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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.202 by root, Sat Aug 4 03:29:03 2007 UTC vs.
Revision 1.227 by root, Sun Sep 2 09:48:42 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
113our $CONN; 116our $CONN;
114our $PROFILE; # current profile 117our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 118our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 119
117our $WANT_REFRESH; 120our $WANT_REFRESH;
118our $CAN_REFRESH;
119 121
120our @SDL_MODES; 122our @SDL_MODES;
121our $WIDTH; 123our $WIDTH;
122our $HEIGHT; 124our $HEIGHT;
123our $FULLSCREEN; 125our $FULLSCREEN;
127our $FONT_FIXED; 129our $FONT_FIXED;
128 130
129our $MAP; 131our $MAP;
130our $MAPMAP; 132our $MAPMAP;
131our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
132our $BUTTONBAR; 135our $BUTTONBAR;
133our $METASERVER; 136our $METASERVER;
134our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 138our $QUIT_DIALOG;
136our $HOST_ENTRY; 139our $HOST_ENTRY;
147our $PL_WINDOW; 150our $PL_WINDOW;
148 151
149our $MUSIC_PLAYING_WIDGET; 152our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET; 153our $LICENSE_WIDGET;
151 154
155our $PICKUP_PAGE;
152our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
153our $STATS_PAGE; 157our $STATS_PAGE;
154our $SKILL_PAGE; 158our $SKILL_PAGE;
155our $SPELL_PAGE; 159our $SPELL_PAGE;
156our $SPELL_LIST; 160our $SPELL_LIST;
168our $STATUSBOX; 172our $STATUSBOX;
169our $DEBUG_STATUS; 173our $DEBUG_STATUS;
170 174
171our $INV; 175our $INV;
172our $INVR; 176our $INVR;
173our $INV_RIGHT_HB; 177our $INVR_HB;
174
175our $PICKUP_CFG;
176 178
177############################################################################# 179#############################################################################
178 180
179sub status { 181sub status {
180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 182 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
183sub debug { 185sub debug {
184 $DEBUG_STATUS->set_text ($_[0]); 186 $DEBUG_STATUS->set_text ($_[0]);
185} 187}
186 188
187sub message { 189sub message {
188 my ($para) = @_;
189 $MESSAGE_WINDOW->message ($para); 190 $MESSAGE_WINDOW->message (@_);
190} 191}
191 192
192############################################################################# 193#############################################################################
193#TODO: maybe move into own audio module... 194#TODO: maybe move into own audio module...
194 195
217 my ($face) = @_; 218 my ($face) = @_;
218 219
219 $CFG->{effects_enable} 220 $CFG->{effects_enable}
220 or return; 221 or return;
221 222
223 $AUDIO_PLAY{$face}
224 or return;
225
222 if (my $chunk = $AUDIO_CHUNK{$face}) { 226 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 227 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_; 228 my (undef, $dx, $dy, $vol) = @$_;
225 229
226 my $channel = CFPlus::Channel::find; 230 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 231 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance); 232 $channel->set_position_r ($dx, $dy, 20);
234
235 $chunk->play ($channel); 233 $chunk->play ($channel);
236 } 234 }
237 } else { 235 } else {
238 # sound_meta not set means data is in flight either way 236 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face} 237 my $meta = $CONN->{face}[$face]
240 or return; 238 or return;
241 239
240 $meta->{data}
241 or return;
242
242 # if its a jingle, play it as ambient music 243 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) { 244 if ($meta->{data}{jingle}) {
244 delete $AUDIO_PLAY{$face}; # take the jingle out of the sound queue 245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face); 247 &audio_music_push ($face);
248 }
247 } else { 249 } else {
248 # fetch from database 250 # fetch from database
249 CFPlus::DB::get res_data => $meta->{name}, sub { 251 CFPlus::DB::get res_data => $meta->{name}, sub {
250 my $rwops = new CFPlus::RW $_[0]; 252 my $rwops = new CFPlus::RW $_[0];
251 my $chunk = new CFPlus::MixChunk $rwops; 253 my $chunk = new CFPlus::MixChunk $rwops
254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
252 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
253 $AUDIO_CHUNK{$face} = $chunk; 256 $AUDIO_CHUNK{$face} = $chunk;
254 257
255 audio_sound_push ($face); 258 audio_sound_push ($face);
256 }; 259 };
257 } 260 }
265 or return; 268 or return;
266 $CFG->{effects_enable} 269 $CFG->{effects_enable}
267 or return; 270 or return;
268 271
269 my $queue = $AUDIO_PLAY{$face} ||= []; 272 my $queue = $AUDIO_PLAY{$face} ||= [];
270 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 273 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
271 audio_sound_push $face 274 audio_sound_push $face
272 unless @$queue > 1; 275 unless @$queue > 1;
273} 276}
274 277
275sub audio_music_set_meta { 278sub audio_music_set_meta {
276 my ($meta) = @_; 279 my ($meta) = @_;
277 280
278 $MUSIC_PLAYING_META = $meta; 281 $MUSIC_PLAYING_META = $meta;
279 $MUSIC_PLAYING_WIDGET->set_markup ( 282 $MUSIC_PLAYING_WIDGET->set_markup (
280 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n" 283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
281 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n" 284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
282 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n" 285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
283 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license}) 286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
284 ); 287 );
285} 288}
286 289
287sub audio_music_update_volume { 290sub audio_music_update_volume {
288 return unless $MUSIC_PLAYING_META; 291 return unless $MUSIC_PLAYING_META;
289 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
290 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; 293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
291 CFPlus::MixMusic::volume $base * $volume * 128; 294 CFPlus::MixMusic::volume $base * $volume * 128;
292} 295}
293 296
294sub audio_music_start { 297sub audio_music_start {
295 my $meta = $MUSIC_PLAYING_META; 298 my $meta = $MUSIC_PLAYING_META;
308 my $rwops = $meta->{path} 311 my $rwops = $meta->{path}
309 ? new_from_file CFPlus::RW $meta->{path} 312 ? new_from_file CFPlus::RW $meta->{path}
310 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 313 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
311 314
312 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 315 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
313 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 316 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
314 317
315 my $NOW = time; 318 my $NOW = time;
316 319
317 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
318 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
319 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); 322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
320 $MUSIC_START = time - $pos; 323 $MUSIC_START = time - $pos;
321 } else { 324 } else {
322 $MUSIC_PLAYER->play (0); 325 $MUSIC_PLAYER->play (0);
323 $MUSIC_START = time; 326 $MUSIC_START = time;
324 } 327 }
338 $fade_out = 333; 341 $fade_out = 333;
339 } else { 342 } else {
340 return unless $CFG->{bgm_enable}; 343 return unless $CFG->{bgm_enable};
341 344
342 my @have = 345 my @have =
343 grep $_, 346 grep $_ && $_->{data},
344 map $CONN->{music_meta}{$_}, 347 map $CONN->{face}[$_],
345 @$MUSIC_WANT; 348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
346 352
347 @MUSIC_HAVE = @have 353 @MUSIC_HAVE = @have
348 if @have; 354 if @have;
349 355
350 # default MUSIC_HAVE == MUSIC_DEFAULT 356 # default MUSIC_HAVE == MUSIC_DEFAULT
351 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
352 $fade_out = 1000; 358 $fade_out = 700;
353 } 359 }
354 360
355 # if the currently playing song is acceptable, let it continue 361 # if the currently playing song is acceptable, let it continue
356 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
357 363
366 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
367 373
368 # if the most recently-played piece played very recently, 374 # if the most recently-played piece played very recently,
369 # resume it, else choose the oldest piece for rotation. 375 # resume it, else choose the oldest piece for rotation.
