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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.186 by elmex, Wed Jul 25 15:06:21 2007 UTC vs.
Revision 1.194 by root, Tue Jul 31 00:50:04 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
162 163
163our $SDL_MIXER; 164our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT; 166our @MUSIC_WANT;
166our $MUSIC_START; 167our $MUSIC_START;
167our $MUSIC_PLAYING; 168our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META;
168our $MUSIC_PLAYER; 170our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping 172our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files 173our %AUDIO_CHUNK; # audio files
172 174
173our $ALT_ENTER_MESSAGE; 175our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 176our $STATUSBOX;
175our $DEBUG_STATUS; 177our $DEBUG_STATUS;
176 178
177our $INV; 179our $INV;
178our $INVR; 180our $INVR;
179our $INV_RIGHT_HB; 181our $INV_RIGHT_HB;
180 182
181our $PICKUP_CFG; 183our $PICKUP_CFG;
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 184
186sub status { 185sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 187}
189 188
462 query => \&server_query, 461 query => \&server_query,
463 462
464 setup_req => { 463 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 464 smoothing => $CFG->{map_smoothing}*1,
466 }, 465 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 466 };
480 467
481 if ($CONN) { 468 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 469 CFPlus::lowdelay fileno $CONN->{fh};
483 470
494 $SETUP_DIALOG->show; 481 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 482 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 483 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 485
499 &audio_music_set ([]); 486 &audio_music_set_ambient ([]);
500 487
501 return unless $CONN; 488 return unless $CONN;
502 489
503 status "connection closed"; 490 status "connection closed";
504 491
1084 text => $CFG->{profile}{default}{host}, 1071 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1072 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1073 on_changed => sub {
1087 my ($self, $value) = @_; 1074 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1075 $CFG->{profile}{default}{host} = $value;
1089 0 1076 1
1090 } 1077 }
1091 ); 1078 );
1092 1079
1093 $vbox->add (new CFPlus::UI::Button 1080 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1081 expand => 1,
1095 text => "Server List", 1082 text => "Server List",
1096 other => $METASERVER, 1083 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1084 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1085 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1086 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1087 );
1101 } 1088 }
1102 1089
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1090 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1091 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1092 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1093 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1094 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1095 );
1109 1096
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1097 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1098 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1099 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1100 hidden => 1,
1114 tooltip => "The password for your character", 1101 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1102 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1103 );
1117 1104
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1105 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1106 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1107 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1108 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1109 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1110 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1111 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1112 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1113 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1114 );
1128 1115
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1116 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1117 $table->add_at (1, 8, new CFPlus::UI::Entry
1118 text => $CFG->{output_rate},
1119 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1120 . "when sending data. When 0 or unset, the server "
1121 . "default will be used, which is usually around 100kb/s. Most servers will "
1122 . "dynamically find an optimal rate, so adjust this only when necessary.",
1123 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1124 );
1125
1126 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1127 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1128 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1129 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1130 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1131 );
1157 1132
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1133 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1134 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1135 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1136 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1137 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1138 );
1164 1139
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1140 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1141 expand => 1,
1167 align => 0, 1142 align => 0,
1168 text => "Login", 1143 text => "Login",
1169 on_activate => sub { 1144 on_activate => sub {
1170 $CONN ? stop_game 1145 $CONN ? stop_game
1171 : start_game; 1146 : start_game;
1172 0 1147 1
1173 }, 1148 },
1174 ); 1149 );
1175 1150
1176 $vbox->add (new CFPlus::UI::FancyFrame 1151 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1152 label => "Server Info",
1806 } 1781 }
1807 1782
1808 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1809} 1784}
1810 1785
1811sub setup_build_button {
1812 my ($enabled) = @_;
1813 if ($enabled) {
1814 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1815 $BUILD_BUTTON ||= new CFPlus::UI::Button
1816 text => "Build",
1817 tooltip => "Opens the ingame builder",
1818 on_activate => sub {
1819 if ($CONN) {
1820 $CONN->send_ext_req (builder_player_items => sub {
1821 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1822 });
1823 }
1824 0
1825 };
1826 $BUTTONBAR->add ($BUILD_BUTTON);
1827 } else {
1828 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1829 }
1830}
1831
1832sub open_ingame_editor {
1833 my ($msg) = @_;
1834
1835 my $win = new CFPlus::UI::Toplevel
1836 x => 0,
1837 y => 'center',
1838 z => 4,
1839 name => 'builder_window',
1840 force_w => int $WIDTH * 1/4,
1841 force_h => int $HEIGHT * 3/4,
1842 title => "In game builder",
1843 has_close_button => 1;
1844
1845 my $r = new CFPlus::UI::ScrolledWindow (
1846 expand => 1,
1847 scroll_y => 1
1848 );
1849 $r->add (my $vb = new CFPlus::UI::VBox);
1850 $win->add ($r);
1851
1852
1853 $vb->add (
1854 new CFPlus::UI::Button
1855 text => "Disable build mode",
1856 on_activate => sub { $::IN_BUILD_MODE = undef }
1857 );
1858 $vb->add (
1859 new CFPlus::UI::Button
1860 text => "ERASE",
1861 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1862 );
1863
1864 for my $itemarchname (
1865 sort {
1866 $msg->{items}->{$a}->{build_arch_name}
1867 cmp $msg->{items}->{$b}->{build_arch_name}
1868 } keys %{$msg->{items}}
1869 ) {
1870 my $info = $msg->{items}->{$itemarchname};
1871 $vb->add (
1872 new CFPlus::UI::Button text => $info->{build_arch_name},
1873 on_activate => sub {
1874 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1875
1876 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1877 build_mode_query_arch_info ();
1878 }
1879 }
1880 );
1881 }
1882
1883 $win->show;
1884}
1885
1886sub build_mode_query_arch_info {
1887 my ($iteminfo) = $::IN_BUILD_MODE;
1888 my $itemarchname = $iteminfo->{item};
1889 my $info = $iteminfo->{info};
1890
1891 my $dialog = new CFPlus::UI::Toplevel
1892 x => "center",
1893 y => "center",
1894 z => 50,
1895 force_w => int $WIDTH * 1/2,
1896 title => "Enter information for placement of '$itemarchname'",
1897 has_close_button => 1;
1898
1899 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1900
1901 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1902 my $row = 0;
1903 if ($info->{has_name}) {
1904 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1905 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1906 }
1907 if ($info->{has_text}) {
1908 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1909 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1910 }
1911 if ($info->{has_connection}) {
1912 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1913 $table->add_at (1, $row++,
1914 new CFPlus::UI::Entry
1915 expand => 1,
1916 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1917 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1918 );
1919 }
1920
1921 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1922 $hb->add (new CFPlus::UI::Button
1923 text => "Close",
1924 expand => 1,
1925 on_activate => sub { $dialog->hide; 0 },
1926 );
1927 $dialog->show;
1928}
1929
1930sub video_shutdown { 1786sub video_shutdown {
1931 CFPlus::OpenGL::shutdown; 1787 CFPlus::OpenGL::shutdown;
1932 1788
1933 undef $SDL_ACTIVE; 1789 undef $SDL_ACTIVE;
1934} 1790}
1935 1791
1936sub audio_channel_finished { 1792sub audio_channel_finished {
1937 my ($channel) = @_; 1793 my ($channel) = @_;
1938 1794
1939 #warn "channel $channel finished\n";#d# 1795# warn "channel $channel finished\n";#d#
1940} 1796}
1941 1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = CFPlus::Channel::find;
1809 $channel->volume (128 + $vol);
1810 $dx = $dx / 10 * 255;
1811 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1812
1813# my $angle = $dx ? : $dx < 0 ?
1814# my $distance = -$vol;
1815# $channel->set_position ($angle, $distance);
1816
1817 $chunk->play ($channel);
1818 }
1819 } else {
1820 # sound_meta not set means data is in flight either way
1821 my $meta = $CONN->{sound_meta}{$face}
1822 or return;
1823
1824 # fetch from database
1825 CFPlus::DB::get res_data => $meta->{name}, sub {
1826 my $vol = $meta->{meta}{volume} || 1;
1827 my $rwops = new CFPlus::RW $_[0];
1828 my $chunk = new CFPlus::MixChunk $rwops;
1829 $chunk->volume ($vol * 128);
1830 $AUDIO_CHUNK{$face} = $chunk;
1831
1832 audio_sound_push ($face);
1833 };
1834 }
1835}
1836
1837sub audio_sound_play {
1838 my ($face, $dx, $dy, $vol) = @_;
1839
1840 $SDL_MIXER
1841 or return;
1842
1843 my $queue = $AUDIO_PLAY{$face} ||= [];
1844 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1845 audio_sound_push $face
1846 unless @$queue > 1;
1847}
1848
1942sub audio_music_set { 1849sub audio_music_set_ambient {
1943 my ($songs) = @_; 1850 my ($songs) = @_;
1944 1851
1945 my @want = 1852 my @want =
1946 grep $_, 1853 grep $_,
1947 map $CONN->{music_meta}{$_}, 1854 map $CONN->{music_meta}{$_},
1952 &audio_music_changed (); 1859 &audio_music_changed ();
1953 } 1860 }
1954} 1861}
1955 1862
1956sub audio_music_start { 1863sub audio_music_start {
1957 my $path = $MUSIC_PLAYING->{path} 1864 my $meta = $MUSIC_PLAYING_META;
1958 or return;
1959 1865
1960 CFPlus::DB::prefetch_file $path, 1024_000, sub { 1866 CFPlus::DB::get res_data => $meta->{name}, sub {
1961 return unless $SDL_MIXER; 1867 return unless $SDL_MIXER;
1962 1868
1963 # music might have changed... 1869 # music might have changed...
1964 $path eq $MUSIC_PLAYING->{path} 1870 $meta eq $MUSIC_PLAYING_META
1965 or return &audio_music_start (); 1871 or return &audio_music_start ();
1966 1872
1873 $MUSIC_PLAYING_DATA = \$_[0];
1874
1875 my $rwops = $meta->{path}
1876 ? new_from_file CFPlus::RW $meta->{path}
1877 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1878
1967 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path; 1879 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1880 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1968 1881
1969 my $NOW = time; 1882 my $NOW = time;
1970 1883
1971 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) { 1884 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1972 my $pos = $MUSIC_PLAYING->{stop_pos}; 1885 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1973 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); 1886 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1974 $MUSIC_START = time - $pos; 1887 $MUSIC_START = time - $pos;
1975 } else { 1888 } else {
1976 $MUSIC_PLAYER->play (0); 1889 $MUSIC_PLAYER->play (0);
1977 $MUSIC_START = time; 1890 $MUSIC_START = time;
1978 } 1891 }
1979 1892
1980 delete $MUSIC_PLAYING->{stop_time}; 1893 delete $MUSIC_PLAYING_META->{stop_time};
1981 delete $MUSIC_PLAYING->{stop_pos}; 1894 delete $MUSIC_PLAYING_META->{stop_pos};
1982 } 1895 }
1983} 1896}
1984 1897
1985sub audio_music_changed { 1898sub audio_music_changed {
1986 return unless $CFG->{bgm_enable}; 1899 return unless $CFG->{bgm_enable};
1988 1901
1989 # default MUSIC_WANT == MUSIC_DEFAULT 1902 # default MUSIC_WANT == MUSIC_DEFAULT
1990 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT; 1903 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1991 1904
1992 # if the currently playing song is acceptable, let it continue 1905 # if the currently playing song is acceptable, let it continue
1993 return if $MUSIC_PLAYING 1906 return if $MUSIC_PLAYING_META
1994 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT; 1907 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1995 1908
1996 my $NOW = time; 1909 my $NOW = time;
1997 1910
1998 if ($MUSIC_PLAYING) { 1911 if ($MUSIC_PLAYING_META) {
1999 $MUSIC_PLAYING->{stop_time} = $NOW; 1912 $MUSIC_PLAYING_META->{stop_time} = $NOW;
2000 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START; 1913 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
2001 CFPlus::MixMusic::fade_out 1000; 1914 CFPlus::MixMusic::fade_out 1000;
2002 } else { 1915 } else {
2003 # sort by stop time, oldest first 1916 # sort by stop time, oldest first
2004 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT; 1917 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2005 1918
2006 # if the most recently-played piece played very recently, 1919 # if the most recently-played piece played very recently,
2007 # resume it, else choose the oldest piece for rotation. 1920 # resume it, else choose the oldest piece for rotation.
