ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.185 by elmex, Tue Jul 24 18:39:39 2007 UTC vs.
Revision 1.204 by root, Mon Aug 6 05:06:33 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 168our $STATUSBOX;
175our $DEBUG_STATUS; 169our $DEBUG_STATUS;
176 170
177our $INV; 171our $INV;
178our $INVR; 172our $INVR;
179our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
180 174
181our $PICKUP_CFG; 175our $PICKUP_CFG;
182 176
183our $IN_BUILD_MODE; 177#############################################################################
184our $BUILD_BUTTON;
185 178
186sub status { 179sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 181}
189 182
193 186
194sub message { 187sub message {
195 my ($para) = @_; 188 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message ($para);
197} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance);
234
235 $chunk->play ($channel);
236 }
237 } else {
238 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
249 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk;
256
257 audio_sound_push ($face);
258 };
259 }
260 }
261}
262
263sub audio_sound_play {
264 my ($face, $dx, $dy, $vol) = @_;
265
266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
269 or return;
270
271 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
273 audio_sound_push $face
274 unless @$queue > 1;
275}
276
277sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
286 );
287}
288
289sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128;
294}
295
296sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META;
298
299 CFPlus::DB::get res_data => $meta->{name}, sub {
300 return unless $SDL_MIXER;
301
302 # music might have changed...
303 $meta eq $MUSIC_PLAYING_META
304 or return &audio_music_start ();
305
306 audio_music_update_volume;
307
308 $MUSIC_PLAYING_DATA = \$_[0];
309
310 my $rwops = $meta->{path}
311 ? new_from_file CFPlus::RW $meta->{path}
312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
313
314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
316
317 my $NOW = time;
318
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
322 $MUSIC_START = time - $pos;
323 } else {
324 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time;
326 }
327
328 delete $meta->{stop_time};
329 delete $meta->{stop_pos};
330 }
331}
332
333sub audio_music_push {
334 return unless $SDL_MIXER;
335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_,
346 map $CONN->{music_meta}{$_},
347 @$MUSIC_WANT;
348
349 @MUSIC_HAVE = @have
350 if @have;
351
352 # default MUSIC_HAVE == MUSIC_DEFAULT
353 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
354 $fade_out = 1000;
355 }
356
357 # if the currently playing song is acceptable, let it continue
358 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
359
360 my $NOW = time;
361
362 if ($MUSIC_PLAYING_META) {
363 $MUSIC_PLAYING_META->{stop_time} = $NOW;
364 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
365 CFPlus::MixMusic::fade_out $fade_out;
366 } else {
367 # sort by stop time, oldest first
368 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
369
370 # if the most recently-played piece played very recently,
371 # resume it, else choose the oldest piece for rotation.
372 audio_music_set_meta
373 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
374 ? $MUSIC_HAVE[-1]
375 : $MUSIC_HAVE[0];
376
377 audio_music_start;
378 }
379}
380
381sub audio_music_set_ambient {
382 my ($songs) = @_;
383
384 $MUSIC_WANT = $songs;
385 audio_music_push;
386}
387
388sub audio_music_finished {
389 # we compress multiple jingles of the same type
390 shift @MUSIC_JINGLE
391 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
392
393 $MUSIC_PLAYING_WIDGET->clear;
394
395 undef $MUSIC_PLAYER;
396 undef $MUSIC_PLAYING_META;
397 undef $MUSIC_PLAYING_DATA;
398
399 audio_music_push;
400}
401
402sub audio_init {
403 if ($CFG->{audio_enable}) {
404 $ENV{MIX_EFFECTSMAXSPEED} = 1;
405 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
406
407 unless ($SDL_MIXER) {
408 status "Unable to open sound device: there will be no sound";
409 return;
410 }
411
412 CFPlus::Mix_AllocateChannels 16;
413
414 audio_music_finished;
415 } else {
416 undef $SDL_MIXER;
417 }
418}
419
420sub audio_shutdown {
421 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA;
424
425 $MUSIC_WANT = [];
426 @MUSIC_JINGLE = ();
427 %AUDIO_PLAY = ();
428 %AUDIO_CHUNK = ();
429
430 CFPlus::Mix_CloseAudio if $SDL_MIXER;
431 undef $SDL_MIXER;
432}
433
434#############################################################################
198 435
199sub destroy_query_dialog { 436sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 437 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 438 if $_[0]{query_dialog};
202} 439}
462 query => \&server_query, 699 query => \&server_query,
463 700
464 setup_req => { 701 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 702 smoothing => $CFG->{map_smoothing}*1,
466 }, 703 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 704 };
480 705
481 if ($CONN) { 706 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 707 CFPlus::lowdelay fileno $CONN->{fh};
483 708
492 $LOGIN_BUTTON->set_text ("Login"); 717 $LOGIN_BUTTON->set_text ("Login");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); 718 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
