2162Event::loop; 2346Event::loop;
2347
2348#video_shutdown;
2349#audio_shutdown;
2163#CFPlus::SDL_Quit; 2350CFPlus::SDL_Quit;
2164#CFPlus::_exit 0;
2165
2166END {
2167 CFPlus::SDL_Quit;
2168 CFPlus::DB::Server::stop; 2351CFPlus::DB::Server::stop;
2169}
2170 2352
2171=head1 NAME 2353=head1 NAME
2172 2354
2173cfplus - A Crossfire+ and Crossfire game client 2355cfplus - A Crossfire TRT and Crossfire game client
2174 2356
2175=head1 SYNOPSIS 2357=head1 SYNOPSIS
2176 2358
2177Just run it - no commandline arguments are supported. 2359Just run it - no commandline arguments are supported.
2178 2360
2179=head1 USAGE 2361=head1 USAGE
2180 2362
2181cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2363cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2182fullscreen and interactively. 2364be used in fullscreen mode and interactively.
2183 2365
2184=head1 DEBUGGING 2366=head1 DEBUGGING
2185 2367
2186 2368
2187CFPLUS_DEBUG - environment variable 2369CFPLUS_DEBUG - environment variable

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