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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.188 by root, Sun Jul 29 03:58:26 2007 UTC vs.
Revision 1.218 by root, Sun Aug 19 14:17:05 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INVR_HB;
180 173
181our $PICKUP_CFG; 174#############################################################################
182 175
183sub status { 176sub status {
184 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
185} 178}
186 179
190 183
191sub message { 184sub message {
192 my ($para) = @_; 185 my ($para) = @_;
193 $MESSAGE_WINDOW->message ($para); 186 $MESSAGE_WINDOW->message ($para);
194} 187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
192our $SDL_MIXER;
193
194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
199our $MUSIC_PLAYING_DATA;
200our $MUSIC_PLAYING_META;
201our $MUSIC_PLAYER;
202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
203
204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
206
207sub audio_channel_finished {
208 my ($channel) = @_;
209
210# warn "channel $channel finished\n";#d#
211}
212
213sub audio_sound_push($) {
214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{sound_meta}{$face}
234 or return;
235
236 # if its a jingle, play it as ambient music
237 if ($meta->{meta}{jingle}) {
238 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
239 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
240 &audio_music_push ($face);
241 }
242 } else {
243 # fetch from database
244 CFPlus::DB::get res_data => $meta->{name}, sub {
245 my $rwops = new CFPlus::RW $_[0];
246 my $chunk = new CFPlus::MixChunk $rwops
247 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
248 $chunk->volume (($meta->{meta}{volume} || 1) * 128);
249 $AUDIO_CHUNK{$face} = $chunk;
250
251 audio_sound_push ($face);
252 };
253 }
254 }
255}
256
257sub audio_sound_play {
258 my ($face, $dx, $dy, $vol) = @_;
259
260 $SDL_MIXER
261 or return;
262 $CFG->{effects_enable}
263 or return;
264
265 my $queue = $AUDIO_PLAY{$face} ||= [];
266 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
267 audio_sound_push $face
268 unless @$queue > 1;
269}
270
271sub audio_music_set_meta {
272 my ($meta) = @_;
273
274 $MUSIC_PLAYING_META = $meta;
275 $MUSIC_PLAYING_WIDGET->set_markup (
276 "<b>Name</b>: " . (CFPlus::asxml $meta->{meta}{name}) . "\n"
277 . "<b>Author</b>: " . (CFPlus::asxml $meta->{meta}{author}) . "\n"
278 . "<b>Source</b>: " . (CFPlus::asxml $meta->{meta}{source}) . "\n"
279 . "<b>License</b>: " . (CFPlus::asxml $meta->{meta}{license})
280 );
281}
282
283sub audio_music_update_volume {
284 return unless $MUSIC_PLAYING_META;
285 my $volume = $MUSIC_PLAYING_META->{meta}{volume} || 1;
286 my $base = $MUSIC_PLAYING_META->{meta}{jingle} ? 1 : $CFG->{bgm_volume};
287 CFPlus::MixMusic::volume $base * $volume * 128;
288}
289
290sub audio_music_start {
291 my $meta = $MUSIC_PLAYING_META;
292
293 CFPlus::DB::get res_data => $meta->{name}, sub {
294 return unless $SDL_MIXER;
295
296 # music might have changed...