494 $SETUP_DIALOG->show; 719 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 720 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 721 $SPELL_LIST->clear_spells;
497 $MESSAGE_WINDOW->clear_channels;
498 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 722 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
499 723
500 &audio_music_set ([]); 724 &audio_music_set_ambient ([]);
501 725
502 return unless $CONN; 726 return unless $CONN;
503 727
504 status "connection closed"; 728 status "connection closed";
505 729
638} 862}
639 863
640sub audio_setup { 864sub audio_setup {
641 my $vbox = new CFPlus::UI::VBox; 865 my $vbox = new CFPlus::UI::VBox;
642 866
643 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 867 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
644 868
645 my $row = 0; 869 my $row = 0;
646 870
647 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 871 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
648 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 872 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
652 ); 876 );
653# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 877# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
654# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 878# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
655# $CFG->{effects_volume} = $_[1]; 879# $CFG->{effects_volume} = $_[1];
656# }); 880# });
881
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
883 $table->add_at (1, $row, new CFPlus::UI::CheckBox
884 expand => 1, state => $CFG->{effects_enable},
885 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
886 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 }
887 );
888 $table->add_at (2, $row++, new CFPlus::UI::Slider
889 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
890 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
891 . "is set highest and you use your operating system volume setting. Changes are instant.",
892 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
893 );
894
657 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 895 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
658 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 896 $table->add_at (1, $row, new CFPlus::UI::CheckBox
659 $hbox->add (new CFPlus::UI::CheckBox
660 expand => 1, state => $CFG->{bgm_enable}, 897 expand => 1, state => $CFG->{bgm_enable},
661 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 898 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
662 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 899 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
663 ); 900 );
664 $hbox->add (new CFPlus::UI::Slider 901 $table->add_at (2, $row++, new CFPlus::UI::Slider
665 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 902 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
666 tooltip => "The volume of the background music. Changes are instant.", 903 tooltip => "The volume of the background music. Changes are instant.",
667 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 904 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
668 ); 905 );
669 906
670 $table->add_at (1, $row++, new CFPlus::UI::Button 907 $table->add_at (1, $row++, new CFPlus::UI::Button
671 expand => 1, align => 0, text => "Apply", 908 c_colspan => 2, expand => 1, align => 0, text => "Apply",
672 tooltip => "Apply the audio settings", 909 tooltip => "Apply the audio settings",
673 on_activate => sub { 910 on_activate => sub {
674 audio_shutdown (); 911 audio_shutdown ();
675 audio_init (); 912 audio_init ();
676 0 913 0
747 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 984 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
748 985
749 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 986 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
750 987
751 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 988 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
752 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 989 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
753 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 990 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
754 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 991 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
755 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 992 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
756 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 993 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
757 994
758 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 995 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
759 996
760 $c->add_items ({ 997 $c->add_items ({
1085 text => $CFG->{profile}{default}{host}, 1322 text => $CFG->{profile}{default}{host},
1086 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1323 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1087 on_changed => sub { 1324 on_changed => sub {
1088 my ($self, $value) = @_; 1325 my ($self, $value) = @_;
1089 $CFG->{profile}{default}{host} = $value; 1326 $CFG->{profile}{default}{host} = $value;
1090 0 1327 1
1091 } 1328 }
1092 ); 1329 );
1093 1330
1094 $vbox->add (new CFPlus::UI::Button 1331 $vbox->add (new CFPlus::UI::Button
1095 expand => 1, 1332 expand => 1,
1096 text => "Server List", 1333 text => "Server List",
1097 other => $METASERVER, 1334 other => $METASERVER,
