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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.198 by root, Tue Jul 31 02:45:39 2007 UTC vs.
Revision 1.229 by root, Mon Oct 8 17:01:03 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 116our $CONN;
114our $PROFILE; # current profile 117our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 119
117our $WANT_REFRESH; 120our $WANT_REFRESH;
118our $CAN_REFRESH;
119 121
120our @SDL_MODES; 122our @SDL_MODES;
121our $WIDTH; 123our $WIDTH;
122our $HEIGHT; 124our $HEIGHT;
123our $FULLSCREEN; 125our $FULLSCREEN;
127our $FONT_FIXED; 129our $FONT_FIXED;
128 130
129our $MAP; 131our $MAP;
130our $MAPMAP; 132our $MAPMAP;
131our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
132our $BUTTONBAR; 135our $BUTTONBAR;
133our $METASERVER; 136our $METASERVER;
134our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 138our $QUIT_DIALOG;
136our $HOST_ENTRY; 139our $HOST_ENTRY;
144our $SETUP_KEYBOARD; 147our $SETUP_KEYBOARD;
145 148
146our $PL_NOTEBOOK; 149our $PL_NOTEBOOK;
147our $PL_WINDOW; 150our $PL_WINDOW;
148 151
152our $MUSIC_PLAYING_WIDGET;
153our $LICENSE_WIDGET;
154
155our $PICKUP_PAGE;
149our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
150our $STATS_PAGE; 157our $STATS_PAGE;
151our $SKILL_PAGE; 158our $SKILL_PAGE;
152our $SPELL_PAGE; 159our $SPELL_PAGE;
153our $SPELL_LIST; 160our $SPELL_LIST;
165our $STATUSBOX; 172our $STATUSBOX;
166our $DEBUG_STATUS; 173our $DEBUG_STATUS;
167 174
168our $INV; 175our $INV;
169our $INVR; 176our $INVR;
170our $INV_RIGHT_HB; 177our $INVR_HB;
171
172our $PICKUP_CFG;
173 178
174############################################################################# 179#############################################################################
175 180
176sub status { 181sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
180sub debug { 185sub debug {
181 $DEBUG_STATUS->set_text ($_[0]); 186 $DEBUG_STATUS->set_text ($_[0]);
182} 187}
183 188
184sub message { 189sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para); 190 $MESSAGE_WINDOW->message (@_);
187} 191}
188 192
189############################################################################# 193#############################################################################
190#TODO: maybe move into own audio module... 194#TODO: maybe move into own audio module...
191 195
211} 215}
212 216
213sub audio_sound_push($) { 217sub audio_sound_push($) {
214 my ($face) = @_; 218 my ($face) = @_;
215 219
220 $CFG->{effects_enable}
221 or return;
222
223 $AUDIO_PLAY{$face}
224 or return;
225
216 if (my $chunk = $AUDIO_CHUNK{$face}) { 226 if (my $chunk = $AUDIO_CHUNK{$face}) {
217 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
218 my (undef, $dx, $dy, $vol) = @$_; 228 my (undef, $dx, $dy, $vol) = @$_;
219 229
220 my $channel = CFPlus::Channel::find; 230 my $channel = CFPlus::Channel::find;
221 $channel->volume ($vol * 128 / 255); 231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
222 $dx = $dx / 10 * 255;
223 $channel->set_panning (255 - $dx, 255 + $dx);
224
225# my $angle = $dx ? : $dx < 0 ?
