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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.179 by root, Sat Jul 21 13:02:07 2007 UTC vs.
Revision 1.216 by root, Sun Aug 19 12:56:24 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
82use CFPlus; 83use CFPlus;
83use CFPlus::OpenGL (); 84use CFPlus::OpenGL ();
84use CFPlus::Protocol; 85use CFPlus::Protocol;
85use CFPlus::DB; 86use CFPlus::DB;
86use CFPlus::UI; 87use CFPlus::UI;
88use CFPlus::UI::Canvas;
87use CFPlus::UI::Inventory; 89use CFPlus::UI::Inventory;
88use CFPlus::UI::SpellList; 90use CFPlus::UI::SpellList;
91use CFPlus::UI::MessageWindow;
89use CFPlus::Pod; 92use CFPlus::Pod;
90use CFPlus::MapWidget; 93use CFPlus::MapWidget;
91use CFPlus::Macro; 94use CFPlus::Macro;
92 95
93$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 96$SIG{QUIT} = sub { Carp::cluck "QUIT" };
110our $CONN; 113our $CONN;
111our $PROFILE; # current profile 114our $PROFILE; # current profile
112our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
113 116
114our $WANT_REFRESH; 117our $WANT_REFRESH;
115our $CAN_REFRESH;
116 118
117our @SDL_MODES; 119our @SDL_MODES;
118our $WIDTH; 120our $WIDTH;
119our $HEIGHT; 121our $HEIGHT;
120our $FULLSCREEN; 122our $FULLSCREEN;
125 127
126our $MAP; 128our $MAP;
127our $MAPMAP; 129our $MAPMAP;
128our $MAPWIDGET; 130our $MAPWIDGET;
129our $BUTTONBAR; 131our $BUTTONBAR;
130our $LOGVIEW;
131our $CONSOLE;
132our $METASERVER; 132our $METASERVER;
133our $LOGIN_BUTTON; 133our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 134our $QUIT_DIALOG;
135our $HOST_ENTRY; 135our $HOST_ENTRY;
136our $FULLSCREEN_ENABLE; 136our $FULLSCREEN_ENABLE;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INVR_HB;
180 173
181our $PICKUP_CFG; 174#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 175
186sub status { 176sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 178}
189 179
191 $DEBUG_STATUS->set_text ($_[0]); 181 $DEBUG_STATUS->set_text ($_[0]);
192} 182}
193 183
194sub message { 184sub message {
195 my ($para) = @_; 185 my ($para) = @_;
196 186 $MESSAGE_WINDOW->message ($para);
197 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
198
199 $para->{markup} = "<span foreground='#ffffff'>$time</span> $para->{markup}";
200
201 $LOGVIEW->add_paragraph ($para);
202 $LOGVIEW->scroll_to_bottom;
203} 187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
192our $SDL_MIXER;
193
194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
199our $MUSIC_PLAYING_DATA;
200our $MUSIC_PLAYING_META;
201our $MUSIC_PLAYER;
202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
203
204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
206
207sub audio_channel_finished {
208 my ($channel) = @_;
209
210# warn "channel $channel finished\n";#d#
211}
212
213sub audio_sound_push($) {
214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face}
234 or return;
235
236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) {
238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face);
241 }
242 } else {
243 # fetch from database
244 CFPlus::DB::get res_data => $meta->{name}, sub {
245 my $rwops = new CFPlus::RW $_[0];
246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
249 $AUDIO_CHUNK{$face} = $chunk;
250
251 audio_sound_push ($face);
252 };
253 }
254 }
255}
256
257sub audio_sound_play {
258 my ($face, $dx, $dy, $vol) = @_;
259
260 $SDL_MIXER
261 or return;
262 $CFG->{effects_enable}
263 or return;
264
265 my $queue = $AUDIO_PLAY{$face} ||= [];
266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
267 audio_sound_push $face
268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
281}
282
283sub audio_music_update_volume {
284 return unless $MUSIC_PLAYING_META;
285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
286 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
287 CFPlus::MixMusic::volume $base * $volume * 128;
288}
289
290sub audio_music_start {
291 my $meta = $MUSIC_PLAYING_META;
292
293 CFPlus::DB::get res_data => $meta->{name}, sub {
294 return unless $SDL_MIXER;
295
296 # music might have changed...
297 $meta eq $MUSIC_PLAYING_META
298 or return &audio_music_start ();
299
300 audio_music_update_volume;
301
302 $MUSIC_PLAYING_DATA = \$_[0];
303
304 my $rwops = $meta->{path}
305 ? new_from_file CFPlus::RW $meta->{path}
306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
307
308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
310
311 my $NOW = time;
312
313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
315 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
316 $MUSIC_START = time - $pos;
317 } else {
318 $MUSIC_PLAYER->play (0);
319 $MUSIC_START = time;
320 }
321
322 delete $meta->{stop_time};
323 delete $meta->{stop_pos};
324 }
325}
326
327sub audio_music_push {
328 return unless $SDL_MIXER;
329
330 my $fade_out;
331
332 if (@MUSIC_JINGLE) {
333 @MUSIC_HAVE = $MUSIC_JINGLE[0];
334 $fade_out = 333;
335 } else {
336 return unless $CFG->{bgm_enable};
337
338 my @have =
339 grep $_,
340 map $CONN->{music_meta}{$_},
341 @$MUSIC_WANT;
342
343 @MUSIC_HAVE = @have
344 if @have;
345
346 # default MUSIC_HAVE == MUSIC_DEFAULT
347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
348 $fade_out = 1000;
349 }
350
351 # if the currently playing song is acceptable, let it continue
352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
353
354 my $NOW = time;
355
356 if ($MUSIC_PLAYING_META) {
357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
358 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
359 CFPlus::MixMusic::fade_out $fade_out;
360 } else {
361 # sort by stop time, oldest first
362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
363
364 # if the most recently-played piece played very recently,
365 # resume it, else choose the oldest piece for rotation.
366 audio_music_set_meta
367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
368 ? $MUSIC_HAVE[-1]
369 : $MUSIC_HAVE[0];
370
371 audio_music_start;
372 }
373}
374
375sub audio_music_set_ambient {
376 my ($songs) = @_;
377
378 $MUSIC_WANT = $songs;
379 audio_music_push;
380}
381
382sub audio_music_finished {
383 # we compress multiple jingles of the same type
384 shift @MUSIC_JINGLE
385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
388
389 undef $MUSIC_PLAYER;
390 undef $MUSIC_PLAYING_META;
391 undef $MUSIC_PLAYING_DATA;
392
393 audio_music_push;
394}
395
396sub audio_init {
397 if ($CFG->{audio_enable}) {
398 $ENV{MIX_EFFECTSMAXSPEED} = 1;
399 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
400
401 unless ($SDL_MIXER) {
402 status "Unable to open sound device: there will be no sound";
403 return;
404 }
405
406 CFPlus::Mix_AllocateChannels 16;
407
408 audio_music_finished;
409 } else {
410 undef $SDL_MIXER;
411 }
412}
413
414sub audio_shutdown {
415 undef $MUSIC_PLAYER;
416 undef $MUSIC_PLAYING_META;
417 undef $MUSIC_PLAYING_DATA;
418
419 $MUSIC_WANT = [];
420 @MUSIC_JINGLE = ();
421 %AUDIO_PLAY = ();
422 %AUDIO_CHUNK = ();
423
424 CFPlus::Mix_CloseAudio if $SDL_MIXER;
425 undef $SDL_MIXER;
426}
427
428#############################################################################
204 429
205sub destroy_query_dialog { 430sub destroy_query_dialog {
206 (delete $_[0]{query_dialog})->destroy 431 (delete $_[0]{query_dialog})->destroy
207 if $_[0]{query_dialog}; 432 if $_[0]{query_dialog};
208} 433}
460 maph => $mapsize, 685 maph => $mapsize,
461 686
462 client => "cfplus $CFPlus::VERSION $] $^O", 687 client => "cfplus $CFPlus::VERSION $] $^O",
463 688
464 map_widget => $MAPWIDGET, 689 map_widget => $MAPWIDGET,
465 logview => $LOGVIEW,
466 statusbox => $STATUSBOX, 690 statusbox => $STATUSBOX,
467 map => $MAP, 691 map => $MAP,
468 mapmap => $MAPMAP, 692 mapmap => $MAPMAP,
469 query => \&server_query, 693 query => \&server_query,
470 694
471 setup_req => { 695 setup_req => {
472 smoothing => $CFG->{map_smoothing}*1, 696 smoothing => $CFG->{map_smoothing}*1,
473 },
474
475 sound_play => sub {
476 my ($x, $y, $soundnum, $type) = @_;
477
478 $SDL_MIXER
479 or return;
480
481 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
482 or return;
483
484 $chunk->play;
485 }, 697 },
486 }; 698 };
487 699
488 if ($CONN) { 700 if ($CONN) {
489 CFPlus::lowdelay fileno $CONN->{fh}; 701 CFPlus::lowdelay fileno $CONN->{fh};
501 $SETUP_DIALOG->show; 713 $SETUP_DIALOG->show;
502 $PL_WINDOW->hide; 714 $PL_WINDOW->hide;
503 $SPELL_LIST->clear_spells; 715 $SPELL_LIST->clear_spells;
504 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 716 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
505 717
506 &audio_music_set ([]); 718 &audio_music_set_ambient ([]);
507 719
508 return unless $CONN; 720 return unless $CONN;
509 721
510 status "connection closed"; 722 status "connection closed";
511 723
553 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 765 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
554 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 766 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
555 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
556 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
557 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
770 );
771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{force_opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
782 );
783
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{texture_compression},
787 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
788 . "will save a lot of memory and increase performance. The compression algorithm "
789 . "can differ form card to card, so your mileage may vary.",
790 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
558 ); 791 );
559 792
560 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
561 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
562 state => $CFG->{fast}, 795 state => $CFG->{fast},
590 823
591 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 824 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
592 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 825 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
593 state => $CFG->{map_smoothing}, 826 state => $CFG->{map_smoothing},
594 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 827 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
595 . "This increases load on the graphics subsystem and works only with 2.x servers. " 828 . "This increases load on the graphics subsystem and works only with TRT servers. "
596 . "Changes take effect at next connection only.", 829 . "Changes take effect at next login only.",
597 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 830 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
598 ); 831 );
599 832
600 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 833 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
601 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 834 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
612 ); 845 );
613 846
614 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 847 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
615 $table->add_at (1, $row++, new CFPlus::UI::Slider 848 $table->add_at (1, $row++, new CFPlus::UI::Slider
616 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 849 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
617 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 850 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
851 . "but you still need to press apply to correctly re-layout the widget.",
618 on_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 852 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
619 ); 853 );
620 854
621 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 855 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
622 $table->add_at (1, $row++, new CFPlus::UI::Slider 856 $table->add_at (1, $row++, new CFPlus::UI::Slider
623 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], 857 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
644} 878}
645 879
646sub audio_setup { 880sub audio_setup {
647 my $vbox = new CFPlus::UI::VBox; 881 my $vbox = new CFPlus::UI::VBox;
648 882
649 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 883 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
650 884
651 my $row = 0; 885 my $row = 0;
652 886
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 887 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
654 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 888 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
658 ); 892 );
659# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 893# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
660# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 894# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
661# $CFG->{effects_volume} = $_[1]; 895# $CFG->{effects_volume} = $_[1];
662# }); 896# });
897
898 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
899 $table->add_at (1, $row, new CFPlus::UI::CheckBox
900 expand => 1, state => $CFG->{effects_enable},
901 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
902 on_changed => sub {
903 $CFG->{effects_enable} = $_[1];
904 $CONN->update_fx_want if $CONN;
905 0
906 }
907 );
908 $table->add_at (2, $row++, new CFPlus::UI::Slider
909 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
910 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
911 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
912 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
913 );
914
663 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 915 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
664 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 916 $table->add_at (1, $row, new CFPlus::UI::CheckBox
665 $hbox->add (new CFPlus::UI::CheckBox
666 expand => 1, state => $CFG->{bgm_enable}, 917 expand => 1, state => $CFG->{bgm_enable},
667 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 918 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
668 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 919 on_changed => sub {
920 $CFG->{bgm_enable} = $_[1];
921 $CONN->update_fx_want if $CONN;
922 0
923 }
669 ); 924 );
670 $hbox->add (new CFPlus::UI::Slider 925 $table->add_at (2, $row++, new CFPlus::UI::Slider
671 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 926 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
672 tooltip => "The volume of the background music. Changes are instant.", 927 tooltip => "The volume of the background music. Changes are instant.",
673 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 928 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
674 ); 929 );
675 930
676 $table->add_at (1, $row++, new CFPlus::UI::Button 931 $table->add_at (1, $row++, new CFPlus::UI::Button
677 expand => 1, align => 0, text => "Apply", 932 c_colspan => 2, expand => 1, align => 0, text => "Apply",
678 tooltip => "Apply the audio settings", 933 tooltip => "Apply the audio settings",
679 on_activate => sub { 934 on_activate => sub {
680 audio_shutdown (); 935 audio_shutdown ();
681 audio_init (); 936 audio_init ();
682 0 937 0
752 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 }); 1007 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
753 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1008 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
754 1009
755 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1010 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
756 1011
757 $table->add_at (7,7, my $t = new CFPlus::UI::Table); 1012 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
758 $t->add_at (0,0, new CFPlus::UI::Label text => "a", rowspan => 1, colspan => 2); 1013 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
759 $t->add_at (2,0, new CFPlus::UI::Label text => "b", rowspan => 2, colspan => 1); 1014 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
760 $t->add_at (1,2, new CFPlus::UI::Label text => "c", rowspan => 1, colspan => 2); 1015 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
761 $t->add_at (0,1, new CFPlus::UI::Label text => "d", rowspan => 2, colspan => 1); 1016 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
762 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1017 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1018
1019 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1020
1021 $c->add_items ({
1022 type => "line_loop",
1023 color => [0, 1, 0],
1024 width => 9,
1025 coord_mode => "abs",
1026 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1027 });
1028
1029 $c->add_items ({
1030 type => "lines",
1031 color => [1, 1, 0],
1032 width => 2,
1033 coord_mode => "rel",
1034 coord => [[0,0], [1,1], [1,0], [0,1]],
1035 });
1036
1037 $c->add_items ({
1038 type => "polygon",
1039 color => [0, 0.43, 0],
1040 width => 2,
1041 coord_mode => "rel",
1042 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1043 });
763 1044
764 $table 1045 $table
765} 1046}
766 1047
767sub stats_window { 1048sub stats_window {
1065 text => $CFG->{profile}{default}{host}, 1346 text => $CFG->{profile}{default}{host},
1066 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1347 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1067 on_changed => sub { 1348 on_changed => sub {
1068 my ($self, $value) = @_; 1349 my ($self, $value) = @_;
1069 $CFG->{profile}{default}{host} = $value; 1350 $CFG->{profile}{default}{host} = $value;
1070 0 1351 1
1071 } 1352 }
1072 ); 1353 );
1073 1354
1074 $vbox->add (new CFPlus::UI::Button 1355 $vbox->add (new CFPlus::UI::Button
1075 expand => 1, 1356 expand => 1,
1076 text => "Server List", 1357 text => "Server List",
1077 other => $METASERVER, 1358 other => $METASERVER,
1078 tooltip => "Show a list of available crossfire servers", 1359 tooltip => "Show a list of available crossfire servers",
1079 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1360 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1080 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1361 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1081 ); 1362 );
1082 } 1363 }
1083 1364
1084 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1365 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1085 $table->add_at (1, 4, new CFPlus::UI::Entry 1366 $table->add_at (1, 4, new CFPlus::UI::Entry
1086 text => $CFG->{profile}{default}{user}, 1367 text => $CFG->{profile}{default}{user},
1087 tooltip => "The name of your character on the server", 1368 tooltip => "The name of your character on the server",
1088 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1369 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1089 ); 1370 );
1090 1371
1091 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1372 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1092 $table->add_at (1, 5, new CFPlus::UI::Entry 1373 $table->add_at (1, 5, new CFPlus::UI::Entry
1093 text => $CFG->{profile}{default}{password}, 1374 text => $CFG->{profile}{default}{password},
1094 hidden => 1, 1375 hidden => 1,
1095 tooltip => "The password for your character", 1376 tooltip => "The password for your character",
1096 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1377 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1097 ); 1378 );
1098 1379
