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/cvs/deliantra/Deliantra-Client/bin/cfplus
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Comparing deliantra/Deliantra-Client/bin/cfplus (file contents):
Revision 1.185 by elmex, Tue Jul 24 18:39:39 2007 UTC vs.
Revision 1.219 by root, Tue Aug 21 00:59:34 2007 UTC

71unshift @INC, $ENV{PAR_TEMP} 71unshift @INC, $ENV{PAR_TEMP}
72 if %PAR::LibCache; 72 if %PAR::LibCache;
73 73
74use Time::HiRes 'time'; 74use Time::HiRes 'time';
75use Event; 75use Event;
76use List::Util qw(max min);
76 77
77use Crossfire; 78use Crossfire;
78use Crossfire::Protocol::Constants; 79use Crossfire::Protocol::Constants;
79 80
80use Compress::LZF; 81use Compress::LZF;
112our $CONN; 113our $CONN;
113our $PROFILE; # current profile 114our $PROFILE; # current profile
114our $FAST; # fast, low-quality mode, possibly useful for software-rendering 115our $FAST; # fast, low-quality mode, possibly useful for software-rendering
115 116
116our $WANT_REFRESH; 117our $WANT_REFRESH;
117our $CAN_REFRESH;
118 118
119our @SDL_MODES; 119our @SDL_MODES;
120our $WIDTH; 120our $WIDTH;
121our $HEIGHT; 121our $HEIGHT;
122our $FULLSCREEN; 122our $FULLSCREEN;
143our $SETUP_KEYBOARD; 143our $SETUP_KEYBOARD;
144 144
145our $PL_NOTEBOOK; 145our $PL_NOTEBOOK;
146our $PL_WINDOW; 146our $PL_WINDOW;
147 147
148our $MUSIC_PLAYING_WIDGET;
149our $LICENSE_WIDGET;
150
148our $INVENTORY_PAGE; 151our $INVENTORY_PAGE;
149our $STATS_PAGE; 152our $STATS_PAGE;
150our $SKILL_PAGE; 153our $SKILL_PAGE;
151our $SPELL_PAGE; 154our $SPELL_PAGE;
152our $SPELL_LIST; 155our $SPELL_LIST;
158our $STATWIDS; 161our $STATWIDS;
159 162
160our $SDL_ACTIVE; 163our $SDL_ACTIVE;
161our %SDL_CB; 164our %SDL_CB;
162 165
163our $SDL_MIXER;
164our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
165our @MUSIC_WANT;
166our $MUSIC_START;
167our $MUSIC_PLAYING;
168our $MUSIC_PLAYER;
169our $MUSIC_RESUME = 30; # resume music when players less than these many seconds before
170our @SOUNDS; # event => file mapping
171our %AUDIO_CHUNKS; # audio files
172
173our $ALT_ENTER_MESSAGE; 166our $ALT_ENTER_MESSAGE;
174our $STATUSBOX; 167our $STATUSBOX;
175our $DEBUG_STATUS; 168our $DEBUG_STATUS;
176 169
177our $INV; 170our $INV;
178our $INVR; 171our $INVR;
179our $INV_RIGHT_HB; 172our $INVR_HB;
180 173
181our $PICKUP_CFG; 174#############################################################################
182
183our $IN_BUILD_MODE;
184our $BUILD_BUTTON;
185 175
186sub status { 176sub status {
187 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); 177 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
188} 178}
189 179
193 183
194sub message { 184sub message {
195 my ($para) = @_; 185 my ($para) = @_;
196 $MESSAGE_WINDOW->message ($para); 186 $MESSAGE_WINDOW->message ($para);
197} 187}
188
189#############################################################################
190#TODO: maybe move into own audio module...
191
192our $SDL_MIXER;
193
194our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
195our $MUSIC_WANT; # arryref of ambient music we want to play
196our @MUSIC_HAVE; # ambient music we have on disk
197our $MUSIC_START;
198our @MUSIC_JINGLE; # which jingles to play next
199our $MUSIC_PLAYING_DATA;
200our $MUSIC_PLAYING_META;
201our $MUSIC_PLAYER;
202our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
203
204our %AUDIO_CHUNK; # audio "files"
205our %AUDIO_PLAY; # which audio faces should be played
206
207sub audio_channel_finished {
208 my ($channel) = @_;
209
210# warn "channel $channel finished\n";#d#
211}
212
213sub audio_sound_push($) {
214 my ($face) = @_;
215
216 $CFG->{effects_enable}
217 or return;
218
219 $AUDIO_PLAY{$face}
220 or return;
221
222 if (my $chunk = $AUDIO_CHUNK{$face}) {
223 for (grep $_->[0] >= Event::time, @{(delete $AUDIO_PLAY{$face}) || []}) {
224 my (undef, $dx, $dy, $vol) = @$_;
225
226 my $channel = CFPlus::Channel::find;
227 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
228 $channel->set_position_r ($dx, $dy, 20);
229 $chunk->play ($channel);
230 }
231 } else {
232 # sound_meta not set means data is in flight either way
233 my $meta = $CONN->{face}[$face]
234 or return;
235
236 $meta->{data}
237 or return;
238
239 # if its a jingle, play it as ambient music
240 if ($meta->{data}{jingle}) {
241 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
242 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
243 &audio_music_push ($face);
244 }
245 } else {
246 # fetch from database
247 CFPlus::DB::get res_data => $meta->{name}, sub {
248 my $rwops = new CFPlus::RW $_[0];
249 my $chunk = new CFPlus::MixChunk $rwops
250 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
251 $chunk->volume (($meta->{data}{volume} || 1) * 128);
252 $AUDIO_CHUNK{$face} = $chunk;
253
254 audio_sound_push ($face);
255 };
256 }
257 }
258}
259
260sub audio_sound_play {
261 my ($face, $dx, $dy, $vol) = @_;
262
263 $SDL_MIXER
264 or return;
265 $CFG->{effects_enable}
266 or return;
267
268 my $queue = $AUDIO_PLAY{$face} ||= [];
269 push @$queue, [Event::time + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
270 audio_sound_push $face
271 unless @$queue > 1;
272}
273
274sub audio_music_set_meta {
275 my ($meta) = @_;
276
277 $MUSIC_PLAYING_META = $meta;
278 $MUSIC_PLAYING_WIDGET->set_markup (
279 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
280 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
281 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
282 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
283 );
284}
285
286sub audio_music_update_volume {
287 return unless $MUSIC_PLAYING_META;
288 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
289 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
290 CFPlus::MixMusic::volume $base * $volume * 128;
291}
292
293sub audio_music_start {
294 my $meta = $MUSIC_PLAYING_META;
295
296 CFPlus::DB::get res_data => $meta->{name}, sub {
297 return unless $SDL_MIXER;
298
299 # music might have changed...
