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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.198 by root, Tue Jul 31 02:45:39 2007 UTC vs.
Revision 1.218 by root, Sun Aug 19 14:17:05 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
165our $STATUSBOX; 167our $STATUSBOX;
166our $DEBUG_STATUS; 168our $DEBUG_STATUS;
167 169
168our $INV; 170our $INV;
169our $INVR; 171our $INVR;
170our $INV_RIGHT_HB; 172our $INVR_HB;
171
172our $PICKUP_CFG;
173 173
174############################################################################# 174#############################################################################
175 175
176sub status { 176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
211} 211}
212 212
213sub audio_sound_push($) { 213sub audio_sound_push($) {
214 my ($face) = @_; 214 my ($face) = @_;
215 215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
216 if (my $chunk = $AUDIO_CHUNK{$face}) { 222 if (my $chunk = $AUDIO_CHUNK{$face}) {
217 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
218 my (undef, $dx, $dy, $vol) = @$_; 224 my (undef, $dx, $dy, $vol) = @$_;
219 225
220 my $channel = CFPlus::Channel::find; 226 my $channel = CFPlus::Channel::find;
221 $channel->volume ($vol * 128 / 255); 227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
222 $dx = $dx / 10 * 255;
223 $channel->set_panning (255 - $dx, 255 + $dx);
224
225# my $angle = $dx ? : $dx < 0 ?
226# my $distance = -$vol;
227# $channel->set_position ($angle, $distance); 228 $channel->set_position_r ($dx, $dy, 20);
228
229 $chunk->play ($channel); 229 $chunk->play ($channel);
230 } 230 }
231 } else { 231 } else {
232 # sound_meta not set means data is in flight either way 232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face} 233 my $meta = $CONN->{sound_meta}{$face}
234 or return; 234 or return;
235 235
236 # if its a jingle, play it as ambient music 236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) { 237 if ($meta->{meta}{jingle}) {
238 delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue 238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face); 240 &audio_music_push ($face);
241 }
241 } else { 242 } else {
242 # fetch from database 243 # fetch from database
243 CFPlus::DB::get res_data => $meta->{name}, sub { 244 CFPlus::DB::get res_data => $meta->{name}, sub {
244 my $rwops = new CFPlus::RW $_[0]; 245 my $rwops = new CFPlus::RW $_[0];
245 my $chunk = new CFPlus::MixChunk $rwops; 246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
246 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
247 $AUDIO_CHUNK{$face} = $chunk; 249 $AUDIO_CHUNK{$face} = $chunk;
248 250
249 audio_sound_push ($face); 251 audio_sound_push ($face);
250 }; 252 };
255sub audio_sound_play { 257sub audio_sound_play {
256 my ($face, $dx, $dy, $vol) = @_; 258 my ($face, $dx, $dy, $vol) = @_;
257 259
258 $SDL_MIXER 260 $SDL_MIXER
259 or return; 261 or return;
262 $CFG->{effects_enable}
263 or return;
260 264
261 my $queue = $AUDIO_PLAY{$face} ||= []; 265 my $queue = $AUDIO_PLAY{$face} ||= [];
262 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
263 audio_sound_push $face 267 audio_sound_push $face
264 unless @$queue > 1; 268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
265} 281}
266 282
267sub audio_music_update_volume { 283sub audio_music_update_volume {
268 return unless $MUSIC_PLAYING_META; 284 return unless $MUSIC_PLAYING_META;
269 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
288 my $rwops = $meta->{path} 304 my $rwops = $meta->{path}
289 ? new_from_file CFPlus::RW $meta->{path} 305 ? new_from_file CFPlus::RW $meta->{path}
290 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
291 307
292 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
293 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
294 310
295 my $NOW = time; 311 my $NOW = time;
296 312
297 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
298 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
301 } else { 317 } else {
302 $MUSIC_PLAYER->play (0); 318 $MUSIC_PLAYER->play (0);
303 $MUSIC_START = time; 319 $MUSIC_START = time;
304 } 320 }
305 321
306 delete $MUSIC_PLAYING_META->{stop_time}; 322 delete $meta->{stop_time};
307 delete $MUSIC_PLAYING_META->{stop_pos}; 323 delete $meta->{stop_pos};
308 } 324 }
309} 325}
310 326
311sub audio_music_push { 327sub audio_music_push {
312 return unless $SDL_MIXER; 328 return unless $SDL_MIXER;
331 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
332 $fade_out = 1000; 348 $fade_out = 1000;
333 } 349 }
334 350
335 # if the currently playing song is acceptable, let it continue 351 # if the currently playing song is acceptable, let it continue
336 return if $MUSIC_PLAYING_META
337 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
338 353
339 my $NOW = time; 354 my $NOW = time;
340 355
341 if ($MUSIC_PLAYING_META) { 356 if ($MUSIC_PLAYING_META) {
342 $MUSIC_PLAYING_META->{stop_time} = $NOW; 357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
346 # sort by stop time, oldest first 361 # sort by stop time, oldest first
347 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
348 363
349 # if the most recently-played piece played very recently, 364 # if the most recently-played piece played very recently,
350 # resume it, else choose the oldest piece for rotation. 365 # resume it, else choose the oldest piece for rotation.
351 $MUSIC_PLAYING_META = 366 audio_music_set_meta
352 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
353 ? $MUSIC_HAVE[-1] 368 ? $MUSIC_HAVE[-1]
354 : $MUSIC_HAVE[0]; 369 : $MUSIC_HAVE[0];
355 370
356 audio_music_start; 371 audio_music_start;
366 381
367sub audio_music_finished { 382sub audio_music_finished {
368 # we compress multiple jingles of the same type 383 # we compress multiple jingles of the same type
369 shift @MUSIC_JINGLE 384 shift @MUSIC_JINGLE
370 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
371 388
372 undef $MUSIC_PLAYER; 389 undef $MUSIC_PLAYER;
373 undef $MUSIC_PLAYING_META; 390 undef $MUSIC_PLAYING_META;
374 undef $MUSIC_PLAYING_DATA; 391 undef $MUSIC_PLAYING_DATA;
375 392
750 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
751 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
752 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
753 ); 770 );
754 771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{force_opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
782 );
783
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{texture_compression},
787 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
788 . "will save a lot of memory and increase performance. The compression algorithm "
789 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
790 . "forced OpenGL 1.1 mode.",
791 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
792 );
793
755 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 794 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
756 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 795 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
757 state => $CFG->{fast}, 796 state => $CFG->{fast},
758 tooltip => "Lower the visual quality considerably to speed up rendering.", 797 tooltip => "Lower the visual quality considerably to speed up rendering.",
759 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 798 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
785 824
786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 825 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 826 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
788 state => $CFG->{map_smoothing}, 827 state => $CFG->{map_smoothing},
789 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 828 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
790 . "This increases load on the graphics subsystem and works only with 2.x servers. " 829 . "This increases load on the graphics subsystem and works only with TRT servers. "
791 . "Changes take effect at next connection only.", 830 . "Changes take effect at next login only.",
792 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 831 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
793 ); 832 );
794 833
795 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 834 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
796 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 835 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
807 ); 846 );
808 847
809 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
810 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
811 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 850 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
812 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 851 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
852 . "but you still need to press apply to correctly re-layout the widget.",
813 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 853 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
814 ); 854 );
815 855
816 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 856 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
817 $table->add_at (1, $row++, new CFPlus::UI::Slider 857 $table->add_at (1, $row++, new CFPlus::UI::Slider
839} 879}
840 880
841sub audio_setup { 881sub audio_setup {
842 my $vbox = new CFPlus::UI::VBox; 882 my $vbox = new CFPlus::UI::VBox;
843 883
844 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 884 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
845 885
846 my $row = 0; 886 my $row = 0;
847 887
848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 888 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
849 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 889 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
853 ); 893 );
854# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 894# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
855# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 895# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
856# $CFG->{effects_volume} = $_[1]; 896# $CFG->{effects_volume} = $_[1];
857# }); 897# });
898
899 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
900 $table->add_at (1, $row, new CFPlus::UI::CheckBox
901 expand => 1, state => $CFG->{effects_enable},
902 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
903 on_changed => sub {
904 $CFG->{effects_enable} = $_[1];
905 $CONN->update_fx_want if $CONN;
906 0
907 }
908 );
909 $table->add_at (2, $row++, new CFPlus::UI::Slider
910 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
911 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
912 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
913 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
914 );
915
858 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 916 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
859 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 917 $table->add_at (1, $row, new CFPlus::UI::CheckBox
860 $hbox->add (new CFPlus::UI::CheckBox
861 expand => 1, state => $CFG->{bgm_enable}, 918 expand => 1, state => $CFG->{bgm_enable},
862 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 919 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
863 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 920 on_changed => sub {
921 $CFG->{bgm_enable} = $_[1];
922 $CONN->update_fx_want if $CONN;
923 0
924 }
864 ); 925 );
865 $hbox->add (new CFPlus::UI::Slider 926 $table->add_at (2, $row++, new CFPlus::UI::Slider
866 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 927 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
867 tooltip => "The volume of the background music. Changes are instant.", 928 tooltip => "The volume of the background music. Changes are instant.",
868 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 929 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
869 ); 930 );
870 931
871 $table->add_at (1, $row++, new CFPlus::UI::Button 932 $table->add_at (1, $row++, new CFPlus::UI::Button
872 expand => 1, align => 0, text => "Apply", 933 c_colspan => 2, expand => 1, align => 0, text => "Apply",
873 tooltip => "Apply the audio settings", 934 tooltip => "Apply the audio settings",
874 on_activate => sub { 935 on_activate => sub {
875 audio_shutdown (); 936 audio_shutdown ();
876 audio_init (); 937 audio_init ();
877 0 938 0
948 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1009 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
949 1010
950 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1011 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
951 1012
952 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1013 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
953 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1014 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
954 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1015 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
955 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1016 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
956 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1017 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
957 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1018 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
958 1019
959 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1020 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