370 audio_music_set_meta 376 audio_music_set_meta
371 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
372 ? $MUSIC_HAVE[-1] 378 ? $MUSIC_HAVE[-1]
373 : $MUSIC_HAVE[0]; 379 : $MUSIC_HAVE[0];
374 380
375 audio_music_start; 381 audio_music_start;
376 } 382 }
382 $MUSIC_WANT = $songs; 388 $MUSIC_WANT = $songs;
383 audio_music_push; 389 audio_music_push;
384} 390}
385 391
386sub audio_music_finished { 392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
387 # we compress multiple jingles of the same type 397 # we compress multiple jingles of the same type
388 shift @MUSIC_JINGLE 398 shift @MUSIC_JINGLE
389 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
390 400
391 $MUSIC_PLAYING_WIDGET->clear; 401 $MUSIC_PLAYING_WIDGET->clear;
417 427
418sub audio_shutdown { 428sub audio_shutdown {
419 undef $MUSIC_PLAYER; 429 undef $MUSIC_PLAYER;
420 undef $MUSIC_PLAYING_META; 430 undef $MUSIC_PLAYING_META;
421 undef $MUSIC_PLAYING_DATA; 431 undef $MUSIC_PLAYING_DATA;
422
423 audio_music_set_meta { };
424 432
425 $MUSIC_WANT = []; 433 $MUSIC_WANT = [];
426 @MUSIC_JINGLE = (); 434 @MUSIC_JINGLE = ();
427 %AUDIO_PLAY = (); 435 %AUDIO_PLAY = ();
428 %AUDIO_CHUNK = (); 436 %AUDIO_CHUNK = ();
773 state => $CFG->{fullscreen}, 781 state => $CFG->{fullscreen},
774 tooltip => "Bring the client into fullscreen mode.", 782 tooltip => "Bring the client into fullscreen mode.",
775 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 783 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
776 ); 784 );
777 785
786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
788 state => $CFG->{force_opengl11},
789 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
790 . "higher memory usage and slower performance. It will, however, help tremendously on "
791 . "cards that claim to support a feature but fall back to software rendering. "
792 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
793 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
794 . "experience extremely low framerates and your card should do better, try this option.</b>",
795 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
796 );
797
798 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
799 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
800 state => $CFG->{texture_compression},
801 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
802 . "will save a lot of memory and increase performance. The compression algorithm "
803 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
804 . "forced OpenGL 1.1 mode.",
805 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
806 );
807
778 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 808 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
779 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 809 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
780 state => $CFG->{fast}, 810 state => $CFG->{fast},
781 tooltip => "Lower the visual quality considerably to speed up rendering.", 811 tooltip => "Lower the visual quality considerably to speed up rendering.",
782 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 812 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
808 838
809 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 839 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
810 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 840 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
811 state => $CFG->{map_smoothing}, 841 state => $CFG->{map_smoothing},
812 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 842 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
813 . "This increases load on the graphics subsystem and works only with 2.x servers. " 843 . "This increases load on the graphics subsystem and works only with TRT servers. "
814 . "Changes take effect at next connection only.", 844 . "Changes take effect at next login only.",
815 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 845 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
816 ); 846 );
817 847
818 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
819 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 849 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
830 ); 860 );
831 861
832 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 862 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
833 $table->add_at (1, $row++, new CFPlus::UI::Slider 863 $table->add_at (1, $row++, new CFPlus::UI::Slider
834 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 864 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
835 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 865 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
866 . "but you still need to press apply to correctly re-layout the widget.",
836 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 867 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
837 ); 868 );
838 869
839 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 870 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
840 $table->add_at (1, $row++, new CFPlus::UI::Slider 871 $table->add_at (1, $row++, new CFPlus::UI::Slider
877# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 908# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
878# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 909# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
879# $CFG->{effects_volume} = $_[1]; 910# $CFG->{effects_volume} = $_[1];
880# }); 911# });
881 912
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 913 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
883 $table->add_at (1, $row, new CFPlus::UI::CheckBox 914 $table->add_at (1, $row, new CFPlus::UI::CheckBox
884 expand => 1, state => $CFG->{effects_enable}, 915 expand => 1, state => $CFG->{effects_enable},
885 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 916 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
917 on_changed => sub {
886 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 } 918 $CFG->{effects_enable} = $_[1];
919 $CONN->update_fx_want if $CONN;
920 0
921 }
887 ); 922 );
888 $table->add_at (2, $row++, new CFPlus::UI::Slider 923 $table->add_at (2, $row++, new CFPlus::UI::Slider
889 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 924 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
890 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 925 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
891 . "is set highest and you use your operating system volume setting. Changes are instant.", 926 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
892 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } 927 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
893 ); 928 );
894 929
895 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 930 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
896 $table->add_at (1, $row, new CFPlus::UI::CheckBox 931 $table->add_at (1, $row, new CFPlus::UI::CheckBox
897 expand => 1, state => $CFG->{bgm_enable}, 932 expand => 1, state => $CFG->{bgm_enable},
898 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 933 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
899 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 934 on_changed => sub {
935 $CFG->{bgm_enable} = $_[1];
936 $CONN->update_fx_want if $CONN;
937 audio_music_push;
938 0
939 }
900 ); 940 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider 941 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 942 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
903 tooltip => "The volume of the background music. Changes are instant.", 943 tooltip => "The volume of the background music. Changes are instant.",
904 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 944 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
955 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 995 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
956 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 996 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
957 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 997 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
958 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 998 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
959 999
960 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1000 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1001 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1002 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
961 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1003 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
962 1004
963 $GAUGES = { 1005 $GAUGES = {
1006 exp => $exp, prg => $prg, sklprg => $sklprg,
964 exp => $exp, win => $win, range => $rng, 1007 win => $win, range => $rng,
965 food => $fg, mana => $mg, hp => $hg, grace => $gg 1008 hp => $hg, mana => $mg, grace => $gg, food => $fg,
966 }; 1009 };
967 1010
968 &set_gauge_window_fontsize; 1011 &set_gauge_window_fontsize;
969 1012
970 $win 1013 $win
1171 $r 1214 $r
1172} 1215}
1173 1216
1174sub skill_window { 1217sub skill_window {
1175 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1218 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1219
1176 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1220 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1221
1177 $sw 1222 $sw
1178} 1223}
1179 1224
1180sub formsep($) { 1225sub formsep($) {
1181 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1226 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1593 $sw1->add ($INV = new CFPlus::UI::Inventory); 1638 $sw1->add ($INV = new CFPlus::UI::Inventory);
1594 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1639 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1595 1640
1596 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1641 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1597 1642
1598 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1643 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1599 1644
