… | |
… | |
159 | our $STATWIDS; |
159 | our $STATWIDS; |
160 | |
160 | |
161 | our $SDL_ACTIVE; |
161 | our $SDL_ACTIVE; |
162 | our %SDL_CB; |
162 | our %SDL_CB; |
163 | |
163 | |
|
|
164 | our $ALT_ENTER_MESSAGE; |
|
|
165 | our $STATUSBOX; |
|
|
166 | our $DEBUG_STATUS; |
|
|
167 | |
|
|
168 | our $INV; |
|
|
169 | our $INVR; |
|
|
170 | our $INV_RIGHT_HB; |
|
|
171 | |
|
|
172 | our $PICKUP_CFG; |
|
|
173 | |
|
|
174 | ############################################################################# |
|
|
175 | |
|
|
176 | sub status { |
|
|
177 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
|
|
178 | } |
|
|
179 | |
|
|
180 | sub debug { |
|
|
181 | $DEBUG_STATUS->set_text ($_[0]); |
|
|
182 | } |
|
|
183 | |
|
|
184 | sub message { |
|
|
185 | my ($para) = @_; |
|
|
186 | $MESSAGE_WINDOW->message ($para); |
|
|
187 | } |
|
|
188 | |
|
|
189 | ############################################################################# |
|
|
190 | #TODO: maybe move into own audio module... |
|
|
191 | |
164 | our $SDL_MIXER; |
192 | our $SDL_MIXER; |
|
|
193 | |
165 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
194 | our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; |
166 | our $MUSIC_WANT; # arryref of ambient music |
195 | our $MUSIC_WANT; # arryref of ambient music we want to play |
167 | our @MUSIC_HAVE; # ambient music we want now |
196 | our @MUSIC_HAVE; # ambient music we have on disk |
168 | our $MUSIC_START; |
197 | our $MUSIC_START; |
|
|
198 | our @MUSIC_JINGLE; # which jingles to play next |
169 | our $MUSIC_PLAYING_DATA; |
199 | our $MUSIC_PLAYING_DATA; |
170 | our $MUSIC_PLAYING_META; |
200 | our $MUSIC_PLAYING_META; |
171 | our $MUSIC_PLAYER; |
201 | our $MUSIC_PLAYER; |
172 | our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before |
202 | our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before |
173 | our @SOUNDS; # event => file mapping |
203 | |
174 | our %AUDIO_CHUNK; # audio files |
204 | our %AUDIO_CHUNK; # audio "files" |
175 | |
205 | our %AUDIO_PLAY; # which audio faces should be played |
176 | our $ALT_ENTER_MESSAGE; |
|
|
177 | our $STATUSBOX; |
|
|
178 | our $DEBUG_STATUS; |
|
|
179 | |
|
|
180 | our $INV; |
|
|
181 | our $INVR; |
|
|
182 | our $INV_RIGHT_HB; |
|
|
183 | |
|
|
184 | our $PICKUP_CFG; |
|
|
185 | |
|
|
186 | ############################################################################# |
|
|
187 | #TODO: maybe move into own audio module... |
|
|
188 | |
206 | |
189 | sub audio_channel_finished { |
207 | sub audio_channel_finished { |
190 | my ($channel) = @_; |
208 | my ($channel) = @_; |
191 | |
209 | |
192 | # warn "channel $channel finished\n";#d# |
210 | # warn "channel $channel finished\n";#d# |
193 | } |
211 | } |
194 | |
212 | |
195 | our %AUDIO_PLAY; |
|
|
196 | our %AUDIO_CHUNK; |
|
|
197 | |
|
|
198 | sub audio_sound_push($) { |
213 | sub audio_sound_push($) { |
199 | my ($face) = @_; |
214 | my ($face) = @_; |
|
|
215 | |
|
|
216 | $CFG->{effects_enable} |
|
|
217 | or return; |
200 | |
218 | |
201 | if (my $chunk = $AUDIO_CHUNK{$face}) { |
219 | if (my $chunk = $AUDIO_CHUNK{$face}) { |
202 | for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { |
220 | for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { |
203 | my (undef, $dx, $dy, $vol) = @$_; |
221 | my (undef, $dx, $dy, $vol) = @$_; |
204 | |
222 | |
205 | my $channel = CFPlus::Channel::find; |
223 | my $channel = CFPlus::Channel::find; |
206 | $channel->volume ($vol * 128 / 255); |
224 | $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); |
207 | $dx = $dx / 10 * 255; |
225 | $dx = $dx / 10 * 255; |
208 | $channel->set_panning (255 - $dx, 255 + $dx); |
226 | $channel->set_panning (255 - $dx, 255 + $dx); |
209 | |
227 | |
