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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.194 by root, Tue Jul 31 00:50:04 2007 UTC vs.
Revision 1.214 by elmex, Tue Aug 14 14:12:46 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INV_RIGHT_HB;
173
174our $PICKUP_CFG;
175
176#############################################################################
177
178sub status {
179 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
180}
181
182sub debug {
183 $DEBUG_STATUS->set_text ($_[0]);
184}
185
186sub message {
187 my ($para) = @_;
188 $MESSAGE_WINDOW->message ($para);
189}
190
191#############################################################################
192#TODO: maybe move into own audio module...
193
164our $SDL_MIXER; 194our $SDL_MIXER;
195
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 196our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our @MUSIC_WANT; 197our $MUSIC_WANT; # arryref of ambient music we want to play
198our @MUSIC_HAVE; # ambient music we have on disk
167our $MUSIC_START; 199our $MUSIC_START;
200our @MUSIC_JINGLE; # which jingles to play next
168our $MUSIC_PLAYING_DATA; 201our $MUSIC_PLAYING_DATA;
169our $MUSIC_PLAYING_META; 202our $MUSIC_PLAYING_META;
170our $MUSIC_PLAYER; 203our $MUSIC_PLAYER;
171our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 204our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
172our @SOUNDS; # event => file mapping 205
173our %AUDIO_CHUNK; # audio files 206our %AUDIO_CHUNK; # audio "files"
207our %AUDIO_PLAY; # which audio faces should be played
174 208
175our $ALT_ENTER_MESSAGE; 209sub audio_channel_finished {
176our $STATUSBOX; 210 my ($channel) = @_;
177our $DEBUG_STATUS;
178 211
179our $INV; 212# warn "channel $channel finished\n";#d#
180our $INVR;
181our $INV_RIGHT_HB;
182
183our $PICKUP_CFG;
184
185sub status {
186 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
187} 213}
188 214
189sub debug { 215sub audio_sound_push($) {
190 $DEBUG_STATUS->set_text ($_[0]);
191}
192
193sub message {
194 my ($para) = @_; 216 my ($face) = @_;
195 $MESSAGE_WINDOW->message ($para); 217
218 $CFG->{effects_enable}
219 or return;
220
221 $AUDIO_PLAY{$face}
222 or return;
223
224 if (my $chunk = $AUDIO_CHUNK{$face}) {
225 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
226 my (undef, $dx, $dy, $vol) = @$_;
227
228 my $channel = CFPlus::Channel::find;
229 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
230 $channel->set_position_r ($dx, $dy, 20);
231 $chunk->play ($channel);
232 }
233 } else {
234 # sound_meta not set means data is in flight either way
235 my $meta = $CONN->{sound_meta}{$face}
236 or return;
237
238 # if its a jingle, play it as ambient music
239 if ($meta->{meta}{jingle}) {
240 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
241 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
242 &audio_music_push ($face);
243 }
244 } else {
245 # fetch from database
246 CFPlus::DB::get res_data => $meta->{name}, sub {
247 my $rwops = new CFPlus::RW $_[0];
248 my $chunk = new CFPlus::MixChunk $rwops
249 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
250 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
251 $AUDIO_CHUNK{$face} = $chunk;
252
253 audio_sound_push ($face);
254 };
255 }
256 }
196} 257}
258
259sub audio_sound_play {
260 my ($face, $dx, $dy, $vol) = @_;
261
262 $SDL_MIXER
263 or return;
264 $CFG->{effects_enable}
265 or return;
266
267 my $queue = $AUDIO_PLAY{$face} ||= [];
268 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
269 audio_sound_push $face
270 unless @$queue > 1;
271}
272
273sub audio_music_set_meta {
274 my ($meta) = @_;
275
276 $MUSIC_PLAYING_META = $meta;
277 $MUSIC_PLAYING_WIDGET->set_markup (
278 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
279 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
280 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
281 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
282 );
283}
284
285sub audio_music_update_volume {
286 return unless $MUSIC_PLAYING_META;
287 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
288 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
289 CFPlus::MixMusic::volume $base * $volume * 128;
290}
291
292sub audio_music_start {
293 my $meta = $MUSIC_PLAYING_META;
294
295 CFPlus::DB::get res_data => $meta->{name}, sub {
296 return unless $SDL_MIXER;
297
298 # music might have changed...
299 $meta eq $MUSIC_PLAYING_META
300 or return &audio_music_start ();
301
302 audio_music_update_volume;
303
304 $MUSIC_PLAYING_DATA = \$_[0];
305
306 my $rwops = $meta->{path}
307 ? new_from_file CFPlus::RW $meta->{path}
308 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
309
310 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
311 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
312
313 my $NOW = time;
314
315 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
316 my $pos = $MUSIC_PLAYING_META->{stop_pos};
317 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
318 $MUSIC_START = time - $pos;
319 } else {
320 $MUSIC_PLAYER->play (0);
321 $MUSIC_START = time;
322 }
323
324 delete $meta->{stop_time};
325 delete $meta->{stop_pos};
326 }
327}
328
329sub audio_music_push {
330 return unless $SDL_MIXER;
331
332 my $fade_out;
333
334 if (@MUSIC_JINGLE) {
335 @MUSIC_HAVE = $MUSIC_JINGLE[0];
336 $fade_out = 333;
337 } else {
338 return unless $CFG->{bgm_enable};
339
340 my @have =
341 grep $_,
342 map $CONN->{music_meta}{$_},
343 @$MUSIC_WANT;
344
345 @MUSIC_HAVE = @have
346 if @have;
347
348 # default MUSIC_HAVE == MUSIC_DEFAULT
349 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
350 $fade_out = 1000;
351 }
352
353 # if the currently playing song is acceptable, let it continue
354 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
355
356 my $NOW = time;
357
358 if ($MUSIC_PLAYING_META) {
359 $MUSIC_PLAYING_META->{stop_time} = $NOW;
360 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
361 CFPlus::MixMusic::fade_out $fade_out;
362 } else {
363 # sort by stop time, oldest first
364 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
365
366 # if the most recently-played piece played very recently,
367 # resume it, else choose the oldest piece for rotation.
368 audio_music_set_meta
369 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
370 ? $MUSIC_HAVE[-1]
371 : $MUSIC_HAVE[0];
372
373 audio_music_start;
374 }
375}
376
377sub audio_music_set_ambient {
378 my ($songs) = @_;
379
380 $MUSIC_WANT = $songs;
381 audio_music_push;
382}
383
384sub audio_music_finished {
385 # we compress multiple jingles of the same type
386 shift @MUSIC_JINGLE
387 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
388
389 $MUSIC_PLAYING_WIDGET->clear;
390
391 undef $MUSIC_PLAYER;
392 undef $MUSIC_PLAYING_META;
393 undef $MUSIC_PLAYING_DATA;
394
395 audio_music_push;
396}
397
398sub audio_init {
399 if ($CFG->{audio_enable}) {
400 $ENV{MIX_EFFECTSMAXSPEED} = 1;
401 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
402
403 unless ($SDL_MIXER) {
404 status "Unable to open sound device: there will be no sound";
405 return;
406 }
407
408 CFPlus::Mix_AllocateChannels 16;
409
410 audio_music_finished;
411 } else {
412 undef $SDL_MIXER;
413 }
414}
415
416sub audio_shutdown {
417 undef $MUSIC_PLAYER;
418 undef $MUSIC_PLAYING_META;
419 undef $MUSIC_PLAYING_DATA;
420
421 $MUSIC_WANT = [];
422 @MUSIC_JINGLE = ();
423 %AUDIO_PLAY = ();
424 %AUDIO_CHUNK = ();
425
426 CFPlus::Mix_CloseAudio if $SDL_MIXER;
427 undef $SDL_MIXER;
428}
429
430#############################################################################
197 431
198sub destroy_query_dialog { 432sub destroy_query_dialog {
199 (delete $_[0]{query_dialog})->destroy 433 (delete $_[0]{query_dialog})->destroy
200 if $_[0]{query_dialog}; 434 if $_[0]{query_dialog};
201} 435}
535 state => $CFG->{fullscreen}, 769 state => $CFG->{fullscreen},
536 tooltip => "Bring the client into fullscreen mode.", 770 tooltip => "Bring the client into fullscreen mode.",
537 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 771 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
538 ); 772 );
539 773
774 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
775 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
776 state => $CFG->{opengl11},
777 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
778 . "higher memory usage and slower performance. It will, however, help tremendously on "
779 . "cards that claim to support a feature but fall back to software rendering. "
780 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
781 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
782 . "experience extremely low framerates and your card should do better, try this option.</b>",
783 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
784 );
785
540 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 786 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
541 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 787 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
542 state => $CFG->{fast}, 788 state => $CFG->{fast},
543 tooltip => "Lower the visual quality considerably to speed up rendering.", 789 tooltip => "Lower the visual quality considerably to speed up rendering.",
544 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 790 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
570 816
571 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 817 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
572 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 818 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
573 state => $CFG->{map_smoothing}, 819 state => $CFG->{map_smoothing},
574 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 820 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
575 . "This increases load on the graphics subsystem and works only with 2.x servers. " 821 . "This increases load on the graphics subsystem and works only with TRT servers. "
576 . "Changes take effect at next connection only.", 822 . "Changes take effect at next login only.",
577 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 823 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
578 ); 824 );
579 825
580 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 826 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
581 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 827 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
592 ); 838 );
593 839
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 840 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
595 $table->add_at (1, $row++, new CFPlus::UI::Slider 841 $table->add_at (1, $row++, new CFPlus::UI::Slider
596 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 842 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
597 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 843 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
844 . "but you still need to press apply to correctly re-layout the widget.",
598 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 845 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
599 ); 846 );
600 847
601 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
602 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
624} 871}
625 872
626sub audio_setup { 873sub audio_setup {
627 my $vbox = new CFPlus::UI::VBox; 874 my $vbox = new CFPlus::UI::VBox;
628 875
629 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 876 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
630 877
631 my $row = 0; 878 my $row = 0;
632 879
633 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 880 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
634 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 881 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
638 ); 885 );
639# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 886# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
640# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 887# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
641# $CFG->{effects_volume} = $_[1]; 888# $CFG->{effects_volume} = $_[1];
642# }); 889# });
890
891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
892 $table->add_at (1, $row, new CFPlus::UI::CheckBox
893 expand => 1, state => $CFG->{effects_enable},
894 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
895 on_changed => sub {
896 $CFG->{effects_enable} = $_[1];
897 $CONN->update_fx_want if $CONN;
898 0
899 }
900 );
901 $table->add_at (2, $row++, new CFPlus::UI::Slider
902 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
903 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
904 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
905 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
906 );
907
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 908 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
644 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 909 $table->add_at (1, $row, new CFPlus::UI::CheckBox
645 $hbox->add (new CFPlus::UI::CheckBox
646 expand => 1, state => $CFG->{bgm_enable}, 910 expand => 1, state => $CFG->{bgm_enable},
647 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 911 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
648 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 912 on_changed => sub {
913 $CFG->{bgm_enable} = $_[1];
914 $CONN->update_fx_want if $CONN;
915 0
916 }
649 ); 917 );
650 $hbox->add (new CFPlus::UI::Slider 918 $table->add_at (2, $row++, new CFPlus::UI::Slider
651 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 919 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
652 tooltip => "The volume of the background music. Changes are instant.", 920 tooltip => "The volume of the background music. Changes are instant.",
653 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 921 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
654 ); 922 );
655 923
656 $table->add_at (1, $row++, new CFPlus::UI::Button 924 $table->add_at (1, $row++, new CFPlus::UI::Button
657 expand => 1, align => 0, text => "Apply", 925 c_colspan => 2, expand => 1, align => 0, text => "Apply",
658 tooltip => "Apply the audio settings", 926 tooltip => "Apply the audio settings",
659 on_activate => sub { 927 on_activate => sub {
660 audio_shutdown (); 928 audio_shutdown ();
661 audio_init (); 929 audio_init ();
662 0 930 0
733 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1001 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
734 1002
735 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1003 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
736 1004
737 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1005 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
738 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1006 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
739 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1007 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
740 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1008 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
741 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1009 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
742 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1010 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
743 1011
744 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1012 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
745 1013
746 $c->add_items ({ 1014 $c->add_items ({
1353 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1621 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1354 1622
1355 $hb 1623 $hb
1356} 1624}
1357 1625
1626sub media_window {
1627 my $vb = new CFPlus::UI::VBox;
1628
1629 $vb->add (new CFPlus::UI::FancyFrame
1630 label => "Currently playing music",
1631 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1632 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1633 );
1634
1635 $vb->add (new CFPlus::UI::FancyFrame
1636 label => "Other media used in this session",
1637 expand => 1,
1638 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1639 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1640 );
1641
1642 $vb
1643}
1644
1645sub add_license {
1646 my ($meta) = @_;
1647
1648 $meta = $meta->{meta}
1649 or return;
1650
1651 $meta->{license} || $meta->{author} || $meta->{source}
1652 or return;
1653
1654 $LICENSE_WIDGET->add_paragraph ({
1655 fg => [1, 1, 1, 1],
1656 markup => "<small>"
1657 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1658 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1659 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1660 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1661 . "</small>",
1662 });
1663 $LICENSE_WIDGET->scroll_to_bottom;
1664}
1665
1358sub toggle_player_page { 1666sub toggle_player_page {
1359 my ($widget) = @_; 1667 my ($widget) = @_;
1360 1668
1361 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) { 1669 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1362 $PL_WINDOW->hide; 1670 $PL_WINDOW->hide;
1399 $ntb->add_tab ( 1707 $ntb->add_tab (
1400 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1708 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1401 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1709 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1402 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1710 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1403 ); 1711 );
1404 $ntb->add_tab (Pickup => autopickup_setup, 1712 $ntb->add_tab (Pickup => autopickup_setup,
1405 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1713 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1714
1715 $ntb->add_tab (Media => media_window,
1716 "License, Author and Source info for media sent by the server.");
1406 1717
1407 $ntb->set_current_page ($INVENTORY_PAGE); 1718 $ntb->set_current_page ($INVENTORY_PAGE);
1408 1719
1409 $plwin->add ($ntb); 1720 $plwin->add ($ntb);
1410 $plwin 1721 $plwin
1564 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1875 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1565 ); 1876 );
1566 $hb->add (new CFPlus::UI::Button 1877 $hb->add (new CFPlus::UI::Button
1567 text => "Quit anyway", 1878 text => "Quit anyway",
1568 expand => 1, 1879 expand => 1,
1569 on_activate => sub { exit }, 1880 on_activate => sub { Event::unloop_all },
1570 ); 1881 );
1571 } 1882 }
1572 1883
1573 $QUIT_DIALOG->show; 1884 $QUIT_DIALOG->show;
1574 $QUIT_DIALOG->grab_focus; 1885 $QUIT_DIALOG->grab_focus;
1768 tooltip => "Terminates the program", 2079 tooltip => "Terminates the program",
1769 on_activate => sub { 2080 on_activate => sub {
1770 if ($CONN) { 2081 if ($CONN) {
1771 open_quit_dialog; 2082 open_quit_dialog;
1772 } else { 2083 } else {
1773 exit; 2084 Event::unloop_all;
1774 } 2085 }
1775 0 2086 0
1776 }, 2087 },
1777 ); 2088 );
1778 2089
1779 $BUTTONBAR->show; 2090 $BUTTONBAR->show;
1780 $SETUP_DIALOG->show; 2091 $SETUP_DIALOG->show;
2092 $MESSAGE_WINDOW->show;
1781 } 2093 }
1782 2094
1783 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2095 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1784} 2096}
1785 2097
1787 CFPlus::OpenGL::shutdown; 2099 CFPlus::OpenGL::shutdown;
1788 2100
1789 undef $SDL_ACTIVE; 2101 undef $SDL_ACTIVE;
1790} 2102}
1791 2103
1792sub audio_channel_finished {
1793 my ($channel) = @_;
1794
1795# warn "channel $channel finished\n";#d#
1796}
1797
1798our %AUDIO_PLAY;
1799our %AUDIO_CHUNK;
1800
1801sub audio_sound_push($) {
1802 my ($face) = @_;
1803
1804 if (my $chunk = $AUDIO_CHUNK{$face}) {
1805 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
1806 my (undef, $dx, $dy, $vol) = @$_;
1807
1808 my $channel = CFPlus::Channel::find;
1809 $channel->volume (128 + $vol);
1810 $dx = $dx / 10 * 255;
1811 $channel->set_panning ((min 255, 255 - $dx), (min 255, 255 + $dx));
1812
1813# my $angle = $dx ? : $dx < 0 ?
1814# my $distance = -$vol;
1815# $channel->set_position ($angle, $distance);
1816
1817 $chunk->play ($channel);
1818 }
1819 } else {
1820 # sound_meta not set means data is in flight either way
1821 my $meta = $CONN->{sound_meta}{$face}
1822 or return;
1823
1824 # fetch from database
1825 CFPlus::DB::get res_data => $meta->{name}, sub {
1826 my $vol = $meta->{meta}{volume} || 1;
1827 my $rwops = new CFPlus::RW $_[0];
1828 my $chunk = new CFPlus::MixChunk $rwops;
1829 $chunk->volume ($vol * 128);
1830 $AUDIO_CHUNK{$face} = $chunk;
1831
1832 audio_sound_push ($face);
1833 };
1834 }
1835}
1836
1837sub audio_sound_play {
1838 my ($face, $dx, $dy, $vol) = @_;
1839
1840 $SDL_MIXER
1841 or return;
1842
1843 my $queue = $AUDIO_PLAY{$face} ||= [];
1844 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s
1845 audio_sound_push $face
1846 unless @$queue > 1;
1847}
1848
1849sub audio_music_set_ambient {
1850 my ($songs) = @_;
1851
1852 my @want =
1853 grep $_,
1854 map $CONN->{music_meta}{$_},
1855 @$songs;
1856
1857 if (@want) {
1858 @MUSIC_WANT = @want;
1859 &audio_music_changed ();
1860 }
1861}
1862
1863sub audio_music_start {
1864 my $meta = $MUSIC_PLAYING_META;
1865
1866 CFPlus::DB::get res_data => $meta->{name}, sub {
1867 return unless $SDL_MIXER;
1868
1869 # music might have changed...
1870 $meta eq $MUSIC_PLAYING_META
1871 or return &audio_music_start ();
1872
1873 $MUSIC_PLAYING_DATA = \$_[0];
1874
1875 my $rwops = $meta->{path}
1876 ? new_from_file CFPlus::RW $meta->{path}
1877 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
1878
1879 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
1880 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error
1881
1882 my $NOW = time;
1883
1884 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
1885 my $pos = $MUSIC_PLAYING_META->{stop_pos};
1886 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1887 $MUSIC_START = time - $pos;
1888 } else {
1889 $MUSIC_PLAYER->play (0);
1890 $MUSIC_START = time;
1891 }
1892
1893 delete $MUSIC_PLAYING_META->{stop_time};
1894 delete $MUSIC_PLAYING_META->{stop_pos};
1895 }
1896}
1897
1898sub audio_music_changed {
1899 return unless $CFG->{bgm_enable};
1900 return unless $SDL_MIXER;
1901
1902 # default MUSIC_WANT == MUSIC_DEFAULT
1903 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1904
1905 # if the currently playing song is acceptable, let it continue
1906 return if $MUSIC_PLAYING_META
1907 && grep $MUSIC_PLAYING_META == $_, @MUSIC_WANT;
1908
1909 my $NOW = time;
1910
1911 if ($MUSIC_PLAYING_META) {
1912 $MUSIC_PLAYING_META->{stop_time} = $NOW;
1913 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
1914 CFPlus::MixMusic::fade_out 1000;
1915 } else {
1916 # sort by stop time, oldest first
1917 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1918
1919 # if the most recently-played piece played very recently,
1920 # resume it, else choose the oldest piece for rotation.
1921 $MUSIC_PLAYING_META =
1922 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1923 ? $MUSIC_WANT[-1]
1924 : $MUSIC_WANT[0];
1925
1926 audio_music_start;
1927 }
1928}
1929
1930sub audio_music_finished {
1931 undef $MUSIC_PLAYER;
1932 undef $MUSIC_PLAYING_META;
1933 undef $MUSIC_PLAYING_DATA;
1934
1935 audio_music_changed;
1936}
1937
1938sub audio_init {
1939 if ($CFG->{audio_enable}) {
1940 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1941 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1942
1943 unless ($SDL_MIXER) {
1944 status "Unable to open sound device: there will be no sound";
1945 return;
1946 }
1947
1948 CFPlus::Mix_AllocateChannels 16;
1949 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1950
1951 audio_music_finished;
1952 } else {
1953 undef $SDL_MIXER;
1954 }
1955}
1956
1957sub audio_shutdown {
1958 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1959 undef $SDL_MIXER;
1960 @SOUNDS = ();
1961 %AUDIO_CHUNK = ();
1962}
1963
1964my %animate_object; 2104my %animate_object;
1965my $animate_timer; 2105my $animate_timer;
1966 2106
1967my $fps = 9; 2107my $fps = 9;
1968 2108
1969sub force_refresh { 2109sub force_refresh {
2110 if ($ENV{CFPLUS_DEBUG} & 4) {
1970 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2111 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1971 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2112 debug sprintf "%3.2f", $fps;
2113 }
1972 2114
1973 $CFPlus::UI::ROOT->draw; 2115 $CFPlus::UI::ROOT->draw;
1974 2116 CFPlus::SDL_GL_SwapBuffers;
1975 $WANT_REFRESH = 0;
1976 $CAN_REFRESH = 0;
1977 $LAST_REFRESH = $NOW; 2117 $LAST_REFRESH = $NOW;
1978 2118 $WANT_REFRESH->stop;
1979 CFPlus::SDL_GL_SwapBuffers;
1980} 2119}
1981 2120
2121$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2122
1982my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2123my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1983 $NOW = time; 2124 $NOW = time;
1984 2125
1985 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2126 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1986 for CFPlus::poll_events; 2127 for CFPlus::poll_events;
1987 2128
1988 if (%animate_object) { 2129 if (%animate_object) {
1989 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2130 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1990 ++$WANT_REFRESH; 2131 $WANT_REFRESH->start;
1991 }
1992
1993 if ($WANT_REFRESH) {
1994 force_refresh;
1995 } else {
1996 $CAN_REFRESH = 1;
1997 } 2132 }
1998}); 2133});
1999 2134
2000sub animation_start { 2135sub animation_start {
2001 my ($widget) = @_; 2136 my ($widget) = @_;
2059 2194
2060 my %DEF_CFG = ( 2195 my %DEF_CFG = (
2061 sdl_mode => 0, 2196 sdl_mode => 0,
2062 fullscreen => 0, 2197 fullscreen => 0,
2063 fast => 0, 2198 fast => 0,
2199 opengl11 => 0,
2064 map_scale => 1, 2200 map_scale => 1,
2065 fow_enable => 1, 2201 fow_enable => 1,
2066 fow_intensity => 0, 2202 fow_intensity => 0,
2067 map_smoothing => 1, 2203 map_smoothing => 1,
2068 gui_fontsize => 1, 2204 gui_fontsize => 1,
2070 gauge_fontsize => 1, 2206 gauge_fontsize => 1,
2071 gauge_size => 0.35, 2207 gauge_size => 0.35,
2072 stat_fontsize => 0.7, 2208 stat_fontsize => 0.7,
2073 mapsize => 100, 2209 mapsize => 100,
2074 audio_enable => 1, 2210 audio_enable => 1,
2211 effects_enable => 1,
2212 effects_volume => 1,
2075 bgm_enable => 1, 2213 bgm_enable => 1,
2076 bgm_volume => 0.25, 2214 bgm_volume => 0.5,
2077 output_sync => 1, 2215 output_sync => 1,
2078 output_count => 1, 2216 output_count => 1,
2079 output_rate => "", 2217 output_rate => "",
2080 pickup => 0, 2218 pickup => 0,
2081 inv_sort => "mtime", 2219 inv_sort => "mtime",
2155} 2293}
2156 2294
2157show_tip_of_the_day if $CFG->{show_tips}; 2295show_tip_of_the_day if $CFG->{show_tips};
2158 2296
2159Event::loop; 2297Event::loop;
2298
2299#video_shutdown;
2300#audio_shutdown;
2160#CFPlus::SDL_Quit; 2301CFPlus::SDL_Quit;
2161#CFPlus::_exit 0;
2162
2163END {
2164 CFPlus::SDL_Quit;
2165 CFPlus::DB::Server::stop; 2302CFPlus::DB::Server::stop;
2166}
2167 2303
2168=head1 NAME 2304=head1 NAME
2169 2305
2170cfplus - A Crossfire+ and Crossfire game client 2306cfplus - A Crossfire TRT and Crossfire game client
2171 2307
2172=head1 SYNOPSIS 2308=head1 SYNOPSIS
2173 2309
2174Just run it - no commandline arguments are supported. 2310Just run it - no commandline arguments are supported.
2175 2311
2176=head1 USAGE 2312=head1 USAGE
2177 2313
2178cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2314cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2179fullscreen and interactively. 2315be used in fullscreen mode and interactively.
2180 2316
2181=head1 DEBUGGING 2317=head1 DEBUGGING
2182 2318
2183 2319
2184CFPLUS_DEBUG - environment variable 2320CFPLUS_DEBUG - environment variable

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