297 $meta eq $MUSIC_PLAYING_META
298 or return &audio_music_start ();
299
300 audio_music_update_volume;
301
302 $MUSIC_PLAYING_DATA = \$_[0];
303
304 my $rwops = $meta->{path}
305 ? new_from_file CFPlus::RW $meta->{path}
306 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
307
308 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
309 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
310
311 my $NOW = time;
312
313 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
314 my $pos = $MUSIC_PLAYING_META->{stop_pos};
315 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
316 $MUSIC_START = time - $pos;
317 } else {
318 $MUSIC_PLAYER->play (0);
319 $MUSIC_START = time;
320 }
321
322 delete $meta->{stop_time};
323 delete $meta->{stop_pos};
324 }
325}
326
327sub audio_music_push {
328 return unless $SDL_MIXER;
329
330 my $fade_out;
331
332 if (@MUSIC_JINGLE) {
333 @MUSIC_HAVE = $MUSIC_JINGLE[0];
334 $fade_out = 333;
335 } else {
336 return unless $CFG->{bgm_enable};
337
338 my @have =
339 grep $_,
340 map $CONN->{music_meta}{$_},
341 @$MUSIC_WANT;
342
343 @MUSIC_HAVE = @have
344 if @have;
345
346 # default MUSIC_HAVE == MUSIC_DEFAULT
347 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
348 $fade_out = 1000;
349 }
350
351 # if the currently playing song is acceptable, let it continue
352 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
353
354 my $NOW = time;
355
356 if ($MUSIC_PLAYING_META) {
357 $MUSIC_PLAYING_META->{stop_time} = $NOW;
358 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
359 CFPlus::MixMusic::fade_out $fade_out;
360 } else {
361 # sort by stop time, oldest first
362 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
363
364 # if the most recently-played piece played very recently,
365 # resume it, else choose the oldest piece for rotation.
366 audio_music_set_meta
367 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
368 ? $MUSIC_HAVE[-1]
369 : $MUSIC_HAVE[0];
370
371 audio_music_start;
372 }
373}
374
375sub audio_music_set_ambient {
376 my ($songs) = @_;
377
378 $MUSIC_WANT = $songs;
379 audio_music_push;
380}
381
382sub audio_music_finished {
383 # we compress multiple jingles of the same type
384 shift @MUSIC_JINGLE
385 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
386
387 $MUSIC_PLAYING_WIDGET->clear;
388
389 undef $MUSIC_PLAYER;
390 undef $MUSIC_PLAYING_META;
391 undef $MUSIC_PLAYING_DATA;
392
393 audio_music_push;
394}
395
396sub audio_init {
397 if ($CFG->{audio_enable}) {
398 $ENV{MIX_EFFECTSMAXSPEED} = 1;
399 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
400
401 unless ($SDL_MIXER) {
402 status "Unable to open sound device: there will be no sound";
403 return;
404 }
405
406 CFPlus::Mix_AllocateChannels 16;
407
408 audio_music_finished;
409 } else {
410 undef $SDL_MIXER;
411 }
412}
413
414sub audio_shutdown {
415 undef $MUSIC_PLAYER;
416 undef $MUSIC_PLAYING_META;
417 undef $MUSIC_PLAYING_DATA;
418
419 $MUSIC_WANT = [];
420 @MUSIC_JINGLE = ();
421 %AUDIO_PLAY = ();
422 %AUDIO_CHUNK = ();
423
424 CFPlus::Mix_CloseAudio if $SDL_MIXER;
425 undef $SDL_MIXER;
426}
427
428#############################################################################
195 429
196sub destroy_query_dialog { 430sub destroy_query_dialog {
197 (delete $_[0]{query_dialog})->destroy 431 (delete $_[0]{query_dialog})->destroy
198 if $_[0]{query_dialog}; 432 if $_[0]{query_dialog};
199} 433}
459 query => \&server_query, 693 query => \&server_query,
460 694
461 setup_req => { 695 setup_req => {
462 smoothing => $CFG->{map_smoothing}*1, 696 smoothing => $CFG->{map_smoothing}*1,
463 }, 697 },
464
465 sound_play => sub {
466 my ($x, $y, $soundnum, $type) = @_;
467
468 $SDL_MIXER
469 or return;
470
471 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
472 or return;
473
474 $chunk->play;
475 },
476 }; 698 };
477 699
478 if ($CONN) { 700 if ($CONN) {
479 CFPlus::lowdelay fileno $CONN->{fh}; 701 CFPlus::lowdelay fileno $CONN->{fh};
480 702
491 $SETUP_DIALOG->show; 713 $SETUP_DIALOG->show;
492 $PL_WINDOW->hide; 714 $PL_WINDOW->hide;
493 $SPELL_LIST->clear_spells; 715 $SPELL_LIST->clear_spells;
494 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 716 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
495 717
496 &audio_music_set ([]); 718 &audio_music_set_ambient ([]);
497 719
498 return unless $CONN; 720 return unless $CONN;
499 721
500 status "connection closed"; 722 status "connection closed";
501 723
543 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 765 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
544 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 766 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
545 state => $CFG->{fullscreen}, 767 state => $CFG->{fullscreen},
546 tooltip => "Bring the client into fullscreen mode.", 768 tooltip => "Bring the client into fullscreen mode.",
547 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 769 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
770 );
771
772 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
773 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
774 state => $CFG->{force_opengl11},
775 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
776 . "higher memory usage and slower performance. It will, however, help tremendously on "
777 . "cards that claim to support a feature but fall back to software rendering. "
778 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
779 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
780 . "experience extremely low framerates and your card should do better, try this option.</b>",
781 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
782 );
783
784 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
785 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
786 state => $CFG->{texture_compression},
787 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
788 . "will save a lot of memory and increase performance. The compression algorithm "
789 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
790 . "forced OpenGL 1.1 mode.",
791 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
548 ); 792 );
549 793
550 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 794 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
551 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 795 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
552 state => $CFG->{fast}, 796 state => $CFG->{fast},
580 824
581 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 825 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
582 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 826 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
583 state => $CFG->{map_smoothing}, 827 state => $CFG->{map_smoothing},
584 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 828 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
585 . "This increases load on the graphics subsystem and works only with 2.x servers. " 829 . "This increases load on the graphics subsystem and works only with TRT servers. "
586 . "Changes take effect at next connection only.", 830 . "Changes take effect at next login only.",
587 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 831 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
588 ); 832 );
589 833
590 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 834 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
591 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 835 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
602 ); 846 );
603 847
604 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 848 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
605 $table->add_at (1, $row++, new CFPlus::UI::Slider 849 $table->add_at (1, $row++, new CFPlus::UI::Slider
606 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 850 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
607 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 851 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
852 . "but you still need to press apply to correctly re-layout the widget.",
608 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 853 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
609 ); 854 );
610 855
611 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 856 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
612 $table->add_at (1, $row++, new CFPlus::UI::Slider 857 $table->add_at (1, $row++, new CFPlus::UI::Slider
634} 879}
635 880
636sub audio_setup { 881sub audio_setup {
637 my $vbox = new CFPlus::UI::VBox; 882 my $vbox = new CFPlus::UI::VBox;
638 883
639 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 884 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
640 885
641 my $row = 0; 886 my $row = 0;
642 887
643 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 888 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
644 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 889 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
648 ); 893 );
649# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 894# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
650# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 895# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
651# $CFG->{effects_volume} = $_[1]; 896# $CFG->{effects_volume} = $_[1];
652# }); 897# });
898
899 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
900 $table->add_at (1, $row, new CFPlus::UI::CheckBox
901 expand => 1, state => $CFG->{effects_enable},
902 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
903 on_changed => sub {
904 $CFG->{effects_enable} = $_[1];
905 $CONN->update_fx_want if $CONN;
906 0
907 }
908 );
909 $table->add_at (2, $row++, new CFPlus::UI::Slider
910 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
911 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
912 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
913 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
914 );
915
653 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 916 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
654 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 917 $table->add_at (1, $row, new CFPlus::UI::CheckBox
655 $hbox->add (new CFPlus::UI::CheckBox
656 expand => 1, state => $CFG->{bgm_enable}, 918 expand => 1, state => $CFG->{bgm_enable},
657 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 919 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
658 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 920 on_changed => sub {
921 $CFG->{bgm_enable} = $_[1];
922 $CONN->update_fx_want if $CONN;
923 0
924 }
659 ); 925 );
660 $hbox->add (new CFPlus::UI::Slider 926 $table->add_at (2, $row++, new CFPlus::UI::Slider
661 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 927 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
662 tooltip => "The volume of the background music. Changes are instant.", 928 tooltip => "The volume of the background music. Changes are instant.",
663 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 929 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
664 ); 930 );
665 931
666 $table->add_at (1, $row++, new CFPlus::UI::Button 932 $table->add_at (1, $row++, new CFPlus::UI::Button
667 expand => 1, align => 0, text => "Apply", 933 c_colspan => 2, expand => 1, align => 0, text => "Apply",
668 tooltip => "Apply the audio settings", 934 tooltip => "Apply the audio settings",
669 on_activate => sub { 935 on_activate => sub {
670 audio_shutdown (); 936 audio_shutdown ();
671 audio_init (); 937 audio_init ();
672 0 938 0
743 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1009 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
744 1010
745 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1011 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
746 1012
747 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1013 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
748 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1014 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
749 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1015 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
750 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1016 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
751 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1017 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
752 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1018 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
753 1019
754 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1020 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
755 1021
756 $c->add_items ({ 1022 $c->add_items ({
1081 text => $CFG->{profile}{default}{host}, 1347 text => $CFG->{profile}{default}{host},
1082 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1348 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1083 on_changed => sub { 1349 on_changed => sub {
1084 my ($self, $value) = @_; 1350 my ($self, $value) = @_;
1085 $CFG->{profile}{default}{host} = $value; 1351 $CFG->{profile}{default}{host} = $value;
1086 0 1352 1
1087 } 1353 }
1088 ); 1354 );
1089 1355
1090 $vbox->add (new CFPlus::UI::Button 1356 $vbox->add (new CFPlus::UI::Button
1091 expand => 1, 1357 expand => 1,
1092 text => "Server List", 1358 text => "Server List",
1093 other => $METASERVER, 1359 other => $METASERVER,
1094 tooltip => "Show a list of available crossfire servers", 1360 tooltip => "Show a list of available crossfire servers",
1095 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1361 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1096 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1362 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1097 ); 1363 );
1098 } 1364 }
1099 1365
1100 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1366 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1101 $table->add_at (1, 4, new CFPlus::UI::Entry 1367 $table->add_at (1, 4, new CFPlus::UI::Entry
1102 text => $CFG->{profile}{default}{user}, 1368 text => $CFG->{profile}{default}{user},
1103 tooltip => "The name of your character on the server", 1369 tooltip => "The name of your character on the server",
1104 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1370 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1105 ); 1371 );
1106 1372
1107 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1373 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1108 $table->add_at (1, 5, new CFPlus::UI::Entry 1374 $table->add_at (1, 5, new CFPlus::UI::Entry
1109 text => $CFG->{profile}{default}{password}, 1375 text => $CFG->{profile}{default}{password},
1110 hidden => 1, 1376 hidden => 1,
1111 tooltip => "The password for your character", 1377 tooltip => "The password for your character",
1112 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1378 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1113 ); 1379 );
1114 1380
1115 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1381 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1116 $table->add_at (1, 7, new CFPlus::UI::Slider 1382 $table->add_at (1, 7, new CFPlus::UI::Slider
1117 force_w => 100, 1383 force_w => 100,
1118 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1384 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1119 tooltip => "This is the size of the portion of the map update the server sends you. " 1385 tooltip => "This is the size of the portion of the map update the server sends you. "