210 | # my $angle = $dx ? : $dx < 0 ? |
228 | # my $angle = $dx ? : $dx < 0 ? |
211 | # my $distance = -$vol; |
229 | # my $distance = -$vol; |
… | |
… | |
216 | } else { |
234 | } else { |
217 | # sound_meta not set means data is in flight either way |
235 | # sound_meta not set means data is in flight either way |
218 | my $meta = $CONN->{sound_meta}{$face} |
236 | my $meta = $CONN->{sound_meta}{$face} |
219 | or return; |
237 | or return; |
220 | |
238 | |
|
|
239 | # if its a jingle, play it as ambient music |
|
|
240 | if ($meta->{meta}{jingle}) { |
|
|
241 | delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue |
|
|
242 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
|
|
243 | &audio_music_push ($face); |
|
|
244 | } else { |
221 | # fetch from database |
245 | # fetch from database |
222 | CFPlus::DB::get res_data => $meta->{name}, sub { |
246 | CFPlus::DB::get res_data => $meta->{name}, sub { |
223 | my $rwops = new CFPlus::RW $_[0]; |
247 | my $rwops = new CFPlus::RW $_[0]; |
224 | my $chunk = new CFPlus::MixChunk $rwops; |
248 | my $chunk = new CFPlus::MixChunk $rwops; |
225 | $chunk->volume (($meta->{meta}{volume} || 1) * 128); |
249 | $chunk->volume (($meta->{meta}{volume} || 1) * 128); |
226 | $AUDIO_CHUNK{$face} = $chunk; |
250 | $AUDIO_CHUNK{$face} = $chunk; |
227 | |
251 | |
228 | audio_sound_push ($face); |
252 | audio_sound_push ($face); |
|
|
253 | }; |
229 | }; |
254 | } |
230 | } |
255 | } |
231 | } |
256 | } |
232 | |
257 | |
233 | sub audio_sound_play { |
258 | sub audio_sound_play { |
234 | my ($face, $dx, $dy, $vol) = @_; |
259 | my ($face, $dx, $dy, $vol) = @_; |
235 | |
260 | |
236 | $SDL_MIXER |
261 | $SDL_MIXER |
|
|
262 | or return; |
|
|
263 | $CFG->{effects_enable} |
237 | or return; |
264 | or return; |
238 | |
265 | |
239 | my $queue = $AUDIO_PLAY{$face} ||= []; |
266 | my $queue = $AUDIO_PLAY{$face} ||= []; |
240 | push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s |
267 | push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s |
241 | audio_sound_push $face |
268 | audio_sound_push $face |
… | |
… | |
243 | } |
270 | } |
244 | |
271 | |
245 | sub audio_music_update_volume { |
272 | sub audio_music_update_volume { |
246 | return unless $MUSIC_PLAYING_META; |
273 | return unless $MUSIC_PLAYING_META; |
247 | my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; |
274 | my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; |
248 | my $base = $CFG->{bgm_volume}; |
275 | my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; |
249 | CFPlus::MixMusic::volume $base * $volume * 128; |
276 | CFPlus::MixMusic::volume $base * $volume * 128; |
250 | } |
|
|
251 | |
|
|
252 | sub audio_music_push { |
|
|
253 | my @have = |
|
|
254 | grep $_, |
|
|
255 | map $CONN->{music_meta}{$_}, |
|
|
256 | @$MUSIC_WANT; |
|
|
257 | |
|
|
258 | if (@have) { |
|
|
259 | @MUSIC_HAVE = @have; |
|
|
260 | &audio_music_changed (); |
|
|
261 | } |
|
|
262 | } |
|
|
263 | |
|
|
264 | sub audio_music_set_ambient { |
|
|
265 | my ($songs) = @_; |
|
|
266 | |
|
|
267 | $MUSIC_WANT = $songs; |
|
|
268 | |
|
|
269 | audio_music_push; |
|
|
270 | } |
277 | } |
271 | |
278 | |
272 | sub audio_music_start { |
279 | sub audio_music_start { |
273 | my $meta = $MUSIC_PLAYING_META; |
280 | my $meta = $MUSIC_PLAYING_META; |
274 | |
281 | |
… | |
… | |
304 | delete $MUSIC_PLAYING_META->{stop_time}; |
311 | delete $MUSIC_PLAYING_META->{stop_time}; |
305 | delete $MUSIC_PLAYING_META->{stop_pos}; |
312 | delete $MUSIC_PLAYING_META->{stop_pos}; |
306 | } |
313 | } |
307 | } |
314 | } |
308 | |
315 | |
309 | sub audio_music_changed { |
316 | sub audio_music_push { |
310 | return unless $CFG->{bgm_enable}; |
|
|
311 | return unless $SDL_MIXER; |