300 $meta eq $MUSIC_PLAYING_META
301 or return &audio_music_start ();
302
303 audio_music_update_volume;
304
305 $MUSIC_PLAYING_DATA = \$_[0];
306
307 my $rwops = $meta->{path}
308 ? new_from_file CFPlus::RW $meta->{path}
309 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
310
311 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
312 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
313
314 my $NOW = time;
315
316 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
317 my $pos = $MUSIC_PLAYING_META->{stop_pos};
318 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
319 $MUSIC_START = time - $pos;
320 } else {
321 $MUSIC_PLAYER->play (0);
322 $MUSIC_START = time;
323 }
324
325 delete $meta->{stop_time};
326 delete $meta->{stop_pos};
327 }
328}
329
330sub audio_music_push {
331 return unless $SDL_MIXER;
332
333 my $fade_out;
334
335 if (@MUSIC_JINGLE) {
336 @MUSIC_HAVE = $MUSIC_JINGLE[0];
337 $fade_out = 333;
338 } else {
339 return unless $CFG->{bgm_enable};
340
341 my @have =
342 grep $_ && $_->{data},
343 map $CONN->{face}[$_],
344 @$MUSIC_WANT;
345
346 @MUSIC_HAVE = @have
347 if @have;
348
349 # default MUSIC_HAVE == MUSIC_DEFAULT
350 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
351 $fade_out = 1000;
352 }
353
354 # if the currently playing song is acceptable, let it continue
355 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
356
357 my $NOW = time;
358
359 if ($MUSIC_PLAYING_META) {
360 $MUSIC_PLAYING_META->{stop_time} = $NOW;
361 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
362 CFPlus::MixMusic::fade_out $fade_out;
363 } else {
364 # sort by stop time, oldest first
365 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
366
367 # if the most recently-played piece played very recently,
368 # resume it, else choose the oldest piece for rotation.
369 audio_music_set_meta
370 $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
371 ? $MUSIC_HAVE[-1]
372 : $MUSIC_HAVE[0];
373
374 audio_music_start;
375 }
376}
377
378sub audio_music_set_ambient {
379 my ($songs) = @_;
380
381 $MUSIC_WANT = $songs;
382 audio_music_push;
383}
384
385sub audio_music_finished {
386 # we compress multiple jingles of the same type
387 shift @MUSIC_JINGLE
388 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
389
390 $MUSIC_PLAYING_WIDGET->clear;
391
392 undef $MUSIC_PLAYER;
393 undef $MUSIC_PLAYING_META;
394 undef $MUSIC_PLAYING_DATA;
395
396 audio_music_push;
397}
398
399sub audio_init {
400 if ($CFG->{audio_enable}) {
401 $ENV{MIX_EFFECTSMAXSPEED} = 1;
402 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
403
404 unless ($SDL_MIXER) {
405 status "Unable to open sound device: there will be no sound";
406 return;
407 }
408
409 CFPlus::Mix_AllocateChannels 16;
410
411 audio_music_finished;
412 } else {
413 undef $SDL_MIXER;
414 }
415}
416
417sub audio_shutdown {
418 undef $MUSIC_PLAYER;
419 undef $MUSIC_PLAYING_META;
420 undef $MUSIC_PLAYING_DATA;
421
422 $MUSIC_WANT = [];
423 @MUSIC_JINGLE = ();
424 %AUDIO_PLAY = ();
425 %AUDIO_CHUNK = ();
426
427 CFPlus::Mix_CloseAudio if $SDL_MIXER;
428 undef $SDL_MIXER;
429}
430
431#############################################################################
198 432
199sub destroy_query_dialog { 433sub destroy_query_dialog {
200 (delete $_[0]{query_dialog})->destroy 434 (delete $_[0]{query_dialog})->destroy
201 if $_[0]{query_dialog}; 435 if $_[0]{query_dialog};
202} 436}
462 query => \&server_query, 696 query => \&server_query,
463 697
464 setup_req => { 698 setup_req => {
465 smoothing => $CFG->{map_smoothing}*1, 699 smoothing => $CFG->{map_smoothing}*1,
466 }, 700 },
467
468 sound_play => sub {
469 my ($x, $y, $soundnum, $type) = @_;
470
471 $SDL_MIXER
472 or return;
473
474 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
475 or return;
476
477 $chunk->play;
478 },
479 }; 701 };
480 702
481 if ($CONN) { 703 if ($CONN) {
482 CFPlus::lowdelay fileno $CONN->{fh}; 704 CFPlus::lowdelay fileno $CONN->{fh};
483 705
492 $LOGIN_BUTTON->set_text ("Login"); 714 $LOGIN_BUTTON->set_text ("Login");
493 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER); 715 $SETUP_NOTEBOOK->set_current_page ($SETUP_SERVER);
494 $SETUP_DIALOG->show; 716 $SETUP_DIALOG->show;
495 $PL_WINDOW->hide; 717 $PL_WINDOW->hide;
496 $SPELL_LIST->clear_spells; 718 $SPELL_LIST->clear_spells;
497 $MESSAGE_WINDOW->clear_channels;
498 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN); 719 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
499 720
500 &audio_music_set ([]); 721 &audio_music_set_ambient ([]);
501 722
502 return unless $CONN; 723 return unless $CONN;
503 724
504 status "connection closed"; 725 status "connection closed";
505 726
547 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen"); 768 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
548 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox 769 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
549 state => $CFG->{fullscreen}, 770 state => $CFG->{fullscreen},
550 tooltip => "Bring the client into fullscreen mode.", 771 tooltip => "Bring the client into fullscreen mode.",
551 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } 772 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
773 );
774
775 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
776 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
777 state => $CFG->{force_opengl11},
778 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
779 . "higher memory usage and slower performance. It will, however, help tremendously on "
780 . "cards that claim to support a feature but fall back to software rendering. "
781 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
782 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
783 . "experience extremely low framerates and your card should do better, try this option.</b>",
784 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
785 );
786
787 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
788 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
789 state => $CFG->{texture_compression},
790 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
791 . "will save a lot of memory and increase performance. The compression algorithm "
792 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
793 . "forced OpenGL 1.1 mode.",
794 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
552 ); 795 );
553 796
554 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 797 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
555 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 798 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
556 state => $CFG->{fast}, 799 state => $CFG->{fast},
584 827
585 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing"); 828 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
586 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 829 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
587 state => $CFG->{map_smoothing}, 830 state => $CFG->{map_smoothing},
588 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " 831 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
589 . "This increases load on the graphics subsystem and works only with 2.x servers. " 832 . "This increases load on the graphics subsystem and works only with TRT servers. "
590 . "Changes take effect at next connection only.", 833 . "Changes take effect at next login only.",
591 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } 834 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
592 ); 835 );
593 836
594 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War"); 837 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
595 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 838 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
606 ); 849 );
607 850
608 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize"); 851 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
609 $table->add_at (1, $row++, new CFPlus::UI::Slider 852 $table->add_at (1, $row++, new CFPlus::UI::Slider
610 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], 853 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
611 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant.", 854 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
855 . "but you still need to press apply to correctly re-layout the widget.",
612 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, 856 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
613 ); 857 );
614 858
615 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 859 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
616 $table->add_at (1, $row++, new CFPlus::UI::Slider 860 $table->add_at (1, $row++, new CFPlus::UI::Slider
638} 882}
639 883
640sub audio_setup { 884sub audio_setup {
641 my $vbox = new CFPlus::UI::VBox; 885 my $vbox = new CFPlus::UI::VBox;
642 886
643 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]); 887 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
644 888
645 my $row = 0; 889 my $row = 0;
646 890
647 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable"); 891 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
648 $table->add_at (1, $row++, new CFPlus::UI::CheckBox 892 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
652 ); 896 );
653# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume"); 897# $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Effects Volume");
654# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub { 898# $table->add_at (1, 8, new CFPlus::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], on_changed => sub {
655# $CFG->{effects_volume} = $_[1]; 899# $CFG->{effects_volume} = $_[1];
656# }); 900# });
901
902 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
903 $table->add_at (1, $row, new CFPlus::UI::CheckBox
904 expand => 1, state => $CFG->{effects_enable},
905 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
906 on_changed => sub {
907 $CFG->{effects_enable} = $_[1];
908 $CONN->update_fx_want if $CONN;
909 0
910 }
911 );
912 $table->add_at (2, $row++, new CFPlus::UI::Slider
913 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
914 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
915 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
916 on_changed => sub { $CFG->{effects_volume} = $_[1]; 0 }
917 );
918
657 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music"); 919 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
658 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox); 920 $table->add_at (1, $row, new CFPlus::UI::CheckBox
659 $hbox->add (new CFPlus::UI::CheckBox
660 expand => 1, state => $CFG->{bgm_enable}, 921 expand => 1, state => $CFG->{bgm_enable},
661 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.", 922 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
662 on_changed => sub { $CFG->{bgm_enable} = $_[1]; 0 } 923 on_changed => sub {
924 $CFG->{bgm_enable} = $_[1];
925 $CONN->update_fx_want if $CONN;
926 audio_music_push;
927 0
928 }
663 ); 929 );
664 $hbox->add (new CFPlus::UI::Slider 930 $table->add_at (2, $row++, new CFPlus::UI::Slider
665 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128], 931 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
666 tooltip => "The volume of the background music. Changes are instant.", 932 tooltip => "The volume of the background music. Changes are instant.",
667 on_changed => sub { $CFG->{bgm_volume} = $_[1]; CFPlus::MixMusic::volume $_[1] * 128; 0 } 933 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
