ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.196 by root, Tue Jul 31 02:03:13 2007 UTC vs.
Revision 1.204 by root, Mon Aug 6 05:06:33 2007 UTC

144our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
145 145
146our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
147our $PL_WINDOW; 147our $PL_WINDOW;
148 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
149our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
150our $STATS_PAGE; 153our $STATS_PAGE;
151our $SKILL_PAGE; 154our $SKILL_PAGE;
152our $SPELL_PAGE; 155our $SPELL_PAGE;
153our $SPELL_LIST; 156our $SPELL_LIST;
159our $STATWIDS; 162our $STATWIDS;
160 163
161our $SDL_ACTIVE; 164our $SDL_ACTIVE;
162our %SDL_CB; 165our %SDL_CB;
163 166
167our $ALT_ENTER_MESSAGE;
168our $STATUSBOX;
169our $DEBUG_STATUS;
170
171our $INV;
172our $INVR;
173our $INV_RIGHT_HB;
174
175our $PICKUP_CFG;
176
177#############################################################################
178
179sub status {
180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
181}
182
183sub debug {
184 $DEBUG_STATUS->set_text ($_[0]);
185}
186
187sub message {
188 my ($para) = @_;
189 $MESSAGE_WINDOW->message ($para);
190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
164our $SDL_MIXER; 195our $SDL_MIXER;
196
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our $MUSIC_WANT; # arryref of ambient music 198our $MUSIC_WANT; # arryref of ambient music we want to play
167our @MUSIC_HAVE; # ambient music we want now 199our @MUSIC_HAVE; # ambient music we have on disk
168our $MUSIC_START; 200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
169our $MUSIC_PLAYING_DATA; 202our $MUSIC_PLAYING_DATA;
170our $MUSIC_PLAYING_META; 203our $MUSIC_PLAYING_META;
171our $MUSIC_PLAYER; 204our $MUSIC_PLAYER;
172our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
173our @SOUNDS; # event => file mapping 206
174our %AUDIO_CHUNK; # audio files 207our %AUDIO_CHUNK; # audio "files"
175 208our %AUDIO_PLAY; # which audio faces should be played
176our $ALT_ENTER_MESSAGE;
177our $STATUSBOX;
178our $DEBUG_STATUS;
179
180our $INV;
181our $INVR;
182our $INV_RIGHT_HB;
183
184our $PICKUP_CFG;
185
186#############################################################################
187#TODO: maybe move into own audio module...
188 209
189sub audio_channel_finished { 210sub audio_channel_finished {
190 my ($channel) = @_; 211 my ($channel) = @_;
191 212
192# warn "channel $channel finished\n";#d# 213# warn "channel $channel finished\n";#d#
193} 214}
194 215
195our %AUDIO_PLAY;
196our %AUDIO_CHUNK;
197
198sub audio_sound_push($) { 216sub audio_sound_push($) {
199 my ($face) = @_; 217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
200 221
201 if (my $chunk = $AUDIO_CHUNK{$face}) { 222 if (my $chunk = $AUDIO_CHUNK{$face}) {
202 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
203 my (undef, $dx, $dy, $vol) = @$_; 224 my (undef, $dx, $dy, $vol) = @$_;
204 225
205 my $channel = CFPlus::Channel::find; 226 my $channel = CFPlus::Channel::find;
206 $channel->volume ($vol * 128 / 255); 227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
207 $dx = $dx / 10 * 255; 228 $dx = $dx / 10 * 255;
208 $channel->set_panning (255 - $dx, 255 + $dx); 229 $channel->set_panning (255 - $dx, 255 + $dx);
209 230
210# my $angle = $dx ? : $dx < 0 ? 231# my $angle = $dx ? : $dx < 0 ?
211# my $distance = -$vol; 232# my $distance = -$vol;
216 } else { 237 } else {
217 # sound_meta not set means data is in flight either way 238 # sound_meta not set means data is in flight either way
218 my $meta = $CONN->{sound_meta}{$face} 239 my $meta = $CONN->{sound_meta}{$face}
219 or return; 240 or return;
220 241
242 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
221 # fetch from database 249 # fetch from database
222 CFPlus::DB::get res_data => $meta->{name}, sub { 250 CFPlus::DB::get res_data => $meta->{name}, sub {
223 my $rwops = new CFPlus::RW $_[0]; 251 my $rwops = new CFPlus::RW $_[0];
224 my $chunk = new CFPlus::MixChunk $rwops; 252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
225 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 254 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
226 $AUDIO_CHUNK{$face} = $chunk; 255 $AUDIO_CHUNK{$face} = $chunk;
227 256
228 audio_sound_push ($face); 257 audio_sound_push ($face);
258 };
229 }; 259 }
230 } 260 }
231} 261}
232 262
233sub audio_sound_play { 263sub audio_sound_play {
234 my ($face, $dx, $dy, $vol) = @_; 264 my ($face, $dx, $dy, $vol) = @_;
235 265
236 $SDL_MIXER 266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
237 or return; 269 or return;
238 270
239 my $queue = $AUDIO_PLAY{$face} ||= []; 271 my $queue = $AUDIO_PLAY{$face} ||= [];
240 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
241 audio_sound_push $face 273 audio_sound_push $face
242 unless @$queue > 1; 274 unless @$queue > 1;
243} 275}
244 276
277sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
286 );
287}
288
245sub audio_music_update_volume { 289sub audio_music_update_volume {
246 return unless $MUSIC_PLAYING_META; 290 return unless $MUSIC_PLAYING_META;
247 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 291 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
248 my $base = $CFG->{bgm_volume}; 292 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
249 CFPlus::MixMusic::volume $base * $volume * 128; 293 CFPlus::MixMusic::volume $base * $volume * 128;
250}
251
252sub audio_music_push {
253 my @have =
254 grep $_,
255 map $CONN->{music_meta}{$_},
256 @$MUSIC_WANT;
257
258 if (@have) {
259 @MUSIC_HAVE = @have;
260 &audio_music_changed ();
261 }
262}
263
264sub audio_music_set_ambient {
265 my ($songs) = @_;
266
267 $MUSIC_WANT = $songs;
268
269 audio_music_push;
270} 294}
271 295
272sub audio_music_start { 296sub audio_music_start {
273 my $meta = $MUSIC_PLAYING_META; 297 my $meta = $MUSIC_PLAYING_META;
274 298
286 my $rwops = $meta->{path} 310 my $rwops = $meta->{path}
287 ? new_from_file CFPlus::RW $meta->{path} 311 ? new_from_file CFPlus::RW $meta->{path}
288 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
289 313
290 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
291 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
292 316
293 my $NOW = time; 317 my $NOW = time;
294 318
295 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
296 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
299 } else { 323 } else {
300 $MUSIC_PLAYER->play (0); 324 $MUSIC_PLAYER->play (0);
301 $MUSIC_START = time; 325 $MUSIC_START = time;
302 } 326 }
303 327
304 delete $MUSIC_PLAYING_META->{stop_time}; 328 delete $meta->{stop_time};
305 delete $MUSIC_PLAYING_META->{stop_pos}; 329 delete $meta->{stop_pos};
306 } 330 }
307} 331}
308 332
309sub audio_music_changed { 333sub audio_music_push {
310 return unless $CFG->{bgm_enable};
311 return unless $SDL_MIXER; 334 return unless $SDL_MIXER;
312 335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_,
346 map $CONN->{music_meta}{$_},
347 @$MUSIC_WANT;
348
349 @MUSIC_HAVE = @have
350 if @have;
351
313 # default MUSIC_HAVE == MUSIC_DEFAULT 352 # default MUSIC_HAVE == MUSIC_DEFAULT
314 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 353 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
354 $fade_out = 1000;
355 }
315 356
316 # if the currently playing song is acceptable, let it continue 357 # if the currently playing song is acceptable, let it continue
317 return if $MUSIC_PLAYING_META
318 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 358 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
319 359
320 my $NOW = time; 360 my $NOW = time;
321 361
322 if ($MUSIC_PLAYING_META) { 362 if ($MUSIC_PLAYING_META) {
323 $MUSIC_PLAYING_META->{stop_time} = $NOW; 363 $MUSIC_PLAYING_META->{stop_time} = $NOW;
324 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START; 364 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
325 CFPlus::MixMusic::fade_out 1000; 365 CFPlus::MixMusic::fade_out $fade_out;
326 } else { 366 } else {
327 # sort by stop time, oldest first 367 # sort by stop time, oldest first
328 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 368 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
329 369
330 # if the most recently-played piece played very recently, 370 # if the most recently-played piece played very recently,
331 # resume it, else choose the oldest piece for rotation. 371 # resume it, else choose the oldest piece for rotation.
332 $MUSIC_PLAYING_META = 372 audio_music_set_meta
333 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 373 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
334 ? $MUSIC_HAVE[-1] 374 ? $MUSIC_HAVE[-1]
335 : $MUSIC_HAVE[0]; 375 : $MUSIC_HAVE[0];
336 376
337 audio_music_start; 377 audio_music_start;
338 } 378 }
339} 379}
340 380
381sub audio_music_set_ambient {
382 my ($songs) = @_;
383
384 $MUSIC_WANT = $songs;
385 audio_music_push;
386}
387
341sub audio_music_finished { 388sub audio_music_finished {
389 # we compress multiple jingles of the same type
390 shift @MUSIC_JINGLE
391 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
392
393 $MUSIC_PLAYING_WIDGET->clear;
394
342 undef $MUSIC_PLAYER; 395 undef $MUSIC_PLAYER;
343 undef $MUSIC_PLAYING_META; 396 undef $MUSIC_PLAYING_META;
344 undef $MUSIC_PLAYING_DATA; 397 undef $MUSIC_PLAYING_DATA;
345 398
346 audio_music_changed; 399 audio_music_push;
400}
401
402sub audio_init {
403 if ($CFG->{audio_enable}) {
404 $ENV{MIX_EFFECTSMAXSPEED} = 1;
405 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
406
407 unless ($SDL_MIXER) {
408 status "Unable to open sound device: there will be no sound";
409 return;
410 }
411
412 CFPlus::Mix_AllocateChannels 16;
413
414 audio_music_finished;
415 } else {
416 undef $SDL_MIXER;
417 }
418}
419
420sub audio_shutdown {
421 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA;
424
425 $MUSIC_WANT = [];
426 @MUSIC_JINGLE = ();
427 %AUDIO_PLAY = ();
428 %AUDIO_CHUNK = ();
429
430 CFPlus::Mix_CloseAudio if $SDL_MIXER;
431 undef $SDL_MIXER;
347} 432}
348 433
349############################################################################# 434#############################################################################
350
351sub status {
352 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
353}
354
355sub debug {
356 $DEBUG_STATUS->set_text ($_[0]);
357}
358
359sub message {
360 my ($para) = @_;
361 $MESSAGE_WINDOW->message ($para);
362}
363 435
364sub destroy_query_dialog { 436sub destroy_query_dialog {
365 (delete $_[0]{query_dialog})->destroy 437 (delete $_[0]{query_dialog})->destroy
366 if $_[0]{query_dialog}; 438 if $_[0]{query_dialog};
367} 439}
790} 862}
791 863
792sub audio_setup { 864sub audio_setup {
793 my $vbox = new CFPlus::UI::VBox; 865 my $vbox = new CFPlus::UI::VBox;
794 866
795 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 867 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
796 868
797 my $row = 0; 869 my $row = 0;
798 870
799 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 871 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
800 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 872 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
804 ); 876 );
805# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 877# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
806# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 878# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
807# $CFG->{effects_volume} = $_[1]; 879# $CFG->{effects_volume} = $_[1];
808# }); 880# });
881
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
883 $table->add_at (1, $row, new CFPlus::UI::CheckBox
884 expand => 1, state => $CFG->{effects_enable},
885 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
886 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 }
887 );
888 $table->add_at (2, $row++, new CFPlus::UI::Slider
889 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
890 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
891 . "is set highest and you use your operating system volume setting. Changes are instant.",
892 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
893 );
894
809 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 895 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
810 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 896 $table->add_at (1, $row, new CFPlus::UI::CheckBox
811 $hbox->add (new CFPlus::UI::CheckBox
812 expand => 1, state => $CFG->{bgm_enable}, 897 expand => 1, state => $CFG->{bgm_enable},
813 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 898 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
814 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 899 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 }
815 ); 900 );
816 $hbox->add (new CFPlus::UI::Slider 901 $table->add_at (2, $row++, new CFPlus::UI::Slider
817 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 902 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
818 tooltip => "The volume of the background music. Changes are instant.", 903 tooltip => "The volume of the background music. Changes are instant.",
819 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 904 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
820 ); 905 );
821 906
822 $table->add_at (1, $row++, new CFPlus::UI::Button 907 $table->add_at (1, $row++, new CFPlus::UI::Button
823 expand => 1, align => 0, text => "Apply", 908 c_colspan => 2, expand => 1, align => 0, text => "Apply",
824 tooltip => "Apply the audio settings", 909 tooltip => "Apply the audio settings",
825 on_activate => sub { 910 on_activate => sub {
826 audio_shutdown (); 911 audio_shutdown ();
827 audio_init (); 912 audio_init ();
828 0 913 0
899 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 984 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
900 985
901 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 986 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
902 987
903 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 988 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
904 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 989 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
905 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 990 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
906 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 991 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
907 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 992 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
908 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 993 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
909 994
910 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 995 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
911 996
912 $c->add_items ({ 997 $c->add_items ({
1519 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1604 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1520 1605
1521 $hb 1606 $hb
1522} 1607}
1523 1608
1609sub media_window {
1610 my $vb = new CFPlus::UI::VBox;
1611
1612 $vb->add (new CFPlus::UI::FancyFrame
1613 label => "Currently playing music",
1614 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1615 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1616 );
1617
1618 $vb->add (new CFPlus::UI::FancyFrame
1619 label => "Other media used in this session",
1620 expand => 1,
1621 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1622 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1623 );
1624
1625 $vb
1626}
1627
1628sub add_license {
1629 my ($meta) = @_;
1630
1631 $meta = $meta->{meta}
1632 or return;
1633
1634 $meta->{license} || $meta->{author} || $meta->{source}
1635 or return;
1636
1637 $LICENSE_WIDGET->add_paragraph ({
1638 fg => [1, 1, 1, 1],
1639 markup => "<small>"
1640 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1641 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1642 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1643 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1644 . "</small>",
1645 });
1646 $LICENSE_WIDGET->scroll_to_bottom;
1647}
1648
1524sub toggle_player_page { 1649sub toggle_player_page {
1525 my ($widget) = @_; 1650 my ($widget) = @_;
1526 1651
1527 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1652 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1528 $PL_WINDOW->hide; 1653 $PL_WINDOW->hide;
1565 $ntb->add_tab ( 1690 $ntb->add_tab (
1566 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1691 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1567 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1692 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1568 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1693 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1569 ); 1694 );
1570 $ntb->add_tab (Pickup => autopickup_setup, 1695 $ntb->add_tab (Pickup => autopickup_setup,
1571 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1696 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1697
1698 $ntb->add_tab (Media => media_window,
1699 "License, Author and Source info for media sent by the server.");
1572 1700
1573 $ntb->set_current_page ($INVENTORY_PAGE); 1701 $ntb->set_current_page ($INVENTORY_PAGE);
1574 1702
1575 $plwin->add ($ntb); 1703 $plwin->add ($ntb);
1576 $plwin 1704 $plwin
1951 2079
1952sub video_shutdown { 2080sub video_shutdown {
1953 CFPlus::OpenGL::shutdown; 2081 CFPlus::OpenGL::shutdown;
1954 2082
1955 undef $SDL_ACTIVE; 2083 undef $SDL_ACTIVE;
1956}
1957
1958sub audio_init {
1959 if ($CFG->{audio_enable}) {
1960 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1961 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1962
1963 unless ($SDL_MIXER) {
1964 status "Unable to open sound device: there will be no sound";
1965 return;
1966 }
1967
1968 CFPlus::Mix_AllocateChannels 16;
1969
1970 audio_music_finished;
1971 } else {
1972 undef $SDL_MIXER;
1973 }
1974}
1975
1976sub audio_shutdown {
1977 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1978 undef $SDL_MIXER;
1979 @SOUNDS = ();
1980 %AUDIO_CHUNK = ();
1981} 2084}
1982 2085
1983my %animate_object; 2086my %animate_object;
1984my $animate_timer; 2087my $animate_timer;
1985 2088
2089 gauge_fontsize => 1, 2192 gauge_fontsize => 1,
2090 gauge_size => 0.35, 2193 gauge_size => 0.35,
2091 stat_fontsize => 0.7, 2194 stat_fontsize => 0.7,
2092 mapsize => 100, 2195 mapsize => 100,
2093 audio_enable => 1, 2196 audio_enable => 1,
2197 effects_enable => 1,
2198 effects_volume => 1,
2094 bgm_enable => 1, 2199 bgm_enable => 1,
2095 bgm_volume => 0.25, 2200 bgm_volume => 0.5,
2096 output_sync => 1, 2201 output_sync => 1,
2097 output_count => 1, 2202 output_count => 1,
2098 output_rate => "", 2203 output_rate => "",
2099 pickup => 0, 2204 pickup => 0,
2100 inv_sort => "mtime", 2205 inv_sort => "mtime",
2178Event::loop; 2283Event::loop;
2179#CFPlus::SDL_Quit; 2284#CFPlus::SDL_Quit;
2180#CFPlus::_exit 0; 2285#CFPlus::_exit 0;
2181 2286
2182END { 2287END {
2288 video_shutdown;
2289 audio_shutdown;
2183 CFPlus::SDL_Quit; 2290 CFPlus::SDL_Quit;
2184 CFPlus::DB::Server::stop; 2291 CFPlus::DB::Server::stop;
2185} 2292}
2186 2293
2187=head1 NAME 2294=head1 NAME
2188 2295
2189cfplus - A Crossfire+ and Crossfire game client 2296cfplus - A Crossfire TRT and Crossfire game client
2190 2297
2191=head1 SYNOPSIS 2298=head1 SYNOPSIS
2192 2299
2193Just run it - no commandline arguments are supported. 2300Just run it - no commandline arguments are supported.
2194 2301
2195=head1 USAGE 2302=head1 USAGE
2196 2303
2197cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2304cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2198fullscreen and interactively. 2305be used in fullscreen mode and interactively.
2199 2306
2200=head1 DEBUGGING 2307=head1 DEBUGGING
2201 2308
2202 2309
2203CFPLUS_DEBUG - environment variable 2310CFPLUS_DEBUG - environment variable

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines