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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.186 by elmex, Wed Jul 25 15:06:21 2007 UTC vs.
Revision 1.201 by root, Fri Aug 3 02:20:32 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 168our $STATUSBOX;
175our $DEBUG_STATUS; 169our $DEBUG_STATUS;
176 170
177our $INV; 171our $INV;
178our $INVR; 172our $INVR;
179our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
180 174
181our $PICKUP_CFG; 175our $PICKUP_CFG;
182 176
183our $IN_BUILD_MODE; 177#############################################################################
184our $BUILD_BUTTON;
185 178
186sub status { 179sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 181}
189 182
193 186
194sub message { 187sub message {
195 my ($para) = @_; 188 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message ($para);
197} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance);
234
235 $chunk->play ($channel);
236 }
237 } else {
238 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) {
244 delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 } else {
248 # fetch from database
249 CFPlus::DB::get res_data => $meta->{name}, sub {
250 my $rwops = new CFPlus::RW $_[0];
251 my $chunk = new CFPlus::MixChunk $rwops;
252 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
253 $AUDIO_CHUNK{$face} = $chunk;
254
255 audio_sound_push ($face);
256 };
257 }
258 }
259}
260
261sub audio_sound_play {
262 my ($face, $dx, $dy, $vol) = @_;
263
264 $SDL_MIXER
265 or return;
266 $CFG->{effects_enable}
267 or return;
268
269 my $queue = $AUDIO_PLAY{$face} ||= [];
270 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
271 audio_sound_push $face
272 unless @$queue > 1;
273}
274
275sub audio_music_set_meta {
276 my ($meta) = @_;
277
278 $MUSIC_PLAYING_META = $meta;
279 $MUSIC_PLAYING_WIDGET->set_markup (
280 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
281 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
282 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
283 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
284 );
285}
286
287sub audio_music_update_volume {
288 return unless $MUSIC_PLAYING_META;
289 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
290 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
291 CFPlus::MixMusic::volume $base * $volume * 128;
292}
293
294sub audio_music_start {
295 my $meta = $MUSIC_PLAYING_META;
296
297 CFPlus::DB::get res_data => $meta->{name}, sub {
298 return unless $SDL_MIXER;
299
300 # music might have changed...
301 $meta eq $MUSIC_PLAYING_META
302 or return &audio_music_start ();
303
304 audio_music_update_volume;
305
306 $MUSIC_PLAYING_DATA = \$_[0];
307
308 my $rwops = $meta->{path}
309 ? new_from_file CFPlus::RW $meta->{path}
310 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
311
312 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
313 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
314
315 my $NOW = time;
316
317 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
318 my $pos = $MUSIC_PLAYING_META->{stop_pos};
319 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
320 $MUSIC_START = time - $pos;
321 } else {
322 $MUSIC_PLAYER->play (0);
323 $MUSIC_START = time;
324 }
325
326 delete $meta->{stop_time};
327 delete $meta->{stop_pos};
328 }
329}
330
331sub audio_music_push {
332 return unless $SDL_MIXER;
333
334 my $fade_out;
335
336 if (@MUSIC_JINGLE) {
337 @MUSIC_HAVE = $MUSIC_JINGLE[0];
338 $fade_out = 333;
339 } else {
340 return unless $CFG->{bgm_enable};
341
342 my @have =
343 grep $_,
344 map $CONN->{music_meta}{$_},
345 @$MUSIC_WANT;
346
347 @MUSIC_HAVE = @have
348 if @have;
349
350 # default MUSIC_HAVE == MUSIC_DEFAULT
351 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
352 $fade_out = 1000;
353 }
354
355 # if the currently playing song is acceptable, let it continue
356 return if $MUSIC_PLAYING_META
357 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
358
359 my $NOW = time;
360
361 if ($MUSIC_PLAYING_META) {
362 $MUSIC_PLAYING_META->{stop_time} = $NOW;
363 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
364 CFPlus::MixMusic::fade_out $fade_out;
365 } else {
366 # sort by stop time, oldest first
367 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
368
369 # if the most recently-played piece played very recently,
370 # resume it, else choose the oldest piece for rotation.
