ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/cfplus
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.186 by elmex, Wed Jul 25 15:06:21 2007 UTC vs.
Revision 1.214 by elmex, Tue Aug 14 14:12:46 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INV_RIGHT_HB;
180 173
181our $PICKUP_CFG; 174our $PICKUP_CFG;
182 175
183our $IN_BUILD_MODE; 176#############################################################################
184our $BUILD_BUTTON;
185 177
186sub status { 178sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 180}
189 181
193 185
194sub message { 186sub message {
195 my ($para) = @_; 187 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 188 $MESSAGE_WINDOW->message ($para);
197} 189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
194our $SDL_MIXER;
195
196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
201our $MUSIC_PLAYING_DATA;
202our $MUSIC_PLAYING_META;
203our $MUSIC_PLAYER;
204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
205
206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
208
209sub audio_channel_finished {
210 my ($channel) = @_;
211
212# warn "channel $channel finished\n";#d#
213}
214
215sub audio_sound_push($) {
216 my ($face) = @_;
217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{sound_meta}{$face}
236 or return;
237
238 # if its a jingle, play it as ambient music
239 if ($meta->{meta}{jingle}) {
240 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
241 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
242 &audio_music_push ($face);
243 }
244 } else {
245 # fetch from database
246 CFPlus::DB::get res_data => $meta->{name}, sub {
247 my $rwops = new CFPlus::RW $_[0];
248 my $chunk = new CFPlus::MixChunk $rwops
249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
251 $AUDIO_CHUNK{$face} = $chunk;
252
253 audio_sound_push ($face);
254 };
255 }
256 }
257}
258
259sub audio_sound_play {
260 my ($face, $dx, $dy, $vol) = @_;
261
262 $SDL_MIXER
263 or return;
264 $CFG->{effects_enable}
265 or return;
266
267 my $queue = $AUDIO_PLAY{$face} ||= [];
268 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
269 audio_sound_push $face
270 unless @$queue > 1;
271}
272
273sub audio_music_set_meta {
274 my ($meta) = @_;
275
276 $MUSIC_PLAYING_META = $meta;
277 $MUSIC_PLAYING_WIDGET->set_markup (
278 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
279 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
280 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
281 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
282 );
283}
284
285sub audio_music_update_volume {
286 return unless $MUSIC_PLAYING_META;
287 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
288 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
289 CFPlus::MixMusic::volume $base * $volume * 128;
290}
291
292sub audio_music_start {
293 my $meta = $MUSIC_PLAYING_META;
294
295 CFPlus::DB::get res_data => $meta->{name}, sub {
296 return unless $SDL_MIXER;
297
298 # music might have changed...
299 $meta eq $MUSIC_PLAYING_META
300 or return &audio_music_start ();
301
302 audio_music_update_volume;
303
304 $MUSIC_PLAYING_DATA = \$_[0];
305
306 my $rwops = $meta->{path}
307 ? new_from_file CFPlus::RW $meta->{path}
308 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
309
310 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
311 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
312
313 my $NOW = time;
314
315 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
316 my $pos = $MUSIC_PLAYING_META->{stop_pos};
317 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
318 $MUSIC_START = time - $pos;
319 } else {
320 $MUSIC_PLAYER->play (0);
321 $MUSIC_START = time;
322 }
323
324 delete $meta->{stop_time};
325 delete $meta->{stop_pos};
326 }
327}
328
329sub audio_music_push {
330 return unless $SDL_MIXER;
331
332 my $fade_out;
333
334 if (@MUSIC_JINGLE) {
335 @MUSIC_HAVE = $MUSIC_JINGLE[0];
336 $fade_out = 333;
337 } else {
338 return unless $CFG->{bgm_enable};
339
340 my @have =
341 grep $_,
342 map $CONN->{music_meta}{$_},
343 @$MUSIC_WANT;
344
345 @MUSIC_HAVE = @have
346 if @have;
347
348 # default MUSIC_HAVE == MUSIC_DEFAULT
349 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
350 $fade_out = 1000;
351 }
352
353 # if the currently playing song is acceptable, let it continue
354 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
355
356 my $NOW = time;
357
358 if ($MUSIC_PLAYING_META) {
359 $MUSIC_PLAYING_META->{stop_time} = $NOW;
360 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
361 CFPlus::MixMusic::fade_out $fade_out;
362 } else {
363 # sort by stop time, oldest first
364 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
365
366 # if the most recently-played piece played very recently,
367 # resume it, else choose the oldest piece for rotation.
368 audio_music_set_meta
369 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
370 ? $MUSIC_HAVE[-1]
371 : $MUSIC_HAVE[0];
372
373 audio_music_start;
374 }
375}
376
377sub audio_music_set_ambient {
378 my ($songs) = @_;
379
380 $MUSIC_WANT = $songs;
381 audio_music_push;
382}
383
384sub audio_music_finished {
385 # we compress multiple jingles of the same type
386 shift @MUSIC_JINGLE
387 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
388
389 $MUSIC_PLAYING_WIDGET->clear;
390
391 undef $MUSIC_PLAYER;
392 undef $MUSIC_PLAYING_META;
393 undef $MUSIC_PLAYING_DATA;
394
395 audio_music_push;
396}
397
398sub audio_init {
399 if ($CFG->{audio_enable}) {
400 $ENV{MIX_EFFECTSMAXSPEED} = 1;
401 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
402
403 unless ($SDL_MIXER) {
404 status "Unable to open sound device: there will be no sound";
405 return;
406 }
407
408 CFPlus::Mix_AllocateChannels 16;
409
410 audio_music_finished;
411 } else {
412 undef $SDL_MIXER;
413 }
414}
415
416sub audio_shutdown {
417 undef $MUSIC_PLAYER;
418 undef $MUSIC_PLAYING_META;
419 undef $MUSIC_PLAYING_DATA;
420
421 $MUSIC_WANT = [];
422 @MUSIC_JINGLE = ();
423 %AUDIO_PLAY = ();
424 %AUDIO_CHUNK = ();
425
426 CFPlus::Mix_CloseAudio if $SDL_MIXER;
427 undef $SDL_MIXER;
428}
429
430#############################################################################
198 431
199sub destroy_query_dialog { 432sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 433 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 434 if $_[0]{query_dialog};
202} 435}
462 query => \&server_query, 695 query => \&server_query,
463 696
464 setup_req => { 697 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 698 smoothing => $CFG->{map_smoothing}*1,
466 }, 699 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 700 };
480 701
481 if ($CONN) { 702 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 703 CFPlus::lowdelay fileno $CONN->{fh};
483 704
494 $SETUP_DIALOG->show; 715 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 716 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 717 $SPELL_LIST->clear_spells;
497 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 718 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
498 719
499 &audio_music_set ([]); 720 &audio_music_set_ambient ([]);
500 721
501 return unless $CONN; 722 return unless $CONN;
502 723
503 status "connection closed"; 724 status "connection closed";
504 725
546 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 767 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
547 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 768 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
548 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
549 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
550 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
772 );
773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
551 ); 784 );
552 785
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
554 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
555 state => $CFG->{fast}, 788 state => $CFG->{fast},
583 816
584 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
585 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
586 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
587 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
588 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
589 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
590 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
591 ); 824 );
592 825
593 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
594 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
605 ); 838 );
606 839
607 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
608 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
609 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
610 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
611 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
612 ); 846 );
613 847
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
637} 871}
638 872
639sub audio_setup { 873sub audio_setup {
640 my $vbox = new CFPlus::UI::VBox; 874 my $vbox = new CFPlus::UI::VBox;
641 875
642 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 876 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
643 877
644 my $row = 0; 878 my $row = 0;
645 879
646 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
647 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 881 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
651 ); 885 );
652# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
653# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
654# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
655# }); 889# });
890
891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
893 expand => 1, state => $CFG->{effects_enable},
894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
900 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
906 );
907
656 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
657 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
658 $hbox->add (new CFPlus::UI::CheckBox
659 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
660 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
661 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
662 ); 917 );
663 $hbox->add (new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
664 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
665 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
666 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
667 ); 922 );
668 923
669 $table->add_at (1, $row++, new CFPlus::UI::Button 924 $table->add_at (1, $row++, new CFPlus::UI::Button
670 expand => 1, align => 0, text => "Apply", 925 c_colspan => 2, expand => 1, align => 0, text => "Apply",
671 tooltip => "Apply the audio settings", 926 tooltip => "Apply the audio settings",
672 on_activate => sub { 927 on_activate => sub {
673 audio_shutdown (); 928 audio_shutdown ();
674 audio_init (); 929 audio_init ();
675 0 930 0
746 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1001 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
747 1002
748 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1003 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
749 1004
750 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1005 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
751 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1006 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
752 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1007 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
753 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1008 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
754 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1009 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
755 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1010 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
756 1011
757 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1012 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
758 1013
759 $c->add_items ({ 1014 $c->add_items ({
1084 text => $CFG->{profile}{default}{host}, 1339 text => $CFG->{profile}{default}{host},
1085 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1340 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1086 on_changed => sub { 1341 on_changed => sub {
1087 my ($self, $value) = @_; 1342 my ($self, $value) = @_;
1088 $CFG->{profile}{default}{host} = $value; 1343 $CFG->{profile}{default}{host} = $value;
1089 0 1344 1
1090 } 1345 }
1091 ); 1346 );
1092 1347
1093 $vbox->add (new CFPlus::UI::Button 1348 $vbox->add (new CFPlus::UI::Button
1094 expand => 1, 1349 expand => 1,
1095 text => "Server List", 1350 text => "Server List",
1096 other => $METASERVER, 1351 other => $METASERVER,
1097 tooltip => "Show a list of available crossfire servers", 1352 tooltip => "Show a list of available crossfire servers",
1098 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1353 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1099 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1354 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1100 ); 1355 );
1101 } 1356 }
1102 1357
1103 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1358 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1104 $table->add_at (1, 4, new CFPlus::UI::Entry 1359 $table->add_at (1, 4, new CFPlus::UI::Entry
1105 text => $CFG->{profile}{default}{user}, 1360 text => $CFG->{profile}{default}{user},
1106 tooltip => "The name of your character on the server", 1361 tooltip => "The name of your character on the server",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1362 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1108 ); 1363 );
1109 1364
1110 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1365 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1111 $table->add_at (1, 5, new CFPlus::UI::Entry 1366 $table->add_at (1, 5, new CFPlus::UI::Entry
1112 text => $CFG->{profile}{default}{password}, 1367 text => $CFG->{profile}{default}{password},
1113 hidden => 1, 1368 hidden => 1,
1114 tooltip => "The password for your character", 1369 tooltip => "The password for your character",
1115 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1370 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1116 ); 1371 );
1117 1372
1118 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1373 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1119 $table->add_at (1, 7, new CFPlus::UI::Slider 1374 $table->add_at (1, 7, new CFPlus::UI::Slider
1120 force_w => 100, 1375 force_w => 100,
1121 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1376 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1122 tooltip => "This is the size of the portion of the map update the server sends you. " 1377 tooltip => "This is the size of the portion of the map update the server sends you. "
1123 . "If you set this to a high value you will be able to see further, " 1378 . "If you set this to a high value you will be able to see further, "
1124 . "but you also increase bandwidth requirements and latency. " 1379 . "but you also increase bandwidth requirements and latency. "
1125 . "This option is only used once at log-in.", 1380 . "This option is only used once at log-in.",
1126 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1381 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1127 ); 1382 );
1128 1383
1129 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1130 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1131 state => $CFG->{face_prefetch},
1132 tooltip => "<b>Background Image Prefetch</b>\n\n"
1133 . "If enabled, the client automatically pre-fetches images from the server. "
1134 . "This might increase or create lag, but increases the chances "
1135 . "of faces being ready for display when you encounter them. "
1136 . "It also uses up server bandwidth on every connect, "
1137 . "so only set it if you really need to prefetch images. "
1138 . "This option can be set and unset any time.",
1139 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1140 );
1141
1142 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1384 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1385 $table->add_at (1, 8, new CFPlus::UI::Entry
1386 text => $CFG->{output_rate},
1387 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1388 . "when sending data. When 0 or unset, the server "
1389 . "default will be used, which is usually around 100kb/s. Most servers will "
1390 . "dynamically find an optimal rate, so adjust this only when necessary.",
1391 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1392 );
1393
1394 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1143 $table->add_at (1, 9, new CFPlus::UI::Entry 1395 $table->add_at (1, 9, new CFPlus::UI::Entry
1144 text => $CFG->{output_rate},
1145 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1146 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1147 . "default will be used, which is usually around 100kb/s.",
1148 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1149 );
1150
1151 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1152 $table->add_at (1, 10, new CFPlus::UI::Entry
1153 text => $CFG->{output_count}, 1396 text => $CFG->{output_count},
1154 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1397 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1155 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1398 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1156 ); 1399 );
1157 1400
1158 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1401 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1159 $table->add_at (1, 11, new CFPlus::UI::Entry 1402 $table->add_at (1, 10, new CFPlus::UI::Entry
1160 text => $CFG->{output_sync}, 1403 text => $CFG->{output_sync},
1161 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1404 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1162 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1405 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1163 ); 1406 );
1164 1407
1165 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1408 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1166 expand => 1, 1409 expand => 1,
1167 align => 0, 1410 align => 0,
1168 text => "Login", 1411 text => "Login",
1169 on_activate => sub { 1412 on_activate => sub {
1170 $CONN ? stop_game 1413 $CONN ? stop_game
1171 : start_game; 1414 : start_game;
1172 0 1415 1
1173 }, 1416 },
1174 ); 1417 );
1175 1418
1176 $vbox->add (new CFPlus::UI::FancyFrame 1419 $vbox->add (new CFPlus::UI::FancyFrame
1177 label => "Server Info", 1420 label => "Server Info",
1378 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1621 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1379 1622
1380 $hb 1623 $hb
1381} 1624}
1382 1625
1626sub media_window {
1627 my $vb = new CFPlus::UI::VBox;
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Currently playing music",
1631 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1632 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1633 );
1634
1635 $vb->add (new CFPlus::UI::FancyFrame
1636 label => "Other media used in this session",
1637 expand => 1,
1638 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1640 );
1641
1642 $vb
1643}
1644
1645sub add_license {
1646 my ($meta) = @_;
1647
1648 $meta = $meta->{meta}
1649 or return;
1650
1651 $meta->{license} || $meta->{author} || $meta->{source}
1652 or return;
1653
1654 $LICENSE_WIDGET->add_paragraph ({
1655 fg => [1, 1, 1, 1],
1656 markup => "<small>"
1657 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1658 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1659 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1660 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1661 . "</small>",
1662 });
1663 $LICENSE_WIDGET->scroll_to_bottom;
1664}
1665
1383sub toggle_player_page { 1666sub toggle_player_page {
1384 my ($widget) = @_; 1667 my ($widget) = @_;
1385 1668
1386 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1669 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1387 $PL_WINDOW->hide; 1670 $PL_WINDOW->hide;
1424 $ntb->add_tab ( 1707 $ntb->add_tab (
1425 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1708 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1426 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1709 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1427 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1710 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1428 ); 1711 );
1429 $ntb->add_tab (Pickup => autopickup_setup, 1712 $ntb->add_tab (Pickup => autopickup_setup,
1430 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1713 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1714
1715 $ntb->add_tab (Media => media_window,
1716 "License, Author and Source info for media sent by the server.");
1431 1717
1432 $ntb->set_current_page ($INVENTORY_PAGE); 1718 $ntb->set_current_page ($INVENTORY_PAGE);
1433 1719
1434 $plwin->add ($ntb); 1720 $plwin->add ($ntb);
1435 $plwin 1721 $plwin
1589 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1875 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1590 ); 1876 );
1591 $hb->add (new CFPlus::UI::Button 1877 $hb->add (new CFPlus::UI::Button
1592 text => "Quit anyway", 1878 text => "Quit anyway",
1593 expand => 1, 1879 expand => 1,
1594 on_activate => sub { exit }, 1880 on_activate => sub { Event::unloop_all },
1595 ); 1881 );
1596 } 1882 }
1597 1883
1598 $QUIT_DIALOG->show; 1884 $QUIT_DIALOG->show;
1599 $QUIT_DIALOG->grab_focus; 1885 $QUIT_DIALOG->grab_focus;
1793 tooltip => "Terminates the program", 2079 tooltip => "Terminates the program",
1794 on_activate => sub { 2080 on_activate => sub {
1795 if ($CONN) { 2081 if ($CONN) {
1796 open_quit_dialog; 2082 open_quit_dialog;
1797 } else { 2083 } else {
1798 exit; 2084 Event::unloop_all;
1799 } 2085 }
1800 0 2086 0
1801 }, 2087 },
1802 ); 2088 );
1803 2089
1804 $BUTTONBAR->show; 2090 $BUTTONBAR->show;
1805 $SETUP_DIALOG->show; 2091 $SETUP_DIALOG->show;
2092 $MESSAGE_WINDOW->show;
1806 } 2093 }
1807 2094
1808 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2095 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1809}
1810
1811sub setup_build_button {
1812 my ($enabled) = @_;
1813 if ($enabled) {
1814 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1815 $BUILD_BUTTON ||= new CFPlus::UI::Button
1816 text => "Build",
1817 tooltip => "Opens the ingame builder",
1818 on_activate => sub {
1819 if ($CONN) {
1820 $CONN->send_ext_req (builder_player_items => sub {
1821 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1822 });
1823 }
1824 0
1825 };
1826 $BUTTONBAR->add ($BUILD_BUTTON);
1827 } else {
1828 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1829 }
1830}
1831
1832sub open_ingame_editor {
1833 my ($msg) = @_;
1834
1835 my $win = new CFPlus::UI::Toplevel
1836 x => 0,
1837 y => 'center',
1838 z => 4,
1839 name => 'builder_window',
1840 force_w => int $WIDTH * 1/4,
1841 force_h => int $HEIGHT * 3/4,
1842 title => "In game builder",
1843 has_close_button => 1;
1844
1845 my $r = new CFPlus::UI::ScrolledWindow (
1846 expand => 1,
1847 scroll_y => 1
1848 );
1849 $r->add (my $vb = new CFPlus::UI::VBox);
1850 $win->add ($r);
1851
1852
1853 $vb->add (
1854 new CFPlus::UI::Button
1855 text => "Disable build mode",
1856 on_activate => sub { $::IN_BUILD_MODE = undef }
1857 );
1858 $vb->add (
1859 new CFPlus::UI::Button
1860 text => "ERASE",
1861 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1862 );
1863
1864 for my $itemarchname (
1865 sort {
1866 $msg->{items}->{$a}->{build_arch_name}
1867 cmp $msg->{items}->{$b}->{build_arch_name}
1868 } keys %{$msg->{items}}
1869 ) {
1870 my $info = $msg->{items}->{$itemarchname};
1871 $vb->add (
1872 new CFPlus::UI::Button text => $info->{build_arch_name},
1873 on_activate => sub {
1874 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1875
1876 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1877 build_mode_query_arch_info ();
1878 }
1879 }
1880 );
1881 }
1882
1883 $win->show;
1884}
1885
1886sub build_mode_query_arch_info {
1887 my ($iteminfo) = $::IN_BUILD_MODE;
1888 my $itemarchname = $iteminfo->{item};
1889 my $info = $iteminfo->{info};
1890
1891 my $dialog = new CFPlus::UI::Toplevel
1892 x => "center",
1893 y => "center",
1894 z => 50,
1895 force_w => int $WIDTH * 1/2,
1896 title => "Enter information for placement of '$itemarchname'",
1897 has_close_button => 1;
1898
1899 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1900
1901 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1902 my $row = 0;
1903 if ($info->{has_name}) {
1904 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1905 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1906 }
1907 if ($info->{has_text}) {
1908 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1909 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1910 }
1911 if ($info->{has_connection}) {
1912 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1913 $table->add_at (1, $row++,
1914 new CFPlus::UI::Entry
1915 expand => 1,
1916 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1917 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1918 );
1919 }
1920
1921 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1922 $hb->add (new CFPlus::UI::Button
1923 text => "Close",
1924 expand => 1,
1925 on_activate => sub { $dialog->hide; 0 },
1926 );
1927 $dialog->show;
1928} 2096}
1929 2097
1930sub video_shutdown { 2098sub video_shutdown {
1931 CFPlus::OpenGL::shutdown; 2099 CFPlus::OpenGL::shutdown;
1932 2100
1933 undef $SDL_ACTIVE; 2101 undef $SDL_ACTIVE;
1934} 2102}
1935 2103
1936sub audio_channel_finished {
1937 my ($channel) = @_;
1938
1939 #warn "channel $channel finished\n";#d#
1940}
1941
1942sub audio_music_set {
1943 my ($songs) = @_;
1944
1945 my @want =
1946 grep $_,
1947 map $CONN->{music_meta}{$_},
1948 @$songs;
1949
1950 if (@want) {
1951 @MUSIC_WANT = @want;
1952 &audio_music_changed ();
1953 }
1954}
1955
1956sub audio_music_start {
1957 my $path = $MUSIC_PLAYING->{path}
1958 or return;
1959
1960 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1961 return unless $SDL_MIXER;
1962
1963 # music might have changed...
1964 $path eq $MUSIC_PLAYING->{path}
1965 or return &audio_music_start ();
1966
1967 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1968
1969 my $NOW = time;
1970
1971 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1972 my $pos = $MUSIC_PLAYING->{stop_pos};
1973 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1974 $MUSIC_START = time - $pos;
1975 } else {
1976 $MUSIC_PLAYER->play (0);
1977 $MUSIC_START = time;
1978 }
1979
1980 delete $MUSIC_PLAYING->{stop_time};
1981 delete $MUSIC_PLAYING->{stop_pos};
1982 }
1983}
1984
1985sub audio_music_changed {
1986 return unless $CFG->{bgm_enable};
1987 return unless $SDL_MIXER;
1988
1989 # default MUSIC_WANT == MUSIC_DEFAULT
1990 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1991
1992 # if the currently playing song is acceptable, let it continue
1993 return if $MUSIC_PLAYING
1994 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1995
1996 my $NOW = time;
1997
1998 if ($MUSIC_PLAYING) {
1999 $MUSIC_PLAYING->{stop_time} = $NOW;
2000 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2001 CFPlus::MixMusic::fade_out 1000;
2002 } else {
2003 # sort by stop time, oldest first
2004 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2005
2006 # if the most recently-played piece played very recently,
2007 # resume it, else choose the oldest piece for rotation.
2008 $MUSIC_PLAYING =
2009 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2010 ? $MUSIC_WANT[-1]
2011 : $MUSIC_WANT[0];
2012
2013 audio_music_start;
2014 }
2015}
2016
2017sub audio_music_finished {
2018 $MUSIC_PLAYING = undef;
2019 undef $MUSIC_PLAYER;
2020
2021 audio_music_changed;
2022}
2023
2024sub audio_init {
2025 if ($CFG->{audio_enable}) {
2026 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2027 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2028
2029 unless ($SDL_MIXER) {
2030 status "Unable to open sound device: there will be no sound";
2031 return;
2032 }
2033
2034 CFPlus::Mix_AllocateChannels 8;
2035 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2036
2037 audio_music_finished;
2038
2039 local $_;
2040 while (<$fh>) {
2041 next if /^\s*#/;
2042 next if /^\s*$/;
2043
2044 my ($file, $volume, $event) = split /\s+/, $_, 3;
2045
2046 push @SOUNDS, "$volume,$file";
2047
2048 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2049 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2050 $chunk->volume ($volume * 128 / 100);
2051 $chunk
2052 };
2053 }
2054 } else {
2055 status "unable to open sound config: $!";
2056 }
2057 } else {
2058 undef $SDL_MIXER;
2059 }
2060}
2061
2062sub audio_shutdown {
2063 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2064 undef $SDL_MIXER;
2065 @SOUNDS = ();
2066 %AUDIO_CHUNKS = ();
2067}
2068
2069my %animate_object; 2104my %animate_object;
2070my $animate_timer; 2105my $animate_timer;
2071 2106
2072my $fps = 9; 2107my $fps = 9;
2073 2108
2074my %demo;#d#
2075
2076sub force_refresh { 2109sub force_refresh {
2110 if ($ENV{CFPLUS_DEBUG} & 4) {
2077 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2111 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2078 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2112 debug sprintf "%3.2f", $fps;
2113 }
2079 2114
2080 $CFPlus::UI::ROOT->draw; 2115 $CFPlus::UI::ROOT->draw;
2081 2116 CFPlus::SDL_GL_SwapBuffers;
2082 $WANT_REFRESH = 0;
2083 $CAN_REFRESH = 0;
2084 $LAST_REFRESH = $NOW; 2117 $LAST_REFRESH = $NOW;
2085 2118 $WANT_REFRESH->stop;
2086 CFPlus::SDL_GL_SwapBuffers;
2087} 2119}
2088 2120
2121$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2122
2089my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2123my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2090 $NOW = time; 2124 $NOW = time;
2091 2125
2092 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2126 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2093 for CFPlus::poll_events; 2127 for CFPlus::poll_events;
2094 2128
2095 if (%animate_object) { 2129 if (%animate_object) {
2096 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2130 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2097 ++$WANT_REFRESH; 2131 $WANT_REFRESH->start;
2098 }
2099
2100 if ($WANT_REFRESH) {
2101 force_refresh;
2102 } else {
2103 $CAN_REFRESH = 1;
2104 } 2132 }
2105}); 2133});
2106 2134
2107sub animation_start { 2135sub animation_start {
2108 my ($widget) = @_; 2136 my ($widget) = @_;
2111 2139
2112sub animation_stop { 2140sub animation_stop {
2113 my ($widget) = @_; 2141 my ($widget) = @_;
2114 delete $animate_object{$widget}; 2142 delete $animate_object{$widget};
2115} 2143}
2116
2117# check once/second for faces that need to be prefetched
2118# this should, of course, only run on demand, but
2119# SDL forces worse things on us....
2120
2121Event->timer (after => 1, interval => 0.25, cb => sub {
2122 $CONN->face_prefetch
2123 if $CONN;
2124});
2125 2144
2126%SDL_CB = ( 2145%SDL_CB = (
2127 CFPlus::SDL_QUIT => sub { 2146 CFPlus::SDL_QUIT => sub {
2128 exit; 2147 exit;
2129 }, 2148 },
2173 2192
2174 CFPlus::UI::set_layout ($::CFG->{layout}); 2193 CFPlus::UI::set_layout ($::CFG->{layout});
2175 2194
2176 my %DEF_CFG = ( 2195 my %DEF_CFG = (
2177 sdl_mode => 0, 2196 sdl_mode => 0,
2178 width => 640,
2179 height => 480,
2180 fullscreen => 0, 2197 fullscreen => 0,
2181 fast => 0, 2198 fast => 0,
2199 opengl11 => 0,
2182 map_scale => 1, 2200 map_scale => 1,
2183 fow_enable => 1, 2201 fow_enable => 1,
2184 fow_intensity => 0, 2202 fow_intensity => 0,
2185 map_smoothing => 1, 2203 map_smoothing => 1,
2186 gui_fontsize => 1, 2204 gui_fontsize => 1,
2188 gauge_fontsize => 1, 2206 gauge_fontsize => 1,
2189 gauge_size => 0.35, 2207 gauge_size => 0.35,
2190 stat_fontsize => 0.7, 2208 stat_fontsize => 0.7,
2191 mapsize => 100, 2209 mapsize => 100,
2192 audio_enable => 1, 2210 audio_enable => 1,
2211 effects_enable => 1,
2212 effects_volume => 1,
2193 bgm_enable => 1, 2213 bgm_enable => 1,
2194 bgm_volume => 0.25, 2214 bgm_volume => 0.5,
2195 face_prefetch => 0,
2196 output_sync => 1, 2215 output_sync => 1,
2197 output_count => 1, 2216 output_count => 1,
2198 output_rate => "", 2217 output_rate => "",
2199 pickup => 0, 2218 pickup => 0,
2200 inv_sort => "mtime", 2219 inv_sort => "mtime",
2274} 2293}
2275 2294
2276show_tip_of_the_day if $CFG->{show_tips}; 2295show_tip_of_the_day if $CFG->{show_tips};
2277 2296
2278Event::loop; 2297Event::loop;
2298
2299#video_shutdown;
2300#audio_shutdown;
2279#CFPlus::SDL_Quit; 2301CFPlus::SDL_Quit;
2280#CFPlus::_exit 0;
2281
2282END {
2283 CFPlus::SDL_Quit;
2284 CFPlus::DB::Server::stop; 2302CFPlus::DB::Server::stop;
2285}
2286 2303
2287=head1 NAME 2304=head1 NAME
2288 2305
2289cfplus - A Crossfire+ and Crossfire game client 2306cfplus - A Crossfire TRT and Crossfire game client
2290 2307
2291=head1 SYNOPSIS 2308=head1 SYNOPSIS
2292 2309
2293Just run it - no commandline arguments are supported. 2310Just run it - no commandline arguments are supported.
2294 2311
2295=head1 USAGE 2312=head1 USAGE
2296 2313
2297cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2314cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2298fullscreen and interactively. 2315be used in fullscreen mode and interactively.
2299 2316
2300=head1 DEBUGGING 2317=head1 DEBUGGING
2301 2318
2302 2319
2303CFPLUS_DEBUG - environment variable 2320CFPLUS_DEBUG - environment variable

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines