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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.178 by root, Fri Jul 20 16:32:04 2007 UTC vs.
Revision 1.214 by elmex, Tue Aug 14 14:12:46 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
82use CFPlus; 83use CFPlus;
83use CFPlus::OpenGL (); 84use CFPlus::OpenGL ();
84use CFPlus::Protocol; 85use CFPlus::Protocol;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
88use CFPlus::UI::Canvas;
87use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
88use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::MessageWindow;
89use CFPlus::Pod; 92use CFPlus::Pod;
90use CFPlus::MapWidget; 93use CFPlus::MapWidget;
91use CFPlus::Macro; 94use CFPlus::Macro;
92 95
93$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 96$SIG{QUIT} = sub { Carp::cluck "QUIT" };
110our $CONN; 113our $CONN;
111our $PROFILE; # current profile 114our $PROFILE; # current profile
112our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113 116
114our $WANT_REFRESH; 117our $WANT_REFRESH;
115our $CAN_REFRESH;
116 118
117our @SDL_MODES; 119our @SDL_MODES;
118our $WIDTH; 120our $WIDTH;
119our $HEIGHT; 121our $HEIGHT;
120our $FULLSCREEN; 122our $FULLSCREEN;
125 127
126our $MAP; 128our $MAP;
127our $MAPMAP; 129our $MAPMAP;
128our $MAPWIDGET; 130our $MAPWIDGET;
129our $BUTTONBAR; 131our $BUTTONBAR;
130our $LOGVIEW;
131our $CONSOLE;
132our $METASERVER; 132our $METASERVER;
133our $LOGIN_BUTTON; 133our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 134our $QUIT_DIALOG;
135our $HOST_ENTRY; 135our $HOST_ENTRY;
136our $FULLSCREEN_ENABLE; 136our $FULLSCREEN_ENABLE;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INV_RIGHT_HB;
180 173
181our $PICKUP_CFG; 174our $PICKUP_CFG;
182 175
183our $IN_BUILD_MODE; 176#############################################################################
184our $BUILD_BUTTON;
185 177
186sub status { 178sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 180}
189 181
191 $DEBUG_STATUS->set_text ($_[0]); 183 $DEBUG_STATUS->set_text ($_[0]);
192} 184}
193 185
194sub message { 186sub message {
195 my ($para) = @_; 187 my ($para) = @_;
196 188 $MESSAGE_WINDOW->message ($para);
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203} 189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
194our $SDL_MIXER;
195
196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
201our $MUSIC_PLAYING_DATA;
202our $MUSIC_PLAYING_META;
203our $MUSIC_PLAYER;
204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
205
206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
208
209sub audio_channel_finished {
210 my ($channel) = @_;
211
212# warn "channel $channel finished\n";#d#
213}
214
215sub audio_sound_push($) {
216 my ($face) = @_;
217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{sound_meta}{$face}
236 or return;
237
238 # if its a jingle, play it as ambient music
239 if ($meta->{meta}{jingle}) {
240 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
241 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
242 &audio_music_push ($face);
243 }
244 } else {
245 # fetch from database
246 CFPlus::DB::get res_data => $meta->{name}, sub {
247 my $rwops = new CFPlus::RW $_[0];
248 my $chunk = new CFPlus::MixChunk $rwops
249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
251 $AUDIO_CHUNK{$face} = $chunk;
252
253 audio_sound_push ($face);
254 };
255 }
256 }
257}
258
259sub audio_sound_play {
260 my ($face, $dx, $dy, $vol) = @_;
261
262 $SDL_MIXER
263 or return;
264 $CFG->{effects_enable}
265 or return;
266
267 my $queue = $AUDIO_PLAY{$face} ||= [];
268 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
269 audio_sound_push $face
270 unless @$queue > 1;
271}
272
273sub audio_music_set_meta {
274 my ($meta) = @_;
275
276 $MUSIC_PLAYING_META = $meta;
277 $MUSIC_PLAYING_WIDGET->set_markup (
278 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
279 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
280 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
281 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
282 );
283}
284
285sub audio_music_update_volume {
286 return unless $MUSIC_PLAYING_META;
287 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
288 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
289 CFPlus::MixMusic::volume $base * $volume * 128;
290}
291
292sub audio_music_start {
293 my $meta = $MUSIC_PLAYING_META;
294
295 CFPlus::DB::get res_data => $meta->{name}, sub {
296 return unless $SDL_MIXER;
297
298 # music might have changed...
