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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.182 by elmex, Sat Jul 21 20:30:41 2007 UTC vs.
Revision 1.214 by elmex, Tue Aug 14 14:12:46 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INV_RIGHT_HB;
180 173
181our $PICKUP_CFG; 174our $PICKUP_CFG;
182 175
183our $IN_BUILD_MODE; 176#############################################################################
184our $BUILD_BUTTON;
185 177
186sub status { 178sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 180}
189 181
193 185
194sub message { 186sub message {
195 my ($para) = @_; 187 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 188 $MESSAGE_WINDOW->message ($para);
197} 189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
194our $SDL_MIXER;
195
196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
201our $MUSIC_PLAYING_DATA;
202our $MUSIC_PLAYING_META;
203our $MUSIC_PLAYER;
204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
205
206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
208
209sub audio_channel_finished {
210 my ($channel) = @_;
211
212# warn "channel $channel finished\n";#d#
213}
214
215sub audio_sound_push($) {
216 my ($face) = @_;
217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{sound_meta}{$face}
236 or return;
237
238 # if its a jingle, play it as ambient music
239 if ($meta->{meta}{jingle}) {
240 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
241 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
242 &audio_music_push ($face);
243 }
244 } else {
245 # fetch from database
246 CFPlus::DB::get res_data => $meta->{name}, sub {
247 my $rwops = new CFPlus::RW $_[0];
248 my $chunk = new CFPlus::MixChunk $rwops
249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
251 $AUDIO_CHUNK{$face} = $chunk;
252
253 audio_sound_push ($face);
254 };
255 }
256 }
257}
258
259sub audio_sound_play {
260 my ($face, $dx, $dy, $vol) = @_;
261
262 $SDL_MIXER
263 or return;
264 $CFG->{effects_enable}
265 or return;
266
267 my $queue = $AUDIO_PLAY{$face} ||= [];
268 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
269 audio_sound_push $face
270 unless @$queue > 1;
271}
272
273sub audio_music_set_meta {
274 my ($meta) = @_;
275
276 $MUSIC_PLAYING_META = $meta;
277 $MUSIC_PLAYING_WIDGET->set_markup (
278 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
279 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
280 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
281 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
282 );
283}
284
285sub audio_music_update_volume {
286 return unless $MUSIC_PLAYING_META;
287 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
288 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
289 CFPlus::MixMusic::volume $base * $volume * 128;
290}
291
292sub audio_music_start {
293 my $meta = $MUSIC_PLAYING_META;
294
295 CFPlus::DB::get res_data => $meta->{name}, sub {
296 return unless $SDL_MIXER;
297
298 # music might have changed...
299 $meta eq $MUSIC_PLAYING_META
300 or return &audio_music_start ();
301
302 audio_music_update_volume;
303
304 $MUSIC_PLAYING_DATA = \$_[0];
305
306 my $rwops = $meta->{path}
307 ? new_from_file CFPlus::RW $meta->{path}
308 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
309
310 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
311 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
312
313 my $NOW = time;
314
315 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
316 my $pos = $MUSIC_PLAYING_META->{stop_pos};
317 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
318 $MUSIC_START = time - $pos;
319 } else {
320 $MUSIC_PLAYER->play (0);
321 $MUSIC_START = time;
322 }
323
324 delete $meta->{stop_time};
325 delete $meta->{stop_pos};
326 }
327}
328
329sub audio_music_push {
330 return unless $SDL_MIXER;
331
332 my $fade_out;
333
334 if (@MUSIC_JINGLE) {
335 @MUSIC_HAVE = $MUSIC_JINGLE[0];
336 $fade_out = 333;
337 } else {
338 return unless $CFG->{bgm_enable};
339
340 my @have =
341 grep $_,
342 map $CONN->{music_meta}{$_},
343 @$MUSIC_WANT;
344
345 @MUSIC_HAVE = @have
346 if @have;
347
348 # default MUSIC_HAVE == MUSIC_DEFAULT
349 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
350 $fade_out = 1000;
351 }
352
353 # if the currently playing song is acceptable, let it continue
354 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
355
356 my $NOW = time;
357
358 if ($MUSIC_PLAYING_META) {
359 $MUSIC_PLAYING_META->{stop_time} = $NOW;
360 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
361 CFPlus::MixMusic::fade_out $fade_out;
362 } else {
363 # sort by stop time, oldest first
364 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
365
366 # if the most recently-played piece played very recently,
367 # resume it, else choose the oldest piece for rotation.
368 audio_music_set_meta
369 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
370 ? $MUSIC_HAVE[-1]
371 : $MUSIC_HAVE[0];
372
373 audio_music_start;
374 }
375}
376
377sub audio_music_set_ambient {
378 my ($songs) = @_;
379
380 $MUSIC_WANT = $songs;
381 audio_music_push;
382}
383
384sub audio_music_finished {
385 # we compress multiple jingles of the same type
386 shift @MUSIC_JINGLE
387 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
388
389 $MUSIC_PLAYING_WIDGET->clear;
390
391 undef $MUSIC_PLAYER;
392 undef $MUSIC_PLAYING_META;
393 undef $MUSIC_PLAYING_DATA;
394
395 audio_music_push;
396}
397
398sub audio_init {
399 if ($CFG->{audio_enable}) {
400 $ENV{MIX_EFFECTSMAXSPEED} = 1;
401 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
402
403 unless ($SDL_MIXER) {
404 status "Unable to open sound device: there will be no sound";
405 return;
406 }
407
408 CFPlus::Mix_AllocateChannels 16;
409
410 audio_music_finished;
411 } else {
412 undef $SDL_MIXER;
413 }
414}
415
416sub audio_shutdown {
417 undef $MUSIC_PLAYER;
418 undef $MUSIC_PLAYING_META;
419 undef $MUSIC_PLAYING_DATA;
420
421 $MUSIC_WANT = [];
422 @MUSIC_JINGLE = ();
423 %AUDIO_PLAY = ();
424 %AUDIO_CHUNK = ();
425
426 CFPlus::Mix_CloseAudio if $SDL_MIXER;
427 undef $SDL_MIXER;
428}
429
430#############################################################################
198 431
199sub destroy_query_dialog { 432sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 433 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 434 if $_[0]{query_dialog};
202} 435}
462 query => \&server_query, 695 query => \&server_query,
463 696
464 setup_req => { 697 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 698 smoothing => $CFG->{map_smoothing}*1,
466 }, 699 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 700 };
480 701
481 if ($CONN) { 702 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 703 CFPlus::lowdelay fileno $CONN->{fh};
483 704
494 $SETUP_DIALOG->show; 715 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 716 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 717 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 718 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 719
499 &audio_music_set ([]); 720 &audio_music_set_ambient ([]);
500 721
501 return unless $CONN; 722 return unless $CONN;
502 723
503 status "connection closed"; 724 status "connection closed";
504 725
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 767 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 768 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
772 );
773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
551 ); 784 );
552 785
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast}, 788 state => $CFG->{fast},
583 816
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
589 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 ); 824 );
592 825
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
605 ); 838 );
606 839
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 ); 846 );
613 847
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
637} 871}
638 872
639sub audio_setup { 873sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 874 my $vbox = new CFPlus::UI::VBox;
641 875
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 876 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 877
644 my $row = 0; 878 my $row = 0;
645 879
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 881 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
651 ); 885 );
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
655# }); 889# });
890
891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
893 expand => 1, state => $CFG->{effects_enable},
894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
900 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
906 );
907
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
662 ); 917 );
663 $hbox->add (new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
667 ); 922 );
668 923
669 $table->add_at (1, $row++, new CFPlus::UI::Button 924 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 925 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 926 tooltip => "Apply the audio settings",
672 on_activate => sub { 927 on_activate => sub {
673 audio_shutdown (); 928 audio_shutdown ();
674 audio_init (); 929 audio_init ();
675 0 930 0
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1001 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 1002
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1003 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 1004
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1005 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1006 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1007 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1008 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1009 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1010 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1011
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1012 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1013
759 $c->add_items ({ 1014 $c->add_items ({
1084 text => $CFG->{profile}{default}{host}, 1339 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1340 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1341 on_changed => sub {
1087 my ($self, $value) = @_; 1342 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1343 $CFG->{profile}{default}{host} = $value;
1089 0 1344 1
1090 } 1345 }
1091 ); 1346 );
1092 1347
1093 $vbox->add (new CFPlus::UI::Button 1348 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1349 expand => 1,
1095 text => "Server List", 1350 text => "Server List",
1096 other => $METASERVER, 1351 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1352 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1353 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1354 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1355 );
1101 } 1356 }
1102 1357
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1358 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1359 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1360 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1361 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1362 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1363 );
1109 1364
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1365 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1366 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1367 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1368 hidden => 1,
1114 tooltip => "The password for your character", 1369 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1370 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1371 );
1117 1372
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1373 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1374 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1375 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1376 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1377 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1378 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1379 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1380 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1381 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1382 );
1128 1383
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1384 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1385 $table->add_at (1, 8, new CFPlus::UI::Entry
1386 text => $CFG->{output_rate},
1387 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1388 . "when sending data. When 0 or unset, the server "
1389 . "default will be used, which is usually around 100kb/s. Most servers will "
1390 . "dynamically find an optimal rate, so adjust this only when necessary.",
1391 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1392 );
1393
1394 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1395 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1396 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1397 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1398 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1399 );
1157 1400
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1401 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1402 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1403 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1404 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1405 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1406 );
1164 1407
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1408 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1409 expand => 1,
1167 align => 0, 1410 align => 0,
1168 text => "Login", 1411 text => "Login",
1169 on_activate => sub { 1412 on_activate => sub {
1170 $CONN ? stop_game 1413 $CONN ? stop_game
1171 : start_game; 1414 : start_game;
1172 0 1415 1
1173 }, 1416 },
1174 ); 1417 );
1175 1418
1176 $vbox->add (new CFPlus::UI::FancyFrame 1419 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1420 label => "Server Info",
1183 1426
1184sub client_setup { 1427sub client_setup {
1185 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1428 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1186 1429
1187 my $row = 0; 1430 my $row = 0;
1188
1189 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1190 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1191 text => $CFG->{say_command},
1192 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1193 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1194 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1195 on_changed => sub {
1196 my ($self, $value) = @_;
1197 $CFG->{say_command} = $value;
1198 0
1199 }
1200 );
1201 1431
1202 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1432 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1203 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1433 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1204 state => $CFG->{show_tips}, 1434 state => $CFG->{show_tips},
1205 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1435 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1391 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1621 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1392 1622
1393 $hb 1623 $hb
1394} 1624}
1395 1625
1626sub media_window {
1627 my $vb = new CFPlus::UI::VBox;
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Currently playing music",
1631 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1632 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1633 );
1634
1635 $vb->add (new CFPlus::UI::FancyFrame
1636 label => "Other media used in this session",
1637 expand => 1,
1638 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1640 );
1641
1642 $vb
1643}
1644
1645sub add_license {
1646 my ($meta) = @_;
1647
1648 $meta = $meta->{meta}
1649 or return;
1650
1651 $meta->{license} || $meta->{author} || $meta->{source}
1652 or return;
1653
1654 $LICENSE_WIDGET->add_paragraph ({
1655 fg => [1, 1, 1, 1],
1656 markup => "<small>"
1657 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1658 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1659 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1660 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1661 . "</small>",
1662 });
1663 $LICENSE_WIDGET->scroll_to_bottom;
1664}
1665
1396sub toggle_player_page { 1666sub toggle_player_page {
1397 my ($widget) = @_; 1667 my ($widget) = @_;
1398 1668
1399 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1669 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1400 $PL_WINDOW->hide; 1670 $PL_WINDOW->hide;
1417 1687
1418 my $ntb = 1688 my $ntb =
1419 $PL_NOTEBOOK = 1689 $PL_NOTEBOOK =
1420 new CFPlus::UI::Notebook expand => 1; 1690 new CFPlus::UI::Notebook expand => 1;
1421 1691
1422 $ntb->add ( 1692 $ntb->add_tab (
1423 "Statistics (F2)" => $STATS_PAGE = stats_window, 1693 "Statistics (F2)" => $STATS_PAGE = stats_window,
1424 "Shows statistics, where all your Stats and Resistances are shown." 1694 "Shows statistics, where all your Stats and Resistances are shown."
1425 ); 1695 );
1426 $ntb->add ( 1696 $ntb->add_tab (
1427 "Skills (F3)" => $SKILL_PAGE = skill_window, 1697 "Skills (F3)" => $SKILL_PAGE = skill_window,
1428 "Shows all your Skills." 1698 "Shows all your Skills."
1429 ); 1699 );
1430 1700
1431 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1701 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1432 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1702 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1433 $ntb->add ( 1703 $ntb->add_tab (
1434 "Spellbook (F4)" => $spellsw, 1704 "Spellbook (F4)" => $spellsw,
1435 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1705 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1436 ); 1706 );
1437 $ntb->add ( 1707 $ntb->add_tab (
1438 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1708 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1439 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1709 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1440 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1710 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1441 ); 1711 );
1442 $ntb->add (Pickup => autopickup_setup, 1712 $ntb->add_tab (Pickup => autopickup_setup,
1443 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1713 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1714
1715 $ntb->add_tab (Media => media_window,
1716 "License, Author and Source info for media sent by the server.");
1444 1717
1445 $ntb->set_current_page ($INVENTORY_PAGE); 1718 $ntb->set_current_page ($INVENTORY_PAGE);
1446 1719
1447 $plwin->add ($ntb); 1720 $plwin->add ($ntb);
1448 $plwin 1721 $plwin
1602 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1875 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1603 ); 1876 );
1604 $hb->add (new CFPlus::UI::Button 1877 $hb->add (new CFPlus::UI::Button
1605 text => "Quit anyway", 1878 text => "Quit anyway",
1606 expand => 1, 1879 expand => 1,
1607 on_activate => sub { exit }, 1880 on_activate => sub { Event::unloop_all },
1608 ); 1881 );
1609 } 1882 }
1610 1883
1611 $QUIT_DIALOG->show; 1884 $QUIT_DIALOG->show;
1612 $QUIT_DIALOG->grab_focus; 1885 $QUIT_DIALOG->grab_focus;
1753 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow; 2026 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1754 2027
1755 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2028 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1756 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2029 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1757 2030
1758 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2031 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1759 "Configure the server to play on, your username, password and other server-related options."); 2032 "Configure the server to play on, your username, password and other server-related options.");
1760 $SETUP_NOTEBOOK->add (Client => client_setup, 2033 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1761 "Configure various client-specific settings."); 2034 "Configure various client-specific settings.");
1762 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2035 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1763 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2036 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1764 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2037 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1765 "Configure the use of audio, sound effects and background music."); 2038 "Configure the use of audio, sound effects and background music.");
1766 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2039 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1767 "Lets you define, edit and delete key bindings." 2040 "Lets you define, edit and delete key bindings."
1768 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2041 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1769 . "with nothing set and the recording started. After doing the actions you " 2042 . "with nothing set and the recording started. After doing the actions you "
1770 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2043 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1771 . "After pressing the combo the binding will be saved automatically and the " 2044 . "After pressing the combo the binding will be saved automatically and the "
1772 . "binding editor closes"); 2045 . "binding editor closes");
1773 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2046 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1774 "Some debuggin' options. Do not ask."); 2047 "Some debuggin' options. Do not ask.");
1775 2048
1776 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2049 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1777 2050
1778 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2051 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1806 tooltip => "Terminates the program", 2079 tooltip => "Terminates the program",
1807 on_activate => sub { 2080 on_activate => sub {
1808 if ($CONN) { 2081 if ($CONN) {
1809 open_quit_dialog; 2082 open_quit_dialog;
1810 } else { 2083 } else {
1811 exit; 2084 Event::unloop_all;
1812 } 2085 }
1813 0 2086 0
1814 }, 2087 },
1815 ); 2088 );
1816 2089
1817 $BUTTONBAR->show; 2090 $BUTTONBAR->show;
1818 $SETUP_DIALOG->show; 2091 $SETUP_DIALOG->show;
2092 $MESSAGE_WINDOW->show;
1819 } 2093 }
1820 2094
1821 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2095 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1822}
1823
1824sub setup_build_button {
1825 my ($enabled) = @_;
1826 if ($enabled) {
1827 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1828 $BUILD_BUTTON ||= new CFPlus::UI::Button
1829 text => "Build",
1830 tooltip => "Opens the ingame builder",
1831 on_activate => sub {
1832 if ($CONN) {
1833 $CONN->send_ext_req (builder_player_items => sub {
1834 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1835 });
1836 }
1837 0
1838 };
1839 $BUTTONBAR->add ($BUILD_BUTTON);
1840 } else {
1841 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1842 }
1843}
1844
1845sub open_ingame_editor {
1846 my ($msg) = @_;
1847
1848 my $win = new CFPlus::UI::Toplevel
1849 x => 0,
1850 y => 'center',
1851 z => 4,
1852 name => 'builder_window',
1853 force_w => int $WIDTH * 1/4,
1854 force_h => int $HEIGHT * 3/4,
1855 title => "In game builder",
1856 has_close_button => 1;
1857
1858 my $r = new CFPlus::UI::ScrolledWindow (
1859 expand => 1,
1860 scroll_y => 1
1861 );
1862 $r->add (my $vb = new CFPlus::UI::VBox);
1863 $win->add ($r);
1864
1865
1866 $vb->add (
1867 new CFPlus::UI::Button
1868 text => "Disable build mode",
1869 on_activate => sub { $::IN_BUILD_MODE = undef }
1870 );
1871 $vb->add (
1872 new CFPlus::UI::Button
1873 text => "ERASE",
1874 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1875 );
1876
1877 for my $itemarchname (
1878 sort {
1879 $msg->{items}->{$a}->{build_arch_name}
1880 cmp $msg->{items}->{$b}->{build_arch_name}
1881 } keys %{$msg->{items}}
1882 ) {
1883 my $info = $msg->{items}->{$itemarchname};
1884 $vb->add (
1885 new CFPlus::UI::Button text => $info->{build_arch_name},
1886 on_activate => sub {
1887 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1888
1889 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1890 build_mode_query_arch_info ();
1891 }
1892 }
1893 );
1894 }
1895
1896 $win->show;
1897}
1898
1899sub build_mode_query_arch_info {
1900 my ($iteminfo) = $::IN_BUILD_MODE;
1901 my $itemarchname = $iteminfo->{item};
1902 my $info = $iteminfo->{info};
1903
1904 my $dialog = new CFPlus::UI::Toplevel
1905 x => "center",
1906 y => "center",
1907 z => 50,
1908 force_w => int $WIDTH * 1/2,
1909 title => "Enter information for placement of '$itemarchname'",
1910 has_close_button => 1;
1911
1912 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1913
1914 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1915 my $row = 0;
1916 if ($info->{has_name}) {
1917 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1918 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1919 }
1920 if ($info->{has_text}) {
1921 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1922 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1923 }
1924 if ($info->{has_connection}) {
1925 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1926 $table->add_at (1, $row++,
1927 new CFPlus::UI::Entry
1928 expand => 1,
1929 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1930 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1931 );
1932 }
1933
1934 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1935 $hb->add (new CFPlus::UI::Button
1936 text => "Close",
1937 expand => 1,
1938 on_activate => sub { $dialog->hide; 0 },
1939 );
1940 $dialog->show;
1941} 2096}
1942 2097
1943sub video_shutdown { 2098sub video_shutdown {
1944 CFPlus::OpenGL::shutdown; 2099 CFPlus::OpenGL::shutdown;
1945 2100
1946 undef $SDL_ACTIVE; 2101 undef $SDL_ACTIVE;
1947} 2102}
1948 2103
1949sub audio_channel_finished {
1950 my ($channel) = @_;
1951
1952 #warn "channel $channel finished\n";#d#
1953}
1954
1955sub audio_music_set {
1956 my ($songs) = @_;
1957
1958 my @want =
1959 grep $_,
1960 map $CONN->{music_meta}{$_},
1961 @$songs;
1962
1963 if (@want) {
1964 @MUSIC_WANT = @want;
1965 &audio_music_changed ();
1966 }
1967}
1968
1969sub audio_music_start {
1970 my $path = $MUSIC_PLAYING->{path}
1971 or return;
1972
1973 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1974 # music might have changed...
1975 $path eq $MUSIC_PLAYING->{path}
1976 or return &audio_music_start ();
1977
1978 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1979
1980 my $NOW = time;
1981
1982 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1983 my $pos = $MUSIC_PLAYING->{stop_pos};
1984 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1985 $MUSIC_START = time - $pos;
1986 } else {
1987 $MUSIC_PLAYER->play (0);
1988 $MUSIC_START = time;
1989 }
1990
1991 delete $MUSIC_PLAYING->{stop_time};
1992 delete $MUSIC_PLAYING->{stop_pos};
1993 }
1994}
1995
1996sub audio_music_changed {
1997 return unless $CFG->{bgm_enable};
1998
1999 # default MUSIC_WANT == MUSIC_DEFAULT
2000 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2001
2002 # if the currently playing song is acceptable, let it continue
2003 return if $MUSIC_PLAYING
2004 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2005
2006 my $NOW = time;
2007
2008 if ($MUSIC_PLAYING) {
2009 $MUSIC_PLAYING->{stop_time} = $NOW;
2010 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2011 CFPlus::MixMusic::fade_out 1000;
2012 } else {
2013 # sort by stop time, oldest first
2014 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2015
2016 # if the most recently-played piece played very recently,
2017 # resume it, else choose the oldest piece for rotation.
2018 $MUSIC_PLAYING =
2019 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2020 ? $MUSIC_WANT[-1]
2021 : $MUSIC_WANT[0];
2022
2023 audio_music_start;
2024 }
2025}
2026
2027sub audio_music_finished {
2028 $MUSIC_PLAYING = undef;
2029 undef $MUSIC_PLAYER;
2030
2031 audio_music_changed;
2032}
2033
2034sub audio_init {
2035 if ($CFG->{audio_enable}) {
2036 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2037 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2038
2039 unless ($SDL_MIXER) {
2040 status "Unable to open sound device: there will be no sound";
2041 return;
2042 }
2043
2044 CFPlus::Mix_AllocateChannels 8;
2045 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2046
2047 audio_music_finished;
2048
2049 local $_;
2050 while (<$fh>) {
2051 next if /^\s*#/;
2052 next if /^\s*$/;
2053
2054 my ($file, $volume, $event) = split /\s+/, $_, 3;
2055
2056 push @SOUNDS, "$volume,$file";
2057
2058 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2059 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2060 $chunk->volume ($volume * 128 / 100);
2061 $chunk
2062 };
2063 }
2064 } else {
2065 status "unable to open sound config: $!";
2066 }
2067 }
2068}
2069
2070sub audio_shutdown {
2071 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2072 undef $SDL_MIXER;
2073 @SOUNDS = ();
2074 %AUDIO_CHUNKS = ();
2075}
2076
2077my %animate_object; 2104my %animate_object;
2078my $animate_timer; 2105my $animate_timer;
2079 2106
2080my $fps = 9; 2107my $fps = 9;
2081 2108
2082my %demo;#d#
2083
2084sub force_refresh { 2109sub force_refresh {
2110 if ($ENV{CFPLUS_DEBUG} & 4) {
2085 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2111 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2086 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2112 debug sprintf "%3.2f", $fps;
2113 }
2087 2114
2088 $CFPlus::UI::ROOT->draw; 2115 $CFPlus::UI::ROOT->draw;
2089 2116 CFPlus::SDL_GL_SwapBuffers;
2090 $WANT_REFRESH = 0;
2091 $CAN_REFRESH = 0;
2092 $LAST_REFRESH = $NOW; 2117 $LAST_REFRESH = $NOW;
2093 2118 $WANT_REFRESH->stop;
2094 CFPlus::SDL_GL_SwapBuffers;
2095} 2119}
2096 2120
2121$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2122
2097my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2123my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2098 $NOW = time; 2124 $NOW = time;
2099 2125
2100 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2126 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2101 for CFPlus::poll_events; 2127 for CFPlus::poll_events;
2102 2128
2103 if (%animate_object) { 2129 if (%animate_object) {
2104 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2130 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2105 ++$WANT_REFRESH; 2131 $WANT_REFRESH->start;
2106 }
2107
2108 if ($WANT_REFRESH) {
2109 force_refresh;
2110 } else {
2111 $CAN_REFRESH = 1;
2112 } 2132 }
2113}); 2133});
2114 2134
2115sub animation_start { 2135sub animation_start {
2116 my ($widget) = @_; 2136 my ($widget) = @_;
2119 2139
2120sub animation_stop { 2140sub animation_stop {
2121 my ($widget) = @_; 2141 my ($widget) = @_;
2122 delete $animate_object{$widget}; 2142 delete $animate_object{$widget};
2123} 2143}
2124
2125# check once/second for faces that need to be prefetched
2126# this should, of course, only run on demand, but
2127# SDL forces worse things on us....
2128
2129Event->timer (after => 1, interval => 0.25, cb => sub {
2130 $CONN->face_prefetch
2131 if $CONN;
2132});
2133 2144
2134%SDL_CB = ( 2145%SDL_CB = (
2135 CFPlus::SDL_QUIT => sub { 2146 CFPlus::SDL_QUIT => sub {
2136 exit; 2147 exit;
2137 }, 2148 },
2181 2192
2182 CFPlus::UI::set_layout ($::CFG->{layout}); 2193 CFPlus::UI::set_layout ($::CFG->{layout});
2183 2194
2184 my %DEF_CFG = ( 2195 my %DEF_CFG = (
2185 sdl_mode => 0, 2196 sdl_mode => 0,
2186 width => 640,
2187 height => 480,
2188 fullscreen => 0, 2197 fullscreen => 0,
2189 fast => 0, 2198 fast => 0,
2199 opengl11 => 0,
2190 map_scale => 1, 2200 map_scale => 1,
2191 fow_enable => 1, 2201 fow_enable => 1,
2192 fow_intensity => 0, 2202 fow_intensity => 0,
2193 map_smoothing => 1, 2203 map_smoothing => 1,
2194 gui_fontsize => 1, 2204 gui_fontsize => 1,
2195 log_fontsize => 0.7, 2205 log_fontsize => 0.7,
2196 gauge_fontsize => 1, 2206 gauge_fontsize => 1,
2197 gauge_size => 0.35, 2207 gauge_size => 0.35,
2198 stat_fontsize => 0.7, 2208 stat_fontsize => 0.7,
2199 mapsize => 100, 2209 mapsize => 100,
2200 say_command => 'chat',
2201 audio_enable => 1, 2210 audio_enable => 1,
2211 effects_enable => 1,
2212 effects_volume => 1,
2202 bgm_enable => 1, 2213 bgm_enable => 1,
2203 bgm_volume => 0.25, 2214 bgm_volume => 0.5,
2204 face_prefetch => 0,
2205 output_sync => 1, 2215 output_sync => 1,
2206 output_count => 1, 2216 output_count => 1,
2207 output_rate => "", 2217 output_rate => "",
2208 pickup => 0, 2218 pickup => 0,
2209 inv_sort => "mtime", 2219 inv_sort => "mtime",
2283} 2293}
2284 2294
2285show_tip_of_the_day if $CFG->{show_tips}; 2295show_tip_of_the_day if $CFG->{show_tips};
2286 2296
2287Event::loop; 2297Event::loop;
2298
2299#video_shutdown;
2300#audio_shutdown;
2288#CFPlus::SDL_Quit; 2301CFPlus::SDL_Quit;
2289#CFPlus::_exit 0;
2290
2291END {
2292 CFPlus::SDL_Quit;
2293 CFPlus::DB::Server::stop; 2302CFPlus::DB::Server::stop;
2294}
2295 2303
2296=head1 NAME 2304=head1 NAME
2297 2305
2298cfplus - A Crossfire+ and Crossfire game client 2306cfplus - A Crossfire TRT and Crossfire game client
2299 2307
2300=head1 SYNOPSIS 2308=head1 SYNOPSIS
2301 2309
2302Just run it - no commandline arguments are supported. 2310Just run it - no commandline arguments are supported.
2303 2311
2304=head1 USAGE 2312=head1 USAGE
2305 2313
2306cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2314cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2307fullscreen and interactively. 2315be used in fullscreen mode and interactively.
2308 2316
2309=head1 DEBUGGING 2317=head1 DEBUGGING
2310 2318
2311 2319
2312CFPLUS_DEBUG - environment variable 2320CFPLUS_DEBUG - environment variable

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