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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.216 by root, Sun Aug 19 12:56:24 2007 UTC vs.
Revision 1.227 by root, Sun Sep 2 09:48:42 2007 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3# do splash-screen thingy on win32
3my $startup_done = sub { }; 4my $startup_done = sub { };
4our $PANGO = "1.5.0";
5
6# do splash-screen thingy on win32
7BEGIN { 5BEGIN {
8 if (%PAR::LibCache && $^O eq "MSWin32") { 6 if (%PAR::LibCache && $^O eq "MSWin32") {
9 while (my ($filename, $zip) = each %PAR::LibCache) { 7 while (my ($filename, $zip) = each %PAR::LibCache) {
10 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); 8 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
11 } 9 }
30# do things only needed for single-binary version (par) 28# do things only needed for single-binary version (par)
31BEGIN { 29BEGIN {
32 if (%PAR::LibCache) { 30 if (%PAR::LibCache) {
33 @INC = grep ref, @INC; # weed out all paths except pars loader refs 31 @INC = grep ref, @INC; # weed out all paths except pars loader refs
34 32
35 my $tmp = $ENV{PAR_TEMP}; 33 my $root = $ENV{PAR_TEMP};
36 34
37 while (my ($filename, $zip) = each %PAR::LibCache) { 35 while (my ($filename, $zip) = each %PAR::LibCache) {
38 for ($zip->memberNames) { 36 for ($zip->memberNames) {
39 next unless /^root\/(.*)/; 37 next unless /^root\/(.*)/;
40 $zip->extractMember ($_, "$tmp/$1") 38 $zip->extractMember ($_, "$root/$1")
41 unless -e "$tmp/$1"; 39 unless -e "$root/$1";
42 } 40 }
43 } 41 }
44 42
45 if ($^O eq "MSWin32") { 43 if ($^O eq "MSWin32") {
46 # relocatable 44 # pango is relocatable on win32
47 } else { 45 } else {
46 open my $fh, "<:perlio", "$root/pangoversion"
47 or die "pangoversion: $!";
48 my $PANGO = <$fh>;
48 # unix, need to patch pango rc file 49 # unix, need to patch pango rc file
49 open my $fh, "<:perlio", "$tmp/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" 50 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
50 or die "$tmp/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; 51 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
51 local $/; 52 local $/;
52 my $rc = <$fh>; 53 my $rc = <$fh>;
53 $rc =~ s/^\//$tmp\//gm; # replace abs paths by relative ones 54 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
54 55
55 mkdir "$tmp/pango-modules"; 56 mkdir "$root/pango-modules";
56 open my $fh, ">:perlio", "$tmp/pango-modules/pango.modules" 57 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
57 or die "$tmp/pango-modules/pango.modules: $!"; 58 or die "$root/pango-modules/pango.modules: $!";
58 print $fh $rc; 59 print $fh $rc;
59 60
60 $ENV{PANGO_RC_FILE} = "$tmp/pango.rc"; 61 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
61 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} 62 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
62 or die "$ENV{PANGO_RC_FILE}: $!"; 63 or die "$ENV{PANGO_RC_FILE}: $!";
63 print $fh "[Pango]\nModuleFiles = $tmp/pango-modules\n"; 64 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
64 } 65 }
65 66
66 unshift @INC, $tmp; 67 unshift @INC, $root;
67 } 68 }
68} 69}
69 70
70# need to do it again because that pile of garbage called PAR nukes it before main 71# need to do it again because that pile of garbage called PAR nukes it before main
71unshift @INC, $ENV{PAR_TEMP} 72unshift @INC, $ENV{PAR_TEMP}
86use CFPlus::DB; 87use CFPlus::DB;
87use CFPlus::UI; 88use CFPlus::UI;
88use CFPlus::UI::Canvas; 89use CFPlus::UI::Canvas;
89use CFPlus::UI::Inventory; 90use CFPlus::UI::Inventory;
90use CFPlus::UI::SpellList; 91use CFPlus::UI::SpellList;
92use CFPlus::UI::Dockable;
91use CFPlus::UI::MessageWindow; 93use CFPlus::UI::MessageWindow;
94use CFPlus::UI::ChatView;
92use CFPlus::Pod; 95use CFPlus::Pod;
93use CFPlus::MapWidget; 96use CFPlus::MapWidget;
94use CFPlus::Macro; 97use CFPlus::Macro;
95 98
96$SIG{QUIT} = sub { Carp::cluck "QUIT" }; 99$SIG{QUIT} = sub { Carp::cluck "QUIT" };
126our $FONT_FIXED; 129our $FONT_FIXED;
127 130
128our $MAP; 131our $MAP;
129our $MAPMAP; 132our $MAPMAP;
130our $MAPWIDGET; 133our $MAPWIDGET;
134our $COMPLETER;
131our $BUTTONBAR; 135our $BUTTONBAR;
132our $METASERVER; 136our $METASERVER;
133our $LOGIN_BUTTON; 137our $LOGIN_BUTTON;
134our $QUIT_DIALOG; 138our $QUIT_DIALOG;
135our $HOST_ENTRY; 139our $HOST_ENTRY;
146our $PL_WINDOW; 150our $PL_WINDOW;
147 151
148our $MUSIC_PLAYING_WIDGET; 152our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET; 153our $LICENSE_WIDGET;
150 154
155our $PICKUP_PAGE;
151our $INVENTORY_PAGE; 156our $INVENTORY_PAGE;
152our $STATS_PAGE; 157our $STATS_PAGE;
153our $SKILL_PAGE; 158our $SKILL_PAGE;
154our $SPELL_PAGE; 159our $SPELL_PAGE;
155our $SPELL_LIST; 160our $SPELL_LIST;
180sub debug { 185sub debug {
181 $DEBUG_STATUS->set_text ($_[0]); 186 $DEBUG_STATUS->set_text ($_[0]);
182} 187}
183 188
184sub message { 189sub message {
185 my ($para) = @_;
186 $MESSAGE_WINDOW->message ($para); 190 $MESSAGE_WINDOW->message (@_);
187} 191}
188 192
189############################################################################# 193#############################################################################
190#TODO: maybe move into own audio module... 194#TODO: maybe move into own audio module...
191 195
228 $channel->set_position_r ($dx, $dy, 20); 232 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel); 233 $chunk->play ($channel);
230 } 234 }
231 } else { 235 } else {
232 # sound_meta not set means data is in flight either way 236 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face} 237 my $meta = $CONN->{face}[$face]
234 or return; 238 or return;
235 239
240 $meta->{data}
241 or return;
242
236 # if its a jingle, play it as ambient music 243 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) { 244 if ($meta->{data}{jingle}) {
238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue 245 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue 246 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face); 247 &audio_music_push ($face);
241 } 248 }
242 } else { 249 } else {
243 # fetch from database 250 # fetch from database
244 CFPlus::DB::get res_data => $meta->{name}, sub { 251 CFPlus::DB::get res_data => $meta->{name}, sub {
245 my $rwops = new CFPlus::RW $_[0]; 252 my $rwops = new CFPlus::RW $_[0];
246 my $chunk = new CFPlus::MixChunk $rwops 253 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError; 254 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
248 $chunk->volume (($meta->{meta}{volume} || 1) * 128); 255 $chunk->volume (($meta->{data}{volume} || 1) * 128);
249 $AUDIO_CHUNK{$face} = $chunk; 256 $AUDIO_CHUNK{$face} = $chunk;