299 $meta eq $MUSIC_PLAYING_META
300 or return &audio_music_start ();
301
302 audio_music_update_volume;
303
304 $MUSIC_PLAYING_DATA = \$_[0];
305
306 my $rwops = $meta->{path}
307 ? new_from_file CFPlus::RW $meta->{path}
308 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
309
310 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
311 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
312
313 my $NOW = time;
314
315 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
316 my $pos = $MUSIC_PLAYING_META->{stop_pos};
317 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
318 $MUSIC_START = time - $pos;
319 } else {
320 $MUSIC_PLAYER->play (0);
321 $MUSIC_START = time;
322 }
323
324 delete $meta->{stop_time};
325 delete $meta->{stop_pos};
326 }
327}
328
329sub audio_music_push {
330 return unless $SDL_MIXER;
331
332 my $fade_out;
333
334 if (@MUSIC_JINGLE) {
335 @MUSIC_HAVE = $MUSIC_JINGLE[0];
336 $fade_out = 333;
337 } else {
338 return unless $CFG->{bgm_enable};
339
340 my @have =
341 grep $_,
342 map $CONN->{music_meta}{$_},
343 @$MUSIC_WANT;
344
345 @MUSIC_HAVE = @have
346 if @have;
347
348 # default MUSIC_HAVE == MUSIC_DEFAULT
349 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
350 $fade_out = 1000;
351 }
352
353 # if the currently playing song is acceptable, let it continue
354 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
355
356 my $NOW = time;
357
358 if ($MUSIC_PLAYING_META) {
359 $MUSIC_PLAYING_META->{stop_time} = $NOW;
360 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
361 CFPlus::MixMusic::fade_out $fade_out;
362 } else {
363 # sort by stop time, oldest first
364 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
365
366 # if the most recently-played piece played very recently,
367 # resume it, else choose the oldest piece for rotation.
368 audio_music_set_meta
369 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
370 ? $MUSIC_HAVE[-1]
371 : $MUSIC_HAVE[0];
372
373 audio_music_start;
374 }
375}
376
377sub audio_music_set_ambient {
378 my ($songs) = @_;
379
380 $MUSIC_WANT = $songs;
381 audio_music_push;
382}
383
384sub audio_music_finished {
385 # we compress multiple jingles of the same type
386 shift @MUSIC_JINGLE
387 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
388
389 $MUSIC_PLAYING_WIDGET->clear;
390
391 undef $MUSIC_PLAYER;
392 undef $MUSIC_PLAYING_META;
393 undef $MUSIC_PLAYING_DATA;
394
395 audio_music_push;
396}
397
398sub audio_init {
399 if ($CFG->{audio_enable}) {
400 $ENV{MIX_EFFECTSMAXSPEED} = 1;
401 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
402
403 unless ($SDL_MIXER) {
404 status "Unable to open sound device: there will be no sound";
405 return;
406 }
407
408 CFPlus::Mix_AllocateChannels 16;
409
410 audio_music_finished;
411 } else {
412 undef $SDL_MIXER;
413 }
414}
415
416sub audio_shutdown {
417 undef $MUSIC_PLAYER;
418 undef $MUSIC_PLAYING_META;
419 undef $MUSIC_PLAYING_DATA;
420
421 $MUSIC_WANT = [];
422 @MUSIC_JINGLE = ();
423 %AUDIO_PLAY = ();
424 %AUDIO_CHUNK = ();
425
426 CFPlus::Mix_CloseAudio if $SDL_MIXER;
427 undef $SDL_MIXER;
428}
429
430#############################################################################
204 431
205sub destroy_query_dialog { 432sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy 433 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog}; 434 if $_[0]{query_dialog};
208} 435}
460 maph => $mapsize, 687 maph => $mapsize,
461 688
462 client => "cfplus $CFPlus::VERSION $] $^O", 689 client => "cfplus $CFPlus::VERSION $] $^O",
463 690
464 map_widget => $MAPWIDGET, 691 map_widget => $MAPWIDGET,
465 logview => $LOGVIEW,
466 statusbox => $STATUSBOX, 692 statusbox => $STATUSBOX,
467 map => $MAP, 693 map => $MAP,
468 mapmap => $MAPMAP, 694 mapmap => $MAPMAP,
469 query => \&server_query, 695 query => \&server_query,
470 696
471 setup_req => { 697 setup_req => {
472 smoothing => $CFG->{map_smoothing}*1, 698 smoothing => $CFG->{map_smoothing}*1,
473 },
474
475 sound_play => sub {
476 my ($x, $y, $soundnum, $type) = @_;
477
478 $SDL_MIXER
479 or return;
480
481 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
482 or return;
483
484 $chunk->play;
485 }, 699 },
486 }; 700 };
487 701
488 if ($CONN) { 702 if ($CONN) {
489 CFPlus::lowdelay fileno $CONN->{fh}; 703 CFPlus::lowdelay fileno $CONN->{fh};
501 $SETUP_DIALOG->show; 715 $SETUP_DIALOG->show;
502 $PL_WINDOW->hide; 716 $PL_WINDOW->hide;
503 $SPELL_LIST->clear_spells; 717 $SPELL_LIST->clear_spells;
504 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 718 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
505 719
506 &audio_music_set ([]); 720 &audio_music_set_ambient ([]);
507 721
508 return unless $CONN; 722 return unless $CONN;
509 723
510 status "connection closed"; 724 status "connection closed";
511 725
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 767 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
554 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 768 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
555 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
556 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
772 );
773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
558 ); 784 );
559 785
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
561 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
562 state => $CFG->{fast}, 788 state => $CFG->{fast},
590 816
591 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
592 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
594 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
595 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
596 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
598 ); 824 );
599 825
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
601 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
612 ); 838 );
613 839
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
618 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
619 ); 846 );
620 847
621 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
622 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 850 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
644} 871}
645 872
646sub audio_setup { 873sub audio_setup {
647 my $vbox = new CFPlus::UI::VBox; 874 my $vbox = new CFPlus::UI::VBox;
648 875
649 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 876 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
650 877
651 my $row = 0; 878 my $row = 0;
652 879
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
654 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 881 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
658 ); 885 );
659# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
660# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
661# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
662# }); 889# });
890
891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
893 expand => 1, state => $CFG->{effects_enable},
894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
900 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
906 );
907
663 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
664 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
665 $hbox->add (new CFPlus::UI::CheckBox
666 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
667 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
668 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
669 ); 917 );
670 $hbox->add (new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
671 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
672 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
673 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
674 ); 922 );
675 923
676 $table->add_at (1, $row++, new CFPlus::UI::Button 924 $table->add_at (1, $row++, new CFPlus::UI::Button
677 expand => 1, align => 0, text => "Apply", 925 c_colspan => 2, expand => 1, align => 0, text => "Apply",
678 tooltip => "Apply the audio settings", 926 tooltip => "Apply the audio settings",
679 on_activate => sub { 927 on_activate => sub {
680 audio_shutdown (); 928 audio_shutdown ();
681 audio_init (); 929 audio_init ();
682 0 930 0
751 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips"); 999 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
752 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1000 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
753 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1001 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
754 1002
755 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1003 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
1004
1005 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
1006 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
1007 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
1008 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
1009 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
1010 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1011
1012 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1013
1014 $c->add_items ({
1015 type => "line_loop",
1016 color => [0, 1, 0],
1017 width => 9,
1018 coord_mode => "abs",
1019 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1020 });
1021
1022 $c->add_items ({
1023 type => "lines",
1024 color => [1, 1, 0],
1025 width => 2,
1026 coord_mode => "rel",
1027 coord => [[0,0], [1,1], [1,0], [0,1]],
1028 });
1029
1030 $c->add_items ({
1031 type => "polygon",
1032 color => [0, 0.43, 0],
1033 width => 2,
1034 coord_mode => "rel",
1035 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1036 });
756 1037
757 $table 1038 $table
758} 1039}
759 1040
760sub stats_window { 1041sub stats_window {
1058 text => $CFG->{profile}{default}{host}, 1339 text => $CFG->{profile}{default}{host},
1059 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1340 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1060 on_changed => sub { 1341 on_changed => sub {
1061 my ($self, $value) = @_; 1342 my ($self, $value) = @_;
1062 $CFG->{profile}{default}{host} = $value; 1343 $CFG->{profile}{default}{host} = $value;
1063 0 1344 1
1064 } 1345 }
1065 ); 1346 );
1066 1347
1067 $vbox->add (new CFPlus::UI::Button 1348 $vbox->add (new CFPlus::UI::Button
1068 expand => 1, 1349 expand => 1,
1069 text => "Server List", 1350 text => "Server List",
1070 other => $METASERVER, 1351 other => $METASERVER,
1071 tooltip => "Show a list of available crossfire servers", 1352 tooltip => "Show a list of available crossfire servers",
1072 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1353 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1073 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1354 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1074 ); 1355 );
1075 } 1356 }
1076 1357
1077 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1358 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1078 $table->add_at (1, 4, new CFPlus::UI::Entry 1359 $table->add_at (1, 4, new CFPlus::UI::Entry
1079 text => $CFG->{profile}{default}{user}, 1360 text => $CFG->{profile}{default}{user},
1080 tooltip => "The name of your character on the server", 1361 tooltip => "The name of your character on the server",
1081 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1362 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1082 ); 1363 );
1083 1364
1084 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1365 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1085 $table->add_at (1, 5, new CFPlus::UI::Entry 1366 $table->add_at (1, 5, new CFPlus::UI::Entry
1086 text => $CFG->{profile}{default}{password}, 1367 text => $CFG->{profile}{default}{password},
1087 hidden => 1, 1368 hidden => 1,
1088 tooltip => "The password for your character", 1369 tooltip => "The password for your character",
1089 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1370 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1090 ); 1371 );
1091 1372
1092 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1373 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1093 $table->add_at (1, 7, new CFPlus::UI::Slider 1374 $table->add_at (1, 7, new CFPlus::UI::Slider
1094 force_w => 100, 1375 force_w => 100,
1095 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1376 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1096 tooltip => "This is the size of the portion of the map update the server sends you. " 1377 tooltip => "This is the size of the portion of the map update the server sends you. "
1097 . "If you set this to a high value you will be able to see further, " 1378 . "If you set this to a high value you will be able to see further, "
1098 . "but you also increase bandwidth requirements and latency. " 1379 . "but you also increase bandwidth requirements and latency. "
1099 . "This option is only used once at log-in.", 1380 . "This option is only used once at log-in.",
1100 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1381 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1101 ); 1382 );
1102 1383
1103 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1104 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1105 state => $CFG->{face_prefetch},
1106 tooltip => "<b>Background Image Prefetch</b>\n\n"
1107 . "If enabled, the client automatically pre-fetches images from the server. "
1108 . "This might increase or create lag, but increases the chances "
1109 . "of faces being ready for display when you encounter them. "
1110 . "It also uses up server bandwidth on every connect, "
1111 . "so only set it if you really need to prefetch images. "
1112 . "This option can be set and unset any time.",
1113 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1114 );
1115
1116 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1384 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1385 $table->add_at (1, 8, new CFPlus::UI::Entry
1386 text => $CFG->{output_rate},
1387 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1388 . "when sending data. When 0 or unset, the server "
1389 . "default will be used, which is usually around 100kb/s. Most servers will "
1390 . "dynamically find an optimal rate, so adjust this only when necessary.",
1391 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1392 );
1393
1394 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1117 $table->add_at (1, 9, new CFPlus::UI::Entry 1395 $table->add_at (1, 9, new CFPlus::UI::Entry
1118 text => $CFG->{output_rate},
1119 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1120 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1121 . "default will be used, which is usually around 100kb/s.",
1122 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1123 );
1124
1125 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1126 $table->add_at (1, 10, new CFPlus::UI::Entry
1127 text => $CFG->{output_count}, 1396 text => $CFG->{output_count},
1128 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1397 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1129 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1398 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1130 ); 1399 );
1131 1400
1132 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1401 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1133 $table->add_at (1, 11, new CFPlus::UI::Entry 1402 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_sync}, 1403 text => $CFG->{output_sync},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1404 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1405 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1137 ); 1406 );
1138 1407
1139 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1408 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1140 expand => 1, 1409 expand => 1,
1141 align => 0, 1410 align => 0,
1142 text => "Login", 1411 text => "Login",
1143 on_activate => sub { 1412 on_activate => sub {
1144 $CONN ? stop_game 1413 $CONN ? stop_game
1145 : start_game; 1414 : start_game;
1146 0 1415 1
1147 }, 1416 },
1148 ); 1417 );
1149 1418
1150 $vbox->add (new CFPlus::UI::FancyFrame 1419 $vbox->add (new CFPlus::UI::FancyFrame
1151 label => "Server Info", 1420 label => "Server Info",
1157 1426
1158sub client_setup { 1427sub client_setup {
1159 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1428 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1160 1429
1161 my $row = 0; 1430 my $row = 0;
1162
1163 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1164 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1165 text => $CFG->{say_command},
1166 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1167 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1168 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1169 on_changed => sub {
1170 my ($self, $value) = @_;
1171 $CFG->{say_command} = $value;
1172 0
1173 }
1174 );
1175 1431
1176 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1432 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1177 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1433 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1178 state => $CFG->{show_tips}, 1434 state => $CFG->{show_tips},
1179 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1435 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1190 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1446 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1191 . "sends more messages than this number, older messages get removed to save memory and " 1447 . "sends more messages than this number, older messages get removed to save memory and "
1192 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1448 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1193 on_changed => sub { 1449 on_changed => sub {
1194 my ($self, $value) = @_; 1450 my ($self, $value) = @_;
1195 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1451 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1196 0 1452 0
1197 }, 1453 },
1198 ); 1454 );
1199 1455
1200 $table 1456 $table
1201}
1202
1203sub message_window {
1204 my $window = new CFPlus::UI::Toplevel
1205 name => "message_window",
1206 title => "Messages",
1207 border_bg => [1, 1, 1, 1],
1208 x => "max",
1209 y => 0,
1210 force_w => $::WIDTH * 0.4,
1211 force_h => $::HEIGHT * 0.5,
1212 child => (my $vbox = new CFPlus::UI::VBox),
1213 has_close_button => 1;
1214
1215 $vbox->add ($LOGVIEW);
1216
1217 $vbox->add (my $input = new CFPlus::UI::Entry
1218 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1219 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1220 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1221 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1222 on_focus_in => sub {
1223 my ($input, $prev_focus) = @_;
1224
1225 delete $input->{refocus_map};
1226
1227 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1228 $input->{refocus_map} = 1;
1229 }
1230 delete $input->{auto_activated};
1231
1232 0
1233 },
1234 on_activate => sub {
1235 my ($input, $text) = @_;
1236 $input->set_text ('');
1237
1238 if ($text =~ /^\/(.*)/) {
1239 $::CONN->user_send ($1);
1240 } else {
1241 my $say_cmd = $::CFG->{say_command} || 'say';
1242 $::CONN->user_send ("$say_cmd $text");
1243 }
1244 if ($input->{refocus_map}) {
1245 delete $input->{refocus_map};
1246 $MAPWIDGET->focus_in
1247 }
1248
1249 0
1250 },
1251 on_escape => sub {
1252 $MAPWIDGET->grab_focus;
1253
1254 0
1255 },
1256 );
1257
1258 $CONSOLE = {
1259 window => $window,
1260 input => $input,
1261 };
1262
1263 $window
1264} 1457}
1265 1458
1266sub autopickup_setup { 1459sub autopickup_setup {
1267 my $r = new CFPlus::UI::ScrolledWindow ( 1460 my $r = new CFPlus::UI::ScrolledWindow (
1268 expand => 1, 1461 expand => 1,
1428 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1621 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1429 1622
1430 $hb 1623 $hb
1431} 1624}
1432 1625
1626sub media_window {
1627 my $vb = new CFPlus::UI::VBox;
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Currently playing music",
1631 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1632 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1633 );
1634
1635 $vb->add (new CFPlus::UI::FancyFrame
1636 label => "Other media used in this session",
1637 expand => 1,
1638 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1640 );
1641
1642 $vb
1643}
1644
1645sub add_license {
1646 my ($meta) = @_;
1647
1648 $meta = $meta->{meta}
1649 or return;
1650
1651 $meta->{license} || $meta->{author} || $meta->{source}
1652 or return;
1653
1654 $LICENSE_WIDGET->add_paragraph ({
1655 fg => [1, 1, 1, 1],
1656 markup => "<small>"
1657 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1658 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1659 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1660 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1661 . "</small>",
1662 });
1663 $LICENSE_WIDGET->scroll_to_bottom;
1664}
1665
1433sub toggle_player_page { 1666sub toggle_player_page {
1434 my ($widget) = @_; 1667 my ($widget) = @_;
1435 1668
1436 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1669 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1437 $PL_WINDOW->hide; 1670 $PL_WINDOW->hide;
1454 1687
1455 my $ntb = 1688 my $ntb =
1456 $PL_NOTEBOOK = 1689 $PL_NOTEBOOK =
1457 new CFPlus::UI::Notebook expand => 1; 1690 new CFPlus::UI::Notebook expand => 1;
1458 1691
1459 $ntb->add ( 1692 $ntb->add_tab (
1460 "Statistics (F2)" => $STATS_PAGE = stats_window, 1693 "Statistics (F2)" => $STATS_PAGE = stats_window,
1461 "Shows statistics, where all your Stats and Resistances are shown." 1694 "Shows statistics, where all your Stats and Resistances are shown."
1462 ); 1695 );
1463 $ntb->add ( 1696 $ntb->add_tab (
1464 "Skills (F3)" => $SKILL_PAGE = skill_window, 1697 "Skills (F3)" => $SKILL_PAGE = skill_window,
1465 "Shows all your Skills." 1698 "Shows all your Skills."
1466 ); 1699 );
1467 1700
1468 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1701 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1469 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1702 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1470 $ntb->add ( 1703 $ntb->add_tab (
1471 "Spellbook (F4)" => $spellsw, 1704 "Spellbook (F4)" => $spellsw,
1472 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1705 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1473 ); 1706 );
1474 $ntb->add ( 1707 $ntb->add_tab (
1475 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1708 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1476 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1709 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1477 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1710 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1478 ); 1711 );
1479 $ntb->add (Pickup => autopickup_setup, 1712 $ntb->add_tab (Pickup => autopickup_setup,
1480 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1713 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1714
1715 $ntb->add_tab (Media => media_window,
1716 "License, Author and Source info for media sent by the server.");
1481 1717
1482 $ntb->set_current_page ($INVENTORY_PAGE); 1718 $ntb->set_current_page ($INVENTORY_PAGE);
1483 1719
1484 $plwin->add ($ntb); 1720 $plwin->add ($ntb);
1485 $plwin 1721 $plwin
1639 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1875 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1640 ); 1876 );
1641 $hb->add (new CFPlus::UI::Button 1877 $hb->add (new CFPlus::UI::Button
1642 text => "Quit anyway", 1878 text => "Quit anyway",
1643 expand => 1, 1879 expand => 1,
1644 on_activate => sub { exit }, 1880 on_activate => sub { Event::unloop_all },
1645 ); 1881 );
1646 } 1882 }
1647 1883
1648 $QUIT_DIALOG->show; 1884 $QUIT_DIALOG->show;
1649 $QUIT_DIALOG->grab_focus; 1885 $QUIT_DIALOG->grab_focus;
1767 2003
1768 $MAPWIDGET = new CFPlus::MapWidget; 2004 $MAPWIDGET = new CFPlus::MapWidget;
1769 $MAPWIDGET->connect (activate_console => sub { 2005 $MAPWIDGET->connect (activate_console => sub {
1770 my ($mapwidget, $preset) = @_; 2006 my ($mapwidget, $preset) = @_;
1771 2007
1772 if ($CONSOLE) { 2008 $MESSAGE_WINDOW->activate_console ($preset)
1773 $CONSOLE->{input}->{auto_activated} = 1; 2009 if $MESSAGE_WINDOW;
1774 $CONSOLE->{input}->grab_focus;
1775
1776 if ($preset && $CONSOLE->{input}->get_text eq '') {
1777 $CONSOLE->{input}->set_text ($preset);
1778 }
1779 }
1780 }); 2010 });
1781 $MAPWIDGET->show; 2011 $MAPWIDGET->show;
1782 $MAPWIDGET->grab_focus; 2012 $MAPWIDGET->grab_focus;
1783
1784 $LOGVIEW = new CFPlus::UI::TextScroller
1785 expand => 1,
1786 font => $FONT_FIXED,
1787 fontsize => $::CFG->{log_fontsize},
1788 indent => -4,
1789 can_hover => 1,
1790 can_events => 1,
1791 max_par => $CFG->{logview_max_par},
1792 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1793 ;
1794 2013
1795 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2014 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1796 title => "Setup", 2015 title => "Setup",
1797 name => "setup_dialog", 2016 name => "setup_dialog",
1798 x => 'center', 2017 x => 'center',
1802 force_h => $::HEIGHT * 0.6, 2021 force_h => $::HEIGHT * 0.6,
1803 has_close_button => 1, 2022 has_close_button => 1,
1804 ; 2023 ;
1805 2024
1806 $METASERVER = metaserver_dialog; 2025 $METASERVER = metaserver_dialog;
2026 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1807 2027
1808 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2028 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1809 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2029 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1810 2030
1811 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2031 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1812 "Configure the server to play on, your username, password and other server-related options."); 2032 "Configure the server to play on, your username, password and other server-related options.");
1813 $SETUP_NOTEBOOK->add (Client => client_setup, 2033 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1814 "Configure various client-specific settings."); 2034 "Configure various client-specific settings.");
1815 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2035 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1816 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2036 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1817 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2037 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1818 "Configure the use of audio, sound effects and background music."); 2038 "Configure the use of audio, sound effects and background music.");
1819 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2039 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1820 "Lets you define, edit and delete key bindings." 2040 "Lets you define, edit and delete key bindings."
1821 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2041 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1822 . "with nothing set and the recording started. After doing the actions you " 2042 . "with nothing set and the recording started. After doing the actions you "
1823 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2043 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1824 . "After pressing the combo the binding will be saved automatically and the " 2044 . "After pressing the combo the binding will be saved automatically and the "
1825 . "binding editor closes"); 2045 . "binding editor closes");
1826 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2046 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1827 "Some debuggin' options. Do not ask."); 2047 "Some debuggin' options. Do not ask.");
1828 2048
1829 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2049 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1830 2050
1831 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2051 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1832 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2052 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1833 2053
1834 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2054 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1835 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2055 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1836 2056
1837 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2057 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1838 2058
1839 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2059 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1859 tooltip => "Terminates the program", 2079 tooltip => "Terminates the program",
1860 on_activate => sub { 2080 on_activate => sub {
1861 if ($CONN) { 2081 if ($CONN) {
1862 open_quit_dialog; 2082 open_quit_dialog;
1863 } else { 2083 } else {
1864 exit; 2084 Event::unloop_all;
1865 } 2085 }
1866 0 2086 0
1867 }, 2087 },
1868 ); 2088 );
1869 2089
1870 $BUTTONBAR->show; 2090 $BUTTONBAR->show;
1871 $SETUP_DIALOG->show; 2091 $SETUP_DIALOG->show;
2092 $MESSAGE_WINDOW->show;
1872 } 2093 }
1873 2094
1874 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2095 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1875}
1876
1877sub setup_build_button {
1878 my ($enabled) = @_;
1879 if ($enabled) {
1880 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1881 $BUILD_BUTTON ||= new CFPlus::UI::Button
1882 text => "Build",
1883 tooltip => "Opens the ingame builder",
1884 on_activate => sub {
1885 if ($CONN) {
1886 $CONN->send_ext_req (builder_player_items => sub {
1887 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1888 });
1889 }
1890 0
1891 };
1892 $BUTTONBAR->add ($BUILD_BUTTON);
1893 } else {
1894 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1895 }
1896}
1897
1898sub open_ingame_editor {
1899 my ($msg) = @_;
1900
1901 my $win = new CFPlus::UI::Toplevel
1902 x => 0,
1903 y => 'center',
1904 z => 4,
1905 name => 'builder_window',
1906 force_w => int $WIDTH * 1/4,
1907 force_h => int $HEIGHT * 3/4,
1908 title => "In game builder",
1909 has_close_button => 1;
1910
1911 my $r = new CFPlus::UI::ScrolledWindow (
1912 expand => 1,
1913 scroll_y => 1
1914 );
1915 $r->add (my $vb = new CFPlus::UI::VBox);
1916 $win->add ($r);
1917
1918
1919 $vb->add (
1920 new CFPlus::UI::Button
1921 text => "Disable build mode",
1922 on_activate => sub { $::IN_BUILD_MODE = undef }
1923 );
1924 $vb->add (
1925 new CFPlus::UI::Button
1926 text => "ERASE",
1927 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1928 );
1929
1930 for my $itemarchname (
1931 sort {
1932 $msg->{items}->{$a}->{build_arch_name}
1933 cmp $msg->{items}->{$b}->{build_arch_name}
1934 } keys %{$msg->{items}}
1935 ) {
1936 my $info = $msg->{items}->{$itemarchname};
1937 $vb->add (
1938 new CFPlus::UI::Button text => $info->{build_arch_name},
1939 on_activate => sub {
1940 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1941
1942 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1943 build_mode_query_arch_info ();
1944 }
1945 }
1946 );
1947 }
1948
1949 $win->show;
1950}
1951
1952sub build_mode_query_arch_info {
1953 my ($iteminfo) = $::IN_BUILD_MODE;
1954 my $itemarchname = $iteminfo->{item};
1955 my $info = $iteminfo->{info};
1956
1957 my $dialog = new CFPlus::UI::Toplevel
1958 x => "center",
1959 y => "center",
1960 z => 50,
1961 force_w => int $WIDTH * 1/2,
1962 title => "Enter information for placement of '$itemarchname'",
1963 has_close_button => 1;
1964
1965 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1966
1967 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1968 my $row = 0;
1969 if ($info->{has_name}) {
1970 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1971 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1972 }
1973 if ($info->{has_text}) {
1974 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1975 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1976 }
1977 if ($info->{has_connection}) {
1978 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1979 $table->add_at (1, $row++,
1980 new CFPlus::UI::Entry
1981 expand => 1,
1982 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1983 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1984 );
1985 }
1986
1987 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1988 $hb->add (new CFPlus::UI::Button
1989 text => "Close",
1990 expand => 1,
1991 on_activate => sub { $dialog->hide; 0 },
1992 );
1993 $dialog->show;
1994} 2096}
1995 2097
1996sub video_shutdown { 2098sub video_shutdown {
1997 CFPlus::OpenGL::shutdown; 2099 CFPlus::OpenGL::shutdown;
1998 2100
1999 undef $SDL_ACTIVE; 2101 undef $SDL_ACTIVE;
2000} 2102}
2001 2103
2002sub audio_channel_finished {
2003 my ($channel) = @_;
2004
2005 #warn "channel $channel finished\n";#d#
2006}
2007
2008sub audio_music_set {
2009 my ($songs) = @_;
2010
2011 my @want =
2012 grep $_,
2013 map $CONN->{music_meta}{$_},
2014 @$songs;
2015
2016 if (@want) {
2017 @MUSIC_WANT = @want;
2018 &audio_music_changed ();
2019 }
2020}
2021
2022sub audio_music_start {
2023 my $path = $MUSIC_PLAYING->{path}
2024 or return;
2025
2026 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2027 # music might have changed...
2028 $path eq $MUSIC_PLAYING->{path}
2029 or return &audio_music_start ();
2030
2031 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2032
2033 my $NOW = time;
2034
2035 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2036 my $pos = $MUSIC_PLAYING->{stop_pos};
2037 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2038 $MUSIC_START = time - $pos;
2039 } else {
2040 $MUSIC_PLAYER->play (0);
2041 $MUSIC_START = time;
2042 }
2043
2044 delete $MUSIC_PLAYING->{stop_time};
2045 delete $MUSIC_PLAYING->{stop_pos};
2046 }
2047}
2048
2049sub audio_music_changed {
2050 return unless $CFG->{bgm_enable};
2051
2052 # default MUSIC_WANT == MUSIC_DEFAULT
2053 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2054
2055 # if the currently playing song is acceptable, let it continue
2056 return if $MUSIC_PLAYING
2057 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2058
2059 my $NOW = time;
2060
2061 if ($MUSIC_PLAYING) {
2062 $MUSIC_PLAYING->{stop_time} = $NOW;
2063 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2064 CFPlus::MixMusic::fade_out 1000;
2065 } else {
2066 # sort by stop time, oldest first
2067 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2068
2069 # if the most recently-played piece played very recently,
2070 # resume it, else choose the oldest piece for rotation.
2071 $MUSIC_PLAYING =
2072 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2073 ? $MUSIC_WANT[-1]
2074 : $MUSIC_WANT[0];
2075
2076 audio_music_start;
2077 }
2078}
2079
2080sub audio_music_finished {
2081 $MUSIC_PLAYING = undef;
2082 undef $MUSIC_PLAYER;
2083
2084 audio_music_changed;
2085}
2086
2087sub audio_init {
2088 if ($CFG->{audio_enable}) {
2089 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2090 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2091
2092 unless ($SDL_MIXER) {
2093 status "Unable to open sound device: there will be no sound";
2094 return;
2095 }
2096
2097 CFPlus::Mix_AllocateChannels 8;
2098 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2099
2100 audio_music_finished;
2101
2102 local $_;
2103 while (<$fh>) {
2104 next if /^\s*#/;
2105 next if /^\s*$/;
2106
2107 my ($file, $volume, $event) = split /\s+/, $_, 3;
2108
2109 push @SOUNDS, "$volume,$file";
2110
2111 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2112 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2113 $chunk->volume ($volume * 128 / 100);
2114 $chunk
2115 };
2116 }
2117 } else {
2118 status "unable to open sound config: $!";
2119 }
2120 }
2121}
2122
2123sub audio_shutdown {
2124 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2125 undef $SDL_MIXER;
2126 @SOUNDS = ();
2127 %AUDIO_CHUNKS = ();
2128}
2129
2130my %animate_object; 2104my %animate_object;
2131my $animate_timer; 2105my $animate_timer;
2132 2106
2133my $fps = 9; 2107my $fps = 9;
2134 2108
2135my %demo;#d#
2136
2137sub force_refresh { 2109sub force_refresh {
2110 if ($ENV{CFPLUS_DEBUG} & 4) {
2138 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2111 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2139 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2112 debug sprintf "%3.2f", $fps;
2113 }
2140 2114
2141 $CFPlus::UI::ROOT->draw; 2115 $CFPlus::UI::ROOT->draw;
2142 2116 CFPlus::SDL_GL_SwapBuffers;
2143 $WANT_REFRESH = 0;
2144 $CAN_REFRESH = 0;
2145 $LAST_REFRESH = $NOW; 2117 $LAST_REFRESH = $NOW;
2146 2118 $WANT_REFRESH->stop;
2147 CFPlus::SDL_GL_SwapBuffers;
2148} 2119}
2149 2120
2121$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2122
2150my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2123my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2151 $NOW = time; 2124 $NOW = time;
2152 2125
2153 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2126 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2154 for CFPlus::poll_events; 2127 for CFPlus::poll_events;
2155 2128
2156 if (%animate_object) { 2129 if (%animate_object) {
2157 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2130 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2158 ++$WANT_REFRESH; 2131 $WANT_REFRESH->start;
2159 }
2160
2161 if ($WANT_REFRESH) {
2162 force_refresh;
2163 } else {
2164 $CAN_REFRESH = 1;
2165 } 2132 }
2166}); 2133});
2167 2134
2168sub animation_start { 2135sub animation_start {
2169 my ($widget) = @_; 2136 my ($widget) = @_;
2172 2139
2173sub animation_stop { 2140sub animation_stop {
2174 my ($widget) = @_; 2141 my ($widget) = @_;
2175 delete $animate_object{$widget}; 2142 delete $animate_object{$widget};
2176} 2143}
2177
2178# check once/second for faces that need to be prefetched
2179# this should, of course, only run on demand, but
2180# SDL forces worse things on us....
