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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.197 by root, Tue Jul 31 02:25:52 2007 UTC vs.
Revision 1.212 by root, Sun Aug 12 13:09:44 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INV_RIGHT_HB;
173
174our $PICKUP_CFG;
175
176#############################################################################
177
178sub status {
179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
180}
181
182sub debug {
183 $DEBUG_STATUS->set_text ($_[0]);
184}
185
186sub message {
187 my ($para) = @_;
188 $MESSAGE_WINDOW->message ($para);
189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
164our $SDL_MIXER; 194our $SDL_MIXER;
195
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our $MUSIC_WANT; # arryref of ambient music 197our $MUSIC_WANT; # arryref of ambient music we want to play
167our @MUSIC_HAVE; # ambient music we want now 198our @MUSIC_HAVE; # ambient music we have on disk
168our $MUSIC_START; 199our $MUSIC_START;
169our @MUSIC_JINGLE; # which jingles to play 200our @MUSIC_JINGLE; # which jingles to play next
170our $MUSIC_PLAYING_DATA; 201our $MUSIC_PLAYING_DATA;
171our $MUSIC_PLAYING_META; 202our $MUSIC_PLAYING_META;
172our $MUSIC_PLAYER; 203our $MUSIC_PLAYER;
173our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
174our @SOUNDS; # event => file mapping 205
175our %AUDIO_CHUNK; # audio files 206our %AUDIO_CHUNK; # audio "files"
176 207our %AUDIO_PLAY; # which audio faces should be played
177our $ALT_ENTER_MESSAGE;
178our $STATUSBOX;
179our $DEBUG_STATUS;
180
181our $INV;
182our $INVR;
183our $INV_RIGHT_HB;
184
185our $PICKUP_CFG;
186
187#############################################################################
188#TODO: maybe move into own audio module...
189 208
190sub audio_channel_finished { 209sub audio_channel_finished {
191 my ($channel) = @_; 210 my ($channel) = @_;
192 211
193# warn "channel $channel finished\n";#d# 212# warn "channel $channel finished\n";#d#
194} 213}
195 214
196our %AUDIO_PLAY;
197our %AUDIO_CHUNK;
198
199sub audio_sound_push($) { 215sub audio_sound_push($) {
200 my ($face) = @_; 216 my ($face) = @_;
217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
201 223
202 if (my $chunk = $AUDIO_CHUNK{$face}) { 224 if (my $chunk = $AUDIO_CHUNK{$face}) {
203 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
204 my (undef, $dx, $dy, $vol) = @$_; 226 my (undef, $dx, $dy, $vol) = @$_;
205 227
206 my $channel = CFPlus::Channel::find; 228 my $channel = CFPlus::Channel::find;
207 $channel->volume ($vol * 128 / 255); 229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
208 $dx = $dx / 10 * 255;
209 $channel->set_panning (255 - $dx, 255 + $dx);
210
211# my $angle = $dx ? : $dx < 0 ?
212# my $distance = -$vol;
213# $channel->set_position ($angle, $distance); 230 $channel->set_position_r ($dx, $dy, 20);
214
215 $chunk->play ($channel); 231 $chunk->play ($channel);
216 } 232 }
217 } else { 233 } else {
218 # sound_meta not set means data is in flight either way 234 # sound_meta not set means data is in flight either way
219 my $meta = $CONN->{sound_meta}{$face} 235 my $meta = $CONN->{sound_meta}{$face}
220 or return; 236 or return;
221 237
222 # if its a jingle, play it as ambient music 238 # if its a jingle, play it as ambient music
223 if ($meta->{meta}{jingle}) { 239 if ($meta->{meta}{jingle}) {
224 push @MUSIC_JINGLE, $meta; 240 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
225 delete $AUDIO_PLAY{$face}; 241 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
226 &audio_music_push ($face); 242 &audio_music_push ($face);
243 }
227 } else { 244 } else {
228 # fetch from database 245 # fetch from database
229 CFPlus::DB::get res_data => $meta->{name}, sub { 246 CFPlus::DB::get res_data => $meta->{name}, sub {
230 my $rwops = new CFPlus::RW $_[0]; 247 my $rwops = new CFPlus::RW $_[0];
231 my $chunk = new CFPlus::MixChunk $rwops; 248 my $chunk = new CFPlus::MixChunk $rwops
249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
232 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
233 $AUDIO_CHUNK{$face} = $chunk; 251 $AUDIO_CHUNK{$face} = $chunk;
234 252
235 audio_sound_push ($face); 253 audio_sound_push ($face);
236 }; 254 };
241sub audio_sound_play { 259sub audio_sound_play {
242 my ($face, $dx, $dy, $vol) = @_; 260 my ($face, $dx, $dy, $vol) = @_;
243 261
244 $SDL_MIXER 262 $SDL_MIXER
245 or return; 263 or return;
264 $CFG->{effects_enable}
265 or return;
246 266
247 my $queue = $AUDIO_PLAY{$face} ||= []; 267 my $queue = $AUDIO_PLAY{$face} ||= [];
248 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 268 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
249 audio_sound_push $face 269 audio_sound_push $face
250 unless @$queue > 1; 270 unless @$queue > 1;
271}
272
273sub audio_music_set_meta {
274 my ($meta) = @_;
275
276 $MUSIC_PLAYING_META = $meta;
277 $MUSIC_PLAYING_WIDGET->set_markup (
278 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
279 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
280 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
281 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
282 );
251} 283}
252 284
253sub audio_music_update_volume { 285sub audio_music_update_volume {
254 return unless $MUSIC_PLAYING_META; 286 return unless $MUSIC_PLAYING_META;
255 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 287 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
274 my $rwops = $meta->{path} 306 my $rwops = $meta->{path}
275 ? new_from_file CFPlus::RW $meta->{path} 307 ? new_from_file CFPlus::RW $meta->{path}
276 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 308 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
277 309
278 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 310 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
279 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 311 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
280 312
281 my $NOW = time; 313 my $NOW = time;
282 314
283 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 315 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
284 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 316 my $pos = $MUSIC_PLAYING_META->{stop_pos};
287 } else { 319 } else {
288 $MUSIC_PLAYER->play (0); 320 $MUSIC_PLAYER->play (0);
289 $MUSIC_START = time; 321 $MUSIC_START = time;
290 } 322 }
291 323
292 delete $MUSIC_PLAYING_META->{stop_time}; 324 delete $meta->{stop_time};
293 delete $MUSIC_PLAYING_META->{stop_pos}; 325 delete $meta->{stop_pos};
294 } 326 }
295} 327}
296 328
297sub audio_music_push { 329sub audio_music_push {
298 return unless $SDL_MIXER; 330 return unless $SDL_MIXER;
317 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 349 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
318 $fade_out = 1000; 350 $fade_out = 1000;
319 } 351 }
320 352
321 # if the currently playing song is acceptable, let it continue 353 # if the currently playing song is acceptable, let it continue
322 return if $MUSIC_PLAYING_META
323 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 354 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
324 355
325 my $NOW = time; 356 my $NOW = time;
326 357
327 if ($MUSIC_PLAYING_META) { 358 if ($MUSIC_PLAYING_META) {
328 $MUSIC_PLAYING_META->{stop_time} = $NOW; 359 $MUSIC_PLAYING_META->{stop_time} = $NOW;
332 # sort by stop time, oldest first 363 # sort by stop time, oldest first
333 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 364 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
334 365
335 # if the most recently-played piece played very recently, 366 # if the most recently-played piece played very recently,
336 # resume it, else choose the oldest piece for rotation. 367 # resume it, else choose the oldest piece for rotation.
337 $MUSIC_PLAYING_META = 368 audio_music_set_meta
338 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 369 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
339 ? $MUSIC_HAVE[-1] 370 ? $MUSIC_HAVE[-1]
340 : $MUSIC_HAVE[0]; 371 : $MUSIC_HAVE[0];
341 372
342 audio_music_start; 373 audio_music_start;
349 $MUSIC_WANT = $songs; 380 $MUSIC_WANT = $songs;
350 audio_music_push; 381 audio_music_push;
351} 382}
352 383
353sub audio_music_finished { 384sub audio_music_finished {
385 # we compress multiple jingles of the same type
354 shift @MUSIC_JINGLE 386 shift @MUSIC_JINGLE
355 if $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 387 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
388
389 $MUSIC_PLAYING_WIDGET->clear;
356 390
357 undef $MUSIC_PLAYER; 391 undef $MUSIC_PLAYER;
358 undef $MUSIC_PLAYING_META; 392 undef $MUSIC_PLAYING_META;
359 undef $MUSIC_PLAYING_DATA; 393 undef $MUSIC_PLAYING_DATA;
360 394
361 audio_music_push; 395 audio_music_push;
362} 396}
363 397
398sub audio_init {
399 if ($CFG->{audio_enable}) {
400 $ENV{MIX_EFFECTSMAXSPEED} = 1;
401 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
402
403 unless ($SDL_MIXER) {
404 status "Unable to open sound device: there will be no sound";
405 return;
406 }
407
408 CFPlus::Mix_AllocateChannels 16;
409
410 audio_music_finished;
411 } else {
412 undef $SDL_MIXER;
413 }
414}
415
416sub audio_shutdown {
417 undef $MUSIC_PLAYER;
418 undef $MUSIC_PLAYING_META;
419 undef $MUSIC_PLAYING_DATA;
420
421 $MUSIC_WANT = [];
422 @MUSIC_JINGLE = ();
423 %AUDIO_PLAY = ();
424 %AUDIO_CHUNK = ();
425
426 CFPlus::Mix_CloseAudio if $SDL_MIXER;
427 undef $SDL_MIXER;
428}
429
364############################################################################# 430#############################################################################
365
366sub status {
367 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
368}
369
370sub debug {
371 $DEBUG_STATUS->set_text ($_[0]);
372}
373
374sub message {
375 my ($para) = @_;
376 $MESSAGE_WINDOW->message ($para);
377}
378 431
379sub destroy_query_dialog { 432sub destroy_query_dialog {
380 (delete $_[0]{query_dialog})->destroy 433 (delete $_[0]{query_dialog})->destroy
381 if $_[0]{query_dialog}; 434 if $_[0]{query_dialog};
382} 435}
716 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
717 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
718 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
719 ); 772 );
720 773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
784 );
785
721 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
722 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
723 state => $CFG->{fast}, 788 state => $CFG->{fast},
724 tooltip => "Lower the visual quality considerably to speed up rendering.", 789 tooltip => "Lower the visual quality considerably to speed up rendering.",
725 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 790 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
751 816
752 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
753 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
754 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
755 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
756 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
757 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
758 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
759 ); 824 );
760 825
761 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
762 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
773 ); 838 );
774 839
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
776 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
777 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
778 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
779 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
780 ); 846 );
781 847
782 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
783 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
805} 871}
806 872
807sub audio_setup { 873sub audio_setup {
808 my $vbox = new CFPlus::UI::VBox; 874 my $vbox = new CFPlus::UI::VBox;
809 875
810 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 876 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
811 877
812 my $row = 0; 878 my $row = 0;
813 879
814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 881 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
819 ); 885 );
820# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
821# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
822# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
823# }); 889# });
890
891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
893 expand => 1, state => $CFG->{effects_enable},
894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
900 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
906 );
907
824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
825 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
826 $hbox->add (new CFPlus::UI::CheckBox
827 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
828 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
829 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
830 ); 917 );
831 $hbox->add (new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
832 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
833 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
834 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
835 ); 922 );
836 923
837 $table->add_at (1, $row++, new CFPlus::UI::Button 924 $table->add_at (1, $row++, new CFPlus::UI::Button
838 expand => 1, align => 0, text => "Apply", 925 c_colspan => 2, expand => 1, align => 0, text => "Apply",
839 tooltip => "Apply the audio settings", 926 tooltip => "Apply the audio settings",
840 on_activate => sub { 927 on_activate => sub {
841 audio_shutdown (); 928 audio_shutdown ();
842 audio_init (); 929 audio_init ();
843 0 930 0
914 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1001 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
915 1002
916 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1003 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
917 1004
918 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1005 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
919 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1006 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
920 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1007 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
921 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1008 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
922 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1009 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
923 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1010 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
924 1011
925 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1012 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
926 1013
927 $c->add_items ({ 1014 $c->add_items ({
1534 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1621 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1535 1622
1536 $hb 1623 $hb
1537} 1624}
1538 1625
1626sub media_window {
1627 my $vb = new CFPlus::UI::VBox;
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Currently playing music",
1631 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1632 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1633 );
1634
1635 $vb->add (new CFPlus::UI::FancyFrame
1636 label => "Other media used in this session",
1637 expand => 1,
1638 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1640 );
1641
1642 $vb
1643}
1644
1645sub add_license {
1646 my ($meta) = @_;
1647
1648 $meta = $meta->{meta}
1649 or return;
1650
1651 $meta->{license} || $meta->{author} || $meta->{source}
1652 or return;
1653
1654 $LICENSE_WIDGET->add_paragraph ({
1655 fg => [1, 1, 1, 1],
1656 markup => "<small>"
1657 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1658 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1659 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1660 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1661 . "</small>",
1662 });
1663 $LICENSE_WIDGET->scroll_to_bottom;
1664}
1665
1539sub toggle_player_page { 1666sub toggle_player_page {
1540 my ($widget) = @_; 1667 my ($widget) = @_;
1541 1668
1542 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1669 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1543 $PL_WINDOW->hide; 1670 $PL_WINDOW->hide;
1580 $ntb->add_tab ( 1707 $ntb->add_tab (
1581 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1708 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1582 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1709 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1583 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1710 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1584 ); 1711 );
1585 $ntb->add_tab (Pickup => autopickup_setup, 1712 $ntb->add_tab (Pickup => autopickup_setup,
1586 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1713 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1714
1715 $ntb->add_tab (Media => media_window,
1716 "License, Author and Source info for media sent by the server.");
1587 1717
1588 $ntb->set_current_page ($INVENTORY_PAGE); 1718 $ntb->set_current_page ($INVENTORY_PAGE);
1589 1719
1590 $plwin->add ($ntb); 1720 $plwin->add ($ntb);
1591 $plwin 1721 $plwin
1968 CFPlus::OpenGL::shutdown; 2098 CFPlus::OpenGL::shutdown;
1969 2099
1970 undef $SDL_ACTIVE; 2100 undef $SDL_ACTIVE;
1971} 2101}
1972 2102
1973sub audio_init {
1974 if ($CFG->{audio_enable}) {
1975 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1976 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1977
1978 unless ($SDL_MIXER) {
1979 status "Unable to open sound device: there will be no sound";
1980 return;
1981 }
1982
1983 CFPlus::Mix_AllocateChannels 16;
1984
1985 audio_music_finished;
1986 } else {
1987 undef $SDL_MIXER;
1988 }
1989}
1990
1991sub audio_shutdown {
1992 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1993 undef $SDL_MIXER;
1994 @SOUNDS = ();
1995 %AUDIO_CHUNK = ();
1996}
1997
1998my %animate_object; 2103my %animate_object;
1999my $animate_timer; 2104my $animate_timer;
2000 2105
2001my $fps = 9; 2106my $fps = 9;
2002 2107
2003sub force_refresh { 2108sub force_refresh {
2109 if ($ENV{CFPLUS_DEBUG} & 4) {
2004 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2110 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2005 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2111 debug sprintf "%3.2f", $fps;
2112 }
2006 2113
2007 $CFPlus::UI::ROOT->draw; 2114 $CFPlus::UI::ROOT->draw;
2008 2115 CFPlus::SDL_GL_SwapBuffers;
2009 $WANT_REFRESH = 0;
2010 $CAN_REFRESH = 0;
2011 $LAST_REFRESH = $NOW; 2116 $LAST_REFRESH = $NOW;
2012 2117 $WANT_REFRESH->stop;
2013 CFPlus::SDL_GL_SwapBuffers;
2014} 2118}
2015 2119
2120$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2121
2016my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2122my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2017 $NOW = time; 2123 $NOW = time;
2018 2124
2019 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2125 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2020 for CFPlus::poll_events; 2126 for CFPlus::poll_events;
2021 2127
2022 if (%animate_object) { 2128 if (%animate_object) {
2023 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2129 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2024 ++$WANT_REFRESH; 2130 $WANT_REFRESH->start;
2025 }
2026
2027 if ($WANT_REFRESH) {
2028 force_refresh;
2029 } else {
2030 $CAN_REFRESH = 1;
2031 } 2131 }
2032}); 2132});
2033 2133
2034sub animation_start { 2134sub animation_start {
2035 my ($widget) = @_; 2135 my ($widget) = @_;
2093 2193
2094 my %DEF_CFG = ( 2194 my %DEF_CFG = (
2095 sdl_mode => 0, 2195 sdl_mode => 0,
2096 fullscreen => 0, 2196 fullscreen => 0,
2097 fast => 0, 2197 fast => 0,
2198 opengl11 => 0,
2098 map_scale => 1, 2199 map_scale => 1,
2099 fow_enable => 1, 2200 fow_enable => 1,
2100 fow_intensity => 0, 2201 fow_intensity => 0,
2101 map_smoothing => 1, 2202 map_smoothing => 1,
2102 gui_fontsize => 1, 2203 gui_fontsize => 1,
2104 gauge_fontsize => 1, 2205 gauge_fontsize => 1,
2105 gauge_size => 0.35, 2206 gauge_size => 0.35,
2106 stat_fontsize => 0.7, 2207 stat_fontsize => 0.7,
2107 mapsize => 100, 2208 mapsize => 100,
2108 audio_enable => 1, 2209 audio_enable => 1,
2210 effects_enable => 1,
2211 effects_volume => 1,
2109 bgm_enable => 1, 2212 bgm_enable => 1,
2110 bgm_volume => 0.25, 2213 bgm_volume => 0.5,
2111 output_sync => 1, 2214 output_sync => 1,
2112 output_count => 1, 2215 output_count => 1,
2113 output_rate => "", 2216 output_rate => "",
2114 pickup => 0, 2217 pickup => 0,
2115 inv_sort => "mtime", 2218 inv_sort => "mtime",
2193Event::loop; 2296Event::loop;
2194#CFPlus::SDL_Quit; 2297#CFPlus::SDL_Quit;
2195#CFPlus::_exit 0; 2298#CFPlus::_exit 0;
2196 2299
2197END { 2300END {
2301 video_shutdown;
2302 audio_shutdown;
2198 CFPlus::SDL_Quit; 2303 CFPlus::SDL_Quit;
2199 CFPlus::DB::Server::stop; 2304 CFPlus::DB::Server::stop;
2200} 2305}
2201 2306
2202=head1 NAME 2307=head1 NAME
2203 2308
2204cfplus - A Crossfire+ and Crossfire game client 2309cfplus - A Crossfire TRT and Crossfire game client
2205 2310
2206=head1 SYNOPSIS 2311=head1 SYNOPSIS
2207 2312
2208Just run it - no commandline arguments are supported. 2313Just run it - no commandline arguments are supported.
2209 2314
2210=head1 USAGE 2315=head1 USAGE
2211 2316
2212cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2317cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2213fullscreen and interactively. 2318be used in fullscreen mode and interactively.
2214 2319
2215=head1 DEBUGGING 2320=head1 DEBUGGING
2216 2321
2217 2322
2218CFPLUS_DEBUG - environment variable 2323CFPLUS_DEBUG - environment variable

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