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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.192 by root, Mon Jul 30 02:16:16 2007 UTC vs.
Revision 1.230 by root, Mon Oct 8 17:05:29 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 116our $CONN;
114our $PROFILE; # current profile 117our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 119
117our $WANT_REFRESH; 120our $WANT_REFRESH;
118our $CAN_REFRESH;
119 121
120our @SDL_MODES; 122our @SDL_MODES;
121our $WIDTH; 123our $WIDTH;
122our $HEIGHT; 124our $HEIGHT;
123our $FULLSCREEN; 125our $FULLSCREEN;
127our $FONT_FIXED; 129our $FONT_FIXED;
128 130
129our $MAP; 131our $MAP;
130our $MAPMAP; 132our $MAPMAP;
131our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
132our $BUTTONBAR; 135our $BUTTONBAR;
133our $METASERVER; 136our $METASERVER;
134our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 138our $QUIT_DIALOG;
136our $HOST_ENTRY; 139our $HOST_ENTRY;
144our $SETUP_KEYBOARD; 147our $SETUP_KEYBOARD;
145 148
146our $PL_NOTEBOOK; 149our $PL_NOTEBOOK;
147our $PL_WINDOW; 150our $PL_WINDOW;
148 151
152our $MUSIC_PLAYING_WIDGET;
153our $LICENSE_WIDGET;
154
155our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
150our $STATS_PAGE; 157our $STATS_PAGE;
151our $SKILL_PAGE; 158our $SKILL_PAGE;
152our $SPELL_PAGE; 159our $SPELL_PAGE;
153our $SPELL_LIST; 160our $SPELL_LIST;
159our $STATWIDS; 166our $STATWIDS;
160 167
161our $SDL_ACTIVE; 168our $SDL_ACTIVE;
162our %SDL_CB; 169our %SDL_CB;
163 170
171our $ALT_ENTER_MESSAGE;
172our $STATUSBOX;
173our $DEBUG_STATUS;
174
175our $INV;
176our $INVR;
177our $INVR_HB;
178
179#############################################################################
180
181sub status {
182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
183}
184
185sub debug {
186 $DEBUG_STATUS->set_text ($_[0]);
187}
188
189sub message {
190 $MESSAGE_WINDOW->message (@_);
191}
192
193#############################################################################
194#TODO: maybe move into own audio module...
195
164our $SDL_MIXER; 196our $SDL_MIXER;
197
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 198our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 199our $MUSIC_WANT; # arryref of ambient music we want to play
200our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 201our $MUSIC_START;
202our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 203our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 204our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 205our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 206our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 207
173our %AUDIO_CHUNKS; # audio files 208our %AUDIO_CHUNK; # audio "files"
209our %AUDIO_PLAY; # which audio faces should be played
174 210
175our $ALT_ENTER_MESSAGE; 211sub audio_channel_finished {
176our $STATUSBOX; 212 my ($channel) = @_;
177our $DEBUG_STATUS;
178 213
179our $INV; 214# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 215}
188 216
189sub debug { 217sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 218 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 219
220 $CFG->{effects_enable}
221 or return;
222
223 $AUDIO_PLAY{$face}
224 or return;
225
226 if (my $chunk = $AUDIO_CHUNK{$face}) {
227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
228 my (undef, $dx, $dy, $vol) = @$_;
229
230 my $channel = CFPlus::Channel::find;
231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
232 $channel->set_position_r ($dx, $dy, 20);
233 $chunk->play ($channel);
234 }
235 } else {
236 # sound_meta not set means data is in flight either way
237 my $meta = $CONN->{face}[$face]
238 or return;
239
240 $meta->{data}
241 or return;
242
243 # if its a jingle, play it as ambient music
244 if ($meta->{data}{jingle}) {
245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
247 &audio_music_push ($face);
248 }
249 } else {
250 # fetch from database
251 CFPlus::DB::get res_data => $meta->{name}, sub {
252 my $rwops = new CFPlus::RW $_[0];
253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
256 $AUDIO_CHUNK{$face} = $chunk;
257
258 audio_sound_push ($face);
259 };
260 }
261 }
196} 262}
263
264sub audio_sound_play {
265 my ($face, $dx, $dy, $vol) = @_;
266
267 $SDL_MIXER
268 or return;
269 $CFG->{effects_enable}
270 or return;
271
272 my $queue = $AUDIO_PLAY{$face} ||= [];
273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
274 audio_sound_push $face
275 unless @$queue > 1;
276}
277
278sub audio_music_set_meta {
279 my ($meta) = @_;
280
281 $MUSIC_PLAYING_META = $meta;
282 $MUSIC_PLAYING_WIDGET->set_markup (
283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
287 );
288}
289
290sub audio_music_update_volume {
291 return unless $MUSIC_PLAYING_META;
292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
294 CFPlus::MixMusic::volume $base * $volume * 128;
295}
296
297sub audio_music_start {
298 my $meta = $MUSIC_PLAYING_META;
299
300 CFPlus::DB::get res_data => $meta->{name}, sub {
301 return unless $SDL_MIXER;
302
303 # music might have changed...
304 $meta eq $MUSIC_PLAYING_META
305 or return &audio_music_start ();
306
307 audio_music_update_volume;
308
309 $MUSIC_PLAYING_DATA = \$_[0];
310
311 my $rwops = $meta->{path}
312 ? new_from_file CFPlus::RW $meta->{path}
313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
314
315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
317
318 my $NOW = time;
319
320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
323 $MUSIC_START = time - $pos;
324 } else {
325 $MUSIC_PLAYER->play (0);
326 $MUSIC_START = time;
327 }
328
329 delete $meta->{stop_time};
330 delete $meta->{stop_pos};
331 }
332}
333
334sub audio_music_push {
335 return unless $SDL_MIXER;
336
337 my $fade_out;
338
339 if (@MUSIC_JINGLE) {
340 @MUSIC_HAVE = $MUSIC_JINGLE[0];
341 $fade_out = 333;
342 } else {
343 return unless $CFG->{bgm_enable};
344
345 my @have =
346 grep $_ && $_->{data},
347 map $CONN->{face}[$_],
348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
352
353 @MUSIC_HAVE = @have
354 if @have;
355
356 # default MUSIC_HAVE == MUSIC_DEFAULT
357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
358 $fade_out = 700;
359 }
360
361 # if the currently playing song is acceptable, let it continue
362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
363
364 my $NOW = time;
365
366 if ($MUSIC_PLAYING_META) {
367 $MUSIC_PLAYING_META->{stop_time} = $NOW;
368 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
369 CFPlus::MixMusic::fade_out $fade_out;
370 } else {
371 # sort by stop time, oldest first
372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
373
374 # if the most recently-played piece played very recently,
375 # resume it, else choose the oldest piece for rotation.
376 audio_music_set_meta
377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
378 ? $MUSIC_HAVE[-1]
379 : $MUSIC_HAVE[0];
380
381 audio_music_start;
382 }
383}
384
385sub audio_music_set_ambient {
386 my ($songs) = @_;
387
388 $MUSIC_WANT = $songs;
389 audio_music_push;
390}
391
392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
397 # we compress multiple jingles of the same type
398 shift @MUSIC_JINGLE
399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
400
401 $MUSIC_PLAYING_WIDGET->clear;
402
403 undef $MUSIC_PLAYER;
404 undef $MUSIC_PLAYING_META;
405 undef $MUSIC_PLAYING_DATA;
406
407 audio_music_push;
408}
409
410sub audio_init {
411 if ($CFG->{audio_enable}) {
412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
418
419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
424 status "Unable to open sound device: there will be no sound";
425 }
426 } else {
427 undef $SDL_MIXER;
428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
432}
433
434sub audio_shutdown {
435 undef $MUSIC_PLAYER;
436 undef $MUSIC_PLAYING_META;
437 undef $MUSIC_PLAYING_DATA;
438
439 $MUSIC_WANT = [];
440 @MUSIC_JINGLE = ();
441 %AUDIO_PLAY = ();
442 %AUDIO_CHUNK = ();
443
444 CFPlus::Mix_CloseAudio if $SDL_MIXER;
445 undef $SDL_MIXER;
446}
447
448#############################################################################
197 449
198sub destroy_query_dialog { 450sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 451 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 452 if $_[0]{query_dialog};
201} 453}
481 $SETUP_DIALOG->show; 733 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 734 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 735 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 736 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 737
486 &audio_music_set ([]); 738 &audio_music_set_ambient ([]);
487 739
488 return unless $CONN; 740 return unless $CONN;
489 741
490 status "connection closed"; 742 status "connection closed";
491 743
533 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 785 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
534 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 786 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
535 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
790 );
791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
538 ); 812 );
539 813
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 816 state => $CFG->{fast},
570 844
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 852 );
579 853
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 866 );
593 867
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 874 );
600 875
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
621 ); 896 );
622 897
623 $vbox 898 $vbox
624} 899}
625 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 [0, "default", "Use System Default"],
909 map {
910 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
911 [$_, $ms, "$ms ($_ samples)"],
912 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
913 ]);
914
915 my $text = !$freq
916 ? "audio is off"
917 : "audio is enabled\n"
918 . "frequency (Hz): $freq\n"
919 . "channels: $chans";
920
921 $AUDIO_INFO->set_text ($text);
922}
923
626sub audio_setup { 924sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 925 my $vbox = new CFPlus::UI::VBox;
628 926
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 927 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 928
631 my $row = 0; 929 my $row = 0;
632 930
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 931 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 932 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
635 state => $CFG->{audio_enable}, 933 state => $CFG->{audio_enable},
636 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 934 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
637 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 935 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
638 ); 936 );
937
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 938 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 939 $table->add_at (1, $row, new CFPlus::UI::CheckBox
940 expand => 1, state => $CFG->{effects_enable},
941 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
942 on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 943 $CFG->{effects_enable} = $_[1];
642# }); 944 $CONN->update_fx_want if $CONN;
945 1
946 }
947 );
948 $table->add_at (2, $row++, new CFPlus::UI::Slider
949 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
950 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
951 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
952 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
953 );
954
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 955 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 956 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 957 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 958 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 959 on_changed => sub {
960 $CFG->{bgm_enable} = $_[1];
961 $CONN->update_fx_want if $CONN;
962 audio_music_push;
963 1
964 }
649 ); 965 );
650 $hbox->add (new CFPlus::UI::Slider 966 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 967 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 968 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 969 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
970 );
971
972 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
973 $table->add_at (1, $row++, new CFPlus::UI::Selector
974 c_colspan => 2, expand => 1,
975 value => $CFG->{audio_hw_frequency},
976 options => [
977 [ 0, "default" , "Use System Default"],
978 [11025, "11 kHz" , "11kHz (low quality)"],
979 [22050, "22 kHz" , "22kHz (reduced quality)"],
980 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
981 [48000, "48 kHz" , "48kHz (studio quality)"],
982 ],
983 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
984 on_changed => sub {
985 $CFG->{audio_hw_frequency} = $_[1];
986 audio_tab_update;
987 1
988 }
989 );
990
991 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
992 $table->add_at (1, $row++, new CFPlus::UI::Selector
993 c_colspan => 2, expand => 1,
994 value => $CFG->{audio_hw_channels},
995 options => [
996 [0, "default" , "Use System Default"],
997 [1, "Mono" , "Mono (single channel, low quality)"],
998 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
999 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
1000 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
1001 ],
1002 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1003 on_changed => sub {
1004 $CFG->{audio_hw_channels} = $_[1];
1005 audio_tab_update;
1006 1
1007 }
1008 );
1009
1010 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1011 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1012 c_colspan => 2, expand => 1,
1013 value => $CFG->{audio_hw_chunksize},
1014 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1015 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1016 on_changed => sub {
1017 $CFG->{audio_hw_chunksize} = $_[1];
1018 audio_tab_update;
1019 1
1020 }
1021 );
1022
1023 # should really be a slider
1024 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1025 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1026 c_colspan => 2, expand => 1,
1027 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1028 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1029 template => ">= 99",
1030 on_changed => sub {
1031 my ($slider, $value) = @_;
1032
1033 $CFG->{audio_mix_channels} = $value
1034 if $value;
1035 1;
1036 }
654 ); 1037 );
655 1038
656 $table->add_at (1, $row++, new CFPlus::UI::Button 1039 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 1040 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 1041 tooltip => "Apply the audio settings",
659 on_activate => sub { 1042 on_activate => sub {
660 audio_shutdown (); 1043 audio_shutdown ();
661 audio_init (); 1044 audio_init ();
662 0 1045 0
663 } 1046 }
664 ); 1047 );
1048
1049 $vbox->add (new CFPlus::UI::FancyFrame
1050 expand => 1,
1051 label => "Audio Info",
1052 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1053 );
1054
1055 audio_tab_update;
665 1056
666 $vbox 1057 $vbox
667} 1058}
668 1059
669sub set_gauge_window_fontsize { 1060sub set_gauge_window_fontsize {
704 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1095 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
705 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1096 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
706 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1097 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
707 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1098 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
708 1099
709 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1100 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1101 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1102 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
710 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1103 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
711 1104
712 $GAUGES = { 1105 $GAUGES = {
1106 exp => $exp, prg => $prg, sklprg => $sklprg,
713 exp => $exp, win => $win, range => $rng, 1107 win => $win, range => $rng,
714 food => $fg, mana => $mg, hp => $hg, grace => $gg 1108 hp => $hg, mana => $mg, grace => $gg, food => $fg,
715 }; 1109 };
716 1110
717 &set_gauge_window_fontsize; 1111 &set_gauge_window_fontsize;
718 1112
719 $win 1113 $win
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1127 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1128
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1129 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1130
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1131 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1132 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1133 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1134 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1135 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1136 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1137
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1138 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1139
746 $c->add_items ({ 1140 $c->add_items ({
920 $r 1314 $r
921} 1315}
922 1316
923sub skill_window { 1317sub skill_window {
924 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1318 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1319
925 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1320 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1321
926 $sw 1322 $sw
927} 1323}
928 1324
929sub formsep($) { 1325sub formsep($) {
930 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1326 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1342 $sw1->add ($INV = new CFPlus::UI::Inventory); 1738 $sw1->add ($INV = new CFPlus::UI::Inventory);
1343 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1739 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1344 1740
1345 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1741 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1346 1742
1347 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1743 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1348 1744
1349 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1745 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1350 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1746 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1351 1747
1352 # XXX: Call after $INVR = ... because set_opencont sets the items 1748 # XXX: Call after $INVR = ... because set_opencont sets the items
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1749 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1750
1355 $hb 1751 $hb
1752}
1753
1754sub media_window {
1755 my $vb = new CFPlus::UI::VBox;
1756
1757 $vb->add (new CFPlus::UI::FancyFrame
1758 label => "Currently playing music",
1759 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1760 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1761 );
1762
1763 $vb->add (new CFPlus::UI::FancyFrame
1764 label => "Other media used in this session",
1765 expand => 1,
1766 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1767 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1768 );
1769
1770 $vb
1771}
1772
1773sub add_license {
1774 my ($meta) = @_;
1775
1776 $meta = $meta->{data}
1777 or return;
1778
1779 $meta->{license} || $meta->{author} || $meta->{source}
1780 or return;
1781
1782 $LICENSE_WIDGET->add_paragraph ({
1783 fg => [1, 1, 1, 1],
1784 markup => "<small>"
1785 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1786 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1787 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1788 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1789 . "</small>",
1790 });
1791 $LICENSE_WIDGET->scroll_to_bottom;
1356} 1792}
1357 1793
1358sub toggle_player_page { 1794sub toggle_player_page {
1359 my ($widget) = @_; 1795 my ($widget) = @_;
1360 1796
1399 $ntb->add_tab ( 1835 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1836 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1837 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1838 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1839 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1840 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1841 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1842
1843 $ntb->add_tab (Media => media_window,
1844 "License, Author and Source info for media sent by the server.");
1406 1845
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1846 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1847
1409 $plwin->add ($ntb); 1848 $plwin->add ($ntb);
1410 $plwin 1849 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2003 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 2004 );
1566 $hb->add (new CFPlus::UI::Button 2005 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 2006 text => "Quit anyway",
1568 expand => 1, 2007 expand => 1,
1569 on_activate => sub { exit }, 2008 on_activate => sub { Event::unloop_all },
1570 ); 2009 );
1571 } 2010 }
1572 2011
1573 $QUIT_DIALOG->show; 2012 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 2013 $QUIT_DIALOG->grab_focus;
1647 2086
1648 $SDL_ACTIVE = 1; 2087 $SDL_ACTIVE = 1;
1649 $LAST_REFRESH = time - 0.01; 2088 $LAST_REFRESH = time - 0.01;
1650 2089
1651 CFPlus::OpenGL::init; 2090 CFPlus::OpenGL::init;
2091 CFPlus::Macro::init;
1652 2092
1653 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2093 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1654 2094
1655 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2095 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1656 2096
1657 ############################################################################# 2097 #############################################################################
1658 2098
1659 if ($DEBUG_STATUS) { 2099 if ($DEBUG_STATUS) {
1660 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2100 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1661 } else { 2101 } else {
1662 # create the widgets 2102 # create/configure the widgets
2103
2104 $CFPlus::UI::ROOT->connect (key_down => sub {
2105 my (undef, $ev) = @_;
2106
2107 if (my @macros = CFPlus::Macro::find $ev) {
2108 CFPlus::Macro::execute $_ for @macros;
2109
2110 return 1;
2111 }
2112
2113 0
2114 });
1663 2115
1664 $DEBUG_STATUS = new CFPlus::UI::Label 2116 $DEBUG_STATUS = new CFPlus::UI::Label
1665 padding => 0, 2117 padding => 0,
1666 z => 100, 2118 z => 100,
1667 force_x => "max", 2119 force_x => "max",
1697 $MESSAGE_WINDOW->activate_console ($preset) 2149 $MESSAGE_WINDOW->activate_console ($preset)
1698 if $MESSAGE_WINDOW; 2150 if $MESSAGE_WINDOW;
1699 }); 2151 });
1700 $MAPWIDGET->show; 2152 $MAPWIDGET->show;
1701 $MAPWIDGET->grab_focus; 2153 $MAPWIDGET->grab_focus;
2154
2155 $COMPLETER = new CFPlus::MapWidget::Command::
2156 command => { },
2157 tooltip => "#completer_help",
2158 ;
1702 2159
1703 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2160 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1704 title => "Setup", 2161 title => "Setup",
1705 name => "setup_dialog", 2162 name => "setup_dialog",
1706 x => 'center', 2163 x => 'center',
1768 tooltip => "Terminates the program", 2225 tooltip => "Terminates the program",
1769 on_activate => sub { 2226 on_activate => sub {
1770 if ($CONN) { 2227 if ($CONN) {
1771 open_quit_dialog; 2228 open_quit_dialog;
1772 } else { 2229 } else {
1773 exit; 2230 Event::unloop_all;
1774 } 2231 }
1775 0 2232 0
1776 }, 2233 },
1777 ); 2234 );
1778 2235
1779 $BUTTONBAR->show; 2236 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2237 $SETUP_DIALOG->show;
2238 $MESSAGE_WINDOW->show;
1781 } 2239 }
1782 2240
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2241 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2242}
1785 2243
1787 CFPlus::OpenGL::shutdown; 2245 CFPlus::OpenGL::shutdown;
1788 2246
1789 undef $SDL_ACTIVE; 2247 undef $SDL_ACTIVE;
1790} 2248}
1791 2249
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 100;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128 / 100);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961}
1962
1963my %animate_object; 2250my %animate_object;
1964my $animate_timer; 2251my $animate_timer;
1965 2252
1966my $fps = 9; 2253my $fps = 9;
1967 2254
1968my %demo;#d#
1969
1970sub force_refresh { 2255sub force_refresh {
2256 if ($ENV{CFPLUS_DEBUG} & 4) {
1971 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2257 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1972 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2258 debug sprintf "%3.2f", $fps;
2259 }
1973 2260
1974 $CFPlus::UI::ROOT->draw; 2261 $CFPlus::UI::ROOT->draw;
1975 2262 CFPlus::SDL_GL_SwapBuffers;
1976 $WANT_REFRESH = 0;
1977 $CAN_REFRESH = 0;
1978 $LAST_REFRESH = $NOW; 2263 $LAST_REFRESH = $NOW;
1979 2264 $WANT_REFRESH->stop;
1980 CFPlus::SDL_GL_SwapBuffers;
1981} 2265}
1982 2266
2267$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2268
1983my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2269my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1984 $NOW = time; 2270 $NOW = time;
1985 2271
1986 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2272 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1987 for CFPlus::poll_events; 2273 for CFPlus::poll_events;
1988 2274
1989 if (%animate_object) { 2275 if (%animate_object) {
1990 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2276 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1991 ++$WANT_REFRESH; 2277 $WANT_REFRESH->start;
1992 }
1993
1994 if ($WANT_REFRESH) {
1995 force_refresh;
1996 } else {
1997 $CAN_REFRESH = 1;
1998 } 2278 }
1999}); 2279});
2000 2280
2001sub animation_start { 2281sub animation_start {
2002 my ($widget) = @_; 2282 my ($widget) = @_;
2008 delete $animate_object{$widget}; 2288 delete $animate_object{$widget};
2009} 2289}
2010 2290
2011%SDL_CB = ( 2291%SDL_CB = (
2012 CFPlus::SDL_QUIT => sub { 2292 CFPlus::SDL_QUIT => sub {
2013 exit; 2293 Event::unloop_all;
2014 }, 2294 },
2015 CFPlus::SDL_VIDEORESIZE => sub { 2295 CFPlus::SDL_VIDEORESIZE => sub {
2016 }, 2296 },
2017 CFPlus::SDL_VIDEOEXPOSE => sub { 2297 CFPlus::SDL_VIDEOEXPOSE => sub {
2018 CFPlus::UI::full_refresh; 2298 CFPlus::UI::full_refresh;
2057 CFPlus::DB::Server::run; 2337 CFPlus::DB::Server::run;
2058 2338
2059 CFPlus::UI::set_layout ($::CFG->{layout}); 2339 CFPlus::UI::set_layout ($::CFG->{layout});
2060 2340
2061 my %DEF_CFG = ( 2341 my %DEF_CFG = (
2062 sdl_mode => 0, 2342 sdl_mode => 0,
2063 width => 640,
2064 height => 480,
2065 fullscreen => 0, 2343 fullscreen => 0,
2066 fast => 0, 2344 fast => 0,
2345 force_opengl11 => undef,
2346 texture_compression => 1,
2067 map_scale => 1, 2347 map_scale => 1,
2068 fow_enable => 1, 2348 fow_enable => 1,
2069 fow_intensity => 0, 2349 fow_intensity => 0,
2070 map_smoothing => 1, 2350 map_smoothing => 1,
2071 gui_fontsize => 1, 2351 gui_fontsize => 1,
2072 log_fontsize => 0.7, 2352 log_fontsize => 0.7,
2073 gauge_fontsize => 1, 2353 gauge_fontsize => 1,
2074 gauge_size => 0.35, 2354 gauge_size => 0.35,
2075 stat_fontsize => 0.7, 2355 stat_fontsize => 0.7,
2076 mapsize => 100, 2356 mapsize => 100,
2077 audio_enable => 1, 2357 audio_enable => 1,
2358 audio_hw_channels => 0,
2359 audio_hw_frequency => 0,
2360 audio_hw_chunksize => 0,
2361 audio_mix_channels => 8,
2362 effects_enable => 1,
2363 effects_volume => 1,
2078 bgm_enable => 1, 2364 bgm_enable => 1,
2079 bgm_volume => 0.25, 2365 bgm_volume => 0.5,
2080 output_sync => 1, 2366 output_sync => 1,
2081 output_count => 1, 2367 output_count => 1,
2082 output_rate => "", 2368 output_rate => "",
2083 pickup => 0, 2369 pickup => 0,
2084 inv_sort => "mtime", 2370 inv_sort => "mtime",
2085 default => "profile", # default profile 2371 default => "profile", # default profile
2086 show_tips => 1, 2372 show_tips => 1,
2087 logview_max_par => 1000, 2373 logview_max_par => 1000,
2088 ); 2374 );
2089 2375
2090 while (my ($k, $v) = each %DEF_CFG) { 2376 while (my ($k, $v) = each %DEF_CFG) {
2091 $CFG->{$k} = $v unless exists $CFG->{$k}; 2377 $CFG->{$k} = $v unless exists $CFG->{$k};
2092 } 2378 }
2149# } 2435# }
2150# my $t2 = Time::HiRes::time; 2436# my $t2 = Time::HiRes::time;
2151# warn $t2-$t1; 2437# warn $t2-$t1;
2152# } 2438# }
2153 2439
2154 $startup_done->();
2155
2156 video_init; 2440 video_init;
2157 audio_init; 2441 audio_init;
2158} 2442}
2159 2443
2160show_tip_of_the_day if $CFG->{show_tips}; 2444show_tip_of_the_day if $CFG->{show_tips};
2161 2445
2446Event->idle (cb => sub {
2447 $_[0]->w->cancel;
2448 $startup_done->();
2449});
2450
2162Event::loop; 2451Event::loop;
2452
2453#video_shutdown;
2454#audio_shutdown;
2163#CFPlus::SDL_Quit; 2455CFPlus::SDL_Quit;
2164#CFPlus::_exit 0;
2165
2166END {
2167 CFPlus::SDL_Quit;
2168 CFPlus::DB::Server::stop; 2456CFPlus::DB::Server::stop;
2169}
2170 2457
2171=head1 NAME 2458=head1 NAME
2172 2459
2173cfplus - A Crossfire+ and Crossfire game client 2460cfplus - A Crossfire TRT and Crossfire game client
2174 2461
2175=head1 SYNOPSIS 2462=head1 SYNOPSIS
2176 2463
2177Just run it - no commandline arguments are supported. 2464Just run it - no commandline arguments are supported.
2178 2465
2179=head1 USAGE 2466=head1 USAGE
2180 2467
2181cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2468cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2182fullscreen and interactively. 2469be used in fullscreen mode and interactively.
2183 2470
2184=head1 DEBUGGING 2471=head1 DEBUGGING
2185 2472
2186 2473
2187CFPLUS_DEBUG - environment variable 2474CFPLUS_DEBUG - environment variable

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