2181
2182Event->timer (after => 1, interval => 0.25, cb => sub {
2183 $CONN->face_prefetch
2184 if $CONN;
2185});
2186 2144
2187%SDL_CB = ( 2145%SDL_CB = (
2188 CFPlus::SDL_QUIT => sub { 2146 CFPlus::SDL_QUIT => sub {
2189 exit; 2147 exit;
2190 }, 2148 },
2234 2192
2235 CFPlus::UI::set_layout ($::CFG->{layout}); 2193 CFPlus::UI::set_layout ($::CFG->{layout});
2236 2194
2237 my %DEF_CFG = ( 2195 my %DEF_CFG = (
2238 sdl_mode => 0, 2196 sdl_mode => 0,
2239 width => 640,
2240 height => 480,
2241 fullscreen => 0, 2197 fullscreen => 0,
2242 fast => 0, 2198 fast => 0,
2199 opengl11 => 0,
2243 map_scale => 1, 2200 map_scale => 1,
2244 fow_enable => 1, 2201 fow_enable => 1,
2245 fow_intensity => 0, 2202 fow_intensity => 0,
2246 map_smoothing => 1, 2203 map_smoothing => 1,
2247 gui_fontsize => 1, 2204 gui_fontsize => 1,
2248 log_fontsize => 0.7, 2205 log_fontsize => 0.7,
2249 gauge_fontsize => 1, 2206 gauge_fontsize => 1,
2250 gauge_size => 0.35, 2207 gauge_size => 0.35,
2251 stat_fontsize => 0.7, 2208 stat_fontsize => 0.7,
2252 mapsize => 100, 2209 mapsize => 100,
2253 say_command => 'chat',
2254 audio_enable => 1, 2210 audio_enable => 1,
2211 effects_enable => 1,
2212 effects_volume => 1,
2255 bgm_enable => 1, 2213 bgm_enable => 1,
2256 bgm_volume => 0.25, 2214 bgm_volume => 0.5,
2257 face_prefetch => 0,
2258 output_sync => 1, 2215 output_sync => 1,
2259 output_count => 1, 2216 output_count => 1,
2260 output_rate => "", 2217 output_rate => "",
2261 pickup => 0, 2218 pickup => 0,
2262 inv_sort => "mtime", 2219 inv_sort => "mtime",
2336} 2293}
2337 2294
2338show_tip_of_the_day if $CFG->{show_tips}; 2295show_tip_of_the_day if $CFG->{show_tips};
2339 2296
2340Event::loop; 2297Event::loop;
2298
2299#video_shutdown;
2300#audio_shutdown;
2341#CFPlus::SDL_Quit; 2301CFPlus::SDL_Quit;
2342#CFPlus::_exit 0;
2343
2344END {
2345 CFPlus::SDL_Quit;
2346 CFPlus::DB::Server::stop; 2302CFPlus::DB::Server::stop;
2347}
2348 2303
2349=head1 NAME 2304=head1 NAME
2350 2305
2351cfplus - A Crossfire+ and Crossfire game client 2306cfplus - A Crossfire TRT and Crossfire game client
2352 2307
2353=head1 SYNOPSIS 2308=head1 SYNOPSIS
2354 2309
2355Just run it - no commandline arguments are supported. 2310Just run it - no commandline arguments are supported.
2356 2311
2357=head1 USAGE 2312=head1 USAGE
2358 2313
2359cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2314cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2360fullscreen and interactively. 2315be used in fullscreen mode and interactively.
2361 2316
2362=head1 DEBUGGING 2317=head1 DEBUGGING
2363 2318
2364 2319
2365CFPLUS_DEBUG - environment variable 2320CFPLUS_DEBUG - environment variable

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