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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.197 by root, Tue Jul 31 02:25:52 2007 UTC vs.
Revision 1.215 by root, Fri Aug 17 21:18:01 2007 UTC

113our $CONN; 113our $CONN;
114our $PROFILE; # current profile 114our $PROFILE; # current profile
115our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
116 116
117our $WANT_REFRESH; 117our $WANT_REFRESH;
118our $CAN_REFRESH;
119 118
120our @SDL_MODES; 119our @SDL_MODES;
121our $WIDTH; 120our $WIDTH;
122our $HEIGHT; 121our $HEIGHT;
123our $FULLSCREEN; 122our $FULLSCREEN;
144our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
145 144
146our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
147our $PL_WINDOW; 146our $PL_WINDOW;
148 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
149our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
150our $STATS_PAGE; 152our $STATS_PAGE;
151our $SKILL_PAGE; 153our $SKILL_PAGE;
152our $SPELL_PAGE; 154our $SPELL_PAGE;
153our $SPELL_LIST; 155our $SPELL_LIST;
159our $STATWIDS; 161our $STATWIDS;
160 162
161our $SDL_ACTIVE; 163our $SDL_ACTIVE;
162our %SDL_CB; 164our %SDL_CB;
163 165
166our $ALT_ENTER_MESSAGE;
167our $STATUSBOX;
168our $DEBUG_STATUS;
169
170our $INV;
171our $INVR;
172our $INVR_HB;
173
174#############################################################################
175
176sub status {
177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
178}
179
180sub debug {
181 $DEBUG_STATUS->set_text ($_[0]);
182}
183
184sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para);
187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
164our $SDL_MIXER; 192our $SDL_MIXER;
193
165our $MUSIC_DEFAULT = "in_a_heartbeat.ogg"; 194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
166our $MUSIC_WANT; # arryref of ambient music 195our $MUSIC_WANT; # arryref of ambient music we want to play
167our @MUSIC_HAVE; # ambient music we want now 196our @MUSIC_HAVE; # ambient music we have on disk
168our $MUSIC_START; 197our $MUSIC_START;
169our @MUSIC_JINGLE; # which jingles to play 198our @MUSIC_JINGLE; # which jingles to play next
170our $MUSIC_PLAYING_DATA; 199our $MUSIC_PLAYING_DATA;
171our $MUSIC_PLAYING_META; 200our $MUSIC_PLAYING_META;
172our $MUSIC_PLAYER; 201our $MUSIC_PLAYER;
173our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before 202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
174our @SOUNDS; # event => file mapping 203
175our %AUDIO_CHUNK; # audio files 204our %AUDIO_CHUNK; # audio "files"
176 205our %AUDIO_PLAY; # which audio faces should be played
177our $ALT_ENTER_MESSAGE;
178our $STATUSBOX;
179our $DEBUG_STATUS;
180
181our $INV;
182our $INVR;
183our $INV_RIGHT_HB;
184
185our $PICKUP_CFG;
186
187#############################################################################
188#TODO: maybe move into own audio module...
189 206
190sub audio_channel_finished { 207sub audio_channel_finished {
191 my ($channel) = @_; 208 my ($channel) = @_;
192 209
193# warn "channel $channel finished\n";#d# 210# warn "channel $channel finished\n";#d#
194} 211}
195 212
196our %AUDIO_PLAY;
197our %AUDIO_CHUNK;
198
199sub audio_sound_push($) { 213sub audio_sound_push($) {
200 my ($face) = @_; 214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
201 221
202 if (my $chunk = $AUDIO_CHUNK{$face}) { 222 if (my $chunk = $AUDIO_CHUNK{$face}) {
203 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) { 223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
204 my (undef, $dx, $dy, $vol) = @$_; 224 my (undef, $dx, $dy, $vol) = @$_;
205 225
206 my $channel = CFPlus::Channel::find; 226 my $channel = CFPlus::Channel::find;
207 $channel->volume ($vol * 128 / 255); 227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
208 $dx = $dx / 10 * 255;
209 $channel->set_panning (255 - $dx, 255 + $dx);
210
211# my $angle = $dx ? : $dx < 0 ?