1098 tooltip => "Show a list of available crossfire servers", 1335 tooltip => "Show a list of available crossfire servers",
1099 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1336 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1100 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1337 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1101 ); 1338 );
1102 } 1339 }
1103 1340
1104 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1341 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1105 $table->add_at (1, 4, new CFPlus::UI::Entry 1342 $table->add_at (1, 4, new CFPlus::UI::Entry
1106 text => $CFG->{profile}{default}{user}, 1343 text => $CFG->{profile}{default}{user},
1107 tooltip => "The name of your character on the server", 1344 tooltip => "The name of your character on the server",
1108 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1345 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1109 ); 1346 );
1110 1347
1111 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1348 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1112 $table->add_at (1, 5, new CFPlus::UI::Entry 1349 $table->add_at (1, 5, new CFPlus::UI::Entry
1113 text => $CFG->{profile}{default}{password}, 1350 text => $CFG->{profile}{default}{password},
1114 hidden => 1, 1351 hidden => 1,
1115 tooltip => "The password for your character", 1352 tooltip => "The password for your character",
1116 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1353 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1117 ); 1354 );
1118 1355
1119 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1356 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1120 $table->add_at (1, 7, new CFPlus::UI::Slider 1357 $table->add_at (1, 7, new CFPlus::UI::Slider
1121 force_w => 100, 1358 force_w => 100,
1122 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1359 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1123 tooltip => "This is the size of the portion of the map update the server sends you. " 1360 tooltip => "This is the size of the portion of the map update the server sends you. "
1124 . "If you set this to a high value you will be able to see further, " 1361 . "If you set this to a high value you will be able to see further, "
1125 . "but you also increase bandwidth requirements and latency. " 1362 . "but you also increase bandwidth requirements and latency. "
1126 . "This option is only used once at log-in.", 1363 . "This option is only used once at log-in.",
1127 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1364 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1128 ); 1365 );
1129 1366
1130 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1131 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1132 state => $CFG->{face_prefetch},
1133 tooltip => "<b>Background Image Prefetch</b>\n\n"
1134 . "If enabled, the client automatically pre-fetches images from the server. "
1135 . "This might increase or create lag, but increases the chances "
1136 . "of faces being ready for display when you encounter them. "
1137 . "It also uses up server bandwidth on every connect, "
1138 . "so only set it if you really need to prefetch images. "
1139 . "This option can be set and unset any time.",
1140 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1141 );
1142
1143 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1367 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1368 $table->add_at (1, 8, new CFPlus::UI::Entry
1369 text => $CFG->{output_rate},
1370 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1371 . "when sending data. When 0 or unset, the server "
1372 . "default will be used, which is usually around 100kb/s. Most servers will "
1373 . "dynamically find an optimal rate, so adjust this only when necessary.",
1374 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1375 );
1376
1377 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1144 $table->add_at (1, 9, new CFPlus::UI::Entry 1378 $table->add_at (1, 9, new CFPlus::UI::Entry
1145 text => $CFG->{output_rate},
1146 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1147 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1148 . "default will be used, which is usually around 100kb/s.",
1149 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1150 );
1151
1152 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1153 $table->add_at (1, 10, new CFPlus::UI::Entry
1154 text => $CFG->{output_count}, 1379 text => $CFG->{output_count},
1155 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1380 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1156 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1381 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1157 ); 1382 );
1158 1383
1159 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1384 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1160 $table->add_at (1, 11, new CFPlus::UI::Entry 1385 $table->add_at (1, 10, new CFPlus::UI::Entry
1161 text => $CFG->{output_sync}, 1386 text => $CFG->{output_sync},
1162 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1387 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1163 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1388 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1164 ); 1389 );
1165 1390
