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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.229 by root, Mon Oct 8 17:01:03 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 116our $CONN;
114our $PROFILE; # current profile 117our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 119
117our $WANT_REFRESH; 120our $WANT_REFRESH;
118our $CAN_REFRESH;
119 121
120our @SDL_MODES; 122our @SDL_MODES;
121our $WIDTH; 123our $WIDTH;
122our $HEIGHT; 124our $HEIGHT;
123our $FULLSCREEN; 125our $FULLSCREEN;
127our $FONT_FIXED; 129our $FONT_FIXED;
128 130
129our $MAP; 131our $MAP;
130our $MAPMAP; 132our $MAPMAP;
131our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
132our $BUTTONBAR; 135our $BUTTONBAR;
133our $METASERVER; 136our $METASERVER;
134our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 138our $QUIT_DIALOG;
136our $HOST_ENTRY; 139our $HOST_ENTRY;
144our $SETUP_KEYBOARD; 147our $SETUP_KEYBOARD;
145 148
146our $PL_NOTEBOOK; 149our $PL_NOTEBOOK;
147our $PL_WINDOW; 150our $PL_WINDOW;
148 151
152our $MUSIC_PLAYING_WIDGET;
153our $LICENSE_WIDGET;
154
155our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
150our $STATS_PAGE; 157our $STATS_PAGE;
151our $SKILL_PAGE; 158our $SKILL_PAGE;
152our $SPELL_PAGE; 159our $SPELL_PAGE;
153our $SPELL_LIST; 160our $SPELL_LIST;
159our $STATWIDS; 166our $STATWIDS;
160 167
161our $SDL_ACTIVE; 168our $SDL_ACTIVE;
162our %SDL_CB; 169our %SDL_CB;
163 170
171our $ALT_ENTER_MESSAGE;
172our $STATUSBOX;
173our $DEBUG_STATUS;
174
175our $INV;
176our $INVR;
177our $INVR_HB;
178
179#############################################################################
180
181sub status {
182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
183}
184
185sub debug {
186 $DEBUG_STATUS->set_text ($_[0]);
187}
188
189sub message {
190 $MESSAGE_WINDOW->message (@_);
191}
192
193#############################################################################
194#TODO: maybe move into own audio module...
195
164our $SDL_MIXER; 196our $SDL_MIXER;
197
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 198our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 199our $MUSIC_WANT; # arryref of ambient music we want to play
200our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 201our $MUSIC_START;
202our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 203our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 204our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 205our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 206our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 207
173our %AUDIO_CHUNKS; # audio files 208our %AUDIO_CHUNK; # audio "files"
209our %AUDIO_PLAY; # which audio faces should be played
174 210
175our $ALT_ENTER_MESSAGE; 211sub audio_channel_finished {
176our $STATUSBOX; 212 my ($channel) = @_;
177our $DEBUG_STATUS;
178 213
179our $INV; 214# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 215}
188 216
189sub debug { 217sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 218 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 219
220 $CFG->{effects_enable}
221 or return;
222
223 $AUDIO_PLAY{$face}
224 or return;
225
226 if (my $chunk = $AUDIO_CHUNK{$face}) {
227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
228 my (undef, $dx, $dy, $vol) = @$_;
229
230 my $channel = CFPlus::Channel::find;
231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
232 $channel->set_position_r ($dx, $dy, 20);
233 $chunk->play ($channel);
234 }
235 } else {
236 # sound_meta not set means data is in flight either way
237 my $meta = $CONN->{face}[$face]
238 or return;
239
240 $meta->{data}
241 or return;
242
243 # if its a jingle, play it as ambient music
244 if ($meta->{data}{jingle}) {
245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
247 &audio_music_push ($face);
248 }
249 } else {
250 # fetch from database
251 CFPlus::DB::get res_data => $meta->{name}, sub {
252 my $rwops = new CFPlus::RW $_[0];
253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
256 $AUDIO_CHUNK{$face} = $chunk;
257
258 audio_sound_push ($face);
259 };
260 }
261 }
196} 262}
263
264sub audio_sound_play {
265 my ($face, $dx, $dy, $vol) = @_;
266
267 $SDL_MIXER
268 or return;
269 $CFG->{effects_enable}
270 or return;
271
272 my $queue = $AUDIO_PLAY{$face} ||= [];
273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
274 audio_sound_push $face
275 unless @$queue > 1;
276}
277
278sub audio_music_set_meta {
279 my ($meta) = @_;
280
281 $MUSIC_PLAYING_META = $meta;
282 $MUSIC_PLAYING_WIDGET->set_markup (
283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
287 );
288}
289
290sub audio_music_update_volume {
291 return unless $MUSIC_PLAYING_META;
292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
294 CFPlus::MixMusic::volume $base * $volume * 128;
295}
296
297sub audio_music_start {
298 my $meta = $MUSIC_PLAYING_META;
299
300 CFPlus::DB::get res_data => $meta->{name}, sub {
301 return unless $SDL_MIXER;
302
303 # music might have changed...
304 $meta eq $MUSIC_PLAYING_META
305 or return &audio_music_start ();
306
307 audio_music_update_volume;
308
309 $MUSIC_PLAYING_DATA = \$_[0];
310
311 my $rwops = $meta->{path}
312 ? new_from_file CFPlus::RW $meta->{path}
313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
314
315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
317
318 my $NOW = time;
319
320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
323 $MUSIC_START = time - $pos;
324 } else {
325 $MUSIC_PLAYER->play (0);
326 $MUSIC_START = time;
327 }
328
329 delete $meta->{stop_time};
330 delete $meta->{stop_pos};
331 }
332}
333
334sub audio_music_push {
335 return unless $SDL_MIXER;
336
337 my $fade_out;
338
339 if (@MUSIC_JINGLE) {
340 @MUSIC_HAVE = $MUSIC_JINGLE[0];
341 $fade_out = 333;
342 } else {
343 return unless $CFG->{bgm_enable};
344
345 my @have =
346 grep $_ && $_->{data},
347 map $CONN->{face}[$_],
348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
352
353 @MUSIC_HAVE = @have
354 if @have;
355
356 # default MUSIC_HAVE == MUSIC_DEFAULT
357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
358 $fade_out = 700;
359 }
360
361 # if the currently playing song is acceptable, let it continue
362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
363
364 my $NOW = time;
365
366 if ($MUSIC_PLAYING_META) {
367 $MUSIC_PLAYING_META->{stop_time} = $NOW;
368 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
369 CFPlus::MixMusic::fade_out $fade_out;
370 } else {
371 # sort by stop time, oldest first
372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
373
374 # if the most recently-played piece played very recently,
375 # resume it, else choose the oldest piece for rotation.
376 audio_music_set_meta
377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
378 ? $MUSIC_HAVE[-1]
379 : $MUSIC_HAVE[0];
380
381 audio_music_start;
382 }
383}
384
385sub audio_music_set_ambient {
386 my ($songs) = @_;
387
388 $MUSIC_WANT = $songs;
389 audio_music_push;
390}
391
392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
397 # we compress multiple jingles of the same type
398 shift @MUSIC_JINGLE
399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
400
401 $MUSIC_PLAYING_WIDGET->clear;
402
403 undef $MUSIC_PLAYER;
404 undef $MUSIC_PLAYING_META;
405 undef $MUSIC_PLAYING_DATA;
406
407 audio_music_push;
408}
409
410sub audio_init {
411 if ($CFG->{audio_enable}) {
412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
418
419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
424 status "Unable to open sound device: there will be no sound";
425 }
426 } else {
427 undef $SDL_MIXER;
428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
432}
433
434sub audio_shutdown {
435 undef $MUSIC_PLAYER;
436 undef $MUSIC_PLAYING_META;
437 undef $MUSIC_PLAYING_DATA;
438
439 $MUSIC_WANT = [];
440 @MUSIC_JINGLE = ();
441 %AUDIO_PLAY = ();
442 %AUDIO_CHUNK = ();
443
444 CFPlus::Mix_CloseAudio if $SDL_MIXER;
445 undef $SDL_MIXER;
446}
447
448#############################################################################
197 449
198sub destroy_query_dialog { 450sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 451 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 452 if $_[0]{query_dialog};
201} 453}
481 $SETUP_DIALOG->show; 733 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 734 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 735 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 736 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 737
486 &audio_music_set ([]); 738 &audio_music_set_ambient ([]);
487 739
488 return unless $CONN; 740 return unless $CONN;
489 741
490 status "connection closed"; 742 status "connection closed";
491 743
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 786 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
790 );
791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 812 );
539 813
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 816 state => $CFG->{fast},
570 844
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 852 );
579 853
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 866 );
593 867
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 874 );
600 875
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
621 ); 896 );
622 897
623 $vbox 898 $vbox
624} 899}
625 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 [0, "default", "system default"],
909 map {
910 my $ms = sprintf "%dms", 1000 * $_ / $CFG->{audio_hw_frequency};
911 [$_, $ms, "$ms ($_ samples)"],
912 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
913 ]);
914
915 my $text = !$freq
916 ? "audio is off"
917 : "Frequency (Hz): $freq\n"
918 . "Channels: $chans";
919
920 $AUDIO_INFO->set_text ($text);
921}
922
626sub audio_setup { 923sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 924 my $vbox = new CFPlus::UI::VBox;
628 925
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 926 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 927
631 my $row = 0; 928 my $row = 0;
632 929
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 930 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 931 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
635 state => $CFG->{audio_enable}, 932 state => $CFG->{audio_enable},
636 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 933 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
637 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 934 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
638 ); 935 );
936
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 937 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 938 $table->add_at (1, $row, new CFPlus::UI::CheckBox
939 expand => 1, state => $CFG->{effects_enable},
940 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
941 on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 942 $CFG->{effects_enable} = $_[1];
642# }); 943 $CONN->update_fx_want if $CONN;
944 1
945 }
946 );
947 $table->add_at (2, $row++, new CFPlus::UI::Slider
948 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
949 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
950 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
951 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
952 );
953
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 954 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 955 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 956 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 957 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 958 on_changed => sub {
959 $CFG->{bgm_enable} = $_[1];
960 $CONN->update_fx_want if $CONN;
961 audio_music_push;
962 1
963 }
649 ); 964 );
650 $hbox->add (new CFPlus::UI::Slider 965 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 966 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 967 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 968 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
969 );
970
971 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
972 $table->add_at (1, $row++, new CFPlus::UI::Selector
973 c_colspan => 2, expand => 1,
974 value => $CFG->{audio_hw_frequency},
975 options => [
976 [11025, "11 kHz" , "11kHz (low quality)"],
977 [22050, "22 kHz" , "22kHz (reduced quality)"],
978 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
979 [48000, "48 kHz" , "48kHz (studio quality)"],
980 ],
981 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
982 on_changed => sub {
983 $CFG->{audio_hw_frequency} = $_[1];
984 audio_tab_update;
985 1
986 }
987 );
988
989 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
990 $table->add_at (1, $row++, new CFPlus::UI::Selector
991 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_channels},
993 options => [
994 [1, "Mono" , "Mono (single channel, low quality)"],
995 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
996 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
997 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
998 ],
999 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1000 on_changed => sub {
1001 $CFG->{audio_hw_channels} = $_[1];
1002 audio_tab_update;
1003 1
1004 }
1005 );
1006
1007 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1008 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1009 c_colspan => 2, expand => 1,
1010 value => $CFG->{audio_hw_chunksize},
1011 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1012 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1013 on_changed => sub {
1014 $CFG->{audio_hw_chunksize} = $_[1]
1015 if $_[1];
1016 audio_tab_update;
1017 1
1018 }
1019 );
1020
1021 # should really be a slider
1022 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1023 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1024 c_colspan => 2, expand => 1,
1025 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1026 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1027 template => ">= 99",
1028 on_changed => sub {
1029 my ($slider, $value) = @_;
1030
1031 $CFG->{audio_mix_channels} = $value
1032 if $value;
1033 1;
1034 }
654 ); 1035 );
655 1036
656 $table->add_at (1, $row++, new CFPlus::UI::Button 1037 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 1038 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 1039 tooltip => "Apply the audio settings",
659 on_activate => sub { 1040 on_activate => sub {
660 audio_shutdown (); 1041 audio_shutdown ();
661 audio_init (); 1042 audio_init ();
662 0 1043 0
663 } 1044 }
664 ); 1045 );
1046
1047 $vbox->add (new CFPlus::UI::FancyFrame
1048 expand => 1,
1049 label => "Audio Info",