1120 . "If you set this to a high value you will be able to see further, " 1386 . "If you set this to a high value you will be able to see further, "
1121 . "but you also increase bandwidth requirements and latency. " 1387 . "but you also increase bandwidth requirements and latency. "
1122 . "This option is only used once at log-in.", 1388 . "This option is only used once at log-in.",
1123 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1389 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1124 ); 1390 );
1125 1391
1126 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1127 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1128 state => $CFG->{face_prefetch},
1129 tooltip => "<b>Background Image Prefetch</b>\n\n"
1130 . "If enabled, the client automatically pre-fetches images from the server. "
1131 . "This might increase or create lag, but increases the chances "
1132 . "of faces being ready for display when you encounter them. "
1133 . "It also uses up server bandwidth on every connect, "
1134 . "so only set it if you really need to prefetch images. "
1135 . "This option can be set and unset any time.",
1136 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1137 );
1138
1139 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1392 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1393 $table->add_at (1, 8, new CFPlus::UI::Entry
1394 text => $CFG->{output_rate},
1395 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1396 . "when sending data. When 0 or unset, the server "
1397 . "default will be used, which is usually around 100kb/s. Most servers will "
1398 . "dynamically find an optimal rate, so adjust this only when necessary.",
1399 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1400 );
1401
1402 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1140 $table->add_at (1, 9, new CFPlus::UI::Entry 1403 $table->add_at (1, 9, new CFPlus::UI::Entry
1141 text => $CFG->{output_rate},
1142 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1143 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1144 . "default will be used, which is usually around 100kb/s.",
1145 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1146 );
1147
1148 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1149 $table->add_at (1, 10, new CFPlus::UI::Entry
1150 text => $CFG->{output_count}, 1404 text => $CFG->{output_count},
1151 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1405 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1152 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1406 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1153 ); 1407 );
1154 1408
1155 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1409 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1156 $table->add_at (1, 11, new CFPlus::UI::Entry 1410 $table->add_at (1, 10, new CFPlus::UI::Entry
1157 text => $CFG->{output_sync}, 1411 text => $CFG->{output_sync},
1158 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1412 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1159 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1413 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1160 ); 1414 );
1161 1415
1162 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1416 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1163 expand => 1, 1417 expand => 1,
1164 align => 0, 1418 align => 0,
1165 text => "Login", 1419 text => "Login",
1166 on_activate => sub { 1420 on_activate => sub {
1167 $CONN ? stop_game 1421 $CONN ? stop_game
1168 : start_game; 1422 : start_game;
1169 0 1423 1
1170 }, 1424 },
1171 ); 1425 );
1172 1426
1173 $vbox->add (new CFPlus::UI::FancyFrame 1427 $vbox->add (new CFPlus::UI::FancyFrame
1174 label => "Server Info", 1428 label => "Server Info",
1364 $sw1->add ($INV = new CFPlus::UI::Inventory); 1618 $sw1->add ($INV = new CFPlus::UI::Inventory);
1365 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1619 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1366 1620
1367 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1621 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1368 1622
1369 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1623 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1370 1624
1371 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1625 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1372 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1626 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1373 1627
1374 # XXX: Call after $INVR = ... because set_opencont sets the items 1628 # XXX: Call after $INVR = ... because set_opencont sets the items
1375 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1629 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1376 1630
1377 $hb 1631 $hb
1632}
1633
1634sub media_window {
1635 my $vb = new CFPlus::UI::VBox;
1636
1637 $vb->add (new CFPlus::UI::FancyFrame
1638 label => "Currently playing music",
1639 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1640 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1641 );
1642
1643 $vb->add (new CFPlus::UI::FancyFrame
1644 label => "Other media used in this session",
1645 expand => 1,
1646 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1647 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1648 );
1649
1650 $vb
1651}
1652
1653sub add_license {
1654 my ($meta) = @_;
1655
1656 $meta = $meta->{meta}
1657 or return;
1658
1659 $meta->{license} || $meta->{author} || $meta->{source}
1660 or return;
1661
1662 $LICENSE_WIDGET->add_paragraph ({
1663 fg => [1, 1, 1, 1],
1664 markup => "<small>"
1665 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1666 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1667 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1668 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1669 . "</small>",
1670 });
1671 $LICENSE_WIDGET->scroll_to_bottom;
1378} 1672}
1379 1673
1380sub toggle_player_page { 1674sub toggle_player_page {
1381 my ($widget) = @_; 1675 my ($widget) = @_;
1382 1676
1421 $ntb->add_tab ( 1715 $ntb->add_tab (
1422 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1716 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1423 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1717 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1424 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1718 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1425 ); 1719 );
1426 $ntb->add_tab (Pickup => autopickup_setup, 1720 $ntb->add_tab (Pickup => autopickup_setup,
1427 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1721 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1722
1723 $ntb->add_tab (Media => media_window,
1724 "License, Author and Source info for media sent by the server.");
1428 1725
1429 $ntb->set_current_page ($INVENTORY_PAGE); 1726 $ntb->set_current_page ($INVENTORY_PAGE);
1430 1727
1431 $plwin->add ($ntb); 1728 $plwin->add ($ntb);
1432 $plwin 1729 $plwin
1586 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1883 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1587 ); 1884 );
1588 $hb->add (new CFPlus::UI::Button 1885 $hb->add (new CFPlus::UI::Button
1589 text => "Quit anyway", 1886 text => "Quit anyway",
1590 expand => 1, 1887 expand => 1,
1591 on_activate => sub { exit }, 1888 on_activate => sub { Event::unloop_all },
1592 ); 1889 );
1593 } 1890 }
1594 1891
1595 $QUIT_DIALOG->show; 1892 $QUIT_DIALOG->show;
1596 $QUIT_DIALOG->grab_focus; 1893 $QUIT_DIALOG->grab_focus;
1790 tooltip => "Terminates the program", 2087 tooltip => "Terminates the program",
1791 on_activate => sub { 2088 on_activate => sub {
1792 if ($CONN) { 2089 if ($CONN) {
1793 open_quit_dialog; 2090 open_quit_dialog;
1794 } else { 2091 } else {
1795 exit; 2092 Event::unloop_all;
1796 } 2093 }
1797 0 2094 0
1798 }, 2095 },
1799 ); 2096 );
1800 2097
1801 $BUTTONBAR->show; 2098 $BUTTONBAR->show;
1802 $SETUP_DIALOG->show; 2099 $SETUP_DIALOG->show;
2100 $MESSAGE_WINDOW->show;
1803 } 2101 }
1804 2102
1805 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2103 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1806} 2104}
1807 2105
1809 CFPlus::OpenGL::shutdown; 2107 CFPlus::OpenGL::shutdown;
1810 2108
1811 undef $SDL_ACTIVE; 2109 undef $SDL_ACTIVE;
1812} 2110}
1813 2111
1814sub audio_channel_finished {
1815 my ($channel) = @_;
1816
1817 #warn "channel $channel finished\n";#d#
1818}
1819
1820sub audio_music_set {
1821 my ($songs) = @_;
1822
1823 my @want =
1824 grep $_,
1825 map $CONN->{music_meta}{$_},
1826 @$songs;
1827
1828 if (@want) {
1829 @MUSIC_WANT = @want;
1830 &audio_music_changed ();
1831 }
1832}
1833
1834sub audio_music_start {
1835 my $path = $MUSIC_PLAYING->{path}
1836 or return;
1837
1838 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1839 return unless $SDL_MIXER;
1840
1841 # music might have changed...
1842 $path eq $MUSIC_PLAYING->{path}
1843 or return &audio_music_start ();
1844
1845 my $rwops = new_from_file CFPlus::RW $path;
1846 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops;
1847
1848 my $NOW = time;
1849
1850 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1851 my $pos = $MUSIC_PLAYING->{stop_pos};
1852 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1853 $MUSIC_START = time - $pos;
1854 } else {
1855 $MUSIC_PLAYER->play (0);
1856 $MUSIC_START = time;
1857 }
1858
1859 delete $MUSIC_PLAYING->{stop_time};
1860 delete $MUSIC_PLAYING->{stop_pos};
1861 }
1862}
1863
1864sub audio_music_changed {
1865 return unless $CFG->{bgm_enable};
1866 return unless $SDL_MIXER;
1867
1868 # default MUSIC_WANT == MUSIC_DEFAULT
1869 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1870
1871 # if the currently playing song is acceptable, let it continue
1872 return if $MUSIC_PLAYING
1873 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1874
1875 my $NOW = time;
1876
1877 if ($MUSIC_PLAYING) {
1878 $MUSIC_PLAYING->{stop_time} = $NOW;
1879 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
1880 CFPlus::MixMusic::fade_out 1000;
1881 } else {
1882 # sort by stop time, oldest first
1883 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
1884
1885 # if the most recently-played piece played very recently,
1886 # resume it, else choose the oldest piece for rotation.
1887 $MUSIC_PLAYING =
1888 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
1889 ? $MUSIC_WANT[-1]
1890 : $MUSIC_WANT[0];
1891
1892 audio_music_start;
1893 }
1894}
1895
1896sub audio_music_finished {
1897 $MUSIC_PLAYING = undef;
1898 undef $MUSIC_PLAYER;
1899
1900 audio_music_changed;
1901}
1902
1903sub audio_init {
1904 if ($CFG->{audio_enable}) {
1905 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
1906 $ENV{MIX_EFFECTSMAXSPEED} = 1;
1907 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
1908
1909 unless ($SDL_MIXER) {
1910 status "Unable to open sound device: there will be no sound";
1911 return;
1912 }
1913
1914 CFPlus::Mix_AllocateChannels 8;
1915 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
1916
1917 audio_music_finished;
1918
1919 local $_;
1920 while (<$fh>) {
1921 next if /^\s*#/;
1922 next if /^\s*$/;
1923
1924 my ($file, $volume, $event) = split /\s+/, $_, 3;
1925
1926 push @SOUNDS, "$volume,$file";
1927
1928 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1929 my $rwops = new_from_file CFPlus::RW CFPlus::find_rcfile "sounds/$file";
1930 my $chunk = new CFPlus::MixChunk $rwops;
1931 $chunk->volume ($volume * 128 / 100);
1932 $chunk
1933 };
1934 }
1935 } else {
1936 status "unable to open sound config: $!";
1937 }
1938 } else {
1939 undef $SDL_MIXER;
1940 }
1941}
1942
1943sub audio_shutdown {
1944 CFPlus::Mix_CloseAudio if $SDL_MIXER;
1945 undef $SDL_MIXER;
1946 @SOUNDS = ();
1947 %AUDIO_CHUNKS = ();
1948}
1949
1950my %animate_object; 2112my %animate_object;
1951my $animate_timer; 2113my $animate_timer;
1952 2114
1953my $fps = 9; 2115my $fps = 9;
1954 2116
1955my %demo;#d#
1956
1957sub force_refresh { 2117sub force_refresh {
2118 if ($ENV{CFPLUS_DEBUG} & 4) {
1958 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2119 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
1959 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2120 debug sprintf "%3.2f", $fps;
2121 }
1960 2122
1961 $CFPlus::UI::ROOT->draw; 2123 $CFPlus::UI::ROOT->draw;
1962 2124 CFPlus::SDL_GL_SwapBuffers;
1963 $WANT_REFRESH = 0;
1964 $CAN_REFRESH = 0;
1965 $LAST_REFRESH = $NOW; 2125 $LAST_REFRESH = $NOW;
1966 2126 $WANT_REFRESH->stop;
1967 CFPlus::SDL_GL_SwapBuffers;
1968} 2127}
1969 2128
2129$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2130
1970my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2131my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
1971 $NOW = time; 2132 $NOW = time;
1972 2133
1973 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2134 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
1974 for CFPlus::poll_events; 2135 for CFPlus::poll_events;
1975 2136
1976 if (%animate_object) { 2137 if (%animate_object) {
1977 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2138 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1978 ++$WANT_REFRESH; 2139 $WANT_REFRESH->start;
1979 }
1980
1981 if ($WANT_REFRESH) {
1982 force_refresh;
1983 } else {
1984 $CAN_REFRESH = 1;
1985 } 2140 }
1986}); 2141});
1987 2142
1988sub animation_start { 2143sub animation_start {
1989 my ($widget) = @_; 2144 my ($widget) = @_;
1992 2147
1993sub animation_stop { 2148sub animation_stop {
1994 my ($widget) = @_; 2149 my ($widget) = @_;
1995 delete $animate_object{$widget}; 2150 delete $animate_object{$widget};
1996} 2151}
1997
1998# check once/second for faces that need to be prefetched
1999# this should, of course, only run on demand, but
2000# SDL forces worse things on us....
2001
2002Event->timer (after => 1, interval => 0.25, cb => sub {
2003 $CONN->face_prefetch
2004 if $CONN;
2005});
2006 2152
2007%SDL_CB = ( 2153%SDL_CB = (
2008 CFPlus::SDL_QUIT => sub { 2154 CFPlus::SDL_QUIT => sub {
2009 exit; 2155 exit;
2010 }, 2156 },
2053 CFPlus::DB::Server::run; 2199 CFPlus::DB::Server::run;
2054 2200
2055 CFPlus::UI::set_layout ($::CFG->{layout}); 2201 CFPlus::UI::set_layout ($::CFG->{layout});
2056 2202
2057 my %DEF_CFG = ( 2203 my %DEF_CFG = (
2058 sdl_mode => 0, 2204 sdl_mode => 0,
2059 width => 640,
2060 height => 480,
2061 fullscreen => 0, 2205 fullscreen => 0,
2062 fast => 0, 2206 fast => 0,
2207 force_opengl11 => undef,
2208 texture_compression => 1,
2063 map_scale => 1, 2209 map_scale => 1,
2064 fow_enable => 1, 2210 fow_enable => 1,
2065 fow_intensity => 0, 2211 fow_intensity => 0,
2066 map_smoothing => 1, 2212 map_smoothing => 1,
2067 gui_fontsize => 1, 2213 gui_fontsize => 1,
2068 log_fontsize => 0.7, 2214 log_fontsize => 0.7,
2069 gauge_fontsize => 1, 2215 gauge_fontsize => 1,
2070 gauge_size => 0.35, 2216 gauge_size => 0.35,
2071 stat_fontsize => 0.7, 2217 stat_fontsize => 0.7,
2072 mapsize => 100, 2218 mapsize => 100,
2073 audio_enable => 1, 2219 audio_enable => 1,
2220 effects_enable => 1,
2221 effects_volume => 1,
2074 bgm_enable => 1, 2222 bgm_enable => 1,
2075 bgm_volume => 0.25, 2223 bgm_volume => 0.5,
2076 face_prefetch => 0,
2077 output_sync => 1, 2224 output_sync => 1,
2078 output_count => 1, 2225 output_count => 1,
2079 output_rate => "", 2226 output_rate => "",
2080 pickup => 0, 2227 pickup => 0,
2081 inv_sort => "mtime", 2228 inv_sort => "mtime",
2082 default => "profile", # default profile 2229 default => "profile", # default profile
2083 show_tips => 1, 2230 show_tips => 1,
2084 logview_max_par => 1000, 2231 logview_max_par => 1000,
2085 ); 2232 );
2086 2233
2087 while (my ($k, $v) = each %DEF_CFG) { 2234 while (my ($k, $v) = each %DEF_CFG) {
2088 $CFG->{$k} = $v unless exists $CFG->{$k}; 2235 $CFG->{$k} = $v unless exists $CFG->{$k};
2089 } 2236 }
2155} 2302}
2156 2303
2157show_tip_of_the_day if $CFG->{show_tips}; 2304show_tip_of_the_day if $CFG->{show_tips};
2158 2305
2159Event::loop; 2306Event::loop;
2307
2308#video_shutdown;
2309#audio_shutdown;
2160#CFPlus::SDL_Quit; 2310CFPlus::SDL_Quit;
2161#CFPlus::_exit 0;
2162
2163END {
2164 CFPlus::SDL_Quit;
2165 CFPlus::DB::Server::stop; 2311CFPlus::DB::Server::stop;
2166}
2167 2312
2168=head1 NAME 2313=head1 NAME
2169 2314
2170cfplus - A Crossfire+ and Crossfire game client 2315cfplus - A Crossfire TRT and Crossfire game client
2171 2316
2172=head1 SYNOPSIS 2317=head1 SYNOPSIS
2173 2318
2174Just run it - no commandline arguments are supported. 2319Just run it - no commandline arguments are supported.
2175 2320
2176=head1 USAGE 2321=head1 USAGE
2177 2322
2178cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2323cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2179fullscreen and interactively. 2324be used in fullscreen mode and interactively.
2180 2325
2181=head1 DEBUGGING 2326=head1 DEBUGGING
2182 2327
2183 2328
2184CFPLUS_DEBUG - environment variable 2329CFPLUS_DEBUG - environment variable

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