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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.185 by elmex, Tue Jul 24 18:39:39 2007 UTC vs.
Revision 1.212 by root, Sun Aug 12 13:09:44 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INV_RIGHT_HB;
180 173
181our $PICKUP_CFG; 174our $PICKUP_CFG;
182 175
183our $IN_BUILD_MODE; 176#############################################################################
184our $BUILD_BUTTON;
185 177
186sub status { 178sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 180}
189 181
193 185
194sub message { 186sub message {
195 my ($para) = @_; 187 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 188 $MESSAGE_WINDOW->message ($para);
197} 189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
194our $SDL_MIXER;
195
196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
201our $MUSIC_PLAYING_DATA;
202our $MUSIC_PLAYING_META;
203our $MUSIC_PLAYER;
204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
205
206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
208
209sub audio_channel_finished {
210 my ($channel) = @_;
211
212# warn "channel $channel finished\n";#d#
213}
214
215sub audio_sound_push($) {
216 my ($face) = @_;
217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{sound_meta}{$face}
236 or return;
237
238 # if its a jingle, play it as ambient music
239 if ($meta->{meta}{jingle}) {
240 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
241 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
242 &audio_music_push ($face);
243 }
244 } else {
245 # fetch from database
246 CFPlus::DB::get res_data => $meta->{name}, sub {
247 my $rwops = new CFPlus::RW $_[0];
248 my $chunk = new CFPlus::MixChunk $rwops
249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
251 $AUDIO_CHUNK{$face} = $chunk;
252
253 audio_sound_push ($face);
254 };
255 }
256 }
257}
258
259sub audio_sound_play {
260 my ($face, $dx, $dy, $vol) = @_;
261
262 $SDL_MIXER
263 or return;
264 $CFG->{effects_enable}
265 or return;
266
267 my $queue = $AUDIO_PLAY{$face} ||= [];
268 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
269 audio_sound_push $face
270 unless @$queue > 1;
271}
272
273sub audio_music_set_meta {
274 my ($meta) = @_;
275
276 $MUSIC_PLAYING_META = $meta;
277 $MUSIC_PLAYING_WIDGET->set_markup (
278 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
279 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
280 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
281 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
282 );
283}
284
285sub audio_music_update_volume {
286 return unless $MUSIC_PLAYING_META;
287 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
288 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
289 CFPlus::MixMusic::volume $base * $volume * 128;
290}
291
292sub audio_music_start {
293 my $meta = $MUSIC_PLAYING_META;
294
295 CFPlus::DB::get res_data => $meta->{name}, sub {
296 return unless $SDL_MIXER;
297
298 # music might have changed...
299 $meta eq $MUSIC_PLAYING_META
300 or return &audio_music_start ();
301
302 audio_music_update_volume;
303
304 $MUSIC_PLAYING_DATA = \$_[0];
305
306 my $rwops = $meta->{path}
307 ? new_from_file CFPlus::RW $meta->{path}
308 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
309
310 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
311 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
312
313 my $NOW = time;
314
315 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
316 my $pos = $MUSIC_PLAYING_META->{stop_pos};
317 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
318 $MUSIC_START = time - $pos;
319 } else {
320 $MUSIC_PLAYER->play (0);
321 $MUSIC_START = time;
322 }
323
324 delete $meta->{stop_time};
325 delete $meta->{stop_pos};
326 }
327}
328
329sub audio_music_push {
330 return unless $SDL_MIXER;
331
332 my $fade_out;
333
334 if (@MUSIC_JINGLE) {
335 @MUSIC_HAVE = $MUSIC_JINGLE[0];
336 $fade_out = 333;
337 } else {
338 return unless $CFG->{bgm_enable};
339
340 my @have =
341 grep $_,
342 map $CONN->{music_meta}{$_},
343 @$MUSIC_WANT;
344
345 @MUSIC_HAVE = @have
346 if @have;
347
348 # default MUSIC_HAVE == MUSIC_DEFAULT
349 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
350 $fade_out = 1000;
351 }
352
353 # if the currently playing song is acceptable, let it continue
354 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
355
356 my $NOW = time;
357
358 if ($MUSIC_PLAYING_META) {
359 $MUSIC_PLAYING_META->{stop_time} = $NOW;
360 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
361 CFPlus::MixMusic::fade_out $fade_out;
362 } else {
363 # sort by stop time, oldest first
364 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
365
366 # if the most recently-played piece played very recently,
367 # resume it, else choose the oldest piece for rotation.
368 audio_music_set_meta
369 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
370 ? $MUSIC_HAVE[-1]
371 : $MUSIC_HAVE[0];
372
373 audio_music_start;
374 }
375}
376
377sub audio_music_set_ambient {
378 my ($songs) = @_;
379
380 $MUSIC_WANT = $songs;
381 audio_music_push;
382}
383
384sub audio_music_finished {
385 # we compress multiple jingles of the same type
386 shift @MUSIC_JINGLE
387 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
388
389 $MUSIC_PLAYING_WIDGET->clear;
390
391 undef $MUSIC_PLAYER;
392 undef $MUSIC_PLAYING_META;
393 undef $MUSIC_PLAYING_DATA;
394
395 audio_music_push;
396}
397
398sub audio_init {
399 if ($CFG->{audio_enable}) {
400 $ENV{MIX_EFFECTSMAXSPEED} = 1;
401 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
402
403 unless ($SDL_MIXER) {
404 status "Unable to open sound device: there will be no sound";
405 return;
406 }
407
408 CFPlus::Mix_AllocateChannels 16;
409
410 audio_music_finished;
411 } else {
412 undef $SDL_MIXER;
413 }
414}
415
416sub audio_shutdown {
417 undef $MUSIC_PLAYER;
418 undef $MUSIC_PLAYING_META;
419 undef $MUSIC_PLAYING_DATA;
420
421 $MUSIC_WANT = [];
422 @MUSIC_JINGLE = ();
423 %AUDIO_PLAY = ();
424 %AUDIO_CHUNK = ();
425
426 CFPlus::Mix_CloseAudio if $SDL_MIXER;
427 undef $SDL_MIXER;
428}
429
430#############################################################################
198 431
199sub destroy_query_dialog { 432sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 433 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 434 if $_[0]{query_dialog};
202} 435}
462 query => \&server_query, 695 query => \&server_query,
463 696
464 setup_req => { 697 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 698 smoothing => $CFG->{map_smoothing}*1,
466 }, 699 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 700 };
480 701
481 if ($CONN) { 702 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 703 CFPlus::lowdelay fileno $CONN->{fh};
483 704
492 $LOGIN_BUTTON->set_text ("Login"); 713 $LOGIN_BUTTON->set_text ("Login");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); 714 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
494 $SETUP_DIALOG->show; 715 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 716 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 717 $SPELL_LIST->clear_spells;
497 $MESSAGE_WINDOW->clear_channels;
498 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 718 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
499 719
500 &audio_music_set ([]); 720 &audio_music_set_ambient ([]);
501 721
502 return unless $CONN; 722 return unless $CONN;
503 723
504 status "connection closed"; 724 status "connection closed";
505 725
547 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 767 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
548 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 768 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
549 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
550 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
551 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
772 );
773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
552 ); 784 );
553 785
554 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
555 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
556 state => $CFG->{fast}, 788 state => $CFG->{fast},
584 816
585 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
586 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
587 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
588 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
589 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
590 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
591 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
592 ); 824 );
593 825
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
595 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
606 ); 838 );
607 839
608 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
609 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
610 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
611 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
612 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
613 ); 846 );
614 847
615 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
616 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
638} 871}
639 872
640sub audio_setup { 873sub audio_setup {
641 my $vbox = new CFPlus::UI::VBox; 874 my $vbox = new CFPlus::UI::VBox;
642 875
643 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 876 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
644 877
645 my $row = 0; 878 my $row = 0;
646 879
647 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
648 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 881 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
652 ); 885 );
653# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
654# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
655# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
656# }); 889# });
890
891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
893 expand => 1, state => $CFG->{effects_enable},
894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
900 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
906 );
907
657 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
658 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
659 $hbox->add (new CFPlus::UI::CheckBox
660 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
661 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
662 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
663 ); 917 );
664 $hbox->add (new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
665 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
666 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
667 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
668 ); 922 );
669 923
670 $table->add_at (1, $row++, new CFPlus::UI::Button 924 $table->add_at (1, $row++, new CFPlus::UI::Button
671 expand => 1, align => 0, text => "Apply", 925 c_colspan => 2, expand => 1, align => 0, text => "Apply",
672 tooltip => "Apply the audio settings", 926 tooltip => "Apply the audio settings",
673 on_activate => sub { 927 on_activate => sub {
674 audio_shutdown (); 928 audio_shutdown ();
675 audio_init (); 929 audio_init ();
676 0 930 0
747 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1001 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
748 1002
749 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1003 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
750 1004
751 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1005 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
752 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1006 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
753 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1007 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
754 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1008 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
755 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1009 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
756 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1010 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
757 1011
758 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1012 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
759 1013
760 $c->add_items ({ 1014 $c->add_items ({
1085 text => $CFG->{profile}{default}{host}, 1339 text => $CFG->{profile}{default}{host},
1086 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1340 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1087 on_changed => sub { 1341 on_changed => sub {
1088 my ($self, $value) = @_; 1342 my ($self, $value) = @_;
1089 $CFG->{profile}{default}{host} = $value; 1343 $CFG->{profile}{default}{host} = $value;
1090 0 1344 1
1091 } 1345 }
1092 ); 1346 );
1093 1347
1094 $vbox->add (new CFPlus::UI::Button 1348 $vbox->add (new CFPlus::UI::Button
1095 expand => 1, 1349 expand => 1,
1096 text => "Server List", 1350 text => "Server List",
1097 other => $METASERVER, 1351 other => $METASERVER,
1098 tooltip => "Show a list of available crossfire servers", 1352 tooltip => "Show a list of available crossfire servers",
1099 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1353 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1100 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1354 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1101 ); 1355 );
1102 } 1356 }
1103 1357
1104 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1358 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1105 $table->add_at (1, 4, new CFPlus::UI::Entry 1359 $table->add_at (1, 4, new CFPlus::UI::Entry
1106 text => $CFG->{profile}{default}{user}, 1360 text => $CFG->{profile}{default}{user},
1107 tooltip => "The name of your character on the server", 1361 tooltip => "The name of your character on the server",
1108 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1362 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1109 ); 1363 );
1110 1364
1111 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1365 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1112 $table->add_at (1, 5, new CFPlus::UI::Entry 1366 $table->add_at (1, 5, new CFPlus::UI::Entry
1113 text => $CFG->{profile}{default}{password}, 1367 text => $CFG->{profile}{default}{password},
1114 hidden => 1, 1368 hidden => 1,
1115 tooltip => "The password for your character", 1369 tooltip => "The password for your character",
1116 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1370 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1117 ); 1371 );
1118 1372
1119 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1373 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1120 $table->add_at (1, 7, new CFPlus::UI::Slider 1374 $table->add_at (1, 7, new CFPlus::UI::Slider
1121 force_w => 100, 1375 force_w => 100,
1122 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1376 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1123 tooltip => "This is the size of the portion of the map update the server sends you. " 1377 tooltip => "This is the size of the portion of the map update the server sends you. "
1124 . "If you set this to a high value you will be able to see further, " 1378 . "If you set this to a high value you will be able to see further, "
1125 . "but you also increase bandwidth requirements and latency. " 1379 . "but you also increase bandwidth requirements and latency. "
1126 . "This option is only used once at log-in.", 1380 . "This option is only used once at log-in.",
1127 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1381 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1128 ); 1382 );
1129 1383
1130 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1131 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1132 state => $CFG->{face_prefetch},
1133 tooltip => "<b>Background Image Prefetch</b>\n\n"
1134 . "If enabled, the client automatically pre-fetches images from the server. "
1135 . "This might increase or create lag, but increases the chances "
1136 . "of faces being ready for display when you encounter them. "
1137 . "It also uses up server bandwidth on every connect, "
1138 . "so only set it if you really need to prefetch images. "
1139 . "This option can be set and unset any time.",
1140 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1141 );
1142
1143 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1384 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1385 $table->add_at (1, 8, new CFPlus::UI::Entry
1386 text => $CFG->{output_rate},
1387 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1388 . "when sending data. When 0 or unset, the server "
1389 . "default will be used, which is usually around 100kb/s. Most servers will "
1390 . "dynamically find an optimal rate, so adjust this only when necessary.",
1391 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1392 );
1393
1394 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1144 $table->add_at (1, 9, new CFPlus::UI::Entry 1395 $table->add_at (1, 9, new CFPlus::UI::Entry
1145 text => $CFG->{output_rate},
1146 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1147 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1148 . "default will be used, which is usually around 100kb/s.",
1149 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1150 );
1151
1152 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1153 $table->add_at (1, 10, new CFPlus::UI::Entry
1154 text => $CFG->{output_count}, 1396 text => $CFG->{output_count},
1155 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1397 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1156 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1398 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1157 ); 1399 );
1158 1400
1159 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1401 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1160 $table->add_at (1, 11, new CFPlus::UI::Entry 1402 $table->add_at (1, 10, new CFPlus::UI::Entry
1161 text => $CFG->{output_sync}, 1403 text => $CFG->{output_sync},
1162 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1404 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1163 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1405 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1164 ); 1406 );
1165 1407
1166 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1408 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1167 expand => 1, 1409 expand => 1,
1168 align => 0, 1410 align => 0,
1169 text => "Login", 1411 text => "Login",
1170 on_activate => sub { 1412 on_activate => sub {
1171 $CONN ? stop_game 1413 $CONN ? stop_game
1172 : start_game; 1414 : start_game;
1173 0 1415 1
1174 }, 1416 },
1175 ); 1417 );
1176 1418
1177 $vbox->add (new CFPlus::UI::FancyFrame 1419 $vbox->add (new CFPlus::UI::FancyFrame
1178 label => "Server Info", 1420 label => "Server Info",
1379 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1621 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1380 1622
1381 $hb 1623 $hb
1382} 1624}
1383 1625
1626sub media_window {
1627 my $vb = new CFPlus::UI::VBox;
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Currently playing music",
1631 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1632 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1633 );
1634
1635 $vb->add (new CFPlus::UI::FancyFrame
1636 label => "Other media used in this session",
1637 expand => 1,
1638 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1640 );
1641
1642 $vb
1643}
1644
1645sub add_license {
1646 my ($meta) = @_;
1647
1648 $meta = $meta->{meta}
1649 or return;
1650
1651 $meta->{license} || $meta->{author} || $meta->{source}
1652 or return;
1653
1654 $LICENSE_WIDGET->add_paragraph ({
1655 fg => [1, 1, 1, 1],
1656 markup => "<small>"
1657 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1658 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1659 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1660 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1661 . "</small>",
1662 });
1663 $LICENSE_WIDGET->scroll_to_bottom;
1664}
1665
1384sub toggle_player_page { 1666sub toggle_player_page {
1385 my ($widget) = @_; 1667 my ($widget) = @_;
1386 1668
1387 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1669 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1388 $PL_WINDOW->hide; 1670 $PL_WINDOW->hide;
1425 $ntb->add_tab ( 1707 $ntb->add_tab (
1426 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1708 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1427 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1709 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1428 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1710 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1429 ); 1711 );
1430 $ntb->add_tab (Pickup => autopickup_setup, 1712 $ntb->add_tab (Pickup => autopickup_setup,
1431 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1713 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1714
1715 $ntb->add_tab (Media => media_window,
1716 "License, Author and Source info for media sent by the server.");
1432 1717
1433 $ntb->set_current_page ($INVENTORY_PAGE); 1718 $ntb->set_current_page ($INVENTORY_PAGE);
1434 1719
1435 $plwin->add ($ntb); 1720 $plwin->add ($ntb);
1436 $plwin 1721 $plwin
1807 } 2092 }
1808 2093
1809 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2094 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1810} 2095}
1811 2096
1812sub setup_build_button {
1813 my ($enabled) = @_;
1814 if ($enabled) {
1815 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1816 $BUILD_BUTTON ||= new CFPlus::UI::Button
1817 text => "Build",
1818 tooltip => "Opens the ingame builder",
1819 on_activate => sub {
1820 if ($CONN) {
1821 $CONN->send_ext_req (builder_player_items => sub {
1822 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1823 });
1824 }
1825 0
1826 };
1827 $BUTTONBAR->add ($BUILD_BUTTON);
1828 } else {
1829 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1830 }
1831}
1832
1833sub open_ingame_editor {
1834 my ($msg) = @_;
1835
1836 my $win = new CFPlus::UI::Toplevel
1837 x => 0,
1838 y => 'center',
1839 z => 4,
1840 name => 'builder_window',
1841 force_w => int $WIDTH * 1/4,
1842 force_h => int $HEIGHT * 3/4,
1843 title => "In game builder",
1844 has_close_button => 1;
1845
1846 my $r = new CFPlus::UI::ScrolledWindow (
1847 expand => 1,
1848 scroll_y => 1
1849 );
1850 $r->add (my $vb = new CFPlus::UI::VBox);
1851 $win->add ($r);
1852
1853
1854 $vb->add (
1855 new CFPlus::UI::Button
1856 text => "Disable build mode",
1857 on_activate => sub { $::IN_BUILD_MODE = undef }
1858 );
1859 $vb->add (
1860 new CFPlus::UI::Button
1861 text => "ERASE",
1862 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1863 );
1864
1865 for my $itemarchname (
1866 sort {
1867 $msg->{items}->{$a}->{build_arch_name}
1868 cmp $msg->{items}->{$b}->{build_arch_name}
1869 } keys %{$msg->{items}}
1870 ) {
1871 my $info = $msg->{items}->{$itemarchname};
1872 $vb->add (
1873 new CFPlus::UI::Button text => $info->{build_arch_name},
1874 on_activate => sub {
1875 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1876
1877 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1878 build_mode_query_arch_info ();
1879 }
1880 }
1881 );
1882 }
1883
1884 $win->show;
1885}
1886
1887sub build_mode_query_arch_info {
1888 my ($iteminfo) = $::IN_BUILD_MODE;
1889 my $itemarchname = $iteminfo->{item};
1890 my $info = $iteminfo->{info};
1891
1892 my $dialog = new CFPlus::UI::Toplevel
1893 x => "center",
1894 y => "center",
1895 z => 50,
1896 force_w => int $WIDTH * 1/2,
1897 title => "Enter information for placement of '$itemarchname'",
1898 has_close_button => 1;
1899
1900 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1901
1902 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1903 my $row = 0;
1904 if ($info->{has_name}) {
1905 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1906 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1907 }
1908 if ($info->{has_text}) {
1909 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1910 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1911 }
1912 if ($info->{has_connection}) {
1913 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1914 $table->add_at (1, $row++,
1915 new CFPlus::UI::Entry
1916 expand => 1,
1917 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1918 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1919 );
1920 }
1921
1922 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1923 $hb->add (new CFPlus::UI::Button
1924 text => "Close",
1925 expand => 1,
1926 on_activate => sub { $dialog->hide; 0 },
1927 );
1928 $dialog->show;
1929}
1930
1931sub video_shutdown { 2097sub video_shutdown {
1932 CFPlus::OpenGL::shutdown; 2098 CFPlus::OpenGL::shutdown;
1933 2099
1934 undef $SDL_ACTIVE; 2100 undef $SDL_ACTIVE;
1935} 2101}
1936 2102
1937sub audio_channel_finished {
1938 my ($channel) = @_;
1939
1940 #warn "channel $channel finished\n";#d#
1941}
1942
1943sub audio_music_set {
1944 my ($songs) = @_;
1945
1946 my @want =
1947 grep $_,
1948 map $CONN->{music_meta}{$_},
1949 @$songs;
1950
1951 if (@want) {
1952 @MUSIC_WANT = @want;
1953 &audio_music_changed ();
1954 }
1955}
1956
1957sub audio_music_start {
1958 my $path = $MUSIC_PLAYING->{path}
1959 or return;
1960
1961 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1962 return unless $SDL_MIXER;
1963
1964 # music might have changed...
1965 $path eq $MUSIC_PLAYING->{path}
1966 or return &audio_music_start ();
1967
1968 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1969
1970 my $NOW = time;
1971
1972 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1973 my $pos = $MUSIC_PLAYING->{stop_pos};
1974 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1975 $MUSIC_START = time - $pos;
1976 } else {
1977 $MUSIC_PLAYER->play (0);
1978 $MUSIC_START = time;
1979 }
1980
1981 delete $MUSIC_PLAYING->{stop_time};
1982 delete $MUSIC_PLAYING->{stop_pos};
1983 }
1984}
1985
1986sub audio_music_changed {
1987 return unless $CFG->{bgm_enable};
1988 return unless $SDL_MIXER;
1989
1990 # default MUSIC_WANT == MUSIC_DEFAULT
1991 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1992
1993 # if the currently playing song is acceptable, let it continue
1994 return if $MUSIC_PLAYING
1995 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1996
1997 my $NOW = time;
1998
1999 if ($MUSIC_PLAYING) {
2000 $MUSIC_PLAYING->{stop_time} = $NOW;
2001 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2002 CFPlus::MixMusic::fade_out 1000;
2003 } else {
2004 # sort by stop time, oldest first
2005 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2006
2007 # if the most recently-played piece played very recently,
2008 # resume it, else choose the oldest piece for rotation.
2009 $MUSIC_PLAYING =
2010 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2011 ? $MUSIC_WANT[-1]
2012 : $MUSIC_WANT[0];
2013
2014 audio_music_start;
2015 }
2016}
2017
2018sub audio_music_finished {
2019 $MUSIC_PLAYING = undef;
2020 undef $MUSIC_PLAYER;
2021
2022 audio_music_changed;
2023}
2024
2025sub audio_init {
2026 if ($CFG->{audio_enable}) {
2027 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2028 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2029
2030 unless ($SDL_MIXER) {
2031 status "Unable to open sound device: there will be no sound";
2032 return;
2033 }
2034
2035 CFPlus::Mix_AllocateChannels 8;
2036 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2037
2038 audio_music_finished;
2039
2040 local $_;
2041 while (<$fh>) {
2042 next if /^\s*#/;
2043 next if /^\s*$/;
2044
2045 my ($file, $volume, $event) = split /\s+/, $_, 3;
2046
2047 push @SOUNDS, "$volume,$file";
2048
2049 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2050 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2051 $chunk->volume ($volume * 128 / 100);
2052 $chunk
2053 };
2054 }
2055 } else {
2056 status "unable to open sound config: $!";
2057 }
2058 } else {
2059 undef $SDL_MIXER;
2060 }
2061}
2062
2063sub audio_shutdown {
2064 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2065 undef $SDL_MIXER;
2066 @SOUNDS = ();
2067 %AUDIO_CHUNKS = ();
2068}
2069
2070my %animate_object; 2103my %animate_object;
2071my $animate_timer; 2104my $animate_timer;
2072 2105
2073my $fps = 9; 2106my $fps = 9;
2074 2107
2075my %demo;#d#
2076
2077sub force_refresh { 2108sub force_refresh {
2109 if ($ENV{CFPLUS_DEBUG} & 4) {
2078 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2110 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2079 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2111 debug sprintf "%3.2f", $fps;
2112 }
2080 2113
2081 $CFPlus::UI::ROOT->draw; 2114 $CFPlus::UI::ROOT->draw;
2082 2115 CFPlus::SDL_GL_SwapBuffers;
2083 $WANT_REFRESH = 0;
2084 $CAN_REFRESH = 0;
2085 $LAST_REFRESH = $NOW; 2116 $LAST_REFRESH = $NOW;
2086 2117 $WANT_REFRESH->stop;
2087 CFPlus::SDL_GL_SwapBuffers;
2088} 2118}
2089 2119
2120$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2121
2090my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2122my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2091 $NOW = time; 2123 $NOW = time;
2092 2124
2093 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2125 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2094 for CFPlus::poll_events; 2126 for CFPlus::poll_events;
2095 2127
2096 if (%animate_object) { 2128 if (%animate_object) {
2097 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2129 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2098 ++$WANT_REFRESH; 2130 $WANT_REFRESH->start;
2099 }
2100
2101 if ($WANT_REFRESH) {
2102 force_refresh;
2103 } else {
2104 $CAN_REFRESH = 1;
2105 } 2131 }
2106}); 2132});
2107 2133
2108sub animation_start { 2134sub animation_start {
2109 my ($widget) = @_; 2135 my ($widget) = @_;
2112 2138
2113sub animation_stop { 2139sub animation_stop {
2114 my ($widget) = @_; 2140 my ($widget) = @_;
2115 delete $animate_object{$widget}; 2141 delete $animate_object{$widget};
2116} 2142}
2117
2118# check once/second for faces that need to be prefetched
2119# this should, of course, only run on demand, but
2120# SDL forces worse things on us....
2121
2122Event->timer (after => 1, interval => 0.25, cb => sub {
2123 $CONN->face_prefetch
2124 if $CONN;
2125});
2126 2143
2127%SDL_CB = ( 2144%SDL_CB = (
2128 CFPlus::SDL_QUIT => sub { 2145 CFPlus::SDL_QUIT => sub {
2129 exit; 2146 exit;
2130 }, 2147 },
2174 2191
2175 CFPlus::UI::set_layout ($::CFG->{layout}); 2192 CFPlus::UI::set_layout ($::CFG->{layout});
2176 2193
2177 my %DEF_CFG = ( 2194 my %DEF_CFG = (
2178 sdl_mode => 0, 2195 sdl_mode => 0,
2179 width => 640,
2180 height => 480,
2181 fullscreen => 0, 2196 fullscreen => 0,
2182 fast => 0, 2197 fast => 0,
2198 opengl11 => 0,
2183 map_scale => 1, 2199 map_scale => 1,
2184 fow_enable => 1, 2200 fow_enable => 1,
2185 fow_intensity => 0, 2201 fow_intensity => 0,
2186 map_smoothing => 1, 2202 map_smoothing => 1,
2187 gui_fontsize => 1, 2203 gui_fontsize => 1,
2189 gauge_fontsize => 1, 2205 gauge_fontsize => 1,
2190 gauge_size => 0.35, 2206 gauge_size => 0.35,
2191 stat_fontsize => 0.7, 2207 stat_fontsize => 0.7,
2192 mapsize => 100, 2208 mapsize => 100,
2193 audio_enable => 1, 2209 audio_enable => 1,
2210 effects_enable => 1,
2211 effects_volume => 1,
2194 bgm_enable => 1, 2212 bgm_enable => 1,
2195 bgm_volume => 0.25, 2213 bgm_volume => 0.5,
2196 face_prefetch => 0,
2197 output_sync => 1, 2214 output_sync => 1,
2198 output_count => 1, 2215 output_count => 1,
2199 output_rate => "", 2216 output_rate => "",
2200 pickup => 0, 2217 pickup => 0,
2201 inv_sort => "mtime", 2218 inv_sort => "mtime",
2279Event::loop; 2296Event::loop;
2280#CFPlus::SDL_Quit; 2297#CFPlus::SDL_Quit;
2281#CFPlus::_exit 0; 2298#CFPlus::_exit 0;
2282 2299
2283END { 2300END {
2301 video_shutdown;
2302 audio_shutdown;
2284 CFPlus::SDL_Quit; 2303 CFPlus::SDL_Quit;
2285 CFPlus::DB::Server::stop; 2304 CFPlus::DB::Server::stop;
2286} 2305}
2287 2306
2288=head1 NAME 2307=head1 NAME
2289 2308
2290cfplus - A Crossfire+ and Crossfire game client 2309cfplus - A Crossfire TRT and Crossfire game client
2291 2310
2292=head1 SYNOPSIS 2311=head1 SYNOPSIS
2293 2312
2294Just run it - no commandline arguments are supported. 2313Just run it - no commandline arguments are supported.
2295 2314
2296=head1 USAGE 2315=head1 USAGE
2297 2316
2298cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2317cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2299fullscreen and interactively. 2318be used in fullscreen mode and interactively.
2300 2319
2301=head1 DEBUGGING 2320=head1 DEBUGGING
2302 2321
2303 2322
2304CFPLUS_DEBUG - environment variable 2323CFPLUS_DEBUG - environment variable

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