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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.193 by root, Tue Jul 31 00:30:16 2007 UTC vs.
Revision 1.198 by root, Tue Jul 31 02:45:39 2007 UTC

159our $STATWIDS; 159our $STATWIDS;
160 160
161our $SDL_ACTIVE; 161our $SDL_ACTIVE;
162our %SDL_CB; 162our %SDL_CB;
163 163
164our $ALT_ENTER_MESSAGE;
165our $STATUSBOX;
166our $DEBUG_STATUS;
167
168our $INV;
169our $INVR;
170our $INV_RIGHT_HB;
171
172our $PICKUP_CFG;
173
174#############################################################################
175
176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
178}
179
180sub debug {
181 $DEBUG_STATUS->set_text ($_[0]);
182}
183
184sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para);
187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
164our $SDL_MIXER; 192our $SDL_MIXER;
193
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 199our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 200our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 201our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 203
173our %AUDIO_CHUNKS; # audio files 204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
174 206
175our $ALT_ENTER_MESSAGE; 207sub audio_channel_finished {
176our $STATUSBOX; 208 my ($channel) = @_;
177our $DEBUG_STATUS;
178 209
179our $INV; 210# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 211}
188 212
189sub debug { 213sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 214 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 215
216 if (my $chunk = $AUDIO_CHUNK{$face}) {
217 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
218 my (undef, $dx, $dy, $vol) = @$_;
219
220 my $channel = CFPlus::Channel::find;
221 $channel->volume ($vol * 128 / 255);
222 $dx = $dx / 10 * 255;
223 $channel->set_panning (255 - $dx, 255 + $dx);
224
225# my $angle = $dx ? : $dx < 0 ?
226# my $distance = -$vol;
227# $channel->set_position ($angle, $distance);
228
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face}
234 or return;
235
236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) {
238 delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face);
241 } else {
242 # fetch from database
243 CFPlus::DB::get res_data => $meta->{name}, sub {
244 my $rwops = new CFPlus::RW $_[0];
245 my $chunk = new CFPlus::MixChunk $rwops;
246 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
247 $AUDIO_CHUNK{$face} = $chunk;
248
249 audio_sound_push ($face);
250 };
251 }
252 }
196} 253}
254
255sub audio_sound_play {
256 my ($face, $dx, $dy, $vol) = @_;
257
258 $SDL_MIXER
259 or return;
260
261 my $queue = $AUDIO_PLAY{$face} ||= [];
262 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
263 audio_sound_push $face
264 unless @$queue > 1;
265}
266
267sub audio_music_update_volume {
268 return unless $MUSIC_PLAYING_META;
269 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
270 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
271 CFPlus::MixMusic::volume $base * $volume * 128;
272}
273
274sub audio_music_start {
275 my $meta = $MUSIC_PLAYING_META;
276
277 CFPlus::DB::get res_data => $meta->{name}, sub {
278 return unless $SDL_MIXER;
279
280 # music might have changed...
281 $meta eq $MUSIC_PLAYING_META
282 or return &audio_music_start ();
283
284 audio_music_update_volume;
285
286 $MUSIC_PLAYING_DATA = \$_[0];
287
288 my $rwops = $meta->{path}
289 ? new_from_file CFPlus::RW $meta->{path}
290 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
291
292 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
293 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
294
295 my $NOW = time;
296
297 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
298 my $pos = $MUSIC_PLAYING_META->{stop_pos};
299 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
300 $MUSIC_START = time - $pos;
301 } else {
302 $MUSIC_PLAYER->play (0);
303 $MUSIC_START = time;
304 }
305
306 delete $MUSIC_PLAYING_META->{stop_time};
307 delete $MUSIC_PLAYING_META->{stop_pos};
308 }
309}
310
311sub audio_music_push {
312 return unless $SDL_MIXER;
313
314 my $fade_out;
315
316 if (@MUSIC_JINGLE) {
317 @MUSIC_HAVE = $MUSIC_JINGLE[0];
318 $fade_out = 333;
319 } else {
320 return unless $CFG->{bgm_enable};
321
322 my @have =
323 grep $_,
324 map $CONN->{music_meta}{$_},
325 @$MUSIC_WANT;
326
327 @MUSIC_HAVE = @have
328 if @have;
329
330 # default MUSIC_HAVE == MUSIC_DEFAULT
331 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
332 $fade_out = 1000;
333 }
334
335 # if the currently playing song is acceptable, let it continue
336 return if $MUSIC_PLAYING_META
337 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
338
339 my $NOW = time;
340
341 if ($MUSIC_PLAYING_META) {
342 $MUSIC_PLAYING_META->{stop_time} = $NOW;
343 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
344 CFPlus::MixMusic::fade_out $fade_out;
345 } else {
346 # sort by stop time, oldest first
347 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
348
349 # if the most recently-played piece played very recently,
350 # resume it, else choose the oldest piece for rotation.