2008 $MUSIC_PLAYING = 1921 $MUSIC_PLAYING_META =
2009 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME 1922 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2010 ? $MUSIC_WANT[-1] 1923 ? $MUSIC_WANT[-1]
2011 : $MUSIC_WANT[0]; 1924 : $MUSIC_WANT[0];
2012 1925
2013 audio_music_start; 1926 audio_music_start;
2014 } 1927 }
2015} 1928}
2016 1929
2017sub audio_music_finished { 1930sub audio_music_finished {
2018 $MUSIC_PLAYING = undef;
2019 undef $MUSIC_PLAYER; 1931 undef $MUSIC_PLAYER;
1932 undef $MUSIC_PLAYING_META;
1933 undef $MUSIC_PLAYING_DATA;
2020 1934
2021 audio_music_changed; 1935 audio_music_changed;
2022} 1936}
2023 1937
2024sub audio_init { 1938sub audio_init {
2025 if ($CFG->{audio_enable}) { 1939 if ($CFG->{audio_enable}) {
2026 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") { 1940 $ENV{MIX_EFFECTSMAXSPEED} = 1;
2027 $SDL_MIXER = !CFPlus::Mix_OpenAudio; 1941 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2028 1942
2029 unless ($SDL_MIXER) { 1943 unless ($SDL_MIXER) {
2030 status "Unable to open sound device: there will be no sound"; 1944 status "Unable to open sound device: there will be no sound";
2031 return; 1945 return;
2032 }
2033
2034 CFPlus::Mix_AllocateChannels 8;
2035 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2036
2037 audio_music_finished;
2038
2039 local $_;
2040 while (<$fh>) {
2041 next if /^\s*#/;
2042 next if /^\s*$/;
2043
2044 my ($file, $volume, $event) = split /\s+/, $_, 3;
2045
2046 push @SOUNDS, "$volume,$file";
2047
2048 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2049 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2050 $chunk->volume ($volume * 128 / 100);
2051 $chunk
2052 };
2053 }
2054 } else {
2055 status "unable to open sound config: $!";
2056 } 1946 }
1947
1948 CFPlus::Mix_AllocateChannels 16;
1949 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1950
1951 audio_music_finished;
2057 } else { 1952 } else {
2058 undef $SDL_MIXER; 1953 undef $SDL_MIXER;
2059 } 1954 }
2060} 1955}
2061 1956
2062sub audio_shutdown { 1957sub audio_shutdown {
2063 CFPlus::Mix_CloseAudio if $SDL_MIXER; 1958 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2064 undef $SDL_MIXER; 1959 undef $SDL_MIXER;
2065 @SOUNDS = (); 1960 @SOUNDS = ();
2066 %AUDIO_CHUNKS = (); 1961 %AUDIO_CHUNK = ();
2067} 1962}
2068 1963
2069my %animate_object; 1964my %animate_object;
2070my $animate_timer; 1965my $animate_timer;
2071 1966
2072my $fps = 9; 1967my $fps = 9;
2073
2074my %demo;#d#
2075 1968
2076sub force_refresh { 1969sub force_refresh {
2077 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 1970 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2078 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 1971 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2079 1972
2111 2004
2112sub animation_stop { 2005sub animation_stop {
2113 my ($widget) = @_; 2006 my ($widget) = @_;
2114 delete $animate_object{$widget}; 2007 delete $animate_object{$widget};
2115} 2008}
2116
2117# check once/second for faces that need to be prefetched
2118# this should, of course, only run on demand, but
2119# SDL forces worse things on us....
2120
2121Event->timer (after => 1, interval => 0.25, cb => sub {
2122 $CONN->face_prefetch
2123 if $CONN;
2124});
2125 2009
2126%SDL_CB = ( 2010%SDL_CB = (
2127 CFPlus::SDL_QUIT => sub { 2011 CFPlus::SDL_QUIT => sub {
2128 exit; 2012 exit;
2129 }, 2013 },
2173 2057
2174 CFPlus::UI::set_layout ($::CFG->{layout}); 2058 CFPlus::UI::set_layout ($::CFG->{layout});
2175 2059
2176 my %DEF_CFG = ( 2060 my %DEF_CFG = (
2177 sdl_mode => 0, 2061 sdl_mode => 0,
2178 width => 640,
2179 height => 480,
2180 fullscreen => 0, 2062 fullscreen => 0,
2181 fast => 0, 2063 fast => 0,
2182 map_scale => 1, 2064 map_scale => 1,
2183 fow_enable => 1, 2065 fow_enable => 1,
2184 fow_intensity => 0, 2066 fow_intensity => 0,
2190 stat_fontsize => 0.7, 2072 stat_fontsize => 0.7,
2191 mapsize => 100, 2073 mapsize => 100,
2192 audio_enable => 1, 2074 audio_enable => 1,
2193 bgm_enable => 1, 2075 bgm_enable => 1,
2194 bgm_volume => 0.25, 2076 bgm_volume => 0.25,
2195 face_prefetch => 0,
2196 output_sync => 1, 2077 output_sync => 1,
2197 output_count => 1, 2078 output_count => 1,
2198 output_rate => "", 2079 output_rate => "",
2199 pickup => 0, 2080 pickup => 0,
2200 inv_sort => "mtime", 2081 inv_sort => "mtime",

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