960 1021
961 $c->add_items ({ 1022 $c->add_items ({
1557 $sw1->add ($INV = new CFPlus::UI::Inventory); 1618 $sw1->add ($INV = new CFPlus::UI::Inventory);
1558 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1619 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1559 1620
1560 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1621 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1561 1622
1562 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1623 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1563 1624
1564 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1625 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1565 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1626 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1566 1627
1567 # XXX: Call after $INVR = ... because set_opencont sets the items 1628 # XXX: Call after $INVR = ... because set_opencont sets the items
1568 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1629 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1569 1630
1570 $hb 1631 $hb
1632}
1633
1634sub media_window {
1635 my $vb = new CFPlus::UI::VBox;
1636
1637 $vb->add (new CFPlus::UI::FancyFrame
1638 label => "Currently playing music",
1639 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1640 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1641 );
1642
1643 $vb->add (new CFPlus::UI::FancyFrame
1644 label => "Other media used in this session",
1645 expand => 1,
1646 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1647 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1648 );
1649
1650 $vb
1651}
1652
1653sub add_license {
1654 my ($meta) = @_;
1655
1656 $meta = $meta->{meta}
1657 or return;
1658
1659 $meta->{license} || $meta->{author} || $meta->{source}
1660 or return;
1661
1662 $LICENSE_WIDGET->add_paragraph ({
1663 fg => [1, 1, 1, 1],
1664 markup => "<small>"
1665 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1666 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1667 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1668 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1669 . "</small>",
1670 });
1671 $LICENSE_WIDGET->scroll_to_bottom;
1571} 1672}
1572 1673
1573sub toggle_player_page { 1674sub toggle_player_page {
1574 my ($widget) = @_; 1675 my ($widget) = @_;
1575 1676
1614 $ntb->add_tab ( 1715 $ntb->add_tab (
1615 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1716 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1616 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1717 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1617 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1718 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1618 ); 1719 );
1619 $ntb->add_tab (Pickup => autopickup_setup, 1720 $ntb->add_tab (Pickup => autopickup_setup,
1620 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1721 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1722
1723 $ntb->add_tab (Media => media_window,
1724 "License, Author and Source info for media sent by the server.");
1621 1725
1622 $ntb->set_current_page ($INVENTORY_PAGE); 1726 $ntb->set_current_page ($INVENTORY_PAGE);
1623 1727
1624 $plwin->add ($ntb); 1728 $plwin->add ($ntb);
1625 $plwin 1729 $plwin
1779 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1883 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1780 ); 1884 );
1781 $hb->add (new CFPlus::UI::Button 1885 $hb->add (new CFPlus::UI::Button
1782 text => "Quit anyway", 1886 text => "Quit anyway",
1783 expand => 1, 1887 expand => 1,
1784 on_activate => sub { exit }, 1888 on_activate => sub { Event::unloop_all },
1785 ); 1889 );
1786 } 1890 }
1787 1891
1788 $QUIT_DIALOG->show; 1892 $QUIT_DIALOG->show;
1789 $QUIT_DIALOG->grab_focus; 1893 $QUIT_DIALOG->grab_focus;
1983 tooltip => "Terminates the program", 2087 tooltip => "Terminates the program",
1984 on_activate => sub { 2088 on_activate => sub {
1985 if ($CONN) { 2089 if ($CONN) {
1986 open_quit_dialog; 2090 open_quit_dialog;
1987 } else { 2091 } else {
1988 exit; 2092 Event::unloop_all;
1989 } 2093 }
1990 0 2094 0
1991 }, 2095 },
1992 ); 2096 );
1993 2097
1994 $BUTTONBAR->show; 2098 $BUTTONBAR->show;
1995 $SETUP_DIALOG->show; 2099 $SETUP_DIALOG->show;
2100 $MESSAGE_WINDOW->show;
1996 } 2101 }
1997 2102
1998 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2103 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1999} 2104}
2000 2105