351 $MUSIC_PLAYING_META =
352 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
353 ? $MUSIC_HAVE[-1]
354 : $MUSIC_HAVE[0];
355
356 audio_music_start;
357 }
358}
359
360sub audio_music_set_ambient {
361 my ($songs) = @_;
362
363 $MUSIC_WANT = $songs;
364 audio_music_push;
365}
366
367sub audio_music_finished {
368 # we compress multiple jingles of the same type
369 shift @MUSIC_JINGLE
370 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
371
372 undef $MUSIC_PLAYER;
373 undef $MUSIC_PLAYING_META;
374 undef $MUSIC_PLAYING_DATA;
375
376 audio_music_push;
377}
378
379sub audio_init {
380 if ($CFG->{audio_enable}) {
381 $ENV{MIX_EFFECTSMAXSPEED} = 1;
382 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
383
384 unless ($SDL_MIXER) {
385 status "Unable to open sound device: there will be no sound";
386 return;
387 }
388
389 CFPlus::Mix_AllocateChannels 16;
390
391 audio_music_finished;
392 } else {
393 undef $SDL_MIXER;
394 }
395}
396
397sub audio_shutdown {
398 undef $MUSIC_PLAYER;
399 undef $MUSIC_PLAYING_META;
400 undef $MUSIC_PLAYING_DATA;
401
402 $MUSIC_WANT = [];
403 @MUSIC_JINGLE = ();
404 %AUDIO_PLAY = ();
405 %AUDIO_CHUNK = ();
406
407 CFPlus::Mix_CloseAudio if $SDL_MIXER;
408 undef $SDL_MIXER;
409}
410
411#############################################################################
197 412
198sub destroy_query_dialog { 413sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 414 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 415 if $_[0]{query_dialog};
201} 416}
481 $SETUP_DIALOG->show; 696 $SETUP_DIALOG->show;
482 $PL_WINDOW->hide; 697 $PL_WINDOW->hide;
483 $SPELL_LIST->clear_spells; 698 $SPELL_LIST->clear_spells;
484 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 699 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
485 700
486 &audio_music_set ([]); 701 &audio_music_set_ambient ([]);
487 702
488 return unless $CONN; 703 return unless $CONN;
489 704
490 status "connection closed"; 705 status "connection closed";
491 706
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 863 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
649 ); 864 );
650 $hbox->add (new CFPlus::UI::Slider 865 $hbox->add (new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 866 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 867 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 868 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 869 );
655 870
656 $table->add_at (1, $row++, new CFPlus::UI::Button 871 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 872 expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 873 tooltip => "Apply the audio settings",
1785 2000
1786sub video_shutdown { 2001sub video_shutdown {
1787 CFPlus::OpenGL::shutdown; 2002 CFPlus::OpenGL::shutdown;
1788 2003
1789 undef $SDL_ACTIVE; 2004 undef $SDL_ACTIVE;
1790}
1791
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = $chunk->play
1809 or return;
1810
1811 $channel->volume (128 + $vol);
1812 $dx = $dx / 10 * 255;
1813 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1814# my $angle = $dx ? : $dx < 0 ?
1815# my $distance = -$vol;
1816# $channel->set_position ($angle, $distance);
1817 }
1818 } else {
1819 # sound_meta not set means data is in flight either way
1820 my $meta = $CONN->{sound_meta}{$face}
1821 or return;
1822
1823 # fetch from database
1824 CFPlus::DB::get res_data => $meta->{name}, sub {
1825 my $vol = $meta->{meta}{volume} || 1;
1826 my $rwops = new CFPlus::RW $_[0];
1827 my $chunk = new CFPlus::MixChunk $rwops;
1828 $chunk->volume ($vol * 128);
1829 $AUDIO_CHUNK{$face} = $chunk;
1830
1831 audio_sound_push ($face);
1832 };
1833 }
1834}
1835
1836sub audio_sound_play {
1837 my ($face, $dx, $dy, $vol) = @_;
1838
1839 $SDL_MIXER
1840 or return;
1841
1842 my $queue = $AUDIO_PLAY{$face} ||= [];
1843 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1844 audio_sound_push $face
1845 unless @$queue > 1;
1846}
1847
1848sub audio_music_set {
1849 my ($songs) = @_;
1850
1851 my @want =
1852 grep $_,
1853 map $CONN->{music_meta}{$_},
1854 @$songs;
1855
1856 if (@want) {
1857 @MUSIC_WANT = @want;
1858 &audio_music_changed ();
1859 }
1860}
1861
1862sub audio_music_start {
1863 my $meta = $MUSIC_PLAYING_META;
1864
1865 CFPlus::DB::get res_data => $meta->{name}, sub {
1866 return unless $SDL_MIXER;
1867
1868 # music might have changed...
1869 $meta eq $MUSIC_PLAYING_META
1870 or return &audio_music_start ();
1871
1872 $MUSIC_PLAYING_DATA = \$_[0];
1873
1874 my $rwops = $meta->{path}
1875 ? new_from_file CFPlus::RW $meta->{path}
1876 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1877
1878 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1879 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1880
1881 my $NOW = time;
1882
1883 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1884 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1885 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1886 $MUSIC_START = time - $pos;
1887 } else {
1888 $MUSIC_PLAYER->play (0);
1889 $MUSIC_START = time;
1890 }
1891
1892 delete $MUSIC_PLAYING_META->{stop_time};
1893 delete $MUSIC_PLAYING_META->{stop_pos};
1894 }
1895}
1896
1897sub audio_music_changed {
1898 return unless $CFG->{bgm_enable};
1899 return unless $SDL_MIXER;
1900
1901 # default MUSIC_WANT == MUSIC_DEFAULT
1902 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1903
1904 # if the currently playing song is acceptable, let it continue
1905 return if $MUSIC_PLAYING_META
1906 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1907
1908 my $NOW = time;
1909
1910 if ($MUSIC_PLAYING_META) {
1911 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1912 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1913 CFPlus::MixMusic::fade_out 1000;
1914 } else {
1915 # sort by stop time, oldest first
1916 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1917
1918 # if the most recently-played piece played very recently,
1919 # resume it, else choose the oldest piece for rotation.
1920 $MUSIC_PLAYING_META =
1921 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1922 ? $MUSIC_WANT[-1]
1923 : $MUSIC_WANT[0];
1924
1925 audio_music_start;
1926 }
1927}
1928
1929sub audio_music_finished {
1930 undef $MUSIC_PLAYER;
1931 undef $MUSIC_PLAYING_META;
1932 undef $MUSIC_PLAYING_DATA;
1933
1934 audio_music_changed;
1935}
1936
1937sub audio_init {
1938 if ($CFG->{audio_enable}) {
1939 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1940 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1941
1942 unless ($SDL_MIXER) {
1943 status "Unable to open sound device: there will be no sound";
1944 return;
1945 }
1946
1947 CFPlus::Mix_AllocateChannels 16;
1948 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1949
1950 audio_music_finished;
1951 } else {
1952 undef $SDL_MIXER;
1953 }
1954}
1955
1956sub audio_shutdown {
1957 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1958 undef $SDL_MIXER;
1959 @SOUNDS = ();
1960 %AUDIO_CHUNKS = ();
1961} 2005}
1962 2006
1963my %animate_object; 2007my %animate_object;
1964my $animate_timer; 2008my $animate_timer;
1965 2009

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