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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.185 by elmex, Tue Jul 24 18:39:39 2007 UTC vs.
Revision 1.215 by root, Fri Aug 17 21:18:01 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INVR_HB;
180 173
181our $PICKUP_CFG; 174#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 175
186sub status { 176sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 178}
189 179
193 183
194sub message { 184sub message {
195 my ($para) = @_; 185 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 186 $MESSAGE_WINDOW->message ($para);
197} 187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
192our $SDL_MIXER;
193
194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
199our $MUSIC_PLAYING_DATA;
200our $MUSIC_PLAYING_META;
201our $MUSIC_PLAYER;
202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
203
204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
206
207sub audio_channel_finished {
208 my ($channel) = @_;
209
210# warn "channel $channel finished\n";#d#
211}
212
213sub audio_sound_push($) {
214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face}
234 or return;
235
236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) {
238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face);
241 }
242 } else {
243 # fetch from database
244 CFPlus::DB::get res_data => $meta->{name}, sub {
245 my $rwops = new CFPlus::RW $_[0];
246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
249 $AUDIO_CHUNK{$face} = $chunk;
250
251 audio_sound_push ($face);
252 };
253 }
254 }
255}
256
257sub audio_sound_play {
258 my ($face, $dx, $dy, $vol) = @_;
259
260 $SDL_MIXER
261 or return;
262 $CFG->{effects_enable}
263 or return;
264
265 my $queue = $AUDIO_PLAY{$face} ||= [];
266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
267 audio_sound_push $face
268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
281}
282
283sub audio_music_update_volume {
284 return unless $MUSIC_PLAYING_META;
285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
286 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
287 CFPlus::MixMusic::volume $base * $volume * 128;
288}
289
290sub audio_music_start {
291 my $meta = $MUSIC_PLAYING_META;
292
293 CFPlus::DB::get res_data => $meta->{name}, sub {
294 return unless $SDL_MIXER;
295
296 # music might have changed...
297 $meta eq $MUSIC_PLAYING_META
298 or return &audio_music_start ();
299
300 audio_music_update_volume;
301
302 $MUSIC_PLAYING_DATA = \$_[0];
303
304 my $rwops = $meta->{path}
305 ? new_from_file CFPlus::RW $meta->{path}
306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
307
308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
310
311 my $NOW = time;
312
313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
315 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
316 $MUSIC_START = time - $pos;
317 } else {
318 $MUSIC_PLAYER->play (0);
319 $MUSIC_START = time;
320 }
321
322 delete $meta->{stop_time};
323 delete $meta->{stop_pos};
324 }
325}
326
327sub audio_music_push {
328 return unless $SDL_MIXER;
329
330 my $fade_out;
331
332 if (@MUSIC_JINGLE) {
333 @MUSIC_HAVE = $MUSIC_JINGLE[0];
334 $fade_out = 333;
335 } else {
336 return unless $CFG->{bgm_enable};
337
338 my @have =
339 grep $_,
340 map $CONN->{music_meta}{$_},
341 @$MUSIC_WANT;
342
343 @MUSIC_HAVE = @have
344 if @have;
345
346 # default MUSIC_HAVE == MUSIC_DEFAULT
347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
348 $fade_out = 1000;
349 }
350
351 # if the currently playing song is acceptable, let it continue
352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
353
354 my $NOW = time;
355
356 if ($MUSIC_PLAYING_META) {
357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
358 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
359 CFPlus::MixMusic::fade_out $fade_out;
360 } else {
361 # sort by stop time, oldest first
362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
363
364 # if the most recently-played piece played very recently,
365 # resume it, else choose the oldest piece for rotation.
366 audio_music_set_meta
367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
368 ? $MUSIC_HAVE[-1]
369 : $MUSIC_HAVE[0];
370
371 audio_music_start;
372 }
373}
374
375sub audio_music_set_ambient {
376 my ($songs) = @_;
377
378 $MUSIC_WANT = $songs;
379 audio_music_push;
380}
381
382sub audio_music_finished {
383 # we compress multiple jingles of the same type
384 shift @MUSIC_JINGLE
385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
388
389 undef $MUSIC_PLAYER;
390 undef $MUSIC_PLAYING_META;
391 undef $MUSIC_PLAYING_DATA;
392
393 audio_music_push;
394}
395
396sub audio_init {
397 if ($CFG->{audio_enable}) {
398 $ENV{MIX_EFFECTSMAXSPEED} = 1;
399 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
400
401 unless ($SDL_MIXER) {
402 status "Unable to open sound device: there will be no sound";
403 return;
404 }
405
406 CFPlus::Mix_AllocateChannels 16;
407
408 audio_music_finished;
409 } else {
410 undef $SDL_MIXER;
411 }
412}
413
414sub audio_shutdown {
415 undef $MUSIC_PLAYER;
416 undef $MUSIC_PLAYING_META;
417 undef $MUSIC_PLAYING_DATA;
418
419 $MUSIC_WANT = [];
420 @MUSIC_JINGLE = ();
421 %AUDIO_PLAY = ();
422 %AUDIO_CHUNK = ();
423
424 CFPlus::Mix_CloseAudio if $SDL_MIXER;
425 undef $SDL_MIXER;
426}
427
428#############################################################################
198 429
199sub destroy_query_dialog { 430sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 431 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 432 if $_[0]{query_dialog};
202} 433}
462 query => \&server_query, 693 query => \&server_query,
463 694
464 setup_req => { 695 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 696 smoothing => $CFG->{map_smoothing}*1,
466 }, 697 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 698 };
480 699
481 if ($CONN) { 700 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 701 CFPlus::lowdelay fileno $CONN->{fh};
483 702
492 $LOGIN_BUTTON->set_text ("Login"); 711 $LOGIN_BUTTON->set_text ("Login");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); 712 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
494 $SETUP_DIALOG->show; 713 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 714 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 715 $SPELL_LIST->clear_spells;
497 $MESSAGE_WINDOW->clear_channels;
498 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 716 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
499 717
500 &audio_music_set ([]); 718 &audio_music_set_ambient ([]);
501 719
502 return unless $CONN; 720 return unless $CONN;
503 721
504 status "connection closed"; 722 status "connection closed";
505 723
547 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 765 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
548 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 766 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
549 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
550 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
551 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
770 );
771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
552 ); 782 );
553 783
554 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
555 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
556 state => $CFG->{fast}, 786 state => $CFG->{fast},
584 814
585 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 815 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
586 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 816 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
587 state => $CFG->{map_smoothing}, 817 state => $CFG->{map_smoothing},
588 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 818 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
589 . "This increases load on the graphics subsystem and works only with 2.x servers. " 819 . "This increases load on the graphics subsystem and works only with TRT servers. "
590 . "Changes take effect at next connection only.", 820 . "Changes take effect at next login only.",
591 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 821 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
592 ); 822 );
593 823
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
595 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 825 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
606 ); 836 );
607 837
608 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 838 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
609 $table->add_at (1, $row++, new CFPlus::UI::Slider 839 $table->add_at (1, $row++, new CFPlus::UI::Slider
610 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 840 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
611 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 841 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
842 . "but you still need to press apply to correctly re-layout the widget.",
612 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 843 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
613 ); 844 );
614 845
615 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 846 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
616 $table->add_at (1, $row++, new CFPlus::UI::Slider 847 $table->add_at (1, $row++, new CFPlus::UI::Slider
638} 869}
639 870
640sub audio_setup { 871sub audio_setup {
641 my $vbox = new CFPlus::UI::VBox; 872 my $vbox = new CFPlus::UI::VBox;
642 873
643 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 874 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
644 875
645 my $row = 0; 876 my $row = 0;
646 877
647 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 878 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
648 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 879 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
652 ); 883 );
653# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 884# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
654# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 885# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
655# $CFG->{effects_volume} = $_[1]; 886# $CFG->{effects_volume} = $_[1];
656# }); 887# });
888
889 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
890 $table->add_at (1, $row, new CFPlus::UI::CheckBox
891 expand => 1, state => $CFG->{effects_enable},
892 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
893 on_changed => sub {
894 $CFG->{effects_enable} = $_[1];
895 $CONN->update_fx_want if $CONN;
896 0
897 }
898 );
899 $table->add_at (2, $row++, new CFPlus::UI::Slider
900 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
901 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
902 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
903 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
904 );
905
657 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 906 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
658 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 907 $table->add_at (1, $row, new CFPlus::UI::CheckBox
659 $hbox->add (new CFPlus::UI::CheckBox
660 expand => 1, state => $CFG->{bgm_enable}, 908 expand => 1, state => $CFG->{bgm_enable},
661 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 909 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
662 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 910 on_changed => sub {
911 $CFG->{bgm_enable} = $_[1];
912 $CONN->update_fx_want if $CONN;
913 0
914 }
663 ); 915 );
664 $hbox->add (new CFPlus::UI::Slider 916 $table->add_at (2, $row++, new CFPlus::UI::Slider
665 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 917 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
666 tooltip => "The volume of the background music. Changes are instant.", 918 tooltip => "The volume of the background music. Changes are instant.",
667 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 919 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
668 ); 920 );
669 921
670 $table->add_at (1, $row++, new CFPlus::UI::Button 922 $table->add_at (1, $row++, new CFPlus::UI::Button
671 expand => 1, align => 0, text => "Apply", 923 c_colspan => 2, expand => 1, align => 0, text => "Apply",
672 tooltip => "Apply the audio settings", 924 tooltip => "Apply the audio settings",
673 on_activate => sub { 925 on_activate => sub {
674 audio_shutdown (); 926 audio_shutdown ();
675 audio_init (); 927 audio_init ();
676 0 928 0
747 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 999 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
748 1000
749 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1001 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
750 1002
751 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1003 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
752 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1004 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
753 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1005 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
754 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1006 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
755 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1007 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
756 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1008 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
757 1009
758 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1010 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
759 1011
760 $c->add_items ({ 1012 $c->add_items ({
1085 text => $CFG->{profile}{default}{host}, 1337 text => $CFG->{profile}{default}{host},
1086 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1338 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1087 on_changed => sub { 1339 on_changed => sub {