2008my $animate_timer; 2113my $animate_timer;
2009 2114
2010my $fps = 9; 2115my $fps = 9;
2011 2116
2012sub force_refresh { 2117sub force_refresh {
2118 if ($ENV{CFPLUS_DEBUG} & 4) {
2013 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2119 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2014 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2120 debug sprintf "%3.2f", $fps;
2121 }
2015 2122
2016 $CFPlus::UI::ROOT->draw; 2123 $CFPlus::UI::ROOT->draw;
2017 2124 CFPlus::SDL_GL_SwapBuffers;
2018 $WANT_REFRESH = 0;
2019 $CAN_REFRESH = 0;
2020 $LAST_REFRESH = $NOW; 2125 $LAST_REFRESH = $NOW;
2021 2126 $WANT_REFRESH->stop;
2022 CFPlus::SDL_GL_SwapBuffers;
2023} 2127}
2024 2128
2129$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2130
2025my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2131my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2026 $NOW = time; 2132 $NOW = time;
2027 2133
2028 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2134 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2029 for CFPlus::poll_events; 2135 for CFPlus::poll_events;
2030 2136
2031 if (%animate_object) { 2137 if (%animate_object) {
2032 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2138 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2033 ++$WANT_REFRESH; 2139 $WANT_REFRESH->start;
2034 }
2035
2036 if ($WANT_REFRESH) {
2037 force_refresh;
2038 } else {
2039 $CAN_REFRESH = 1;
2040 } 2140 }
2041}); 2141});
2042 2142
2043sub animation_start { 2143sub animation_start {
2044 my ($widget) = @_; 2144 my ($widget) = @_;
2099 CFPlus::DB::Server::run; 2199 CFPlus::DB::Server::run;
2100 2200
2101 CFPlus::UI::set_layout ($::CFG->{layout}); 2201 CFPlus::UI::set_layout ($::CFG->{layout});
2102 2202
2103 my %DEF_CFG = ( 2203 my %DEF_CFG = (
2104 sdl_mode => 0, 2204 sdl_mode => 0,
2105 fullscreen => 0, 2205 fullscreen => 0,
2106 fast => 0, 2206 fast => 0,
2207 force_opengl11 => undef,
2208 texture_compression => 1,
2107 map_scale => 1, 2209 map_scale => 1,
2108 fow_enable => 1, 2210 fow_enable => 1,
2109 fow_intensity => 0, 2211 fow_intensity => 0,
2110 map_smoothing => 1, 2212 map_smoothing => 1,
2111 gui_fontsize => 1, 2213 gui_fontsize => 1,
2112 log_fontsize => 0.7, 2214 log_fontsize => 0.7,
2113 gauge_fontsize => 1, 2215 gauge_fontsize => 1,
2114 gauge_size => 0.35, 2216 gauge_size => 0.35,
2115 stat_fontsize => 0.7, 2217 stat_fontsize => 0.7,
2116 mapsize => 100, 2218 mapsize => 100,
2117 audio_enable => 1, 2219 audio_enable => 1,
2220 effects_enable => 1,
2221 effects_volume => 1,
2118 bgm_enable => 1, 2222 bgm_enable => 1,
2119 bgm_volume => 0.25, 2223 bgm_volume => 0.5,
2120 output_sync => 1, 2224 output_sync => 1,
2121 output_count => 1, 2225 output_count => 1,
2122 output_rate => "", 2226 output_rate => "",
2123 pickup => 0, 2227 pickup => 0,
2124 inv_sort => "mtime", 2228 inv_sort => "mtime",
2125 default => "profile", # default profile 2229 default => "profile", # default profile
2126 show_tips => 1, 2230 show_tips => 1,
2127 logview_max_par => 1000, 2231 logview_max_par => 1000,
2128 ); 2232 );
2129 2233
2130 while (my ($k, $v) = each %DEF_CFG) { 2234 while (my ($k, $v) = each %DEF_CFG) {
2131 $CFG->{$k} = $v unless exists $CFG->{$k}; 2235 $CFG->{$k} = $v unless exists $CFG->{$k};
2132 } 2236 }
2198} 2302}
2199 2303
2200show_tip_of_the_day if $CFG->{show_tips}; 2304show_tip_of_the_day if $CFG->{show_tips};
2201 2305
2202Event::loop; 2306Event::loop;
2307
2308#video_shutdown;
2309#audio_shutdown;
2203#CFPlus::SDL_Quit; 2310CFPlus::SDL_Quit;
2204#CFPlus::_exit 0;
2205
2206END {
2207 CFPlus::SDL_Quit;
2208 CFPlus::DB::Server::stop; 2311CFPlus::DB::Server::stop;
2209}
2210 2312
2211=head1 NAME 2313=head1 NAME
2212 2314
2213cfplus - A Crossfire+ and Crossfire game client 2315cfplus - A Crossfire TRT and Crossfire game client
2214 2316
2215=head1 SYNOPSIS 2317=head1 SYNOPSIS
2216 2318
2217Just run it - no commandline arguments are supported. 2319Just run it - no commandline arguments are supported.
2218 2320
2219=head1 USAGE 2321=head1 USAGE
2220 2322
2221cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2323cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2222fullscreen and interactively. 2324be used in fullscreen mode and interactively.
2223 2325
2224=head1 DEBUGGING 2326=head1 DEBUGGING
2225 2327
2226 2328
2227CFPLUS_DEBUG - environment variable 2329CFPLUS_DEBUG - environment variable

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