226# my $distance = -$vol;
227# $channel->set_position ($angle, $distance); 232 $channel->set_position_r ($dx, $dy, 20);
228
229 $chunk->play ($channel); 233 $chunk->play ($channel);
230 } 234 }
231 } else { 235 } else {
232 # sound_meta not set means data is in flight either way 236 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face} 237 my $meta = $CONN->{face}[$face]
234 or return; 238 or return;
235 239
240 $meta->{data}
241 or return;
242
236 # if its a jingle, play it as ambient music 243 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) { 244 if ($meta->{data}{jingle}) {
238 delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue 245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face); 247 &audio_music_push ($face);
248 }
241 } else { 249 } else {
242 # fetch from database 250 # fetch from database
243 CFPlus::DB::get res_data => $meta->{name}, sub { 251 CFPlus::DB::get res_data => $meta->{name}, sub {
244 my $rwops = new CFPlus::RW $_[0]; 252 my $rwops = new CFPlus::RW $_[0];
245 my $chunk = new CFPlus::MixChunk $rwops; 253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
246 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
247 $AUDIO_CHUNK{$face} = $chunk; 256 $AUDIO_CHUNK{$face} = $chunk;
248 257
249 audio_sound_push ($face); 258 audio_sound_push ($face);
250 }; 259 };
251 } 260 }
255sub audio_sound_play { 264sub audio_sound_play {
256 my ($face, $dx, $dy, $vol) = @_; 265 my ($face, $dx, $dy, $vol) = @_;
257 266
258 $SDL_MIXER 267 $SDL_MIXER
259 or return; 268 or return;
269 $CFG->{effects_enable}
270 or return;
260 271
261 my $queue = $AUDIO_PLAY{$face} ||= []; 272 my $queue = $AUDIO_PLAY{$face} ||= [];
262 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
263 audio_sound_push $face 274 audio_sound_push $face
264 unless @$queue > 1; 275 unless @$queue > 1;
265} 276}
266 277
278sub audio_music_set_meta {
279 my ($meta) = @_;
280
281 $MUSIC_PLAYING_META = $meta;
282 $MUSIC_PLAYING_WIDGET->set_markup (
283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
287 );
288}
289
267sub audio_music_update_volume { 290sub audio_music_update_volume {
268 return unless $MUSIC_PLAYING_META; 291 return unless $MUSIC_PLAYING_META;
269 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
270 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; 293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
271 CFPlus::MixMusic::volume $base * $volume * 128; 294 CFPlus::MixMusic::volume $base * $volume * 128;
272} 295}
273 296
274sub audio_music_start { 297sub audio_music_start {
275 my $meta = $MUSIC_PLAYING_META; 298 my $meta = $MUSIC_PLAYING_META;
288 my $rwops = $meta->{path} 311 my $rwops = $meta->{path}
289 ? new_from_file CFPlus::RW $meta->{path} 312 ? new_from_file CFPlus::RW $meta->{path}
290 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
291 314
292 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
293 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
294 317
295 my $NOW = time; 318 my $NOW = time;
296 319
297 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
298 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
299 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); 322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
300 $MUSIC_START = time - $pos; 323 $MUSIC_START = time - $pos;
301 } else { 324 } else {
302 $MUSIC_PLAYER->play (0); 325 $MUSIC_PLAYER->play (0);
303 $MUSIC_START = time; 326 $MUSIC_START = time;
304 } 327 }
305 328
306 delete $MUSIC_PLAYING_META->{stop_time}; 329 delete $meta->{stop_time};
307 delete $MUSIC_PLAYING_META->{stop_pos}; 330 delete $meta->{stop_pos};
308 } 331 }
309} 332}
310 333
311sub audio_music_push { 334sub audio_music_push {
312 return unless $SDL_MIXER; 335 return unless $SDL_MIXER;
318 $fade_out = 333; 341 $fade_out = 333;
319 } else { 342 } else {
320 return unless $CFG->{bgm_enable}; 343 return unless $CFG->{bgm_enable};
321 344
322 my @have = 345 my @have =
323 grep $_, 346 grep $_ && $_->{data},
324 map $CONN->{music_meta}{$_}, 347 map $CONN->{face}[$_],
325 @$MUSIC_WANT; 348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
326 352
327 @MUSIC_HAVE = @have 353 @MUSIC_HAVE = @have
328 if @have; 354 if @have;
329 355
330 # default MUSIC_HAVE == MUSIC_DEFAULT 356 # default MUSIC_HAVE == MUSIC_DEFAULT
331 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
332 $fade_out = 1000; 358 $fade_out = 700;
333 } 359 }
334 360
335 # if the currently playing song is acceptable, let it continue 361 # if the currently playing song is acceptable, let it continue
336 return if $MUSIC_PLAYING_META
337 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
338 363
339 my $NOW = time; 364 my $NOW = time;
340 365
341 if ($MUSIC_PLAYING_META) { 366 if ($MUSIC_PLAYING_META) {
342 $MUSIC_PLAYING_META->{stop_time} = $NOW; 367 $MUSIC_PLAYING_META->{stop_time} = $NOW;
346 # sort by stop time, oldest first 371 # sort by stop time, oldest first
347 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
348 373
349 # if the most recently-played piece played very recently, 374 # if the most recently-played piece played very recently,
350 # resume it, else choose the oldest piece for rotation. 375 # resume it, else choose the oldest piece for rotation.