1099 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1380 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1100 $table->add_at (1, 7, new CFPlus::UI::Slider 1381 $table->add_at (1, 7, new CFPlus::UI::Slider
1101 force_w => 100, 1382 force_w => 100,
1102 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1383 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1103 tooltip => "This is the size of the portion of the map update the server sends you. " 1384 tooltip => "This is the size of the portion of the map update the server sends you. "
1104 . "If you set this to a high value you will be able to see further, " 1385 . "If you set this to a high value you will be able to see further, "
1105 . "but you also increase bandwidth requirements and latency. " 1386 . "but you also increase bandwidth requirements and latency. "
1106 . "This option is only used once at log-in.", 1387 . "This option is only used once at log-in.",
1107 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1388 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1108 ); 1389 );
1109 1390
1110 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1111 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1112 state => $CFG->{face_prefetch},
1113 tooltip => "<b>Background Image Prefetch</b>\n\n"
1114 . "If enabled, the client automatically pre-fetches images from the server. "
1115 . "This might increase or create lag, but increases the chances "
1116 . "of faces being ready for display when you encounter them. "
1117 . "It also uses up server bandwidth on every connect, "
1118 . "so only set it if you really need to prefetch images. "
1119 . "This option can be set and unset any time.",
1120 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1121 );
1122
1123 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1391 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1392 $table->add_at (1, 8, new CFPlus::UI::Entry
1393 text => $CFG->{output_rate},
1394 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1395 . "when sending data. When 0 or unset, the server "
1396 . "default will be used, which is usually around 100kb/s. Most servers will "
1397 . "dynamically find an optimal rate, so adjust this only when necessary.",
1398 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1399 );
1400
1401 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1124 $table->add_at (1, 9, new CFPlus::UI::Entry 1402 $table->add_at (1, 9, new CFPlus::UI::Entry
1125 text => $CFG->{output_rate},
1126 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1127 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1128 . "default will be used, which is usually around 100kb/s.",
1129 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1130 );
1131
1132 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1133 $table->add_at (1, 10, new CFPlus::UI::Entry
1134 text => $CFG->{output_count}, 1403 text => $CFG->{output_count},
1135 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1404 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1136 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1405 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1137 ); 1406 );
1138 1407
1139 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1408 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1140 $table->add_at (1, 11, new CFPlus::UI::Entry 1409 $table->add_at (1, 10, new CFPlus::UI::Entry
1141 text => $CFG->{output_sync}, 1410 text => $CFG->{output_sync},
1142 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1411 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1143 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1412 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1144 ); 1413 );
1145 1414
1146 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1415 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1147 expand => 1, 1416 expand => 1,
1148 align => 0, 1417 align => 0,
1149 text => "Login", 1418 text => "Login",
1150 on_activate => sub { 1419 on_activate => sub {
1151 $CONN ? stop_game 1420 $CONN ? stop_game
1152 : start_game; 1421 : start_game;
1153 0 1422 1
1154 }, 1423 },
1155 ); 1424 );
1156 1425
1157 $vbox->add (new CFPlus::UI::FancyFrame 1426 $vbox->add (new CFPlus::UI::FancyFrame
1158 label => "Server Info", 1427 label => "Server Info",
1164 1433
1165sub client_setup { 1434sub client_setup {
1166 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]; 1435 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1167 1436
1168 my $row = 0; 1437 my $row = 0;
1169
1170 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Chat Command");
1171 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1172 text => $CFG->{say_command},
1173 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
1174 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
1175 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
1176 on_changed => sub {
1177 my ($self, $value) = @_;
1178 $CFG->{say_command} = $value;
1179 0
1180 }
1181 );
1182 1438
1183 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day"); 1439 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1184 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 1440 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1185 state => $CFG->{show_tips}, 1441 state => $CFG->{show_tips},
1186 tooltip => "Show the <b>Tip of the day</b> window at startup?", 1442 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1197 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " 1453 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1198 . "sends more messages than this number, older messages get removed to save memory and " 1454 . "sends more messages than this number, older messages get removed to save memory and "
1199 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", 1455 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1200 on_changed => sub { 1456 on_changed => sub {
1201 my ($self, $value) = @_; 1457 my ($self, $value) = @_;
1202 $LOGVIEW->{max_par} = $CFG->{logview_max_par} = $value*1; 1458 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1203 0 1459 0
1204 }, 1460 },
1205 ); 1461 );
1206 1462
1207 $table 1463 $table
1208}
1209
1210sub message_window {
1211 my $window = new CFPlus::UI::Toplevel
1212 name => "message_window",
1213 title => "Messages",
1214 border_bg => [1, 1, 1, 1],
1215 x => "max",
1216 y => 0,
1217 force_w => $::WIDTH * 0.4,
1218 force_h => $::HEIGHT * 0.5,
1219 child => (my $vbox = new CFPlus::UI::VBox),
1220 has_close_button => 1;
1221
1222 $vbox->add ($LOGVIEW);
1223
1224 $vbox->add (my $input = new CFPlus::UI::Entry
1225 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
1226 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
1227 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
1228 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
1229 on_focus_in => sub {
1230 my ($input, $prev_focus) = @_;
1231
1232 delete $input->{refocus_map};
1233
1234 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
1235 $input->{refocus_map} = 1;
1236 }
1237 delete $input->{auto_activated};
1238
1239 0
1240 },
1241 on_activate => sub {
1242 my ($input, $text) = @_;
1243 $input->set_text ('');
1244
1245 if ($text =~ /^\/(.*)/) {
1246 $::CONN->user_send ($1);
1247 } else {
1248 my $say_cmd = $::CFG->{say_command} || 'say';
1249 $::CONN->user_send ("$say_cmd $text");
1250 }
1251 if ($input->{refocus_map}) {
1252 delete $input->{refocus_map};
1253 $MAPWIDGET->focus_in
1254 }
1255
1256 0
1257 },
1258 on_escape => sub {
1259 $MAPWIDGET->grab_focus;
1260
1261 0
1262 },
1263 );
1264
1265 $CONSOLE = {
1266 window => $window,
1267 input => $input,
1268 };
1269
1270 $window
1271} 1464}
1272 1465
1273sub autopickup_setup { 1466sub autopickup_setup {
1274 my $r = new CFPlus::UI::ScrolledWindow ( 1467 my $r = new CFPlus::UI::ScrolledWindow (
1275 expand => 1, 1468 expand => 1,
1424 $sw1->add ($INV = new CFPlus::UI::Inventory); 1617 $sw1->add ($INV = new CFPlus::UI::Inventory);
1425 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1618 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1426 1619
1427 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1620 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1428 1621
1429 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1622 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1430 1623
1431 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1624 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1432 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1625 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1433 1626
1434 # XXX: Call after $INVR = ... because set_opencont sets the items 1627 # XXX: Call after $INVR = ... because set_opencont sets the items
1435 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1628 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1436 1629
1437 $hb 1630 $hb
1631}
1632
1633sub media_window {
1634 my $vb = new CFPlus::UI::VBox;
1635
1636 $vb->add (new CFPlus::UI::FancyFrame
1637 label => "Currently playing music",
1638 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1639 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1640 );
1641
1642 $vb->add (new CFPlus::UI::FancyFrame
1643 label => "Other media used in this session",
1644 expand => 1,
1645 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1646 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1647 );
1648
1649 $vb
1650}
1651
1652sub add_license {
1653 my ($meta) = @_;
1654
1655 $meta = $meta->{meta}
1656 or return;
1657
1658 $meta->{license} || $meta->{author} || $meta->{source}
1659 or return;
1660
1661 $LICENSE_WIDGET->add_paragraph ({
1662 fg => [1, 1, 1, 1],
1663 markup => "<small>"
1664 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1665 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1666 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1667 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1668 . "</small>",
1669 });
1670 $LICENSE_WIDGET->scroll_to_bottom;
1438} 1671}
1439 1672
1440sub toggle_player_page { 1673sub toggle_player_page {
1441 my ($widget) = @_; 1674 my ($widget) = @_;
1442 1675
1461 1694
1462 my $ntb = 1695 my $ntb =
1463 $PL_NOTEBOOK = 1696 $PL_NOTEBOOK =
1464 new CFPlus::UI::Notebook expand => 1; 1697 new CFPlus::UI::Notebook expand => 1;
1465 1698
1466 $ntb->add ( 1699 $ntb->add_tab (
1467 "Statistics (F2)" => $STATS_PAGE = stats_window, 1700 "Statistics (F2)" => $STATS_PAGE = stats_window,
1468 "Shows statistics, where all your Stats and Resistances are shown." 1701 "Shows statistics, where all your Stats and Resistances are shown."
1469 ); 1702 );
1470 $ntb->add ( 1703 $ntb->add_tab (
1471 "Skills (F3)" => $SKILL_PAGE = skill_window, 1704 "Skills (F3)" => $SKILL_PAGE = skill_window,
1472 "Shows all your Skills." 1705 "Shows all your Skills."
1473 ); 1706 );
1474 1707
1475 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1); 1708 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1476 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList); 1709 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1477 $ntb->add ( 1710 $ntb->add_tab (
1478 "Spellbook (F4)" => $spellsw, 1711 "Spellbook (F4)" => $spellsw,
1479 "Displays all spells you have and lets you edit keyboard shortcuts for them." 1712 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1480 ); 1713 );
1481 $ntb->add ( 1714 $ntb->add_tab (
1482 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1715 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1483 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1716 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1484 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1717 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1485 ); 1718 );
1486 $ntb->add (Pickup => autopickup_setup, 1719 $ntb->add_tab (Pickup => autopickup_setup,
1487 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1720 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1721
1722 $ntb->add_tab (Media => media_window,
1723 "License, Author and Source info for media sent by the server.");
1488 1724
1489 $ntb->set_current_page ($INVENTORY_PAGE); 1725 $ntb->set_current_page ($INVENTORY_PAGE);
1490 1726
1491 $plwin->add ($ntb); 1727 $plwin->add ($ntb);
1492 $plwin 1728 $plwin
1646 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1882 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1647 ); 1883 );
1648 $hb->add (new CFPlus::UI::Button 1884 $hb->add (new CFPlus::UI::Button
1649 text => "Quit anyway", 1885 text => "Quit anyway",
1650 expand => 1, 1886 expand => 1,
1651 on_activate => sub { exit }, 1887 on_activate => sub { Event::unloop_all },
1652 ); 1888 );
1653 } 1889 }
1654 1890
1655 $QUIT_DIALOG->show; 1891 $QUIT_DIALOG->show;
1656 $QUIT_DIALOG->grab_focus; 1892 $QUIT_DIALOG->grab_focus;
1774 2010
1775 $MAPWIDGET = new CFPlus::MapWidget; 2011 $MAPWIDGET = new CFPlus::MapWidget;
1776 $MAPWIDGET->connect (activate_console => sub { 2012 $MAPWIDGET->connect (activate_console => sub {
1777 my ($mapwidget, $preset) = @_; 2013 my ($mapwidget, $preset) = @_;
1778 2014
1779 if ($CONSOLE) { 2015 $MESSAGE_WINDOW->activate_console ($preset)
1780 $CONSOLE->{input}->{auto_activated} = 1; 2016 if $MESSAGE_WINDOW;
1781 $CONSOLE->{input}->grab_focus;
1782
1783 if ($preset && $CONSOLE->{input}->get_text eq '') {
1784 $CONSOLE->{input}->set_text ($preset);
1785 }
1786 }
1787 }); 2017 });
1788 $MAPWIDGET->show; 2018 $MAPWIDGET->show;
1789 $MAPWIDGET->grab_focus; 2019 $MAPWIDGET->grab_focus;
1790
1791 $LOGVIEW = new CFPlus::UI::TextScroller
1792 expand => 1,
1793 font => $FONT_FIXED,
1794 fontsize => $::CFG->{log_fontsize},
1795 indent => -4,
1796 can_hover => 1,
1797 can_events => 1,
1798 max_par => $CFG->{logview_max_par},
1799 tooltip => "<b>Server Log</b>. This text viewer contains all recent messages sent by the server.",
1800 ;
1801 2020
1802 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2021 $SETUP_DIALOG = new CFPlus::UI::Toplevel
1803 title => "Setup", 2022 title => "Setup",
1804 name => "setup_dialog", 2023 name => "setup_dialog",
1805 x => 'center', 2024 x => 'center',
1809 force_h => $::HEIGHT * 0.6, 2028 force_h => $::HEIGHT * 0.6,
1810 has_close_button => 1, 2029 has_close_button => 1,
1811 ; 2030 ;
1812 2031
1813 $METASERVER = metaserver_dialog; 2032 $METASERVER = metaserver_dialog;
2033 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
1814 2034
1815 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1, 2035 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
1816 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 2036 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1817 2037
1818 $SETUP_NOTEBOOK->add (Server => $SETUP_SERVER = server_setup, 2038 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
1819 "Configure the server to play on, your username, password and other server-related options."); 2039 "Configure the server to play on, your username, password and other server-related options.");
1820 $SETUP_NOTEBOOK->add (Client => client_setup, 2040 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
1821 "Configure various client-specific settings."); 2041 "Configure various client-specific settings.");
1822 $SETUP_NOTEBOOK->add (Graphics => graphics_setup, 2042 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
1823 "Configure the video mode, performance, fonts and other graphical aspects of the game."); 2043 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
1824 $SETUP_NOTEBOOK->add (Audio => audio_setup, 2044 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
1825 "Configure the use of audio, sound effects and background music."); 2045 "Configure the use of audio, sound effects and background music.");
1826 $SETUP_NOTEBOOK->add (Keyboard => $SETUP_KEYBOARD = keyboard_setup, 2046 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
1827 "Lets you define, edit and delete key bindings." 2047 "Lets you define, edit and delete key bindings."
1828 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor " 2048 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
1829 . "with nothing set and the recording started. After doing the actions you " 2049 . "with nothing set and the recording started. After doing the actions you "
1830 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. " 2050 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
1831 . "After pressing the combo the binding will be saved automatically and the " 2051 . "After pressing the combo the binding will be saved automatically and the "
1832 . "binding editor closes"); 2052 . "binding editor closes");
1833 $SETUP_NOTEBOOK->add (Debug => debug_setup, 2053 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
1834 "Some debuggin' options. Do not ask."); 2054 "Some debuggin' options. Do not ask.");
1835 2055
1836 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top 2056 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
1837 2057
1838 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG, 2058 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
1839 tooltip => "Toggles a dialog where you can configure all aspects of this client."); 2059 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
1840 2060
1841 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW = message_window, 2061 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
1842 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); 2062 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
1843 2063
1844 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 2064 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1845 2065
1846 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window, 2066 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
1866 tooltip => "Terminates the program", 2086 tooltip => "Terminates the program",
1867 on_activate => sub { 2087 on_activate => sub {
1868 if ($CONN) { 2088 if ($CONN) {
1869 open_quit_dialog; 2089 open_quit_dialog;
1870 } else { 2090 } else {
1871 exit; 2091 Event::unloop_all;
1872 } 2092 }
1873 0 2093 0
1874 }, 2094 },
1875 ); 2095 );
1876 2096
1877 $BUTTONBAR->show; 2097 $BUTTONBAR->show;
1878 $SETUP_DIALOG->show; 2098 $SETUP_DIALOG->show;
2099 $MESSAGE_WINDOW->show;
1879 } 2100 }
1880 2101
1881 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2102 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1882}
1883
1884sub setup_build_button {
1885 my ($enabled) = @_;
1886 if ($enabled) {
1887 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1888 $BUILD_BUTTON ||= new CFPlus::UI::Button
1889 text => "Build",
1890 tooltip => "Opens the ingame builder",
1891 on_activate => sub {
1892 if ($CONN) {
1893 $CONN->send_ext_req (builder_player_items => sub {
1894 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1895 });
1896 }
1897 0
1898 };
1899 $BUTTONBAR->add ($BUILD_BUTTON);
1900 } else {
1901 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1902 }
1903}
1904
1905sub open_ingame_editor {
1906 my ($msg) = @_;
1907
1908 my $win = new CFPlus::UI::Toplevel
1909 x => 0,
1910 y => 'center',
1911 z => 4,
1912 name => 'builder_window',
1913 force_w => int $WIDTH * 1/4,
1914 force_h => int $HEIGHT * 3/4,
1915 title => "In game builder",
1916 has_close_button => 1;
1917
1918 my $r = new CFPlus::UI::ScrolledWindow (
1919 expand => 1,
1920 scroll_y => 1
1921 );
1922 $r->add (my $vb = new CFPlus::UI::VBox);
1923 $win->add ($r);
1924
1925
1926 $vb->add (
1927 new CFPlus::UI::Button
1928 text => "Disable build mode",
1929 on_activate => sub { $::IN_BUILD_MODE = undef }
1930 );
1931 $vb->add (
1932 new CFPlus::UI::Button
1933 text => "ERASE",
1934 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1935 );
1936
1937 for my $itemarchname (
1938 sort {
1939 $msg->{items}->{$a}->{build_arch_name}
1940 cmp $msg->{items}->{$b}->{build_arch_name}
1941 } keys %{$msg->{items}}
1942 ) {
1943 my $info = $msg->{items}->{$itemarchname};
1944 $vb->add (
1945 new CFPlus::UI::Button text => $info->{build_arch_name},
1946 on_activate => sub {
1947 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1948
1949 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1950 build_mode_query_arch_info ();
1951 }
1952 }
1953 );
1954 }
1955
1956 $win->show;
1957}
1958
1959sub build_mode_query_arch_info {
1960 my ($iteminfo) = $::IN_BUILD_MODE;
1961 my $itemarchname = $iteminfo->{item};
1962 my $info = $iteminfo->{info};
1963
1964 my $dialog = new CFPlus::UI::Toplevel
1965 x => "center",
1966 y => "center",
1967 z => 50,
1968 force_w => int $WIDTH * 1/2,
1969 title => "Enter information for placement of '$itemarchname'",
1970 has_close_button => 1;
1971
1972 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1973
1974 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1975 my $row = 0;
1976 if ($info->{has_name}) {
1977 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1978 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1979 }
1980 if ($info->{has_text}) {
1981 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1982 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1983 }
1984 if ($info->{has_connection}) {
1985 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1986 $table->add_at (1, $row++,
1987 new CFPlus::UI::Entry
1988 expand => 1,
1989 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1990 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1991 );
1992 }
1993
1994 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1995 $hb->add (new CFPlus::UI::Button
1996 text => "Close",
1997 expand => 1,
1998 on_activate => sub { $dialog->hide; 0 },
1999 );
2000 $dialog->show;
2001} 2103}
2002 2104
2003sub video_shutdown { 2105sub video_shutdown {
2004 CFPlus::OpenGL::shutdown; 2106 CFPlus::OpenGL::shutdown;
2005 2107
2006 undef $SDL_ACTIVE; 2108 undef $SDL_ACTIVE;
2007} 2109}
2008 2110
2009sub audio_channel_finished {
2010 my ($channel) = @_;
2011
2012 #warn "channel $channel finished\n";#d#
2013}
2014
2015sub audio_music_set {
2016 my ($songs) = @_;
2017
2018 my @want =
2019 grep $_,
2020 map $CONN->{music_meta}{$_},
2021 @$songs;
2022
2023 if (@want) {
2024 @MUSIC_WANT = @want;
2025 &audio_music_changed ();
2026 }
2027}
2028
2029sub audio_music_start {
2030 my $path = $MUSIC_PLAYING->{path}
2031 or return;
2032
2033 CFPlus::DB::prefetch_file $path, 1024_000, sub {
2034 # music might have changed...
2035 $path eq $MUSIC_PLAYING->{path}
2036 or return &audio_music_start ();
2037
2038 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
2039
2040 my $NOW = time;
2041
2042 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
2043 my $pos = $MUSIC_PLAYING->{stop_pos};
2044 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
2045 $MUSIC_START = time - $pos;
2046 } else {
2047 $MUSIC_PLAYER->play (0);
2048 $MUSIC_START = time;
2049 }
2050
2051 delete $MUSIC_PLAYING->{stop_time};
2052 delete $MUSIC_PLAYING->{stop_pos};
2053 }
2054}
2055
2056sub audio_music_changed {
2057 return unless $CFG->{bgm_enable};
2058
2059 # default MUSIC_WANT == MUSIC_DEFAULT
2060 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
2061
2062 # if the currently playing song is acceptable, let it continue
2063 return if $MUSIC_PLAYING
2064 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
2065
2066 my $NOW = time;
2067
2068 if ($MUSIC_PLAYING) {
2069 $MUSIC_PLAYING->{stop_time} = $NOW;
2070 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2071 CFPlus::MixMusic::fade_out 1000;
2072 } else {
2073 # sort by stop time, oldest first
2074 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2075
2076 # if the most recently-played piece played very recently,
2077 # resume it, else choose the oldest piece for rotation.
2078 $MUSIC_PLAYING =
2079 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2080 ? $MUSIC_WANT[-1]
2081 : $MUSIC_WANT[0];
2082
2083 audio_music_start;
2084 }
2085}
2086
2087sub audio_music_finished {
2088 $MUSIC_PLAYING = undef;
2089 undef $MUSIC_PLAYER;
2090
2091 audio_music_changed;
2092}
2093
2094sub audio_init {
2095 if ($CFG->{audio_enable}) {
2096 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2097 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2098
2099 unless ($SDL_MIXER) {
2100 status "Unable to open sound device: there will be no sound";
2101 return;
2102 }
2103
2104 CFPlus::Mix_AllocateChannels 8;
2105 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2106
2107 audio_music_finished;
2108
2109 local $_;
2110 while (<$fh>) {
2111 next if /^\s*#/;
2112 next if /^\s*$/;
2113
2114 my ($file, $volume, $event) = split /\s+/, $_, 3;
2115
2116 push @SOUNDS, "$volume,$file";
2117
2118 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2119 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2120 $chunk->volume ($volume * 128 / 100);
2121 $chunk
2122 };
2123 }
2124 } else {
2125 status "unable to open sound config: $!";
2126 }
2127 }
2128}
2129
2130sub audio_shutdown {
2131 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2132 undef $SDL_MIXER;
2133 @SOUNDS = ();
2134 %AUDIO_CHUNKS = ();
2135}
2136
2137my %animate_object; 2111my %animate_object;
2138my $animate_timer; 2112my $animate_timer;
2139 2113
2140my $fps = 9; 2114my $fps = 9;
2141 2115
2142my %demo;#d#
2143
2144sub force_refresh { 2116sub force_refresh {
2117 if ($ENV{CFPLUS_DEBUG} & 4) {
2145 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2118 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2146 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2119 debug sprintf "%3.2f", $fps;
2120 }
2147 2121
2148 $CFPlus::UI::ROOT->draw; 2122 $CFPlus::UI::ROOT->draw;
2149 2123 CFPlus::SDL_GL_SwapBuffers;
2150 $WANT_REFRESH = 0;
2151 $CAN_REFRESH = 0;
2152 $LAST_REFRESH = $NOW; 2124 $LAST_REFRESH = $NOW;
2153 2125 $WANT_REFRESH->stop;
2154 CFPlus::SDL_GL_SwapBuffers;
2155} 2126}
2156 2127
2128$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2129
2157my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2130my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2158 $NOW = time; 2131 $NOW = time;
2159 2132
2160 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2133 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2161 for CFPlus::poll_events; 2134 for CFPlus::poll_events;
2162 2135
2163 if (%animate_object) { 2136 if (%animate_object) {
2164 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2137 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2165 ++$WANT_REFRESH; 2138 $WANT_REFRESH->start;
2166 }
2167
2168 if ($WANT_REFRESH) {
2169 force_refresh;
2170 } else {
2171 $CAN_REFRESH = 1;
2172 } 2139 }
2173}); 2140});
2174 2141
2175sub animation_start { 2142sub animation_start {
2176 my ($widget) = @_; 2143 my ($widget) = @_;
2179 2146
2180sub animation_stop { 2147sub animation_stop {
2181 my ($widget) = @_; 2148 my ($widget) = @_;
2182 delete $animate_object{$widget}; 2149 delete $animate_object{$widget};
2183} 2150}
2184
2185# check once/second for faces that need to be prefetched
2186# this should, of course, only run on demand, but
2187# SDL forces worse things on us....