317 | return unless $SDL_MIXER; |
312 | |
318 | |
|
|
319 | my $fade_out; |
|
|
320 | |
|
|
321 | if (@MUSIC_JINGLE) { |
|
|
322 | @MUSIC_HAVE = $MUSIC_JINGLE[0]; |
|
|
323 | $fade_out = 333; |
|
|
324 | } else { |
|
|
325 | return unless $CFG->{bgm_enable}; |
|
|
326 | |
|
|
327 | my @have = |
|
|
328 | grep $_, |
|
|
329 | map $CONN->{music_meta}{$_}, |
|
|
330 | @$MUSIC_WANT; |
|
|
331 | |
|
|
332 | @MUSIC_HAVE = @have |
|
|
333 | if @have; |
|
|
334 | |
313 | # default MUSIC_HAVE == MUSIC_DEFAULT |
335 | # default MUSIC_HAVE == MUSIC_DEFAULT |
314 | @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; |
336 | @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; |
|
|
337 | $fade_out = 1000; |
|
|
338 | } |
315 | |
339 | |
316 | # if the currently playing song is acceptable, let it continue |
340 | # if the currently playing song is acceptable, let it continue |
317 | return if $MUSIC_PLAYING_META |
341 | return if $MUSIC_PLAYING_META |
318 | && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; |
342 | && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; |
319 | |
343 | |
320 | my $NOW = time; |
344 | my $NOW = time; |
321 | |
345 | |
322 | if ($MUSIC_PLAYING_META) { |
346 | if ($MUSIC_PLAYING_META) { |
323 | $MUSIC_PLAYING_META->{stop_time} = $NOW; |
347 | $MUSIC_PLAYING_META->{stop_time} = $NOW; |
324 | $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
348 | $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; |
325 | CFPlus::MixMusic::fade_out 1000; |
349 | CFPlus::MixMusic::fade_out $fade_out; |
326 | } else { |
350 | } else { |
327 | # sort by stop time, oldest first |
351 | # sort by stop time, oldest first |
328 | @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; |
352 | @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; |
329 | |
353 | |
330 | # if the most recently-played piece played very recently, |
354 | # if the most recently-played piece played very recently, |
… | |
… | |
336 | |
360 | |
337 | audio_music_start; |
361 | audio_music_start; |
338 | } |
362 | } |
339 | } |
363 | } |
340 | |
364 | |
|
|
365 | sub audio_music_set_ambient { |
|
|
366 | my ($songs) = @_; |
|
|
367 | |
|
|
368 | $MUSIC_WANT = $songs; |
|
|
369 | audio_music_push; |
|
|
370 | } |
|
|
371 | |
341 | sub audio_music_finished { |
372 | sub audio_music_finished { |
|
|
373 | # we compress multiple jingles of the same type |
|
|
374 | shift @MUSIC_JINGLE |
|
|
375 | while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; |
|
|
376 | |
342 | undef $MUSIC_PLAYER; |
377 | undef $MUSIC_PLAYER; |
343 | undef $MUSIC_PLAYING_META; |
378 | undef $MUSIC_PLAYING_META; |
344 | undef $MUSIC_PLAYING_DATA; |
379 | undef $MUSIC_PLAYING_DATA; |
345 | |
380 | |
346 | audio_music_changed; |
381 | audio_music_push; |
|
|
382 | } |
|
|
383 | |
|
|
384 | sub audio_init { |
|
|
385 | if ($CFG->{audio_enable}) { |
|
|
386 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
|
|
387 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
|
|
388 | |
|
|
389 | unless ($SDL_MIXER) { |
|
|
390 | status "Unable to open sound device: there will be no sound"; |
|
|
391 | return; |
|
|
392 | } |
|
|
393 | |
|
|
394 | CFPlus::Mix_AllocateChannels 16; |
|
|
395 | |
|
|
396 | audio_music_finished; |
|
|
397 | } else { |
|
|
398 | undef $SDL_MIXER; |
|
|
399 | } |
|
|
400 | } |
|
|
401 | |
|
|
402 | sub audio_shutdown { |
|
|
403 | undef $MUSIC_PLAYER; |
|
|
404 | undef $MUSIC_PLAYING_META; |
|
|
405 | undef $MUSIC_PLAYING_DATA; |
|
|
406 | |
|
|
407 | $MUSIC_WANT = []; |
|
|
408 | @MUSIC_JINGLE = (); |
|
|
409 | %AUDIO_PLAY = (); |
|
|
410 | %AUDIO_CHUNK = (); |
|
|
411 | |
|
|
412 | CFPlus::Mix_CloseAudio if $SDL_MIXER; |
|
|
413 | undef $SDL_MIXER; |
347 | } |
414 | } |
348 | |
415 | |