1088 my ($self, $value) = @_; 1340 my ($self, $value) = @_;
1089 $CFG->{profile}{default}{host} = $value; 1341 $CFG->{profile}{default}{host} = $value;
1090 0 1342 1
1091 } 1343 }
1092 ); 1344 );
1093 1345
1094 $vbox->add (new CFPlus::UI::Button 1346 $vbox->add (new CFPlus::UI::Button
1095 expand => 1, 1347 expand => 1,
1096 text => "Server List", 1348 text => "Server List",
1097 other => $METASERVER, 1349 other => $METASERVER,
1098 tooltip => "Show a list of available crossfire servers", 1350 tooltip => "Show a list of available crossfire servers",
1099 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1351 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1100 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1352 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1101 ); 1353 );
1102 } 1354 }
1103 1355
1104 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1356 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1105 $table->add_at (1, 4, new CFPlus::UI::Entry 1357 $table->add_at (1, 4, new CFPlus::UI::Entry
1106 text => $CFG->{profile}{default}{user}, 1358 text => $CFG->{profile}{default}{user},
1107 tooltip => "The name of your character on the server", 1359 tooltip => "The name of your character on the server",
1108 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1360 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1109 ); 1361 );
1110 1362
1111 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1363 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1112 $table->add_at (1, 5, new CFPlus::UI::Entry 1364 $table->add_at (1, 5, new CFPlus::UI::Entry
1113 text => $CFG->{profile}{default}{password}, 1365 text => $CFG->{profile}{default}{password},
1114 hidden => 1, 1366 hidden => 1,
1115 tooltip => "The password for your character", 1367 tooltip => "The password for your character",
1116 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1368 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1117 ); 1369 );
1118 1370
1119 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1371 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1120 $table->add_at (1, 7, new CFPlus::UI::Slider 1372 $table->add_at (1, 7, new CFPlus::UI::Slider
1121 force_w => 100, 1373 force_w => 100,
1122 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1374 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1123 tooltip => "This is the size of the portion of the map update the server sends you. " 1375 tooltip => "This is the size of the portion of the map update the server sends you. "
1124 . "If you set this to a high value you will be able to see further, " 1376 . "If you set this to a high value you will be able to see further, "
1125 . "but you also increase bandwidth requirements and latency. " 1377 . "but you also increase bandwidth requirements and latency. "
1126 . "This option is only used once at log-in.", 1378 . "This option is only used once at log-in.",
1127 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1379 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1128 ); 1380 );
1129 1381
1130 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1131 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1132 state => $CFG->{face_prefetch},
1133 tooltip => "<b>Background Image Prefetch</b>\n\n"
1134 . "If enabled, the client automatically pre-fetches images from the server. "
1135 . "This might increase or create lag, but increases the chances "
1136 . "of faces being ready for display when you encounter them. "
1137 . "It also uses up server bandwidth on every connect, "
1138 . "so only set it if you really need to prefetch images. "
1139 . "This option can be set and unset any time.",
1140 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1141 );
1142
1143 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1382 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1383 $table->add_at (1, 8, new CFPlus::UI::Entry
1384 text => $CFG->{output_rate},
1385 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1386 . "when sending data. When 0 or unset, the server "
1387 . "default will be used, which is usually around 100kb/s. Most servers will "
1388 . "dynamically find an optimal rate, so adjust this only when necessary.",
1389 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1390 );
1391
1392 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1144 $table->add_at (1, 9, new CFPlus::UI::Entry 1393 $table->add_at (1, 9, new CFPlus::UI::Entry
1145 text => $CFG->{output_rate},
1146 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1147 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1148 . "default will be used, which is usually around 100kb/s.",
1149 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1150 );
1151
1152 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1153 $table->add_at (1, 10, new CFPlus::UI::Entry
1154 text => $CFG->{output_count}, 1394 text => $CFG->{output_count},