668 ); 934 );
669 935
670 $table->add_at (1, $row++, new CFPlus::UI::Button 936 $table->add_at (1, $row++, new CFPlus::UI::Button
671 expand => 1, align => 0, text => "Apply", 937 c_colspan => 2, expand => 1, align => 0, text => "Apply",
672 tooltip => "Apply the audio settings", 938 tooltip => "Apply the audio settings",
673 on_activate => sub { 939 on_activate => sub {
674 audio_shutdown (); 940 audio_shutdown ();
675 audio_init (); 941 audio_init ();
676 0 942 0
747 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } ); 1013 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
748 1014
749 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d# 1015 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
750 1016
751 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0); 1017 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
752 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", rowspan => 1, colspan => 2); 1018 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
753 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", rowspan => 2, colspan => 1); 1019 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
754 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", rowspan => 1, colspan => 2); 1020 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
755 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", rowspan => 2, colspan => 1); 1021 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
756 $t->add_at (1,1, new CFPlus::UI::Label text => "e"); 1022 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
757 1023
758 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas); 1024 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
759 1025
760 $c->add_items ({ 1026 $c->add_items ({
1085 text => $CFG->{profile}{default}{host}, 1351 text => $CFG->{profile}{default}{host},
1086 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to", 1352 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
1087 on_changed => sub { 1353 on_changed => sub {
1088 my ($self, $value) = @_; 1354 my ($self, $value) = @_;
1089 $CFG->{profile}{default}{host} = $value; 1355 $CFG->{profile}{default}{host} = $value;
1090 0 1356 1
1091 } 1357 }
1092 ); 1358 );
1093 1359
1094 $vbox->add (new CFPlus::UI::Button 1360 $vbox->add (new CFPlus::UI::Button
1095 expand => 1, 1361 expand => 1,
1096 text => "Server List", 1362 text => "Server List",
1097 other => $METASERVER, 1363 other => $METASERVER,
1098 tooltip => "Show a list of available crossfire servers", 1364 tooltip => "Show a list of available crossfire servers",
1099 on_activate => sub { $METASERVER->toggle_visibility; 0 }, 1365 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1100 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 0 }, 1366 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1101 ); 1367 );
1102 } 1368 }
1103 1369
1104 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username"); 1370 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1105 $table->add_at (1, 4, new CFPlus::UI::Entry 1371 $table->add_at (1, 4, new CFPlus::UI::Entry
1106 text => $CFG->{profile}{default}{user}, 1372 text => $CFG->{profile}{default}{user},
1107 tooltip => "The name of your character on the server", 1373 tooltip => "The name of your character on the server",
1108 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value } 1374 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1109 ); 1375 );
1110 1376
1111 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password"); 1377 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1112 $table->add_at (1, 5, new CFPlus::UI::Entry 1378 $table->add_at (1, 5, new CFPlus::UI::Entry
1113 text => $CFG->{profile}{default}{password}, 1379 text => $CFG->{profile}{default}{password},
1114 hidden => 1, 1380 hidden => 1,
1115 tooltip => "The password for your character", 1381 tooltip => "The password for your character",
1116 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value } 1382 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1117 ); 1383 );
1118 1384
1119 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size"); 1385 $table->add_at (0, 7, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1120 $table->add_at (1, 7, new CFPlus::UI::Slider 1386 $table->add_at (1, 7, new CFPlus::UI::Slider
1121 force_w => 100, 1387 force_w => 100,
1122 range => [$CFG->{mapsize}, 10, 100, 0, 1], 1388 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1123 tooltip => "This is the size of the portion of the map update the server sends you. " 1389 tooltip => "This is the size of the portion of the map update the server sends you. "
1124 . "If you set this to a high value you will be able to see further, " 1390 . "If you set this to a high value you will be able to see further, "
1125 . "but you also increase bandwidth requirements and latency. " 1391 . "but you also increase bandwidth requirements and latency. "
1126 . "This option is only used once at log-in.", 1392 . "This option is only used once at log-in.",
1127 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 0 }, 1393 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1128 ); 1394 );
1129 1395
1130 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Face Prefetch");
1131 $table->add_at (1, 8, new CFPlus::UI::CheckBox
1132 state => $CFG->{face_prefetch},
1133 tooltip => "<b>Background Image Prefetch</b>\n\n"
1134 . "If enabled, the client automatically pre-fetches images from the server. "
1135 . "This might increase or create lag, but increases the chances "
1136 . "of faces being ready for display when you encounter them. "
1137 . "It also uses up server bandwidth on every connect, "
1138 . "so only set it if you really need to prefetch images. "