2188
2189Event->timer (after => 1, interval => 0.25, cb => sub {
2190 $CONN->face_prefetch
2191 if $CONN;
2192});
2193 2151
2194%SDL_CB = ( 2152%SDL_CB = (
2195 CFPlus::SDL_QUIT => sub { 2153 CFPlus::SDL_QUIT => sub {
2196 exit; 2154 exit;
2197 }, 2155 },
2240 CFPlus::DB::Server::run; 2198 CFPlus::DB::Server::run;
2241 2199
2242 CFPlus::UI::set_layout ($::CFG->{layout}); 2200 CFPlus::UI::set_layout ($::CFG->{layout});
2243 2201
2244 my %DEF_CFG = ( 2202 my %DEF_CFG = (
2245 sdl_mode => 0, 2203 sdl_mode => 0,
2246 width => 640,
2247 height => 480,
2248 fullscreen => 0, 2204 fullscreen => 0,
2249 fast => 0, 2205 fast => 0,
2206 force_opengl11 => 0,
2207 texture_compression => 1,
2250 map_scale => 1, 2208 map_scale => 1,
2251 fow_enable => 1, 2209 fow_enable => 1,
2252 fow_intensity => 0, 2210 fow_intensity => 0,
2253 map_smoothing => 1, 2211 map_smoothing => 1,
2254 gui_fontsize => 1, 2212 gui_fontsize => 1,
2255 log_fontsize => 0.7, 2213 log_fontsize => 0.7,
2256 gauge_fontsize => 1, 2214 gauge_fontsize => 1,
2257 gauge_size => 0.35, 2215 gauge_size => 0.35,
2258 stat_fontsize => 0.7, 2216 stat_fontsize => 0.7,
2259 mapsize => 100, 2217 mapsize => 100,
2260 say_command => 'chat',
2261 audio_enable => 1, 2218 audio_enable => 1,
2219 effects_enable => 1,
2220 effects_volume => 1,
2262 bgm_enable => 1, 2221 bgm_enable => 1,
2263 bgm_volume => 0.25, 2222 bgm_volume => 0.5,
2264 face_prefetch => 0,
2265 output_sync => 1, 2223 output_sync => 1,
2266 output_count => 1, 2224 output_count => 1,
2267 output_rate => "", 2225 output_rate => "",
2268 pickup => 0, 2226 pickup => 0,
2269 inv_sort => "mtime", 2227 inv_sort => "mtime",
2270 default => "profile", # default profile 2228 default => "profile", # default profile
2271 show_tips => 1, 2229 show_tips => 1,
2272 logview_max_par => 1000, 2230 logview_max_par => 1000,
2273 ); 2231 );
2274 2232
2275 while (my ($k, $v) = each %DEF_CFG) { 2233 while (my ($k, $v) = each %DEF_CFG) {
2276 $CFG->{$k} = $v unless exists $CFG->{$k}; 2234 $CFG->{$k} = $v unless exists $CFG->{$k};
2277 } 2235 }
2343} 2301}
2344 2302
2345show_tip_of_the_day if $CFG->{show_tips}; 2303show_tip_of_the_day if $CFG->{show_tips};
2346 2304
2347Event::loop; 2305Event::loop;
2306
2307#video_shutdown;
2308#audio_shutdown;
2348#CFPlus::SDL_Quit; 2309CFPlus::SDL_Quit;
2349#CFPlus::_exit 0;
2350
2351END {
2352 CFPlus::SDL_Quit;
2353 CFPlus::DB::Server::stop; 2310CFPlus::DB::Server::stop;
2354}
2355 2311
2356=head1 NAME 2312=head1 NAME
2357 2313
2358cfplus - A Crossfire+ and Crossfire game client 2314cfplus - A Crossfire TRT and Crossfire game client
2359 2315
2360=head1 SYNOPSIS 2316=head1 SYNOPSIS
2361 2317
2362Just run it - no commandline arguments are supported. 2318Just run it - no commandline arguments are supported.
2363 2319
2364=head1 USAGE 2320=head1 USAGE
2365 2321
2366cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2322cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2367fullscreen and interactively. 2323be used in fullscreen mode and interactively.
2368 2324
2369=head1 DEBUGGING 2325=head1 DEBUGGING
2370 2326
2371 2327
2372CFPLUS_DEBUG - environment variable 2328CFPLUS_DEBUG - environment variable

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