212# my $distance = -$vol;
213# $channel->set_position ($angle, $distance); 228 $channel->set_position_r ($dx, $dy, 20);
214
215 $chunk->play ($channel); 229 $chunk->play ($channel);
216 } 230 }
217 } else { 231 } else {
218 # sound_meta not set means data is in flight either way 232 # sound_meta not set means data is in flight either way
219 my $meta = $CONN->{sound_meta}{$face} 233 my $meta = $CONN->{sound_meta}{$face}
220 or return; 234 or return;
221 235
222 # if its a jingle, play it as ambient music 236 # if its a jingle, play it as ambient music
223 if ($meta->{meta}{jingle}) { 237 if ($meta->{meta}{jingle}) {
224 push @MUSIC_JINGLE, $meta; 238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
225 delete $AUDIO_PLAY{$face}; 239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
226 &audio_music_push ($face); 240 &audio_music_push ($face);
241 }
227 } else { 242 } else {
228 # fetch from database 243 # fetch from database
229 CFPlus::DB::get res_data => $meta->{name}, sub { 244 CFPlus::DB::get res_data => $meta->{name}, sub {
230 my $rwops = new CFPlus::RW $_[0]; 245 my $rwops = new CFPlus::RW $_[0];
231 my $chunk = new CFPlus::MixChunk $rwops; 246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
232 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
233 $AUDIO_CHUNK{$face} = $chunk; 249 $AUDIO_CHUNK{$face} = $chunk;
234 250
235 audio_sound_push ($face); 251 audio_sound_push ($face);
236 }; 252 };
241sub audio_sound_play { 257sub audio_sound_play {
242 my ($face, $dx, $dy, $vol) = @_; 258 my ($face, $dx, $dy, $vol) = @_;
243 259
244 $SDL_MIXER 260 $SDL_MIXER
245 or return; 261 or return;
262 $CFG->{effects_enable}
263 or return;
246 264
247 my $queue = $AUDIO_PLAY{$face} ||= []; 265 my $queue = $AUDIO_PLAY{$face} ||= [];
248 push @$queue, [Event::time + 0.2, $dx, $dy, $vol]; # delay sound by max. 0.2s 266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
249 audio_sound_push $face 267 audio_sound_push $face
250 unless @$queue > 1; 268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
251} 281}
252 282
253sub audio_music_update_volume { 283sub audio_music_update_volume {
254 return unless $MUSIC_PLAYING_META; 284 return unless $MUSIC_PLAYING_META;
255 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
274 my $rwops = $meta->{path} 304 my $rwops = $meta->{path}
275 ? new_from_file CFPlus::RW $meta->{path} 305 ? new_from_file CFPlus::RW $meta->{path}
276 : new CFPlus::RW $$MUSIC_PLAYING_DATA; 306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
277 307
278 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops 308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
279 or ((warn CFPlus::Mix_GetError), return); # pretty fatal error 309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
280 310
281 my $NOW = time; 311 my $NOW = time;
282 312
283 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
284 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
287 } else { 317 } else {
288 $MUSIC_PLAYER->play (0); 318 $MUSIC_PLAYER->play (0);
289 $MUSIC_START = time; 319 $MUSIC_START = time;
290 } 320 }
291 321
292 delete $MUSIC_PLAYING_META->{stop_time}; 322 delete $meta->{stop_time};
293 delete $MUSIC_PLAYING_META->{stop_pos}; 323 delete $meta->{stop_pos};
294 } 324 }
295} 325}
296 326
297sub audio_music_push { 327sub audio_music_push {
298 return unless $SDL_MIXER; 328 return unless $SDL_MIXER;
317 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
318 $fade_out = 1000; 348 $fade_out = 1000;
319 } 349 }
320 350
321 # if the currently playing song is acceptable, let it continue 351 # if the currently playing song is acceptable, let it continue
322 return if $MUSIC_PLAYING_META
323 && grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
324 353
325 my $NOW = time; 354 my $NOW = time;
326 355
327 if ($MUSIC_PLAYING_META) { 356 if ($MUSIC_PLAYING_META) {
328 $MUSIC_PLAYING_META->{stop_time} = $NOW; 357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
332 # sort by stop time, oldest first 361 # sort by stop time, oldest first
333 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
334 363
335 # if the most recently-played piece played very recently, 364 # if the most recently-played piece played very recently,
336 # resume it, else choose the oldest piece for rotation. 365 # resume it, else choose the oldest piece for rotation.