1139 . "This option can be set and unset any time.",
1140 on_changed => sub { $CFG->{face_prefetch} = $_[1]; 0 },
1141 );
1142
1143 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate"); 1396 $table->add_at (0, 8, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1397 $table->add_at (1, 8, new CFPlus::UI::Entry
1398 text => $CFG->{output_rate},
1399 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1400 . "when sending data. When 0 or unset, the server "
1401 . "default will be used, which is usually around 100kb/s. Most servers will "
1402 . "dynamically find an optimal rate, so adjust this only when necessary.",
1403 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1404 );
1405
1406 $table->add_at (0, 9, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1144 $table->add_at (1, 9, new CFPlus::UI::Entry 1407 $table->add_at (1, 9, new CFPlus::UI::Entry
1145 text => $CFG->{output_rate},
1146 tooltip => "The approximate bandwidth in bytes per second that the server should not exceed "
1147 . "when sending images, to ensure interactiveness. When 0 or unset, the server "
1148 . "default will be used, which is usually around 100kb/s.",
1149 on_changed => sub { $CFG->{output_rate} = $_[1]; 0 },
1150 );
1151
1152 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Count");
1153 $table->add_at (1, 10, new CFPlus::UI::Entry
1154 text => $CFG->{output_count}, 1408 text => $CFG->{output_count},
1155 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1409 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1156 on_changed => sub { $CFG->{output_count} = $_[1]; 0 }, 1410 on_changed => sub { $CFG->{output_count} = $_[1]; 1 },
1157 ); 1411 );
1158 1412
1159 $table->add_at (0, 11, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync"); 1413 $table->add_at (0, 10, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Sync");
1160 $table->add_at (1, 11, new CFPlus::UI::Entry 1414 $table->add_at (1, 10, new CFPlus::UI::Entry
1161 text => $CFG->{output_sync}, 1415 text => $CFG->{output_sync},
1162 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.", 1416 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
1163 on_changed => sub { $CFG->{output_sync} = $_[1]; 0 }, 1417 on_changed => sub { $CFG->{output_sync} = $_[1]; 1 },
1164 ); 1418 );
1165 1419
1166 $table->add_at (1, 12, $LOGIN_BUTTON = new CFPlus::UI::Button 1420 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1167 expand => 1, 1421 expand => 1,
1168 align => 0, 1422 align => 0,
1169 text => "Login", 1423 text => "Login",
1170 on_activate => sub { 1424 on_activate => sub {
1171 $CONN ? stop_game 1425 $CONN ? stop_game
1172 : start_game; 1426 : start_game;
1173 0 1427 1
1174 }, 1428 },
1175 ); 1429 );
1176 1430
1177 $vbox->add (new CFPlus::UI::FancyFrame 1431 $vbox->add (new CFPlus::UI::FancyFrame
1178 label => "Server Info", 1432 label => "Server Info",
1368 $sw1->add ($INV = new CFPlus::UI::Inventory); 1622 $sw1->add ($INV = new CFPlus::UI::Inventory);
1369 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); 1623 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1370 1624
1371 $hb->add (my $vb2 = new CFPlus::UI::VBox); 1625 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1372 1626
1373 $vb2->add ($INV_RIGHT_HB = new CFPlus::UI::HBox); 1627 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1374 1628
1375 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1); 1629 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1376 $sw2->add ($INVR = new CFPlus::UI::Inventory); 1630 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1377 1631
1378 # XXX: Call after $INVR = ... because set_opencont sets the items 1632 # XXX: Call after $INVR = ... because set_opencont sets the items
1379 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor"); 1633 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1380 1634
1381 $hb 1635 $hb
1636}
1637
1638sub media_window {
1639 my $vb = new CFPlus::UI::VBox;
1640
1641 $vb->add (new CFPlus::UI::FancyFrame
1642 label => "Currently playing music",
1643 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1644 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1645 );
1646
1647 $vb->add (new CFPlus::UI::FancyFrame
1648 label => "Other media used in this session",
1649 expand => 1,
1650 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1651 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1652 );
1653
1654 $vb
1655}
1656
1657sub add_license {
1658 my ($meta) = @_;
1659
1660 $meta = $meta->{data}
1661 or return;
1662
1663 $meta->{license} || $meta->{author} || $meta->{source}
1664 or return;
1665
1666 $LICENSE_WIDGET->add_paragraph ({
1667 fg => [1, 1, 1, 1],
1668 markup => "<small>"
1669 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1670 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1671 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1672 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1673 . "</small>",
1674 });
1675 $LICENSE_WIDGET->scroll_to_bottom;
1382} 1676}
1383 1677
1384sub toggle_player_page { 1678sub toggle_player_page {
1385 my ($widget) = @_; 1679 my ($widget) = @_;
1386 1680
1425 $ntb->add_tab ( 1719 $ntb->add_tab (
1426 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget, 1720 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1427 "Toggles the inventory window, where you can manage your loot (or treasures :). " 1721 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1428 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory." 1722 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1429 ); 1723 );
1430 $ntb->add_tab (Pickup => autopickup_setup, 1724 $ntb->add_tab (Pickup => autopickup_setup,
1431 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them."); 1725 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1726
