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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.183 by root, Sun Jul 22 17:17:17 2007 UTC vs.
Revision 1.205 by root, Thu Aug 9 03:40:02 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
143our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
144 145
145our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
146our $PL_WINDOW; 147our $PL_WINDOW;
147 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
148our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
149our $STATS_PAGE; 153our $STATS_PAGE;
150our $SKILL_PAGE; 154our $SKILL_PAGE;
151our $SPELL_PAGE; 155our $SPELL_PAGE;
152our $SPELL_LIST; 156our $SPELL_LIST;
158our $STATWIDS; 162our $STATWIDS;
159 163
160our $SDL_ACTIVE; 164our $SDL_ACTIVE;
161our %SDL_CB; 165our %SDL_CB;
162 166
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 168our $STATUSBOX;
175our $DEBUG_STATUS; 169our $DEBUG_STATUS;
176 170
177our $INV; 171our $INV;
178our $INVR; 172our $INVR;
179our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
180 174
181our $PICKUP_CFG; 175our $PICKUP_CFG;
182 176
183our $IN_BUILD_MODE; 177#############################################################################
184our $BUILD_BUTTON;
185 178
186sub status { 179sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 181}
189 182
193 186
194sub message { 187sub message {
195 my ($para) = @_; 188 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 189 $MESSAGE_WINDOW->message ($para);
197} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance);
234
235 $chunk->play ($channel);
236 }
237 } else {
238 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face}
240 or return;
241
242 # if its a jingle, play it as ambient music
243 if ($meta->{meta}{jingle}) {
244 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
245 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
246 &audio_music_push ($face);
247 }
248 } else {
249 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk;
256
257 audio_sound_push ($face);
258 };
259 }
260 }
261}
262
263sub audio_sound_play {
264 my ($face, $dx, $dy, $vol) = @_;
265
266 $SDL_MIXER
267 or return;
268 $CFG->{effects_enable}
269 or return;
270
271 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
273 audio_sound_push $face
274 unless @$queue > 1;
275}
276
277sub audio_music_set_meta {
278 my ($meta) = @_;
279
280 $MUSIC_PLAYING_META = $meta;
281 $MUSIC_PLAYING_WIDGET->set_markup (
282 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
283 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
284 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
285 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
286 );
287}
288
289sub audio_music_update_volume {
290 return unless $MUSIC_PLAYING_META;
291 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
292 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
293 CFPlus::MixMusic::volume $base * $volume * 128;
294}
295
296sub audio_music_start {
297 my $meta = $MUSIC_PLAYING_META;
298
299 CFPlus::DB::get res_data => $meta->{name}, sub {
300 return unless $SDL_MIXER;
301
302 # music might have changed...
303 $meta eq $MUSIC_PLAYING_META
304 or return &audio_music_start ();
305
306 audio_music_update_volume;
307
308 $MUSIC_PLAYING_DATA = \$_[0];
309
310 my $rwops = $meta->{path}
311 ? new_from_file CFPlus::RW $meta->{path}
312 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
313
314 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
315 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
316
317 my $NOW = time;
318
319 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
320 my $pos = $MUSIC_PLAYING_META->{stop_pos};
321 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
322 $MUSIC_START = time - $pos;
323 } else {
324 $MUSIC_PLAYER->play (0);
325 $MUSIC_START = time;
326 }
327
328 delete $meta->{stop_time};
329 delete $meta->{stop_pos};
330 }
331}
332
333sub audio_music_push {
334 return unless $SDL_MIXER;
335
336 my $fade_out;
337
338 if (@MUSIC_JINGLE) {
339 @MUSIC_HAVE = $MUSIC_JINGLE[0];
340 $fade_out = 333;
341 } else {
342 return unless $CFG->{bgm_enable};
343
344 my @have =
345 grep $_,
346 map $CONN->{music_meta}{$_},
347 @$MUSIC_WANT;
348
349 @MUSIC_HAVE = @have
350 if @have;
351
352 # default MUSIC_HAVE == MUSIC_DEFAULT
353 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
354 $fade_out = 1000;
355 }
356
357 # if the currently playing song is acceptable, let it continue
358 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
359
360 my $NOW = time;
361
362 if ($MUSIC_PLAYING_META) {
363 $MUSIC_PLAYING_META->{stop_time} = $NOW;
364 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
365 CFPlus::MixMusic::fade_out $fade_out;
366 } else {
367 # sort by stop time, oldest first
368 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
369
370 # if the most recently-played piece played very recently,
371 # resume it, else choose the oldest piece for rotation.
372 audio_music_set_meta
373 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
374 ? $MUSIC_HAVE[-1]
375 : $MUSIC_HAVE[0];
376
377 audio_music_start;
378 }
379}
380
381sub audio_music_set_ambient {
382 my ($songs) = @_;
383
384 $MUSIC_WANT = $songs;
385 audio_music_push;
386}
387
388sub audio_music_finished {
389 # we compress multiple jingles of the same type
390 shift @MUSIC_JINGLE
391 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
392
393 $MUSIC_PLAYING_WIDGET->clear;
394
395 undef $MUSIC_PLAYER;
396 undef $MUSIC_PLAYING_META;
397 undef $MUSIC_PLAYING_DATA;
398
399 audio_music_push;
400}
401
402sub audio_init {
403 if ($CFG->{audio_enable}) {
404 $ENV{MIX_EFFECTSMAXSPEED} = 1;
405 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
406
407 unless ($SDL_MIXER) {
408 status "Unable to open sound device: there will be no sound";
409 return;
410 }
411
412 CFPlus::Mix_AllocateChannels 16;
413
414 audio_music_finished;
415 } else {
416 undef $SDL_MIXER;
417 }
418}
419
420sub audio_shutdown {
421 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA;
424
425 $MUSIC_WANT = [];
426 @MUSIC_JINGLE = ();
427 %AUDIO_PLAY = ();
428 %AUDIO_CHUNK = ();
429
430 CFPlus::Mix_CloseAudio if $SDL_MIXER;
431 undef $SDL_MIXER;
432}
433
434#############################################################################
198 435
199sub destroy_query_dialog { 436sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 437 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 438 if $_[0]{query_dialog};
202} 439}
462 query => \&server_query, 699 query => \&server_query,
463 700
464 setup_req => { 701 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 702 smoothing => $CFG->{map_smoothing}*1,
466 }, 703 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 704 };
480 705
481 if ($CONN) { 706 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 707 CFPlus::lowdelay fileno $CONN->{fh};
483 708
494 $SETUP_DIALOG->show; 719 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 720 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 721 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 722 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 723
499 &audio_music_set ([]); 724 &audio_music_set_ambient ([]);
500 725
501 return unless $CONN; 726 return unless $CONN;
502 727
503 status "connection closed"; 728 status "connection closed";
504 729
637} 862}
638 863
639sub audio_setup { 864sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 865 my $vbox = new CFPlus::UI::VBox;
641 866
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 867 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 868
644 my $row = 0; 869 my $row = 0;
645 870
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 871 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 872 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
651 ); 876 );
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 877# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 878# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 879# $CFG->{effects_volume} = $_[1];
655# }); 880# });
881
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
883 $table->add_at (1, $row, new CFPlus::UI::CheckBox
884 expand => 1, state => $CFG->{effects_enable},
885 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
886 on_changed => sub {
887 $CFG->{effects_enable} = $_[1];
888 $CONN->update_fx_want if $CONN;
889 0
890 }
891 );
892 $table->add_at (2, $row++, new CFPlus::UI::Slider
893 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
894 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
895 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
896 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
897 );
898
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 899 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 900 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 901 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 902 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 903 on_changed => sub {
904 $CFG->{bgm_enable} = $_[1];
905 $CONN->update_fx_want if $CONN;
906 0
907 }
662 ); 908 );
663 $hbox->add (new CFPlus::UI::Slider 909 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 910 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 911 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 912 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
667 ); 913 );
668 914
669 $table->add_at (1, $row++, new CFPlus::UI::Button 915 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 916 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 917 tooltip => "Apply the audio settings",
672 on_activate => sub { 918 on_activate => sub {
673 audio_shutdown (); 919 audio_shutdown ();
674 audio_init (); 920 audio_init ();
675 0 921 0
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 992 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 993
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 994 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 995
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 996 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 997 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 998 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 999 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1000 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1001 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1002
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1003 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1004
759 $c->add_items ({ 1005 $c->add_items ({
1084 text => $CFG->{profile}{default}{host}, 1330 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1331 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1332 on_changed => sub {
1087 my ($self, $value) = @_; 1333 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1334 $CFG->{profile}{default}{host} = $value;
1089 0 1335 1
1090 } 1336 }
1091 ); 1337 );
1092 1338
1093 $vbox->add (new CFPlus::UI::Button 1339 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1340 expand => 1,
1095 text => "Server List", 1341 text => "Server List",
1096 other => $METASERVER, 1342 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1343 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1344 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1345 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1346 );
1101 } 1347 }
1102 1348
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1349 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1350 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1351 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1352 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1353 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1354 );
1109 1355
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1356 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1357 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1358 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1359 hidden => 1,
1114 tooltip => "The password for your character", 1360 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1361 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1362 );
1117 1363
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1364 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1365 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1366 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1367 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1368 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1369 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1370 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1371 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1372 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1373 );
1128 1374
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1375 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1376 $table->add_at (1, 8, new CFPlus::UI::Entry
1377 text => $CFG->{output_rate},
1378 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1379 . "when sending data. When 0 or unset, the server "
1380 . "default will be used, which is usually around 100kb/s. Most servers will "
1381 . "dynamically find an optimal rate, so adjust this only when necessary.",
1382 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1383 );
1384
1385 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1386 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1387 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1388 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1389 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1390 );
1157 1391
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1392 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1393 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1394 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1395 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1396 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1397 );
1164 1398
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1399 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1400 expand => 1,
1167 align => 0, 1401 align => 0,
1168 text => "Login", 1402 text => "Login",
1169 on_activate => sub { 1403 on_activate => sub {
1170 $CONN ? stop_game 1404 $CONN ? stop_game
1171 : start_game; 1405 : start_game;
1172 0 1406 1
1173 }, 1407 },
1174 ); 1408 );
1175 1409
1176 $vbox->add (new CFPlus::UI::FancyFrame 1410 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1411 label => "Server Info",
1183 1417
1184sub client_setup { 1418sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1419 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1420
1187 my $row = 0; 1421 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1422
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1423 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1424 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1425 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1426 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1612 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1613
1393 $hb 1614 $hb
1394} 1615}
1395 1616
1617sub media_window {
1618 my $vb = new CFPlus::UI::VBox;
1619
1620 $vb->add (new CFPlus::UI::FancyFrame
1621 label => "Currently playing music",
1622 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1623 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1624 );
1625
1626 $vb->add (new CFPlus::UI::FancyFrame
1627 label => "Other media used in this session",
1628 expand => 1,
1629 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1630 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1631 );
1632
1633 $vb
1634}
1635
1636sub add_license {
1637 my ($meta) = @_;
1638
1639 $meta = $meta->{meta}
1640 or return;
1641
1642 $meta->{license} || $meta->{author} || $meta->{source}
1643 or return;
1644
1645 $LICENSE_WIDGET->add_paragraph ({
1646 fg => [1, 1, 1, 1],
1647 markup => "<small>"
1648 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1649 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1650 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1651 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1652 . "</small>",
1653 });
1654 $LICENSE_WIDGET->scroll_to_bottom;
1655}
1656
1396sub toggle_player_page { 1657sub toggle_player_page {
1397 my ($widget) = @_; 1658 my ($widget) = @_;
1398 1659
1399 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1660 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1400 $PL_WINDOW->hide; 1661 $PL_WINDOW->hide;
1417 1678
1418 my $ntb = 1679 my $ntb =
1419 $PL_NOTEBOOK = 1680 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1681 new CFPlus::UI::Notebook expand => 1;
1421 1682
1422 $ntb->add ( 1683 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1684 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1685 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1686 );
1426 $ntb->add ( 1687 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1688 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1689 "Shows all your Skills."
1429 ); 1690 );
1430 1691
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1692 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1693 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1694 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1695 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1696 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1697 );
1437 $ntb->add ( 1698 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1699 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1700 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1701 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1702 );
1442 $ntb->add (Pickup => autopickup_setup, 1703 $ntb->add_tab (Pickup => autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1704 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1705
1706 $ntb->add_tab (Media => media_window,
1707 "License, Author and Source info for media sent by the server.");
1444 1708
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1709 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1710
1447 $plwin->add ($ntb); 1711 $plwin->add ($ntb);
1448 $plwin 1712 $plwin
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2017 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2018
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2019 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2020 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2021
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2022 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2023 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 2024 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2025 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2026 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2027 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2028 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 2029 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2030 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 2031 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2032 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 2033 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2034 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 2035 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 2036 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2037 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 2038 "Some debuggin' options. Do not ask.");
1775 2039
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2040 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 2041
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2042 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1819 } 2083 }
1820 2084
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2085 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822} 2086}
1823 2087
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941}
1942
1943sub video_shutdown { 2088sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2089 CFPlus::OpenGL::shutdown;
1945 2090
1946 undef $SDL_ACTIVE; 2091 undef $SDL_ACTIVE;
1947} 2092}
1948 2093
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 return unless $SDL_MIXER;
1975
1976 # music might have changed...
1977 $path eq $MUSIC_PLAYING->{path}
1978 or return &audio_music_start ();
1979
1980 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1981
1982 my $NOW = time;
1983
1984 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1985 my $pos = $MUSIC_PLAYING->{stop_pos};
1986 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1987 $MUSIC_START = time - $pos;
1988 } else {
1989 $MUSIC_PLAYER->play (0);
1990 $MUSIC_START = time;
1991 }
1992
1993 delete $MUSIC_PLAYING->{stop_time};
1994 delete $MUSIC_PLAYING->{stop_pos};
1995 }
1996}
1997
1998sub audio_music_changed {
1999 return unless $CFG->{bgm_enable};
2000 return unless $SDL_MIXER;
2001
2002 # default MUSIC_WANT == MUSIC_DEFAULT
2003 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2004
2005 # if the currently playing song is acceptable, let it continue
2006 return if $MUSIC_PLAYING
2007 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2008
2009 my $NOW = time;
2010
2011 if ($MUSIC_PLAYING) {
2012 $MUSIC_PLAYING->{stop_time} = $NOW;
2013 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2014 CFPlus::MixMusic::fade_out 1000;
2015 } else {
2016 # sort by stop time, oldest first
2017 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2018
2019 # if the most recently-played piece played very recently,
2020 # resume it, else choose the oldest piece for rotation.
2021 $MUSIC_PLAYING =
2022 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2023 ? $MUSIC_WANT[-1]
2024 : $MUSIC_WANT[0];
2025
2026 audio_music_start;
2027 }
2028}
2029
2030sub audio_music_finished {
2031 $MUSIC_PLAYING = undef;
2032 undef $MUSIC_PLAYER;
2033
2034 audio_music_changed;
2035}
2036
2037sub audio_init {
2038 if ($CFG->{audio_enable}) {
2039 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2040 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2041
2042 unless ($SDL_MIXER) {
2043 status "Unable to open sound device: there will be no sound";
2044 return;
2045 }
2046
2047 CFPlus::Mix_AllocateChannels 8;
2048 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2049
2050 audio_music_finished;
2051
2052 local $_;
2053 while (<$fh>) {
2054 next if /^\s*#/;
2055 next if /^\s*$/;
2056
2057 my ($file, $volume, $event) = split /\s+/, $_, 3;
2058
2059 push @SOUNDS, "$volume,$file";
2060
2061 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2062 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2063 $chunk->volume ($volume * 128 / 100);
2064 $chunk
2065 };
2066 }
2067 } else {
2068 status "unable to open sound config: $!";
2069 }
2070 } else {
2071 undef $SDL_MIXER;
2072 }
2073}
2074
2075sub audio_shutdown {
2076 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2077 undef $SDL_MIXER;
2078 @SOUNDS = ();
2079 %AUDIO_CHUNKS = ();
2080}
2081
2082my %animate_object; 2094my %animate_object;
2083my $animate_timer; 2095my $animate_timer;
2084 2096
2085my $fps = 9; 2097my $fps = 9;
2086
2087my %demo;#d#
2088 2098
2089sub force_refresh { 2099sub force_refresh {
2090 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2100 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2091 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2101 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2092 2102
2124 2134
2125sub animation_stop { 2135sub animation_stop {
2126 my ($widget) = @_; 2136 my ($widget) = @_;
2127 delete $animate_object{$widget}; 2137 delete $animate_object{$widget};
2128} 2138}
2129
2130# check once/second for faces that need to be prefetched
2131# this should, of course, only run on demand, but
2132# SDL forces worse things on us....
2133
2134Event->timer (after => 1, interval => 0.25, cb => sub {
2135 $CONN->face_prefetch
2136 if $CONN;
2137});
2138 2139
2139%SDL_CB = ( 2140%SDL_CB = (
2140 CFPlus::SDL_QUIT => sub { 2141 CFPlus::SDL_QUIT => sub {
2141 exit; 2142 exit;
2142 }, 2143 },
2186 2187
2187 CFPlus::UI::set_layout ($::CFG->{layout}); 2188 CFPlus::UI::set_layout ($::CFG->{layout});
2188 2189
2189 my %DEF_CFG = ( 2190 my %DEF_CFG = (
2190 sdl_mode => 0, 2191 sdl_mode => 0,
2191 width => 640,
2192 height => 480,
2193 fullscreen => 0, 2192 fullscreen => 0,
2194 fast => 0, 2193 fast => 0,
2195 map_scale => 1, 2194 map_scale => 1,
2196 fow_enable => 1, 2195 fow_enable => 1,
2197 fow_intensity => 0, 2196 fow_intensity => 0,
2200 log_fontsize => 0.7, 2199 log_fontsize => 0.7,
2201 gauge_fontsize => 1, 2200 gauge_fontsize => 1,
2202 gauge_size => 0.35, 2201 gauge_size => 0.35,
2203 stat_fontsize => 0.7, 2202 stat_fontsize => 0.7,
2204 mapsize => 100, 2203 mapsize => 100,
2205 say_command => 'chat',
2206 audio_enable => 1, 2204 audio_enable => 1,
2205 effects_enable => 1,
2206 effects_volume => 1,
2207 bgm_enable => 1, 2207 bgm_enable => 1,
2208 bgm_volume => 0.25, 2208 bgm_volume => 0.5,
2209 face_prefetch => 0,
2210 output_sync => 1, 2209 output_sync => 1,
2211 output_count => 1, 2210 output_count => 1,
2212 output_rate => "", 2211 output_rate => "",
2213 pickup => 0, 2212 pickup => 0,
2214 inv_sort => "mtime", 2213 inv_sort => "mtime",
2292Event::loop; 2291Event::loop;
2293#CFPlus::SDL_Quit; 2292#CFPlus::SDL_Quit;
2294#CFPlus::_exit 0; 2293#CFPlus::_exit 0;
2295 2294
2296END { 2295END {
2296 video_shutdown;
2297 audio_shutdown;
2297 CFPlus::SDL_Quit; 2298 CFPlus::SDL_Quit;
2298 CFPlus::DB::Server::stop; 2299 CFPlus::DB::Server::stop;
2299} 2300}
2300 2301
2301=head1 NAME 2302=head1 NAME
2302 2303
2303cfplus - A Crossfire+ and Crossfire game client 2304cfplus - A Crossfire TRT and Crossfire game client
2304 2305
2305=head1 SYNOPSIS 2306=head1 SYNOPSIS
2306 2307
2307Just run it - no commandline arguments are supported. 2308Just run it - no commandline arguments are supported.
2308 2309
2309=head1 USAGE 2310=head1 USAGE
2310 2311
2311cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2312cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2312fullscreen and interactively. 2313be used in fullscreen mode and interactively.
2313 2314
2314=head1 DEBUGGING 2315=head1 DEBUGGING
2315 2316
2316 2317
2317CFPLUS_DEBUG - environment variable 2318CFPLUS_DEBUG - environment variable

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