250 257
251 audio_sound_push ($face); 258 audio_sound_push ($face);
252 }; 259 };
253 } 260 }
271sub audio_music_set_meta { 278sub audio_music_set_meta {
272 my ($meta) = @_; 279 my ($meta) = @_;
273 280
274 $MUSIC_PLAYING_META = $meta; 281 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup ( 282 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n" 283 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n" 284 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n" 285 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license}) 286 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
280 ); 287 );
281} 288}
282 289
283sub audio_music_update_volume { 290sub audio_music_update_volume {
284 return unless $MUSIC_PLAYING_META; 291 return unless $MUSIC_PLAYING_META;
285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1; 292 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
286 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume}; 293 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
287 CFPlus::MixMusic::volume $base * $volume * 128; 294 CFPlus::MixMusic::volume $base * $volume * 128;
288} 295}
289 296
290sub audio_music_start { 297sub audio_music_start {
291 my $meta = $MUSIC_PLAYING_META; 298 my $meta = $MUSIC_PLAYING_META;
310 317
311 my $NOW = time; 318 my $NOW = time;
312 319
313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { 320 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
314 my $pos = $MUSIC_PLAYING_META->{stop_pos}; 321 my $pos = $MUSIC_PLAYING_META->{stop_pos};
315 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos); 322 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
316 $MUSIC_START = time - $pos; 323 $MUSIC_START = time - $pos;
317 } else { 324 } else {
318 $MUSIC_PLAYER->play (0); 325 $MUSIC_PLAYER->play (0);
319 $MUSIC_START = time; 326 $MUSIC_START = time;
320 } 327 }
334 $fade_out = 333; 341 $fade_out = 333;
335 } else { 342 } else {
336 return unless $CFG->{bgm_enable}; 343 return unless $CFG->{bgm_enable};
337 344
338 my @have = 345 my @have =
339 grep $_, 346 grep $_ && $_->{data},
340 map $CONN->{music_meta}{$_}, 347 map $CONN->{face}[$_],
341 @$MUSIC_WANT; 348 @$MUSIC_WANT;
349
350 # randomize music a bit so that the order is not always the same
351 $_->{stop_time} ||= rand for @have;
342 352
343 @MUSIC_HAVE = @have 353 @MUSIC_HAVE = @have
344 if @have; 354 if @have;
345 355
346 # default MUSIC_HAVE == MUSIC_DEFAULT 356 # default MUSIC_HAVE == MUSIC_DEFAULT
347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE; 357 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
348 $fade_out = 1000; 358 $fade_out = 700;
349 } 359 }
350 360
351 # if the currently playing song is acceptable, let it continue 361 # if the currently playing song is acceptable, let it continue
352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE; 362 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
353 363
362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE; 372 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
363 373
364 # if the most recently-played piece played very recently, 374 # if the most recently-played piece played very recently,
365 # resume it, else choose the oldest piece for rotation. 375 # resume it, else choose the oldest piece for rotation.
366 audio_music_set_meta 376 audio_music_set_meta
367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME 377 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
368 ? $MUSIC_HAVE[-1] 378 ? $MUSIC_HAVE[-1]
369 : $MUSIC_HAVE[0]; 379 : $MUSIC_HAVE[0];
370 380
371 audio_music_start; 381 audio_music_start;
372 } 382 }
378 $MUSIC_WANT = $songs; 388 $MUSIC_WANT = $songs;
379 audio_music_push; 389 audio_music_push;
380} 390}
381 391
382sub audio_music_finished { 392sub audio_music_finished {
393 if ($MUSIC_PLAYING_META) {
394 $MUSIC_PLAYING_META->{stop_time} = time;
395 }
396
383 # we compress multiple jingles of the same type 397 # we compress multiple jingles of the same type
384 shift @MUSIC_JINGLE 398 shift @MUSIC_JINGLE
385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0]; 399 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386 400
387 $MUSIC_PLAYING_WIDGET->clear; 401 $MUSIC_PLAYING_WIDGET->clear;
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures"); 798 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 799 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{texture_compression}, 800 state => $CFG->{texture_compression},
787 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " 801 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
788 . "will save a lot of memory and increase performance. The compression algorithm " 802 . "will save a lot of memory and increase performance. The compression algorithm "
789 . "can differ form card to card, so your mileage may vary.", 803 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
804 . "forced OpenGL 1.1 mode.",
790 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } 805 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
791 ); 806 );
792 807
793 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 808 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
794 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 809 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
917 expand => 1, state => $CFG->{bgm_enable}, 932 expand => 1, state => $CFG->{bgm_enable},
918 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 933 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
919 on_changed => sub { 934 on_changed => sub {
920 $CFG->{bgm_enable} = $_[1]; 935 $CFG->{bgm_enable} = $_[1];
921 $CONN->update_fx_want if $CONN; 936 $CONN->update_fx_want if $CONN;
937 audio_music_push;
922 0 938 0
923 } 939 }
924 ); 940 );
925 $table->add_at (2, $row++, new CFPlus::UI::Slider 941 $table->add_at (2, $row++, new CFPlus::UI::Slider
926 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 942 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
979 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health"); 995 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
980 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana"); 996 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
981 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace"); 997 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
982 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food"); 998 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
983 999
984 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); 1000 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1001 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1002 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
985 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); 1003 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
986 1004
987 $GAUGES = { 1005 $GAUGES = {
1006 exp => $exp, prg => $prg, sklprg => $sklprg,
988 exp => $exp, win => $win, range => $rng, 1007 win => $win, range => $rng,
989 food => $fg, mana => $mg, hp => $hg, grace => $gg 1008 hp => $hg, mana => $mg, grace => $gg, food => $fg,
990 }; 1009 };
991 1010
992 &set_gauge_window_fontsize; 1011 &set_gauge_window_fontsize;
993 1012
994 $win 1013 $win
1195 $r 1214 $r
1196} 1215}
1197 1216
1198sub skill_window { 1217sub skill_window {
1199 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1); 1218 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1219
1200 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, 0, 0, 1]); 1220 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1221
1201 $sw 1222 $sw
1202} 1223}
1203 1224
1204sub formsep($) { 1225sub formsep($) {
1205 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1 1226 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1650} 1671}
1651 1672
1652sub add_license { 1673sub add_license {
1653 my ($meta) = @_; 1674 my ($meta) = @_;
1654 1675
1655 $meta = $meta->{meta} 1676 $meta = $meta->{data}