1727 $ntb->add_tab (Media => media_window,
1728 "License, Author and Source info for media sent by the server.");
1432 1729
1433 $ntb->set_current_page ($INVENTORY_PAGE); 1730 $ntb->set_current_page ($INVENTORY_PAGE);
1434 1731
1435 $plwin->add ($ntb); 1732 $plwin->add ($ntb);
1436 $plwin 1733 $plwin
1590 on_activate => sub { $QUIT_DIALOG->hide; 0 }, 1887 on_activate => sub { $QUIT_DIALOG->hide; 0 },
1591 ); 1888 );
1592 $hb->add (new CFPlus::UI::Button 1889 $hb->add (new CFPlus::UI::Button
1593 text => "Quit anyway", 1890 text => "Quit anyway",
1594 expand => 1, 1891 expand => 1,
1595 on_activate => sub { exit }, 1892 on_activate => sub { Event::unloop_all },
1596 ); 1893 );
1597 } 1894 }
1598 1895
1599 $QUIT_DIALOG->show; 1896 $QUIT_DIALOG->show;
1600 $QUIT_DIALOG->grab_focus; 1897 $QUIT_DIALOG->grab_focus;
1794 tooltip => "Terminates the program", 2091 tooltip => "Terminates the program",
1795 on_activate => sub { 2092 on_activate => sub {
1796 if ($CONN) { 2093 if ($CONN) {
1797 open_quit_dialog; 2094 open_quit_dialog;
1798 } else { 2095 } else {
1799 exit; 2096 Event::unloop_all;
1800 } 2097 }
1801 0 2098 0
1802 }, 2099 },
1803 ); 2100 );
1804 2101
1805 $BUTTONBAR->show; 2102 $BUTTONBAR->show;
1806 $SETUP_DIALOG->show; 2103 $SETUP_DIALOG->show;
2104 $MESSAGE_WINDOW->show;
1807 } 2105 }
1808 2106
1809 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 2107 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1810}
1811
1812sub setup_build_button {
1813 my ($enabled) = @_;
1814 if ($enabled) {
1815 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1816 $BUILD_BUTTON ||= new CFPlus::UI::Button
1817 text => "Build",
1818 tooltip => "Opens the ingame builder",
1819 on_activate => sub {
1820 if ($CONN) {
1821 $CONN->send_ext_req (builder_player_items => sub {
1822 open_ingame_editor ($_[0]) if exists $_[0]->{items};
1823 });
1824 }
1825 0
1826 };
1827 $BUTTONBAR->add ($BUILD_BUTTON);
1828 } else {
1829 $BUILD_BUTTON->hide if $BUILD_BUTTON;
1830 }
1831}
1832
1833sub open_ingame_editor {
1834 my ($msg) = @_;
1835
1836 my $win = new CFPlus::UI::Toplevel
1837 x => 0,
1838 y => 'center',
1839 z => 4,
1840 name => 'builder_window',
1841 force_w => int $WIDTH * 1/4,
1842 force_h => int $HEIGHT * 3/4,
1843 title => "In game builder",
1844 has_close_button => 1;
1845
1846 my $r = new CFPlus::UI::ScrolledWindow (
1847 expand => 1,
1848 scroll_y => 1
1849 );
1850 $r->add (my $vb = new CFPlus::UI::VBox);
1851 $win->add ($r);
1852
1853
1854 $vb->add (
1855 new CFPlus::UI::Button
1856 text => "Disable build mode",
1857 on_activate => sub { $::IN_BUILD_MODE = undef }
1858 );
1859 $vb->add (
1860 new CFPlus::UI::Button
1861 text => "ERASE",
1862 on_activate => sub { $::IN_BUILD_MODE = { do_erase => 1 } }
1863 );
1864
1865 for my $itemarchname (
1866 sort {
1867 $msg->{items}->{$a}->{build_arch_name}
1868 cmp $msg->{items}->{$b}->{build_arch_name}
1869 } keys %{$msg->{items}}
1870 ) {
1871 my $info = $msg->{items}->{$itemarchname};
1872 $vb->add (
1873 new CFPlus::UI::Button text => $info->{build_arch_name},
1874 on_activate => sub {
1875 $::IN_BUILD_MODE = { item => $itemarchname, info => $info };
1876
1877 if (grep { $msg->{items}->{$itemarchname}->{$_} } qw/has_connection has_name has_text/) {
1878 build_mode_query_arch_info ();
1879 }
1880 }
1881 );
1882 }
1883
1884 $win->show;
1885}
1886
1887sub build_mode_query_arch_info {
1888 my ($iteminfo) = $::IN_BUILD_MODE;
1889 my $itemarchname = $iteminfo->{item};
1890 my $info = $iteminfo->{info};
1891
1892 my $dialog = new CFPlus::UI::Toplevel
1893 x => "center",
1894 y => "center",
1895 z => 50,
1896 force_w => int $WIDTH * 1/2,
1897 title => "Enter information for placement of '$itemarchname'",
1898 has_close_button => 1;
1899
1900 $dialog->add (my $vb = new CFPlus::UI::VBox expand => 1);
1901
1902 $vb->add (my $table = new CFPlus::UI::Table expand => 1);
1903 my $row = 0;
1904 if ($info->{has_name}) {
1905 $table->add_at (0, $row, new CFPlus::UI::Label text => "Name:");
1906 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{name} = $_[1]; 0 });
1907 }
1908 if ($info->{has_text}) {
1909 $table->add_at (0, $row, new CFPlus::UI::Label text => "Text:");
1910 $table->add_at (1, $row++, new CFPlus::UI::Entry expand => 1, on_changed => sub { $::IN_BUILD_MODE->{text} = $_[1]; 0 });
1911 }
1912 if ($info->{has_connection}) {
1913 $table->add_at (0, $row, new CFPlus::UI::Label text => "Connection ID:");
1914 $table->add_at (1, $row++,
1915 new CFPlus::UI::Entry
1916 expand => 1,
1917 on_changed => sub { $::IN_BUILD_MODE->{connection} = $_[1]; 0 },
1918 tooltip => "Enter the connection ID here. The connection ID connects actors like a lever to a gate or a magic ear to a gate"
1919 );
1920 }
1921
1922 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
1923 $hb->add (new CFPlus::UI::Button
1924 text => "Close",
1925 expand => 1,
1926 on_activate => sub { $dialog->hide; 0 },
1927 );
1928 $dialog->show;
1929} 2108}
1930 2109
1931sub video_shutdown { 2110sub video_shutdown {
1932 CFPlus::OpenGL::shutdown; 2111 CFPlus::OpenGL::shutdown;
1933 2112
1934 undef $SDL_ACTIVE; 2113 undef $SDL_ACTIVE;
1935} 2114}
1936 2115
1937sub audio_channel_finished {
1938 my ($channel) = @_;
1939
1940 #warn "channel $channel finished\n";#d#
1941}
1942
1943sub audio_music_set {
1944 my ($songs) = @_;
1945
1946 my @want =
1947 grep $_,
1948 map $CONN->{music_meta}{$_},
1949 @$songs;
1950
1951 if (@want) {
1952 @MUSIC_WANT = @want;
1953 &audio_music_changed ();
1954 }
1955}
1956
1957sub audio_music_start {
1958 my $path = $MUSIC_PLAYING->{path}
1959 or return;
1960
1961 CFPlus::DB::prefetch_file $path, 1024_000, sub {
1962 return unless $SDL_MIXER;
1963
1964 # music might have changed...
1965 $path eq $MUSIC_PLAYING->{path}
1966 or return &audio_music_start ();
1967
1968 $MUSIC_PLAYER = new_from_file CFPlus::MixMusic $path;
1969
1970 my $NOW = time;
1971
1972 if ($MUSIC_PLAYING->{stop_time} > $NOW - $MUSIC_RESUME) {
1973 my $pos = $MUSIC_PLAYING->{stop_pos};
1974 $MUSIC_PLAYER->fade_in_pos (0, 1000, $pos);
1975 $MUSIC_START = time - $pos;
1976 } else {
1977 $MUSIC_PLAYER->play (0);
1978 $MUSIC_START = time;
1979 }
1980
1981 delete $MUSIC_PLAYING->{stop_time};
1982 delete $MUSIC_PLAYING->{stop_pos};
1983 }
1984}
1985
1986sub audio_music_changed {
1987 return unless $CFG->{bgm_enable};
1988 return unless $SDL_MIXER;
1989
1990 # default MUSIC_WANT == MUSIC_DEFAULT
1991 @MUSIC_WANT = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_WANT;
1992
1993 # if the currently playing song is acceptable, let it continue
1994 return if $MUSIC_PLAYING
1995 && grep $MUSIC_PLAYING->{path} eq $_->{path}, @MUSIC_WANT;
1996
1997 my $NOW = time;
1998
1999 if ($MUSIC_PLAYING) {
2000 $MUSIC_PLAYING->{stop_time} = $NOW;
2001 $MUSIC_PLAYING->{stop_pos} = $NOW - $MUSIC_START;
2002 CFPlus::MixMusic::fade_out 1000;
2003 } else {
2004 # sort by stop time, oldest first
2005 @MUSIC_WANT = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_WANT;
2006
2007 # if the most recently-played piece played very recently,
2008 # resume it, else choose the oldest piece for rotation.
2009 $MUSIC_PLAYING =
2010 $MUSIC_WANT[-1]{stop_time} > $NOW - $MUSIC_RESUME
2011 ? $MUSIC_WANT[-1]
2012 : $MUSIC_WANT[0];
2013
2014 audio_music_start;
2015 }
2016}
2017
2018sub audio_music_finished {
2019 $MUSIC_PLAYING = undef;
2020 undef $MUSIC_PLAYER;
2021
2022 audio_music_changed;
2023}
2024
2025sub audio_init {
2026 if ($CFG->{audio_enable}) {
2027 if (open my $fh, "<", CFPlus::find_rcfile "sounds/config") {
2028 $SDL_MIXER = !CFPlus::Mix_OpenAudio;
2029
2030 unless ($SDL_MIXER) {
2031 status "Unable to open sound device: there will be no sound";
2032 return;
2033 }
2034
2035 CFPlus::Mix_AllocateChannels 8;
2036 CFPlus::MixMusic::volume $CFG->{bgm_volume} * 128;
2037
2038 audio_music_finished;
2039
2040 local $_;
2041 while (<$fh>) {
2042 next if /^\s*#/;
2043 next if /^\s*$/;
2044
2045 my ($file, $volume, $event) = split /\s+/, $_, 3;
2046
2047 push @SOUNDS, "$volume,$file";
2048
2049 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
2050 my $chunk = new_from_file CFPlus::MixChunk CFPlus::find_rcfile "sounds/$file";
2051 $chunk->volume ($volume * 128 / 100);
2052 $chunk
2053 };
2054 }
2055 } else {
2056 status "unable to open sound config: $!";
2057 }
2058 } else {
2059 undef $SDL_MIXER;
2060 }
2061}
2062
2063sub audio_shutdown {
2064 CFPlus::Mix_CloseAudio if $SDL_MIXER;
2065 undef $SDL_MIXER;
2066 @SOUNDS = ();
2067 %AUDIO_CHUNKS = ();
2068}
2069
2070my %animate_object; 2116my %animate_object;
2071my $animate_timer; 2117my $animate_timer;
2072 2118
2073my $fps = 9; 2119my $fps = 9;
2074 2120
2075my %demo;#d#
2076
2077sub force_refresh { 2121sub force_refresh {
2122 if ($ENV{CFPLUS_DEBUG} & 4) {
2078 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 2123 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2079 debug sprintf "%3.2f", $fps if $ENV{CFPLUS_DEBUG} & 4; 2124 debug sprintf "%3.2f", $fps;
2125 }
2080 2126
2081 $CFPlus::UI::ROOT->draw; 2127 $CFPlus::UI::ROOT->draw;
2082 2128 CFPlus::SDL_GL_SwapBuffers;
2083 $WANT_REFRESH = 0;
2084 $CAN_REFRESH = 0;
2085 $LAST_REFRESH = $NOW; 2129 $LAST_REFRESH = $NOW;
2086 2130 $WANT_REFRESH->stop;
2087 CFPlus::SDL_GL_SwapBuffers;
2088} 2131}
2089 2132
2133$WANT_REFRESH = Event->idle (min => 0.001, max => 0.06, parked => 1, cb => \&force_refresh);
2134
2090my $refresh_watcher = Event->timer (after => 0, hard => 0, interval => 1 / $MAX_FPS, cb => sub { 2135my $input = Event->timer (after => 0, hard => 0, interval => 1 / 50, cb => sub {
2091 $NOW = time; 2136 $NOW = time;
2092 2137
2093 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 2138 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2094 for CFPlus::poll_events; 2139 for CFPlus::poll_events;
2095 2140
2096 if (%animate_object) { 2141 if (%animate_object) {
2097 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 2142 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2098 ++$WANT_REFRESH; 2143 $WANT_REFRESH->start;
2099 }
2100
2101 if ($WANT_REFRESH) {
2102 force_refresh;
2103 } else {
2104 $CAN_REFRESH = 1;
2105 } 2144 }
2106}); 2145});
2107 2146
2108sub animation_start { 2147sub animation_start {
2109 my ($widget) = @_; 2148 my ($widget) = @_;
2112 2151
2113sub animation_stop { 2152sub animation_stop {
2114 my ($widget) = @_; 2153 my ($widget) = @_;
2115 delete $animate_object{$widget}; 2154 delete $animate_object{$widget};
2116} 2155}
2117
2118# check once/second for faces that need to be prefetched
2119# this should, of course, only run on demand, but
2120# SDL forces worse things on us....
2121
2122Event->timer (after => 1, interval => 0.25, cb => sub {
2123 $CONN->face_prefetch
2124 if $CONN;
2125});
2126 2156
2127%SDL_CB = ( 2157%SDL_CB = (
2128 CFPlus::SDL_QUIT => sub { 2158 CFPlus::SDL_QUIT => sub {
2129 exit; 2159 exit;
2130 }, 2160 },
2173 CFPlus::DB::Server::run; 2203 CFPlus::DB::Server::run;
2174 2204
2175 CFPlus::UI::set_layout ($::CFG->{layout}); 2205 CFPlus::UI::set_layout ($::CFG->{layout});
2176 2206
2177 my %DEF_CFG = ( 2207 my %DEF_CFG = (
2178 sdl_mode => 0, 2208 sdl_mode => 0,
2179 width => 640,
2180 height => 480,
2181 fullscreen => 0, 2209 fullscreen => 0,
2182 fast => 0, 2210 fast => 0,
2211 force_opengl11 => undef,
2212 texture_compression => 1,
2183 map_scale => 1, 2213 map_scale => 1,
2184 fow_enable => 1, 2214 fow_enable => 1,
2185 fow_intensity => 0, 2215 fow_intensity => 0,
2186 map_smoothing => 1, 2216 map_smoothing => 1,
2187 gui_fontsize => 1, 2217 gui_fontsize => 1,
2188 log_fontsize => 0.7, 2218 log_fontsize => 0.7,
2189 gauge_fontsize => 1, 2219 gauge_fontsize => 1,
2190 gauge_size => 0.35, 2220 gauge_size => 0.35,
2191 stat_fontsize => 0.7, 2221 stat_fontsize => 0.7,
2192 mapsize => 100, 2222 mapsize => 100,
2193 audio_enable => 1, 2223 audio_enable => 1,
2224 effects_enable => 1,
2225 effects_volume => 1,
2194 bgm_enable => 1, 2226 bgm_enable => 1,
2195 bgm_volume => 0.25, 2227 bgm_volume => 0.5,
2196 face_prefetch => 0,
2197 output_sync => 1, 2228 output_sync => 1,
2198 output_count => 1, 2229 output_count => 1,
2199 output_rate => "", 2230 output_rate => "",
2200 pickup => 0, 2231 pickup => 0,
2201 inv_sort => "mtime", 2232 inv_sort => "mtime",
2202 default => "profile", # default profile 2233 default => "profile", # default profile
2203 show_tips => 1, 2234 show_tips => 1,
2204 logview_max_par => 1000, 2235 logview_max_par => 1000,
2205 ); 2236 );
2206 2237
2207 while (my ($k, $v) = each %DEF_CFG) { 2238 while (my ($k, $v) = each %DEF_CFG) {
2208 $CFG->{$k} = $v unless exists $CFG->{$k}; 2239 $CFG->{$k} = $v unless exists $CFG->{$k};
2209 } 2240 }
2275} 2306}
2276 2307
2277show_tip_of_the_day if $CFG->{show_tips}; 2308show_tip_of_the_day if $CFG->{show_tips};
2278 2309
2279Event::loop; 2310Event::loop;
2311
2312#video_shutdown;
2313#audio_shutdown;
2280#CFPlus::SDL_Quit; 2314CFPlus::SDL_Quit;
2281#CFPlus::_exit 0;
2282
2283END {
2284 CFPlus::SDL_Quit;
2285 CFPlus::DB::Server::stop; 2315CFPlus::DB::Server::stop;
2286}
2287 2316
2288=head1 NAME 2317=head1 NAME
2289 2318
2290cfplus - A Crossfire+ and Crossfire game client 2319cfplus - A Crossfire TRT and Crossfire game client
2291 2320
2292=head1 SYNOPSIS 2321=head1 SYNOPSIS
2293 2322
2294Just run it - no commandline arguments are supported. 2323Just run it - no commandline arguments are supported.
2295 2324
2296=head1 USAGE 2325=head1 USAGE
2297 2326
2298cfplus utilises OpenGL for all UI elements and the game. It is supposed to be used 2327cfplus utilises OpenGL for all UI elements and the game. It is supposed to
2299fullscreen and interactively. 2328be used in fullscreen mode and interactively.
2300 2329
2301=head1 DEBUGGING 2330=head1 DEBUGGING
2302 2331
2303 2332
2304CFPLUS_DEBUG - environment variable 2333CFPLUS_DEBUG - environment variable

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