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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.179 by root, Sat Jul 21 13:02:07 2007 UTC vs.
Revision 1.215 by root, Fri Aug 17 21:18:01 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
82use CFPlus; 83use CFPlus;
83use CFPlus::OpenGL (); 84use CFPlus::OpenGL ();
84use CFPlus::Protocol; 85use CFPlus::Protocol;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
88use CFPlus::UI::Canvas;
87use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
88use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::MessageWindow;
89use CFPlus::Pod; 92use CFPlus::Pod;
90use CFPlus::MapWidget; 93use CFPlus::MapWidget;
91use CFPlus::Macro; 94use CFPlus::Macro;
92 95
93$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 96$SIG{QUIT} = sub { Carp::cluck "QUIT" };
110our $CONN; 113our $CONN;
111our $PROFILE; # current profile 114our $PROFILE; # current profile
112our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113 116
114our $WANT_REFRESH; 117our $WANT_REFRESH;
115our $CAN_REFRESH;
116 118
117our @SDL_MODES; 119our @SDL_MODES;
118our $WIDTH; 120our $WIDTH;
119our $HEIGHT; 121our $HEIGHT;
120our $FULLSCREEN; 122our $FULLSCREEN;
125 127
126our $MAP; 128our $MAP;
127our $MAPMAP; 129our $MAPMAP;
128our $MAPWIDGET; 130our $MAPWIDGET;
129our $BUTTONBAR; 131our $BUTTONBAR;
130our $LOGVIEW;
131our $CONSOLE;
132our $METASERVER; 132our $METASERVER;
133our $LOGIN_BUTTON; 133our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 134our $QUIT_DIALOG;
135our $HOST_ENTRY; 135our $HOST_ENTRY;
136our $FULLSCREEN_ENABLE; 136our $FULLSCREEN_ENABLE;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INVR_HB;
180 173
181our $PICKUP_CFG; 174#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 175
186sub status { 176sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 178}
189 179
191 $DEBUG_STATUS->set_text ($_[0]); 181 $DEBUG_STATUS->set_text ($_[0]);
192} 182}
193 183
194sub message { 184sub message {
195 my ($para) = @_; 185 my ($para) = @_;
196 186 $MESSAGE_WINDOW->message ($para);
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203} 187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
192our $SDL_MIXER;
193
194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
199our $MUSIC_PLAYING_DATA;
200our $MUSIC_PLAYING_META;
201our $MUSIC_PLAYER;
202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
203
204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
206
207sub audio_channel_finished {
208 my ($channel) = @_;
209
210# warn "channel $channel finished\n";#d#
211}
212
213sub audio_sound_push($) {
214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face}
234 or return;
235
236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) {
238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face);
241 }
242 } else {
243 # fetch from database
244 CFPlus::DB::get res_data => $meta->{name}, sub {
245 my $rwops = new CFPlus::RW $_[0];
246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
249 $AUDIO_CHUNK{$face} = $chunk;
250
251 audio_sound_push ($face);
252 };
253 }
254 }
255}
256
257sub audio_sound_play {
258 my ($face, $dx, $dy, $vol) = @_;
259
260 $SDL_MIXER
261 or return;
262 $CFG->{effects_enable}
263 or return;
264
265 my $queue = $AUDIO_PLAY{$face} ||= [];
266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
267 audio_sound_push $face
268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
281}
282
283sub audio_music_update_volume {
284 return unless $MUSIC_PLAYING_META;
285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
286 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
287 CFPlus::MixMusic::volume $base * $volume * 128;
288}
289
290sub audio_music_start {
291 my $meta = $MUSIC_PLAYING_META;
292
293 CFPlus::DB::get res_data => $meta->{name}, sub {
294 return unless $SDL_MIXER;
295
296 # music might have changed...
297 $meta eq $MUSIC_PLAYING_META
298 or return &audio_music_start ();
299
300 audio_music_update_volume;
301
302 $MUSIC_PLAYING_DATA = \$_[0];
303
304 my $rwops = $meta->{path}
305 ? new_from_file CFPlus::RW $meta->{path}
306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
307
308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
310
311 my $NOW = time;
312
313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
315 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
316 $MUSIC_START = time - $pos;
317 } else {
318 $MUSIC_PLAYER->play (0);
319 $MUSIC_START = time;
320 }
321
322 delete $meta->{stop_time};
323 delete $meta->{stop_pos};
324 }
325}
326
327sub audio_music_push {
328 return unless $SDL_MIXER;
329
330 my $fade_out;
331
332 if (@MUSIC_JINGLE) {
333 @MUSIC_HAVE = $MUSIC_JINGLE[0];
334 $fade_out = 333;
335 } else {
336 return unless $CFG->{bgm_enable};
337
338 my @have =
339 grep $_,
340 map $CONN->{music_meta}{$_},
341 @$MUSIC_WANT;
342
343 @MUSIC_HAVE = @have
344 if @have;
345
346 # default MUSIC_HAVE == MUSIC_DEFAULT
347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
348 $fade_out = 1000;
349 }
350
351 # if the currently playing song is acceptable, let it continue
352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
353
354 my $NOW = time;
355
356 if ($MUSIC_PLAYING_META) {
357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
358 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
359 CFPlus::MixMusic::fade_out $fade_out;
360 } else {
361 # sort by stop time, oldest first
362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
363
364 # if the most recently-played piece played very recently,
365 # resume it, else choose the oldest piece for rotation.
366 audio_music_set_meta
367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
368 ? $MUSIC_HAVE[-1]
369 : $MUSIC_HAVE[0];
370
371 audio_music_start;
372 }
373}
374
375sub audio_music_set_ambient {
376 my ($songs) = @_;
377
378 $MUSIC_WANT = $songs;
379 audio_music_push;
380}
381
382sub audio_music_finished {
383 # we compress multiple jingles of the same type
384 shift @MUSIC_JINGLE
385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
388
389 undef $MUSIC_PLAYER;
390 undef $MUSIC_PLAYING_META;
391 undef $MUSIC_PLAYING_DATA;
392
393 audio_music_push;
394}
395
396sub audio_init {
397 if ($CFG->{audio_enable}) {
398 $ENV{MIX_EFFECTSMAXSPEED} = 1;
399 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
400
401 unless ($SDL_MIXER) {
402 status "Unable to open sound device: there will be no sound";
403 return;
404 }
405
406 CFPlus::Mix_AllocateChannels 16;
407
408 audio_music_finished;
409 } else {
410 undef $SDL_MIXER;
411 }
412}
413
414sub audio_shutdown {
415 undef $MUSIC_PLAYER;
416 undef $MUSIC_PLAYING_META;
417 undef $MUSIC_PLAYING_DATA;
418
419 $MUSIC_WANT = [];
420 @MUSIC_JINGLE = ();
421 %AUDIO_PLAY = ();
422 %AUDIO_CHUNK = ();
423
424 CFPlus::Mix_CloseAudio if $SDL_MIXER;
425 undef $SDL_MIXER;
426}
427
428#############################################################################
204 429
205sub destroy_query_dialog { 430sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy 431 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog}; 432 if $_[0]{query_dialog};
208} 433}
460 maph => $mapsize, 685 maph => $mapsize,
461 686
462 client => "cfplus $CFPlus::VERSION $] $^O", 687 client => "cfplus $CFPlus::VERSION $] $^O",
463 688
464 map_widget => $MAPWIDGET, 689 map_widget => $MAPWIDGET,
465 logview => $LOGVIEW,
466 statusbox => $STATUSBOX, 690 statusbox => $STATUSBOX,
467 map => $MAP, 691 map => $MAP,
468 mapmap => $MAPMAP, 692 mapmap => $MAPMAP,
469 query => \&server_query, 693 query => \&server_query,
470 694
471 setup_req => { 695 setup_req => {
472 smoothing => $CFG->{map_smoothing}*1, 696 smoothing => $CFG->{map_smoothing}*1,
473 },
474
475 sound_play => sub {
476 my ($x, $y, $soundnum, $type) = @_;
477
478 $SDL_MIXER
479 or return;
480
481 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
482 or return;
483
484 $chunk->play;
485 }, 697 },
486 }; 698 };
487 699
488 if ($CONN) { 700 if ($CONN) {
489 CFPlus::lowdelay fileno $CONN->{fh}; 701 CFPlus::lowdelay fileno $CONN->{fh};
501 $SETUP_DIALOG->show; 713 $SETUP_DIALOG->show;
502 $PL_WINDOW->hide; 714 $PL_WINDOW->hide;
503 $SPELL_LIST->clear_spells; 715 $SPELL_LIST->clear_spells;
504 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 716 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
505 717
506 &audio_music_set ([]); 718 &audio_music_set_ambient ([]);
507 719
508 return unless $CONN; 720 return unless $CONN;
509 721
510 status "connection closed"; 722 status "connection closed";
511 723
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 765 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
554 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 766 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
555 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
556 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
770 );
771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
558 ); 782 );
559 783
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
561 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
562 state => $CFG->{fast}, 786 state => $CFG->{fast},
590 814
591 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 815 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
592 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 816 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{map_smoothing}, 817 state => $CFG->{map_smoothing},
594 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 818 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
595 . "This increases load on the graphics subsystem and works only with 2.x servers. " 819 . "This increases load on the graphics subsystem and works only with TRT servers. "
596 . "Changes take effect at next connection only.", 820 . "Changes take effect at next login only.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 821 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
598 ); 822 );
599 823
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
601 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 825 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
612 ); 836 );
613 837
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 838 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 839 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 840 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 841 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
842 . "but you still need to press apply to correctly re-layout the widget.",
618 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 843 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
619 ); 844 );
620 845
621 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 846 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
622 $table->add_at (1, $row++, new CFPlus::UI::Slider 847 $table->add_at (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 848 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
644} 869}
645 870
646sub audio_setup { 871sub audio_setup {
647 my $vbox = new CFPlus::UI::VBox; 872 my $vbox = new CFPlus::UI::VBox;
648 873
649 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 874 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
650 875
651 my $row = 0; 876 my $row = 0;
652 877
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 878 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
654 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 879 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
658 ); 883 );
659# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 884# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
660# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 885# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
661# $CFG->{effects_volume} = $_[1]; 886# $CFG->{effects_volume} = $_[1];
662# }); 887# });
888
889 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
890 $table->add_at (1, $row, new CFPlus::UI::CheckBox
891 expand => 1, state => $CFG->{effects_enable},
892 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
893 on_changed => sub {
894 $CFG->{effects_enable} = $_[1];
895 $CONN->update_fx_want if $CONN;
896 0
897 }
898 );
899 $table->add_at (2, $row++, new CFPlus::UI::Slider
900 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
901 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
902 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
903 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
904 );
905
663 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 906 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
664 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 907 $table->add_at (1, $row, new CFPlus::UI::CheckBox
665 $hbox->add (new CFPlus::UI::CheckBox
666 expand => 1, state => $CFG->{bgm_enable}, 908 expand => 1, state => $CFG->{bgm_enable},
667 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 909 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
668 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 910 on_changed => sub {
911 $CFG->{bgm_enable} = $_[1];
912 $CONN->update_fx_want if $CONN;
913 0
914 }
669 ); 915 );
670 $hbox->add (new CFPlus::UI::Slider 916 $table->add_at (2, $row++, new CFPlus::UI::Slider
671 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 917 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
672 tooltip => "The volume of the background music. Changes are instant.", 918 tooltip => "The volume of the background music. Changes are instant.",
673 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 919 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
674 ); 920 );
675 921
676 $table->add_at (1, $row++, new CFPlus::UI::Button 922 $table->add_at (1, $row++, new CFPlus::UI::Button
677 expand => 1, align => 0, text => "Apply", 923 c_colspan => 2, expand => 1, align => 0, text => "Apply",
678 tooltip => "Apply the audio settings", 924 tooltip => "Apply the audio settings",
679 on_activate => sub { 925 on_activate => sub {
680 audio_shutdown (); 926 audio_shutdown ();
681 audio_init (); 927 audio_init ();
682 0 928 0
752 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 998 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
753 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 999 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
754 1000
755 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1001 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
756 1002
757 $table->add_at (7,7, my $t = new CFPlus::UI::Table); 1003 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
758 $t->add_at (0,0, new CFPlus::UI::Label text => "a", rowspan => 1, colspan => 2); 1004 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
759 $t->add_at (2,0, new CFPlus::UI::Label text => "b", rowspan => 2, colspan => 1); 1005 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
760 $t->add_at (1,2, new CFPlus::UI::Label text => "c", rowspan => 1, colspan => 2); 1006 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
761 $t->add_at (0,1, new CFPlus::UI::Label text => "d", rowspan => 2, colspan => 1); 1007 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
762 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1008 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1009
1010 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1011
1012 $c->add_items ({
1013 type => "line_loop",
1014 color => [0, 1, 0],
1015 width => 9,
1016 coord_mode => "abs",
1017 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1018 });
1019
1020 $c->add_items ({
1021 type => "lines",
1022 color => [1, 1, 0],
1023 width => 2,
1024 coord_mode => "rel",
1025 coord => [[0,0], [1,1], [1,0], [0,1]],
1026 });
1027
1028 $c->add_items ({
1029 type => "polygon",
1030 color => [0, 0.43, 0],
1031 width => 2,
1032 coord_mode => "rel",
1033 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1034 });
763 1035
764 $table 1036 $table
765} 1037}
766 1038
767sub stats_window { 1039sub stats_window {
1065 text => $CFG->{profile}{default}{host}, 1337 text => $CFG->{profile}{default}{host},
1066 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1338 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1067 on_changed => sub { 1339 on_changed => sub {
1068 my ($self, $value) = @_; 1340 my ($self, $value) = @_;
1069 $CFG->{profile}{default}{host} = $value; 1341 $CFG->{profile}{default}{host} = $value;
1070 0 1342 1
1071 } 1343 }
1072 ); 1344 );
1073 1345
1074 $vbox->add (new CFPlus::UI::Button 1346 $vbox->add (new CFPlus::UI::Button
1075 expand => 1, 1347 expand => 1,
1076 text => "Server List", 1348 text => "Server List",
1077 other => $METASERVER, 1349 other => $METASERVER,
1078 tooltip => "Show a list of available crossfire servers", 1350 tooltip => "Show a list of available crossfire servers",
1079 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1351 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1080 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1352 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1081 ); 1353 );
1082 } 1354 }
1083 1355
1084 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1356 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1085 $table->add_at (1, 4, new CFPlus::UI::Entry 1357 $table->add_at (1, 4, new CFPlus::UI::Entry
1086 text => $CFG->{profile}{default}{user}, 1358 text => $CFG->{profile}{default}{user},
1087 tooltip => "The name of your character on the server", 1359 tooltip => "The name of your character on the server",
1088 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1360 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1089 ); 1361 );
1090 1362
1091 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1363 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1092 $table->add_at (1, 5, new CFPlus::UI::Entry 1364 $table->add_at (1, 5, new CFPlus::UI::Entry
1093 text => $CFG->{profile}{default}{password}, 1365 text => $CFG->{profile}{default}{password},
1094 hidden => 1, 1366 hidden => 1,
1095 tooltip => "The password for your character", 1367 tooltip => "The password for your character",
1096 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1368 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1097 ); 1369 );
1098 1370
1099 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1371 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1100 $table->add_at (1, 7, new CFPlus::UI::Slider 1372 $table->add_at (1, 7, new CFPlus::UI::Slider
1101 force_w => 100, 1373 force_w => 100,
1102 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1374 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1103 tooltip => "This is the size of the portion of the map update the server sends you. " 1375 tooltip => "This is the size of the portion of the map update the server sends you. "
1104 . "If you set this to a high value you will be able to see further, " 1376 . "If you set this to a high value you will be able to see further, "
1105 . "but you also increase bandwidth requirements and latency. " 1377 . "but you also increase bandwidth requirements and latency. "
1106 . "This option is only used once at log-in.", 1378 . "This option is only used once at log-in.",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1379 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1108 ); 1380 );
1109 1381
1110 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1111 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1112 state => $CFG->{face_prefetch},
1113 tooltip => "<b>Background Image Prefetch</b>\n\n"
1114 . "If enabled, the client automatically pre-fetches images from the server. "
1115 . "This might increase or create lag, but increases the chances "
1116 . "of faces being ready for display when you encounter them. "
1117 . "It also uses up server bandwidth on every connect, "
1118 . "so only set it if you really need to prefetch images. "
1119 . "This option can be set and unset any time.",
1120 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1121 );
1122
1123 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1382 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1383 $table->add_at (1, 8, new CFPlus::UI::Entry
1384 text => $CFG->{output_rate},
1385 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1386 . "when sending data. When 0 or unset, the server "
1387 . "default will be used, which is usually around 100kb/s. Most servers will "
1388 . "dynamically find an optimal rate, so adjust this only when necessary.",
1389 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1390 );
1391
1392 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1124 $table->add_at (1, 9, new CFPlus::UI::Entry 1393 $table->add_at (1, 9, new CFPlus::UI::Entry
1125 text => $CFG->{output_rate},
1126 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1127 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1128 . "default will be used, which is usually around 100kb/s.",
1129 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1130 );
1131
1132 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1133 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_count}, 1394 text => $CFG->{output_count},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1395 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1396 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1137 ); 1397 );
1138 1398
1139 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1399 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1140 $table->add_at (1, 11, new CFPlus::UI::Entry 1400 $table->add_at (1, 10, new CFPlus::UI::Entry
1141 text => $CFG->{output_sync}, 1401 text => $CFG->{output_sync},
1142 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1402 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1143 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1403 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1144 ); 1404 );
1145 1405
1146 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1406 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1147 expand => 1, 1407 expand => 1,
1148 align => 0, 1408 align => 0,
1149 text => "Login", 1409 text => "Login",
1150 on_activate => sub { 1410 on_activate => sub {
1151 $CONN ? stop_game 1411 $CONN ? stop_game
1152 : start_game; 1412 : start_game;
1153 0 1413 1
1154 }, 1414 },
1155 ); 1415 );
1156 1416
1157 $vbox->add (new CFPlus::UI::FancyFrame 1417 $vbox->add (new CFPlus::UI::FancyFrame
1158 label => "Server Info", 1418 label => "Server Info",
1164 1424
1165sub client_setup { 1425sub client_setup {
1166 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1426 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1167 1427
1168 my $row = 0; 1428 my $row = 0;
1169
1170 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1171 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1172 text => $CFG->{say_command},
1173 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1174 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1175 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1176 on_changed => sub {
1177 my ($self, $value) = @_;
1178 $CFG->{say_command} = $value;
1179 0
1180 }
1181 );
1182 1429
1183 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1430 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1184 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1431 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1185 state => $CFG->{show_tips}, 1432 state => $CFG->{show_tips},
1186 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1433 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1197 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1444 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1198 . "sends more messages than this number, older messages get removed to save memory and " 1445 . "sends more messages than this number, older messages get removed to save memory and "
1199 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1446 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1200 on_changed => sub { 1447 on_changed => sub {
1201 my ($self, $value) = @_; 1448 my ($self, $value) = @_;
1202 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1449 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1203 0 1450 0
1204 }, 1451 },
1205 ); 1452 );
1206 1453
1207 $table 1454 $table
1208}
1209
1210sub message_window {
1211 my $window = new CFPlus::UI::Toplevel
1212 name => "message_window",
1213 title => "Messages",
1214 border_bg => [1, 1, 1, 1],
1215 x => "max",
1216 y => 0,
1217 force_w => $::WIDTH * 0.4,
1218 force_h => $::HEIGHT * 0.5,
1219 child => (my $vbox = new CFPlus::UI::VBox),
1220 has_close_button => 1;
1221
1222 $vbox->add ($LOGVIEW);
1223
1224 $vbox->add (my $input = new CFPlus::UI::Entry
1225 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1226 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1227 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1228 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1229 on_focus_in => sub {
1230 my ($input, $prev_focus) = @_;
1231
1232 delete $input->{refocus_map};
1233
1234 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1235 $input->{refocus_map} = 1;
1236 }
1237 delete $input->{auto_activated};
1238
1239 0
1240 },
1241 on_activate => sub {
1242 my ($input, $text) = @_;
1243 $input->set_text ('');
1244
1245 if ($text =~ /^\/(.*)/) {
1246 $::CONN->user_send ($1);
1247 } else {
1248 my $say_cmd = $::CFG->{say_command} || 'say';
1249 $::CONN->user_send ("$say_cmd $text");
1250 }
1251 if ($input->{refocus_map}) {
1252 delete $input->{refocus_map};
1253 $MAPWIDGET->focus_in
1254 }
1255
1256 0
1257 },
1258 on_escape => sub {
1259 $MAPWIDGET->grab_focus;
1260
1261 0
1262 },
1263 );
1264
1265 $CONSOLE = {
1266 window => $window,
1267 input => $input,
1268 };
1269
1270 $window
1271} 1455}
1272 1456
1273sub autopickup_setup { 1457sub autopickup_setup {
1274 my $r = new CFPlus::UI::ScrolledWindow ( 1458 my $r = new CFPlus::UI::ScrolledWindow (
1275 expand => 1, 1459 expand => 1,
1424 $sw1->add ($INV = new CFPlus::UI::Inventory); 1608 $sw1->add ($INV = new CFPlus::UI::Inventory);
1425 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1609 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1426 1610
1427 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1611 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1428 1612
1429 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1613 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1430 1614
1431 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1615 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1432 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1616 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1433 1617
1434 # XXX: Call after $INVR = ... because set_opencont sets the items 1618 # XXX: Call after $INVR = ... because set_opencont sets the items
1435 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1619 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1436 1620
1437 $hb 1621 $hb
1622}
1623
1624sub media_window {
1625 my $vb = new CFPlus::UI::VBox;
1626
1627 $vb->add (new CFPlus::UI::FancyFrame
1628 label => "Currently playing music",
1629 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1630 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1631 );
1632
1633 $vb->add (new CFPlus::UI::FancyFrame
1634 label => "Other media used in this session",
1635 expand => 1,
1636 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1637 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1638 );
1639
1640 $vb
1641}
1642
1643sub add_license {
1644 my ($meta) = @_;
1645
1646 $meta = $meta->{meta}
1647 or return;
1648
1649 $meta->{license} || $meta->{author} || $meta->{source}
1650 or return;
1651
1652 $LICENSE_WIDGET->add_paragraph ({
1653 fg => [1, 1, 1, 1],
1654 markup => "<small>"
1655 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1656 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1657 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1658 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1659 . "</small>",
1660 });
1661 $LICENSE_WIDGET->scroll_to_bottom;
1438} 1662}
1439 1663
1440sub toggle_player_page { 1664sub toggle_player_page {
1441 my ($widget) = @_; 1665 my ($widget) = @_;
1442 1666
1461 1685
1462 my $ntb = 1686 my $ntb =
1463 $PL_NOTEBOOK = 1687 $PL_NOTEBOOK =
1464 new CFPlus::UI::Notebook expand => 1; 1688 new CFPlus::UI::Notebook expand => 1;
1465 1689
1466 $ntb->add ( 1690 $ntb->add_tab (
1467 "Statistics (F2)" => $STATS_PAGE = stats_window, 1691 "Statistics (F2)" => $STATS_PAGE = stats_window,
1468 "Shows statistics, where all your Stats and Resistances are shown." 1692 "Shows statistics, where all your Stats and Resistances are shown."
1469 ); 1693 );
1470 $ntb->add ( 1694 $ntb->add_tab (
1471 "Skills (F3)" => $SKILL_PAGE = skill_window, 1695 "Skills (F3)" => $SKILL_PAGE = skill_window,
1472 "Shows all your Skills." 1696 "Shows all your Skills."
1473 ); 1697 );
1474 1698
1475 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1699 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1476 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1700 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1477 $ntb->add ( 1701 $ntb->add_tab (
1478 "Spellbook (F4)" => $spellsw, 1702 "Spellbook (F4)" => $spellsw,
1479 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1703 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1480 ); 1704 );
1481 $ntb->add ( 1705 $ntb->add_tab (
1482 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1706 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1483 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1707 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1484 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1708 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1485 ); 1709 );
1486 $ntb->add (Pickup => autopickup_setup, 1710 $ntb->add_tab (Pickup => autopickup_setup,
1487 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1711 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1712
1713 $ntb->add_tab (Media => media_window,
1714 "License, Author and Source info for media sent by the server.");
1488 1715
1489 $ntb->set_current_page ($INVENTORY_PAGE); 1716 $ntb->set_current_page ($INVENTORY_PAGE);
1490 1717
1491 $plwin->add ($ntb); 1718 $plwin->add ($ntb);
1492 $plwin 1719 $plwin
1646 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1873 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1647 ); 1874 );
1648 $hb->add (new CFPlus::UI::Button 1875 $hb->add (new CFPlus::UI::Button
1649 text => "Quit anyway", 1876 text => "Quit anyway",
1650 expand => 1, 1877 expand => 1,
1651 on_activate => sub { exit }, 1878 on_activate => sub { Event::unloop_all },
1652 ); 1879 );
1653 } 1880 }
1654 1881
1655 $QUIT_DIALOG->show; 1882 $QUIT_DIALOG->show;
1656 $QUIT_DIALOG->grab_focus; 1883 $QUIT_DIALOG->grab_focus;
1774 2001
1775 $MAPWIDGET = new CFPlus::MapWidget; 2002 $MAPWIDGET = new CFPlus::MapWidget;
1776 $MAPWIDGET->connect (activate_console => sub { 2003 $MAPWIDGET->connect (activate_console => sub {
1777 my ($mapwidget, $preset) = @_; 2004 my ($mapwidget, $preset) = @_;
1778 2005
1779 if ($CONSOLE) { 2006 $MESSAGE_WINDOW->activate_console ($preset)
1780 $CONSOLE->{input}->{auto_activated} = 1; 2007 if $MESSAGE_WINDOW;
1781 $CONSOLE->{input}->grab_focus;
1782
1783 if ($preset && $CONSOLE->{input}->get_text eq '') {
1784 $CONSOLE->{input}->set_text ($preset);
1785 }
1786 }
1787 }); 2008 });
1788 $MAPWIDGET->show; 2009 $MAPWIDGET->show;
1789 $MAPWIDGET->grab_focus; 2010 $MAPWIDGET->grab_focus;
1790
1791 $LOGVIEW = new CFPlus::UI::TextScroller
1792 expand => 1,
1793 font => $FONT_FIXED,
1794 fontsize => $::CFG->{log_fontsize},
1795 indent => -4,
1796 can_hover => 1,
1797 can_events => 1,
1798 max_par => $CFG->{logview_max_par},
1799 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1800 ;
1801 2011
1802 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2012 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1803 title => "Setup", 2013 title => "Setup",
1804 name => "setup_dialog", 2014 name => "setup_dialog",
1805 x => 'center', 2015 x => 'center',
1809 force_h => $::HEIGHT * 0.6, 2019 force_h => $::HEIGHT * 0.6,
1810 has_close_button => 1, 2020 has_close_button => 1,
1811 ; 2021 ;
1812 2022
1813 $METASERVER = metaserver_dialog; 2023 $METASERVER = metaserver_dialog;
2024 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1814 2025
1815 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2026 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1816 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2027 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1817 2028
1818 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2029 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1819 "Configure the server to play on, your username, password and other server-related options."); 2030 "Configure the server to play on, your username, password and other server-related options.");
1820 $SETUP_NOTEBOOK->add (Client => client_setup, 2031 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1821 "Configure various client-specific settings."); 2032 "Configure various client-specific settings.");
1822 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2033 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1823 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2034 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1824 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2035 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1825 "Configure the use of audio, sound effects and background music."); 2036 "Configure the use of audio, sound effects and background music.");
1826 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2037 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1827 "Lets you define, edit and delete key bindings." 2038 "Lets you define, edit and delete key bindings."
1828 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2039 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1829 . "with nothing set and the recording started. After doing the actions you " 2040 . "with nothing set and the recording started. After doing the actions you "
1830 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2041 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1831 . "After pressing the combo the binding will be saved automatically and the " 2042 . "After pressing the combo the binding will be saved automatically and the "
1832 . "binding editor closes"); 2043 . "binding editor closes");
1833 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2044 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1834 "Some debuggin' options. Do not ask."); 2045 "Some debuggin' options. Do not ask.");
1835 2046
1836 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2047 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1837 2048
1838 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2049 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1839 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2050 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1840 2051
1841 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2052 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1842 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2053 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1843 2054
1844 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2055 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1845 2056
1846 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2057 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1866 tooltip => "Terminates the program", 2077 tooltip => "Terminates the program",
1867 on_activate => sub { 2078 on_activate => sub {
1868 if ($CONN) { 2079 if ($CONN) {
1869 open_quit_dialog; 2080 open_quit_dialog;
1870 } else { 2081 } else {
1871 exit; 2082 Event::unloop_all;
1872 } 2083 }
1873 0 2084 0
1874 }, 2085 },
1875 ); 2086 );
1876 2087
1877 $BUTTONBAR->show; 2088 $BUTTONBAR->show;
1878 $SETUP_DIALOG->show; 2089 $SETUP_DIALOG->show;
2090 $MESSAGE_WINDOW->show;
1879 } 2091 }
1880 2092
1881 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2093 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1882}
1883
1884sub setup_build_button {
1885 my ($enabled) = @_;
1886 if ($enabled) {
1887 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1888 $BUILD_BUTTON ||= new CFPlus::UI::Button
1889 text => "Build",
1890 tooltip => "Opens the ingame builder",
1891 on_activate => sub {
1892 if ($CONN) {
1893 $CONN->send_ext_req (builder_player_items => sub {
1894 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1895 });
1896 }
1897 0
1898 };
1899 $BUTTONBAR->add ($BUILD_BUTTON);
1900 } else {
1901 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1902 }
1903}
1904
1905sub open_ingame_editor {
1906 my ($msg) = @_;
1907
1908 my $win = new CFPlus::UI::Toplevel
1909 x => 0,
1910 y => 'center',
1911 z => 4,
1912 name => 'builder_window',
1913 force_w => int $WIDTH * 1/4,
1914 force_h => int $HEIGHT * 3/4,
1915 title => "In game builder",
1916 has_close_button => 1;
1917
1918 my $r = new CFPlus::UI::ScrolledWindow (
1919 expand => 1,
1920 scroll_y => 1
1921 );
1922 $r->add (my $vb = new CFPlus::UI::VBox);
1923 $win->add ($r);
1924
1925
1926 $vb->add (
1927 new CFPlus::UI::Button
1928 text => "Disable build mode",
1929 on_activate => sub { $::IN_BUILD_MODE = undef }
1930 );
1931 $vb->add (
1932 new CFPlus::UI::Button
1933 text => "ERASE",
1934 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1935 );
1936
1937 for my $itemarchname (
1938 sort {
1939 $msg->{items}->{$a}->{build_arch_name}
1940 cmp $msg->{items}->{$b}->{build_arch_name}
1941 } keys %{$msg->{items}}
1942 ) {
1943 my $info = $msg->{items}->{$itemarchname};
1944 $vb->add (
1945 new CFPlus::UI::Button text => $info->{build_arch_name},
1946 on_activate => sub {
1947 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1948
1949 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1950 build_mode_query_arch_info ();
1951 }
1952 }
1953 );
1954 }
1955
1956 $win->show;
1957}
1958
1959sub build_mode_query_arch_info {
1960 my ($iteminfo) = $::IN_BUILD_MODE;
1961 my $itemarchname = $iteminfo->{item};
1962 my $info = $iteminfo->{info};
1963
1964 my $dialog = new CFPlus::UI::Toplevel
1965 x => "center",
1966 y => "center",
1967 z => 50,
1968 force_w => int $WIDTH * 1/2,
1969 title => "Enter information for placement of '$itemarchname'",
1970 has_close_button => 1;
1971
1972 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1973
1974 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1975 my $row = 0;
1976 if ($info->{has_name}) {
1977 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1978 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1979 }
1980 if ($info->{has_text}) {
1981 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1982 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1983 }
1984 if ($info->{has_connection}) {
1985 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1986 $table->add_at (1, $row++,
1987 new CFPlus::UI::Entry
1988 expand => 1,
1989 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1990 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1991 );
1992 }
1993
1994 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1995 $hb->add (new CFPlus::UI::Button
1996 text => "Close",
1997 expand => 1,
1998 on_activate => sub { $dialog->hide; 0 },
1999 );
2000 $dialog->show;
2001} 2094}
2002 2095
2003sub video_shutdown { 2096sub video_shutdown {
2004 CFPlus::OpenGL::shutdown; 2097 CFPlus::OpenGL::shutdown;
2005 2098
2006 undef $SDL_ACTIVE; 2099 undef $SDL_ACTIVE;
2007} 2100}
2008 2101
2009sub audio_channel_finished {
2010 my ($channel) = @_;
2011
2012 #warn "channel $channel finished\n";#d#
2013}
2014
2015sub audio_music_set {
2016 my ($songs) = @_;
2017
2018 my @want =
2019 grep $_,
2020 map $CONN->{music_meta}{$_},
2021 @$songs;
2022
2023 if (@want) {
2024 @MUSIC_WANT = @want;
2025 &audio_music_changed ();
2026 }
2027}
2028
2029sub audio_music_start {
2030 my $path = $MUSIC_PLAYING->{path}
2031 or return;
2032
2033 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2034 # music might have changed...
2035 $path eq $MUSIC_PLAYING->{path}
2036 or return &audio_music_start ();
2037
2038 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2039
2040 my $NOW = time;
2041
2042 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2043 my $pos = $MUSIC_PLAYING->{stop_pos};
2044 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2045 $MUSIC_START = time - $pos;
2046 } else {
2047 $MUSIC_PLAYER->play (0);
2048 $MUSIC_START = time;
2049 }
2050
2051 delete $MUSIC_PLAYING->{stop_time};
2052 delete $MUSIC_PLAYING->{stop_pos};
2053 }
2054}
2055
2056sub audio_music_changed {
2057 return unless $CFG->{bgm_enable};
2058
2059 # default MUSIC_WANT == MUSIC_DEFAULT
2060 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2061
2062 # if the currently playing song is acceptable, let it continue
2063 return if $MUSIC_PLAYING
2064 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2065
2066 my $NOW = time;
2067
2068 if ($MUSIC_PLAYING) {
2069 $MUSIC_PLAYING->{stop_time} = $NOW;
2070 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2071 CFPlus::MixMusic::fade_out 1000;
2072 } else {
2073 # sort by stop time, oldest first
2074 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2075
2076 # if the most recently-played piece played very recently,
2077 # resume it, else choose the oldest piece for rotation.
2078 $MUSIC_PLAYING =
2079 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2080 ? $MUSIC_WANT[-1]
2081 : $MUSIC_WANT[0];
2082
2083 audio_music_start;
2084 }
2085}
2086
2087sub audio_music_finished {
2088 $MUSIC_PLAYING = undef;
2089 undef $MUSIC_PLAYER;
2090
2091 audio_music_changed;
2092}
2093
2094sub audio_init {
2095 if ($CFG->{audio_enable}) {
2096 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2097 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2098
2099 unless ($SDL_MIXER) {
2100 status "Unable to open sound device: there will be no sound";
2101 return;
2102 }
2103
2104 CFPlus::Mix_AllocateChannels 8;
2105 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2106
2107 audio_music_finished;
2108
2109 local $_;
2110 while (<$fh>) {
2111 next if /^\s*#/;
2112 next if /^\s*$/;
2113
2114 my ($file, $volume, $event) = split /\s+/, $_, 3;
2115
2116 push @SOUNDS, "$volume,$file";
2117
2118 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2119 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2120 $chunk->volume ($volume * 128 / 100);
2121 $chunk
2122 };
2123 }
2124 } else {
2125 status "unable to open sound config: $!";
2126 }
2127 }
2128}
2129
2130sub audio_shutdown {
2131 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2132 undef $SDL_MIXER;
2133 @SOUNDS = ();
2134 %AUDIO_CHUNKS = ();
2135}
2136
2137my %animate_object; 2102my %animate_object;
2138my $animate_timer; 2103my $animate_timer;
2139 2104
2140my $fps = 9; 2105my $fps = 9;
2141 2106
2142my %demo;#d#
2143
2144sub force_refresh { 2107sub force_refresh {
2108 if ($ENV{CFPLUS_DEBUG} & 4) {
2145 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2109 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2146 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2110 debug sprintf "%3.2f", $fps;
2111 }
2147 2112
2148 $CFPlus::UI::ROOT->draw; 2113 $CFPlus::UI::ROOT->draw;
2149 2114 CFPlus::SDL_GL_SwapBuffers;
2150 $WANT_REFRESH = 0;
2151 $CAN_REFRESH = 0;
2152 $LAST_REFRESH = $NOW; 2115 $LAST_REFRESH = $NOW;
2153 2116 $WANT_REFRESH->stop;
2154 CFPlus::SDL_GL_SwapBuffers;
2155} 2117}
2156 2118
2119$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2120
2157my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2121my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2158 $NOW = time; 2122 $NOW = time;
2159 2123
2160 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2124 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2161 for CFPlus::poll_events; 2125 for CFPlus::poll_events;
2162 2126
2163 if (%animate_object) { 2127 if (%animate_object) {
2164 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2128 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2165 ++$WANT_REFRESH; 2129 $WANT_REFRESH->start;
2166 }
2167
2168 if ($WANT_REFRESH) {
2169 force_refresh;
2170 } else {
2171 $CAN_REFRESH = 1;
2172 } 2130 }
2173}); 2131});
2174 2132
2175sub animation_start { 2133sub animation_start {
2176 my ($widget) = @_; 2134 my ($widget) = @_;
2179 2137
2180sub animation_stop { 2138sub animation_stop {
2181 my ($widget) = @_; 2139 my ($widget) = @_;
2182 delete $animate_object{$widget}; 2140 delete $animate_object{$widget};
2183} 2141}
2184
2185# check once/second for faces that need to be prefetched
2186# this should, of course, only run on demand, but
2187# SDL forces worse things on us....
2188
2189Event->timer (after => 1, interval => 0.25, cb => sub {
2190 $CONN->face_prefetch
2191 if $CONN;
2192});
2193 2142
2194%SDL_CB = ( 2143%SDL_CB = (
2195 CFPlus::SDL_QUIT => sub { 2144 CFPlus::SDL_QUIT => sub {
2196 exit; 2145 exit;
2197 }, 2146 },
2241 2190
2242 CFPlus::UI::set_layout ($::CFG->{layout}); 2191 CFPlus::UI::set_layout ($::CFG->{layout});
2243 2192
2244 my %DEF_CFG = ( 2193 my %DEF_CFG = (
2245 sdl_mode => 0, 2194 sdl_mode => 0,
2246 width => 640,
2247 height => 480,
2248 fullscreen => 0, 2195 fullscreen => 0,
2249 fast => 0, 2196 fast => 0,
2197 opengl11 => 0,
2250 map_scale => 1, 2198 map_scale => 1,
2251 fow_enable => 1, 2199 fow_enable => 1,
2252 fow_intensity => 0, 2200 fow_intensity => 0,
2253 map_smoothing => 1, 2201 map_smoothing => 1,
2254 gui_fontsize => 1, 2202 gui_fontsize => 1,
2255 log_fontsize => 0.7, 2203 log_fontsize => 0.7,
2256 gauge_fontsize => 1, 2204 gauge_fontsize => 1,
2257 gauge_size => 0.35, 2205 gauge_size => 0.35,
2258 stat_fontsize => 0.7, 2206 stat_fontsize => 0.7,
2259 mapsize => 100, 2207 mapsize => 100,
2260 say_command => 'chat',
2261 audio_enable => 1, 2208 audio_enable => 1,
2209 effects_enable => 1,
2210 effects_volume => 1,
2262 bgm_enable => 1, 2211 bgm_enable => 1,
2263 bgm_volume => 0.25, 2212 bgm_volume => 0.5,
2264 face_prefetch => 0,
2265 output_sync => 1, 2213 output_sync => 1,
2266 output_count => 1, 2214 output_count => 1,
2267 output_rate => "", 2215 output_rate => "",
2268 pickup => 0, 2216 pickup => 0,
2269 inv_sort => "mtime", 2217 inv_sort => "mtime",
2343} 2291}
2344 2292
2345show_tip_of_the_day if $CFG->{show_tips}; 2293show_tip_of_the_day if $CFG->{show_tips};
2346 2294
2347Event::loop; 2295Event::loop;
2296
2297#video_shutdown;
2298#audio_shutdown;
2348#CFPlus::SDL_Quit; 2299CFPlus::SDL_Quit;
2349#CFPlus::_exit 0;
2350
2351END {
2352 CFPlus::SDL_Quit;
2353 CFPlus::DB::Server::stop; 2300CFPlus::DB::Server::stop;
2354}
2355 2301
2356=head1 NAME 2302=head1 NAME
2357 2303
2358cfplus - A Crossfire+ and Crossfire game client 2304cfplus - A Crossfire TRT and Crossfire game client
2359 2305
2360=head1 SYNOPSIS 2306=head1 SYNOPSIS
2361 2307
2362Just run it - no commandline arguments are supported. 2308Just run it - no commandline arguments are supported.
2363 2309
2364=head1 USAGE 2310=head1 USAGE
2365 2311
2366cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2312cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2367fullscreen and interactively. 2313be used in fullscreen mode and interactively.
2368 2314
2369=head1 DEBUGGING 2315=head1 DEBUGGING
2370 2316
2371 2317
2372CFPLUS_DEBUG - environment variable 2318CFPLUS_DEBUG - environment variable

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