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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.181 by root, Sat Jul 21 16:07:53 2007 UTC vs.
Revision 1.207 by root, Thu Aug 9 11:02:08 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
87use CFPlus::UI::Canvas; 88use CFPlus::UI::Canvas;
88use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
89use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::MessageWindow;
90use CFPlus::Pod; 92use CFPlus::Pod;
91use CFPlus::MapWidget; 93use CFPlus::MapWidget;
92use CFPlus::Macro; 94use CFPlus::Macro;
93 95
94$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 96$SIG{QUIT} = sub { Carp::cluck "QUIT" };
126 128
127our $MAP; 129our $MAP;
128our $MAPMAP; 130our $MAPMAP;
129our $MAPWIDGET; 131our $MAPWIDGET;
130our $BUTTONBAR; 132our $BUTTONBAR;
131our $LOGVIEW;
132our $CONSOLE;
133our $METASERVER; 133our $METASERVER;
134our $LOGIN_BUTTON; 134our $LOGIN_BUTTON;
135our $QUIT_DIALOG; 135our $QUIT_DIALOG;
136our $HOST_ENTRY; 136our $HOST_ENTRY;
137our $FULLSCREEN_ENABLE; 137our $FULLSCREEN_ENABLE;
144our $SETUP_KEYBOARD; 144our $SETUP_KEYBOARD;
145 145
146our $PL_NOTEBOOK; 146our $PL_NOTEBOOK;
147our $PL_WINDOW; 147our $PL_WINDOW;
148 148
149our $MUSIC_PLAYING_WIDGET;
150our $LICENSE_WIDGET;
151
149our $INVENTORY_PAGE; 152our $INVENTORY_PAGE;
150our $STATS_PAGE; 153our $STATS_PAGE;
151our $SKILL_PAGE; 154our $SKILL_PAGE;
152our $SPELL_PAGE; 155our $SPELL_PAGE;
153our $SPELL_LIST; 156our $SPELL_LIST;
159our $STATWIDS; 162our $STATWIDS;
160 163
161our $SDL_ACTIVE; 164our $SDL_ACTIVE;
162our %SDL_CB; 165our %SDL_CB;
163 166
164our $SDL_MIXER;
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT;
167our $MUSIC_START;
168our $MUSIC_PLAYING;
169our $MUSIC_PLAYER;
170our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
171our @SOUNDS; # event => file mapping
172our %AUDIO_CHUNKS; # audio files
173
174our $ALT_ENTER_MESSAGE; 167our $ALT_ENTER_MESSAGE;
175our $STATUSBOX; 168our $STATUSBOX;
176our $DEBUG_STATUS; 169our $DEBUG_STATUS;
177 170
178our $INV; 171our $INV;
179our $INVR; 172our $INVR;
180our $INV_RIGHT_HB; 173our $INV_RIGHT_HB;
181 174
182our $PICKUP_CFG; 175our $PICKUP_CFG;
183 176
184our $IN_BUILD_MODE; 177#############################################################################
185our $BUILD_BUTTON;
186 178
187sub status { 179sub status {
188 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 180 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
189} 181}
190 182
192 $DEBUG_STATUS->set_text ($_[0]); 184 $DEBUG_STATUS->set_text ($_[0]);
193} 185}
194 186
195sub message { 187sub message {
196 my ($para) = @_; 188 my ($para) = @_;
197 189 $MESSAGE_WINDOW->message ($para);
198 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
199
200 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
201
202 $LOGVIEW->add_paragraph ($para);
203 $LOGVIEW->scroll_to_bottom;
204} 190}
191
192#############################################################################
193#TODO: maybe move into own audio module...
194
195our $SDL_MIXER;
196
197our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
198our $MUSIC_WANT; # arryref of ambient music we want to play
199our @MUSIC_HAVE; # ambient music we have on disk
200our $MUSIC_START;
201our @MUSIC_JINGLE; # which jingles to play next
202our $MUSIC_PLAYING_DATA;
203our $MUSIC_PLAYING_META;
204our $MUSIC_PLAYER;
205our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
206
207our %AUDIO_CHUNK; # audio "files"
208our %AUDIO_PLAY; # which audio faces should be played
209
210sub audio_channel_finished {
211 my ($channel) = @_;
212
213# warn "channel $channel finished\n";#d#
214}
215
216sub audio_sound_push($) {
217 my ($face) = @_;
218
219 $CFG->{effects_enable}
220 or return;
221
222 $AUDIO_PLAY{$face}
223 or return;
224
225 if (my $chunk = $AUDIO_CHUNK{$face}) {
226 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
227 my (undef, $dx, $dy, $vol) = @$_;
228
229 my $channel = CFPlus::Channel::find;
230 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
231 $channel->set_position_r ($dx, $dy, 20);
232 $chunk->play ($channel);
233 }
234 } else {
235 # sound_meta not set means data is in flight either way
236 my $meta = $CONN->{sound_meta}{$face}
237 or return;
238
239 # if its a jingle, play it as ambient music
240 if ($meta->{meta}{jingle}) {
241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face);
244 }
245 } else {
246 # fetch from database
247 CFPlus::DB::get res_data => $meta->{name}, sub {
248 my $rwops = new CFPlus::RW $_[0];
249 my $chunk = new CFPlus::MixChunk $rwops
250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
251 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
252 $AUDIO_CHUNK{$face} = $chunk;
253
254 audio_sound_push ($face);
255 };
256 }
257 }
258}
259
260sub audio_sound_play {
261 my ($face, $dx, $dy, $vol) = @_;
262
263 $SDL_MIXER
264 or return;
265 $CFG->{effects_enable}
266 or return;
267
268 my $queue = $AUDIO_PLAY{$face} ||= [];
269 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
270 audio_sound_push $face
271 unless @$queue > 1;
272}
273
274sub audio_music_set_meta {
275 my ($meta) = @_;
276
277 $MUSIC_PLAYING_META = $meta;
278 $MUSIC_PLAYING_WIDGET->set_markup (
279 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
282 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
283 );
284}
285
286sub audio_music_update_volume {
287 return unless $MUSIC_PLAYING_META;
288 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
289 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
290 CFPlus::MixMusic::volume $base * $volume * 128;
291}
292
293sub audio_music_start {
294 my $meta = $MUSIC_PLAYING_META;
295
296 CFPlus::DB::get res_data => $meta->{name}, sub {
297 return unless $SDL_MIXER;
298
299 # music might have changed...
300 $meta eq $MUSIC_PLAYING_META
301 or return &audio_music_start ();
302
303 audio_music_update_volume;
304
305 $MUSIC_PLAYING_DATA = \$_[0];
306
307 my $rwops = $meta->{path}
308 ? new_from_file CFPlus::RW $meta->{path}
309 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
310
311 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
312 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
313
314 my $NOW = time;
315
316 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
317 my $pos = $MUSIC_PLAYING_META->{stop_pos};
318 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
319 $MUSIC_START = time - $pos;
320 } else {
321 $MUSIC_PLAYER->play (0);
322 $MUSIC_START = time;
323 }
324
325 delete $meta->{stop_time};
326 delete $meta->{stop_pos};
327 }
328}
329
330sub audio_music_push {
331 return unless $SDL_MIXER;
332
333 my $fade_out;
334
335 if (@MUSIC_JINGLE) {
336 @MUSIC_HAVE = $MUSIC_JINGLE[0];
337 $fade_out = 333;
338 } else {
339 return unless $CFG->{bgm_enable};
340
341 my @have =
342 grep $_,
343 map $CONN->{music_meta}{$_},
344 @$MUSIC_WANT;
345
346 @MUSIC_HAVE = @have
347 if @have;
348
349 # default MUSIC_HAVE == MUSIC_DEFAULT
350 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
351 $fade_out = 1000;
352 }
353
354 # if the currently playing song is acceptable, let it continue
355 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
356
357 my $NOW = time;
358
359 if ($MUSIC_PLAYING_META) {
360 $MUSIC_PLAYING_META->{stop_time} = $NOW;
361 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
362 CFPlus::MixMusic::fade_out $fade_out;
363 } else {
364 # sort by stop time, oldest first
365 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
366
367 # if the most recently-played piece played very recently,
368 # resume it, else choose the oldest piece for rotation.
369 audio_music_set_meta
370 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
371 ? $MUSIC_HAVE[-1]
372 : $MUSIC_HAVE[0];
373
374 audio_music_start;
375 }
376}
377
378sub audio_music_set_ambient {
379 my ($songs) = @_;
380
381 $MUSIC_WANT = $songs;
382 audio_music_push;
383}
384
385sub audio_music_finished {
386 # we compress multiple jingles of the same type
387 shift @MUSIC_JINGLE
388 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
389
390 $MUSIC_PLAYING_WIDGET->clear;
391
392 undef $MUSIC_PLAYER;
393 undef $MUSIC_PLAYING_META;
394 undef $MUSIC_PLAYING_DATA;
395
396 audio_music_push;
397}
398
399sub audio_init {
400 if ($CFG->{audio_enable}) {
401 $ENV{MIX_EFFECTSMAXSPEED} = 1;
402 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
403
404 unless ($SDL_MIXER) {
405 status "Unable to open sound device: there will be no sound";
406 return;
407 }
408
409 CFPlus::Mix_AllocateChannels 16;
410
411 audio_music_finished;
412 } else {
413 undef $SDL_MIXER;
414 }
415}
416
417sub audio_shutdown {
418 undef $MUSIC_PLAYER;
419 undef $MUSIC_PLAYING_META;
420 undef $MUSIC_PLAYING_DATA;
421
422 $MUSIC_WANT = [];
423 @MUSIC_JINGLE = ();
424 %AUDIO_PLAY = ();
425 %AUDIO_CHUNK = ();
426
427 CFPlus::Mix_CloseAudio if $SDL_MIXER;
428 undef $SDL_MIXER;
429}
430
431#############################################################################
205 432
206sub destroy_query_dialog { 433sub destroy_query_dialog {
207 (delete $_[0]{query_dialog})->destroy 434 (delete $_[0]{query_dialog})->destroy
208 if $_[0]{query_dialog}; 435 if $_[0]{query_dialog};
209} 436}
461 maph => $mapsize, 688 maph => $mapsize,
462 689
463 client => "cfplus $CFPlus::VERSION $] $^O", 690 client => "cfplus $CFPlus::VERSION $] $^O",
464 691
465 map_widget => $MAPWIDGET, 692 map_widget => $MAPWIDGET,
466 logview => $LOGVIEW,
467 statusbox => $STATUSBOX, 693 statusbox => $STATUSBOX,
468 map => $MAP, 694 map => $MAP,
469 mapmap => $MAPMAP, 695 mapmap => $MAPMAP,
470 query => \&server_query, 696 query => \&server_query,
471 697
472 setup_req => { 698 setup_req => {
473 smoothing => $CFG->{map_smoothing}*1, 699 smoothing => $CFG->{map_smoothing}*1,
474 },
475
476 sound_play => sub {
477 my ($x, $y, $soundnum, $type) = @_;
478
479 $SDL_MIXER
480 or return;
481
482 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
483 or return;
484
485 $chunk->play;
486 }, 700 },
487 }; 701 };
488 702
489 if ($CONN) { 703 if ($CONN) {
490 CFPlus::lowdelay fileno $CONN->{fh}; 704 CFPlus::lowdelay fileno $CONN->{fh};
502 $SETUP_DIALOG->show; 716 $SETUP_DIALOG->show;
503 $PL_WINDOW->hide; 717 $PL_WINDOW->hide;
504 $SPELL_LIST->clear_spells; 718 $SPELL_LIST->clear_spells;
505 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 719 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
506 720
507 &audio_music_set ([]); 721 &audio_music_set_ambient ([]);
508 722
509 return unless $CONN; 723 return unless $CONN;
510 724
511 status "connection closed"; 725 status "connection closed";
512 726
614 828
615 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 829 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
616 $table->add_at (1, $row++, new CFPlus::UI::Slider 830 $table->add_at (1, $row++, new CFPlus::UI::Slider
617 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 831 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
618 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 832 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.",
619 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 833 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
620 ); 834 );
621 835
622 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 836 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
623 $table->add_at (1, $row++, new CFPlus::UI::Slider 837 $table->add_at (1, $row++, new CFPlus::UI::Slider
624 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 838 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
645} 859}
646 860
647sub audio_setup { 861sub audio_setup {
648 my $vbox = new CFPlus::UI::VBox; 862 my $vbox = new CFPlus::UI::VBox;
649 863
650 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 864 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
651 865
652 my $row = 0; 866 my $row = 0;
653 867
654 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 868 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
655 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 869 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
659 ); 873 );
660# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 874# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
661# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 875# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
662# $CFG->{effects_volume} = $_[1]; 876# $CFG->{effects_volume} = $_[1];
663# }); 877# });
878
879 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
880 $table->add_at (1, $row, new CFPlus::UI::CheckBox
881 expand => 1, state => $CFG->{effects_enable},
882 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
883 on_changed => sub {
884 $CFG->{effects_enable} = $_[1];
885 $CONN->update_fx_want if $CONN;
886 0
887 }
888 );
889 $table->add_at (2, $row++, new CFPlus::UI::Slider
890 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
891 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
892 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
893 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
894 );
895
664 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 896 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
665 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 897 $table->add_at (1, $row, new CFPlus::UI::CheckBox
666 $hbox->add (new CFPlus::UI::CheckBox
667 expand => 1, state => $CFG->{bgm_enable}, 898 expand => 1, state => $CFG->{bgm_enable},
668 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 899 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
669 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 900 on_changed => sub {
901 $CFG->{bgm_enable} = $_[1];
902 $CONN->update_fx_want if $CONN;
903 0
904 }
670 ); 905 );
671 $hbox->add (new CFPlus::UI::Slider 906 $table->add_at (2, $row++, new CFPlus::UI::Slider
672 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 907 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
673 tooltip => "The volume of the background music. Changes are instant.", 908 tooltip => "The volume of the background music. Changes are instant.",
674 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 909 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
675 ); 910 );
676 911
677 $table->add_at (1, $row++, new CFPlus::UI::Button 912 $table->add_at (1, $row++, new CFPlus::UI::Button
678 expand => 1, align => 0, text => "Apply", 913 c_colspan => 2, expand => 1, align => 0, text => "Apply",
679 tooltip => "Apply the audio settings", 914 tooltip => "Apply the audio settings",
680 on_activate => sub { 915 on_activate => sub {
681 audio_shutdown (); 916 audio_shutdown ();
682 audio_init (); 917 audio_init ();
683 0 918 0
754 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 989 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
755 990
756 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 991 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
757 992
758 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 993 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
759 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 994 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
760 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 995 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
761 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 996 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
762 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 997 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
763 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 998 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
764 999
765 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1000 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
766 1001
767 $c->add_items ({ 1002 $c->add_items ({
1092 text => $CFG->{profile}{default}{host}, 1327 text => $CFG->{profile}{default}{host},
1093 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1328 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1094 on_changed => sub { 1329 on_changed => sub {
1095 my ($self, $value) = @_; 1330 my ($self, $value) = @_;
1096 $CFG->{profile}{default}{host} = $value; 1331 $CFG->{profile}{default}{host} = $value;
1097 0 1332 1
1098 } 1333 }
1099 ); 1334 );
1100 1335
1101 $vbox->add (new CFPlus::UI::Button 1336 $vbox->add (new CFPlus::UI::Button
1102 expand => 1, 1337 expand => 1,
1103 text => "Server List", 1338 text => "Server List",
1104 other => $METASERVER, 1339 other => $METASERVER,
1105 tooltip => "Show a list of available crossfire servers", 1340 tooltip => "Show a list of available crossfire servers",
1106 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1341 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1107 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1342 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1108 ); 1343 );
1109 } 1344 }
1110 1345
1111 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1346 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1112 $table->add_at (1, 4, new CFPlus::UI::Entry 1347 $table->add_at (1, 4, new CFPlus::UI::Entry
1113 text => $CFG->{profile}{default}{user}, 1348 text => $CFG->{profile}{default}{user},
1114 tooltip => "The name of your character on the server", 1349 tooltip => "The name of your character on the server",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1350 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1116 ); 1351 );
1117 1352
1118 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1353 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1119 $table->add_at (1, 5, new CFPlus::UI::Entry 1354 $table->add_at (1, 5, new CFPlus::UI::Entry
1120 text => $CFG->{profile}{default}{password}, 1355 text => $CFG->{profile}{default}{password},
1121 hidden => 1, 1356 hidden => 1,
1122 tooltip => "The password for your character", 1357 tooltip => "The password for your character",
1123 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1358 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1124 ); 1359 );
1125 1360
1126 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1361 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1127 $table->add_at (1, 7, new CFPlus::UI::Slider 1362 $table->add_at (1, 7, new CFPlus::UI::Slider
1128 force_w => 100, 1363 force_w => 100,
1129 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1364 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1130 tooltip => "This is the size of the portion of the map update the server sends you. " 1365 tooltip => "This is the size of the portion of the map update the server sends you. "
1131 . "If you set this to a high value you will be able to see further, " 1366 . "If you set this to a high value you will be able to see further, "
1132 . "but you also increase bandwidth requirements and latency. " 1367 . "but you also increase bandwidth requirements and latency. "
1133 . "This option is only used once at log-in.", 1368 . "This option is only used once at log-in.",
1134 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1369 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1135 ); 1370 );
1136 1371
1137 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1138 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1139 state => $CFG->{face_prefetch},
1140 tooltip => "<b>Background Image Prefetch</b>\n\n"
1141 . "If enabled, the client automatically pre-fetches images from the server. "
1142 . "This might increase or create lag, but increases the chances "
1143 . "of faces being ready for display when you encounter them. "
1144 . "It also uses up server bandwidth on every connect, "
1145 . "so only set it if you really need to prefetch images. "
1146 . "This option can be set and unset any time.",
1147 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1148 );
1149
1150 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1372 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1373 $table->add_at (1, 8, new CFPlus::UI::Entry
1374 text => $CFG->{output_rate},
1375 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1376 . "when sending data. When 0 or unset, the server "
1377 . "default will be used, which is usually around 100kb/s. Most servers will "
1378 . "dynamically find an optimal rate, so adjust this only when necessary.",
1379 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1380 );
1381
1382 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1151 $table->add_at (1, 9, new CFPlus::UI::Entry 1383 $table->add_at (1, 9, new CFPlus::UI::Entry
1152 text => $CFG->{output_rate},
1153 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1154 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1155 . "default will be used, which is usually around 100kb/s.",
1156 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1157 );
1158
1159 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1160 $table->add_at (1, 10, new CFPlus::UI::Entry
1161 text => $CFG->{output_count}, 1384 text => $CFG->{output_count},
1162 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1385 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1163 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1386 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1164 ); 1387 );
1165 1388
1166 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1389 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1167 $table->add_at (1, 11, new CFPlus::UI::Entry 1390 $table->add_at (1, 10, new CFPlus::UI::Entry
1168 text => $CFG->{output_sync}, 1391 text => $CFG->{output_sync},
1169 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1392 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1170 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1393 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1171 ); 1394 );
1172 1395
1173 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1396 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1174 expand => 1, 1397 expand => 1,
1175 align => 0, 1398 align => 0,
1176 text => "Login", 1399 text => "Login",
1177 on_activate => sub { 1400 on_activate => sub {
1178 $CONN ? stop_game 1401 $CONN ? stop_game
1179 : start_game; 1402 : start_game;
1180 0 1403 1
1181 }, 1404 },
1182 ); 1405 );
1183 1406
1184 $vbox->add (new CFPlus::UI::FancyFrame 1407 $vbox->add (new CFPlus::UI::FancyFrame
1185 label => "Server Info", 1408 label => "Server Info",
1191 1414
1192sub client_setup { 1415sub client_setup {
1193 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1416 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1194 1417
1195 my $row = 0; 1418 my $row = 0;
1196
1197 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1198 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1199 text => $CFG->{say_command},
1200 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1201 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1202 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1203 on_changed => sub {
1204 my ($self, $value) = @_;
1205 $CFG->{say_command} = $value;
1206 0
1207 }
1208 );
1209 1419
1210 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1420 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1211 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1421 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1212 state => $CFG->{show_tips}, 1422 state => $CFG->{show_tips},
1213 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1423 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1224 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1434 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1225 . "sends more messages than this number, older messages get removed to save memory and " 1435 . "sends more messages than this number, older messages get removed to save memory and "
1226 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1436 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1227 on_changed => sub { 1437 on_changed => sub {
1228 my ($self, $value) = @_; 1438 my ($self, $value) = @_;
1229 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1439 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1230 0 1440 0
1231 }, 1441 },
1232 ); 1442 );
1233 1443
1234 $table 1444 $table
1235}
1236
1237sub message_window {
1238 my $window = new CFPlus::UI::Toplevel
1239 name => "message_window",
1240 title => "Messages",
1241 border_bg => [1, 1, 1, 1],
1242 x => "max",
1243 y => 0,
1244 force_w => $::WIDTH * 0.4,
1245 force_h => $::HEIGHT * 0.5,
1246 child => (my $vbox = new CFPlus::UI::VBox),
1247 has_close_button => 1;
1248
1249 $vbox->add ($LOGVIEW);
1250
1251 $vbox->add (my $input = new CFPlus::UI::Entry
1252 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1253 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1254 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1255 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1256 on_focus_in => sub {
1257 my ($input, $prev_focus) = @_;
1258
1259 delete $input->{refocus_map};
1260
1261 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1262 $input->{refocus_map} = 1;
1263 }
1264 delete $input->{auto_activated};
1265
1266 0
1267 },
1268 on_activate => sub {
1269 my ($input, $text) = @_;
1270 $input->set_text ('');
1271
1272 if ($text =~ /^\/(.*)/) {
1273 $::CONN->user_send ($1);
1274 } else {
1275 my $say_cmd = $::CFG->{say_command} || 'say';
1276 $::CONN->user_send ("$say_cmd $text");
1277 }
1278 if ($input->{refocus_map}) {
1279 delete $input->{refocus_map};
1280 $MAPWIDGET->focus_in
1281 }
1282
1283 0
1284 },
1285 on_escape => sub {
1286 $MAPWIDGET->grab_focus;
1287
1288 0
1289 },
1290 );
1291
1292 $CONSOLE = {
1293 window => $window,
1294 input => $input,
1295 };
1296
1297 $window
1298} 1445}
1299 1446
1300sub autopickup_setup { 1447sub autopickup_setup {
1301 my $r = new CFPlus::UI::ScrolledWindow ( 1448 my $r = new CFPlus::UI::ScrolledWindow (
1302 expand => 1, 1449 expand => 1,
1462 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1609 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1463 1610
1464 $hb 1611 $hb
1465} 1612}
1466 1613
1614sub media_window {
1615 my $vb = new CFPlus::UI::VBox;
1616
1617 $vb->add (new CFPlus::UI::FancyFrame
1618 label => "Currently playing music",
1619 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1620 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1621 );
1622
1623 $vb->add (new CFPlus::UI::FancyFrame
1624 label => "Other media used in this session",
1625 expand => 1,
1626 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1627 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1628 );
1629
1630 $vb
1631}
1632
1633sub add_license {
1634 my ($meta) = @_;
1635
1636 $meta = $meta->{meta}
1637 or return;
1638
1639 $meta->{license} || $meta->{author} || $meta->{source}
1640 or return;
1641
1642 $LICENSE_WIDGET->add_paragraph ({
1643 fg => [1, 1, 1, 1],
1644 markup => "<small>"
1645 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1646 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1647 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1648 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1649 . "</small>",
1650 });
1651 $LICENSE_WIDGET->scroll_to_bottom;
1652}
1653
1467sub toggle_player_page { 1654sub toggle_player_page {
1468 my ($widget) = @_; 1655 my ($widget) = @_;
1469 1656
1470 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1657 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1471 $PL_WINDOW->hide; 1658 $PL_WINDOW->hide;
1488 1675
1489 my $ntb = 1676 my $ntb =
1490 $PL_NOTEBOOK = 1677 $PL_NOTEBOOK =
1491 new CFPlus::UI::Notebook expand => 1; 1678 new CFPlus::UI::Notebook expand => 1;
1492 1679
1493 $ntb->add ( 1680 $ntb->add_tab (
1494 "Statistics (F2)" => $STATS_PAGE = stats_window, 1681 "Statistics (F2)" => $STATS_PAGE = stats_window,
1495 "Shows statistics, where all your Stats and Resistances are shown." 1682 "Shows statistics, where all your Stats and Resistances are shown."
1496 ); 1683 );
1497 $ntb->add ( 1684 $ntb->add_tab (
1498 "Skills (F3)" => $SKILL_PAGE = skill_window, 1685 "Skills (F3)" => $SKILL_PAGE = skill_window,
1499 "Shows all your Skills." 1686 "Shows all your Skills."
1500 ); 1687 );
1501 1688
1502 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1689 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1503 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1690 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1504 $ntb->add ( 1691 $ntb->add_tab (
1505 "Spellbook (F4)" => $spellsw, 1692 "Spellbook (F4)" => $spellsw,
1506 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1693 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1507 ); 1694 );
1508 $ntb->add ( 1695 $ntb->add_tab (
1509 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1696 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1510 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1697 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1511 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1698 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1512 ); 1699 );
1513 $ntb->add (Pickup => autopickup_setup, 1700 $ntb->add_tab (Pickup => autopickup_setup,
1514 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1701 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1702
1703 $ntb->add_tab (Media => media_window,
1704 "License, Author and Source info for media sent by the server.");
1515 1705
1516 $ntb->set_current_page ($INVENTORY_PAGE); 1706 $ntb->set_current_page ($INVENTORY_PAGE);
1517 1707
1518 $plwin->add ($ntb); 1708 $plwin->add ($ntb);
1519 $plwin 1709 $plwin
1801 1991
1802 $MAPWIDGET = new CFPlus::MapWidget; 1992 $MAPWIDGET = new CFPlus::MapWidget;
1803 $MAPWIDGET->connect (activate_console => sub { 1993 $MAPWIDGET->connect (activate_console => sub {
1804 my ($mapwidget, $preset) = @_; 1994 my ($mapwidget, $preset) = @_;
1805 1995
1806 if ($CONSOLE) { 1996 $MESSAGE_WINDOW->activate_console ($preset)
1807 $CONSOLE->{input}->{auto_activated} = 1; 1997 if $MESSAGE_WINDOW;
1808 $CONSOLE->{input}->grab_focus;
1809
1810 if ($preset && $CONSOLE->{input}->get_text eq '') {
1811 $CONSOLE->{input}->set_text ($preset);
1812 }
1813 }
1814 }); 1998 });
1815 $MAPWIDGET->show; 1999 $MAPWIDGET->show;
1816 $MAPWIDGET->grab_focus; 2000 $MAPWIDGET->grab_focus;
1817
1818 $LOGVIEW = new CFPlus::UI::TextScroller
1819 expand => 1,
1820 font => $FONT_FIXED,
1821 fontsize => $::CFG->{log_fontsize},
1822 indent => -4,
1823 can_hover => 1,
1824 can_events => 1,
1825 max_par => $CFG->{logview_max_par},
1826 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1827 ;
1828 2001
1829 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2002 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1830 title => "Setup", 2003 title => "Setup",
1831 name => "setup_dialog", 2004 name => "setup_dialog",
1832 x => 'center', 2005 x => 'center',
1836 force_h => $::HEIGHT * 0.6, 2009 force_h => $::HEIGHT * 0.6,
1837 has_close_button => 1, 2010 has_close_button => 1,
1838 ; 2011 ;
1839 2012
1840 $METASERVER = metaserver_dialog; 2013 $METASERVER = metaserver_dialog;
2014 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1841 2015
1842 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2016 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1843 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2017 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1844 2018
1845 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2019 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1846 "Configure the server to play on, your username, password and other server-related options."); 2020 "Configure the server to play on, your username, password and other server-related options.");
1847 $SETUP_NOTEBOOK->add (Client => client_setup, 2021 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1848 "Configure various client-specific settings."); 2022 "Configure various client-specific settings.");
1849 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2023 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1850 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2024 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1851 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2025 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1852 "Configure the use of audio, sound effects and background music."); 2026 "Configure the use of audio, sound effects and background music.");
1853 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2027 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1854 "Lets you define, edit and delete key bindings." 2028 "Lets you define, edit and delete key bindings."
1855 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2029 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1856 . "with nothing set and the recording started. After doing the actions you " 2030 . "with nothing set and the recording started. After doing the actions you "
1857 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2031 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1858 . "After pressing the combo the binding will be saved automatically and the " 2032 . "After pressing the combo the binding will be saved automatically and the "
1859 . "binding editor closes"); 2033 . "binding editor closes");
1860 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2034 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1861 "Some debuggin' options. Do not ask."); 2035 "Some debuggin' options. Do not ask.");
1862 2036
1863 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2037 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1864 2038
1865 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2039 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1866 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2040 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1867 2041
1868 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2042 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1869 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2043 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1870 2044
1871 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2045 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1872 2046
1873 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2047 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1906 } 2080 }
1907 2081
1908 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2082 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1909} 2083}
1910 2084
1911sub setup_build_button {
1912 my ($enabled) = @_;
1913 if ($enabled) {
1914 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1915 $BUILD_BUTTON ||= new CFPlus::UI::Button
1916 text => "Build",
1917 tooltip => "Opens the ingame builder",
1918 on_activate => sub {
1919 if ($CONN) {
1920 $CONN->send_ext_req (builder_player_items => sub {
1921 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1922 });
1923 }
1924 0
1925 };
1926 $BUTTONBAR->add ($BUILD_BUTTON);
1927 } else {
1928 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1929 }
1930}
1931
1932sub open_ingame_editor {
1933 my ($msg) = @_;
1934
1935 my $win = new CFPlus::UI::Toplevel
1936 x => 0,
1937 y => 'center',
1938 z => 4,
1939 name => 'builder_window',
1940 force_w => int $WIDTH * 1/4,
1941 force_h => int $HEIGHT * 3/4,
1942 title => "In game builder",
1943 has_close_button => 1;
1944
1945 my $r = new CFPlus::UI::ScrolledWindow (
1946 expand => 1,
1947 scroll_y => 1
1948 );
1949 $r->add (my $vb = new CFPlus::UI::VBox);
1950 $win->add ($r);
1951
1952
1953 $vb->add (
1954 new CFPlus::UI::Button
1955 text => "Disable build mode",
1956 on_activate => sub { $::IN_BUILD_MODE = undef }
1957 );
1958 $vb->add (
1959 new CFPlus::UI::Button
1960 text => "ERASE",
1961 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1962 );
1963
1964 for my $itemarchname (
1965 sort {
1966 $msg->{items}->{$a}->{build_arch_name}
1967 cmp $msg->{items}->{$b}->{build_arch_name}
1968 } keys %{$msg->{items}}
1969 ) {
1970 my $info = $msg->{items}->{$itemarchname};
1971 $vb->add (
1972 new CFPlus::UI::Button text => $info->{build_arch_name},
1973 on_activate => sub {
1974 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1975
1976 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1977 build_mode_query_arch_info ();
1978 }
1979 }
1980 );
1981 }
1982
1983 $win->show;
1984}
1985
1986sub build_mode_query_arch_info {
1987 my ($iteminfo) = $::IN_BUILD_MODE;
1988 my $itemarchname = $iteminfo->{item};
1989 my $info = $iteminfo->{info};
1990
1991 my $dialog = new CFPlus::UI::Toplevel
1992 x => "center",
1993 y => "center",
1994 z => 50,
1995 force_w => int $WIDTH * 1/2,
1996 title => "Enter information for placement of '$itemarchname'",
1997 has_close_button => 1;
1998
1999 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
2000
2001 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
2002 my $row = 0;
2003 if ($info->{has_name}) {
2004 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
2005 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
2006 }
2007 if ($info->{has_text}) {
2008 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
2009 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
2010 }
2011 if ($info->{has_connection}) {
2012 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
2013 $table->add_at (1, $row++,
2014 new CFPlus::UI::Entry
2015 expand => 1,
2016 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
2017 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
2018 );
2019 }
2020
2021 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
2022 $hb->add (new CFPlus::UI::Button
2023 text => "Close",
2024 expand => 1,
2025 on_activate => sub { $dialog->hide; 0 },
2026 );
2027 $dialog->show;
2028}
2029
2030sub video_shutdown { 2085sub video_shutdown {
2031 CFPlus::OpenGL::shutdown; 2086 CFPlus::OpenGL::shutdown;
2032 2087
2033 undef $SDL_ACTIVE; 2088 undef $SDL_ACTIVE;
2034} 2089}
2035 2090
2036sub audio_channel_finished {
2037 my ($channel) = @_;
2038
2039 #warn "channel $channel finished\n";#d#
2040}
2041
2042sub audio_music_set {
2043 my ($songs) = @_;
2044
2045 my @want =
2046 grep $_,
2047 map $CONN->{music_meta}{$_},
2048 @$songs;
2049
2050 if (@want) {
2051 @MUSIC_WANT = @want;
2052 &audio_music_changed ();
2053 }
2054}
2055
2056sub audio_music_start {
2057 my $path = $MUSIC_PLAYING->{path}
2058 or return;
2059
2060 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2061 # music might have changed...
2062 $path eq $MUSIC_PLAYING->{path}
2063 or return &audio_music_start ();
2064
2065 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2066
2067 my $NOW = time;
2068
2069 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2070 my $pos = $MUSIC_PLAYING->{stop_pos};
2071 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2072 $MUSIC_START = time - $pos;
2073 } else {
2074 $MUSIC_PLAYER->play (0);
2075 $MUSIC_START = time;
2076 }
2077
2078 delete $MUSIC_PLAYING->{stop_time};
2079 delete $MUSIC_PLAYING->{stop_pos};
2080 }
2081}
2082
2083sub audio_music_changed {
2084 return unless $CFG->{bgm_enable};
2085
2086 # default MUSIC_WANT == MUSIC_DEFAULT
2087 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2088
2089 # if the currently playing song is acceptable, let it continue
2090 return if $MUSIC_PLAYING
2091 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2092
2093 my $NOW = time;
2094
2095 if ($MUSIC_PLAYING) {
2096 $MUSIC_PLAYING->{stop_time} = $NOW;
2097 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2098 CFPlus::MixMusic::fade_out 1000;
2099 } else {
2100 # sort by stop time, oldest first
2101 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2102
2103 # if the most recently-played piece played very recently,
2104 # resume it, else choose the oldest piece for rotation.
2105 $MUSIC_PLAYING =
2106 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2107 ? $MUSIC_WANT[-1]
2108 : $MUSIC_WANT[0];
2109
2110 audio_music_start;
2111 }
2112}
2113
2114sub audio_music_finished {
2115 $MUSIC_PLAYING = undef;
2116 undef $MUSIC_PLAYER;
2117
2118 audio_music_changed;
2119}
2120
2121sub audio_init {
2122 if ($CFG->{audio_enable}) {
2123 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2124 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2125
2126 unless ($SDL_MIXER) {
2127 status "Unable to open sound device: there will be no sound";
2128 return;
2129 }
2130
2131 CFPlus::Mix_AllocateChannels 8;
2132 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2133
2134 audio_music_finished;
2135
2136 local $_;
2137 while (<$fh>) {
2138 next if /^\s*#/;
2139 next if /^\s*$/;
2140
2141 my ($file, $volume, $event) = split /\s+/, $_, 3;
2142
2143 push @SOUNDS, "$volume,$file";
2144
2145 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2146 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2147 $chunk->volume ($volume * 128 / 100);
2148 $chunk
2149 };
2150 }
2151 } else {
2152 status "unable to open sound config: $!";
2153 }
2154 }
2155}
2156
2157sub audio_shutdown {
2158 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2159 undef $SDL_MIXER;
2160 @SOUNDS = ();
2161 %AUDIO_CHUNKS = ();
2162}
2163
2164my %animate_object; 2091my %animate_object;
2165my $animate_timer; 2092my $animate_timer;
2166 2093
2167my $fps = 9; 2094my $fps = 9;
2168
2169my %demo;#d#
2170 2095
2171sub force_refresh { 2096sub force_refresh {
2172 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2097 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
2173 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2098 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4;
2174 2099
2206 2131
2207sub animation_stop { 2132sub animation_stop {
2208 my ($widget) = @_; 2133 my ($widget) = @_;
2209 delete $animate_object{$widget}; 2134 delete $animate_object{$widget};
2210} 2135}
2211
2212# check once/second for faces that need to be prefetched
2213# this should, of course, only run on demand, but
2214# SDL forces worse things on us....
2215
2216Event->timer (after => 1, interval => 0.25, cb => sub {
2217 $CONN->face_prefetch
2218 if $CONN;
2219});
2220 2136
2221%SDL_CB = ( 2137%SDL_CB = (
2222 CFPlus::SDL_QUIT => sub { 2138 CFPlus::SDL_QUIT => sub {
2223 exit; 2139 exit;
2224 }, 2140 },
2268 2184
2269 CFPlus::UI::set_layout ($::CFG->{layout}); 2185 CFPlus::UI::set_layout ($::CFG->{layout});
2270 2186
2271 my %DEF_CFG = ( 2187 my %DEF_CFG = (
2272 sdl_mode => 0, 2188 sdl_mode => 0,
2273 width => 640,
2274 height => 480,
2275 fullscreen => 0, 2189 fullscreen => 0,
2276 fast => 0, 2190 fast => 0,
2277 map_scale => 1, 2191 map_scale => 1,
2278 fow_enable => 1, 2192 fow_enable => 1,
2279 fow_intensity => 0, 2193 fow_intensity => 0,
2282 log_fontsize => 0.7, 2196 log_fontsize => 0.7,
2283 gauge_fontsize => 1, 2197 gauge_fontsize => 1,
2284 gauge_size => 0.35, 2198 gauge_size => 0.35,
2285 stat_fontsize => 0.7, 2199 stat_fontsize => 0.7,
2286 mapsize => 100, 2200 mapsize => 100,
2287 say_command => 'chat',
2288 audio_enable => 1, 2201 audio_enable => 1,
2202 effects_enable => 1,
2203 effects_volume => 1,
2289 bgm_enable => 1, 2204 bgm_enable => 1,
2290 bgm_volume => 0.25, 2205 bgm_volume => 0.5,
2291 face_prefetch => 0,
2292 output_sync => 1, 2206 output_sync => 1,
2293 output_count => 1, 2207 output_count => 1,
2294 output_rate => "", 2208 output_rate => "",
2295 pickup => 0, 2209 pickup => 0,
2296 inv_sort => "mtime", 2210 inv_sort => "mtime",
2374Event::loop; 2288Event::loop;
2375#CFPlus::SDL_Quit; 2289#CFPlus::SDL_Quit;
2376#CFPlus::_exit 0; 2290#CFPlus::_exit 0;
2377 2291
2378END { 2292END {
2293 video_shutdown;
2294 audio_shutdown;
2379 CFPlus::SDL_Quit; 2295 CFPlus::SDL_Quit;
2380 CFPlus::DB::Server::stop; 2296 CFPlus::DB::Server::stop;
2381} 2297}
2382 2298
2383=head1 NAME 2299=head1 NAME
2384 2300
2385cfplus - A Crossfire+ and Crossfire game client 2301cfplus - A Crossfire TRT and Crossfire game client
2386 2302
2387=head1 SYNOPSIS 2303=head1 SYNOPSIS
2388 2304
2389Just run it - no commandline arguments are supported. 2305Just run it - no commandline arguments are supported.
2390 2306
2391=head1 USAGE 2307=head1 USAGE
2392 2308
2393cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2309cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2394fullscreen and interactively. 2310be used in fullscreen mode and interactively.
2395 2311
2396=head1 DEBUGGING 2312=head1 DEBUGGING
2397 2313
2398 2314
2399CFPLUS_DEBUG - environment variable 2315CFPLUS_DEBUG - environment variable

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