371 audio_music_set_meta
372 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
373 ? $MUSIC_HAVE[-1]
374 : $MUSIC_HAVE[0];
375
376 audio_music_start;
377 }
378}
379
380sub audio_music_set_ambient {
381 my ($songs) = @_;
382
383 $MUSIC_WANT = $songs;
384 audio_music_push;
385}
386
387sub audio_music_finished {
388 # we compress multiple jingles of the same type
389 shift @MUSIC_JINGLE
390 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
391
392 $MUSIC_PLAYING_WIDGET->clear;
393
394 undef $MUSIC_PLAYER;
395 undef $MUSIC_PLAYING_META;
396 undef $MUSIC_PLAYING_DATA;
397
398 audio_music_push;
399}
400
401sub audio_init {
402 if ($CFG->{audio_enable}) {
403 $ENV{MIX_EFFECTSMAXSPEED} = 1;
404 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
405
406 unless ($SDL_MIXER) {
407 status "Unable to open sound device: there will be no sound";
408 return;
409 }
410
411 CFPlus::Mix_AllocateChannels 16;
412
413 audio_music_finished;
414 } else {
415 undef $SDL_MIXER;
416 }
417}
418
419sub audio_shutdown {
420 undef $MUSIC_PLAYER;
421 undef $MUSIC_PLAYING_META;
422 undef $MUSIC_PLAYING_DATA;
423
424 audio_music_set_meta { };
425
426 $MUSIC_WANT = [];
427 @MUSIC_JINGLE = ();
428 %AUDIO_PLAY = ();
429 %AUDIO_CHUNK = ();
430
431 CFPlus::Mix_CloseAudio if $SDL_MIXER;
432 undef $SDL_MIXER;
433}
434
435#############################################################################
198 436
199sub destroy_query_dialog { 437sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 438 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 439 if $_[0]{query_dialog};
202} 440}
462 query => \&server_query, 700 query => \&server_query,
463 701
464 setup_req => { 702 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 703 smoothing => $CFG->{map_smoothing}*1,
466 }, 704 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 705 };
480 706
481 if ($CONN) { 707 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 708 CFPlus::lowdelay fileno $CONN->{fh};
483 709
494 $SETUP_DIALOG->show; 720 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 721 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 722 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 723 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 724
499 &audio_music_set ([]); 725 &audio_music_set_ambient ([]);
500 726
501 return unless $CONN; 727 return unless $CONN;
502 728
503 status "connection closed"; 729 status "connection closed";
504 730
637} 863}
638 864
639sub audio_setup { 865sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 866 my $vbox = new CFPlus::UI::VBox;
641 867
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 868 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 869
644 my $row = 0; 870 my $row = 0;
645 871
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 872 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 873 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
651 ); 877 );
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 878# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 879# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 880# $CFG->{effects_volume} = $_[1];
655# }); 881# });
882
883 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
884 $table->add_at (1, $row, new CFPlus::UI::CheckBox
885 expand => 1, state => $CFG->{effects_enable},
886 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
887 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 }
888 );
889 $table->add_at (2, $row++, new CFPlus::UI::Slider
890 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
891 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
892 . "is set highest and you use your operating system volume setting. Changes are instant.",
893 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
894 );
895
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 896 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 897 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 898 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 899 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 900 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
662 ); 901 );
663 $hbox->add (new CFPlus::UI::Slider 902 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 903 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 904 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 905 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
667 ); 906 );
668 907
669 $table->add_at (1, $row++, new CFPlus::UI::Button 908 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 909 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 910 tooltip => "Apply the audio settings",
672 on_activate => sub { 911 on_activate => sub {
673 audio_shutdown (); 912 audio_shutdown ();
674 audio_init (); 913 audio_init ();
675 0 914 0
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 985 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 986
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 987 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 988
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 989 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 990 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 991 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 992 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 993 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 994 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 995
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 996 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 997
759 $c->add_items ({ 998 $c->add_items ({
1084 text => $CFG->{profile}{default}{host}, 1323 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1324 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1325 on_changed => sub {
1087 my ($self, $value) = @_; 1326 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1327 $CFG->{profile}{default}{host} = $value;
1089 0 1328 1
1090 } 1329 }
1091 ); 1330 );
1092 1331
1093 $vbox->add (new CFPlus::UI::Button 1332 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1333 expand => 1,
1095 text => "Server List", 1334 text => "Server List",
1096 other => $METASERVER, 1335 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1336 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1337 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1338 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1339 );
1101 } 1340 }
1102 1341
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1342 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1343 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1344 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1345 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1346 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1347 );
1109 1348
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1349 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1350 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1351 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1352 hidden => 1,
1114 tooltip => "The password for your character", 1353 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1354 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1355 );
1117 1356
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1357 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1358 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1359 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1360 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1361 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1362 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1363 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1364 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1365 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1366 );
1128 1367
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1368 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1369 $table->add_at (1, 8, new CFPlus::UI::Entry
1370 text => $CFG->{output_rate},
1371 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1372 . "when sending data. When 0 or unset, the server "
1373 . "default will be used, which is usually around 100kb/s. Most servers will "
1374 . "dynamically find an optimal rate, so adjust this only when necessary.",
1375 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1376 );
1377
1378 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1379 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1380 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1381 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1382 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1383 );
1157 1384
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1385 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1386 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1387 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1388 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1389 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1390 );
1164 1391
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1392 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1393 expand => 1,
1167 align => 0, 1394 align => 0,
1168 text => "Login", 1395 text => "Login",
1169 on_activate => sub { 1396 on_activate => sub {
1170 $CONN ? stop_game 1397 $CONN ? stop_game
1171 : start_game; 1398 : start_game;
1172 0 1399 1
1173 }, 1400 },
1174 ); 1401 );
1175 1402
1176 $vbox->add (new CFPlus::UI::FancyFrame 1403 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1404 label => "Server Info",
1378 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1605 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1379 1606
1380 $hb 1607 $hb
1381} 1608}
1382 1609
1610sub media_window {
1611 my $vb = new CFPlus::UI::VBox;
1612
1613 $vb->add (new CFPlus::UI::FancyFrame
1614 label => "Currently playing music",
1615 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1616 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1617 );
1618
1619 $vb->add (new CFPlus::UI::FancyFrame
1620 label => "Other media used in this session",
1621 expand => 1,
1622 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1623 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1624 );
1625
1626 $vb
1627}
1628
1629sub add_license {
1630 my ($meta) = @_;
1631
1632 $meta = $meta->{meta}
1633 or return;
1634
1635 $meta->{license} || $meta->{author} || $meta->{source}
1636 or return;
1637
1638 $LICENSE_WIDGET->add_paragraph ({
1639 fg => [1, 1, 1, 1],
1640 markup => "<small>"
1641 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1642 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1643 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1644 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1645 . "</small>",
1646 });
1647 $LICENSE_WIDGET->scroll_to_bottom;
1648}
1649
1383sub toggle_player_page { 1650sub toggle_player_page {
1384 my ($widget) = @_; 1651 my ($widget) = @_;
1385 1652
1386 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1653 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1387 $PL_WINDOW->hide; 1654 $PL_WINDOW->hide;
1424 $ntb->add_tab ( 1691 $ntb->add_tab (
1425 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1692 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1426 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1693 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1427 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1694 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1428 ); 1695 );
1429 $ntb->add_tab (Pickup => autopickup_setup, 1696 $ntb->add_tab (Pickup => autopickup_setup,
1430 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1697 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1698
1699 $ntb->add_tab (Media => media_window,
1700 "License, Author and Source info for media sent by the server.");
1431 1701
1432 $ntb->set_current_page ($INVENTORY_PAGE); 1702 $ntb->set_current_page ($INVENTORY_PAGE);
1433 1703
1434 $plwin->add ($ntb); 1704 $plwin->add ($ntb);
1435 $plwin 1705 $plwin
1806 } 2076 }
1807 2077
1808 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2078 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1809} 2079}
1810 2080
1811sub setup_build_button {
1812 my ($enabled) = @_;
1813 if ($enabled) {
1814 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1815 $BUILD_BUTTON ||= new CFPlus::UI::Button
1816 text => "Build",
1817 tooltip => "Opens the ingame builder",
1818 on_activate => sub {
1819 if ($CONN) {
1820 $CONN->send_ext_req (builder_player_items => sub {
1821 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1822 });
1823 }
1824 0
1825 };
1826 $BUTTONBAR->add ($BUILD_BUTTON);
1827 } else {
1828 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1829 }
1830}
1831
1832sub open_ingame_editor {
1833 my ($msg) = @_;
1834
1835 my $win = new CFPlus::UI::Toplevel
1836 x => 0,
1837 y => 'center',
1838 z => 4,
1839 name => 'builder_window',
1840 force_w => int $WIDTH * 1/4,
1841 force_h => int $HEIGHT * 3/4,
1842 title => "In game builder",
1843 has_close_button => 1;
1844
1845 my $r = new CFPlus::UI::ScrolledWindow (
1846 expand => 1,
1847 scroll_y => 1
1848 );
1849 $r->add (my $vb = new CFPlus::UI::VBox);
1850 $win->add ($r);
1851
1852
1853 $vb->add (
1854 new CFPlus::UI::Button
1855 text => "Disable build mode",
1856 on_activate => sub { $::IN_BUILD_MODE = undef }
1857 );
1858 $vb->add (
1859 new CFPlus::UI::Button
1860 text => "ERASE",
1861 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1862 );
1863
1864 for my $itemarchname (
1865 sort {
1866 $msg->{items}->{$a}->{build_arch_name}
1867 cmp $msg->{items}->{$b}->{build_arch_name}
1868 } keys %{$msg->{items}}
1869 ) {
1870 my $info = $msg->{items}->{$itemarchname};
1871 $vb->add (
1872 new CFPlus::UI::Button text => $info->{build_arch_name},
1873 on_activate => sub {
1874 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1875
1876 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1877 build_mode_query_arch_info ();
1878 }
1879 }
1880 );
1881 }
1882
1883 $win->show;
1884}
1885
1886sub build_mode_query_arch_info {
1887 my ($iteminfo) = $::IN_BUILD_MODE;
1888 my $itemarchname = $iteminfo->{item};
1889 my $info = $iteminfo->{info};
1890
1891 my $dialog = new CFPlus::UI::Toplevel
1892 x => "center",
1893 y => "center",
1894 z => 50,
1895 force_w => int $WIDTH * 1/2,
1896 title => "Enter information for placement of '$itemarchname'",
1897 has_close_button => 1;
1898
1899 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1900
1901 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1902 my $row = 0;
1903 if ($info->{has_name}) {
1904 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1905 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1906 }
1907 if ($info->{has_text}) {
1908 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1909 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1910 }
1911 if ($info->{has_connection}) {
1912 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1913 $table->add_at (1, $row++,
1914 new CFPlus::UI::Entry
1915 expand => 1,
1916 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1917 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1918 );
1919 }
1920
1921 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1922 $hb->add (new CFPlus::UI::Button
1923 text => "Close",
1924 expand => 1,
1925 on_activate => sub { $dialog->hide; 0 },
1926 );
1927 $dialog->show;
1928}
1929
1930sub video_shutdown { 2081sub video_shutdown {
1931 CFPlus::OpenGL::shutdown; 2082 CFPlus::OpenGL::shutdown;
1932 2083
1933 undef $SDL_ACTIVE; 2084 undef $SDL_ACTIVE;
1934} 2085}
1935 2086
1936sub audio_channel_finished {
1937 my ($channel) = @_;
1938
1939 #warn "channel $channel finished\n";#d#
1940}
1941
1942sub audio_music_set {
1943 my ($songs) = @_;
1944
1945 my @want =
1946 grep $_,
1947 map $CONN->{music_meta}{$_},
1948 @$songs;
1949
1950 if (@want) {
1951 @MUSIC_WANT = @want;
1952 &audio_music_changed ();
1953 }
1954}
1955
1956sub audio_music_start {
1957 my $path = $MUSIC_PLAYING->{path}
1958 or return;
1959
1960 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1961 return unless $SDL_MIXER;
1962
1963 # music might have changed...
1964 $path eq $MUSIC_PLAYING->{path}
1965 or return &audio_music_start ();
1966
1967 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1968
1969 my $NOW = time;
1970
1971 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1972 my $pos = $MUSIC_PLAYING->{stop_pos};
1973 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1974 $MUSIC_START = time - $pos;
1975 } else {
1976 $MUSIC_PLAYER->play (0);
1977 $MUSIC_START = time;
1978 }
1979
1980 delete $MUSIC_PLAYING->{stop_time};
1981 delete $MUSIC_PLAYING->{stop_pos};
1982 }
1983}
1984
1985sub audio_music_changed {
1986 return unless $CFG->{bgm_enable};
1987 return unless $SDL_MIXER;
1988
1989 # default MUSIC_WANT == MUSIC_DEFAULT
1990 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1991
1992 # if the currently playing song is acceptable, let it continue
1993 return if $MUSIC_PLAYING
1994 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1995
1996 my $NOW = time;
1997
1998 if ($MUSIC_PLAYING) {
1999 $MUSIC_PLAYING->{stop_time} = $NOW;
2000 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2001 CFPlus::MixMusic::fade_out 1000;
2002 } else {
2003 # sort by stop time, oldest first
2004 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2005
2006 # if the most recently-played piece played very recently,
2007 # resume it, else choose the oldest piece for rotation.
2008 $MUSIC_PLAYING =
2009 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2010 ? $MUSIC_WANT[-1]
2011 : $MUSIC_WANT[0];
2012
2013 audio_music_start;
2014 }
2015}
2016
2017sub audio_music_finished {
2018 $MUSIC_PLAYING = undef;
2019 undef $MUSIC_PLAYER;
2020
2021 audio_music_changed;
2022}
2023
2024sub audio_init {
2025 if ($CFG->{audio_enable}) {
2026 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2027 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2028
2029 unless ($SDL_MIXER) {
2030 status "Unable to open sound device: there will be no sound";
2031 return;
2032 }
2033
2034 CFPlus::Mix_AllocateChannels 8;
2035 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2036
2037 audio_music_finished;
2038
2039 local $_;
2040 while (<$fh>) {
2041 next if /^\s*#/;
2042 next if /^\s*$/;
2043
2044 my ($file, $volume, $event) = split /\s+/, $_, 3;
2045
2046 push @SOUNDS, "$volume,$file";
2047
2048 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2049 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2050 $chunk->volume ($volume * 128 / 100);
2051 $chunk
2052 };
2053 }
2054 } else {
2055 status "unable to open sound config: $!";
2056 }
2057 } else {
2058 undef $SDL_MIXER;
2059 }
2060}
2061
2062sub audio_shutdown {
2063 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2064 undef $SDL_MIXER;
2065 @SOUNDS = ();
2066 %AUDIO_CHUNKS = ();
2067}
2068
2069my %animate_object; 2087my %animate_object;
2070my $animate_timer; 2088my $animate_timer;
2071 2089
2072my $fps = 9; 2090my $fps = 9;
2073
2074my %demo;#d#
2075 2091
2076sub force_refresh { 2092sub force_refresh {
2077 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2093 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2078 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2094 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2079 2095
2111 2127
2112sub animation_stop { 2128sub animation_stop {
2113 my ($widget) = @_; 2129 my ($widget) = @_;
2114 delete $animate_object{$widget}; 2130 delete $animate_object{$widget};
2115} 2131}
2116
2117# check once/second for faces that need to be prefetched
2118# this should, of course, only run on demand, but
2119# SDL forces worse things on us....
2120
2121Event->timer (after => 1, interval => 0.25, cb => sub {
2122 $CONN->face_prefetch
2123 if $CONN;
2124});
2125 2132
2126%SDL_CB = ( 2133%SDL_CB = (
2127 CFPlus::SDL_QUIT => sub { 2134 CFPlus::SDL_QUIT => sub {
2128 exit; 2135 exit;
2129 }, 2136 },
2173 2180
2174 CFPlus::UI::set_layout ($::CFG->{layout}); 2181 CFPlus::UI::set_layout ($::CFG->{layout});
2175 2182
2176 my %DEF_CFG = ( 2183 my %DEF_CFG = (
2177 sdl_mode => 0, 2184 sdl_mode => 0,
2178 width => 640,
2179 height => 480,
2180 fullscreen => 0, 2185 fullscreen => 0,
2181 fast => 0, 2186 fast => 0,
2182 map_scale => 1, 2187 map_scale => 1,
2183 fow_enable => 1, 2188 fow_enable => 1,
2184 fow_intensity => 0, 2189 fow_intensity => 0,
2188 gauge_fontsize => 1, 2193 gauge_fontsize => 1,
2189 gauge_size => 0.35, 2194 gauge_size => 0.35,
2190 stat_fontsize => 0.7, 2195 stat_fontsize => 0.7,
2191 mapsize => 100, 2196 mapsize => 100,
2192 audio_enable => 1, 2197 audio_enable => 1,
2198 effects_enable => 1,
2199 effects_volume => 1,
2193 bgm_enable => 1, 2200 bgm_enable => 1,
2194 bgm_volume => 0.25, 2201 bgm_volume => 0.5,
2195 face_prefetch => 0,
2196 output_sync => 1, 2202 output_sync => 1,
2197 output_count => 1, 2203 output_count => 1,
2198 output_rate => "", 2204 output_rate => "",
2199 pickup => 0, 2205 pickup => 0,
2200 inv_sort => "mtime", 2206 inv_sort => "mtime",

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