1050 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1051 );
1052
1053 audio_tab_update;
665 1054
666 $vbox 1055 $vbox
667} 1056}
668 1057
669sub set_gauge_window_fontsize { 1058sub set_gauge_window_fontsize {
704 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1093 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
705 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1094 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
706 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1095 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
707 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1096 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
708 1097
709 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1098 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1099 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1100 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
710 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1101 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
711 1102
712 $GAUGES = { 1103 $GAUGES = {
1104 exp => $exp, prg => $prg, sklprg => $sklprg,
713 exp => $exp, win => $win, range => $rng, 1105 win => $win, range => $rng,
714 food => $fg, mana => $mg, hp => $hg, grace => $gg 1106 hp => $hg, mana => $mg, grace => $gg, food => $fg,
715 }; 1107 };
716 1108
717 &set_gauge_window_fontsize; 1109 &set_gauge_window_fontsize;
718 1110
719 $win 1111 $win
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1125 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1126
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1127 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1128
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1129 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1130 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1131 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1132 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1133 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1134 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1135
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1136 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1137
746 $c->add_items ({ 1138 $c->add_items ({
920 $r 1312 $r
921} 1313}
922 1314
923sub skill_window { 1315sub skill_window {
924 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1316 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1317
925 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1318 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1319
926 $sw 1320 $sw
927} 1321}
928 1322
929sub formsep($) { 1323sub formsep($) {
930 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1324 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1342 $sw1->add ($INV = new CFPlus::UI::Inventory); 1736 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1737 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344 1738
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1739 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346 1740
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1741 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1348 1742
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1743 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1744 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351 1745
1352 # XXX: Call after $INVR = ... because set_opencont sets the items 1746 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1747 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1748
1355 $hb 1749 $hb
1750}
1751
1752sub media_window {
1753 my $vb = new CFPlus::UI::VBox;
1754
1755 $vb->add (new CFPlus::UI::FancyFrame
1756 label => "Currently playing music",
1757 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1758 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1759 );
1760
1761 $vb->add (new CFPlus::UI::FancyFrame
1762 label => "Other media used in this session",
1763 expand => 1,
1764 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1765 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1766 );
1767
1768 $vb
1769}
1770
1771sub add_license {
1772 my ($meta) = @_;
1773
1774 $meta = $meta->{data}
1775 or return;
1776
1777 $meta->{license} || $meta->{author} || $meta->{source}
1778 or return;
1779
1780 $LICENSE_WIDGET->add_paragraph ({
1781 fg => [1, 1, 1, 1],
1782 markup => "<small>"
1783 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1784 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1785 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1786 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1787 . "</small>",
1788 });
1789 $LICENSE_WIDGET->scroll_to_bottom;
1356} 1790}
1357 1791
1358sub toggle_player_page { 1792sub toggle_player_page {
1359 my ($widget) = @_; 1793 my ($widget) = @_;
1360 1794
1399 $ntb->add_tab ( 1833 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1834 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1835 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1836 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1837 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1838 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1839 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1840
1841 $ntb->add_tab (Media => media_window,
1842 "License, Author and Source info for media sent by the server.");
1406 1843
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1844 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1845
1409 $plwin->add ($ntb); 1846 $plwin->add ($ntb);
1410 $plwin 1847 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2001 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 2002 );
1566 $hb->add (new CFPlus::UI::Button 2003 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 2004 text => "Quit anyway",
1568 expand => 1, 2005 expand => 1,
1569 on_activate => sub { exit }, 2006 on_activate => sub { Event::unloop_all },
1570 ); 2007 );
1571 } 2008 }
1572 2009
1573 $QUIT_DIALOG->show; 2010 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 2011 $QUIT_DIALOG->grab_focus;
1647 2084
1648 $SDL_ACTIVE = 1; 2085 $SDL_ACTIVE = 1;
1649 $LAST_REFRESH = time - 0.01; 2086 $LAST_REFRESH = time - 0.01;
1650 2087
1651 CFPlus::OpenGL::init; 2088 CFPlus::OpenGL::init;
2089 CFPlus::Macro::init;
1652 2090
1653 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2091 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1654 2092
1655 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2093 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1656 2094
1657 ############################################################################# 2095 #############################################################################
1658 2096
1659 if ($DEBUG_STATUS) { 2097 if ($DEBUG_STATUS) {
1660 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2098 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1661 } else { 2099 } else {
1662 # create the widgets 2100 # create/configure the widgets
2101
2102 $CFPlus::UI::ROOT->connect (key_down => sub {
2103 my (undef, $ev) = @_;
2104
2105 if (my @macros = CFPlus::Macro::find $ev) {
2106 CFPlus::Macro::execute $_ for @macros;
2107
2108 return 1;
2109 }
2110
2111 0
2112 });
1663 2113
1664 $DEBUG_STATUS = new CFPlus::UI::Label 2114 $DEBUG_STATUS = new CFPlus::UI::Label
1665 padding => 0, 2115 padding => 0,
1666 z => 100, 2116 z => 100,
1667 force_x => "max", 2117 force_x => "max",
1697 $MESSAGE_WINDOW->activate_console ($preset) 2147 $MESSAGE_WINDOW->activate_console ($preset)
1698 if $MESSAGE_WINDOW; 2148 if $MESSAGE_WINDOW;
1699 }); 2149 });
1700 $MAPWIDGET->show; 2150 $MAPWIDGET->show;
1701 $MAPWIDGET->grab_focus; 2151 $MAPWIDGET->grab_focus;
2152
2153 $COMPLETER = new CFPlus::MapWidget::Command::
2154 command => { },
2155 tooltip => "#completer_help",
2156 ;
1702 2157
1703 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2158 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1704 title => "Setup", 2159 title => "Setup",
1705 name => "setup_dialog", 2160 name => "setup_dialog",
1706 x => 'center', 2161 x => 'center',
1768 tooltip => "Terminates the program", 2223 tooltip => "Terminates the program",
1769 on_activate => sub { 2224 on_activate => sub {
1770 if ($CONN) { 2225 if ($CONN) {
1771 open_quit_dialog; 2226 open_quit_dialog;
1772 } else { 2227 } else {
1773 exit; 2228 Event::unloop_all;
1774 } 2229 }
1775 0 2230 0
1776 }, 2231 },
1777 ); 2232 );
1778 2233
1779 $BUTTONBAR->show; 2234 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2235 $SETUP_DIALOG->show;
2236 $MESSAGE_WINDOW->show;
1781 } 2237 }
1782 2238
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2239 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2240}
1785 2241
1787 CFPlus::OpenGL::shutdown; 2243 CFPlus::OpenGL::shutdown;
1788 2244
1789 undef $SDL_ACTIVE; 2245 undef $SDL_ACTIVE;
1790} 2246}
1791 2247
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961}
1962
1963my %animate_object; 2248my %animate_object;
1964my $animate_timer; 2249my $animate_timer;
1965 2250
1966my $fps = 9; 2251my $fps = 9;
1967 2252
1968my %demo;#d#
1969
1970sub force_refresh { 2253sub force_refresh {
2254 if ($ENV{CFPLUS_DEBUG} & 4) {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2255 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2256 debug sprintf "%3.2f", $fps;
2257 }
1973 2258
1974 $CFPlus::UI::ROOT->draw; 2259 $CFPlus::UI::ROOT->draw;
1975 2260 CFPlus::SDL_GL_SwapBuffers;
1976 $WANT_REFRESH = 0;
1977 $CAN_REFRESH = 0;
1978 $LAST_REFRESH = $NOW; 2261 $LAST_REFRESH = $NOW;
1979 2262 $WANT_REFRESH->stop;
1980 CFPlus::SDL_GL_SwapBuffers;
1981} 2263}
1982 2264
2265$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2266
1983my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2267my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1984 $NOW = time; 2268 $NOW = time;
1985 2269
1986 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2270 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1987 for CFPlus::poll_events; 2271 for CFPlus::poll_events;
1988 2272
1989 if (%animate_object) { 2273 if (%animate_object) {
1990 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2274 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1991 ++$WANT_REFRESH; 2275 $WANT_REFRESH->start;
1992 }
1993
1994 if ($WANT_REFRESH) {
1995 force_refresh;
1996 } else {
1997 $CAN_REFRESH = 1;
1998 } 2276 }
1999}); 2277});
2000 2278
2001sub animation_start { 2279sub animation_start {
2002 my ($widget) = @_; 2280 my ($widget) = @_;
2008 delete $animate_object{$widget}; 2286 delete $animate_object{$widget};
2009} 2287}
2010 2288
2011%SDL_CB = ( 2289%SDL_CB = (
2012 CFPlus::SDL_QUIT => sub { 2290 CFPlus::SDL_QUIT => sub {
2013 exit; 2291 Event::unloop_all;
2014 }, 2292 },
2015 CFPlus::SDL_VIDEORESIZE => sub { 2293 CFPlus::SDL_VIDEORESIZE => sub {
2016 }, 2294 },
2017 CFPlus::SDL_VIDEOEXPOSE => sub { 2295 CFPlus::SDL_VIDEOEXPOSE => sub {
2018 CFPlus::UI::full_refresh; 2296 CFPlus::UI::full_refresh;
2057 CFPlus::DB::Server::run; 2335 CFPlus::DB::Server::run;
2058 2336
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2337 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2338
2061 my %DEF_CFG = ( 2339 my %DEF_CFG = (
2062 sdl_mode => 0, 2340 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2341 fullscreen => 0,
2066 fast => 0, 2342 fast => 0,
2343 force_opengl11 => undef,
2344 texture_compression => 1,
2067 map_scale => 1, 2345 map_scale => 1,
2068 fow_enable => 1, 2346 fow_enable => 1,
2069 fow_intensity => 0, 2347 fow_intensity => 0,
2070 map_smoothing => 1, 2348 map_smoothing => 1,
2071 gui_fontsize => 1, 2349 gui_fontsize => 1,
2072 log_fontsize => 0.7, 2350 log_fontsize => 0.7,
2073 gauge_fontsize => 1, 2351 gauge_fontsize => 1,
2074 gauge_size => 0.35, 2352 gauge_size => 0.35,
2075 stat_fontsize => 0.7, 2353 stat_fontsize => 0.7,
2076 mapsize => 100, 2354 mapsize => 100,
2077 audio_enable => 1, 2355 audio_enable => 1,
2356 audio_hw_channels => 2,
2357 audio_hw_frequency => 22050,
2358 audio_hw_chunksize => 0,
2359 audio_mix_channels => 8,
2360 effects_enable => 1,
2361 effects_volume => 1,
2078 bgm_enable => 1, 2362 bgm_enable => 1,
2079 bgm_volume => 0.25, 2363 bgm_volume => 0.5,
2080 output_sync => 1, 2364 output_sync => 1,
2081 output_count => 1, 2365 output_count => 1,
2082 output_rate => "", 2366 output_rate => "",
2083 pickup => 0, 2367 pickup => 0,
2084 inv_sort => "mtime", 2368 inv_sort => "mtime",
2085 default => "profile", # default profile 2369 default => "profile", # default profile
2086 show_tips => 1, 2370 show_tips => 1,
2087 logview_max_par => 1000, 2371 logview_max_par => 1000,
2088 ); 2372 );
2089 2373
2090 while (my ($k, $v) = each %DEF_CFG) { 2374 while (my ($k, $v) = each %DEF_CFG) {
2091 $CFG->{$k} = $v unless exists $CFG->{$k}; 2375 $CFG->{$k} = $v unless exists $CFG->{$k};
2092 } 2376 }
2149# } 2433# }
2150# my $t2 = Time::HiRes::time; 2434# my $t2 = Time::HiRes::time;
2151# warn $t2-$t1; 2435# warn $t2-$t1;
2152# } 2436# }
2153 2437
2154 $startup_done->();
2155
2156 video_init; 2438 video_init;
2157 audio_init; 2439 audio_init;
2158} 2440}
2159 2441
2160show_tip_of_the_day if $CFG->{show_tips}; 2442show_tip_of_the_day if $CFG->{show_tips};
2161 2443
2444Event->idle (cb => sub {
2445 $_[0]->w->cancel;
2446 $startup_done->();
2447});
2448
2162Event::loop; 2449Event::loop;
2450
2451#video_shutdown;
2452#audio_shutdown;
2163#CFPlus::SDL_Quit; 2453CFPlus::SDL_Quit;
2164#CFPlus::_exit 0;
2165
2166END {
2167 CFPlus::SDL_Quit;
2168 CFPlus::DB::Server::stop; 2454CFPlus::DB::Server::stop;
2169}
2170 2455
2171=head1 NAME 2456=head1 NAME
2172 2457
2173cfplus - A Crossfire+ and Crossfire game client 2458cfplus - A Crossfire TRT and Crossfire game client
2174 2459
2175=head1 SYNOPSIS 2460=head1 SYNOPSIS
2176 2461
2177Just run it - no commandline arguments are supported. 2462Just run it - no commandline arguments are supported.
2178 2463
2179=head1 USAGE 2464=head1 USAGE
2180 2465
2181cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2466cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2182fullscreen and interactively. 2467be used in fullscreen mode and interactively.
2183 2468
2184=head1 DEBUGGING 2469=head1 DEBUGGING
2185 2470
2186 2471
2187CFPLUS_DEBUG - environment variable 2472CFPLUS_DEBUG - environment variable

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