351 $MUSIC_PLAYING_META = 376 audio_music_set_meta
352 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
353 ? $MUSIC_HAVE[-1] 378 ? $MUSIC_HAVE[-1]
354 : $MUSIC_HAVE[0]; 379 : $MUSIC_HAVE[0];
355 380
356 audio_music_start; 381 audio_music_start;
357 } 382 }
363 $MUSIC_WANT = $songs; 388 $MUSIC_WANT = $songs;
364 audio_music_push; 389 audio_music_push;
365} 390}
366 391
367sub audio_music_finished { 392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
368 # we compress multiple jingles of the same type 397 # we compress multiple jingles of the same type
369 shift @MUSIC_JINGLE 398 shift @MUSIC_JINGLE
370 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
371 400
401 $MUSIC_PLAYING_WIDGET->clear;
402
372 undef $MUSIC_PLAYER; 403 undef $MUSIC_PLAYER;
373 undef $MUSIC_PLAYING_META; 404 undef $MUSIC_PLAYING_META;
374 undef $MUSIC_PLAYING_DATA; 405 undef $MUSIC_PLAYING_DATA;
375 406
376 audio_music_push; 407 audio_music_push;
377} 408}
378 409
379sub audio_init { 410sub audio_init {
380 if ($CFG->{audio_enable}) { 411 if ($CFG->{audio_enable}) {
381 $ENV{MIX_EFFECTSMAXSPEED} = 1; 412 $ENV{MIX_EFFECTSMAXSPEED} = 1;
382 $SDL_MIXER = !CFPlus::Mix_OpenAudio; 413 $SDL_MIXER = !CFPlus::Mix_OpenAudio
414 $CFG->{audio_hw_frequency},
415 CFPlus::MIX_DEFAULT_FORMAT,
416 $CFG->{audio_hw_channels},
417 $CFG->{audio_hw_chunksize};
383 418
384 unless ($SDL_MIXER) { 419 if ($SDL_MIXER) {
420 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
421
422 audio_music_finished;
423 } else {
385 status "Unable to open sound device: there will be no sound"; 424 status "Unable to open sound device: there will be no sound";
386 return;
387 } 425 }
388
389 CFPlus::Mix_AllocateChannels 16;
390
391 audio_music_finished;
392 } else { 426 } else {
393 undef $SDL_MIXER; 427 undef $SDL_MIXER;
394 } 428 }
429
430 sub audio_tab_update;
431 audio_tab_update;
395} 432}
396 433
397sub audio_shutdown { 434sub audio_shutdown {
398 undef $MUSIC_PLAYER; 435 undef $MUSIC_PLAYER;
399 undef $MUSIC_PLAYING_META; 436 undef $MUSIC_PLAYING_META;
750 state => $CFG->{fullscreen}, 787 state => $CFG->{fullscreen},
751 tooltip => "Bring the client into fullscreen mode.", 788 tooltip => "Bring the client into fullscreen mode.",
752 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 789 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
753 ); 790 );
754 791
792 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
793 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
794 state => $CFG->{force_opengl11},
795 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
796 . "higher memory usage and slower performance. It will, however, help tremendously on "
797 . "cards that claim to support a feature but fall back to software rendering. "
798 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
799 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
800 . "experience extremely low framerates and your card should do better, try this option.</b>",
801 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
802 );
803
804 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
805 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
806 state => $CFG->{texture_compression},
807 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
808 . "will save a lot of memory and increase performance. The compression algorithm "
809 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
810 . "forced OpenGL 1.1 mode.",
811 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
812 );
813
755 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
756 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
757 state => $CFG->{fast}, 816 state => $CFG->{fast},
758 tooltip => "Lower the visual quality considerably to speed up rendering.", 817 tooltip => "Lower the visual quality considerably to speed up rendering.",
759 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 818 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
785 844
786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 845 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 846 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
788 state => $CFG->{map_smoothing}, 847 state => $CFG->{map_smoothing},
789 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 848 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
790 . "This increases load on the graphics subsystem and works only with 2.x servers. " 849 . "This increases load on the graphics subsystem and works only with TRT servers. "