1166 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1391 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1167 expand => 1, 1392 expand => 1,
1168 align => 0, 1393 align => 0,
1169 text => "Login", 1394 text => "Login",
1170 on_activate => sub { 1395 on_activate => sub {
1171 $CONN ? stop_game 1396 $CONN ? stop_game
1172 : start_game; 1397 : start_game;
1173 0 1398 1
1174 }, 1399 },
1175 ); 1400 );
1176 1401
1177 $vbox->add (new CFPlus::UI::FancyFrame 1402 $vbox->add (new CFPlus::UI::FancyFrame
1178 label => "Server Info", 1403 label => "Server Info",
1379 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1604 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1380 1605
1381 $hb 1606 $hb
1382} 1607}
1383 1608
1609sub media_window {
1610 my $vb = new CFPlus::UI::VBox;
1611
1612 $vb->add (new CFPlus::UI::FancyFrame
1613 label => "Currently playing music",
1614 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1615 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1616 );
1617
1618 $vb->add (new CFPlus::UI::FancyFrame
1619 label => "Other media used in this session",
1620 expand => 1,
1621 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1622 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1623 );
1624
1625 $vb
1626}
1627
1628sub add_license {
1629 my ($meta) = @_;
1630
1631 $meta = $meta->{meta}
1632 or return;
1633
1634 $meta->{license} || $meta->{author} || $meta->{source}
1635 or return;
1636
1637 $LICENSE_WIDGET->add_paragraph ({
1638 fg => [1, 1, 1, 1],
1639 markup => "<small>"
1640 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1641 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1642 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1643 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1644 . "</small>",
1645 });
1646 $LICENSE_WIDGET->scroll_to_bottom;
1647}
1648
1384sub toggle_player_page { 1649sub toggle_player_page {
1385 my ($widget) = @_; 1650 my ($widget) = @_;
1386 1651
1387 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1652 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1388 $PL_WINDOW->hide; 1653 $PL_WINDOW->hide;
1425 $ntb->add_tab ( 1690 $ntb->add_tab (
1426 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1691 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1427 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1692 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1428 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1693 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1429 ); 1694 );
1430 $ntb->add_tab (Pickup => autopickup_setup, 1695 $ntb->add_tab (Pickup => autopickup_setup,
1431 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1696 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1697
1698 $ntb->add_tab (Media => media_window,
1699 "License, Author and Source info for media sent by the server.");
1432 1700
1433 $ntb->set_current_page ($INVENTORY_PAGE); 1701 $ntb->set_current_page ($INVENTORY_PAGE);
1434 1702
1435 $plwin->add ($ntb); 1703 $plwin->add ($ntb);
1436 $plwin 1704 $plwin
1807 } 2075 }
1808 2076
1809 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2077 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1810} 2078}
1811 2079
1812sub setup_build_button {
1813 my ($enabled) = @_;
1814 if ($enabled) {
1815 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1816 $BUILD_BUTTON ||= new CFPlus::UI::Button
1817 text => "Build",
1818 tooltip => "Opens the ingame builder",
1819 on_activate => sub {
1820 if ($CONN) {
1821 $CONN->send_ext_req (builder_player_items => sub {
1822 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1823 });
1824 }
1825 0
1826 };
1827 $BUTTONBAR->add ($BUILD_BUTTON);
1828 } else {
1829 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1830 }
1831}
1832
1833sub open_ingame_editor {
1834 my ($msg) = @_;
1835
1836 my $win = new CFPlus::UI::Toplevel
1837 x => 0,
1838 y => 'center',
1839 z => 4,
1840 name => 'builder_window',
1841 force_w => int $WIDTH * 1/4,
1842 force_h => int $HEIGHT * 3/4,
1843 title => "In game builder",
1844 has_close_button => 1;
1845
1846 my $r = new CFPlus::UI::ScrolledWindow (
1847 expand => 1,
1848 scroll_y => 1
1849 );
1850 $r->add (my $vb = new CFPlus::UI::VBox);
1851 $win->add ($r);
1852
1853
1854 $vb->add (
1855 new CFPlus::UI::Button
1856 text => "Disable build mode",
1857 on_activate => sub { $::IN_BUILD_MODE = undef }
1858 );
1859 $vb->add (
1860 new CFPlus::UI::Button
1861 text => "ERASE",
1862 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1863 );
1864
1865 for my $itemarchname (
1866 sort {
1867 $msg->{items}->{$a}->{build_arch_name}
1868 cmp $msg->{items}->{$b}->{build_arch_name}
1869 } keys %{$msg->{items}}
1870 ) {
1871 my $info = $msg->{items}->{$itemarchname};
1872 $vb->add (
1873 new CFPlus::UI::Button text => $info->{build_arch_name},
1874 on_activate => sub {
1875 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1876
1877 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1878 build_mode_query_arch_info ();
1879 }
1880 }
1881 );
1882 }
1883
1884 $win->show;
1885}
1886
1887sub build_mode_query_arch_info {
1888 my ($iteminfo) = $::IN_BUILD_MODE;
1889 my $itemarchname = $iteminfo->{item};
1890 my $info = $iteminfo->{info};
1891
1892 my $dialog = new CFPlus::UI::Toplevel
1893 x => "center",
1894 y => "center",
1895 z => 50,
1896 force_w => int $WIDTH * 1/2,
1897 title => "Enter information for placement of '$itemarchname'",
1898 has_close_button => 1;
1899
1900 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1901
1902 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1903 my $row = 0;
1904 if ($info->{has_name}) {
1905 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1906 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1907 }
1908 if ($info->{has_text}) {
1909 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1910 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1911 }
1912 if ($info->{has_connection}) {
1913 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1914 $table->add_at (1, $row++,
1915 new CFPlus::UI::Entry
1916 expand => 1,
1917 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1918 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1919 );
1920 }
1921
1922 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1923 $hb->add (new CFPlus::UI::Button
1924 text => "Close",
1925 expand => 1,
1926 on_activate => sub { $dialog->hide; 0 },
1927 );
1928 $dialog->show;
1929}
1930
1931sub video_shutdown { 2080sub video_shutdown {
1932 CFPlus::OpenGL::shutdown; 2081 CFPlus::OpenGL::shutdown;
1933 2082
1934 undef $SDL_ACTIVE; 2083 undef $SDL_ACTIVE;
1935} 2084}
1936 2085
1937sub audio_channel_finished {
1938 my ($channel) = @_;
1939
1940 #warn "channel $channel finished\n";#d#
1941}
1942
1943sub audio_music_set {
1944 my ($songs) = @_;
1945
1946 my @want =
1947 grep $_,
1948 map $CONN->{music_meta}{$_},
1949 @$songs;
1950
1951 if (@want) {
1952 @MUSIC_WANT = @want;
1953 &audio_music_changed ();
1954 }
1955}
1956
1957sub audio_music_start {
1958 my $path = $MUSIC_PLAYING->{path}
1959 or return;
1960
1961 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1962 return unless $SDL_MIXER;
1963
1964 # music might have changed...
1965 $path eq $MUSIC_PLAYING->{path}
1966 or return &audio_music_start ();
1967
1968 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1969
1970 my $NOW = time;
1971
1972 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1973 my $pos = $MUSIC_PLAYING->{stop_pos};
1974 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1975 $MUSIC_START = time - $pos;
1976 } else {
1977 $MUSIC_PLAYER->play (0);
1978 $MUSIC_START = time;
1979 }
1980
1981 delete $MUSIC_PLAYING->{stop_time};
1982 delete $MUSIC_PLAYING->{stop_pos};
1983 }
1984}
1985
1986sub audio_music_changed {
1987 return unless $CFG->{bgm_enable};
1988 return unless $SDL_MIXER;
1989
1990 # default MUSIC_WANT == MUSIC_DEFAULT
1991 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1992
1993 # if the currently playing song is acceptable, let it continue
1994 return if $MUSIC_PLAYING
1995 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1996
1997 my $NOW = time;
1998
1999 if ($MUSIC_PLAYING) {
2000 $MUSIC_PLAYING->{stop_time} = $NOW;
2001 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2002 CFPlus::MixMusic::fade_out 1000;
2003 } else {
2004 # sort by stop time, oldest first
2005 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2006
2007 # if the most recently-played piece played very recently,
2008 # resume it, else choose the oldest piece for rotation.
2009 $MUSIC_PLAYING =
2010 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2011 ? $MUSIC_WANT[-1]
2012 : $MUSIC_WANT[0];
2013
2014 audio_music_start;
2015 }
2016}
2017
2018sub audio_music_finished {
2019 $MUSIC_PLAYING = undef;
2020 undef $MUSIC_PLAYER;
2021
2022 audio_music_changed;
2023}
2024
2025sub audio_init {
2026 if ($CFG->{audio_enable}) {
2027 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2028 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2029
2030 unless ($SDL_MIXER) {
2031 status "Unable to open sound device: there will be no sound";
2032 return;
2033 }
2034
2035 CFPlus::Mix_AllocateChannels 8;
2036 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2037
2038 audio_music_finished;
2039
2040 local $_;
2041 while (<$fh>) {
2042 next if /^\s*#/;
2043 next if /^\s*$/;
2044
2045 my ($file, $volume, $event) = split /\s+/, $_, 3;
2046
2047 push @SOUNDS, "$volume,$file";
2048
2049 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2050 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2051 $chunk->volume ($volume * 128 / 100);
2052 $chunk
2053 };
2054 }
2055 } else {
2056 status "unable to open sound config: $!";
2057 }
2058 } else {
2059 undef $SDL_MIXER;
2060 }
2061}
2062
2063sub audio_shutdown {
2064 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2065 undef $SDL_MIXER;
2066 @SOUNDS = ();
2067 %AUDIO_CHUNKS = ();
2068}
2069
2070my %animate_object; 2086my %animate_object;
2071my $animate_timer; 2087my $animate_timer;
2072 2088
2073my $fps = 9; 2089my $fps = 9;
2074
2075my %demo;#d#
2076 2090
2077sub force_refresh { 2091sub force_refresh {
2078 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2092 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2079 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2093 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2080 2094
2112 2126
2113sub animation_stop { 2127sub animation_stop {
2114 my ($widget) = @_; 2128 my ($widget) = @_;
2115 delete $animate_object{$widget}; 2129 delete $animate_object{$widget};
2116} 2130}
2117
2118# check once/second for faces that need to be prefetched
2119# this should, of course, only run on demand, but
2120# SDL forces worse things on us....
2121
2122Event->timer (after => 1, interval => 0.25, cb => sub {
2123 $CONN->face_prefetch
2124 if $CONN;
2125});
2126 2131
2127%SDL_CB = ( 2132%SDL_CB = (
2128 CFPlus::SDL_QUIT => sub { 2133 CFPlus::SDL_QUIT => sub {
2129 exit; 2134 exit;
2130 }, 2135 },
2174 2179
2175 CFPlus::UI::set_layout ($::CFG->{layout}); 2180 CFPlus::UI::set_layout ($::CFG->{layout});
2176 2181
2177 my %DEF_CFG = ( 2182 my %DEF_CFG = (
2178 sdl_mode => 0, 2183 sdl_mode => 0,
2179 width => 640,
2180 height => 480,
2181 fullscreen => 0, 2184 fullscreen => 0,
2182 fast => 0, 2185 fast => 0,
2183 map_scale => 1, 2186 map_scale => 1,
2184 fow_enable => 1, 2187 fow_enable => 1,
2185 fow_intensity => 0, 2188 fow_intensity => 0,
2189 gauge_fontsize => 1, 2192 gauge_fontsize => 1,
2190 gauge_size => 0.35, 2193 gauge_size => 0.35,
2191 stat_fontsize => 0.7, 2194 stat_fontsize => 0.7,
2192 mapsize => 100, 2195 mapsize => 100,
2193 audio_enable => 1, 2196 audio_enable => 1,
2197 effects_enable => 1,
2198 effects_volume => 1,
2194 bgm_enable => 1, 2199 bgm_enable => 1,
2195 bgm_volume => 0.25, 2200 bgm_volume => 0.5,
2196 face_prefetch => 0,
2197 output_sync => 1, 2201 output_sync => 1,
2198 output_count => 1, 2202 output_count => 1,
2199 output_rate => "", 2203 output_rate => "",
2200 pickup => 0, 2204 pickup => 0,
2201 inv_sort => "mtime", 2205 inv_sort => "mtime",
2279Event::loop; 2283Event::loop;
2280#CFPlus::SDL_Quit; 2284#CFPlus::SDL_Quit;
2281#CFPlus::_exit 0; 2285#CFPlus::_exit 0;
2282 2286
2283END { 2287END {
2288 video_shutdown;
2289 audio_shutdown;
2284 CFPlus::SDL_Quit; 2290 CFPlus::SDL_Quit;
2285 CFPlus::DB::Server::stop; 2291 CFPlus::DB::Server::stop;
2286} 2292}
2287 2293
2288=head1 NAME 2294=head1 NAME
2289 2295
2290cfplus - A Crossfire+ and Crossfire game client 2296cfplus - A Crossfire TRT and Crossfire game client
2291 2297
2292=head1 SYNOPSIS 2298=head1 SYNOPSIS
2293 2299
2294Just run it - no commandline arguments are supported. 2300Just run it - no commandline arguments are supported.
2295 2301
2296=head1 USAGE 2302=head1 USAGE
2297 2303
2298cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2304cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2299fullscreen and interactively. 2305be used in fullscreen mode and interactively.
2300 2306
2301=head1 DEBUGGING 2307=head1 DEBUGGING
2302 2308
2303 2309
2304CFPLUS_DEBUG - environment variable 2310CFPLUS_DEBUG - environment variable

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines