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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.203 by root, Mon Aug 6 02:11:45 2007 UTC vs.
Revision 1.212 by root, Sun Aug 12 13:09:44 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
217 my ($face) = @_; 216 my ($face) = @_;
218 217
219 $CFG->{effects_enable} 218 $CFG->{effects_enable}
220 or return; 219 or return;
221 220
221 $AUDIO_PLAY{$face}
222 or return;
223
222 if (my $chunk = $AUDIO_CHUNK{$face}) { 224 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_; 226 my (undef, $dx, $dy, $vol) = @$_;
225 227
226 my $channel = CFPlus::Channel::find; 228 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255); 229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $dx = $dx / 10 * 255;
229 $channel->set_panning (255 - $dx, 255 + $dx);
230
231# my $angle = $dx ? : $dx < 0 ?
232# my $distance = -$vol;
233# $channel->set_position ($angle, $distance); 230 $channel->set_position_r ($dx, $dy, 20);
234
235 $chunk->play ($channel); 231 $chunk->play ($channel);
236 } 232 }
237 } else { 233 } else {
238 # sound_meta not set means data is in flight either way 234 # sound_meta not set means data is in flight either way
239 my $meta = $CONN->{sound_meta}{$face} 235 my $meta = $CONN->{sound_meta}{$face}
248 } else { 244 } else {
249 # fetch from database 245 # fetch from database
250 CFPlus::DB::get res_data => $meta->{name}, sub { 246 CFPlus::DB::get res_data => $meta->{name}, sub {
251 my $rwops = new CFPlus::RW $_[0]; 247 my $rwops = new CFPlus::RW $_[0];
252 my $chunk = new CFPlus::MixChunk $rwops 248 my $chunk = new CFPlus::MixChunk $rwops
253 or Carp::confess "sound face $meta->{face} unloadable: " . CFPlus::Mix_GetError; 249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
254 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
255 $AUDIO_CHUNK{$face} = $chunk; 251 $AUDIO_CHUNK{$face} = $chunk;
256 252
257 audio_sound_push ($face); 253 audio_sound_push ($face);
258 }; 254 };
267 or return; 263 or return;
268 $CFG->{effects_enable} 264 $CFG->{effects_enable}
269 or return; 265 or return;
270 266
271 my $queue = $AUDIO_PLAY{$face} ||= []; 267 my $queue = $AUDIO_PLAY{$face} ||= [];
272 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 268 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
273 audio_sound_push $face 269 audio_sound_push $face
274 unless @$queue > 1; 270 unless @$queue > 1;
275} 271}
276 272
277sub audio_music_set_meta { 273sub audio_music_set_meta {
419 415
420sub audio_shutdown { 416sub audio_shutdown {
421 undef $MUSIC_PLAYER; 417 undef $MUSIC_PLAYER;
422 undef $MUSIC_PLAYING_META; 418 undef $MUSIC_PLAYING_META;
423 undef $MUSIC_PLAYING_DATA; 419 undef $MUSIC_PLAYING_DATA;
424
425 audio_music_set_meta { };
426 420
427 $MUSIC_WANT = []; 421 $MUSIC_WANT = [];
428 @MUSIC_JINGLE = (); 422 @MUSIC_JINGLE = ();
429 %AUDIO_PLAY = (); 423 %AUDIO_PLAY = ();
430 %AUDIO_CHUNK = (); 424 %AUDIO_CHUNK = ();
775 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
776 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
777 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
778 ); 772 );
779 773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
784 );
785
780 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
781 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
782 state => $CFG->{fast}, 788 state => $CFG->{fast},
783 tooltip => "Lower the visual quality considerably to speed up rendering.", 789 tooltip => "Lower the visual quality considerably to speed up rendering.",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 790 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
810 816
811 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
812 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
813 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
814 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
815 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
816 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
817 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
818 ); 824 );
819 825
820 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
821 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
832 ); 838 );
833 839
834 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
835 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
836 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
837 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
838 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
839 ); 846 );
840 847
841 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
842 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
879# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
880# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
881# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
882# }); 889# });
883 890
884 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
885 $table->add_at (1, $row, new CFPlus::UI::CheckBox 892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
886 expand => 1, state => $CFG->{effects_enable}, 893 expand => 1, state => $CFG->{effects_enable},
887 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.", 894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
888 on_changed => sub { $CFG->{effects_enable} = $_[1]; 0 } 896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
889 ); 900 );
890 $table->add_at (2, $row++, new CFPlus::UI::Slider 901 $table->add_at (2, $row++, new CFPlus::UI::Slider
891 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128], 902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
892 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this " 903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
893 . "is set highest and you use your operating system volume setting. Changes are instant.", 904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
894 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 } 905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
895 ); 906 );
896 907
897 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
898 $table->add_at (1, $row, new CFPlus::UI::CheckBox 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
899 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
900 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
901 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
902 ); 917 );
903 $table->add_at (2, $row++, new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
904 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
905 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
906 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
2089my $animate_timer; 2104my $animate_timer;
2090 2105
2091my $fps = 9; 2106my $fps = 9;
2092 2107
2093sub force_refresh { 2108sub force_refresh {
2109 if ($ENV{CFPLUS_DEBUG} & 4) {
2094 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2110 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2095 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2111 debug sprintf "%3.2f", $fps;
2112 }
2096 2113
2097 $CFPlus::UI::ROOT->draw; 2114 $CFPlus::UI::ROOT->draw;
2098 2115 CFPlus::SDL_GL_SwapBuffers;
2099 $WANT_REFRESH = 0;
2100 $CAN_REFRESH = 0;
2101 $LAST_REFRESH = $NOW; 2116 $LAST_REFRESH = $NOW;
2102 2117 $WANT_REFRESH->stop;
2103 CFPlus::SDL_GL_SwapBuffers;
2104} 2118}
2105 2119
2120$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2121
2106my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2122my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2107 $NOW = time; 2123 $NOW = time;
2108 2124
2109 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2125 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2110 for CFPlus::poll_events; 2126 for CFPlus::poll_events;
2111 2127
2112 if (%animate_object) { 2128 if (%animate_object) {
2113 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2129 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2114 ++$WANT_REFRESH; 2130 $WANT_REFRESH->start;
2115 }
2116
2117 if ($WANT_REFRESH) {
2118 force_refresh;
2119 } else {
2120 $CAN_REFRESH = 1;
2121 } 2131 }
2122}); 2132});
2123 2133
2124sub animation_start { 2134sub animation_start {
2125 my ($widget) = @_; 2135 my ($widget) = @_;
2183 2193
2184 my %DEF_CFG = ( 2194 my %DEF_CFG = (
2185 sdl_mode => 0, 2195 sdl_mode => 0,
2186 fullscreen => 0, 2196 fullscreen => 0,
2187 fast => 0, 2197 fast => 0,
2198 opengl11 => 0,
2188 map_scale => 1, 2199 map_scale => 1,
2189 fow_enable => 1, 2200 fow_enable => 1,
2190 fow_intensity => 0, 2201 fow_intensity => 0,
2191 map_smoothing => 1, 2202 map_smoothing => 1,
2192 gui_fontsize => 1, 2203 gui_fontsize => 1,
2285Event::loop; 2296Event::loop;
2286#CFPlus::SDL_Quit; 2297#CFPlus::SDL_Quit;
2287#CFPlus::_exit 0; 2298#CFPlus::_exit 0;
2288 2299
2289END { 2300END {
2301 video_shutdown;
2302 audio_shutdown;
2290 CFPlus::SDL_Quit; 2303 CFPlus::SDL_Quit;
2291 CFPlus::DB::Server::stop; 2304 CFPlus::DB::Server::stop;
2292} 2305}
2293 2306
2294=head1 NAME 2307=head1 NAME
2295 2308
2296cfplus - A Crossfire+ and Crossfire game client 2309cfplus - A Crossfire TRT and Crossfire game client
2297 2310
2298=head1 SYNOPSIS 2311=head1 SYNOPSIS
2299 2312
2300Just run it - no commandline arguments are supported. 2313Just run it - no commandline arguments are supported.
2301 2314
2302=head1 USAGE 2315=head1 USAGE
2303 2316
2304cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2317cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2305fullscreen and interactively. 2318be used in fullscreen mode and interactively.
2306 2319
2307=head1 DEBUGGING 2320=head1 DEBUGGING
2308 2321
2309 2322
2310CFPLUS_DEBUG - environment variable 2323CFPLUS_DEBUG - environment variable

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