791 . "Changes take effect at next connection only.", 850 . "Changes take effect at next login only.",
792 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 851 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
793 ); 852 );
794 853
795 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 854 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
796 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 855 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
807 ); 866 );
808 867
809 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
810 $table->add_at (1, $row++, new CFPlus::UI::Slider 869 $table->add_at (1, $row++, new CFPlus::UI::Slider
811 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 870 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
812 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 871 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
872 . "but you still need to press apply to correctly re-layout the widget.",
813 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 873 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
814 ); 874 );
815 875
816 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 876 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
817 $table->add_at (1, $row++, new CFPlus::UI::Slider 877 $table->add_at (1, $row++, new CFPlus::UI::Slider
836 ); 896 );
837 897
838 $vbox 898 $vbox
839} 899}
840 900
901our $AUDIO_HW_CHUNKSIZE;
902our $AUDIO_INFO;
903
904sub audio_tab_update {
905 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
906
907 $AUDIO_HW_CHUNKSIZE->set_options ([
908 [0, "default", "system default"],
909 map {
910 my $ms = sprintf "%dms", 1000 * $_ / $CFG->{audio_hw_frequency};
911 [$_, $ms, "$ms ($_ samples)"],
912 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
913 ]);
914
915 my $text = !$freq
916 ? "audio is off"
917 : "Frequency (Hz): $freq\n"
918 . "Channels: $chans";
919
920 $AUDIO_INFO->set_text ($text);
921}
922
841sub audio_setup { 923sub audio_setup {
842 my $vbox = new CFPlus::UI::VBox; 924 my $vbox = new CFPlus::UI::VBox;
843 925
844 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 926 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
845 927
846 my $row = 0; 928 my $row = 0;
847 929
848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 930 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
849 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 931 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
850 state => $CFG->{audio_enable}, 932 state => $CFG->{audio_enable},
851 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.", 933 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
852 on_changed => sub { $CFG->{audio_enable} = $_[1]; 0 } 934 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
853 ); 935 );
936
854# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 937 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
855# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 938 $table->add_at (1, $row, new CFPlus::UI::CheckBox
939 expand => 1, state => $CFG->{effects_enable},
940 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
941 on_changed => sub {
856# $CFG->{effects_volume} = $_[1]; 942 $CFG->{effects_enable} = $_[1];
857# }); 943 $CONN->update_fx_want if $CONN;
944 1
945 }
946 );
947 $table->add_at (2, $row++, new CFPlus::UI::Slider
948 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
949 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
950 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
951 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
952 );
953
858 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 954 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
859 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 955 $table->add_at (1, $row, new CFPlus::UI::CheckBox
860 $hbox->add (new CFPlus::UI::CheckBox
861 expand => 1, state => $CFG->{bgm_enable}, 956 expand => 1, state => $CFG->{bgm_enable},
862 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 957 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
863 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 958 on_changed => sub {
959 $CFG->{bgm_enable} = $_[1];
960 $CONN->update_fx_want if $CONN;
961 audio_music_push;
962 1
963 }
864 ); 964 );
865 $hbox->add (new CFPlus::UI::Slider 965 $table->add_at (2, $row++, new CFPlus::UI::Slider
866 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 966 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
867 tooltip => "The volume of the background music. Changes are instant.", 967 tooltip => "The volume of the background music. Changes are instant.",
868 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 968 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
869 ); 969 );
870 970
971 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
972 $table->add_at (1, $row++, new CFPlus::UI::Selector
973 c_colspan => 2, expand => 1,
974 value => $CFG->{audio_hw_frequency},
975 options => [
976 [11025, "11 kHz" , "11kHz (low quality)"],
977 [22050, "22 kHz" , "22kHz (reduced quality)"],
978 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
979 [48000, "48 kHz" , "48kHz (studio quality)"],
980 ],
981 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
982 on_changed => sub {
983 $CFG->{audio_hw_frequency} = $_[1];
984 audio_tab_update;
985 1
986 }
987 );
988
989 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
990 $table->add_at (1, $row++, new CFPlus::UI::Selector
991 c_colspan => 2, expand => 1,
992 value => $CFG->{audio_hw_channels},
993 options => [
994 [1, "Mono" , "Mono (single channel, low quality)"],
995 [2, "Stereo" , "Stereo (dual channe, standard quality)"],
996 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
997 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
998 ],
999 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1000 on_changed => sub {
1001 $CFG->{audio_hw_channels} = $_[1];
1002 audio_tab_update;
1003 1
1004 }
1005 );
1006
1007 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1008 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1009 c_colspan => 2, expand => 1,
1010 value => $CFG->{audio_hw_chunksize},
1011 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1012 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1013 on_changed => sub {
1014 $CFG->{audio_hw_chunksize} = $_[1]
1015 if $_[1];
1016 audio_tab_update;
1017 1
1018 }
1019 );
1020
1021 # should really be a slider
1022 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1023 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1024 c_colspan => 2, expand => 1,
1025 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1026 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1027 template => ">= 99",
1028 on_changed => sub {
1029 my ($slider, $value) = @_;
1030
1031 $CFG->{audio_mix_channels} = $value
1032 if $value;
1033 1;
1034 }
1035 );
1036
871 $table->add_at (1, $row++, new CFPlus::UI::Button 1037 $table->add_at (1, $row++, new CFPlus::UI::Button
872 expand => 1, align => 0, text => "Apply", 1038 c_colspan => 2, expand => 1, align => 0, text => "Apply",
873 tooltip => "Apply the audio settings", 1039 tooltip => "Apply the audio settings",
874 on_activate => sub { 1040 on_activate => sub {
875 audio_shutdown (); 1041 audio_shutdown ();
876 audio_init (); 1042 audio_init ();
877 0 1043 0
878 } 1044 }
879 ); 1045 );
1046
1047 $vbox->add (new CFPlus::UI::FancyFrame
1048 expand => 1,
1049 label => "Audio Info",
1050 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1051 );
1052
1053 audio_tab_update;
880 1054
881 $vbox 1055 $vbox
882} 1056}
883 1057
884sub set_gauge_window_fontsize { 1058sub set_gauge_window_fontsize {
919 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 1093 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
920 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 1094 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
921 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 1095 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
922 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 1096 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
923 1097
924 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1098 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1099 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1100 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
925 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1101 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
926 1102
927 $GAUGES = { 1103 $GAUGES = {
1104 exp => $exp, prg => $prg, sklprg => $sklprg,
928 exp => $exp, win => $win, range => $rng, 1105 win => $win, range => $rng,
929 food => $fg, mana => $mg, hp => $hg, grace => $gg 1106 hp => $hg, mana => $mg, grace => $gg, food => $fg,
930 }; 1107 };
931 1108
932 &set_gauge_window_fontsize; 1109 &set_gauge_window_fontsize;
933 1110
934 $win 1111 $win