1600 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1645 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1601 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1646 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1602 1647
1603 # XXX: Call after $INVR = ... because set_opencont sets the items 1648 # XXX: Call after $INVR = ... because set_opencont sets the items
1626} 1671}
1627 1672
1628sub add_license { 1673sub add_license {
1629 my ($meta) = @_; 1674 my ($meta) = @_;
1630 1675
1631 $meta = $meta->{meta} 1676 $meta = $meta->{data}
1632 or return; 1677 or return;
1633 1678
1634 $meta->{license} || $meta->{author} || $meta->{source} 1679 $meta->{license} || $meta->{author} || $meta->{source}
1635 or return; 1680 or return;
1636 1681
1690 $ntb->add_tab ( 1735 $ntb->add_tab (
1691 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1736 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1692 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1737 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1693 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1738 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1694 ); 1739 );
1695 $ntb->add_tab (Pickup => autopickup_setup, 1740 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1696 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1741 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1697 1742
1698 $ntb->add_tab (Media => media_window, 1743 $ntb->add_tab (Media => media_window,
1699 "License, Author and Source info for media sent by the server."); 1744 "License, Author and Source info for media sent by the server.");
1700 1745
1858 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1903 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1859 ); 1904 );
1860 $hb->add (new CFPlus::UI::Button 1905 $hb->add (new CFPlus::UI::Button
1861 text => "Quit anyway", 1906 text => "Quit anyway",
1862 expand => 1, 1907 expand => 1,
1863 on_activate => sub { exit }, 1908 on_activate => sub { Event::unloop_all },
1864 ); 1909 );
1865 } 1910 }
1866 1911
1867 $QUIT_DIALOG->show; 1912 $QUIT_DIALOG->show;
1868 $QUIT_DIALOG->grab_focus; 1913 $QUIT_DIALOG->grab_focus;
1941 1986
1942 $SDL_ACTIVE = 1; 1987 $SDL_ACTIVE = 1;
1943 $LAST_REFRESH = time - 0.01; 1988 $LAST_REFRESH = time - 0.01;
1944 1989
1945 CFPlus::OpenGL::init; 1990 CFPlus::OpenGL::init;
1991 CFPlus::Macro::init;
1946 1992
1947 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1993 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1948 1994
1949 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1995 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1950 1996
1951 ############################################################################# 1997 #############################################################################
1952 1998
1953 if ($DEBUG_STATUS) { 1999 if ($DEBUG_STATUS) {
1954 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2000 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1955 } else { 2001 } else {
1956 # create the widgets 2002 # create/configure the widgets
2003
2004 $CFPlus::UI::ROOT->connect (key_down => sub {
2005 my (undef, $ev) = @_;
2006
2007 if (my @macros = CFPlus::Macro::find $ev) {
2008 CFPlus::Macro::execute $_ for @macros;
2009
2010 return 1;
2011 }
2012
2013 0
2014 });
1957 2015
1958 $DEBUG_STATUS = new CFPlus::UI::Label 2016 $DEBUG_STATUS = new CFPlus::UI::Label
1959 padding => 0, 2017 padding => 0,
1960 z => 100, 2018 z => 100,
1961 force_x => "max", 2019 force_x => "max",
1991 $MESSAGE_WINDOW->activate_console ($preset) 2049 $MESSAGE_WINDOW->activate_console ($preset)
1992 if $MESSAGE_WINDOW; 2050 if $MESSAGE_WINDOW;
1993 }); 2051 });
1994 $MAPWIDGET->show; 2052 $MAPWIDGET->show;
1995 $MAPWIDGET->grab_focus; 2053 $MAPWIDGET->grab_focus;
2054
2055 $COMPLETER = new CFPlus::MapWidget::Command::
2056 command => { },
2057 tooltip => "#completer_help",
2058 ;
1996 2059
1997 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2060 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1998 title => "Setup", 2061 title => "Setup",
1999 name => "setup_dialog", 2062 name => "setup_dialog",
2000 x => 'center', 2063 x => 'center',
2062 tooltip => "Terminates the program", 2125 tooltip => "Terminates the program",
2063 on_activate => sub { 2126 on_activate => sub {
2064 if ($CONN) { 2127 if ($CONN) {
2065 open_quit_dialog; 2128 open_quit_dialog;
2066 } else { 2129 } else {
2067 exit; 2130 Event::unloop_all;
2068 } 2131 }
2069 0 2132 0
2070 }, 2133 },
2071 ); 2134 );
2072 2135
2073 $BUTTONBAR->show; 2136 $BUTTONBAR->show;
2074 $SETUP_DIALOG->show; 2137 $SETUP_DIALOG->show;
2138 $MESSAGE_WINDOW->show;
2075 } 2139 }
2076 2140
2077 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2141 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2078} 2142}
2079 2143
2087my $animate_timer; 2151my $animate_timer;
2088 2152
2089my $fps = 9; 2153my $fps = 9;
2090 2154
2091sub force_refresh { 2155sub force_refresh {
2156 if ($ENV{CFPLUS_DEBUG} & 4) {
2092 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2157 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2093 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2158 debug sprintf "%3.2f", $fps;
2159 }
2094 2160
2095 $CFPlus::UI::ROOT->draw; 2161 $CFPlus::UI::ROOT->draw;
2096 2162 CFPlus::SDL_GL_SwapBuffers;
2097 $WANT_REFRESH = 0;
2098 $CAN_REFRESH = 0;
2099 $LAST_REFRESH = $NOW; 2163 $LAST_REFRESH = $NOW;
2100 2164 $WANT_REFRESH->stop;
2101 CFPlus::SDL_GL_SwapBuffers;
2102} 2165}
2103 2166
2167$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2168
2104my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2169my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2105 $NOW = time; 2170 $NOW = time;
2106 2171
2107 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2172 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2108 for CFPlus::poll_events; 2173 for CFPlus::poll_events;
2109 2174
2110 if (%animate_object) { 2175 if (%animate_object) {
2111 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2176 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2112 ++$WANT_REFRESH; 2177 $WANT_REFRESH->start;
2113 }
2114
2115 if ($WANT_REFRESH) {
2116 force_refresh;
2117 } else {
2118 $CAN_REFRESH = 1;
2119 } 2178 }
2120}); 2179});
2121 2180
2122sub animation_start { 2181sub animation_start {
2123 my ($widget) = @_; 2182 my ($widget) = @_;
2129 delete $animate_object{$widget}; 2188 delete $animate_object{$widget};
2130} 2189}
2131 2190
2132%SDL_CB = ( 2191%SDL_CB = (
2133 CFPlus::SDL_QUIT => sub { 2192 CFPlus::SDL_QUIT => sub {
2134 exit; 2193 Event::unloop_all;
2135 }, 2194 },
2136 CFPlus::SDL_VIDEORESIZE => sub { 2195 CFPlus::SDL_VIDEORESIZE => sub {
2137 }, 2196 },
2138 CFPlus::SDL_VIDEOEXPOSE => sub { 2197 CFPlus::SDL_VIDEOEXPOSE => sub {
2139 CFPlus::UI::full_refresh; 2198 CFPlus::UI::full_refresh;
2178 CFPlus::DB::Server::run; 2237 CFPlus::DB::Server::run;
2179 2238
2180 CFPlus::UI::set_layout ($::CFG->{layout}); 2239 CFPlus::UI::set_layout ($::CFG->{layout});
2181 2240
2182 my %DEF_CFG = ( 2241 my %DEF_CFG = (
2183 sdl_mode => 0, 2242 sdl_mode => 0,
2184 fullscreen => 0, 2243 fullscreen => 0,
2185 fast => 0, 2244 fast => 0,
2245 force_opengl11 => undef,
2246 texture_compression => 1,
2186 map_scale => 1, 2247 map_scale => 1,
2187 fow_enable => 1, 2248 fow_enable => 1,
2188 fow_intensity => 0, 2249 fow_intensity => 0,
2189 map_smoothing => 1, 2250 map_smoothing => 1,
2190 gui_fontsize => 1, 2251 gui_fontsize => 1,
2191 log_fontsize => 0.7, 2252 log_fontsize => 0.7,
2192 gauge_fontsize => 1, 2253 gauge_fontsize => 1,
2193 gauge_size => 0.35, 2254 gauge_size => 0.35,
2194 stat_fontsize => 0.7, 2255 stat_fontsize => 0.7,
2195 mapsize => 100, 2256 mapsize => 100,
2196 audio_enable => 1, 2257 audio_enable => 1,
2197 effects_enable => 1, 2258 effects_enable => 1,
2198 effects_volume => 1, 2259 effects_volume => 1,
2199 bgm_enable => 1, 2260 bgm_enable => 1,
2200 bgm_volume => 0.5, 2261 bgm_volume => 0.5,
2201 output_sync => 1, 2262 output_sync => 1,
2202 output_count => 1, 2263 output_count => 1,
2203 output_rate => "", 2264 output_rate => "",
2204 pickup => 0, 2265 pickup => 0,
2205 inv_sort => "mtime", 2266 inv_sort => "mtime",
2206 default => "profile", # default profile 2267 default => "profile", # default profile
2207 show_tips => 1, 2268 show_tips => 1,
2208 logview_max_par => 1000, 2269 logview_max_par => 1000,
2209 ); 2270 );
2210 2271
2211 while (my ($k, $v) = each %DEF_CFG) { 2272 while (my ($k, $v) = each %DEF_CFG) {
2212 $CFG->{$k} = $v unless exists $CFG->{$k}; 2273 $CFG->{$k} = $v unless exists $CFG->{$k};
2213 } 2274 }
2270# } 2331# }
2271# my $t2 = Time::HiRes::time; 2332# my $t2 = Time::HiRes::time;
2272# warn $t2-$t1; 2333# warn $t2-$t1;
2273# } 2334# }
2274 2335
2275 $startup_done->();
2276
2277 video_init; 2336 video_init;
2278 audio_init; 2337 audio_init;
2279} 2338}
2280 2339
2281show_tip_of_the_day if $CFG->{show_tips}; 2340show_tip_of_the_day if $CFG->{show_tips};
2282 2341
2342Event->idle (cb => sub {
2343 $_[0]->w->cancel;
2344 $startup_done->();
2345});
2346
2283Event::loop; 2347Event::loop;
2348
2349#video_shutdown;
2350#audio_shutdown;
2284#CFPlus::SDL_Quit; 2351CFPlus::SDL_Quit;
2285#CFPlus::_exit 0;
2286
2287END {
2288 CFPlus::SDL_Quit;
2289 CFPlus::DB::Server::stop; 2352CFPlus::DB::Server::stop;
2290}
2291 2353
2292=head1 NAME 2354=head1 NAME
2293 2355
2294cfplus - A Crossfire+ and Crossfire game client 2356cfplus - A Crossfire TRT and Crossfire game client
2295 2357
2296=head1 SYNOPSIS 2358=head1 SYNOPSIS
2297 2359
2298Just run it - no commandline arguments are supported. 2360Just run it - no commandline arguments are supported.
2299 2361
2300=head1 USAGE 2362=head1 USAGE
2301 2363
2302cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2364cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2303fullscreen and interactively. 2365be used in fullscreen mode and interactively.
2304 2366
2305=head1 DEBUGGING 2367=head1 DEBUGGING
2306 2368
2307 2369
2308CFPLUS_DEBUG - environment variable 2370CFPLUS_DEBUG - environment variable

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