1656 or return; 1677 or return;
1657 1678
1658 $meta->{license} || $meta->{author} || $meta->{source} 1679 $meta->{license} || $meta->{author} || $meta->{source}
1659 or return; 1680 or return;
1660 1681
1714 $ntb->add_tab ( 1735 $ntb->add_tab (
1715 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1736 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1716 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1737 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1717 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1738 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1718 ); 1739 );
1719 $ntb->add_tab (Pickup => autopickup_setup, 1740 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1720 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1741 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1721 1742
1722 $ntb->add_tab (Media => media_window, 1743 $ntb->add_tab (Media => media_window,
1723 "License, Author and Source info for media sent by the server."); 1744 "License, Author and Source info for media sent by the server.");
1724 1745
1965 1986
1966 $SDL_ACTIVE = 1; 1987 $SDL_ACTIVE = 1;
1967 $LAST_REFRESH = time - 0.01; 1988 $LAST_REFRESH = time - 0.01;
1968 1989
1969 CFPlus::OpenGL::init; 1990 CFPlus::OpenGL::init;
1991 CFPlus::Macro::init;
1970 1992
1971 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 1993 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
1972 1994
1973 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 1995 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
1974 1996
1975 ############################################################################# 1997 #############################################################################
1976 1998
1977 if ($DEBUG_STATUS) { 1999 if ($DEBUG_STATUS) {
1978 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h; 2000 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
1979 } else { 2001 } else {
1980 # create the widgets 2002 # create/configure the widgets
2003
2004 $CFPlus::UI::ROOT->connect (key_down => sub {
2005 my (undef, $ev) = @_;
2006
2007 if (my @macros = CFPlus::Macro::find $ev) {
2008 CFPlus::Macro::execute $_ for @macros;
2009
2010 return 1;
2011 }
2012
2013 0
2014 });
1981 2015
1982 $DEBUG_STATUS = new CFPlus::UI::Label 2016 $DEBUG_STATUS = new CFPlus::UI::Label
1983 padding => 0, 2017 padding => 0,
1984 z => 100, 2018 z => 100,
1985 force_x => "max", 2019 force_x => "max",
2015 $MESSAGE_WINDOW->activate_console ($preset) 2049 $MESSAGE_WINDOW->activate_console ($preset)
2016 if $MESSAGE_WINDOW; 2050 if $MESSAGE_WINDOW;
2017 }); 2051 });
2018 $MAPWIDGET->show; 2052 $MAPWIDGET->show;
2019 $MAPWIDGET->grab_focus; 2053 $MAPWIDGET->grab_focus;
2054
2055 $COMPLETER = new CFPlus::MapWidget::Command::
2056 command => { },
2057 tooltip => "#completer_help",
2058 ;
2020 2059
2021 $SETUP_DIALOG = new CFPlus::UI::Toplevel 2060 $SETUP_DIALOG = new CFPlus::UI::Toplevel
2022 title => "Setup", 2061 title => "Setup",
2023 name => "setup_dialog", 2062 name => "setup_dialog",
2024 x => 'center', 2063 x => 'center',
2149 delete $animate_object{$widget}; 2188 delete $animate_object{$widget};
2150} 2189}
2151 2190
2152%SDL_CB = ( 2191%SDL_CB = (
2153 CFPlus::SDL_QUIT => sub { 2192 CFPlus::SDL_QUIT => sub {
2154 exit; 2193 Event::unloop_all;
2155 }, 2194 },
2156 CFPlus::SDL_VIDEORESIZE => sub { 2195 CFPlus::SDL_VIDEORESIZE => sub {
2157 }, 2196 },
2158 CFPlus::SDL_VIDEOEXPOSE => sub { 2197 CFPlus::SDL_VIDEOEXPOSE => sub {
2159 CFPlus::UI::full_refresh; 2198 CFPlus::UI::full_refresh;
2201 2240
2202 my %DEF_CFG = ( 2241 my %DEF_CFG = (
2203 sdl_mode => 0, 2242 sdl_mode => 0,
2204 fullscreen => 0, 2243 fullscreen => 0,
2205 fast => 0, 2244 fast => 0,
2206 force_opengl11 => 0, 2245 force_opengl11 => undef,
2207 texture_compression => 1, 2246 texture_compression => 1,
2208 map_scale => 1, 2247 map_scale => 1,
2209 fow_enable => 1, 2248 fow_enable => 1,
2210 fow_intensity => 0, 2249 fow_intensity => 0,
2211 map_smoothing => 1, 2250 map_smoothing => 1,
2292# } 2331# }
2293# my $t2 = Time::HiRes::time; 2332# my $t2 = Time::HiRes::time;
2294# warn $t2-$t1; 2333# warn $t2-$t1;
2295# } 2334# }
2296 2335
2297 $startup_done->();
2298
2299 video_init; 2336 video_init;
2300 audio_init; 2337 audio_init;
2301} 2338}
2302 2339
2303show_tip_of_the_day if $CFG->{show_tips}; 2340show_tip_of_the_day if $CFG->{show_tips};
2341
2342Event->idle (cb => sub {
2343 $_[0]->w->cancel;
2344 $startup_done->();
2345});
2304 2346
2305Event::loop; 2347Event::loop;
2306 2348
2307#video_shutdown; 2349#video_shutdown;
2308#audio_shutdown; 2350#audio_shutdown;

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