1155 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1395 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1156 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1396 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1157 ); 1397 );
1158 1398
1159 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1399 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1160 $table->add_at (1, 11, new CFPlus::UI::Entry 1400 $table->add_at (1, 10, new CFPlus::UI::Entry
1161 text => $CFG->{output_sync}, 1401 text => $CFG->{output_sync},
1162 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1402 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1163 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1403 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1164 ); 1404 );
1165 1405
1166 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1406 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1167 expand => 1, 1407 expand => 1,
1168 align => 0, 1408 align => 0,
1169 text => "Login", 1409 text => "Login",
1170 on_activate => sub { 1410 on_activate => sub {
1171 $CONN ? stop_game 1411 $CONN ? stop_game
1172 : start_game; 1412 : start_game;
1173 0 1413 1
1174 }, 1414 },
1175 ); 1415 );
1176 1416
1177 $vbox->add (new CFPlus::UI::FancyFrame 1417 $vbox->add (new CFPlus::UI::FancyFrame
1178 label => "Server Info", 1418 label => "Server Info",
1368 $sw1->add ($INV = new CFPlus::UI::Inventory); 1608 $sw1->add ($INV = new CFPlus::UI::Inventory);
1369 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1609 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1370 1610
1371 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1611 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1372 1612
1373 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1613 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1374 1614
1375 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1615 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1376 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1616 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1377 1617
1378 # XXX: Call after $INVR = ... because set_opencont sets the items 1618 # XXX: Call after $INVR = ... because set_opencont sets the items
1379 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1619 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1380 1620
1381 $hb 1621 $hb
1622}
1623
1624sub media_window {
1625 my $vb = new CFPlus::UI::VBox;
1626
1627 $vb->add (new CFPlus::UI::FancyFrame
1628 label => "Currently playing music",
1629 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1630 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1631 );
1632
1633 $vb->add (new CFPlus::UI::FancyFrame
1634 label => "Other media used in this session",
1635 expand => 1,
1636 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1637 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1638 );
1639
1640 $vb
1641}
1642
1643sub add_license {
1644 my ($meta) = @_;
1645
1646 $meta = $meta->{meta}
1647 or return;
1648
1649 $meta->{license} || $meta->{author} || $meta->{source}
1650 or return;
1651
1652 $LICENSE_WIDGET->add_paragraph ({
1653 fg => [1, 1, 1, 1],
1654 markup => "<small>"
1655 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1656 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1657 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1658 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1659 . "</small>",
1660 });
1661 $LICENSE_WIDGET->scroll_to_bottom;
1382} 1662}
1383 1663
1384sub toggle_player_page { 1664sub toggle_player_page {
1385 my ($widget) = @_; 1665 my ($widget) = @_;
1386 1666
1425 $ntb->add_tab ( 1705 $ntb->add_tab (
1426 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1706 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1427 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1707 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1428 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1708 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1429 ); 1709 );
1430 $ntb->add_tab (Pickup => autopickup_setup, 1710 $ntb->add_tab (Pickup => autopickup_setup,
1431 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1711 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1712
1713 $ntb->add_tab (Media => media_window,
1714 "License, Author and Source info for media sent by the server.");
1432 1715
1433 $ntb->set_current_page ($INVENTORY_PAGE); 1716 $ntb->set_current_page ($INVENTORY_PAGE);
1434 1717
1435 $plwin->add ($ntb); 1718 $plwin->add ($ntb);
1436 $plwin 1719 $plwin
1590 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1873 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1591 ); 1874 );
1592 $hb->add (new CFPlus::UI::Button 1875 $hb->add (new CFPlus::UI::Button
1593 text => "Quit anyway", 1876 text => "Quit anyway",
1594 expand => 1, 1877 expand => 1,
1595 on_activate => sub { exit }, 1878 on_activate => sub { Event::unloop_all },
1596 ); 1879 );
1597 } 1880 }
1598 1881
1599 $QUIT_DIALOG->show; 1882 $QUIT_DIALOG->show;
1600 $QUIT_DIALOG->grab_focus; 1883 $QUIT_DIALOG->grab_focus;
1794 tooltip => "Terminates the program", 2077 tooltip => "Terminates the program",
1795 on_activate => sub { 2078 on_activate => sub {
1796 if ($CONN) { 2079 if ($CONN) {
1797 open_quit_dialog; 2080 open_quit_dialog;
1798 } else { 2081 } else {
1799 exit; 2082 Event::unloop_all;
1800 } 2083 }
1801 0 2084 0
1802 }, 2085 },
1803 ); 2086 );
1804 2087
1805 $BUTTONBAR->show; 2088 $BUTTONBAR->show;
1806 $SETUP_DIALOG->show; 2089 $SETUP_DIALOG->show;
2090 $MESSAGE_WINDOW->show;
1807 } 2091 }
1808 2092
1809 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2093 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1810}
1811
1812sub setup_build_button {
1813 my ($enabled) = @_;
1814 if ($enabled) {
1815 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1816 $BUILD_BUTTON ||= new CFPlus::UI::Button
1817 text => "Build",
1818 tooltip => "Opens the ingame builder",
1819 on_activate => sub {
1820 if ($CONN) {
1821 $CONN->send_ext_req (builder_player_items => sub {
1822 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1823 });
1824 }
1825 0
1826 };
1827 $BUTTONBAR->add ($BUILD_BUTTON);
1828 } else {
1829 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1830 }
1831}
1832
1833sub open_ingame_editor {
1834 my ($msg) = @_;
1835
1836 my $win = new CFPlus::UI::Toplevel
1837 x => 0,
1838 y => 'center',
1839 z => 4,
1840 name => 'builder_window',
1841 force_w => int $WIDTH * 1/4,
1842 force_h => int $HEIGHT * 3/4,
1843 title => "In game builder",
1844 has_close_button => 1;
1845
1846 my $r = new CFPlus::UI::ScrolledWindow (
1847 expand => 1,
1848 scroll_y => 1
1849 );
1850 $r->add (my $vb = new CFPlus::UI::VBox);
1851 $win->add ($r);
1852
1853
1854 $vb->add (
1855 new CFPlus::UI::Button
1856 text => "Disable build mode",
1857 on_activate => sub { $::IN_BUILD_MODE = undef }
1858 );
1859 $vb->add (
1860 new CFPlus::UI::Button
1861 text => "ERASE",
1862 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1863 );
1864
1865 for my $itemarchname (
1866 sort {
1867 $msg->{items}->{$a}->{build_arch_name}
1868 cmp $msg->{items}->{$b}->{build_arch_name}
1869 } keys %{$msg->{items}}
1870 ) {
1871 my $info = $msg->{items}->{$itemarchname};
1872 $vb->add (
1873 new CFPlus::UI::Button text => $info->{build_arch_name},
1874 on_activate => sub {
1875 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1876
1877 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1878 build_mode_query_arch_info ();
1879 }
1880 }
1881 );
1882 }
1883
1884 $win->show;
1885}
1886
1887sub build_mode_query_arch_info {
1888 my ($iteminfo) = $::IN_BUILD_MODE;
1889 my $itemarchname = $iteminfo->{item};
1890 my $info = $iteminfo->{info};
1891
1892 my $dialog = new CFPlus::UI::Toplevel
1893 x => "center",
1894 y => "center",
1895 z => 50,
1896 force_w => int $WIDTH * 1/2,
1897 title => "Enter information for placement of '$itemarchname'",
1898 has_close_button => 1;
1899
1900 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1901
1902 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1903 my $row = 0;
1904 if ($info->{has_name}) {
1905 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1906 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1907 }
1908 if ($info->{has_text}) {
1909 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1910 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1911 }
1912 if ($info->{has_connection}) {
1913 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1914 $table->add_at (1, $row++,
1915 new CFPlus::UI::Entry
1916 expand => 1,
1917 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1918 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1919 );
1920 }
1921
1922 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1923 $hb->add (new CFPlus::UI::Button
1924 text => "Close",
1925 expand => 1,
1926 on_activate => sub { $dialog->hide; 0 },
1927 );
1928 $dialog->show;
1929} 2094}
1930 2095
1931sub video_shutdown { 2096sub video_shutdown {
1932 CFPlus::OpenGL::shutdown; 2097 CFPlus::OpenGL::shutdown;
1933 2098
1934 undef $SDL_ACTIVE; 2099 undef $SDL_ACTIVE;
1935} 2100}
1936 2101
1937sub audio_channel_finished {
1938 my ($channel) = @_;
1939
1940 #warn "channel $channel finished\n";#d#
1941}
1942
1943sub audio_music_set {
1944 my ($songs) = @_;
1945
1946 my @want =
1947 grep $_,
1948 map $CONN->{music_meta}{$_},
1949 @$songs;
1950
1951 if (@want) {
1952 @MUSIC_WANT = @want;
1953 &audio_music_changed ();
1954 }
1955}
1956
1957sub audio_music_start {
1958 my $path = $MUSIC_PLAYING->{path}
1959 or return;
1960
1961 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1962 return unless $SDL_MIXER;
1963
1964 # music might have changed...
1965 $path eq $MUSIC_PLAYING->{path}
1966 or return &audio_music_start ();
1967
1968 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1969
1970 my $NOW = time;
1971
1972 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1973 my $pos = $MUSIC_PLAYING->{stop_pos};
1974 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1975 $MUSIC_START = time - $pos;
1976 } else {
1977 $MUSIC_PLAYER->play (0);
1978 $MUSIC_START = time;
1979 }
1980
1981 delete $MUSIC_PLAYING->{stop_time};
1982 delete $MUSIC_PLAYING->{stop_pos};
1983 }
1984}
1985
1986sub audio_music_changed {
1987 return unless $CFG->{bgm_enable};
1988 return unless $SDL_MIXER;
1989
1990 # default MUSIC_WANT == MUSIC_DEFAULT
1991 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1992
1993 # if the currently playing song is acceptable, let it continue
1994 return if $MUSIC_PLAYING
1995 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1996
1997 my $NOW = time;
1998
1999 if ($MUSIC_PLAYING) {
2000 $MUSIC_PLAYING->{stop_time} = $NOW;
2001 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2002 CFPlus::MixMusic::fade_out 1000;
2003 } else {
2004 # sort by stop time, oldest first
2005 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2006
2007 # if the most recently-played piece played very recently,
2008 # resume it, else choose the oldest piece for rotation.
2009 $MUSIC_PLAYING =
2010 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2011 ? $MUSIC_WANT[-1]
2012 : $MUSIC_WANT[0];
2013
2014 audio_music_start;
2015 }
2016}
2017
2018sub audio_music_finished {
2019 $MUSIC_PLAYING = undef;
2020 undef $MUSIC_PLAYER;
2021
2022 audio_music_changed;
2023}
2024
2025sub audio_init {
2026 if ($CFG->{audio_enable}) {
2027 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2028 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2029
2030 unless ($SDL_MIXER) {
2031 status "Unable to open sound device: there will be no sound";
2032 return;
2033 }
2034
2035 CFPlus::Mix_AllocateChannels 8;
2036 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2037
2038 audio_music_finished;
2039
2040 local $_;
2041 while (<$fh>) {
2042 next if /^\s*#/;
2043 next if /^\s*$/;
2044
2045 my ($file, $volume, $event) = split /\s+/, $_, 3;
2046
2047 push @SOUNDS, "$volume,$file";
2048
2049 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2050 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2051 $chunk->volume ($volume * 128 / 100);
2052 $chunk
2053 };
2054 }
2055 } else {
2056 status "unable to open sound config: $!";
2057 }
2058 } else {
2059 undef $SDL_MIXER;
2060 }
2061}
2062
2063sub audio_shutdown {
2064 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2065 undef $SDL_MIXER;
2066 @SOUNDS = ();
2067 %AUDIO_CHUNKS = ();
2068}
2069
2070my %animate_object; 2102my %animate_object;
2071my $animate_timer; 2103my $animate_timer;
2072 2104
2073my $fps = 9; 2105my $fps = 9;
2074 2106
2075my %demo;#d#
2076
2077sub force_refresh { 2107sub force_refresh {
2108 if ($ENV{CFPLUS_DEBUG} & 4) {
2078 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2109 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2079 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2110 debug sprintf "%3.2f", $fps;
2111 }
2080 2112
2081 $CFPlus::UI::ROOT->draw; 2113 $CFPlus::UI::ROOT->draw;
2082 2114 CFPlus::SDL_GL_SwapBuffers;
2083 $WANT_REFRESH = 0;
2084 $CAN_REFRESH = 0;
2085 $LAST_REFRESH = $NOW; 2115 $LAST_REFRESH = $NOW;
2086 2116 $WANT_REFRESH->stop;
2087 CFPlus::SDL_GL_SwapBuffers;
2088} 2117}
2089 2118
2119$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2120
2090my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2121my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2091 $NOW = time; 2122 $NOW = time;
2092 2123
2093 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2124 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2094 for CFPlus::poll_events; 2125 for CFPlus::poll_events;
2095 2126
2096 if (%animate_object) { 2127 if (%animate_object) {
2097 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2128 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2098 ++$WANT_REFRESH; 2129 $WANT_REFRESH->start;
2099 }
2100
2101 if ($WANT_REFRESH) {
2102 force_refresh;
2103 } else {
2104 $CAN_REFRESH = 1;
2105 } 2130 }
2106}); 2131});
2107 2132
2108sub animation_start { 2133sub animation_start {
2109 my ($widget) = @_; 2134 my ($widget) = @_;
2112 2137
2113sub animation_stop { 2138sub animation_stop {
2114 my ($widget) = @_; 2139 my ($widget) = @_;
2115 delete $animate_object{$widget}; 2140 delete $animate_object{$widget};
2116} 2141}
2117
2118# check once/second for faces that need to be prefetched
2119# this should, of course, only run on demand, but
2120# SDL forces worse things on us....
2121
2122Event->timer (after => 1, interval => 0.25, cb => sub {
2123 $CONN->face_prefetch
2124 if $CONN;
2125});
2126 2142
2127%SDL_CB = ( 2143%SDL_CB = (
2128 CFPlus::SDL_QUIT => sub { 2144 CFPlus::SDL_QUIT => sub {
2129 exit; 2145 exit;
2130 }, 2146 },
2174 2190
2175 CFPlus::UI::set_layout ($::CFG->{layout}); 2191 CFPlus::UI::set_layout ($::CFG->{layout});
2176 2192
2177 my %DEF_CFG = ( 2193 my %DEF_CFG = (
2178 sdl_mode => 0, 2194 sdl_mode => 0,
2179 width => 640,
2180 height => 480,
2181 fullscreen => 0, 2195 fullscreen => 0,
2182 fast => 0, 2196 fast => 0,
2197 opengl11 => 0,
2183 map_scale => 1, 2198 map_scale => 1,
2184 fow_enable => 1, 2199 fow_enable => 1,
2185 fow_intensity => 0, 2200 fow_intensity => 0,
2186 map_smoothing => 1, 2201 map_smoothing => 1,
2187 gui_fontsize => 1, 2202 gui_fontsize => 1,
2189 gauge_fontsize => 1, 2204 gauge_fontsize => 1,
2190 gauge_size => 0.35, 2205 gauge_size => 0.35,
2191 stat_fontsize => 0.7, 2206 stat_fontsize => 0.7,
2192 mapsize => 100, 2207 mapsize => 100,
2193 audio_enable => 1, 2208 audio_enable => 1,
2209 effects_enable => 1,
2210 effects_volume => 1,
2194 bgm_enable => 1, 2211 bgm_enable => 1,
2195 bgm_volume => 0.25, 2212 bgm_volume => 0.5,
2196 face_prefetch => 0,
2197 output_sync => 1, 2213 output_sync => 1,
2198 output_count => 1, 2214 output_count => 1,
2199 output_rate => "", 2215 output_rate => "",
2200 pickup => 0, 2216 pickup => 0,
2201 inv_sort => "mtime", 2217 inv_sort => "mtime",
2275} 2291}
2276 2292
2277show_tip_of_the_day if $CFG->{show_tips}; 2293show_tip_of_the_day if $CFG->{show_tips};
2278 2294
2279Event::loop; 2295Event::loop;
2296
2297#video_shutdown;
2298#audio_shutdown;
2280#CFPlus::SDL_Quit; 2299CFPlus::SDL_Quit;
2281#CFPlus::_exit 0;
2282
2283END {
2284 CFPlus::SDL_Quit;
2285 CFPlus::DB::Server::stop; 2300CFPlus::DB::Server::stop;
2286}
2287 2301
2288=head1 NAME 2302=head1 NAME
2289 2303
2290cfplus - A Crossfire+ and Crossfire game client 2304cfplus - A Crossfire TRT and Crossfire game client
2291 2305
2292=head1 SYNOPSIS 2306=head1 SYNOPSIS
2293 2307
2294Just run it - no commandline arguments are supported. 2308Just run it - no commandline arguments are supported.
2295 2309
2296=head1 USAGE 2310=head1 USAGE
2297 2311
2298cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2312cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2299fullscreen and interactively. 2313be used in fullscreen mode and interactively.
2300 2314
2301=head1 DEBUGGING 2315=head1 DEBUGGING
2302 2316
2303 2317
2304CFPLUS_DEBUG - environment variable 2318CFPLUS_DEBUG - environment variable

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