337 $MUSIC_PLAYING_META = 366 audio_music_set_meta
338 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
339 ? $MUSIC_HAVE[-1] 368 ? $MUSIC_HAVE[-1]
340 : $MUSIC_HAVE[0]; 369 : $MUSIC_HAVE[0];
341 370
342 audio_music_start; 371 audio_music_start;
349 $MUSIC_WANT = $songs; 378 $MUSIC_WANT = $songs;
350 audio_music_push; 379 audio_music_push;
351} 380}
352 381
353sub audio_music_finished { 382sub audio_music_finished {
383 # we compress multiple jingles of the same type
354 shift @MUSIC_JINGLE 384 shift @MUSIC_JINGLE
355 if $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
356 388
357 undef $MUSIC_PLAYER; 389 undef $MUSIC_PLAYER;
358 undef $MUSIC_PLAYING_META; 390 undef $MUSIC_PLAYING_META;
359 undef $MUSIC_PLAYING_DATA; 391 undef $MUSIC_PLAYING_DATA;
360 392
361 audio_music_push; 393 audio_music_push;
362} 394}
363 395
396sub audio_init {
397 if ($CFG->{audio_enable}) {
398 $ENV{MIX_EFFECTSMAXSPEED} = 1;
399 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
400
401 unless ($SDL_MIXER) {
402 status "Unable to open sound device: there will be no sound";
403 return;
404 }
405
406 CFPlus::Mix_AllocateChannels 16;
407
408 audio_music_finished;
409 } else {
410 undef $SDL_MIXER;
411 }
412}
413
414sub audio_shutdown {
415 undef $MUSIC_PLAYER;
416 undef $MUSIC_PLAYING_META;
417 undef $MUSIC_PLAYING_DATA;
418
419 $MUSIC_WANT = [];
420 @MUSIC_JINGLE = ();
421 %AUDIO_PLAY = ();
422 %AUDIO_CHUNK = ();
423
424 CFPlus::Mix_CloseAudio if $SDL_MIXER;
425 undef $SDL_MIXER;
426}
427
364############################################################################# 428#############################################################################
365
366sub status {
367 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
368}
369
370sub debug {
371 $DEBUG_STATUS->set_text ($_[0]);
372}
373
374sub message {
375 my ($para) = @_;
376 $MESSAGE_WINDOW->message ($para);
377}
378 429
379sub destroy_query_dialog { 430sub destroy_query_dialog {
380 (delete $_[0]{query_dialog})->destroy 431 (delete $_[0]{query_dialog})->destroy
381 if $_[0]{query_dialog}; 432 if $_[0]{query_dialog};
382} 433}
716 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
717 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
718 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
719 ); 770 );
720 771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{opengl11} = $value; 0 }
782 );
783
721 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
722 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
723 state => $CFG->{fast}, 786 state => $CFG->{fast},
724 tooltip => "Lower the visual quality considerably to speed up rendering.", 787 tooltip => "Lower the visual quality considerably to speed up rendering.",
725 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } 788 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
751 814
752 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 815 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
753 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 816 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
754 state => $CFG->{map_smoothing}, 817 state => $CFG->{map_smoothing},
755 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 818 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
756 . "This increases load on the graphics subsystem and works only with 2.x servers. " 819 . "This increases load on the graphics subsystem and works only with TRT servers. "
757 . "Changes take effect at next connection only.", 820 . "Changes take effect at next login only.",
758 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 821 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
759 ); 822 );
760 823
761 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
762 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 825 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
773 ); 836 );
774 837
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 838 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
776 $table->add_at (1, $row++, new CFPlus::UI::Slider 839 $table->add_at (1, $row++, new CFPlus::UI::Slider
777 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 840 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
778 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 841 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
842 . "but you still need to press apply to correctly re-layout the widget.",
779 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 843 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
780 ); 844 );
781 845
782 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 846 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
783 $table->add_at (1, $row++, new CFPlus::UI::Slider 847 $table->add_at (1, $row++, new CFPlus::UI::Slider
805} 869}
806 870
807sub audio_setup { 871sub audio_setup {
808 my $vbox = new CFPlus::UI::VBox; 872 my $vbox = new CFPlus::UI::VBox;
809 873
810 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 874 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
811 875
812 my $row = 0; 876 my $row = 0;
813 877
814 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 878 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
815 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 879 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
819 ); 883 );
820# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 884# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
821# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 885# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
822# $CFG->{effects_volume} = $_[1]; 886# $CFG->{effects_volume} = $_[1];
823# }); 887# });
888
889 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
890 $table->add_at (1, $row, new CFPlus::UI::CheckBox
891 expand => 1, state => $CFG->{effects_enable},
892 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
893 on_changed => sub {
894 $CFG->{effects_enable} = $_[1];
895 $CONN->update_fx_want if $CONN;
896 0
897 }
898 );
899 $table->add_at (2, $row++, new CFPlus::UI::Slider
900 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
901 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
902 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
903 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
904 );
905
824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 906 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
825 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 907 $table->add_at (1, $row, new CFPlus::UI::CheckBox
826 $hbox->add (new CFPlus::UI::CheckBox
827 expand => 1, state => $CFG->{bgm_enable}, 908 expand => 1, state => $CFG->{bgm_enable},
828 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 909 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
829 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 910 on_changed => sub {
911 $CFG->{bgm_enable} = $_[1];
912 $CONN->update_fx_want if $CONN;
913 0
914 }
830 ); 915 );
831 $hbox->add (new CFPlus::UI::Slider 916 $table->add_at (2, $row++, new CFPlus::UI::Slider
832 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 917 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
833 tooltip => "The volume of the background music. Changes are instant.", 918 tooltip => "The volume of the background music. Changes are instant.",
834 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 } 919 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
835 ); 920 );
836 921
837 $table->add_at (1, $row++, new CFPlus::UI::Button 922 $table->add_at (1, $row++, new CFPlus::UI::Button
838 expand => 1, align => 0, text => "Apply", 923 c_colspan => 2, expand => 1, align => 0, text => "Apply",
839 tooltip => "Apply the audio settings", 924 tooltip => "Apply the audio settings",
840 on_activate => sub { 925 on_activate => sub {
841 audio_shutdown (); 926 audio_shutdown ();
842 audio_init (); 927 audio_init ();
843 0 928 0
914 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 999 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
915 1000
916 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1001 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
917 1002
918 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1003 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
919 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1004 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
920 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1005 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
921 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1006 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
922 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1007 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
923 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1008 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
924 1009
925 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1010 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
926 1011
927 $c->add_items ({ 1012 $c->add_items ({
1523 $sw1->add ($INV = new CFPlus::UI::Inventory); 1608 $sw1->add ($INV = new CFPlus::UI::Inventory);
1524 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1609 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1525 1610
1526 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1611 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1527 1612
1528 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1613 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1529 1614
1530 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1615 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1531 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1616 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1532 1617
1533 # XXX: Call after $INVR = ... because set_opencont sets the items 1618 # XXX: Call after $INVR = ... because set_opencont sets the items
1534 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1619 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1535 1620
1536 $hb 1621 $hb
1622}
1623
1624sub media_window {
1625 my $vb = new CFPlus::UI::VBox;
1626
1627 $vb->add (new CFPlus::UI::FancyFrame
1628 label => "Currently playing music",
1629 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1630 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1631 );
1632
1633 $vb->add (new CFPlus::UI::FancyFrame
1634 label => "Other media used in this session",
1635 expand => 1,
1636 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1637 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1638 );
1639
1640 $vb
1641}
1642
1643sub add_license {
1644 my ($meta) = @_;
1645
1646 $meta = $meta->{meta}
1647 or return;
1648
1649 $meta->{license} || $meta->{author} || $meta->{source}
1650 or return;
1651
1652 $LICENSE_WIDGET->add_paragraph ({
1653 fg => [1, 1, 1, 1],
1654 markup => "<small>"
1655 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1656 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1657 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1658 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1659 . "</small>",
1660 });
1661 $LICENSE_WIDGET->scroll_to_bottom;
1537} 1662}
1538 1663
1539sub toggle_player_page { 1664sub toggle_player_page {
1540 my ($widget) = @_; 1665 my ($widget) = @_;
1541 1666
1580 $ntb->add_tab ( 1705 $ntb->add_tab (
1581 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1706 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1582 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1707 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1583 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1708 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1584 ); 1709 );
1585 $ntb->add_tab (Pickup => autopickup_setup, 1710 $ntb->add_tab (Pickup => autopickup_setup,
1586 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1711 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1712
1713 $ntb->add_tab (Media => media_window,
1714 "License, Author and Source info for media sent by the server.");
1587 1715
1588 $ntb->set_current_page ($INVENTORY_PAGE); 1716 $ntb->set_current_page ($INVENTORY_PAGE);
1589 1717
1590 $plwin->add ($ntb); 1718 $plwin->add ($ntb);
1591 $plwin 1719 $plwin
1745 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1873 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1746 ); 1874 );
1747 $hb->add (new CFPlus::UI::Button 1875 $hb->add (new CFPlus::UI::Button
1748 text => "Quit anyway", 1876 text => "Quit anyway",
1749 expand => 1, 1877 expand => 1,
1750 on_activate => sub { exit }, 1878 on_activate => sub { Event::unloop_all },
1751 ); 1879 );
1752 } 1880 }
1753 1881
1754 $QUIT_DIALOG->show; 1882 $QUIT_DIALOG->show;
1755 $QUIT_DIALOG->grab_focus; 1883 $QUIT_DIALOG->grab_focus;
1949 tooltip => "Terminates the program", 2077 tooltip => "Terminates the program",
1950 on_activate => sub { 2078 on_activate => sub {
1951 if ($CONN) { 2079 if ($CONN) {
1952 open_quit_dialog; 2080 open_quit_dialog;
1953 } else { 2081 } else {
1954 exit; 2082 Event::unloop_all;
1955 } 2083 }
1956 0 2084 0
1957 }, 2085 },
1958 ); 2086 );
1959 2087
1960 $BUTTONBAR->show; 2088 $BUTTONBAR->show;
1961 $SETUP_DIALOG->show; 2089 $SETUP_DIALOG->show;
2090 $MESSAGE_WINDOW->show;
1962 } 2091 }
1963 2092
1964 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2093 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1965} 2094}
1966 2095
1968 CFPlus::OpenGL::shutdown; 2097 CFPlus::OpenGL::shutdown;
1969 2098
1970 undef $SDL_ACTIVE; 2099 undef $SDL_ACTIVE;
1971} 2100}
1972 2101
1973sub audio_init {
1974 if ($CFG->{audio_enable}) {
1975 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1976 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1977
1978 unless ($SDL_MIXER) {
1979 status "Unable to open sound device: there will be no sound";
1980 return;
1981 }
1982
1983 CFPlus::Mix_AllocateChannels 16;
1984
1985 audio_music_finished;
1986 } else {
1987 undef $SDL_MIXER;
1988 }
1989}
1990
1991sub audio_shutdown {
1992 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1993 undef $SDL_MIXER;
1994 @SOUNDS = ();
1995 %AUDIO_CHUNK = ();
1996}
1997
1998my %animate_object; 2102my %animate_object;
1999my $animate_timer; 2103my $animate_timer;
2000 2104
2001my $fps = 9; 2105my $fps = 9;
2002 2106
2003sub force_refresh { 2107sub force_refresh {
2108 if ($ENV{CFPLUS_DEBUG} & 4) {
2004 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2109 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2005 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2110 debug sprintf "%3.2f", $fps;
2111 }
2006 2112
2007 $CFPlus::UI::ROOT->draw; 2113 $CFPlus::UI::ROOT->draw;
2008 2114 CFPlus::SDL_GL_SwapBuffers;
2009 $WANT_REFRESH = 0;
2010 $CAN_REFRESH = 0;
2011 $LAST_REFRESH = $NOW; 2115 $LAST_REFRESH = $NOW;
2012 2116 $WANT_REFRESH->stop;
2013 CFPlus::SDL_GL_SwapBuffers;
2014} 2117}
2015 2118
2119$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2120
2016my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2121my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2017 $NOW = time; 2122 $NOW = time;
2018 2123
2019 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2124 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2020 for CFPlus::poll_events; 2125 for CFPlus::poll_events;
2021 2126
2022 if (%animate_object) { 2127 if (%animate_object) {
2023 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2128 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2024 ++$WANT_REFRESH; 2129 $WANT_REFRESH->start;
2025 }
2026
2027 if ($WANT_REFRESH) {
2028 force_refresh;
2029 } else {
2030 $CAN_REFRESH = 1;
2031 } 2130 }
2032}); 2131});
2033 2132
2034sub animation_start { 2133sub animation_start {
2035 my ($widget) = @_; 2134 my ($widget) = @_;
2093 2192
2094 my %DEF_CFG = ( 2193 my %DEF_CFG = (
2095 sdl_mode => 0, 2194 sdl_mode => 0,
2096 fullscreen => 0, 2195 fullscreen => 0,
2097 fast => 0, 2196 fast => 0,
2197 opengl11 => 0,
2098 map_scale => 1, 2198 map_scale => 1,
2099 fow_enable => 1, 2199 fow_enable => 1,
2100 fow_intensity => 0, 2200 fow_intensity => 0,
2101 map_smoothing => 1, 2201 map_smoothing => 1,
2102 gui_fontsize => 1, 2202 gui_fontsize => 1,
2104 gauge_fontsize => 1, 2204 gauge_fontsize => 1,
2105 gauge_size => 0.35, 2205 gauge_size => 0.35,
2106 stat_fontsize => 0.7, 2206 stat_fontsize => 0.7,
2107 mapsize => 100, 2207 mapsize => 100,
2108 audio_enable => 1, 2208 audio_enable => 1,
2209 effects_enable => 1,
2210 effects_volume => 1,
2109 bgm_enable => 1, 2211 bgm_enable => 1,
2110 bgm_volume => 0.25, 2212 bgm_volume => 0.5,
2111 output_sync => 1, 2213 output_sync => 1,
2112 output_count => 1, 2214 output_count => 1,
2113 output_rate => "", 2215 output_rate => "",
2114 pickup => 0, 2216 pickup => 0,
2115 inv_sort => "mtime", 2217 inv_sort => "mtime",
2189} 2291}
2190 2292
2191show_tip_of_the_day if $CFG->{show_tips}; 2293show_tip_of_the_day if $CFG->{show_tips};
2192 2294
2193Event::loop; 2295Event::loop;
2296
2297#video_shutdown;
2298#audio_shutdown;
2194#CFPlus::SDL_Quit; 2299CFPlus::SDL_Quit;
2195#CFPlus::_exit 0;
2196
2197END {
2198 CFPlus::SDL_Quit;
2199 CFPlus::DB::Server::stop; 2300CFPlus::DB::Server::stop;
2200}
2201 2301
2202=head1 NAME 2302=head1 NAME
2203 2303
2204cfplus - A Crossfire+ and Crossfire game client 2304cfplus - A Crossfire TRT and Crossfire game client
2205 2305
2206=head1 SYNOPSIS 2306=head1 SYNOPSIS
2207 2307
2208Just run it - no commandline arguments are supported. 2308Just run it - no commandline arguments are supported.
2209 2309
2210=head1 USAGE 2310=head1 USAGE
2211 2311
2212cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2312cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2213fullscreen and interactively. 2313be used in fullscreen mode and interactively.
2214 2314
2215=head1 DEBUGGING 2315=head1 DEBUGGING
2216 2316
2217 2317
2218CFPLUS_DEBUG - environment variable 2318CFPLUS_DEBUG - environment variable

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