948 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1125 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
949 1126
950 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1127 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
951 1128
952 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1129 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
953 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1130 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
954 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1131 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
955 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1132 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
956 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1133 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
957 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1134 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
958 1135
959 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1136 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
960 1137
961 $c->add_items ({ 1138 $c->add_items ({
1135 $r 1312 $r
1136} 1313}
1137 1314
1138sub skill_window { 1315sub skill_window {
1139 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1316 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1317
1140 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1318 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1319
1141 $sw 1320 $sw
1142} 1321}
1143 1322
1144sub formsep($) { 1323sub formsep($) {
1145 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1324 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1557 $sw1->add ($INV = new CFPlus::UI::Inventory); 1736 $sw1->add ($INV = new CFPlus::UI::Inventory);
1558 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1737 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1559 1738
1560 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1739 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1561 1740
1562 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1741 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1563 1742
1564 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1743 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1565 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1744 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1566 1745
1567 # XXX: Call after $INVR = ... because set_opencont sets the items 1746 # XXX: Call after $INVR = ... because set_opencont sets the items
1568 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1747 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1569 1748
1570 $hb 1749 $hb
1750}
1751
1752sub media_window {
1753 my $vb = new CFPlus::UI::VBox;
1754
1755 $vb->add (new CFPlus::UI::FancyFrame
1756 label => "Currently playing music",
1757 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1758 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1759 );
1760
1761 $vb->add (new CFPlus::UI::FancyFrame
1762 label => "Other media used in this session",
1763 expand => 1,
1764 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1765 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1766 );
1767
1768 $vb
1769}
1770
1771sub add_license {
1772 my ($meta) = @_;
1773
1774 $meta = $meta->{data}
1775 or return;
1776
1777 $meta->{license} || $meta->{author} || $meta->{source}
1778 or return;
1779
1780 $LICENSE_WIDGET->add_paragraph ({
1781 fg => [1, 1, 1, 1],
1782 markup => "<small>"
1783 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1784 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1785 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1786 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1787 . "</small>",
1788 });
1789 $LICENSE_WIDGET->scroll_to_bottom;
1571} 1790}
1572 1791
1573sub toggle_player_page { 1792sub toggle_player_page {
1574 my ($widget) = @_; 1793 my ($widget) = @_;
1575 1794
1614 $ntb->add_tab ( 1833 $ntb->add_tab (
1615 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1834 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1616 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1835 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1617 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1836 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1618 ); 1837 );
1619 $ntb->add_tab (Pickup => autopickup_setup, 1838 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1620 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1839 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1840
1841 $ntb->add_tab (Media => media_window,
1842 "License, Author and Source info for media sent by the server.");
1621 1843
1622 $ntb->set_current_page ($INVENTORY_PAGE); 1844 $ntb->set_current_page ($INVENTORY_PAGE);
1623 1845
1624 $plwin->add ($ntb); 1846 $plwin->add ($ntb);
1625 $plwin 1847 $plwin
1779 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 2001 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1780 ); 2002 );
1781 $hb->add (new CFPlus::UI::Button 2003 $hb->add (new CFPlus::UI::Button
1782 text => "Quit anyway", 2004 text => "Quit anyway",
1783 expand => 1, 2005 expand => 1,
1784 on_activate => sub { exit }, 2006 on_activate => sub { Event::unloop_all },
1785 ); 2007 );
1786 } 2008 }
1787 2009
1788 $QUIT_DIALOG->show; 2010 $QUIT_DIALOG->show;
1789 $QUIT_DIALOG->grab_focus; 2011 $QUIT_DIALOG->grab_focus;
1862 2084
1863 $SDL_ACTIVE = 1; 2085 $SDL_ACTIVE = 1;
1864 $LAST_REFRESH = time - 0.01; 2086 $LAST_REFRESH = time - 0.01;
1865 2087
1866 CFPlus::OpenGL::init; 2088 CFPlus::OpenGL::init;
2089 CFPlus::Macro::init;
1867 2090
1868 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 2091 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1869 2092
1870 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 2093 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1871 2094
1872 ############################################################################# 2095 #############################################################################
1873 2096
1874 if ($DEBUG_STATUS) { 2097 if ($DEBUG_STATUS) {
1875 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2098 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1876 } else { 2099 } else {
1877 # create the widgets 2100 # create/configure the widgets
2101
2102 $CFPlus::UI::ROOT->connect (key_down => sub {
2103 my (undef, $ev) = @_;
2104
2105 if (my @macros = CFPlus::Macro::find $ev) {
2106 CFPlus::Macro::execute $_ for @macros;
2107
2108 return 1;
2109 }
2110
2111 0
2112 });
1878 2113
1879 $DEBUG_STATUS = new CFPlus::UI::Label 2114 $DEBUG_STATUS = new CFPlus::UI::Label
1880 padding => 0, 2115 padding => 0,
1881 z => 100, 2116 z => 100,
1882 force_x => "max", 2117 force_x => "max",
1912 $MESSAGE_WINDOW->activate_console ($preset) 2147 $MESSAGE_WINDOW->activate_console ($preset)
1913 if $MESSAGE_WINDOW; 2148 if $MESSAGE_WINDOW;
1914 }); 2149 });
1915 $MAPWIDGET->show; 2150 $MAPWIDGET->show;
1916 $MAPWIDGET->grab_focus; 2151 $MAPWIDGET->grab_focus;
2152
2153 $COMPLETER = new CFPlus::MapWidget::Command::
2154 command => { },
2155 tooltip => "#completer_help",
2156 ;
1917 2157
1918 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2158 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1919 title => "Setup", 2159 title => "Setup",
1920 name => "setup_dialog", 2160 name => "setup_dialog",
1921 x => 'center', 2161 x => 'center',
1983 tooltip => "Terminates the program", 2223 tooltip => "Terminates the program",
1984 on_activate => sub { 2224 on_activate => sub {
1985 if ($CONN) { 2225 if ($CONN) {
1986 open_quit_dialog; 2226 open_quit_dialog;
1987 } else { 2227 } else {
1988 exit; 2228 Event::unloop_all;
1989 } 2229 }
1990 0 2230 0
1991 }, 2231 },
1992 ); 2232 );
1993 2233
1994 $BUTTONBAR->show; 2234 $BUTTONBAR->show;
1995 $SETUP_DIALOG->show; 2235 $SETUP_DIALOG->show;
2236 $MESSAGE_WINDOW->show;
1996 } 2237 }
1997 2238
1998 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2239 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1999} 2240}
2000 2241
2008my $animate_timer; 2249my $animate_timer;
2009 2250
2010my $fps = 9; 2251my $fps = 9;
2011 2252
2012sub force_refresh { 2253sub force_refresh {
2254 if ($ENV{CFPLUS_DEBUG} & 4) {
2013 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2255 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2014 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2256 debug sprintf "%3.2f", $fps;
2257 }
2015 2258
2016 $CFPlus::UI::ROOT->draw; 2259 $CFPlus::UI::ROOT->draw;
2017 2260 CFPlus::SDL_GL_SwapBuffers;
2018 $WANT_REFRESH = 0;
2019 $CAN_REFRESH = 0;
2020 $LAST_REFRESH = $NOW; 2261 $LAST_REFRESH = $NOW;
2021 2262 $WANT_REFRESH->stop;
2022 CFPlus::SDL_GL_SwapBuffers;
2023} 2263}
2024 2264
2265$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2266
2025my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2267my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2026 $NOW = time; 2268 $NOW = time;
2027 2269
2028 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2270 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2029 for CFPlus::poll_events; 2271 for CFPlus::poll_events;
2030 2272
2031 if (%animate_object) { 2273 if (%animate_object) {
2032 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2274 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2033 ++$WANT_REFRESH; 2275 $WANT_REFRESH->start;
2034 }
2035
2036 if ($WANT_REFRESH) {
2037 force_refresh;
2038 } else {
2039 $CAN_REFRESH = 1;
2040 } 2276 }
2041}); 2277});
2042 2278
2043sub animation_start { 2279sub animation_start {
2044 my ($widget) = @_; 2280 my ($widget) = @_;
2050 delete $animate_object{$widget}; 2286 delete $animate_object{$widget};
2051} 2287}
2052 2288
2053%SDL_CB = ( 2289%SDL_CB = (
2054 CFPlus::SDL_QUIT => sub { 2290 CFPlus::SDL_QUIT => sub {
2055 exit; 2291 Event::unloop_all;
2056 }, 2292 },
2057 CFPlus::SDL_VIDEORESIZE => sub { 2293 CFPlus::SDL_VIDEORESIZE => sub {
2058 }, 2294 },
2059 CFPlus::SDL_VIDEOEXPOSE => sub { 2295 CFPlus::SDL_VIDEOEXPOSE => sub {
2060 CFPlus::UI::full_refresh; 2296 CFPlus::UI::full_refresh;
2099 CFPlus::DB::Server::run; 2335 CFPlus::DB::Server::run;
2100 2336
2101 CFPlus::UI::set_layout ($::CFG->{layout}); 2337 CFPlus::UI::set_layout ($::CFG->{layout});
2102 2338
2103 my %DEF_CFG = ( 2339 my %DEF_CFG = (
2104 sdl_mode => 0, 2340 sdl_mode => 0,
2105 fullscreen => 0, 2341 fullscreen => 0,
2106 fast => 0, 2342 fast => 0,
2343 force_opengl11 => undef,
2344 texture_compression => 1,
2107 map_scale => 1, 2345 map_scale => 1,
2108 fow_enable => 1, 2346 fow_enable => 1,
2109 fow_intensity => 0, 2347 fow_intensity => 0,
2110 map_smoothing => 1, 2348 map_smoothing => 1,
2111 gui_fontsize => 1, 2349 gui_fontsize => 1,
2112 log_fontsize => 0.7, 2350 log_fontsize => 0.7,
2113 gauge_fontsize => 1, 2351 gauge_fontsize => 1,
2114 gauge_size => 0.35, 2352 gauge_size => 0.35,
2115 stat_fontsize => 0.7, 2353 stat_fontsize => 0.7,
2116 mapsize => 100, 2354 mapsize => 100,
2117 audio_enable => 1, 2355 audio_enable => 1,
2356 audio_hw_channels => 2,
2357 audio_hw_frequency => 22050,
2358 audio_hw_chunksize => 0,
2359 audio_mix_channels => 8,
2360 effects_enable => 1,
2361 effects_volume => 1,
2118 bgm_enable => 1, 2362 bgm_enable => 1,
2119 bgm_volume => 0.25, 2363 bgm_volume => 0.5,
2120 output_sync => 1, 2364 output_sync => 1,
2121 output_count => 1, 2365 output_count => 1,
2122 output_rate => "", 2366 output_rate => "",
2123 pickup => 0, 2367 pickup => 0,
2124 inv_sort => "mtime", 2368 inv_sort => "mtime",
2125 default => "profile", # default profile 2369 default => "profile", # default profile
2126 show_tips => 1, 2370 show_tips => 1,
2127 logview_max_par => 1000, 2371 logview_max_par => 1000,
2128 ); 2372 );
2129 2373
2130 while (my ($k, $v) = each %DEF_CFG) { 2374 while (my ($k, $v) = each %DEF_CFG) {
2131 $CFG->{$k} = $v unless exists $CFG->{$k}; 2375 $CFG->{$k} = $v unless exists $CFG->{$k};
2132 } 2376 }
2189# } 2433# }
2190# my $t2 = Time::HiRes::time; 2434# my $t2 = Time::HiRes::time;
2191# warn $t2-$t1; 2435# warn $t2-$t1;
2192# } 2436# }
2193 2437
2194 $startup_done->();
2195
2196 video_init; 2438 video_init;
2197 audio_init; 2439 audio_init;
2198} 2440}
2199 2441
2200show_tip_of_the_day if $CFG->{show_tips}; 2442show_tip_of_the_day if $CFG->{show_tips};
2201 2443
2444Event->idle (cb => sub {
2445 $_[0]->w->cancel;
2446 $startup_done->();
2447});
2448
2202Event::loop; 2449Event::loop;
2450
2451#video_shutdown;
2452#audio_shutdown;
2203#CFPlus::SDL_Quit; 2453CFPlus::SDL_Quit;
2204#CFPlus::_exit 0;
2205
2206END {
2207 CFPlus::SDL_Quit;
2208 CFPlus::DB::Server::stop; 2454CFPlus::DB::Server::stop;
2209}
2210 2455
2211=head1 NAME 2456=head1 NAME
2212 2457
2213cfplus - A Crossfire+ and Crossfire game client 2458cfplus - A Crossfire TRT and Crossfire game client
2214 2459
2215=head1 SYNOPSIS 2460=head1 SYNOPSIS
2216 2461
2217Just run it - no commandline arguments are supported. 2462Just run it - no commandline arguments are supported.
2218 2463
2219=head1 USAGE 2464=head1 USAGE
2220 2465
2221cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2466cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2222fullscreen and interactively. 2467be used in fullscreen mode and interactively.
2223 2468
2224=head1 DEBUGGING 2469=head1 DEBUGGING
2225 2470
2226 2471
2227CFPLUS_DEBUG - environment variable 2472CFPLUS_DEBUG - environment variable

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