349 | ############################################################################# |
416 | ############################################################################# |
350 | |
|
|
351 | sub status { |
|
|
352 | $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
|
|
353 | } |
|
|
354 | |
|
|
355 | sub debug { |
|
|
356 | $DEBUG_STATUS->set_text ($_[0]); |
|
|
357 | } |
|
|
358 | |
|
|
359 | sub message { |
|
|
360 | my ($para) = @_; |
|
|
361 | $MESSAGE_WINDOW->message ($para); |
|
|
362 | } |
|
|
363 | |
417 | |
364 | sub destroy_query_dialog { |
418 | sub destroy_query_dialog { |
365 | (delete $_[0]{query_dialog})->destroy |
419 | (delete $_[0]{query_dialog})->destroy |
366 | if $_[0]{query_dialog}; |
420 | if $_[0]{query_dialog}; |
367 | } |
421 | } |
… | |
… | |
790 | } |
844 | } |
791 | |
845 | |
792 | sub audio_setup { |
846 | sub audio_setup { |
793 | my $vbox = new CFPlus::UI::VBox; |
847 | my $vbox = new CFPlus::UI::VBox; |
794 | |
848 | |
795 | $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); |
849 | $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]); |
796 | |
850 | |
797 | my $row = 0; |
851 | my $row = 0; |
798 | |
852 | |
799 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); |
853 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); |
800 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
854 | $table->add_at (1, $row++, new CFPlus::UI::CheckBox |
… | |
… | |
804 | ); |
858 | ); |
805 | # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); |
859 | # $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); |
806 | # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { |
860 | # $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { |
807 | # $CFG->{effects_volume} = $_[1]; |
861 | # $CFG->{effects_volume} = $_[1]; |
808 | # }); |
862 | # }); |
|
|
863 | |
|
|
864 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); |
|
|
865 | $table->add_at (1, $row, new CFPlus::UI::CheckBox |
|
|
866 | expand => 1, state => $CFG->{effects_enable}, |
|
|
867 | tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", |
|
|
868 | on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 } |
|
|
869 | ); |
|
|
870 | $table->add_at (2, $row++, new CFPlus::UI::Slider |
|
|
871 | expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], |
|
|
872 | tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " |
|
|
873 | . "is set highest and you use your operating system volume setting. Changes are instant.", |
|
|
874 | on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } |
|
|
875 | ); |
|
|
876 | |
809 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); |
877 | $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); |
810 | $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); |
878 | $table->add_at (1, $row, new CFPlus::UI::CheckBox |
811 | $hbox->add (new CFPlus::UI::CheckBox |
|
|
812 | expand => 1, state => $CFG->{bgm_enable}, |
879 | expand => 1, state => $CFG->{bgm_enable}, |
813 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
880 | tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", |
814 | on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } |
881 | on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } |
815 | ); |
882 | ); |
816 | $hbox->add (new CFPlus::UI::Slider |
883 | $table->add_at (2, $row++, new CFPlus::UI::Slider |
817 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
884 | expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], |
818 | tooltip => "The volume of the background music. Changes are instant.", |
885 | tooltip => "The volume of the background music. Changes are instant.", |
819 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
886 | on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } |
820 | ); |
887 | ); |
821 | |
888 | |
822 | $table->add_at (1, $row++, new CFPlus::UI::Button |
889 | $table->add_at (1, $row++, new CFPlus::UI::Button |
823 | expand => 1, align => 0, text => "Apply", |
890 | c_colspan => 2, expand => 1, align => 0, text => "Apply", |
824 | tooltip => "Apply the audio settings", |
891 | tooltip => "Apply the audio settings", |
825 | on_activate => sub { |
892 | on_activate => sub { |
826 | audio_shutdown (); |
893 | audio_shutdown (); |
827 | audio_init (); |
894 | audio_init (); |
828 | 0 |
895 | 0 |
… | |
… | |
899 | $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); |
966 | $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); |
900 | |
967 | |
901 | $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# |
968 | $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# |
902 | |
969 | |
903 | $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); |
970 | $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); |
904 | $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); |
971 | $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2); |
905 | $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); |
972 | $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1); |
906 | $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); |
973 | $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2); |
907 | $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); |
974 | $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1); |
908 | $t->add_at (1,1, new CFPlus::UI::Label text => "e"); |
975 | $t->add_at (1,1, new CFPlus::UI::Label text => "e"); |
909 | |
976 | |
910 | $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); |
977 | $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); |
911 | |
978 | |
912 | $c->add_items ({ |
979 | $c->add_items ({ |
… | |
… | |
1951 | |
2018 | |
1952 | sub video_shutdown { |
2019 | sub video_shutdown { |
1953 | CFPlus::OpenGL::shutdown; |
2020 | CFPlus::OpenGL::shutdown; |
1954 | |
2021 | |
1955 | undef $SDL_ACTIVE; |
2022 | undef $SDL_ACTIVE; |
1956 | } |
|
|
1957 | |
|
|
1958 | sub audio_init { |
|
|
1959 | if ($CFG->{audio_enable}) { |
|
|
1960 | $ENV{MIX_EFFECTSMAXSPEED} = 1; |
|
|
1961 | $SDL_MIXER = !CFPlus::Mix_OpenAudio; |
|
|
1962 | |
|
|
1963 | unless ($SDL_MIXER) { |
|
|
1964 | status "Unable to open sound device: there will be no sound"; |
|
|
1965 | return; |
|
|
1966 | } |
|
|
1967 | |
|
|
1968 | CFPlus::Mix_AllocateChannels 16; |
|
|
1969 | |
|
|
1970 | audio_music_finished; |
|
|
1971 | } else { |
|
|
1972 | undef $SDL_MIXER; |
|
|
1973 | } |
|
|
1974 | } |
|
|
1975 | |
|
|
1976 | sub audio_shutdown { |
|
|
1977 | CFPlus::Mix_CloseAudio if $SDL_MIXER; |
|
|
1978 | undef $SDL_MIXER; |
|
|
1979 | @SOUNDS = (); |
|
|
1980 | %AUDIO_CHUNK = (); |
|
|
1981 | } |
2023 | } |
1982 | |
2024 | |
1983 | my %animate_object; |
2025 | my %animate_object; |
1984 | my $animate_timer; |
2026 | my $animate_timer; |
1985 | |
2027 | |
… | |
… | |
2089 | gauge_fontsize => 1, |
2131 | gauge_fontsize => 1, |
2090 | gauge_size => 0.35, |
2132 | gauge_size => 0.35, |
2091 | stat_fontsize => 0.7, |
2133 | stat_fontsize => 0.7, |
2092 | mapsize => 100, |
2134 | mapsize => 100, |
2093 | audio_enable => 1, |
2135 | audio_enable => 1, |
|
|
2136 | effects_enable => 1, |
|
|
2137 | effects_volume => 1, |
2094 | bgm_enable => 1, |
2138 | bgm_enable => 1, |
2095 | bgm_volume => 0.25, |
2139 | bgm_volume => 0.5, |
2096 | output_sync => 1, |
2140 | output_sync => 1, |
2097 | output_count => 1, |
2141 | output_count => 1, |
2098 | output_rate => "", |
2142 | output_rate => "", |
2099 | pickup => 0, |
2143 | pickup => 0, |
2100 | inv_sort => "mtime", |
2144 | inv_sort => "mtime", |