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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.199 by root, Wed Aug 1 14:27:21 2007 UTC vs.
Revision 1.216 by root, Sun Aug 19 12:56:24 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
165our $STATUSBOX; 167our $STATUSBOX;
166our $DEBUG_STATUS; 168our $DEBUG_STATUS;
167 169
168our $INV; 170our $INV;
169our $INVR; 171our $INVR;
170our $INV_RIGHT_HB; 172our $INVR_HB;
171
172our $PICKUP_CFG;
173 173
174############################################################################# 174#############################################################################
175 175
176sub status { 176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
214 my ($face) = @_; 214 my ($face) = @_;
215 215
216 $CFG->{effects_enable} 216 $CFG->{effects_enable}
217 or return; 217 or return;
218 218
219 $AUDIO_PLAY{$face}
220 or return;
221
219 if (my $chunk = $AUDIO_CHUNK{$face}) { 222 if (my $chunk = $AUDIO_CHUNK{$face}) {
220 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
221 my (undef, $dx, $dy, $vol) = @$_; 224 my (undef, $dx, $dy, $vol) = @$_;
222 225
223 my $channel = CFPlus::Channel::find; 226 my $channel = CFPlus::Channel::find;
224 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
225 $dx = $dx / 10 * 255;
226 $channel->set_panning (255 - $dx, 255 + $dx);
227
228# my $angle = $dx ? : $dx < 0 ?
229# my $distance = -$vol;
230# $channel->set_position ($angle, $distance); 228 $channel->set_position_r ($dx, $dy, 20);
231
232 $chunk->play ($channel); 229 $chunk->play ($channel);
233 } 230 }
234 } else { 231 } else {
235 # sound_meta not set means data is in flight either way 232 # sound_meta not set means data is in flight either way
236 my $meta = $CONN->{sound_meta}{$face} 233 my $meta = $CONN->{sound_meta}{$face}
237 or return; 234 or return;
238 235
239 # if its a jingle, play it as ambient music 236 # if its a jingle, play it as ambient music
240 if ($meta->{meta}{jingle}) { 237 if ($meta->{meta}{jingle}) {
241 delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue 238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face); 240 &audio_music_push ($face);
241 }
244 } else { 242 } else {
245 # fetch from database 243 # fetch from database
246 CFPlus::DB::get res_data => $meta->{name}, sub { 244 CFPlus::DB::get res_data => $meta->{name}, sub {
247 my $rwops = new CFPlus::RW $_[0]; 245 my $rwops = new CFPlus::RW $_[0];
248 my $chunk = new CFPlus::MixChunk $rwops; 246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
249 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
250 $AUDIO_CHUNK{$face} = $chunk; 249 $AUDIO_CHUNK{$face} = $chunk;
251 250
252 audio_sound_push ($face); 251 audio_sound_push ($face);
253 }; 252 };
262 or return; 261 or return;
263 $CFG->{effects_enable} 262 $CFG->{effects_enable}
264 or return; 263 or return;
265 264
266 my $queue = $AUDIO_PLAY{$face} ||= []; 265 my $queue = $AUDIO_PLAY{$face} ||= [];
267 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
268 audio_sound_push $face 267 audio_sound_push $face
269 unless @$queue > 1; 268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
270} 281}
271 282
272sub audio_music_update_volume { 283sub audio_music_update_volume {
273 return unless $MUSIC_PLAYING_META; 284 return unless $MUSIC_PLAYING_META;
274 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
293 my $rwops = $meta->{path} 304 my $rwops = $meta->{path}
294 ? new_from_file CFPlus::RW $meta->{path} 305 ? new_from_file CFPlus::RW $meta->{path}
295 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
296 307
297 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
298 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
299 310
300 my $NOW = time; 311 my $NOW = time;
301 312
302 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
303 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
306 } else { 317 } else {
307 $MUSIC_PLAYER->play (0); 318 $MUSIC_PLAYER->play (0);
308 $MUSIC_START = time; 319 $MUSIC_START = time;
309 } 320 }
310 321
311 delete $MUSIC_PLAYING_META->{stop_time}; 322 delete $meta->{stop_time};
312 delete $MUSIC_PLAYING_META->{stop_pos}; 323 delete $meta->{stop_pos};
313 } 324 }
314} 325}
315 326
316sub audio_music_push { 327sub audio_music_push {
317 return unless $SDL_MIXER; 328 return unless $SDL_MIXER;
336 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
337 $fade_out = 1000; 348 $fade_out = 1000;
338 } 349 }
339 350
340 # if the currently playing song is acceptable, let it continue 351 # if the currently playing song is acceptable, let it continue
341 return if $MUSIC_PLAYING_META
342 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
343 353
344 my $NOW = time; 354 my $NOW = time;
345 355
346 if ($MUSIC_PLAYING_META) { 356 if ($MUSIC_PLAYING_META) {
347 $MUSIC_PLAYING_META->{stop_time} = $NOW; 357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
351 # sort by stop time, oldest first 361 # sort by stop time, oldest first
352 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
353 363
354 # if the most recently-played piece played very recently, 364 # if the most recently-played piece played very recently,
355 # resume it, else choose the oldest piece for rotation. 365 # resume it, else choose the oldest piece for rotation.
356 $MUSIC_PLAYING_META = 366 audio_music_set_meta
357 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
358 ? $MUSIC_HAVE[-1] 368 ? $MUSIC_HAVE[-1]
359 : $MUSIC_HAVE[0]; 369 : $MUSIC_HAVE[0];
360 370
361 audio_music_start; 371 audio_music_start;
371 381
372sub audio_music_finished { 382sub audio_music_finished {
373 # we compress multiple jingles of the same type 383 # we compress multiple jingles of the same type
374 shift @MUSIC_JINGLE 384 shift @MUSIC_JINGLE
375 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
376 388
377 undef $MUSIC_PLAYER; 389 undef $MUSIC_PLAYER;
378 undef $MUSIC_PLAYING_META; 390 undef $MUSIC_PLAYING_META;
379 undef $MUSIC_PLAYING_DATA; 391 undef $MUSIC_PLAYING_DATA;
380 392
755 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
756 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
757 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
758 ); 770 );
759 771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{force_opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
782 );
783
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{texture_compression},
787 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
788 . "will save a lot of memory and increase performance. The compression algorithm "
789 . "can differ form card to card, so your mileage may vary.",
790 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
791 );
792
760 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
761 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
762 state => $CFG->{fast}, 795 state => $CFG->{fast},
763 tooltip => "Lower the visual quality considerably to speed up rendering.", 796 tooltip => "Lower the visual quality considerably to speed up rendering.",
764 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 797 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
790 823
791 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
792 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 825 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
793 state => $CFG->{map_smoothing}, 826 state => $CFG->{map_smoothing},
794 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 827 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
795 . "This increases load on the graphics subsystem and works only with 2.x servers. " 828 . "This increases load on the graphics subsystem and works only with TRT servers. "
796 . "Changes take effect at next connection only.", 829 . "Changes take effect at next login only.",
797 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 830 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
798 ); 831 );
799 832
800 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 833 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
801 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 834 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
812 ); 845 );
813 846
814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 847 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
815 $table->add_at (1, $row++, new CFPlus::UI::Slider 848 $table->add_at (1, $row++, new CFPlus::UI::Slider
816 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 849 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
817 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 850 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
851 . "but you still need to press apply to correctly re-layout the widget.",
818 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 852 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
819 ); 853 );
820 854
821 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 855 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
822 $table->add_at (1, $row++, new CFPlus::UI::Slider 856 $table->add_at (1, $row++, new CFPlus::UI::Slider
859# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 893# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
860# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 894# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
861# $CFG->{effects_volume} = $_[1]; 895# $CFG->{effects_volume} = $_[1];
862# }); 896# });
863 897
864 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 898 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
865 $table->add_at (1, $row, new CFPlus::UI::CheckBox 899 $table->add_at (1, $row, new CFPlus::UI::CheckBox
866 expand => 1, state => $CFG->{effects_enable}, 900 expand => 1, state => $CFG->{effects_enable},
867 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 901 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
902 on_changed => sub {
868 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 } 903 $CFG->{effects_enable} = $_[1];
904 $CONN->update_fx_want if $CONN;
905 0
906 }
869 ); 907 );
870 $table->add_at (2, $row++, new CFPlus::UI::Slider 908 $table->add_at (2, $row++, new CFPlus::UI::Slider
871 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 909 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
872 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 910 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
873 . "is set highest and you use your operating system volume setting. Changes are instant.", 911 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
874 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } 912 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
875 ); 913 );
876 914
877 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 915 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
878 $table->add_at (1, $row, new CFPlus::UI::CheckBox 916 $table->add_at (1, $row, new CFPlus::UI::CheckBox
879 expand => 1, state => $CFG->{bgm_enable}, 917 expand => 1, state => $CFG->{bgm_enable},
880 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 918 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
881 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 919 on_changed => sub {
920 $CFG->{bgm_enable} = $_[1];
921 $CONN->update_fx_want if $CONN;
922 0
923 }
882 ); 924 );
883 $table->add_at (2, $row++, new CFPlus::UI::Slider 925 $table->add_at (2, $row++, new CFPlus::UI::Slider
884 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 926 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
885 tooltip => "The volume of the background music. Changes are instant.", 927 tooltip => "The volume of the background music. Changes are instant.",
886 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 928 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
1575 $sw1->add ($INV = new CFPlus::UI::Inventory); 1617 $sw1->add ($INV = new CFPlus::UI::Inventory);
1576 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1618 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1577 1619
1578 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1620 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1579 1621
1580 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1622 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1581 1623
1582 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1624 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1583 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1625 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1584 1626
1585 # XXX: Call after $INVR = ... because set_opencont sets the items 1627 # XXX: Call after $INVR = ... because set_opencont sets the items
1586 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1628 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1587 1629
1588 $hb 1630 $hb
1631}
1632
1633sub media_window {
1634 my $vb = new CFPlus::UI::VBox;
1635
1636 $vb->add (new CFPlus::UI::FancyFrame
1637 label => "Currently playing music",
1638 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1639 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1640 );
1641
1642 $vb->add (new CFPlus::UI::FancyFrame
1643 label => "Other media used in this session",
1644 expand => 1,
1645 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1646 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1647 );
1648
1649 $vb
1650}
1651
1652sub add_license {
1653 my ($meta) = @_;
1654
1655 $meta = $meta->{meta}
1656 or return;
1657
1658 $meta->{license} || $meta->{author} || $meta->{source}
1659 or return;
1660
1661 $LICENSE_WIDGET->add_paragraph ({
1662 fg => [1, 1, 1, 1],
1663 markup => "<small>"
1664 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1665 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1666 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1667 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1668 . "</small>",
1669 });
1670 $LICENSE_WIDGET->scroll_to_bottom;
1589} 1671}
1590 1672
1591sub toggle_player_page { 1673sub toggle_player_page {
1592 my ($widget) = @_; 1674 my ($widget) = @_;
1593 1675
1632 $ntb->add_tab ( 1714 $ntb->add_tab (
1633 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1715 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1634 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1716 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1635 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1717 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1636 ); 1718 );
1637 $ntb->add_tab (Pickup => autopickup_setup, 1719 $ntb->add_tab (Pickup => autopickup_setup,
1638 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1720 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1721
1722 $ntb->add_tab (Media => media_window,
1723 "License, Author and Source info for media sent by the server.");
1639 1724
1640 $ntb->set_current_page ($INVENTORY_PAGE); 1725 $ntb->set_current_page ($INVENTORY_PAGE);
1641 1726
1642 $plwin->add ($ntb); 1727 $plwin->add ($ntb);
1643 $plwin 1728 $plwin
1797 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1882 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1798 ); 1883 );
1799 $hb->add (new CFPlus::UI::Button 1884 $hb->add (new CFPlus::UI::Button
1800 text => "Quit anyway", 1885 text => "Quit anyway",
1801 expand => 1, 1886 expand => 1,
1802 on_activate => sub { exit }, 1887 on_activate => sub { Event::unloop_all },
1803 ); 1888 );
1804 } 1889 }
1805 1890
1806 $QUIT_DIALOG->show; 1891 $QUIT_DIALOG->show;
1807 $QUIT_DIALOG->grab_focus; 1892 $QUIT_DIALOG->grab_focus;
2001 tooltip => "Terminates the program", 2086 tooltip => "Terminates the program",
2002 on_activate => sub { 2087 on_activate => sub {
2003 if ($CONN) { 2088 if ($CONN) {
2004 open_quit_dialog; 2089 open_quit_dialog;
2005 } else { 2090 } else {
2006 exit; 2091 Event::unloop_all;
2007 } 2092 }
2008 0 2093 0
2009 }, 2094 },
2010 ); 2095 );
2011 2096
2012 $BUTTONBAR->show; 2097 $BUTTONBAR->show;
2013 $SETUP_DIALOG->show; 2098 $SETUP_DIALOG->show;
2099 $MESSAGE_WINDOW->show;
2014 } 2100 }
2015 2101
2016 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2102 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2017} 2103}
2018 2104
2026my $animate_timer; 2112my $animate_timer;
2027 2113
2028my $fps = 9; 2114my $fps = 9;
2029 2115
2030sub force_refresh { 2116sub force_refresh {
2117 if ($ENV{CFPLUS_DEBUG} & 4) {
2031 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2118 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2032 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2119 debug sprintf "%3.2f", $fps;
2120 }
2033 2121
2034 $CFPlus::UI::ROOT->draw; 2122 $CFPlus::UI::ROOT->draw;
2035 2123 CFPlus::SDL_GL_SwapBuffers;
2036 $WANT_REFRESH = 0;
2037 $CAN_REFRESH = 0;
2038 $LAST_REFRESH = $NOW; 2124 $LAST_REFRESH = $NOW;
2039 2125 $WANT_REFRESH->stop;
2040 CFPlus::SDL_GL_SwapBuffers;
2041} 2126}
2042 2127
2128$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2129
2043my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2130my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2044 $NOW = time; 2131 $NOW = time;
2045 2132
2046 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2133 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2047 for CFPlus::poll_events; 2134 for CFPlus::poll_events;
2048 2135
2049 if (%animate_object) { 2136 if (%animate_object) {
2050 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2137 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2051 ++$WANT_REFRESH; 2138 $WANT_REFRESH->start;
2052 }
2053
2054 if ($WANT_REFRESH) {
2055 force_refresh;
2056 } else {
2057 $CAN_REFRESH = 1;
2058 } 2139 }
2059}); 2140});
2060 2141
2061sub animation_start { 2142sub animation_start {
2062 my ($widget) = @_; 2143 my ($widget) = @_;
2117 CFPlus::DB::Server::run; 2198 CFPlus::DB::Server::run;
2118 2199
2119 CFPlus::UI::set_layout ($::CFG->{layout}); 2200 CFPlus::UI::set_layout ($::CFG->{layout});
2120 2201
2121 my %DEF_CFG = ( 2202 my %DEF_CFG = (
2122 sdl_mode => 0, 2203 sdl_mode => 0,
2123 fullscreen => 0, 2204 fullscreen => 0,
2124 fast => 0, 2205 fast => 0,
2206 force_opengl11 => 0,
2207 texture_compression => 1,
2125 map_scale => 1, 2208 map_scale => 1,
2126 fow_enable => 1, 2209 fow_enable => 1,
2127 fow_intensity => 0, 2210 fow_intensity => 0,
2128 map_smoothing => 1, 2211 map_smoothing => 1,
2129 gui_fontsize => 1, 2212 gui_fontsize => 1,
2130 log_fontsize => 0.7, 2213 log_fontsize => 0.7,
2131 gauge_fontsize => 1, 2214 gauge_fontsize => 1,
2132 gauge_size => 0.35, 2215 gauge_size => 0.35,
2133 stat_fontsize => 0.7, 2216 stat_fontsize => 0.7,
2134 mapsize => 100, 2217 mapsize => 100,
2135 audio_enable => 1, 2218 audio_enable => 1,
2136 effects_enable => 1, 2219 effects_enable => 1,
2137 effects_volume => 1, 2220 effects_volume => 1,
2138 bgm_enable => 1, 2221 bgm_enable => 1,
2139 bgm_volume => 0.5, 2222 bgm_volume => 0.5,
2140 output_sync => 1, 2223 output_sync => 1,
2141 output_count => 1, 2224 output_count => 1,
2142 output_rate => "", 2225 output_rate => "",
2143 pickup => 0, 2226 pickup => 0,
2144 inv_sort => "mtime", 2227 inv_sort => "mtime",
2145 default => "profile", # default profile 2228 default => "profile", # default profile
2146 show_tips => 1, 2229 show_tips => 1,
2147 logview_max_par => 1000, 2230 logview_max_par => 1000,
2148 ); 2231 );
2149 2232
2150 while (my ($k, $v) = each %DEF_CFG) { 2233 while (my ($k, $v) = each %DEF_CFG) {
2151 $CFG->{$k} = $v unless exists $CFG->{$k}; 2234 $CFG->{$k} = $v unless exists $CFG->{$k};
2152 } 2235 }
2218} 2301}
2219 2302
2220show_tip_of_the_day if $CFG->{show_tips}; 2303show_tip_of_the_day if $CFG->{show_tips};
2221 2304
2222Event::loop; 2305Event::loop;
2306
2307#video_shutdown;
2308#audio_shutdown;
2223#CFPlus::SDL_Quit; 2309CFPlus::SDL_Quit;
2224#CFPlus::_exit 0;
2225
2226END {
2227 CFPlus::SDL_Quit;
2228 CFPlus::DB::Server::stop; 2310CFPlus::DB::Server::stop;
2229}
2230 2311
2231=head1 NAME 2312=head1 NAME
2232 2313
2233cfplus - A Crossfire+ and Crossfire game client 2314cfplus - A Crossfire TRT and Crossfire game client
2234 2315
2235=head1 SYNOPSIS 2316=head1 SYNOPSIS
2236 2317
2237Just run it - no commandline arguments are supported. 2318Just run it - no commandline arguments are supported.
2238 2319
2239=head1 USAGE 2320=head1 USAGE
2240 2321
2241cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2322cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2242fullscreen and interactively. 2323be used in fullscreen mode and interactively.
2243 2324
2244=head1 DEBUGGING 2325=head1 DEBUGGING
2245 2326
2246 2327
2247CFPLUS_DEBUG - environment variable 2328CFPLUS_DEBUG - environment variable

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